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Thread Statistics | Show CCP posts - 1 post(s) |

iP0D
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Posted - 2009.08.19 19:45:00 -
[31]
Originally by: waferzankko consoles have there place, in a van down by the river, not playing eve!
console only makes me cry inside, my tummy has a sad face :C
Look at it differently, Console players will now become our minions, pets, etc.
There is something to be said for the experience of sending a few thousand virtual people to their deaths ...
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Aralieus
Amarr Traumark Logistics
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Posted - 2009.08.19 19:47:00 -
[32]
/Cant wants till we get more info on Dust 
There is a question I have seen brought up a few times in-game and out. WH space, will Dust have any effect on these mechanics. Or is it restricted to pos bashing and planet takeovers in 0.0 Everything I have read so far as been pure speculation and nothing more excpet form what I have heard come directly CCP's mouth. I think everyone needs to calm down and be open-minded to this as much as possible until we have more intel on it. Just my 2-cents. Dont spend it all in one place  -Ara |

jos wijnants
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Posted - 2009.08.19 19:48:00 -
[33]
Originally by: Ranger 1
Originally by: jos wijnants well the press release and that,s it? threads full of angry people and you simply say look at the press release for info? this pressrelease was the trigger for all those angry replies the forums. your question : love it ,hate it?
well i hate it?
i have one question: on what system did you made this game? on the console? no i don,t think so it will be plain old pcstyle based OS So why console only did Microsoft and Sony payed that much for it,can,t be our money we put in this game alone.
so yes i hate it and as a lot of YOUR comunity feeling backstabbed!!!!!!!
So far I haven't seen any threads full of angry people. I have seen several people repeatedly posting their own version of reality dozens of times over, all full of the same manic assumptions and dooms day guesswork.
Overall, most folks seem to think that this is a brilliant and bold idea, but would simply like more information as quickly as possible. Of course, those folks only tend to post once. 
Well we will see. A lot of companies did shift their interest to the console before CCP,and in most cases the PCbased players suffered under such moves. and thats what i am afraid of,bc i love this game and wouldn,t be yelling around otherwise but ok ,let CCP tell us right now what to expect then( ) and why this is done console only and not PC ,let them tell us the reason why(should be money,but a lot of us already payed a lot )
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Stargazer Monk
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Posted - 2009.08.19 19:51:00 -
[34]
My thoughts on Blizzard beating CCP to the punch...
Tinfoil hat required
Cross posting because CCP made me do it lol.
Either way I really look forward to DUST from what I have already seen, always a sucker for a new FPS...an MMO no less
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Jas Dor
Minmatar
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Posted - 2009.08.19 19:52:00 -
[35]
So let me ask an uncomfortable question. Console game sales are down something like 23% this year. What happens if CCP ties EVE Online mechanics to Console Gaming, the console games fails, and we have a couple thousand people with limited availibility console games calling the shots in 0.0?
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Unity Love
Caldari Dissonance Corp Libertas Fidelitas
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Posted - 2009.08.19 19:52:00 -
[36]
I'm just a bit perplexed with how its would work in relation to how many planets (lots) theres are in sov space.
Also pretty damn ****ed that "We are leveraging all of CCP's international infrastructure into this project." So basically Eves normal is gonna turn to crap.
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Lucias Trask
The White Aces
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Posted - 2009.08.19 19:54:00 -
[37]
I am here to whine about dustBunnies and about how all my systems will be taken from me by eleventeen year olds shooting it up on a planet below me.
Actually I just want to join the goonsquad in dust.
Where do i send my ISK? [PANIC] |

Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.08.19 19:55:00 -
[38]
I'm going to point something out, but leave it up to you as a good thing or a bad thing concerning whether DUST will be a success or not.
We have fairly solid info at this point that we will be suppling isk (and quite possibly equipment) to the players of DUST to get them to fight our ground wars for us.
Now think about that.
If we are paying them isk, this means they will have an outlet to spend that isk on. Most likely equipment and weapons, or personal upgrades to equipment and weapons we provide as part of the contract.
Since they are paying for this stuff, that means that if it blows up it won't just simply respawn with the character if he dies.
This means that in this console based FPS there will be consequences to deal with if/when you die.
You can make of that what you like, but personally I think that this will be a huge draw to the more mature console gamer (yes they do exist). Couple that with EVE players that will want to participate in DUST as well, instead of just blowing off an hour here and there with HALO and you have the makings of something truly remarkable in the console FPS game market. That being a very mature, loyal player base that is invested in the game that they enjoy.
This lends a whole 'nother level to the concept.
===== If you go to Za'Ha'Dum I will gank you. |

Josyah
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Posted - 2009.08.19 19:56:00 -
[39]
Originally by: Jas Dor So let me ask an uncomfortable question. Console game sales are down something like 23% this year. What happens if CCP ties EVE Online mechanics to Console Gaming, the console games fails, and we have a couple thousand people with limited availibility console games calling the shots in 0.0?
Just an opinion and speculating like most but I think the affect on 0,0 space might be more minimal than folks think. Although the idea is outstanding you bring up a valid point. Also if the fps is as complex as EVE then you knock down the number that will play even more. I honestly think that at some point the console only part will disappear. It might be 6 months or so but still think it will. Exclusives happen all the time so people need to just calm down and be patient. This could be 2 yrs out for all anyone knows
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Quartex
Gallente Octavian Vanguard RAZOR Alliance
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Posted - 2009.08.19 19:57:00 -
[40]
Moved from a thoughtful thread by Digital Communist .........
If CCP want to increase profits over the next 5 to 10 years then relying on expanding concurrent users in Eve Online is not going to give them much growth. Better to leverage their success through licesensing (XBox Live), acquisition and exploitation of the brand through other channels.
Assuming Dust happens..... Let's hope they trial Dust on the Asian server first and perhaps start with Factional warfare, where the play style for sovereignty is more similar, changing more frequently. They have said that Sov will be affected by Dust but this may simply be a reduction in income from sov; we should wait for the detail on this before going emo.
Yes, poor old CCP has under-estimated its players again and managed the announcement of Dust very badly. In another thread someone from CCP has compounded this by saying "come to Fanfest"to learn more ...... sorry guys but there is a recession on and we really shouldn't need to wait that long or spend cash to find out.
Lastly, of course I agree with DC that a huge opportunity is being missed by not exploring this grunt combat as an element of walking in stations and I am afraid that this may signal the deathnell of this feature .... on PC.
I can see the business need to do this CCP but I think you've done a bad job selling the benefits to us, your loyal customers.
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jos wijnants
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Posted - 2009.08.19 20:02:00 -
[41]
Originally by: Josyah
Originally by: Jas Dor So let me ask an uncomfortable question. Console game sales are down something like 23% this year. What happens if CCP ties EVE Online mechanics to Console Gaming, the console games fails, and we have a couple thousand people with limited availibility console games calling the shots in 0.0?
Just an opinion and speculating like most but I think the affect on 0,0 space might be more minimal than folks think. Although the idea is outstanding you bring up a valid point. Also if the fps is as complex as EVE then you knock down the number that will play even more. I honestly think that at some point the console only part will disappear. It might be 6 months or so but still think it will. Exclusives happen all the time so people need to just calm down and be patient. This could be 2 yrs out for all anyone knows
yess but we know nothing at all and instead of locking all other post about dust and confining it to this one maybe a word from the devs would be welcomed by all of us
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Forge Trader
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Posted - 2009.08.19 20:04:00 -
[42]
I really enjoy EvE, without a console or ground combat, & just signed up for my third account.
I GUARANTEE, however, I am not buying a console to play EvE. If that becomes necessary, I will retire my characters and move on.
It might, or might not, be tolerable to play Eve with console players affecting the gameplay. Less fun, as it would detract from the immersive sand box experience which is so attractive, but possibly tolerable, depending.
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JitaPriceChecker2
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Posted - 2009.08.19 20:06:00 -
[43]
I feel backstabbed.
And beside that , how many console players tend to stick with the game ?. What if the game will die in 6 month or so ? Who will be conquering planets then ?.
Realising it only to consoles is a fail and backstabb( due to additional fee,game cost, and most importantly new platfrom ) to EVE ONLINE community.
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Forge Trader
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Posted - 2009.08.19 20:09:00 -
[44]
Just had a follow up question:
What is the idea behind trying to add a "third person shooter" game on a different OS, and different hardware, to EvE on line?
Doesn't CCP have any respect for the brand? What are they thinking?
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Bomberlocks
Minmatar Icarus Prime
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Posted - 2009.08.19 20:10:00 -
[45]
More CCP vaporware, just like banging in stations, pure bullshit.
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Josyah
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Posted - 2009.08.19 20:10:00 -
[46]
Originally by: JitaPriceChecker2 I feel backstabbed.
And beside that , how many console players tend to stick with the game ?. What if the game will die in 6 month or so ? Who will be conquering planets then ?.
Realising it only to consoles is a fail and backstabb( due to additional fee,game cost, and most importantly new platfrom ) to EVE ONLINE community.
In fairness a large amount of FFXI players are console, around 45% I think a poll said taken a few months ago. So if its good people will stick with it. This isnt Warhawk we are talking about here. I understand that most console folks move from game to game but most console games are single player and most online are the same maps over and over and over. This could change all that.
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Josyah
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Posted - 2009.08.19 20:12:00 -
[47]
Originally by: Forge Trader Just had a follow up question:
What is the idea behind trying to add a "third person shooter" game on a different OS, and different hardware, to EvE on line?
Doesn't CCP have any respect for the brand? What are they thinking?
Didnt they say they wanted to make the EVE universe available to more people. I dont really see this as disrespecting the brand.
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DigitalCommunist
November Corporation
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Posted - 2009.08.19 20:12:00 -
[48]
Oh, so you want feedback? Sure.
Your forum moderation is the work of an absolute idiot.
Moving all discussion to a single thread makes the assumption that every DUST post/thread is meant for CCP digestion, and not a simple discussion between players. Nobody in their right mind is going to be holding discussions in what is likely to become a 40+ page thread bombarded by snarky one liners and text walls of incoherent whining.
All you've done is aggregated garbage for your convenience while killing any real content; an overall impressive showing of laziness and complete disdain towards players.
It's also hypocritical as hell to move it to Out of Pod Experience while shilling from the same breath how its integrated and important to EVE. Either you're lying to us because you don't want to admit DUST is a completely separate game, or you're annoyed because people actually have something to discuss in General Discussion.
Improving the signal to noise ratio of the forums by nuking everything is the epitome of community mismanagement.
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Rian Fothe
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Posted - 2009.08.19 20:14:00 -
[49]
Reserved
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Erik Amirault
Gallente 543
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Posted - 2009.08.19 20:15:00 -
[50]
Rabble rabble rabble Dust 514 /cry
That's about what I hear. As to what I think, what the heck, it could be great, mediocre, or a flop. It's certainly a neat idea, I'd like to see how well it all works together, and what the limitations on interaction between the two are.
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jos wijnants
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Posted - 2009.08.19 20:17:00 -
[51]
Originally by: Erik Amirault Rabble rabble rabble Dust 514 /cry
That's about what I hear. As to what I think, what the heck, it could be great, mediocre, or a flop. It's certainly a neat idea, I'd like to see how well it all works together, and what the limitations on interaction between the two are.
you must have a console at home 
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FellRaven
Minmatar Macabre Votum Morsus Mihi
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Posted - 2009.08.19 20:20:00 -
[52]
Reposted again:
Posted in the COAD thread already but who knows if CCP will read either.
As explained so far seems a bit one sided. How are DUST players going to move from Planet to Planet, how about Planetary Bombardment.
If you were wanting a real word scenario think of this as a Beach Assault, you have landing ships, support ships naval gunfire. All of these elements fall within the EVE rather than the DUST Universe so where are they.
If you want to claim SOV you should have to protect your invasion fleet to the planet and while they are there. The Complaint has always been that people won't engage, here is an opportunity to make it happen.
So come on CCP either drop the link or make it work for both communities.
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Erik Amirault
Gallente 543
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Posted - 2009.08.19 20:20:00 -
[53]
Originally by: jos wijnants
Originally by: Erik Amirault Rabble rabble rabble Dust 514 /cry
That's about what I hear. As to what I think, what the heck, it could be great, mediocre, or a flop. It's certainly a neat idea, I'd like to see how well it all works together, and what the limitations on interaction between the two are.
you must have a console at home 
Actually, I don't. Odd, given that my arm is shot from the work that I do, and using a mouse is now painful. A controller would be a better choice... and yet, I stick to my PC.
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Oddymandius
Minmatar
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Posted - 2009.08.19 20:21:00 -
[54]
Edited by: Oddymandius on 19/08/2009 20:25:10
Originally by: Ranger 1
If we are paying them isk, this means they will have an outlet to spend that isk on. Most likely equipment and weapons, or personal upgrades to equipment and weapons we provide as part of the contract.
Since they are paying for this stuff, that means that if it blows up it won't just simply respawn with the character if he dies. ... This lends a whole 'nother level to the concept.
In the main forums Digital Communist argued that the potential for transferring data to the consoles from the Eve servers would be minimal, as it would have to go through Microsoft or Sony - but actually there's no reason what you describe couldn't work.
DUST players won't need full market access, they just have to be able to buy things relevant to their mission. As CCP are describing this as a "console MMO" that means things to upgrade their characters - and basically there will have to be some form of crossover or PAYING console gamers with isk simply wouldn't be useful as a motivation.
There's a big difference between the relatively small amount of data needed to update a specialised DUST-only version of the market that can be directly or indirectly linked to the market in Eve; and the huge amount needed to run real-time game world interactions between the Eve and DUST game worlds. CCP will be missing out if the only data going between the two games is isk payment one way and battle results the other.
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Forge Trader
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Posted - 2009.08.19 20:21:00 -
[55]
Further followup
(yes, "FIRST person shooter")
It sure looks like CCP is adding apples to oranges. Those who like RTS games are often different from those who like role play games, like EvE.
Adding a first person shooter to EvE is like adding orange flavor to Pepsi, & asking Pepsi drinkers to enjoy the new beverage.
Great, if you like orange flavor in your Pepsi. Not so great if you bought Pepsi for its cola taste.
Dust could be really, really too bad for EvE-on-line.
Why not just release it as its own separate game?.
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jos wijnants
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Posted - 2009.08.19 20:24:00 -
[56]
Originally by: Erik Amirault
Originally by: jos wijnants
Originally by: Erik Amirault Rabble rabble rabble Dust 514 /cry
That's about what I hear. As to what I think, what the heck, it could be great, mediocre, or a flop. It's certainly a neat idea, I'd like to see how well it all works together, and what the limitations on interaction between the two are.
you must have a console at home 
Actually, I don't. Odd, given that my arm is shot from the work that I do, and using a mouse is now painful. A controller would be a better choice... and yet, I stick to my PC.
well i stick to my PC also and we are not the only ones maybe that is the reason for the crying about this
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Vixen Renault
Gallente Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2009.08.19 20:29:00 -
[57]
The things that make Eve great to my mind are:
1) Consequences for Death - You don't just die and then respawn a few seconds later with all of your equipment, ready to run back into battle. You die, you may be sent a long way away from the battle by that death. You pretty much lose all of your equipment. You have to pay for a new clone.
2) The skill system. You don't become great in this game by spending 24/7 grinding away by killing the same thing over and over ad infinitum. You become great over time and through your own skill as a player.
3) The complexity. Eve makes you think. There are a vast number and complicated options for everything you do in the game. It's not dumbed down.
It really makes me sad to think of a game occupying that universe I have come to love and dumbing it down to the extent that the average console gamer will accept it.
I will die a little inside when I see a group of soldiers running about aimlessly without any tactical sense, and hopping back and forth like super mario rejects. Then dying and respawning 10 seconds later fully armed and armored and ready to run back into battle.
Can you imagine the rage and tears that would flow if they were actually knocked out of the fight after dying one time? Then the screaming that would occur if they had to PAY for a new clone and then rearm and armor themselves each time? That's pretty much what eve players have to live with. And I like it. It's Eve. It's why I play and I believe why Eve has been as much of a success as it has been. You are messing with that proven concept and the potential for dragging down the game I love scares me.
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Josyah
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Posted - 2009.08.19 20:33:00 -
[58]
Originally by: Vixen Renault
It really makes me sad to think of a game occupying that universe I have come to love and dumbing it down to the extent that the average console gamer will accept it.
I will die a little inside when I see a group of soldiers running about aimlessly without any tactical sense, and hopping back and forth like super mario rejects. Then dying and respawning 10 seconds later fully armed and armored and ready to run back into battle.
Can you imagine the rage and tears that would flow if they were actually knocked out of the fight after dying one time? Then the screaming that would occur if they had to PAY for a new clone and then rearm and armor themselves each time? That's pretty much what eve players have to live with. And I like it. It's Eve. It's why I play and I believe why Eve has been as much of a success as it has been. You are messing with that proven concept and the potential for dragging down the game I love scares me.
All speculation and assumptions. There was a time people could say flying around in empty space was dumbed down and how times have changed. A FPS can be complex if made properly and see no reason CCP cannot do that. No one has any info on what you assume in your post beyond a prejudice people have against people who play those games. I do not play those and I do not participate in console gaming just fyi. I just think its siily to assume so much so soon.
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Red Raider
Caldari Airbourne Demons DeMoN's N AnGeL's
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Posted - 2009.08.19 20:33:00 -
[59]
Personally I can't freaking wait.
I don't always like setting in front of my PC grinding away at EVE so the opportunity to still enjoy the EVEverse in my living room is right up my alley.
I am extremely apprehensive about the direction you seem to be taking with it though.
Not having a single player mode is a death blow. If you don't think so call up the Shadowrun team they can tell you just how idiotic it was and how it absolutely destroyed their game. The problem is the learning curve associated with picking up an FPS and going strait into PVP. Every FPS has its little control intricacies and not letting people get adapted to them first generally causes a lot of frustration when being thrown to the wolves. The BETA players of Shadowrun CRUSHED the new players and it made it a hostile environment that people didn't enjoy very much. I would say play it but the servers are dead so there may not be anyone hosting privately anymore. Not to mention you already have a ton of story material you could easily draw from. I can't even begin on which story I would love to play through. There are just too many good ones.
If you want to do it right you need to bust out with a Planetside like model for PVP zones. Having several hundred players shooting each other is by far more enjoyable than the HALO map memorization crap. You need huge maps with lots of players so that the battle tactics are more fluid and less camp. CCP mentions user created content at this point which is fine as long as someone screens the content prior to loading it because it would take about 5 minutes for the first trap map to go live otherwise.
CCP also says that the emphasis is on players playing against other players but the COOP modes are extremely popular. Just look at Left 4 Dead, Gears(Horde), Halo(COOP), Rainbow Six Vegas(Terrorist Hunt), and Call of Duty(zombies). These are every bit as fun to play as the pure PVP modes and can be added and balanced in regards to their effects on sovereignty and just might be necessary if for some reason sovereignty was stable for a period of time. If your going to make an EPIC FPS then just make it freaking EPIC!!! It needs a story mode, co-op mode, PVE mode, and pvp mode to even qualify for an acceptable modern FPS. Anything less and your just going lose chunks of the player base for FPS's.
The reason why I am ranting about PVE so much is again associated to a primary defect in Planetside and something that is mentioned again by CCP. That is lag and its effects on the FPS community. This is the primary reason I am so damned glad your not putting this on the PC. I don't know how your going to do the hit detection but on a console client side detection isn't going to be an issue like it is in Planetside. Just about all the console games restrict players from playing on maps where they would warp around due to their connection. Don't be naive and think that players won't try to use disco cheats and packet manipulation to gain an advantage. Set limits, enforce them, and don't cater to the whines about how how corp A can't play with its full membership because half is in the US and half is in EU. So what. When the tech catches up to make it possible cool but until then don't ruin the game by trying to do the impossible.
This is also why the PVE modes are so important. Bots don't care if you warp they still know where you are and react without a problem. This way if the big corps want to get their rocks off from halfway around the planet they can without latency being such a freaking issue.
IF its on 360 you had better make some freaking downloadable content for it like Caldari, Gallente, Minmatar, and Amarr outfits for my Avatar, backgrounds, dashboards, etc... even if it costs me Microsoft points I and many others will still buy it. Don't skimp on it either I want my Caldari combat armor and a freaking rifle to go with my Excel in space dashboard. 
Oh did I mention I can't wait?
A happy gamer isnt on the forums, they are playing the game unless they have an idea that they honestly think is helping out. |

Playing Eve
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Posted - 2009.08.19 20:35:00 -
[60]
1) When will the Planetary Bomber ship classes be released in EVE?
2) How will targeting cities, facilities, and planets work?
3) Will we be able to drop supplies to ground troops?
4) Will ground troops be able to see Titans blotting out the sun?
5) If ground troops and pod pilots ever are able to meet up (e.g. walking in stations), I assume that pod pilots will be able to kill about a zillion ground troops before they can blink. Confirm or deny.
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