| Pages: 1 2 3 [4] 5 6 7 8 9 10 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2009.08.19 22:40:00 -
[91]
Until ccp doles out some moar info I think this original discussion thread already says it all from the player standpoint. All this blue bar sticky will attract are the trolls and baiters. Tbh that original thread should be the sticky.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
|

Black Seraph
THE FINAL STAND The Final Stand.
|
Posted - 2009.08.19 22:48:00 -
[92]
Please release this game for the PC or at the very least provide some mechanism through which a keyboard and mouse can be attached to the consoles and used to play the game.
Controllers were not meant for FPS games. http://www.geocities.com/microdave0/blackwhite.gif Limits for signatures are 400x120 pixels and 24,000 bytes. Please fix your signature. Mail us if you have questions -Eldo Davip |

Shade Millith
Macabre Votum Morsus Mihi
|
Posted - 2009.08.19 22:50:00 -
[93]
I've said it before, but since CCP's pretending to care about our views in this thread I'll say it again.
I'm angry.
You're taking a VERY important part of the game, Sov mechanics, which thousands of people have spent hours and days defending and attacking, and have suddenly up and torn it away from us.
We are the ones who'll pay for their mistakes on the ground. Not them. For them, it's just be another DE_Dust. Play, have fun whether you win or loose. But the EVE player base suffers when they loose. We're the ones who live there.
The console only part is the biggest ball stomp. Not only have you taken one of the control over 0.0 Sov from the original game, but have given it to another gaming system altogether.
I'm angry, and feeling more than just a little backstabbed
And while this is probably overly Doom and Gloom, and CCP has given no help on how much this would effect Sov, it still scares me that a group of players with no affiliation to EVE Online, can effect 0.0 Sov. --------------------------------------------
|

Red Raider
Caldari Airbourne Demons DeMoN's N AnGeL's
|
Posted - 2009.08.19 22:56:00 -
[94]
Originally by: Shade Millith I've said it before, but since CCP's pretending to care about our views in this thread I'll say it again.
I'm angry.
You're taking a VERY important part of the game, Sov mechanics, which thousands of people have spent hours and days defending and attacking, and have suddenly up and torn it away from us.
We are the ones who'll pay for their mistakes on the ground. Not them. For them, it's just be another DE_Dust. Play, have fun whether you win or loose. But the EVE player base suffers when they loose. We're the ones who live there.
The console only part is the biggest ball stomp. Not only have you taken one of the control over 0.0 Sov from the original game, but have given it to another gaming system altogether.
I'm angry, and feeling more than just a little backstabbed
And while this is probably overly Doom and Gloom, and CCP has given no help on how much this would effect Sov, it still scares me that a group of players with no affiliation to EVE Online, can effect 0.0 Sov.
Well then let me sooth your tears by saying Dust doesn't control Sovereignty but is just a part of its mechanics.
If you would read rather than rant you would already know that because its been said about 10k times in the last two days in response to posts like yours.
A happy gamer isnt on the forums, they are playing the game unless they have an idea that they honestly think is helping out. |

WeaponsHot
|
Posted - 2009.08.19 22:59:00 -
[95]
Edited by: WeaponsHot on 19/08/2009 23:00:19 Edited by: WeaponsHot on 19/08/2009 22:59:09
Originally by: Herschel Yamamoto
Originally by: Biddybam Well CCP, you have been given a chance to do something great. Something not seen before. Something that can still prove that you are leading the MMO field. You have created another MMO universe, making it dependent on another separate MMO universe. You have been given the chance to cross boundaries that no one has even got close to crossing.
I have four words of advice.
Don't **** It Up.
This guy has it exactly right.
Well said.
1st of all of the forum gurus this DUSTy is fuKing part of EVE so why on this part of the forum? Brain damage or too much dust in your heads atm?
Now DUST and all concept... cool pictures but as integration will be again a T2 abortion.
Lucky we have another ONLINE SPACE SIMS COMMING OUT NEXT YEAR... so EVE will turn DUST by then even if CCP rolls back this abortion idea.
No more words for this DUST crap
|

Paski
Malamutopian Research
|
Posted - 2009.08.19 23:00:00 -
[96]
FUD.. Fear, Uncertainty, Doubt..
IMHO CCP have made a mistake by putting something out there about Sov without a decent devblog explaining to its long-term players that CCP recognises the 'end-game' aspect of 0.0 sov, and isn't going to do anything that will detract from the games appeal for those mature players. CCP are really smart people! I'm sure they know this. I'm sure they don't have the detail worked out on how this stuff is going to work. All we need to hear is confirmation that they won't screw the ultimate strategy side of the game up for us and we'll relax a bit.
A PC edition of Dust would be nice, but I for one would save up and buy a console specifically to play this based on CCP's brand alone. Yes I'm a CCP fanboi (unashamedly admitted - I think they've earnt it). Maybe they have learnt that their player base complains vocally about everything and have given up trying to manage us? If so - mistake, guys. We just need some more communications and reassurance.
<3 Paski
|

Twinkly
|
Posted - 2009.08.19 23:08:00 -
[97]
I love the DUST idea. I like having many facets that can effect EVE (like console or WEB). I especially like the idea of DUST players being able to (possibly) tip the scale of sovereignty in 0.0! My only complaint is I was hoping WiS and atmospheric flight have not come out (and most likely won't) before DUST.
Regardless, CCP, you have my many accounts for a long time :)
|

Mysteriax
Scoopex Majesta Empire
|
Posted - 2009.08.19 23:13:00 -
[98]
My biggest concern is how long will DUST last. Let me explain this one. Besides Halo and CoD, Most FPS games wont hold the players interest longer then 3 months. Let alone several years. What will CCP do when DUSTs (even if it is an initial success) Population begins to decline rapidly. It doesnt take a genius to figure out that the chances are much higher for Eve online to still be around for 5 years with about 200k subs then Dust will be around for 2 years with more then a 1000 active players.
How will you keep interest, is it even possible or will Dust be detached of Eve's universe when the population of dust declines heavily?
|

Marlona Sky
D00M. Triumvirate.
|
Posted - 2009.08.19 23:17:00 -
[99]
I love all these "FPS on keyboard and mouse only" tears.
You guys do realize that if DUST is remotely sucessful, there will be more people logged in via console at any given time than the entire EVE subscription base easily.
We are the gods, they are the servants. So stop with the river of tears already.
DUST being console based only is by far the best way. The amount of people that play fps games instead of on the pc far outweights you meager 300k+ eve players.
Again, stop with the tears you narrow minded, can't adapt, don't know how to read all the facts, speculating, tin-foil hat wearing, fps pc only losers.
|

Red Raider
Caldari Airbourne Demons DeMoN's N AnGeL's
|
Posted - 2009.08.19 23:23:00 -
[100]
Originally by: Mysteriax My biggest concern is how long will DUST last. Let me explain this one. Besides Halo and CoD, Most FPS games wont hold the players interest longer then 3 months. Let alone several years. What will CCP do when DUSTs (even if it is an initial success) Population begins to decline rapidly. It doesnt take a genius to figure out that the chances are much higher for Eve online to still be around for 5 years with about 200k subs then Dust will be around for 2 years with more then a 1000 active players.
How will you keep interest, is it even possible or will Dust be detached of Eve's universe when the population of dust declines heavily?
LIVE Activity for week of August 11th
Xbox 360 Top Live Titles (based on UUÆs) 1 Call of Duty 4 2 Halo 3 3 GTA IV 4 Gears of War 5 Madden NFL 09 6 Rock Band 7 Guitar Hero III 8 Battlefield: Bad Company 9 SOULCALIBUR IV 10 Fable II Pub Games
Original Xbox Top Live Titles (based on UUÆs) 1 Halo 2 2 Star Wars: Battlfrnt 2 3 Fable 4 Counter-Strike 5 Fable: Lost Chapters 6 Splinter Cell Chaos 7 Conker: Live Reloaded 8 Doom 3 9 Battlefield 2: MC 10 Call of Duty 3
http://majornelson.com/archive/2008/08/19/live-activity-for-week-of-august-11th.aspx
According to fact and not speculation the game will do just fine. Of course it needs to be a good game but that's a given. If it isn't a good game then detaching the two would be a requirement. If that's the case then I would definitely want it integrated into EVE.
A happy gamer isnt on the forums, they are playing the game unless they have an idea that they honestly think is helping out. |

Joey2cool
THE IRIS
|
Posted - 2009.08.19 23:25:00 -
[101]
Edited by: Joey2cool on 19/08/2009 23:25:59 id be interested to know if our eve online subscription will transfer over to the console game? ie will there be a subscription charge to play DUST? (i hope not as it will lead to a small player base due to these charges, which in turn would detract from any sov mechanic thought about by CCP) and if there is a sub, does a sub to ccp get both games, or do we have to shell more money to play dust?
Also how will they keep it fresh? part of the reason people join and keep playing eve is due to expanding universe and updates on a pretty regular cycle. will dust have this too? ever increasing features? what about a Dust 2? how would that then tie into the mechanics. if they set the sov to be based off this game then what would happen if a sequel was to be developed? (which tbh would be stupid not to consider due to the popularity of console games)
EDIT: jus noted my second point has already been mentioned!
|

Rusty Cargoguy
Caldari
|
Posted - 2009.08.19 23:28:00 -
[102]
Originally by: Red Raider
Originally by: Mysteriax My biggest concern is how long will DUST last. Let me explain this one. Besides Halo and CoD, Most FPS games wont hold the players interest longer then 3 months. Let alone several years. What will CCP do when DUSTs (even if it is an initial success) Population begins to decline rapidly. It doesnt take a genius to figure out that the chances are much higher for Eve online to still be around for 5 years with about 200k subs then Dust will be around for 2 years with more then a 1000 active players.
How will you keep interest, is it even possible or will Dust be detached of Eve's universe when the population of dust declines heavily?
LIVE Activity for week of August 11th
Xbox 360 Top Live Titles (based on UUÆs) 1 Call of Duty 4 2 Halo 3 3 GTA IV 4 Gears of War 5 Madden NFL 09 6 Rock Band 7 Guitar Hero III 8 Battlefield: Bad Company 9 SOULCALIBUR IV 10 Fable II Pub Games
Original Xbox Top Live Titles (based on UUÆs) 1 Halo 2 2 Star Wars: Battlfrnt 2 3 Fable 4 Counter-Strike 5 Fable: Lost Chapters 6 Splinter Cell Chaos 7 Conker: Live Reloaded 8 Doom 3 9 Battlefield 2: MC 10 Call of Duty 3
http://majornelson.com/archive/2008/08/19/live-activity-for-week-of-august-11th.aspx
According to fact and not speculation the game will do just fine. Of course it needs to be a good game but that's a given. If it isn't a good game then detaching the two would be a requirement. If that's the case then I would definitely want it integrated into EVE.
exactly, of the top ten that have been there a long time, halo and CoD, they are truly epic 1st person shooters. Dust would hvae to match this to have any hope of maintaining fanbase. And if they want to be like the halo franchise, there has to be sequels, which ties into my ppost above, how would that work?
|

General Meridus
Minmatar Brutor tribe
|
Posted - 2009.08.19 23:35:00 -
[103]
You announce a major mechanics change, your player base splits in two, and you decide to move the thread to "Out of Pod?" Could you guys be anymore transparent?
Very weak.
|

SwiftSteel
|
Posted - 2009.08.19 23:37:00 -
[104]
ok, yes i have read all thats gone before so i may repeat others so sorry. but this game looks realy good i am a fps nut and the best way to play them by far is on a keboard and mouse. so come on ccp before you release this re think the pc version please if it has taken you 3/4/5/6 years to develop this then putting it out on the pc would be an easy thing for you guys to do. i think you are being greedy becouse you think if you put it out to the pc users that you will loose a lot of your eve players that you have now. oh yes the ones that put you where you are now the ones that have been paying month in month out to fund this project yes the ones you dont seem to care about now. oh look they are happy over there playing lets do somthing else over here that they cant access with there pc's lol lmfao well it's NOT FUNNY you need to re think cos you are going to p*ss a lot of people off not suere if you guys have seen this link http://www.obscurereality.org/2009/08/18/dust-514-one-universe- one-war/ but it is intresting and the concept is sound
|

Downtym
Amarr Ajo Heavy Industries
|
Posted - 2009.08.19 23:48:00 -
[105]
Do not hedge your bets on this CCP. Go into this full bore and with, to be bluntly, your balls swinging out in the sunshine. Do what everyone's been waiting for since Quake 2 turned FPS gaming into god's own playhouse: Give persistence and meaning to FPS combat.
Do (Or you have hopefully done): 1. Use the Frostbite engine.
2. Eschew "OMG, SHADOWS" for tactical and strategic gameplay depth.
3. Ignore Planetside's capture mechanic completely. For that matter, ignore everything about Planetside except the moments where you had 300 people slamming into each other and it wasn't just an idiotic Tower fight.
4. Give it a single player campaign on the level of a CoD game - which means a lot of simple maps and some stupid AI.
5. DO NOT use "time based" skill training like in EvE. Look ye to Battlefield: 2 and Battlefield: 2142. Player skill should matter more than how long someone's been playing, always.
6. Get to a library and study the city engagements of World War II, Iraq, and Afghanistan. If you make a map that looks like Wake Island, may the gods smite you.
7. Involve the community. Give us map making tools and a process by which player made maps are incorporated into updates and then sit back and get rich. Do not be afraid of (truly) player made content, embrace it so tightly that its eyes burst out.
8. Do not segregate the player base as has happened in EVE: Empire for the have-nots, 0.0 for the haves, LowSec for the crazies is not working for anyone.
9. Players fighting other Players should carry significantly greater rewards than Players fighting bots. Look at ChromeHounds and why its campaign mechanic fails utterly.
10. Look to the Shadowrun release and avoid every single one of their mistakes. "We will release it when it is done" is a proper answer. You have a brand, releasing a crap product will murder it. Imagine if the Shadowrun team had gotten just 6 months to a year more - the positive effect across the entire brand would have well made up for the extra development cost. Brand growth is positive feedback to an asymptotic bound based on saturation for a given product. Ask yourself these questions:
How many Civilization games (addons, enhancements, whatever) are there and what effect does a new release have on the sales of old titles?
How many Masters of Orion games are there?
11. Two axioms: "Time is Money" and "Variable Ratio Schedule has a high rate of responding".
------
Personally, I'm incredibly interested in this announcement. I'm hopeful that you guys don't screw it up because if you hit the 70% of my personal desire, I'll be ditching my EVE account and playing a ground pounder.
|

Irida Mershkov
Gallente War is Bliss
|
Posted - 2009.08.19 23:55:00 -
[106]
Slightly into the future here, but I was wondering on how will it work in terms of upgrades/expansions?
For example, in EVE we get a major expansion every 6 months or so, with minor tweaks in between, with Dust, the downloadable content can be done whenever for the minor ones, but what happens after a few years? will Dust be re-released as an entire update? as a new game? for new consoles maybe?
Me and some corp mates were discussing it and we thought it was an interesting point, a bit early to be asking about it but we thought it was a fair question. What does everyone else think about this?
And before anyone else goes "durp durp pc versions can have dem free durp" you can download entire games onto a console, such as Battlefield 1943, so will it be done the same way I wonder.
|

Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2009.08.20 00:01:00 -
[107]
Well the only hitch to free content updates would be the 360 as several people have stated ms requires you to charge for them so they can get a cut? Don't own a 360 so don't know if that is true.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
|

Winterblink
Body Count Inc. Against ALL Authorities
|
Posted - 2009.08.20 00:01:00 -
[108]
Originally by: Irida Mershkov Slightly into the future here, but I was wondering on how will it work in terms of upgrades/expansions?
For example, in EVE we get a major expansion every 6 months or so, with minor tweaks in between, with Dust, the downloadable content can be done whenever for the minor ones, but what happens after a few years? will Dust be re-released as an entire update? as a new game? for new consoles maybe?
Me and some corp mates were discussing it and we thought it was an interesting point, a bit early to be asking about it but we thought it was a fair question. What does everyone else think about this?
And before anyone else goes "durp durp pc versions can have dem free durp" you can download entire games onto a console, such as Battlefield 1943, so will it be done the same way I wonder.
As you probably already know, how well a console app is with updates is as good as the developer makes it. I've seen some games which pretty much necessitate a full client download in order to update properly, others which have been designed to be updated as the game matures. Note, I'm not specifically referring to DLC (for pay) here.
One would hope that CCP is keeping this in mind as they design their game's engine and overall architecture such that future updates won't require a 400 meg download. Uncharted 2 for instance has a lot of their multiplayer component dictated by the developer remotely. They can go so far as to move weapons and objects in the environment, and the next time you connect it updates as per those instructions. This way they can push down changes to maps and even game modes without requiring a specific update.
Pretty thmart.
|

Daniel Jackson
Caldari State Protectorate
|
Posted - 2009.08.20 00:08:00 -
[109]
Edited by: Daniel Jackson on 20/08/2009 00:13:53
Originally by: xX******ERaBBiTXx Ask me again why i want to go buy 500 bucks worth of console and then your(which would be my only reason to buy the console) i could play eve for 5 years on that money or buy hella plex and buy a titan....
realease this for pc and profit or dont and fail!
EXACTLY we need a PC Version of this game too and these are the reasons why 1... BECAUSE most EVE-Players use the PC 2... alot of FPS (of what i seen on the vid looks alot like Battlefield 2142 (and the others)) and even RTS Game players are used to the PC Controls (WASD-etcetcetc). 3... You will get a greater market out of this meaning more $$$$$ money. 4... Alot less people will be upset and any other reasons
I've played eve for 6 years and i don't have a xbox360 nor a PS3 because i spent most my money on the computer and i like watchign tv wile im on the computer too. ___


Sigs removed. Please resize sig to 400 x 120 and a maximum file size of 24000 bytes. Please note, only one image per sig - Mitnal |

Josyah
|
Posted - 2009.08.20 00:15:00 -
[110]
Another good point to DUST is they obviously have EVE in mind for many many more years. WoD is great and all good but the plans seem to be laid for another 6-10 yrs of EVE considering it might be 3 yrs before DUST even hits.
|

Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2009.08.20 00:19:00 -
[111]
Originally by: Josyah Another good point to DUST is they obviously have EVE in mind for many many more years. WoD is great and all good but the plans seem to be laid for another 6-10 yrs of EVE considering it might be 3 yrs before DUST even hits.
I'm betting wis and dust hits around christmas 2010.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
|

Shade Millith
Macabre Votum Morsus Mihi
|
Posted - 2009.08.20 00:26:00 -
[112]
Originally by: Red Raider
Originally by: Shade Millith I've said it before, but since CCP's pretending to care about our views in this thread I'll say it again.
I'm angry.
You're taking a VERY important part of the game, Sov mechanics, which thousands of people have spent hours and days defending and attacking, and have suddenly up and torn it away from us.
We are the ones who'll pay for their mistakes on the ground. Not them. For them, it's just be another DE_Dust. Play, have fun whether you win or loose. But the EVE player base suffers when they loose. We're the ones who live there.
The console only part is the biggest ball stomp. Not only have you taken one of the control over 0.0 Sov from the original game, but have given it to another gaming system altogether.
I'm angry, and feeling more than just a little backstabbed
And while this is probably overly Doom and Gloom, and CCP has given no help on how much this would effect Sov, it still scares me that a group of players with no affiliation to EVE Online, can effect 0.0 Sov.
Well then let me sooth your tears by saying Dust doesn't control Sovereignty but is just a part of its mechanics.
If you would read rather than rant you would already know that because its been said about 10k times in the last two days in response to posts like yours.
I'm 100% against ANY of the 0.0 Sov mechanics being outside the EVE playerbases control.
I'm quite aware that they've stated "Part", what I'm scared of is HOW much of a "part" they've taken out of our control. Too little, then Alliances won't bother to supply them with ISK, too much, you're taking control of where players live out of their hands.
Nobody knows where this mystical "Just right" is, however, if it's too little, and thus too little ISK, then DUST will likely be stale, and won't last long. So from what I can see, they're more likely gonna give them too much control.
ESPECIALLY with a line like "Control the planet, control the System" or somesuch --------------------------------------------
|

Winterblink
Body Count Inc. Against ALL Authorities
|
Posted - 2009.08.20 00:27:00 -
[113]
Everyone keeps mentioning a 500 dollar console. Which one is that? Seriously, get real. 360s are < $150 here now, PS3s are $299 in September with the slim.
|

MaxxOmega
Caldari Rukongai Sc0rched Earth
|
Posted - 2009.08.20 00:28:00 -
[114]
Edited by: MaxxOmega on 20/08/2009 00:30:17
Originally by: SwiftSteel Edited by: SwiftSteel on 19/08/2009 23:40:59
ok, yes i have read all thats gone before so i may repeat others so sorry. but this game looks realy good i am a fps nut and the best way to play them by far is on a keboard and mouse. so come on ccp before you release this re think the pc version please if it has taken you 3/4/5/6 years to develop this then putting it out on the pc would be an easy thing for you guys to do. i think you are being greedy becouse you think if you put it out to the pc users that you will loose a lot of your eve players that you have now. oh yes the ones that put you where you are now the ones that have been paying month in month out to fund this project yes the ones you dont seem to care about now. oh look they are happy over there playing lets do somthing else over here that they cant access with there pc's lol lmfao well it's NOT FUNNY you need to re think cos you are going to p*ss a lot of people off not sure if you guys have seen this link http://www.obscurereality.org/2009/08/18/dust-514-one-universe- one-war/ but it is intresting and the concept is sound
This ia an old and tired attitude. CCP is a business. They will go where the money is. If they can get a million paid accounts paying for DUST they wont care if they lose 200K EVE accounts. You 15 bucks bought you one thing only. 1 month of play. Not an eternity of EVE.
What if CCP just came one day and said. EVE is done. When your accounts expire they will not be renewed. In one year the EVE servers will be shut down". What will everyone do then? Whine about how sad life is? Live is NEVER fair.
People are already threatening to cancel their accounts. If you expect consideration from CCP, where is your loyality to them?
It is a business. Profit is king, the customer is not. For people to come hear and express anger is laughable. CCP won't care...
|

Josyah
|
Posted - 2009.08.20 00:30:00 -
[115]
Originally by: Zeba
Originally by: Josyah Another good point to DUST is they obviously have EVE in mind for many many more years. WoD is great and all good but the plans seem to be laid for another 6-10 yrs of EVE considering it might be 3 yrs before DUST even hits.
I'm betting wis and dust hits around christmas 2010.
No clue but seen the 3yr mark thrown around quite a bit.
|

Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
|
Posted - 2009.08.20 00:34:00 -
[116]
Originally by: Winterblink Everyone keeps mentioning a 500 dollar console. Which one is that? Seriously, get real. 360s are < $150 here now, PS3s are $299 in September with the slim.
Yes, I'm torn between calling it "Artistic License" or "Dramatic Impact".
Frankly, everyone here coughed up the cash for a computer... if you really want to be involved in this aspect of EVE they can do the same for a console. In fact, if I want to dabble I'd have to do the same thing... but I'll most likely interact (and influence) DUST from the EVE side of things for a while (my FPS reflexes are not what they used to be).
Of course, we could really be honest (gasp) and acknowledge that most people that own a computer for gaming also own a console. 
I find platform snobbery highly amusing, not to mention hypocritical.
===== If you go to Za'Ha'Dum I will gank you. |

Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2009.08.20 00:35:00 -
[117]
Originally by: Josyah
Originally by: Zeba
Originally by: Josyah Another good point to DUST is they obviously have EVE in mind for many many more years. WoD is great and all good but the plans seem to be laid for another 6-10 yrs of EVE considering it might be 3 yrs before DUST even hits.
I'm betting wis and dust hits around christmas 2010.
No clue but seen the 3yr mark thrown around quite a bit.
Its already three years into development and all the dust content sans the fps code can be dropped right into the wis code for maximum time effeciency plus keep the look and feel of both games identical. Late 2010 sounds about right.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
|

Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
|
Posted - 2009.08.20 00:39:00 -
[118]
Edited by: Ranger 1 on 20/08/2009 00:39:59
Quote: Nobody knows where this mystical "Just right" is, however, if it's too little, and thus too little ISK, then DUST will likely be stale, and won't last long. So from what I can see, they're more likely gonna give them too much control.
Not having every aspect of a battle for conquest 100% under your complete control?
How refreshingly realistic. 
Relax, out of MM's membership you likely have several hundred people minimum that not only own a console, but will happily be spending part of their time playing DUST... probably in a DUST corp/alliance dedicated to supporting MM's territorial claims. I really don't think you have much to get stressed over, you are in a better position to "maintain control" than most.
===== If you go to Za'Ha'Dum I will gank you. |

GeeShizzle McCloud
|
Posted - 2009.08.20 00:39:00 -
[119]
right from what i can guage from all the researching ive been doing about Dust 514 ive come to a lot of conclusions as to why CCP have decided to do what they've done.
1) Console vs PC CCP's initialy said console only, due to it being ported to the Xbox its a very short step to being made PC compatible. BUT has anyone thought about the skill involved in pwning using a keyboard and mouse vs a gamepad? if console players fought pc players in fps games, console players would rage! and rightly so. bear that in mind guys and girls!!
2) why 514? now ive heard about hints to clones and to the next novel coming out to reveal something to do with the 514 number. my interpretation? your initial purchase of Dust 514 alows u to play and to fight, it allows you to die... 514 times. then u purchase a licence like eve online players buy a months game time. for 514 more lives. storyline styled reasons could be that cloning a single DNA chain degrades after 514th generation.
3)ISK's? WTF? everyone who plays eve knows they can buy Plex's for in game ISK's, so why not have the console players get paid for successful campaigns so they can buy more cloning abilities. this does change the whole demi god thing but bear in mind i could see Dust being pure fps skill n no upgrade/modding of skills etc...
4)Planetary bombardment if anyone at CCP knows anything about war in any shape or form its that air power trumps all, and when u couple an fps ground warfare with a MMO space sim, dont u think theyd think that ud have the ability to completely control the skies and in effect crush any opposition down below? do we not already have bunkers in factional warfare that are a target for control of space? ccp could easily allocate 6 bunkers around a planet that if you have control over while there is still an active campaign on the planet, it allows a planetary bombardment of enemy forces. but as anything in eve, if theres the option for planetary bombardment, the campaign on Dust servers will probably centre on clone points and planetary defence installations.
btw these are just m,y thoughts on this, guesses as to what CCP are doing, although id say very well educated guesses.
|

Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2009.08.20 00:42:00 -
[120]
Originally by: Ranger 1 Relax, out of MM's membership you likely have several hundred people minimum that not only own a console, but will happily be spending part of their time playing DUST... probably in a DUST corp/alliance dedicated to supporting MM's territorial claims. I really don't think you have much to get stressed over, you are in a better position to "maintain control" than most.
/this
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
|
| |
|
| Pages: 1 2 3 [4] 5 6 7 8 9 10 :: one page |
| First page | Previous page | Next page | Last page |