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Thread Statistics | Show CCP posts - 1 post(s) |
Klashed
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Posted - 2009.08.21 18:30:00 -
[211]
I like the idea. I think it's just mainly the "PC's are superior" crowd that are crying over it at the moment.
Means PC nerds who have never played consoles before might have to accept that there are other viable platforms, and deal with new people. (And the majority aren't <18 year olds, the whiners just shout this.) FPS on consoles work well, a few hundred thousand people playing FPS games every night that are a few years old can't be too wrong.
Even if DUST can't keep up with COD/Halo etc, I'm pretty sure there are ALOT of people who play EVE with both a PC and an Xbox/PS3, meaning there will always be groups of people available to hire. The RTS style will definitely keep people playing. Big alliances who require alot of planetary warefare could keep a regular DUST squad recruited from consoles/current alliance easily.
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MaxPower 519
Gallente Damage Distribution Incorporated
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Posted - 2009.08.21 18:53:00 -
[212]
Originally by: Trathen Team Fortress 2,an irrationally loyal fanbase.
Oh yea Right here baby!! TF2 > Dust
That Medic is a SPY!!!
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WheatGrass
Gallente Silent but Friendly
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Posted - 2009.08.21 22:18:00 -
[213]
The idea is pretty forward thinking but perhaps just routine for the folks at CCP. DUST 514 appears to be a means of weaning teens away from their consoles and graduating them to the world of Eve Online. Eventually those DUST players will look to their employers-in-the sky and desire to fly side by side with them... leaving their fellow grunts behind. The next generation of Eve Online pod pilots will have been groomed. That's some pretty smart thinking, CCP.
Once the DUST 514 console market is all tapped out, then perhaps PC and Mac versions will be released. It will be interesting to see how (or if) skills and characters transfer between the two games.
The idea of pod pilots taking an occasional break from space to trudge planet side sounds appealing. Yet, like others, I have no desire for crappy console graphics on my x86_64 based system and I've no interest in purchasing a technologically restrictive and obsolete console just to try DUST 514. I'm sure Wwise will work great though for the new title.
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Trathen
Minmatar
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Posted - 2009.08.21 22:49:00 -
[214]
A glimmer of hope: I showed the DUST 514 news to someone who doesn't care for EVE at all and prefers consoles and he said it sounds like a sweet idea. Looks like if Battlefield is still one of the most popular games, a bigger Planetside-scope game stands a fighting chance. I have a slight change of heart, still worried.
To EVE-living neckbeards:
1) Having a semblance of hand-eye coordination and reflexes does not make one a "12-year old", and you don't have to practice FPSs to become proficient nearly as long as you have to study EVE to become proficient. So that tosses out the whole "we're adults with responsibilities" theory.
2) So far they've only said that DUST will influence sovereignty. God forbid they introduce a level of interaction that you can't circumvent by creating an ISK-funded ALT. You might actually have to work on basic leadership skills. The horror!
3) It's not an expansion. It's not unfair. If you don't care for consoles, as far as you are concerned, they're adding marines to sovereignty mechanics with really good AI.
4) Stop jumping to conclusions about minimal information. No one said DUST players can single-handedly steal your system. Yet.
5) You should be less worried about what DUST players will do and more worried about having DUST players at all. Wouldn't it be cute if the EVE playerbase got scared, sabotaged DUST, and CCP went bankrupt and shut down EVE? I would laugh. _ |
VonCruix
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Posted - 2009.08.21 22:56:00 -
[215]
Why is it when I read this thread I imagine a Dog chasing its tail, endlessly?
It's gonna happen. Probably the first step of many in this direction, considering the Devs like to add content, then keep expanding on it in the future.
3 yrs Development = inevitable (then adjusted as needed)
But, if you want to keep running your head into the wall, be my guest.
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jos wijnants
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Posted - 2009.08.21 23:02:00 -
[216]
Originally by: Trathen A glimmer of hope: I showed the DUST 514 news to someone who doesn't care for EVE at all and prefers consoles and he said it sounds like a sweet idea. Looks like if Battlefield is still one of the most popular games, a bigger Planetside-scope game stands a fighting chance. I have a slight change of heart, still worried.
To EVE-living neckbeards:
1) Having a semblance of hand-eye coordination and reflexes does not make one a "12-year old", and you don't have to practice FPSs to become proficient nearly as long as you have to study EVE to become proficient. So that tosses out the whole "we're adults with responsibilities" theory.
2) So far they've only said that DUST will influence sovereignty. God forbid they introduce a level of interaction that you can't circumvent by creating an ISK-funded ALT. You might actually have to work on basic leadership skills. The horror!
3) It's not an expansion. It's not unfair. If you don't care for consoles, as far as you are concerned, they're adding marines to sovereignty mechanics with really good AI.
4) Stop jumping to conclusions about minimal information. No one said DUST players can single-handedly steal your system. Yet.
5) You should be less worried about what DUST players will do and more worried about having DUST players at all. Wouldn't it be cute if the EVE playerbase got scared, sabotaged DUST, and CCP went bankrupt and shut down EVE? I would laugh.
6) what happens when its released for the next gen consoles (2011 or even earlier) hehehehehe i get my popcorn and watch the forums by that time
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ZENZATION
MeMento.
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Posted - 2009.08.21 23:54:00 -
[217]
I'm really concerned about the willingness of console FPS players in participating in sovereignty warfare. I mean, how is this going to work? Example: I come home from school/work, fire up my PS3 and start playing Dust. Now what? Can i start shooting straight away? Or do i have to wait on some distant space alliance to claim space first? How long do these battles last? Usually FPS game rounds last about 20 minutes, but that seems rather short for this concept. So, it will have to last longer, hours? a day?
What if no planets are being contested? Where will we fight then?
oh and the biggest question of all. Can i make EVE ISK by playing Dust? Cuz i really dont care about sov.
So many questions :P
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Sidrat Flush
Caldari Life is Experience New Eden Hardware Emporium
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Posted - 2009.08.22 03:36:00 -
[218]
Originally by: ZENZATION I'm really concerned about the willingness of console FPS players in participating in sovereignty warfare. I mean, how is this going to work? Example: I come home from school/work, fire up my PS3 and start playing Dust. Now what? Can i start shooting straight away? Or do i have to wait on some distant space alliance to claim space first? How long do these battles last? Usually FPS game rounds last about 20 minutes, but that seems rather short for this concept. So, it will have to last longer, hours? a day?
What if no planets are being contested? Where will we fight then?
oh and the biggest question of all. Can i make EVE ISK by playing Dust? Cuz i really dont care about sov.
So many questions :P
The alliances have been around for some time - wether missions will be purely attack/defend, or if they'll be required to obtain resources for the 0.0 alliance (the mercs are being paid to be there anyway) is of course unknown - however I don't feel you should worry about not having something to fight.
This will be a pvp console game not empire wars in eve.
Eve-online Industrial Organiser thread t1 & t2 batch manufacturing |
Fallwell
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Posted - 2009.08.22 08:08:00 -
[219]
Originally by: Trathen
3) It's not an expansion. It's not unfair. If you don't care for consoles, as far as you are concerned, they're adding marines to sovereignty mechanics with really good AI.
Actually, it is very much an expansion. They're adding content to and expanding on the options available to an existing game world. That pretty much defines the term expansion.
It's on a different platform, it's a game in and of it's own right, and it's a completely different style of play. However, the moment the two affect each other in any way, it becomes an expansion.
I don't think this will be console exclusive. The only major barrier is the control difference which CAN be mitigated. The PC guys will have to make all the sacrifices most likely, but it can, and has, been done. It's a far better option than neglecting the home platform of the original product.
Fanfest will be an interesting one this year, regardless.
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Sidrat Flush
Caldari Life is Experience New Eden Hardware Emporium
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Posted - 2009.08.23 03:32:00 -
[220]
If the news at fanfest doesn't delight I fear for the crazy icelanders at CCP and the place they're holding it at.
If it's not good news, awe inspiring, jaw droppingly brilliant with extra hot-sauce announcements, then the next fan fest may be held at a different location, in a smaller venue E3 like :D, to journalists and invited guests only.
Hee hee.
Seriously I hope the release a few more tidbits before that date November (for the gaming community and FANS! in particular) is a very long time to wait indeed.
Eve-online Industrial Organiser thread t1 & t2 batch manufacturing |
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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2009.08.23 07:22:00 -
[221]
Originally by: Sidrat Flush If the news at fanfest doesn't delight I fear for the crazy icelanders at CCP and the place they're holding it at.
If it's not good news, awe inspiring, jaw droppingly brilliant with extra hot-sauce announcements, then the next fan fest may be held at a different location, in a smaller venue E3 like :D, to journalists and invited guests only.
Hee hee.
Seriously I hope the release a few more tidbits before that date November (for the gaming community and FANS! in particular) is a very long time to wait indeed.
The 1st through 3rd of October this year, not November, so it's about 6 weeks away, so it's not that long. But to let the current rumours simmer that long has the potential to do a lot of damage.
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Nelix Trist
Caldari Nostromo Industries
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Posted - 2009.08.23 11:44:00 -
[222]
Woop Woop! I can finally post again.
Well I'm excited about this. I dout there will be a subscription fee as console games in the past have never had one so I dout there will be one. We pay Xbox Live sub's so shouldn't have to pay again.
Bring on DUST 514. :D Emm?"Cant touch this" den der der dum, der dum der dum KILLING THE BUG'S, BEFORE THEY KILL YOU |
Sidrat Flush
Caldari Life is Experience New Eden Hardware Emporium
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Posted - 2009.08.23 13:10:00 -
[223]
Originally by: Nelix Trist Woop Woop! I can finally post again.
Well I'm excited about this. I dout there will be a subscription fee as console games in the past have never had one so I dout there will be one. We pay Xbox Live sub's so shouldn't have to pay again.
Bring on DUST 514. :D
I'm sure CCP wouldn't have spent the last three years working on an xbox title without a deal in place which allows them AND M$ the best of both worlds.
If the MMO-PVP title called DUST doesn't have a monthly subscription I'll be annoyed if there's such things as character progression and advancement, although in what format it will take place, if any, I have no idea.
Will it be twitch play ala Unreal Tournament with no character advancements, just a status page per character - kills/losses missions won/lost contracts accepted/rejected.
I really thought the fan fest was in November though so that's four weeks earlier, still a long long time off.
Eve-online Industrial Organiser thread t1 & t2 batch manufacturing |
Nelix Trist
Caldari Nostromo Industries
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Posted - 2009.08.23 18:18:00 -
[224]
Originally by: Sidrat Flush
Originally by: Nelix Trist Woop Woop! I can finally post again.
Well I'm excited about this. I dout there will be a subscription fee as console games in the past have never had one so I dout there will be one. We pay Xbox Live sub's so shouldn't have to pay again.
Bring on DUST 514. :D
I'm sure CCP wouldn't have spent the last three years working on an xbox title without a deal in place which allows them AND M$ the best of both worlds.
If the MMO-PVP title called DUST doesn't have a monthly subscription I'll be annoyed if there's such things as character progression and advancement, although in what format it will take place, if any, I have no idea.
Will it be twitch play ala Unreal Tournament with no character advancements, just a status page per character - kills/losses missions won/lost contracts accepted/rejected.
Very true! Although, think of the way off-line games work? Fable 1/2 for instance. You can progress your character through save data locally, maybe this is how there going to do it.
I know we cant say until we know officialy. Just all the speculation, people are bound to think of way it could work. If saved data is then uploaded to the Eve server when you play the game its just like playing any Multilayer game, the only MMO aspect of it would be interacting with a cross platform server.
To be honest, I dout there is really anyway a console MMO could actually become an MMO.
Anyway I'm no expert, I just like to think of way things could be done. Emm?"Cant touch this" den der der dum, der dum der dum KILLING THE BUG'S, BEFORE THEY KILL YOU |
Sidrat Flush
Caldari Life is Experience New Eden Hardware Emporium
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Posted - 2009.08.24 00:46:00 -
[225]
Quote: Very true! Although, think of the way off-line games work? Fable 1/2 for instance. You can progress your character through save data locally, maybe this is how there going to do it.
I know we cant say until we know officialy. Just all the speculation, people are bound to think of way it could work. If saved data is then uploaded to the Eve server when you play the game its just like playing any Multilayer game, the only MMO aspect of it would be interacting with a cross platform server.
To be honest, I dout there is really anyway a console MMO could actually become an MMO.
Anyway I'm no expert, I just like to think of way things could be done.
Sadly that would just make players reset their machine half way through while on the losing side and we can't have that now can we!
I believe CCP will/have pulled off a major deal with Sony and MS that allows them to run their own servers for Dust. Of course it wouldn't have come cheap, but then again both platforms make money ONLY on the games that are sold and not on the hardware, subscriptions are too small to warrant measurement in the grand scheme of things. Perhaps the pricing structure of Dust will include a monthly bill (as per pc mmo's) but the trade off will be free updates.
Speculation is fun.
Eve-online Industrial Organiser thread t1 & t2 batch manufacturing |
VonCruix
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Posted - 2009.08.24 03:27:00 -
[226]
Just an idea.
Since DUST will be "one" of the things that determine if you have Sov in a system.
How about, if you have Sov and control the majority of the Planets, you get a better eff on your towers in regard to fuel usage. If you don't control the majority of your planets, it costs you more to fuel them.
Maybe make it so it is worth controling all the planets, or taking one away from the current Sov holder.
Controlling the Planets help make things easier, but not required. Kind of like having large insurgent forces or out right rebellions on the planets in your system.
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Mephiston Lucius
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Posted - 2009.08.24 10:36:00 -
[227]
Edited by: Mephiston Lucius on 24/08/2009 10:36:43 well if you want this game on pc dont forget to support on http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1153271 this page /well its probably not goin to matter anything to ccp who is doin best on ignoring its player base but we can say we have tried.../
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Sajeera
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Posted - 2009.08.24 18:14:00 -
[228]
Im excited about this aswell and i think it can only enrich the game.
Even more after watching this trailer at 4:54 i've noticed a fitting screen of a galente ground vehicle - this is may be the most important moment of the whole video because you can see that it has fitting screen similar to spaceship - with different specifications, high, medium and low slots. This means specialized modules for the dust infantry, different setups, strategies based around, industry and logistic involvement.
I think Dust will bring more players to EvE and can make the game only better. I'll not mind to jump in the landing shuttle and join the dust infantry if bored by "point and click" space pvp aswell.
The only thing i can wish is release for PC too, but im sure it will come sooner or later.
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T'san Manaan
Minmatar
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Posted - 2009.08.24 21:35:00 -
[229]
I'd be willing to bet there is no subscription but instead will be all micro-transactions as that is usually the standard for consoles.
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riverini
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Posted - 2009.08.25 14:49:00 -
[230]
Edited by: riverini on 25/08/2009 14:48:59
Originally by: Mephiston Lucius Edited by: Mephiston Lucius on 24/08/2009 10:36:43 .... ccp who is doin best on ignoring its player base but we can say we have tried.../
This ...Shame
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Shun Makoto
Caldari 22nd Black Rise Defensive Unit Balance of Judgment
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Posted - 2009.08.26 21:46:00 -
[231]
If they make us pay a new sub I won't be playing DUST.
______________________
(FPS + PC) * MMO * (Cheating + Hacking + Dominated by Twitch Gods) = FAIL |
Mrs Altimcaltalt
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Posted - 2009.08.28 03:05:00 -
[232]
Quote:
the following is my personal views on how this should work, which is based on nothing then mear speculation but...
I think it should work like this...
Atm sov works like this: you have the most moons you get the system..
when dust comes out it should (i think) work like this: once you have the most moons around a planet then you get to invade using any ship that can use a clone vat bay these would work as the mobile station used to invade from)
Basically you use Cosmos to contract a dust team to invade and they jump clone to the ship and use that as a base of operations... if the ship is destroyed in game (eve) then the dusters cant get re-inforcements and then loose the fight for the planet. (unless a new ship arrives that can setup a clone vat bay) Each planet is broken into atleast 20 areas that need to be conqured.. lets make it 21 that way there will always be a majority sov holder of the planet.
Once you have the majority of planets then you get to make a modular pos (battlestation) around set planet. this battlestation will serve as the key to holding sov over the system. (only one battlestation per system)
So basically most of the sov will be based in Eve... Only the controll of the planet will be based in Dust and that is totally dependant on how well the Eve-online alliance is able to keep thier moms' in orbit to resupply the dusters...
oh and the best thing about the battlestation is that it has a clone vat bay so the defending alliance always is able to call in re-inforcemtns... that way its a bit harder to take over a system :)
i like this idea
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ShadowGod56
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Posted - 2009.08.29 07:25:00 -
[233]
Originally by: Shun Makoto If they make us pay a new sub I won't be playing DUST.
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Anerheon
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Posted - 2009.08.29 16:24:00 -
[234]
Im sure Dust 514 will be a great game.But guys c'mon for console?I think that the game would be much (much) more successful if it would be playable by PC. |
Jason Edwards
Internet Tough Guy
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Posted - 2009.08.29 22:23:00 -
[235]
Console-based. BAAAH
PC FTW. Sad the rumours werent true about it being on pc. Everytime a game ports over from consoles. It almost always blows chunks.
I also suspect the communications like voice or text wont be interchangable; so I cant be in my thanatos talking with gamers. The level of interaction I suspect will be kinda like... battlefield in a sense. You die. You respawn. You then win say a planet or wanna go somewhere else. Someone in eve has to be the one who moves you.
Probably be what gets Fail Warfare into highsec. ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |
Rust3dfaith
Caldari Ascendant Rogues
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Posted - 2009.08.30 11:27:00 -
[236]
CCP well done!
no game to date has got me as excited straight from the off then DUST. as an eve'r for 2 years and an avid console FPS'r i really can't wait. having this relate to sov in eve, pure genius.
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Mr Vrix
Caldari Vrix Nation
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Posted - 2009.08.30 20:06:00 -
[237]
terrible done
some 6 year old kids gona have effect on eve sov o.0 they yust shoot abit not giving a damn about the consequences, that yust a slap in the face of the people that worked to get the sov they got now (btw im not a sov owner, yust can imagen it sucks to be them ;o )
cool game but should be on the pc as it effect a pc game called eve-online
and its only on 2 consoled aswel, and microsoft sucks with consoles so only 1 left . ______________________________________________
Better to Die many times Then to Never Lived atall
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Milfette
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Posted - 2009.08.31 10:58:00 -
[238]
The idea is great right up until you get to the part about it affecting sov?!?!?
Why the **** would i want a console based FPS to affect the game i do play. Did you ever consider that some of us dont like FPS's all that much and that is indeed why we play eve in the first place. I do occasionaly play BattleField 2142 and that is fun for all of about 10 minutes, at that point BF2142 gets ALT+F4'd and i load up eve again.
If for example you want the game to affect eve sov, then create a new area for that to happen in, similar to what you did with the wormhole systems. However when you have spent time with your corp / alliance building your forces/skills and ships for in many cases year, to then have some console bunny come in and have their say in your universe is just EPIC FAIL.
Please dont make the mistake of thinking you can change things to this level and people will just "put up with it" Sony thought they could do that with SWG and that died pretty quickly.
Eve is a game of dedication, if ur toon is less than 6months old then youve only just started playing this game, unlike on a console where after 6 months youve played the game 3 times over in every different difficulty setting and are looking at trading it in.
Also if your gonna make a FPS game to affect eve it *MUST* be PC based *FIRST* with a port to console either being done after the fact or released at the same time, otherwise if the game affects normal sov and is console based your asking your quater of a million subscribers to go out and spend upwards of ú160 each. If that is the case then your asking the players of eve to shell out about 40 million which in eve is nothing but i doubt CCP is worth 40million GBP as a company period.
DONT **** WITH OUR GAME - Expand and improve but dont mess with tried and tested mechanics otherwise your just gonna fail like SWG and most of us have invested way to much real life time and money to let you succeed in s*rewing our game
Milfette
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.08.31 16:39:00 -
[239]
So far the best thing about Dust has been the hysterical posts from people frothing with rage that nasty dirty untouchable consoleers are going to be admitted into the Holy Sanctum.
Video game snobs...
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Faekurias
Raptus Regalitor Privateer Alliance
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Posted - 2009.08.31 22:00:00 -
[240]
It seems to become ****ing ace to be honest.
Who even gives a **** it affects the power blocs, it seems ****ing A. -------------------------
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