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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mao Khan
Section XIII
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Posted - 2009.09.09 17:09:00 -
[1531]
get back to the old stuff
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Ghost Eagle
Section XIII
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Posted - 2009.09.09 17:10:00 -
[1532]
signed
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CaPsA
Section XIII Pandemic Legion
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Posted - 2009.09.09 17:37:00 -
[1533]
/signed Signature inappropriate for a teen rated forum - Valorem |
TheLibrarian
Minmatar Tides Of War
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Posted - 2009.09.09 17:48:00 -
[1534]
Well if they are not going to modify this, can we at least get the button fixed where you cannot press it again until the 2 seconds has expired, so that we know we are getting true results or not. That is really the worst part about the entire thing, is that your never sure if you actually scanned or not, unless you wait like 5 seconds, which is totally silly.
Also, using probes to find out if someone is in a safe is a rather difficult thing to do in systems that are GIGANTIC.
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Wemo
Neo Spartans Laconian Syndicate
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Posted - 2009.09.09 20:18:00 -
[1535]
2 seconds is too long -Wemo |
Ferion Virian
Fremen Sietch DarkSide.
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Posted - 2009.09.09 21:46:00 -
[1536]
/signed
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Jumponme
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Posted - 2009.09.09 22:08:00 -
[1537]
I supported this before ... I tried to get used to it, tried to see a decreasing in lag like the old scanner must have created.
But i can't get used to it. It's a horrible implementation ... "usability" is crap. If eve was a special software for a huge rl-corporation to manage their assets and employees, the programmer would get fired for that piece of **** he created.
Then the lag ... we went on roams in gangs of different sized ... from 5 up to almost 80 ... and nothing changed. I still get ppl locked (read: i see them as locked, as one of my targets with hp) and my warp disruptor won't hit them although i got it pre-activated. I still can't do anything for 1 second after jump cause my mouse 'won't click' (but that's kinda normal ... i don't fall behind in fast gang). And in large fleets with around 80 ppl i still get jump-in-lag. The sync-issues maybe better, but i yet didn't had the chance to see it ... wait till we get the next pos-pw to bump ppl out.
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The Cuckoo
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Posted - 2009.09.09 23:22:00 -
[1538]
Originally by: Zastrow J yo the CSM asked ccp about this for you guys and they replied that the directional scanner puts a huge load on the server and spamclicking it was creating lag. You'll have to start using long range probes instead of an inty
Is this for real? This is possibly the most ******ed answer CCP could have given. It is ******ed on so many levels. People aren't going to start fitting scan probe launchers, and screwing around endlessly with probes as a replacement for the speed of using the directional scanner.
This change is so utterly ridiculous, can CCP not understand how lame it is, and how it's upset so many players? Well, another nail in the coffin of what was once a fun game.
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Mdih Lihu
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Posted - 2009.09.10 05:32:00 -
[1539]
Please revert the scanner change.
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SoC Darkord
Silentium Mortalitas Heretic Nation
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Posted - 2009.09.10 05:59:00 -
[1540]
/Signed
Its rediculas, and that damn msg just doesnt go away i have to spam the directional scanner even more to watch for any changes because i cant tell if it scanned or not :/
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Mirix Han
Caldari Gray Hunters White Noise.
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Posted - 2009.09.10 07:43:00 -
[1541]
+1
impossible to catch anything not afking in belt reduce it to at least 1 second
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Superpossee
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Posted - 2009.09.10 09:54:00 -
[1542]
Good scouting and soloroaming for ratters has become almost impossible. It has been hard enough catching all those script-controlled ravens, now its really impossible.
Just sitting in my ratting-ship and making money, occasionally joining a gank and i am really disappointed that the new patch is not fixing this uber-"$º"%
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s3xplicity
Gallente
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Posted - 2009.09.10 10:20:00 -
[1543]
Buuuuhuuuuu, cry more, please do, I mean it, it's so fun,so amusing ...
Btw. can I have your stuff when you all cancel your accounts ?
Oh, I almost forgot, L2p
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Franga
NQX Innovations
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Posted - 2009.09.10 10:20:00 -
[1544]
Support. I don't like it at all. _____________________________
Please resize sig to a file size no greater than 24000 bytes - Mitnal |
Vaso Pukin
Monks of War
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Posted - 2009.09.10 10:33:00 -
[1545]
+1
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Umbra Armanis
EVIL ALTS Talon Alliance
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Posted - 2009.09.10 10:58:00 -
[1546]
Supported
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Sidaron
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Posted - 2009.09.10 11:24:00 -
[1547]
+1
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Hatchet Annie
Caldari
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Posted - 2009.09.10 11:35:00 -
[1548]
I don't get this. How can they not understand how horribly this gimps even the most basic functioning of the PVP in their game?
What can we do, seriously?
I enter a system and see a few ships on a 360 scan, now to pinpoint them I need to click for 90 degree scan, then 60, then 30, then 5 degrees several times for different planets, belts, gates, stations, to see if there's a pos at the planet or not, etc., and heaven forbid they are in a mission and I need to pinpoint their location in empty space with numerous clicks.......add the 2 second delay to this equation and the chance of actually catching someone shrinks at an alarming speed.
And in the most torturous fashion I can even dream of. Each time there's that BEEEP and the message telling me to wait 2 seconds, I get a tiny ulcer from knowing that the target now has another 2 seconds to realise he's being hunted and gtfo. 2 seconds - a long time in a game where a fraction of a second can make all the difference.
I'll spend a lot of time most days thinking about fittings and strategies, I come home and do some basic testing on EFT, looking forward to seeing if the ideas work out...but then I log on to test the new setup for real. BEEP. BEEP. BEEP. A few minutes of this, and I've had it. So I dock up and log off. No fun. And, more and more often now, I just play something else instead, rather than logging on to disappointment yet again.
And worst of all is knowing that - however significantly this change improves the lag situation - the game WAS working before. It's not like everything was lagged to hell and nobody could do a thing until the 2 second delay was introduced. Because now, even though there might be less lag somewhere (I haven't noticed it myself but I'm sure theyre not just plain lying) the game does not work at all. NOW it's broken. At least for those of us who like fast paced hunting-style PVP - the core of Eve's gameplay.
It's like playing Call of Duty 4 with a 1 DPI mouse. Try getting some headshots with that. That's how pvp is in Eve at the moment.
1500+ replies and the only response from CCP is a second hand reply through a CSM telling us to just forget it. What the hell is that?
CCP, please?
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Moarlazorz
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Posted - 2009.09.10 11:51:00 -
[1549]
Edited by: Moarlazorz on 10/09/2009 11:54:20 Edited by: Moarlazorz on 10/09/2009 11:51:25 /Signed
I think ccp is aiming to gradually remove pvp from eve and turn all ships into mining vessels.
What the ***! I just saw the comment about spam clicks causing lag - they've got to learn the difference between removing unnecessary flab from the game and chopping off a limb!
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Olex Grant
Galactic Shipyards Inc Huzzah Federation
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Posted - 2009.09.10 13:00:00 -
[1550]
+1 from me. ______________________________________________
"Smite the shepherd, and the sheep will be scattered."
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Nobilia
Behemoth Shipyards Van Terra Systems
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Posted - 2009.09.10 13:06:00 -
[1551]
/signed - WE WANT OUR LAG BACK
Frauen sind wie Lootcans : anziehend und unwiederstehlich aus der Ferne. NSher betrachtet dann doch nur ein Miner I oder dein Verderben. |
Da'Kor
Galactic Shipyards Inc Huzzah Federation
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Posted - 2009.09.10 13:07:00 -
[1552]
+1 from me as well.
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Veliria
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Posted - 2009.09.10 13:07:00 -
[1553]
0.1 seconds and no more. The reason it's used so much is because you used to be able to check stuff constantly. It's also a nerf to Interceptors and Covert Ops ships (and Solo PvP) checking out the system mid-warp. In addition, it's annoying as hell when reducing the angle to constantly get that message.
Originally by: Zastrow J yo the CSM asked ccp about this for you guys and they replied that the directional scanner puts a huge load on the server and spamclicking it was creating lag. You'll have to start using long range probes instead of an inty
So out of the blue, rather than trying to discuss or introducing a tiny delay like 0.1 seconds, you kill off the functionality of one of the PRIMARY PvP tools in the whole of EVE without any discussion? Spam clicking it was the way you could remain aware of your surroundings and check up on ships in warp.
Inties and CovOps ships had a role in this as a cloaked Covert Ops ship or an Inty in warp could quickly roam & scan around the system.
Everybody always brings a directional scanner but not everyone brings a (skilled) prober, but now we're being forced to use probes if we quickly want to check out a system for targets?
I'd rather live with the lag and keep the directional scanner as it was.
Not mad, just confused and somewhat dissapointed that such a huge change to the dynamics of PvP happens without any warning or discussion, as it would've instantly been revealed to you that 2 seconds is way too long a delay. Spamclicking was the primary function of the directional scanner, not a problem that needed fixing.
The fact that was it being used so much that it was causing a load on the server should've already told you that it's NOT something you should remove so easily. What's next? 10 second delay in fetching market orders for Tritanium?
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ikillmacrominers
Caldari Provisions
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Posted - 2009.09.10 13:09:00 -
[1554]
Edited by: ikillmacrominers on 10/09/2009 13:08:58 This feature is a bug, IMHO.
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NathanMoore
Cataclysm Enterprises Ev0ke
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Posted - 2009.09.10 13:25:00 -
[1555]
/signed
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VinceNoir
JUDGE DREAD Inc. Huzzah Federation
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Posted - 2009.09.10 14:20:00 -
[1556]
/signed
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Carcharadon Carcharias
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Posted - 2009.09.10 15:56:00 -
[1557]
/signed
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Juan Alfred
RSP Enterprises Huzzah Federation
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Posted - 2009.09.10 16:01:00 -
[1558]
/signed
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Marillio
Galactic Shipyards Inc Huzzah Federation
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Posted - 2009.09.10 16:12:00 -
[1559]
Edited by: Marillio on 10/09/2009 16:13:38 signed Give us back our scanner!!
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Therese Law
Gallente
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Posted - 2009.09.10 16:34:00 -
[1560]
+1 --
♫♪ ♥ ♫♪ |
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