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Thread Statistics | Show CCP posts - 11 post(s) |
Shadoo
North Eastern Swat Pandemic Legion
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Posted - 2009.09.09 12:58:00 -
[31]
I'll reserve comments until details start to come out -- but for now this looks very promising.
Having said that "roaming gangs that disrupt alliance operations" was pretty much what CCP said about station services. That turned epic indeed.
Finding balance is difficult I'm sure, but on the surface this promises to deliver a lot of opportunities to grief .
Please don't mess it up.
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.09.09 12:58:00 -
[32]
So I guess the most important question at the moment is what is going to become of modules that require levels of Sov?
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Sidus Isaacs
Gallente
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Posted - 2009.09.09 13:02:00 -
[33]
"There are no sov ælevels' anymore; you either have sovereignty or you do not."
Makes a lot of sense.
I never liked the arbitrary rules of the current Sov system. You needed a "level" to palce a mod like a cyno jammer? Why? It made no sense. Who is syaing they you need a level in your sapce to place your mod?
This will be gone now I hope.
As for the whines that are ehre and whines to come, we know to little of what actually effects sov, I highly doubt 0sp alts can do lots of harm as stated above.
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http://desusig.crumplecorn.com/sigs.html |
Mashie Saldana
BFG Tech
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Posted - 2009.09.09 13:03:00 -
[34]
Very nice, can't wait to see all the tears this will generate.
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ArmyOfMe
The Athiest Syndicate Advocated Destruction
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Posted - 2009.09.09 13:03:00 -
[35]
sounds very good. sadly with the income the larger alliances gets from moons they will have no issue paying for the upkeep of all the regions if they wanted.
i hope you make the cost of owning more then one region insanly costly. hopefully u will have to pay more and more for every constelation u own
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Hrodgar Ortal
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Posted - 2009.09.09 13:12:00 -
[36]
Biggest issue as I see it is: How will improved space compare to having unimproved space with dysp/prom?
Will the improved "bad" space get similar semi-passive income sources as the "good" space has and with similar income levels. How will this improved space change hands? Will improvements be lost if sov is lost?
What about the role of capitals (dreads) in this new sov mechanic?
In general the system does sound ok, seems to be possible to expand on without just running into the same issues as you would with just expanding space. It looks like this system could make it possible to add more 0.0 regions as needs grow without them being instantly claimed by the current holders. But there is also the issue with "alt alliances" as people have mentioned which needs to be adressed.
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.09.09 13:20:00 -
[37]
Edited by: Scatim Helicon on 09/09/2009 13:25:32
Originally by: ArmyOfMe sadly with the income the larger alliances gets from moons they will have no issue paying for the upkeep of all the regions if they wanted.
meh, no different than now, it just means that todays cycle of:
farm r64 > haul r64 minerals to jita > sell r64 minerals in jita > buy POS fuel in Jita > haul POS fuel to 0.0 > fuel sovereignty towers in 0.0
is replaced by:
farm r64 > haul r64 mminerals to jita > sell r64 minerals in jita > pay sovereignty tax
Also now that nobody needs to keep hundreds or thousands of POSs running the market for ice products is going to tank like you wouldn't believe
Quote: i hope you make the cost of owning more then one region insanly costly. hopefully u will have to pay more and more for every constelation u own
That would just mean we'll use alt alliances to hold the extra space v0v
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Unfamed II
Space Perverts and Forum Warriors United
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Posted - 2009.09.09 13:30:00 -
[38]
Will there be a "disband" button in the sov dashboard?
Originally by: Sandslinger of CA
So this wasn't a straightoff logoffski from our point of view, rather a tactical manoeuvre
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Ericca Slais
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Posted - 2009.09.09 13:33:00 -
[39]
This is going to get to be a really bad idea from CCP espically since even they dont know how it will work so far. Maybe they will crash our computer again by rewriting the code.
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Ariane VoxDei
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Posted - 2009.09.09 13:33:00 -
[40]
Originally by: Evlyna As usual, rich alliances or alliances with good space already will have their good time while not so rich alliances or alliances with ****ty space will struggle and lose to rich alliances. Aside that, what else is new?
Don't act that stupid. It would be trivial to make the system so that costs of holding space grows much faster than the income of said space - setting natural limits on how much space is economically sensible to hold.
For example a k*n vs n*log(n) relationship. Small amounts of space would then scale well, but as your system count growns (just to pick one parameter), it becomes harder to justify, and you hit a equilibrium between cost of holding it vs benefit of holding it.
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Ciryath Al'Darion
FinFleet
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Posted - 2009.09.09 13:35:00 -
[41]
I hope that the sovereignty controls will be held/managed by alliance and not by corporations of the alliance like in the old.
Like pos gunning, strong managing was. |
Shinma Apollo
4S Corporation Morsus Mihi
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Posted - 2009.09.09 13:37:00 -
[42]
I'm forseeing certain levels of ******edness such as "run missions for sov" forthcoming.
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CCP Whisper
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Posted - 2009.09.09 13:39:00 -
[43]
Originally by: Unfamed II Will there be a "disband" button in the sov dashboard?
Sure. We'll make it black. And when you press it, a black light will light up a black panel that's labelled in black on a black background to let you know you've done it. Alternatively you get teleported to somewhere in W-Space. We're still arguing about that functionality.
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Kerdrak
Big Guns Inc. Atlas Alliance
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Posted - 2009.09.09 13:39:00 -
[44]
This is the MAJOR corp director/pos fueler boost in EVE. Can't believe that we can finally remove most of the sov poses and be free
Or is CCP releasing a new "time consuming experience/feature" instead? ________________________________________
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Bartholomeus Crane
Gallente The Crane Family
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Posted - 2009.09.09 13:41:00 -
[45]
This sounds good, but: 1. A lot of POS just used for claiming space will become useless. Although I think that's a good thing, that's a lot of capital destructed. Current 0.0 holding alliances won't like it much. Will there be a buy-back option? 2. Home improvement only works if you can home improve a dispro moon. No one is interested in home improving a veldspar belt. If this is possible, then epic, but then how are you going to counter making the rare common? 3. How about the Dread. It's sole use is bashing POS (really). Without that many POS around, the great need for these ships is also diminished. Perhaps they are needed to bash down the sov claim flag?
Anyway, it's much better than POS bashing ... -- Quis custodiet ipsos custodes? |
feffrey
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Posted - 2009.09.09 13:43:00 -
[46]
This sounds very cool. I really like the mention of having an integrated rent function. Although if it is easier to hold sov maybe our small corp won't need to be renters anymore Also what would be nice if sov can be claimed just by corp. As in, a corp does not need to be in an alliance to hold sov.
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Huan CK
Gallente GK inc.
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Posted - 2009.09.09 13:46:00 -
[47]
Originally by: Kerdrak This is the MAJOR corp director/pos fueler boost in EVE. Can't believe that we can finally remove most of the sov poses and be free
Or is CCP releasing a new "time consuming experience/feature" instead?
WTB this feature :) Awesome randomness is awesome!
Also, I hope the raiding/roaming corps/alliances will still have a place in 0.0! As this is the most fun endeavours in eve!!
My videos: Watch on youtube. |
The Mittani
GoonFleet GoonSwarm
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Posted - 2009.09.09 13:46:00 -
[48]
this is all good, particularly if the rumors/devchat about removing doomsdays is true
you'll pretty much have to get rid of doomsdays, or people will simply park a titan at each chokepoint into a region and nuke anything that comes through (assuming cynojammers still exist)
Sins of a Solar Spymaster: my ~fair and balanced~ column TheMittani @ Twitter
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Destination SkillQueue
Are We There Yet
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Posted - 2009.09.09 13:48:00 -
[49]
Originally by: Ariane VoxDei
Originally by: Evlyna As usual, rich alliances or alliances with good space already will have their good time while not so rich alliances or alliances with ****ty space will struggle and lose to rich alliances. Aside that, what else is new?
Don't act that stupid. It would be trivial to make the system so that costs of holding space grows much faster than the income of said space - setting natural limits on how much space is economically sensible to hold.
For example a k*n vs n*log(n) relationship. Small amounts of space would then scale well, but as your system count growns (just to pick one parameter), it becomes harder to justify, and you hit a equilibrium between cost of holding it vs benefit of holding it.
So an alliance has to break into smaller entities and use even more metagaming to get around some arbitrary balancing formula. How exactly would this be a good thing? The limit has to be something less arbitrary or people will just ignore it and walk around it.
This blog hasn't got enough info. We already knew most of what was said. I would urge CCP to not let info about the different aspects of this drip slowly to players. When you come out with the info, bring it all out in different blogs at the same time. This is a very large and complicated issue and not knowing some aspects of it will influence how it is recieved.
You know we assume the worst in all things, so just bring it all and let people see the whole design for what it is. They will chew the info for a while and then comes the feedback and balancing, so the earlier this info is given the more time there is to improve it before release.
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LoveKebab
Caldari D00M. Triumvirate.
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Posted - 2009.09.09 13:48:00 -
[50]
Edited by: LoveKebab on 09/09/2009 13:49:42 Edited by: LoveKebab on 09/09/2009 13:48:11 in before the angry NC alts
so far it looks promising does that mean "No more Cyno Jammers" ? xVid4PSP MKV Encoding Tutorial |
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Karanth
Gallente Independent Fleet Dark Taboo
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Posted - 2009.09.09 13:49:00 -
[51]
Originally by: Dev Blog ...reactor maintenance, Amarrios breakfast cereal and other important stuff....
I need this cereal. When does the EVE Store start carrying it?
Originally by: CCP t0rfifrans
Sorry, no. You have to go into wormholes and get farmed by the new AI NPCs like everyone else...
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Aethrwolf
Caldari Home for Wayward Gamers
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Posted - 2009.09.09 13:51:00 -
[52]
OMG.. infrastructure=REAL Empire building
Dont be too quick to sell off all those POS, I'll bet that infrastructure upgrades will at least in part depend on them.
with planetary interaction and DUST 514 coming, we're probably looking at POS at the planets themselves now to be able to support our defending units. WE should be looking at being able to actually colonize planets and putting some kinds of facilities down on them, that will most likely require SOMETHING in orbit for us to interact with since it seems that we wont be able to take our ships down there and land.
The possibilities are endless... Absolutely everything is subjective. |
Deva Blackfire
Viziam
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Posted - 2009.09.09 13:51:00 -
[53]
Random prediction:
new sov mechanics wont change a thing, blob will still > everything
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Professor Dumbledore
Amarr GoonFleet GoonSwarm
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Posted - 2009.09.09 13:52:00 -
[54]
You are going to **** this implementation up so badly it will be amazing.
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Evlyna
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Posted - 2009.09.09 13:52:00 -
[55]
Originally by: Ariane VoxDei
Originally by: Evlyna As usual, rich alliances or alliances with good space already will have their good time while not so rich alliances or alliances with ****ty space will struggle and lose to rich alliances. Aside that, what else is new?
Don't act that stupid. It would be trivial to make the system so that costs of holding space grows much faster than the income of said space - setting natural limits on how much space is economically sensible to hold.
For example a k*n vs n*log(n) relationship. Small amounts of space would then scale well, but as your system count growns (just to pick one parameter), it becomes harder to justify, and you hit a equilibrium between cost of holding it vs benefit of holding it.
You're proving my point, even though their fat space might shrink (as you say, natural limits), the r64 owners (or rich alliance whatever way they got rich) will still have the advantage over the others not so rich or enough to hold/upgrade/whatever.
Then it comes back to the non-rich to attack and try to take from the rich their r64... rinse. No changes there from today. (Not necessarily bad either to be honest because fighting only for fighting without a goal would become boring )
Don't get me wrong, quite a few good things in all this and too little info to see the full picture. Including stating that the map will drastically change. It will be up to the tools available and what they can do to have a clearer view.
But I welcome the POS need reduction as the Graal.
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Sprobe
Jagdkommando Mostly Harmless
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Posted - 2009.09.09 13:52:00 -
[56]
Not so much detailed information in the blog, but I want to beam in to future, NOW!! never to old to play |
Evlyna
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Posted - 2009.09.09 13:57:00 -
[57]
Originally by: Professor Dumbledore You are going to **** this implementation up so badly it will be amazing.
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CCP Abathur
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Posted - 2009.09.09 13:58:00 -
[58]
Edited by: CCP Abathur on 09/09/2009 14:00:14
Originally by: Teck7 So does this mean sov4, sov3, jammers and jump bridges are gone?
Yes, the Sov levels are gone.
Jammers and Jump Bridges will be available as part of your Infrastructure Upgrades.
Originally by: arbiter reformed eve online
totalhelldeath
I wanted this too.
Originally by: yunger But still a little nervous about being forced to go around everyday and repairs sov buildings that some random 10 man gang shot for 20 minutes before we got a defence gang over, would be no better then fuelling towers everywhere.
I think we'll make it a bit more balanced than that.
Originally by: yunger And how will it work with time zone dependent alliances? Will they be pretty much ****ed as someone starts hitting their sov every night when they aren't online?
Time zone mechanics have been taken into account in the new design. We are well aware that there are people in many different time zones who wish to shoot each other.
Originally by: ArmyOfMe sounds very good.sadly with the income the larger alliances gets from moons they will have no issue paying for the upkeep of all the regions if they wanted.
We are well aware of how the current state of moon goo affects affairs in EVE. We have dedicated people who love all things mathematical that are researching this issue. More info will be coming soon.
Originally by: Shinma Apollo I'm forseeing certain levels of ******edness such as "run missions for sov" forthcoming.
No.
Originally by: Bartholomeus Crane 1. A lot of POS just used for claiming space will become useless. Although I think that's a good thing, that's a lot of capital destructed. Current 0.0 holding alliances won't like it much. Will there be a buy-back option?
No.
Originally by: Bartholomeus Crane 2. Home improvement only works if you can home improve a dispro moon. No one is interested in home improving a veldspar belt.
Think bigger.
Originally by: Bartholomeus Crane 3. How about the Dread. It's sole use is bashing POS (really). Without that many POS around, the great need for these ships is also diminished.
Dreads will still be useful and needed to shoot things. There will be more information specifically addressing capital and supercapital ships out soon that will go into more detail on this.
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LordSwift
Caldari SWG-RoNaN-BloOdFiN
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Posted - 2009.09.09 13:59:00 -
[59]
Is that hundreds of pos fuelers/haulers alts getting biomassed i hear
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Nac MacFeegle
ZiTek
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Posted - 2009.09.09 13:59:00 -
[60]
This dev blog makes me moist.
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