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Allison A'vani
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Posted - 2009.09.16 05:31:00 -
[1]
I have been away from EvE for about a month and I was thinking about getting back into faction war. I was in the Caldari Militia and atm is the only faction who's militia I have the standing to join on my own, but since the Caldari technically beat the Gallente I'm assuming that there isn't too much fighting going on there (correct me if I'm wrong). I am not too far from being able to join the Amarr militia and could probably find an Amarrian faction war corp. So my question I guess is, is the Amarr / Minmatar FW still strong?
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Mutnin
Mutineers
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Posted - 2009.09.16 05:54:00 -
[2]
If you like rolling around in 20 man gangs ganking solo frigs and cruisers, then FW is awesome. If you like finding good fights ofte, with out having 20 other guys from the other side jumping in the second you aggro.. Well then it's not so awesome.
It just depends which is your cup of tea.. My self, I'm done with FW, it's just two damn blobby.. WT's hardly ever leave high sec with out being in a 20 man gang. Then 9 out of 10 people you find solo, are either a blob trap or run at first contact.
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Zen Guerrilla
Minmatar Mindfunk
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Posted - 2009.09.16 06:16:00 -
[3]
At least on the Minmatar side i find the only thing that encourages blobs is the lack of FCs. So once someone steps up to do it, a crapload of bored people x up so the resulting fleet grows big fast. Also, the amarr have kind of dropped their balls somewhere on the way. They always gather in highsec and keep fielding heavy fleets with logistic support. Even if it's just a frig swarm roaming.
But looking at the killboards, a huge number of kills still are solo or small gang kills. While you will get blobbed often there still is a good chance to find those small engagements. People just need to start more small gangs. Or - shock horror - just go out alone once in a while. It's not that a cruiser or even a BC costs a hell of a lot money these days.
I've started going solo in cruisers recently and while it can be frustrating to find something you can engage i haven't lost a ship to a blob so far. And i'm not using a scout alt. Common sense mostly is enough to keep you alive. ----------------------------- Pew pew!
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.09.16 09:51:00 -
[4]
A vast majority of kills are still small gang/solo stuff. Blobs are increasing in frequency and fleet shipsizes are going up on both sides. For Amarr it is partially due to the horde of neutral Matari tag-alongs that find it worthwhile/funny to wardec half of Amarr militia and using pirate gank tactics against everyone else .. like a bad rash that refuses to go away. For Minmatar I think they are battling their own demons in Amamake, but I really have no idea nor interest in what goes on as long wrecks keep piling up.
The more time passes the poorer CCPs decision to allow player militia corps to be wardecced looks. Having neutrals able to cherry-pick targets from a combined fleet ruins the experience (supposedly fun perpetual small scale pvp) for everyone.
Bring back the pewpew goodness of the small stuff (cruiser 'n' down)!!!
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Gunner Dark
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Posted - 2009.09.16 10:01:00 -
[5]
20 people is not a blob , if the Matari can't form a gang of 20 in reply (out of over 200+ most evenings) then they deserve to lose anyway .
The Matari militia is a joke, people in militia ask for random X's in militia for gangs that no one know what they are for , nor do they have any real purpose . No one is going to throw an X in militia in the hope some random gang gives them an invite, add in on top their top corps wont play with the militia ( IFW )or are simply not that active (TC) then the Matari FW is full of fail.
Imho the Amarr are simply far more organised than the Matari , they have organised corps and the ability to put together coherent gangs for the above mentioned bait traps or small 20 man roaming gangs (blob my arse) |
Ambo
I've Got Nothing
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Posted - 2009.09.16 10:54:00 -
[6]
Well tbh, most minnie pilots simply have no interest in fighting a bunch of 20 odd battleships with dual guardian backup. Of course there are ways to beat it but I'd far rather go solo and simply avoid that fleet.
90% of the time, if I join our fleet what will happen is this:
Amarr has 20 odd ships sat camping a gate in Auga. Our FC won't engage until we get at least 30. This means sitting in station/on a gate/whatever for 30 mins+. We get enough people together but the Amarr fleet has seen us and runs back to Toumuta. We sit camping a gate in Kamela. Next, either the Amarr come back with 40 people against our 30 and we run away or no one comes to fight and we get bored and leave. repeat.
From my point of view, I'll almost always run into multiple small gang (2-5 people) and solo Minmatar when I'm out in Amarr or Minnie space. It's much rarer to see small gang or solo Amarr.
I guess you could call this a lack of organisation from the Minmatar. Personally, I see it more as a difference in philosophy. We simply seem to have more pilots that prefer solo/small gang PvP while Amarr seem to have more pilots that prefer fleet action.
In fact, it is perhaps due to the large amount of roaming Minmatar players that solo Amarr players are so rare. When I'm solo, if I engage someone on a gate, I'd say there is about a 50% chance of another Minnie pilot randomly turning up (This happened just last night and I was only on for 20 odd minutes). This might create the impression among many Amarr that going solo is simply too dangerous.
(Yes, I know there are plenty of Amarr that do solo lots, I'm talking in general terms though) --------------------------------------
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Droog 1
Black Rise Inbreds
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Posted - 2009.09.16 11:08:00 -
[7]
Edited by: Droog 1 on 16/09/2009 11:08:36
Originally by: Allison A'vani but since the Caldari technically beat the Gallente I'm assuming that there isn't too much fighting going on there (correct me if I'm wrong).
You are wrong. Caldari die every day to the Gallentes who have adapted and use superior tactics.
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Nur AlHuda
Amarr Callide Vulpis
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Posted - 2009.09.16 11:49:00 -
[8]
I agree with Ambos point of view in some way.
But that we have some logistic ships is not an excuse that minnies cant bring some.
If the minnie FC forms up a counter fleet he should exactly tell pilots what he wants otherwise he will not bother.
If minmatars cant respect their fleet commanders its their own fault when they need more people when half of their fleet has wrong stuff.
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Zen Guerrilla
Minmatar Mindfunk
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Posted - 2009.09.16 11:56:00 -
[9]
Originally by: Gunner Dark 20 people is not a blob , if the Matari can't form a gang of 20 in reply (out of over 200+ most evenings) then they deserve to lose anyway .
We can easily get that many people together most of the time. If not, it's due to the already mentioned lack of FCs.
Quote: The Matari militia is a joke, people in militia ask for random X's in militia for gangs that no one know what they are for , nor do they have any real purpose . No one is going to throw an X in militia in the hope some random gang gives them an invite, add in on top their top corps wont play with the militia ( IFW )or are simply not that active (TC) then the Matari FW is full of fail.
Wait, what? I don't get what you're on about here. People x'ing up or people not x'ing up? How does a gang not have a purpose? I'm confused.
Quote: Imho the Amarr are simply far more organised than the Matari , they have organised corps and the ability to put together coherent gangs for the above mentioned bait traps or small 20 man roaming gangs (blob my arse)
They're only far more organized as in "Either we get a BS heavy fleet with proper logistics support going that is a lot bigger than the Minmatar blob or we're not leaving our highsec home. EVER!" Because that's what they usually do. It's gotten extremely boring.
Originally by: Hirana Yoshida A vast majority of kills are still small gang/solo stuff. Blobs are increasing in frequency and fleet shipsizes are going up on both sides. For Amarr it is partially due to the horde of neutral Matari tag-alongs that find it worthwhile/funny to wardec half of Amarr militia and using pirate gank tactics against everyone else .. like a bad rash that refuses to go away. For Minmatar I think they are battling their own demons in Amamake, but I really have no idea nor interest in what goes on as long wrecks keep piling up.
The more time passes the poorer CCPs decision to allow player militia corps to be wardecced looks. Having neutrals able to cherry-pick targets from a combined fleet ruins the experience (supposedly fun perpetual small scale pvp) for everyone.
Bring back the pewpew goodness of the small stuff (cruiser 'n' down)!!!
For the Amarr it's Star Fraction being a major pain in the ass, for Minmatar it's the Heretic Nation. I find the situation is quite similar these days.
It sucks having those corps inbetween, picking their targets at will with not much one can do about it. The FW system there still is pretty sucky.
About other neutral tag-alongs, Amarr better shut the hell up about that. They are masters of neutral logistic support. I rarely ever see neutrals tag along with the Minmatar fleets on the other hand. ----------------------------- Pew pew!
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Nur AlHuda
Amarr Callide Vulpis
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Posted - 2009.09.16 12:50:00 -
[10]
We are speaking about one neutral logistic pilot all the time. And for one year minmatars use the same excuse for all over the year.
Its quite funny how one person that gets flashy can create problem for whole minmatar fleet. I think targeting and killing flashies dont requires some special skill but obviously it does for minmatars.
And the best on it is the part most minmatars dont want to bring their logistic out couse they dont trust even they own corp members and they blame us.
To see a minmatar logistic ship is very rare sight. Personaly so far i saw only 2-3 people using logistics in minmatar miltia.
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.09.16 13:09:00 -
[11]
Originally by: Zen Guerrilla They're only far more organized as in "Either we get a BS heavy fleet with proper logistics support going that is a lot bigger than the Minmatar blob or we're not leaving our highsec home. EVER!" Because that's what they usually do. It's gotten extremely boring.
Both sides duck and evade when the weather turns to crap. Amarr to beyond Kamela and Minmatar to beyond Ossogur or docked in Dal. Engagements in Kamela are folly due neutral gang support in the form a Titan and god knows how many carriers.
Originally by: Zen Guerrilla For the Amarr it's Star Fraction being a major pain in the ass, for Minmatar it's the Heretic Nation. I find the situation is quite similar these days.
I deliberately didn't mention any names since the neutral tag-alongs tend to make every thread in which they are mentioned into a chest-thumping exercise.
I was referring not to the single neutrals that are present on all sides, but the whole alliances and corps supporting the Matari actively through wardecs, monetary compensation, RR support and piracy against Amarr pilots.
Force people/entities to either pirate like Goddess intended or join the Militias proper if they want to influence things in FW. Would level the playing field tremendously for all involved.
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Zen Guerrilla
Minmatar Mindfunk
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Posted - 2009.09.16 13:31:00 -
[12]
Originally by: Nur AlHuda We are speaking about one neutral logistic pilot all the time. And for one year minmatars use the same excuse for all over the year.
Its quite funny how one person that gets flashy can create problem for whole minmatar fleet. I think targeting and killing flashies dont requires some special skill but obviously it does for minmatars.
And the best on it is the part most minmatars dont want to bring their logistic out couse they dont trust even they own corp members and they blame us.
To see a minmatar logistic ship is very rare sight. Personaly so far i saw only 2-3 people using logistics in minmatar miltia.
It's not about that one neutral guardian. He's never the only one anyway. And it's not about trust, it's the general attitude that differs. We just don't enjoy huge BS blobs. It's boring. But it's all the Amarr ever field.
"Look, there's a fleet of 30 frigs and one cruiser roaming! GET TO THE BATTLESHIPS!" That's the Amarr spirit. And that ****es me off.
Originally by: Hirana Yoshida I deliberately didn't mention any names since the neutral tag-alongs tend to make every thread in which they are mentioned into a chest-thumping exercise.
I was referring not to the single neutrals that are present on all sides, but the whole alliances and corps supporting the Matari actively through wardecs, monetary compensation, RR support and piracy against Amarr pilots.
Force people/entities to either pirate like Goddess intended or join the Militias proper if they want to influence things in FW. Would level the playing field tremendously for all involved.
I agree completely about neutral corps and FW mechanics. I just can't see all those neutral alliances and whatnot supporting us. Apart from the one mentioned but there i think we're both screwed equally.
I know of one guy in the militia who gives out free T1 rifters. I don't know ANY neutral logistic pilots on our side. And i don't know any neutral corps helping us out apart from pirate corps that are after both the amarr and the minmatar FW people. But hey, whatever. I'm an FW newbie and i don't care about all this. I pew pew and that's it. ----------------------------- Pew pew!
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fffuuu
Tribal Core
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Posted - 2009.09.16 14:46:00 -
[13]
I was referring not to the single neutrals that are present on all sides, but the whole alliances and corps supporting the Matari actively through wardecs, monetary compensation, RR support and piracy against Amarr pilots.
which Minmatar militia are you referring to? I'd sure like to see some of those things on my side.
wardeccing individual FW corps is rather annoying, you should either have to dec the entire FW alliance, or **** off.
as for the OP, sure, join the Amarr. see you on the field.
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Gunner Dark
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Posted - 2009.09.16 14:48:00 -
[14]
Originally by: Zen Guerrilla
Originally by: Gunner Dark 20 people is not a blob , if the Matari can't form a gang of 20 in reply (out of over 200+ most evenings) then they deserve to lose anyway .
We can easily get that many people together most of the time. If not, it's due to the already mentioned lack of FCs.
Utter Bull****. It takes us 45 mins to get a gang 10-15 strong and even then its full of T1 frigs or spread over half of EVE
Quote: The Matari militia is a joke, people in militia ask for random X's in militia for gangs that no one know what they are for , nor do they have any real purpose . No one is going to throw an X in militia in the hope some random gang gives them an invite, add in on top their top corps wont play with the militia ( IFW )or are simply not that active (TC) then the Matari FW is full of fail.
Wait, what? I don't get what you're on about here. People x'ing up or people not x'ing up? How does a gang not have a purpose? I'm confused.
Not one have I seen " gang leaving X in Y for Z bring (shiptype) " Instead we have noobs screaming " X up people " or lolFCs starting a gang and asking for X's with no info , the result is always the same, a ****ty gang that's taken to long to form and in **** fit and/or wrong sized ships
Quote: Imho the Amarr are simply far more organised than the Matari , they have organised corps and the ability to put together coherent gangs for the above mentioned bait traps or small 20 man roaming gangs (blob my arse)
They're only far more organized as in "Either we get a BS heavy fleet with proper logistics support going that is a lot bigger than the Minmatar blob or we're not leaving our highsec home. EVER!" Because that's what they usually do. It's gotten extremely boring.
The Amarr bring it all the time in various sized gangs , I see it all the time , 5-10 man amarr gangs roams from amamake to hado or floses and the Matari dock up and wait till they leave so they can go back to speed tanking their plexes in rifters , or the gang hangs around in one of our systems but we take 30 mins to get 6 frigs and a cruiser together by which time everyone has left.
Originally by: Hirana Yoshida A vast majority of kills are still small gang/solo stuff. Blobs are increasing in frequency and fleet shipsizes are going up on both sides. For Amarr it is partially due to the horde of neutral Matari tag-alongs that find it worthwhile/funny to wardec half of Amarr militia and using pirate gank tactics against everyone else .. like a bad rash that refuses to go away. For Minmatar I think they are battling their own demons in Amamake, but I really have no idea nor interest in what goes on as long wrecks keep piling up.
The more time passes the poorer CCPs decision to allow player militia corps to be wardecced looks. Having neutrals able to cherry-pick targets from a combined fleet ruins the experience (supposedly fun perpetual small scale pvp) for everyone.
Bring back the pewpew goodness of the small stuff (cruiser 'n' down)!!!
For the Amarr it's Star Fraction being a major pain in the ass, for Minmatar it's the Heretic Nation. I find the situation is quite similar these days.
It sucks having those corps inbetween, picking their targets at will with not much one can do about it. The FW system there still is pretty sucky.
About other neutral tag-alongs, Amarr better shut the hell up about that. They are masters of neutral logistic support. I rarely ever see neutrals tag along with the Minmatar fleets on the other hand.
FW sucks on the Mini side period
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Sebastien LaForge
Quantum Cats Syndicate
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Posted - 2009.09.16 14:49:00 -
[15]
Sounds like the Matari are having the same problem we Gallenteans have; being blobbed out by bigger gangs.
Caldari: ****, they've got a 15 man cruiser and frig gang! We gotta double our numbers and go BC heavy with an occasional battleship, then when they ship up, we'll run like **** back to high sec.
It's really boring to fight an opponent that doesn't have any balls most of the time.
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Nur AlHuda
Amarr Callide Vulpis
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Posted - 2009.09.16 15:19:00 -
[16]
Well i would like to know when those battleships blobs are happening so i can join them :( Im sure not in EU zone. And if maybe once a week couse then our killboards would be green permanently :P
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Gunner Dark
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Posted - 2009.09.16 15:31:00 -
[17]
Originally by: Nur AlHuda Well i would like to know when those battleships blobs are happening so i can join them :( Im sure not in EU zone. And if maybe once a week couse then our killboards would be green permanently :P
You have to understand that when the Mini dudes say blob, they mean anything above 10 . The FW definition of blob seems to differ from what anyone else in EVE would consider a blob
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Zen Guerrilla
Minmatar Mindfunk
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Posted - 2009.09.16 15:58:00 -
[18]
Originally by: Gunner Dark
Originally by: Nur AlHuda Well i would like to know when those battleships blobs are happening so i can join them :( Im sure not in EU zone. And if maybe once a week couse then our killboards would be green permanently :P
You have to understand that when the Mini dudes say blob, they mean anything above 10 . The FW definition of blob seems to differ from what anyone else in EVE would consider a blob
You're bitter. And funny. More bitter than funny tho. Keep it comming.
----------------------------- Pew pew!
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Mutnin
Mutineers
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Posted - 2009.09.16 17:00:00 -
[19]
Originally by: Zen Guerrilla At least on the Minmatar side i find the only thing that encourages blobs is the lack of FCs. So once someone steps up to do it, a crapload of bored people x up so the resulting fleet grows big fast. Also, the amarr have kind of dropped their balls somewhere on the way. They always gather in highsec and keep fielding heavy fleets with logistic support. Even if it's just a frig swarm roaming.
But looking at the killboards, a huge number of kills still are solo or small gang kills. While you will get blobbed often there still is a good chance to find those small engagements. People just need to start more small gangs. Or - shock horror - just go out alone once in a while. It's not that a cruiser or even a BC costs a hell of a lot money these days.
I've started going solo in cruisers recently and while it can be frustrating to find something you can engage i haven't lost a ship to a blob so far. And i'm not using a scout alt. Common sense mostly is enough to keep you alive.
I can agree with pretty much everything you said. It seems every time I ever joined what looked to be a nice small gang, it was only a mater of time before it turned into 15 to 20 people.
I would have FC's some small gangs myself, but Minmatar militia uses Eve voice instead of ventrillo and Eve voice sucks aruse on the Mac. Making it pretty much useless for anything but listening to garbled fleet commands.
As far as not dying to the blob, you are also correct.. I soloed a lot as well, flying cruisers and more recently BC's. I didn't die very often to the blobs, but I also didn't get a lot of fights lately.
While yes you can avoid the blobs, assuming people are giving out intel. It fast becomes a bore, waiting for them to go back to high sec or out of the area. Low sec is just too small of an area to operate freely while there are 20-30 man WT's gangs camping gates.
I dunno what can be done about the blob situation, but I can't see it changing anytime soon.
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Mutnin
Mutineers
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Posted - 2009.09.16 17:05:00 -
[20]
Edited by: Mutnin on 16/09/2009 17:05:40
Originally by: Gunner Dark 20 people is not a blob , if the Matari can't form a gang of 20 in reply (out of over 200+ most evenings) then they deserve to lose anyway .
The Matari militia is a joke, people in militia ask for random X's in militia for gangs that no one know what they are for , nor do they have any real purpose . No one is going to throw an X in militia in the hope some random gang gives them an invite, add in on top their top corps wont play with the militia ( IFW )or are simply not that active (TC) then the Matari FW is full of fail.
Imho the Amarr are simply far more organised than the Matari , they have organised corps and the ability to put together coherent gangs for the above mentioned bait traps or small 20 man roaming gangs (blob my arse)
20 people in low sec is most definitely a blob. It's a blob because in most cases you are going to end up doing nothing but ganking lone targets. Meaning it's 20 guys killing some poor bastereds Vexor or rifter..
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Cordarouy Pants
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Posted - 2009.09.16 17:41:00 -
[21]
Well, if nothing else . . . there will be at least a bit of hilarity returning to this conflict in the next few days because I'm rejoining once I get back from some sec status work in 0.
So get ur solo tarps ready gents, here comes a sucker.
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Bashiri
Cursed Inc
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Posted - 2009.09.16 17:43:00 -
[22]
Blobs are on both sides.
As for amarrians dropping the ball it's cause the old fc are letting the new people step up and give it a try. So they are making alot of bad moves which doesn't lead to pewpew.
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Mutnin
Mutineers
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Posted - 2009.09.16 18:19:00 -
[23]
Originally by: Bashiri Blobs are on both sides.
As for amarrians dropping the ball it's cause the old fc are letting the new people step up and give it a try. So they are making alot of bad moves which doesn't lead to pewpew.
Well you guys are just lucky that Minmies are as un-organized as they are.. I tried to set up what I was calling "Tuomuta Day". I was going to get about 20 BS's and at least 10 neutral's in RR BS's to camp your high sec stations for some LuLz.
The RR's were of course to rub in the fact that Nephilim Xeno, Swatyy & Jensius Duo are all homosexuals for using fleeted neutral alts in FW. However I could only muster up 3 volunteers which is pretty freaking sad actually.
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Nur AlHuda
Amarr Callide Vulpis
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Posted - 2009.09.16 18:44:00 -
[24]
Originally by: Mutnin
Originally by: Bashiri Blobs are on both sides.
As for amarrians dropping the ball it's cause the old fc are letting the new people step up and give it a try. So they are making alot of bad moves which doesn't lead to pewpew.
Well you guys are just lucky that Minmies are as un-organized as they are.. I tried to set up what I was calling "Tuomuta Day". I was going to get about 20 BS's and at least 10 neutral's in RR BS's to camp your high sec stations for some LuLz.
The RR's were of course to rub in the fact that Nephilim Xeno, Swatyy & Jensius Duo are all homosexuals for using fleeted neutral alts in FW. However I could only muster up 3 volunteers which is pretty freaking sad actually.
Well you know each militia has around 200 people online so each militia has potential to form up a decent fleets.
Amarrians bring out the big stuff and t2 ships couse we like also to fly those things and not just to station spin them around.
Minmatars use trash ships with explanation that they can pvp more and afford more losses. But they forget that each time they loose a fleet of t1 ships fitted with t2 they oculd rather invest money to t2 ships with t2 setup and with much better performance.
Its just basic clash of ideologies. Amarrians loose command ships, hacs, assault frigs and minmatar loose fleets of rifters and trashers. But after day is over minmatar have always more loses couse instead of investing to normal stuff they loose tons of ships which creates isk sink on their killboard.
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Ulstan
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Posted - 2009.09.16 19:05:00 -
[25]
Originally by: Zen Guerrilla
"Look, there's a fleet of 30 frigs and one cruiser roaming! GET TO THE BATTLESHIPS!" That's the Amarr spirit. And that ****es me off.
So if you know they are going to get battleships out, why not fly your own fleet of 30 battleships and RR support and have a fight?
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Mutnin
Mutineers
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Posted - 2009.09.16 19:26:00 -
[26]
Originally by: Ulstan
Originally by: Zen Guerrilla
"Look, there's a fleet of 30 frigs and one cruiser roaming! GET TO THE BATTLESHIPS!" That's the Amarr spirit. And that ****es me off.
So if you know they are going to get battleships out, why not fly your own fleet of 30 battleships and RR support and have a fight?
I don't think Minmatar have 30 BS's. Not that they couldn't get them, I just think most Minmatar like to fly smaller stuff and tend to do pretty well with it in most cases.
Oddly enough, it all kind of matches up with the game storyline. You have minmatar faction that is a bunch of smaller groups doing their own thing with out a lot of organization but still manage to be effective.
I think part of this problem is because so many corps have just used Minmatar Militia as a recruiting tool. They come in do their thing for a while, recruit some new members out of Militia then go off to do what ever it is they do once they leave.
Then you have Amarr with a few more organized corps to bolster their Militia and they tend to fly heavier. They can also be effective, but the difference between the two Militia's styles tends to end up with each side docking up while the others blob is out roaming. They both reverse role several times each day with some ganks in between.
I see Amarr hiding in high sec when the Minmatar are out and then I see Minmatar hiding in stations when Amarr are out.
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Invelious
Amarr Deus Imperiosus Acies
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Posted - 2009.09.16 21:26:00 -
[27]
Originally by: Allison A'vani I have been away from EvE for about a month and I was thinking about getting back into faction war. I was in the Caldari Militia and atm is the only faction who's militia I have the standing to join on my own, but since the Caldari technically beat the Gallente I'm assuming that there isn't too much fighting going on there (correct me if I'm wrong). I am not too far from being able to join the Amarr militia and could probably find an Amarrian faction war corp. So my question I guess is, is the Amarr / Minmatar FW still strong?
Its not Amarr / Minmatar, its Amarr Militia vs. Minmatar Militia / Cr@p Fraction(alliance) / and Erectus Matari(alliance) and some smaller corps. And yes its still going strong.
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Proxyyyy
Caldari Exile Consortium Curatores Veritatis Alliance
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Posted - 2009.09.16 23:20:00 -
[28]
Rofl what happened to the gallente and caldari milltia are some what the same, i guess there are diffrences.
One being starfa*tion that wont stay out of faction warfare they interfered alot on the amarr side and i saw taht right away when i joined.
Im not sure if blobs are a problem or not but i can tell you that before the tic intervetion the minmatar out blobbed the amarr all the time.
as for the hiding in hi/sec i can tell you that the minmatar did it as much as the amarr except that the minmatar where hiding in auga or dal and didnt have starf*gtion up there whole.
and the tics attack both sides from what i have seen so the amarr milltia have to deal with the tic's and starfa*tion
the facted that minmatar are going more solo is a mroe recent trend the amarr use to do taht more it seems which if side blobs more forces the other ones pilots to find small gang and solo engagments where they can.
the thing is the amarr i feel have better pilots than the minmatar did in most cases and many of them moved up to hof to get away from the reg warfare in the main pipe.
i know that now the minmatar pilots are soling more and that is good cause they will learn alot mroe and be better pilots rather than be a drone of an fc that takes all the credit for victory and believes he/she is god among robots.
Honestly im not sure how it gets like this but i think its because all the good pilots leave fw after awhile and all thats left are the robots that take orders without a leader to give it. seems taht way to me dont take offense.
the minmatar milltia may go the way of the gallente and with wolfy gone the gallente have indeed loss...
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Invelious
Amarr Deus Imperiosus Acies
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Posted - 2009.09.16 23:28:00 -
[29]
^^This
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CyberRaver
Silentium Mortalitas
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Posted - 2009.09.17 00:38:00 -
[30]
I see loads of fighting with amarr and minmitar, we generally follow amarr looking for our war targets
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