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danvill
Sebiestor tribe
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Posted - 2010.12.10 16:26:00 -
[631]
Edited by: danvill on 10/12/2010 16:33:07 I donĘt think they will ever fix hybrids its been over a year and I have yet to see a CSM/CCP comment . At least give me the option to redistribute my 8mil sp in gal ships and my 9 mil in gunnery.
 dont drink and drive smoke weed and fly |

SkinSin
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Posted - 2010.12.10 16:45:00 -
[632]
Actually, there was a comment from CSM. It went something along the lines of:
- "Hey, how about fixing blasters/hybrids, there's a CSM proposal about it" - "There's nothing in the CSM proposal other than 'fix them', so we're going to vote against it on the grounds that there's not enough info" - "More information needed" - "OK. I'll do something about that"
And... nothing at all has been done.
This is what I wrote in the November prioritisation thread:
Originally by: SkinSin Edited by: SkinSin on 15/11/2010 11:38:26 Hybrids: http://wiki.eveonline.com/en/wiki/Hybrid_guns_balance_%28CSM%29 Blasters: http://wiki.eveonline.com/en/wiki/Fix_blasters_%28CSM%29
I notice, however, that these aren't "in process" for the following reasons:
Hybrids, it appears that no one has bothered to do any of the work that it was decided was needed. Or even taken details out of the fix hybrids thread in AH. Blasters, only seems to have been added to the list of items on 10 September 2010, but the person who added them seems to have made sure that it will never get passed because they've added no details (and this was one of the reasons the vote for Hybrids failed).
It would be nice to actually be able hit stuff with Blasters, although I'm not actually holding out hope of ever getting a fix...!
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Ogogov
Gallente Test Alliance Please Ignore
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Posted - 2010.12.10 21:12:00 -
[633]
Nice going, CSM.
"We can't be bothered to read all those threads with proposals and list them, so let's just stick our fingers in our ears and concentrate on something easy"

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fukier
The Unpodable Supermen
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Posted - 2010.12.12 19:41:00 -
[634]
here is a thread i stared in fID... its not just for blasters... its a complete hybrid/gallente rework....
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1424543 attero benevolentia! caveo cavi cautum censura! Remember Your Hell Is Someone Else's Heaven
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Sekket
White-Noise
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Posted - 2010.12.12 22:01:00 -
[635]
Supported. Hybrids and hybrid ships are underperforming across the spectrum.
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Alias 6322A
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Posted - 2010.12.12 22:25:00 -
[636]
I think people (including CSM sometimes) forget that it is not our (the players) job to determine the information or values necessary for a fix. That is what developers, programmers, etc. are for. CSM (and this forum) were created to allow players to voice opinions and ideas, not fully invent a patch to save CCP work.
That being said, hybrids need a fix. How they need to be balanced goes many different directions, and ultimately needs to be determined by CCP, not players.
+1 for having the CSM present to CCP the desire to have Hybrids reviewed for balancing and (of course) actually balancing them.
-1 for CSM (or CCP) expecting players to have 'information' as to how to deploy this. That is CCP's job, not ours. We tell you what we think, you either do something about it or say "No". An answer would be nice, either way.
1-1 = 0, hence no progress on this. CSM needs to add to their to-do list asking CCP to review hybrids and bring them into competition with the other weapon systems. There doesn't need to be charts, numbers, values, and such to verify that this issue NEEDS to be presented.
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Dare Devel
Paxton Industries -Mostly Harmless-
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Posted - 2010.12.13 22:58:00 -
[637]
Blasters need range increase Rails need a DPS increase
How much?
I would say it should be balanced alongside proj/laser equivalents.
CCP you have made hybrid so ineffective that it is near about redundant.
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Cyn0 A17
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Posted - 2010.12.21 04:52:00 -
[638]
bump
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Merijin
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Posted - 2010.12.21 17:08:00 -
[639]
I Support this.
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Joss56
Gallente The Scope
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Posted - 2010.12.21 23:48:00 -
[640]
Bump
NB: It would be simple enough to see in some killmails like one i've seen this week where 80% of battleships use Artys (Amarr/Caldari/gallente) .
Gallente ships loosing their bonus by using artys can do more dmg than gallente ships using hybrids (and so bonus). Pathetic situation.  ________________________________________________
"You do realise you live on a globe, right? And that there places outside the USA/UK?"
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CaralhoAlado
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Posted - 2010.12.23 19:02:00 -
[641]
Originally by: Joss56 Bump
NB: It would be simple enough to see in some killmails like one i've seen this week where 80% of battleships use Artys (Amarr/Caldari/gallente) .
Gallente ships loosing their bonus by using artys can do more dmg than gallente ships using hybrids (and so bonus). Pathetic situation. 
True........
Suported
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Deviana Sevidon
Panta-Rhei Butterfly Effect Alliance
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Posted - 2010.12.23 20:16:00 -
[642]
Edited by: Deviana Sevidon on 23/12/2010 20:16:24 DPS are not the only problem of Hybrids. I still think that Blasters and Railguns could use much more tracking and a slight increase in DPS and Blasters range.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Crazy KSK
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Posted - 2010.12.23 21:02:00 -
[643]
what blasters need is a 100% increase in damage and tracking yes I mean it either that or make blaster boats the fastest ships in eve i.e. faster then minmatar ships even better would be to bring gallente on the same speed and agility level as minmatar and boost their weapons by 50% damage and tracking I want to see that the first thing a pilot does when facing a blaster ship is burning away in fear of getting shred before they manage to do anything 
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HyperZerg
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Posted - 2010.12.25 11:18:00 -
[644]
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JonBorjomi
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Posted - 2010.12.26 01:50:00 -
[645]
my proposal blaster change: * DPS is ok (at least on paper) * 30-40% tracking boost (it has the shortest weapon range! => it should has superior tracking) * 10-20% gallente ship speed boost (it has armor tank! => it should be able to approach fast) * 10-20% blaster turret PG requirements decrease. Amarr ships have a lot of PG, AutoCannons have tiny PG requirements - Gallente do not have so much PG on ships and blaster turrets require too much PG.
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Doctor Aibolit
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Posted - 2010.12.27 02:45:00 -
[646]
Last produced Gallente blaster ships are ok: Vindicator and Proteus. But all other blaster ships need to be revised after all changes since web nerf time.
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Terazul
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Posted - 2010.12.27 05:17:00 -
[647]
After seeing what a properly fitted autocannon boat can do vs. a hybrid boat of either blasters or rails, I knew something was off. WAY off.
This totally needs looking at. It's such a terrible thing.
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Tub Chil
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Posted - 2010.12.27 06:45:00 -
[648]
In my opinion blasters need a huge tracking boost. double TE mediums should track almost as well as smaller guns. slight increase of both optimal and falloff. not too much. maybe less cap usage?
issue is blaster boats as well. they need PG/cpu increment, so that they can fit top tier guns without fitting issues. blasters use way too much PG/cpu compared to autocannos and at same time minmatar boats have more pg! Minmatar style high utility slots, more speed, maybe proper bonuses? who ever uses repair bonus on Brutix?
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Kast0rka
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Posted - 2010.12.28 00:21:00 -
[649]
Gallente blaster boats suck. Please unsuck them. Supported
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Crushall
The Nintendo Generation Snatch Victory
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Posted - 2010.12.28 02:05:00 -
[650]
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Jahpahjay
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Posted - 2010.12.28 04:20:00 -
[651]
Originally by: Kast0rka Gallente blaster boats suck. Please unsuck them. Supported
Then please check the box that says "Check here if you want to give your support to the idea/discussion going on." It's in the window where you write comments.
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Modlock
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Posted - 2010.12.28 15:59:00 -
[652]
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MaxCpt
Pseudo Operations OWN Alliance
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Posted - 2010.12.28 16:21:00 -
[653]
Indeed blasters need some love.
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Rented
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Posted - 2010.12.28 20:05:00 -
[654]
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Jacob Flint
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Posted - 2010.12.31 16:06:00 -
[655]
Thumbs up for a blaster buff (and a railbuff too)
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crimson fire
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Posted - 2011.01.01 11:27:00 -
[656]
Here's a gallente fix:
Let everyone reallocate the sp to caldari
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PTang
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Posted - 2011.01.01 19:35:00 -
[657]
meh
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Jericho Ronin
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Posted - 2011.01.02 02:37:00 -
[658]
Edited by: Jericho Ronin on 02/01/2011 02:45:28 Idk if this has ever been suggested but maybe we should change the mobility gall ships such that they can fit plates and still be as fast as they are now. that would make them the fast(but not as fast as minnie and certainly not a sustainable sprint like them. But rather i think they should get the slight buff in dmg and tracking and fitting capacity to fit the buffer they want and the ability to move quickly with said buffer in place. i know itd have to be carefully balanced so they dont become ehp monsters that can nano everywhere but with a weak cap and short range guns theyd be damn good in a sprint/slugfest which is the feel i get from blasters.
On another note this would bring gallente ships a bit more use in ahac gangs with their increased ehp and dps. (P.S. i support the rails bleed through thing but only to armor gives them an interesting niche )
edit :maybe make some ships bonus a reduction to plates mass addition?
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Skex Relbore
Red Federation
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Posted - 2011.01.02 18:13:00 -
[659]
Do something for crying out loud.
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Naomi Knight
Amarr
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Posted - 2011.01.02 20:58:00 -
[660]
Originally by: crimson fire Here's a gallente fix:
Let everyone reallocate the sp to caldari
why? caldari blaster ships are even worse than gallente
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