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Thread Statistics | Show CCP posts - 0 post(s) |
unloadedx16
Hearts Revolution
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Posted - 2010.05.03 07:06:00 -
[271]
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Rokkit Kween
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Posted - 2010.05.03 09:51:00 -
[272]
Throwing this into the pot.
We're looking for ways to encourage players to venture into lo-sec in the first place. My main is pirate (this is hi-sec mission running alt) and will avoid lo-sec if at all possible. Simply because I know how dangerous it is. The main problem with lo-sec at the moment is that the pirates are bored and will attack anything that looks interesting. This is mostly each other because there is no-one else.
Tyrannis will up the incentives for going into lo-sec with more valuable/less crowded planets but this isn't enough. I think that something like a fw mechanic but between pirates and Concord would be the way to go.
Just my 2c
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Riedle
Origin. Black Legion.
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Posted - 2010.05.03 13:40:00 -
[273]
some great ideas
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T'Amber
www.shipsofeve.com
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Posted - 2010.05.03 20:52:00 -
[274]
Hell Yes!!
If i need to bribe someone I will.
VOTE T'AMBER FOR CSM FIVE All your vote are belong to meÖ
POLITICS:SIMULATORÖ
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Forgotten2
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Posted - 2010.05.03 20:59:00 -
[275]
Great idea for a new expansion.
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Guma
LOCKDOWN. C0NVICTED
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Posted - 2010.05.05 10:27:00 -
[276]
great ideas!
+1
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Mayyee
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Posted - 2010.05.05 13:07:00 -
[277]
more interesting low-sec? im in |
DruuSid
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Posted - 2010.05.06 22:10:00 -
[278]
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kano donn
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Posted - 2010.05.07 04:32:00 -
[279]
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Zar Terra
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Posted - 2010.05.07 06:15:00 -
[280]
I support this product and/or service.
Originally by: Zar Terra Human Society operates on a single fundamental and unconscious rule: Creation Through Destruction.
[yellow]Sig picture removed, needs to be EVE related. Zymurgi |
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schniefer
Good Company
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Posted - 2010.05.07 09:35:00 -
[281]
some nice ideas... supported
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Qeacka
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Posted - 2010.05.07 16:38:00 -
[282]
Wooh support!!!
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Damnskippy
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Posted - 2010.05.10 02:25:00 -
[283]
What?!? Only 10 pages?
Supported.
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Bunzan Cardinal
The Athiest Syndicate Advocated Destruction
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Posted - 2010.05.10 12:57:00 -
[284]
sounds alright ... only problem i have with this, is when a corp or alliance "Claims" space and someone else tries to take said space, the defenders usually do everything in their power to protect it. So they bring as many ships as they can, as well as the attackers... Turning into a war, turning into blob warfare. Also, whats to stop giant 0.0 alliances from stepping in and becoming overlords in lowsec? So not only do you have to compete with other small corps trying to grab space, your competing with a alliance with over 600 members. I do believe lowsec could use something to freshen it up, but i dont think this sort of sov would help.
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Jin Nib
Resplendent Knives
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Posted - 2010.05.11 01:34:00 -
[285]
Hmm it seems to me that with planetary interaction Low-sec could become more interesting and would also open it up to more ideas like those mentioned.
Just on it's own it's going to cause people to come out and pick up the goods they are producing. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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kiditar
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Posted - 2010.05.15 00:45:00 -
[286]
Originally by: Rico Minali
3: The BlackMarket
4: Pirate faction ships and items become illegal in hisec, so whilest usable in hisec, become available only through the black market....
5: Make better smuggling oportunities, with these illegal items, make a smuggling proffesion more viable.
Nice
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Meluena
Barricade.
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Posted - 2010.05.15 00:46:00 -
[287]
some good stuff! love the black market
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Slave51346
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Posted - 2010.05.15 00:47:00 -
[288]
supported
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The Grouch
FinFleet IT Alliance
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Posted - 2010.05.15 20:19:00 -
[289]
Not Supported. Here are my reasons.
Firstly, there already is "Pirate" space. These are also known as 0.0 NPC space. Also, the only affirmed "overlord" areas you are suggesting are also included in NPC 0.0 space. Curse, Syndicate, Fountain, Delve, and Venal all contain pirate faction stations with pirate faction agents. In all honesty, it would be a hard sale to convince people that pirates run low security space when the names on the stations clearly state otherwise. Also, destabilization doesn't equal cheap rates or cheap bribes. In reality things become more scarce and more expensive.
As far as "low sec sov" goes, I like the idea, but I'd rather see you breaking things to get those results, rather than "paying" someone.
Black market idea is silly but cool, I'd rather just see a use for most of the items. Also, black markets don't really exist, because not everything is illegal everywhere. For example, slaves should be a part of the black market in Gallente space while in amarr space they should sell on the open market. Again, its not that i don't want to see low sec boosted, i just don't think this is the right direction for it. More breaking, less bribing.
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Rico Minali
Gallente Sons Of 0din Cult of War
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Posted - 2010.05.16 08:50:00 -
[290]
Originally by: The Grouch Not Supported. Here are my reasons.
Firstly, there already is "Pirate" space. These are also known as 0.0 NPC space. Also, the only affirmed "overlord" areas you are suggesting are also included in NPC 0.0 space. Curse, Syndicate, Fountain, Delve, and Venal all contain pirate faction stations with pirate faction agents. In all honesty, it would be a hard sale to convince people that pirates run low security space when the names on the stations clearly state otherwise. Also, destabilization doesn't equal cheap rates or cheap bribes. In reality things become more scarce and more expensive.
As far as "low sec sov" goes, I like the idea, but I'd rather see you breaking things to get those results, rather than "paying" someone.
Black market idea is silly but cool, I'd rather just see a use for most of the items. Also, black markets don't really exist, because not everything is illegal everywhere. For example, slaves should be a part of the black market in Gallente space while in amarr space they should sell on the open market. Again, its not that i don't want to see low sec boosted, i just don't think this is the right direction for it. More breaking, less bribing.
Ok, again, this isnt just about pirates. One thing it is though is NOT about 0.0, its for people who want to live in lowsec, and not 0.0. so NPC 0.0 is not in the equation here.
The idea isnt that a corp/alliance 'run' or 'own' the lowsec system, it is about them being the acknowledged overlord of teh underworld there, or teh anti pirate/good guys in system.
Does a mob boss burn down the local businesses? No, he makes them pay him 'protection' money, this would be in the form of cheaper/better services, the same goes for the good guys in lowsec, tehy get cheaper/better servises out of gratitude
As for destabilisation, what an entity is actually doing is making a differnet stability, not breaking it.
It isnt lowsec sov, its recognition of force.
The main thing is to make it very different from both hisec and 0.0.
Not flaming your response, just clarifying the ideas... Trust me, I almost know what I'm doing. |
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Rico Minali
Gallente Sons Of 0din Cult of War
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Posted - 2010.05.25 11:44:00 -
[291]
Epic bump for even moar great justice Trust me, I almost know what I'm doing. |
Dograzor
The Black Rabbits Academy The Gurlstas Associates
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Posted - 2010.05.25 22:22:00 -
[292]
100% for lowsec getting more "love" -
"We don't gank, we just apply force in a disproportionate manner during an uneven tactical combat situation to maximize revenue and increase shareholder value" |
The Grouch
FinFleet IT Alliance
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Posted - 2010.05.26 02:01:00 -
[293]
Argh my browser sucks for quoting! Or maybe I suck. . .
Anyway thanks for the response, so in return I'll try to return the favor here.
I was thinking about your ideas, and I think you're on the right track. How about something like a new mission base for characters of nefarious interests? Such as missions for particular individuals living out of these stations (I would prefer the station managers themselves), with huge cash bounties and special single station bonuses as opposed to LPs and security increases. Maybe even give them a negative security status requirement, so as to "prove" to said boss that you aren't a concord spy or whatnot. And although I do see where you're going with mob bosses I have to still disagree, mob bosses usually don't stabilize the regions, IE MEXICO IS NOT STABLE. Although that IS a little what I think Low-sec should be like. We need to give the playerbase a legitimate reason why its there. Where is lowsec not high sec? (please bear in mind we're talking immersion and RP here, not mechanics). I think giving low-sec more of a story to it will actually get more players involved. Anyway keep it up, the more you hash this out with your critics the better your ideas get.
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afndayle
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Posted - 2010.05.26 11:30:00 -
[294]
Here's another brainstorming idea. It would be sweet if there were hidden stations in the middle of distant asteroid fields or somesuch that had to be scanned out. They'd be pirate stations, and you could only dock in them if you had low security status (to keep out concord, of course). That's where you'd find pirate agents, and they'd give missions, to attract the isk lovers. LP rewards could be enhanced booster blueprints, smuggling ships, maybe a skillbook that makes wardeccing cheaper, so on and so forth.
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Rico Minali
Gallente Sons Of 0din Cult of War
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Posted - 2010.05.26 15:43:00 -
[295]
Somewhere in the depths of this thread is that very possibility, pirate stations that have to be probed down to find, there you would find the pirate mission agents and the black market pannel.
Lowsec pirate missions might send you into hisec with a timer that allows a certain objective to be attained without concord getting you or somesuch mission, but as a control, any deviation from the mission track gets concords attention, so you couldnt warp to a station etc if your sec is too low.
I will adjust the main post to rflect this possibility.
Trust me, I almost know what I'm doing. |
Zendoren
Aktaeon Industries United Star Federation
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Posted - 2010.05.28 03:36:00 -
[296]
bump
because it needs it ......
BAD!
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Mr Stark
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Posted - 2010.06.10 11:17:00 -
[297]
I feel the need for a great justice bump, so thins isnt shelved...
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Jin Nib
Resplendent Knives
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Posted - 2010.06.16 07:30:00 -
[298]
Low-sec needs this attention, an improvement to low-sec would increase the enjoyment of the game for a large portion of players and may entice others into more interesting better developed areas of the game (like PvP for instance).
So.... bump. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Milo Caman
Anshar Incorporated
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Posted - 2010.06.16 12:14:00 -
[299]
Edited by: Milo Caman on 16/06/2010 12:13:43 Agree with most of the points mentioned. However, if you want all of the empires to be bordered by lowsec, you have to make sure there are no easy chokepoints. Do not want Rancer Mk II ---
Originally by: Sarina Berghil I think the reason your guns didn't work is because you're trying to hunt squirrels with Howitzers.
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Erin Kinkade
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Posted - 2010.06.16 13:54:00 -
[300]
I like this... a lot.
Being a pirate and a trade guy the black market has a certain appeal.
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