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Thread Statistics | Show CCP posts - 5 post(s) |
RuleoftheBone
Minmatar The Littlest Hobos Ushra'Khan
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Posted - 2010.05.01 08:59:00 -
[181]
Edited by: RuleoftheBone on 01/05/2010 09:04:00 They can petition some GMs and explain before the court why they killed some innocents and pay reparations to the victims. Otherwise they can rot in lowsec where murderous vermin belongs.
I think it's time for some real CONSEQUENCE for criminal behaviour. Jailtime, statloss, no insurance, whatever it takes to stomp out this antisocial behaviour. They can do what they want in 0.0, but don't expect us to pay for their bull in Empire space!
Hi there again....so how did petitioning to get your horrible-fit Navy Domi go?
a-You didn't get it back because you were smacked under game mechanics.
b-Based on ship fitting you don't have a clue how to fit/fly ships properly and hence have little game mechanic understanding.
c-Your phoney exaggerated "lolgamedesign" experience is the rough equal to me drawing Runequest modules 20 years ago on graph paper and calling myself a "game designer".
d-You wish to change the game to fairies-online. I wonder why CCP has not hired you yet...oh wa--
Look...perhaps you are a decent person outside the game. Ingame you are a terrible choice for anything that puts you in any position to remotely effect change. Just go away and be a quiet little furry bear in empire and let the playa's play.
**a kindly edit**If you were to just stick to a PVE boosting endeavor or something I would happily applaud your efforts. It's by sticking your nose in areas you are incompetent and unqualified to judge (i.e.anything pvp-related) and hurf-blurfing random babble regarding same that makes you look a horrible advocate for change on a macro-scale.
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Droog 1
Black Rise Inbreds
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Posted - 2010.05.01 09:42:00 -
[182]
Edited by: Droog 1 on 01/05/2010 09:43:01 Google 'Hotep Shakkara'- This is the name of Anks alt and Guild Wars character if you want to know more about this candidates feelings on PvP, solo play and why she plays computer games.
I found it very interesting.
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Ankhesentapemkah
Gallente
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Posted - 2010.05.01 10:31:00 -
[183]
Originally by: Space Pinata Would invincible/infallible concord still be a necessity?
I could get behind a bounty system that, say, globally flagged a criminal until their 'debt' was paid. Maybe an NPC bounty of, oh.. 5-10 million (players could add this) to be collected upon ship destruction. Further crimes dig their hole deeper. Payout % is based on ship type. Killing a battleship pays more than a frigate, etc.
Insurance could be voided, not for the initial highsec gank, but for the duration of their 'wanted' status. This is an unfortunate measure, really, but I can't think of another way to make sure they don't simply have a friend kill unfitted battleships to 'purge' their crimes.
That's basically how I envisioned it yes. Could be implemented in an entirely freeform fashion where everyone can participate, or when players have to mark themselves as vigilante (which could be expanded on, for example: by the removal of the NPC cargo scans for contraband, but put that in the player's hands as well: If you carry contraband and the vigilante scans you, he'll get killrights on your ship).
Originally by: Space Pinata Other pirates/individuals with low security would be able to reduce their own bounty and raise their sec status by killing them. Thus a PVP form of security grinding is introduced.
Yes, killing a player with negative sec status, while having a higher sec status yourself, should award a sec status bonus. I think this postitively influences the ROE in lowsec as well, as the current sec status hit for initiating combat against a known offender often makes no sense, and currently causes many players to lose sec status from lowsec PVP even if they aren't technically pirates but just are the ones that shot first. Seen a lot of this crap with Factional Warfare as well.
Originally by: Space Pinata Of course, as a trade-off, the 'suicide' part of highsec piracy would need to be removed. Do you have an idea for how this can be done without making it a true killing field? I'd hate to see gangs of 50 disposable tech1 frigate alts ganking everyone not on a gate/station with impunity and then being recycled.
That's a major problem yes, you can't hold the players truly accountable for their actions, because if the consequences would be too harsh, people start recycling characters or use trial accounts with destroyers.
Originally by: Space Pinata Even ignoring the above idea: Do you want less npc consequences, and more player consequences? Or just more consequences in general?
Short term: More player consequence, same NPC consequence Long term: Even more player consequence, less NPC consequence ---
Now running for CSM5. Campaign focus available here |
Droog 1
Black Rise Inbreds
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Posted - 2010.05.01 13:27:00 -
[184]
Originally by: Ankhesentapemkah
Originally by: Space Pinata No one is calling Ankh out just because she doesn't pvp.
There is a big difference in not PVPing and being very heavily against any PVP elements.
That's the misconception. I'm not against PVP at all, quite the contrary. That's why I keep repeating, that my very own ultima online server was a full PVP server.
No it wasn't
Would you care to explain?
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Caoim Fearghul
Caldari The First Church of the Azure Carrot The Dominion Empire
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Posted - 2010.05.01 13:52:00 -
[185]
As a former corp mate of Ankh, I must publically state that I do not believe she should be a part of the CSM. Her attitudes towards eve are terrible and she has spent a great deal of time in game chat moaning about how puzzle pirates, a game aimed at young children, is in every way superior to EVE. Apparently the most important thing in Ankh's vision of EVE will be the ability to change the colour of your trousers. I urge anyone who cares in the slightest about the future development of EVE gameplay to vote for any other candidate. From what I've seen and my interactions there is no worse choice available.
I've just one thing to say to you Ankh, take your CRAYONS and go play another game. Prodesse Non Nocere
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Rawr Cristina
Caldari Omerta Syndicate
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Posted - 2010.05.01 13:55:00 -
[186]
Originally by: Droog 1
Originally by: Ankhesentapemkah
Originally by: Space Pinata No one is calling Ankh out just because she doesn't pvp.
There is a big difference in not PVPing and being very heavily against any PVP elements.
That's the misconception. I'm not against PVP at all, quite the contrary. That's why I keep repeating, that my very own ultima online server was a full PVP server.
No it wasn't:
Originally by: Ankhesentapemkah "I don't mind PVP per se, but since it seems to attract a lot of brainless morons that should be playing counterstrike instead if spamming my server with their stupid typo-ridden asstalk I turned mine into a PVM only server."
Would you care to explain?
And she wants that sort of power in EVE? I have no words
- Malyutka (The Virus) - |
Caoim Fearghul
Caldari The First Church of the Azure Carrot The Dominion Empire
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Posted - 2010.05.01 14:02:00 -
[187]
Originally by: Rawr Cristina
Originally by: Droog 1
Originally by: Ankhesentapemkah
Originally by: Space Pinata No one is calling Ankh out just because she doesn't pvp.
There is a big difference in not PVPing and being very heavily against any PVP elements.
That's the misconception. I'm not against PVP at all, quite the contrary. That's why I keep repeating, that my very own ultima online server was a full PVP server.
No it wasn't:
Originally by: Ankhesentapemkah "I don't mind PVP per se, but since it seems to attract a lot of brainless morons that should be playing counterstrike instead if spamming my server with their stupid typo-ridden asstalk I turned mine into a PVM only server."
Would you care to explain?
And she wants that sort of power in EVE? I have no words
I'd rather vote my toaster onto the CSM than Ankh. Having had to endure a massive tirade on how EVE is a worthless game that isnt a real sandbox (apparently puzzle pirates is what EVE should be...and EVE cannot be a sandbox until such time as we have tailors...) from her in corp chat I can think of no one I would trust less to help direct the future of this game. Prodesse Non Nocere
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Ankhesentapemkah
Gallente
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Posted - 2010.05.01 14:24:00 -
[188]
Originally by: Droog 1
Originally by: Ankhesentapemkah
Originally by: Space Pinata No one is calling Ankh out just because she doesn't pvp.
There is a big difference in not PVPing and being very heavily against any PVP elements.
That's the misconception. I'm not against PVP at all, quite the contrary. That's why I keep repeating, that my very own ultima online server was a full PVP server.
No it wasn't
Would you care to explain?
Server was already dead for a while in 2007, as most players moved to WoW to play with their friends that couldn't stand UO's backwards graphics. Since I was still at the public server lists in the hope of attracting players, random players would jump in for no other reason than cause trouble by harrassing and insulting people. Only a solid German community remained and I switched the ruleset to Trammel because they had no interest in PVP and I was sick of dealing with random nutjobs that go from one PVP server to the next just to cause as much consternation as they could until they were banned. I wasn't the only server that had a problem with these people.
Eventually I handed all code and data to the Germans and pulled my hands off it all. They managed to get it to work but I don't think it survived for long. ---
Now running for CSM5. Campaign focus available here |
Caoim Fearghul
Caldari The First Church of the Azure Carrot The Dominion Empire
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Posted - 2010.05.01 14:39:00 -
[189]
Originally by: Ankhesentapemkah
Originally by: Droog 1
Originally by: Ankhesentapemkah
Originally by: Space Pinata No one is calling Ankh out just because she doesn't pvp.
There is a big difference in not PVPing and being very heavily against any PVP elements.
That's the misconception. I'm not against PVP at all, quite the contrary. That's why I keep repeating, that my very own ultima online server was a full PVP server.
No it wasn't
Would you care to explain?
Server was already dead for a while in 2007, as most players moved to WoW to play with their friends that couldn't stand UO's backwards graphics. Since I was still at the public server lists in the hope of attracting players, random players would jump in for no other reason than cause trouble by harrassing and insulting people. Only a solid German community remained and I switched the ruleset to Trammel because they had no interest in PVP and I was sick of dealing with random nutjobs that go from one PVP server to the next just to cause as much consternation as they could until they were banned. I wasn't the only server that had a problem with these people.
Eventually I handed all code and data to the Germans and pulled my hands off it all. They managed to get it to work but I don't think it survived for long.
Goodness, another lie from you, this time with the partial quote.
Did you post what was quoted that you snipped out? That you decided you didn't want PVPers?
What about the fact that EVE isn't a real sandbox according to you?
What about your statement that you feel implementation of custom clothing should take priority over ship balance and lag issues?
Remember the wonderful crap you've spouted in corp chat, there are logs a plenty floating about that show what a lie most of your campaign is.
So, once more, I say, go play with your CRAYONS and leave EVE to the people who actually play it and care about it. Prodesse Non Nocere
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dreynar swyglou
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Posted - 2010.05.01 14:41:00 -
[190]
After a looong background check on your view of how EVE Online should be changed I guarantee 1000% you wont receive my vote.
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TheCartel
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Posted - 2010.05.01 15:24:00 -
[191]
I believe Ankh's ideas provide many merits and qualities.
J/K
THIS CANT BE SERIAL
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Larkonis Trassler
Genos Occidere HYDRA RELOADED
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Posted - 2010.05.01 16:06:00 -
[192]
Please resize your signature to the maximum file size of 24000 bytes. Zymurgist No. Larkonis |
Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.05.01 16:15:00 -
[193]
Originally by: Ankhesentapemkah I was sick of dealing with random nutjobs that go from one PVP server to the next just to cause as much consternation as they could until they were banned.
Those bastards, thinking that they had the right to PvP on a PvP server!
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.05.01 21:08:00 -
[194]
For someone that goes on about the moral inferiority of "most PvPers"*, she does seem to have a rather casual way with the truth.
*I'm sure some of her best friends are PvPers.
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Amaegith
Caldari Black Star Drilling Inc
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Posted - 2010.05.02 00:52:00 -
[195]
How about the fact that a bounty hunting system to 'prevent' or deter suicide ganking is really a nerf to MINERS as well? Let's walk you through what would happen...
Patch goes through with bounty hunting changes, pvpers actively go on bounty hunting sprees, many ships are lost on either side, new ships have to be build, mineral prices go up.
Deterrence is largely successful as many people are now dissuaded from suicide ganking, previous gankers go to hi-sec missioning for easy money or back to low sec in the rare chance they might gank someone.
Ship loss is at a low. Macro / AFK mining at an all time high as there is no ability to to 'combat' this activity outside of bumping them. More minerals are being brought in then demanded, mineral prices drop to a new low.
This is probably the best case scenario from ANY of your proposed changes. Any of your other proposals that doesn't involve PvP (like bigger or meaningful security hits) would simply deter suicide ganking without filling the ship-loss void created, further driving mineral prices into the ground.
So I have to ask, why do you hate miners too?
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Enriana Shlirapen
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Posted - 2010.05.02 01:02:00 -
[196]
Edited by: Enriana Shli****n on 02/05/2010 01:06:08 Poor girl, you really have no idea how ridiculous you're making yourself. Saying you know about game production when all you have to show for yourself is student projects in which you slapped the title of programmer and designer on yourself. Do you realize that a lot of people in here actually are professial programmers? Can you see how ridiculous your references actually are?
You really need to get the **** out of this game, and leave it to the people who actually care for it.
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Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.05.02 01:50:00 -
[197]
Originally by: Enriana Shli****n Poor girl, you really have no idea how ridiculous you're making yourself. Saying you know about game production when all you have to show for yourself is student projects in which you slapped the title of programmer and designer on yourself. Do you realize that a lot of people in here actually are professial programmers? Can you see how ridiculous your references actually are?
You really need to get the **** out of this game, and leave it to the people who actually care for it.
To be fair, she actually is a professional programmer in her own right now, she got hired by some company out of university. Doesn't seem to have changed her perspective for the better at all, but it does help to be accurate with your criticism.
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Galactic Enquirer
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Posted - 2010.05.02 03:43:00 -
[198]
[ 2009.12.27 16:08:39 ] Ankhesentapemkah > Woot I'm actually getting good at PP, currently in a flottilla attack with a few hundred other players, this is actually more fun than EVE fleet battles :) [ 2009.12.27 16:09:03 ] Angus McAWESOME > THen why are you in EVE telling us about it? [ 2009.12.27 16:09:16 ] Angus McAWESOME > It's almost as if you're desperate for our approval or something. [ 2009.12.27 16:09:41 ] Angus McAWESOME > It's ok if you play other games. Just understand, we really don't care. [ 2009.12.27 16:19:29 ] Ankhesentapemkah > you dont care others may. [ 2009.12.27 16:19:42 ] Ankhesentapemkah > I'm just telling that PP is vastly superior to EVE. [ 2009.12.27 16:19:54 ] Ankhesentapemkah > EVE has potential but they never live up to it. [ 2009.12.27 16:20:12 ] Ankhesentapemkah > which is why its silly that a kiddy game surpasses them. [ 2009.12.27 16:20:31 ] Angus McAWESOME > Yes, we know, the lack of paintable custom planets is a detriment to our enjoyment of the game... [ 2009.12.27 16:21:01 ] Ankhesentapemkah > I already told you its not about the color of the planets. [ 2009.12.27 16:21:08 ] Ankhesentapemkah > its the lack of impact on the world [ 2009.12.27 16:21:18 ] Angus McAWESOME > No, it's about having the ability to influence the game world. [ 2009.12.27 16:21:21 ] Ankhesentapemkah > in eve nothing matters in puzzle pirates it does, and players can leave their marks [ 2009.12.27 16:21:27 ] Ankhesentapemkah > exaclty which you dont in EVE. [ 2009.12.27 16:21:40 ] Angus McAWESOME > Which EVE aperently doesn't have despite the entirity of the game being exactly about sandbox. [ 2009.12.27 16:22:20 ] Angus McAWESOME > Maybe you don't leave a mark in EVE, but then that may be because you don't actually do anything. [ 2009.12.27 16:23:47 ] Angus McAWESOME > Rest of us, we've taken claim of our own system, an outpost, effect transport and logistics through out northern Providence through the JBs we maintain, defend space, sell and buy good and service in the economy, ect... [ 2009.12.27 16:25:00 ] Angus McAWESOME > All of which effects the games of literally thousands of other players, nevermind that we've left a persistent make on the gameworld. [ 2009.12.27 16:25:26 ] Angus McAWESOME > All of which you claim EVE doesn't do and this PP game some how does through the creative use of minigames and paintable ****ing islands. [ 2009.12.27 16:26:25 ] Ankhesentapemkah > Listen to this. If everyone in CVA is hit by a bus tomorrow and disappears from EVE.... what is there that shows that they have ever been there? [ 2009.12.27 16:27:19 ] Angus McAWESOME > Well, a whole bunch of stations named after CVA corps, an assload of POSs... [ 2009.12.27 16:27:42 ] Angus McAWESOME > Oh, and a massive friggin amount of players all going "what the ****, where did CVA go"? [ 2009.12.27 16:28:00 ] Angus McAWESOME > Nope, no lasting effect on the game at all.
[ 2009.12.27 16:48:51 ] Ankhesentapemkah > BINGO thus its NOT a sandbox! [ 2009.12.27 16:48:54 ] Ankhesentapemkah > cause you cant influence ****! [ 2009.12.27 16:49:05 ] Ankhesentapemkah > UO PP and second life is. [ 2009.12.27 16:54:01 ] Ankhesentapemkah > correct there is no reasong to play EVE because there is no meaningful action a player can undertake. [ 2009.12.27 16:54:22 ] Ankhesentapemkah > there must first be sandcastles if they are to be kicked. [ 2009.12.27 16:54:31 ] Ankhesentapemkah > I'm saying there are no sandcastles, just a desert.
[ 2009.12.27 17:30:43 ] Ankhesentapemkah > in case you havent noticed, I'm not enjoying EVE
[ 2009.12.27 17:31:28 ] Ankhesentapemkah > I just came back to EVE cause they promised we'd have tailor shops soon. [ 2009.12.27 17:31:37 ] Ankhesentapemkah > but no tailor shops here.
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Galactic Enquirer
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Posted - 2010.05.02 03:54:00 -
[199]
[ 2009.12.27 17:42:06 ] Jinx Calmar > Eve has plenty more content than those stupid little epeen displays. Like I said, it's based around pvp and that#s where all the fun content is. [ 2009.12.27 17:42:25 ] Ankhesentapemkah > PVP is completely meaningless though. [ 2009.12.27 17:42:32 ] Caoim Fearghul > Oddly, you havent proven anything Ankh. [ 2009.12.27 17:42:34 ] Angus McAWESOME > Wow, you've got two medals for being on the Stellar Council of Management. [ 2009.12.27 17:42:41 ] Ankhesentapemkah > Puzzle pirates has more PVP than EVE but at least they had the sense not basing the entire game around it.
[ 2009.12.27 17:49:07 ] Angus McAWESOME > When was the last time you were actually relevant to the game? [ 2009.12.27 17:49:19 ] Ankhesentapemkah > I was relevant today in puzzlepirates. [ 2009.12.27 17:49:24 ] Ankhesentapemkah > I was relevant in ultima online [ 2009.12.27 17:49:30 ] Angus McAWESOME > Oh, so it's been a long time then. [ 2009.12.27 17:49:38 ] Jinx Calmar > ultima online is a dead game. [ 2009.12.27 17:49:42 ] Ankhesentapemkah > Cause in EVE you're all irrelevant. [ 2009.12.27 17:49:49 ] Jinx Calmar > it just hasn't had the good graces to fall over yet [ 2009.12.27 17:49:50 ] CorryBasler > i need tjhere money to buy the -7/p55/ddr3 i want [ 2009.12.27 17:50:01 ] Ankhesentapemkah > you cant leave your mark you might as well be chinese player #23231 [ 2009.12.27 17:50:09 ] Ankhesentapemkah > you know thats why they never made multiple EVE shards. [ 2009.12.27 17:50:14 ] Scagga Laebetrovo > I left a mark, people made corporations in my honour [ 2009.12.27 17:50:16 ] Ankhesentapemkah > cause they'd all be exaclty the same!
[ 2009.12.27 17:52:55 ] Ankhesentapemkah > its bull**** in EVE noone is accountable for their actions. [ 2009.12.27 17:53:00 ] Angus McAWESOME > Yeah, because achievment is about buying your way into things... [ 2009.12.27 17:53:01 ] Ankhesentapemkah > Because of Alts [ 2009.12.27 17:53:08 ] Jinx Calmar > So one of your key argument points is a game that#s been dead for what, eight? ten years? [ 2009.12.27 17:53:23 ] Ankhesentapemkah > UO lives on on the freeservers. [ 2009.12.27 17:53:29 ] Ankhesentapemkah > which have more players than EVE ever had.
[ 2009.12.27 17:54:12 ] Ankhesentapemkah > UO > EVE and will always will be.
[ 2009.12.27 17:59:19 ] Ankhesentapemkah > Well but what do visuals have to do with game design... [ 2009.12.27 17:59:26 ] Ankhesentapemkah > I mean lets take dwarf fortress. [ 2009.12.27 17:59:28 ] Jinx Calmar > quite alot actually. [ 2009.12.27 17:59:30 ] Ankhesentapemkah > Pinacle of game design [ 2009.12.27 17:59:35 ] Ankhesentapemkah > no visuals.
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Space Pinata
Amarr Discount Napkin Industries
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Posted - 2010.05.02 04:15:00 -
[200]
Haha, oh wow.
I can only hope potential voters take the time to read some of this before saying "I just want to elect a fellow carebear".
And here I was starting to give the benefit of the doubt... |
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Lycanthis
StarHunt Systematic-Chaos
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Posted - 2010.05.02 05:15:00 -
[201]
So you ran your own private UO server?
If you have no regard for the UO EULA, do you have one for the EVE EULA?
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mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.05.02 05:45:00 -
[202]
Quote: Ankhesentapemkah > I was relevant today in puzzlepirates.
gold
MAZZILLIU FOR CSM 2010 |
Furb Killer
Gallente
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Posted - 2010.05.02 07:06:00 -
[203]
Edited by: Furb Killer on 02/05/2010 07:11:22
Originally by: Amaegith Edited by: Amaegith on 02/05/2010 03:09:58 How about the fact that a bounty hunting system to 'prevent' or deter suicide ganking is really a nerf to MINERS as well? Let's walk you through what would happen...
Patch goes through with bounty hunting changes, pvpers actively go on bounty hunting sprees, many ships are lost on either side, new ships have to be built, mineral prices go up.
Deterrence is largely successful as many people are now dissuaded from suicide ganking, previous gankers go to hi-sec missioning for easy money or back to low sec in the rare chance they might gank someone.
Ship loss is at a low. Macro / AFK mining at an all time high as there is no ability to to 'combat' this activity outside of bumping them without suffering the wrath of many bored (by then) bounty hunters. More minerals are being brought in then demanded, mineral prices drop to a new low.
This is probably the best case scenario from ANY of your proposed changes. Any of your other proposals that don't involve PvP (like bigger or meaningful security hits) would simply deter suicide ganking without filling the ship-loss void created, further driving mineral prices into the ground.
So I have to ask, why do you hate miners too?
May I ask, what makes you think suicide gankers form a significant portion of minerals used?
And i assume you are a suicide ganker yourself who is completely risk averse? You realise this is eve, supposed to be cold and dark. But you cant handle it when concord doesnt protect your fully insured BS anymore? Try hello kitty.
Not to mention, what makes you think the bounty hunters would exceed the suicide gankers? Or why are the suicide gankers so incompetent they cant do anything anymore with some bounty hunters around?
Serious you seem awfully scared for a working bounty system, the ultimate carebears, risk averse pvp'ers who dont dare to go away from concord protection.
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Ankhesentapemkah
Gallente
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Posted - 2010.05.02 09:51:00 -
[204]
Edited by: Ankhesentapemkah on 02/05/2010 09:51:42
Originally by: Furb Killer Serious you seem awfully scared for a working bounty system, the ultimate carebears, risk averse pvp'ers who dont dare to go away from concord protection.
This. Risk-averse people that can't look beyond the scope of their own playstyle and trash out at anyone that doesn't play according to their specific niche.
That is why it is important to have people like me on the CSM, people that look at the big picture, and truly make EVE better for all types of players. Someone that can represent the silent majority, not a select few loudmouths here on the forums.
Oh and silly trolls that quote out of context still won't be replied to. ---
Now running for CSM5. Campaign focus available here |
Larkonis Trassler
Genos Occidere HYDRA RELOADED
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Posted - 2010.05.02 10:06:00 -
[205]
Originally by: Ankhesentapemkah Edited by: Ankhesentapemkah on 02/05/2010 09:51:42
Originally by: Furb Killer Serious you seem awfully scared for a working bounty system, the ultimate carebears, risk averse pvp'ers who dont dare to go away from concord protection.
This. Risk-averse people that can't look beyond the scope of their own playstyle and trash out at anyone that doesn't play according to their specific niche.
That is why it is important to have people like me on the CSM, people that look at the big picture, and truly make EVE better for all types of players. Someone that can represent the silent majority, not a select few loudmouths here on the forums.
Oh and silly trolls that quote out of context still won't be replied to.
I'd like to meet your tailor. He's stiched you a mighty fine Teflon cape.
[Srspost]
If anyone here isn't looking beyond the scope of their own playstyle it's you. I'll admit that you do have some good ideas but your entire mindset is out of touch. You have given absolutely no evidence that you're seeking to educate yourself in essentially any part of the game. From flying terrible fit Navy Domis to avoiding PVP in any shape or form and branding those who disagree with you as trolls says to me that you are extremely risk averse and unable to look past your own playstyle.
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RuleoftheBone
Minmatar The Littlest Hobos Ushra'Khan
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Posted - 2010.05.02 10:45:00 -
[206]
Edited by: RuleoftheBone on 02/05/2010 10:51:34 [ 2009.12.27 17:30:43 ] Ankhesentapemkah > in case you havent noticed, I'm not enjoying EVE [ 2009.12.27 17:31:28 ] Ankhesentapemkah > I just came back to EVE cause they promised we'd have tailor shops soon. [ 2009.12.27 17:31:37 ] Ankhesentapemkah > but no tailor shops here.
Hahahahahahahahahahaha OMG.
p.s. I named my new Pilgrim "Ankh's Soiled Panty". How's that for leaving a mark?
**edit**you http://www.youtube.com/watch?v=j_ekugPKqFw
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Caelum Mortuos
Gallente Zero G Research and Development
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Posted - 2010.05.02 11:01:00 -
[207]
Edited by: Caelum Mortuos on 02/05/2010 11:07:33
Originally by: mazzilliu
Quote: Ankhesentapemkah > I was relevant today in puzzlepirates.
gold
Agreed.
Question for Ankh,
Do you think up your campaign strategy and proposals for EVE while playing puzzlepirates?
Question No.2
Quote:
[ 2009.12.27 17:50:01 ] Ankhesentapemkah > you cant leave your mark you might as well be chinese player #23231
What is your stance on allowing racists onto the CSM?
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Droog 1
Black Rise Inbreds
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Posted - 2010.05.02 11:07:00 -
[208]
Originally by: Ankhesentapemkah "I don't mind PVP per se, but since it seems to attract a lot of brainless morons that should be playing counterstrike instead if spamming my server with their stupid typo-ridden asstalk I turned mine into a PVM only server."
Eve is a PvP server, but it seems to attract the type of lying, hypocritical, whiners that should be playing Hello Kitty instead of complaining about how the game is too difficult for them to grasp. Eve is an MMO and it wasn't designed for solo players who are only interested in rewards. Fortunately CCP will never allow the cluless minority to influence their decisions or their vision and will never ever turn the PVP off.
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debbie harrio
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Posted - 2010.05.02 11:47:00 -
[209]
Is it just me or does Furb Killer look suspiciously like Ankh's alt?
Any to your motion that there is not sufficient punishment for miscreants in eve, I am involved in a 0.0 war and we are fighting in 0.0 and low sec, not all alliances corps have devlared war as per the concord type thing as we don't need that based in 0.0, so far I have killed about 22 reds in low sec and my security status has plummeted from +5 to -6.67, I spent 3 hours belt ratting in 0.0 trying to raise it and managed a raise of 0.5.
You tell me if that is what you are trying to make harder, I detest ratting and grinding in a game to raise my security status, 1 point per day isn't my idea of fun, the way I'm going it is going to take all year to get a positive status and you say the punishments are not severe enough.
Please explain why that punishment of forever shooting rats isn't severe enough for you.
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Dariah Stardweller
Gallente Gung-Ho
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Posted - 2010.05.02 12:02:00 -
[210]
Originally by: Amaegith Edited by: Amaegith on 02/05/2010 03:09:58 How about the fact that a bounty hunting system to 'prevent' or deter suicide ganking is really a nerf to MINERS as well? Let's walk you through what would happen...
Patch goes through with bounty hunting changes, pvpers actively go on bounty hunting sprees, many ships are lost on either side, new ships have to be built, mineral prices go up.
Deterrence is largely successful as many people are now dissuaded from suicide ganking, previous gankers go to hi-sec missioning for easy money or back to low sec in the rare chance they might gank someone.
Ship loss is at a low. Macro / AFK mining at an all time high as there is no ability to to 'combat' this activity outside of bumping them without suffering the wrath of many bored (by then) bounty hunters. More minerals are being brought in then demanded, mineral prices drop to a new low.
This is probably the best case scenario from ANY of your proposed changes. Any of your other proposals that don't involve PvP (like bigger or meaningful security hits) would simply deter suicide ganking without filling the ship-loss void created, further driving mineral prices into the ground.
So I have to ask, why do you hate miners too?
"We are blowing up miners for their own good!"
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