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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
221
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Posted - 2012.07.14 21:00:00 -
[301] - Quote
Neutrals. Be it T3 alts, hotdrop'o'clock "friends" or RR .. can't be scouted, can't be killed (mostly) and is thus omnipresent.
Eve has been gravitating towards blob/fleet vs. blob/fleet for some years, but it is only after T3 alts matured that solo/small gang can be declared for irrevocably dead (and no, a small gang of thrash volleying a hauler/exhumer is not actually pew).
Since I started, CCP has continually claimed to want the small scale to have not only a place but a pedestal in Eve, yet they keep adding/allowing mechanics and ships that make it but a fleeting dream .. Eve is farmers, sheep and herders .. might as well be on Faecesbook. |
Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
60
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Posted - 2012.07.14 21:04:00 -
[302] - Quote
Pipa Porto wrote:Soundwave Plays Diablo wrote:Low PCU. Compared to?
anytime after 2010. |
Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
60
|
Posted - 2012.07.14 21:07:00 -
[303] - Quote
Ukrane Bob wrote:I can only give you an answer for myself.. I don't give a rats a$$ about isk per hour or profit margins... I don't give a rats a$$ about pvp or killmails.. if I want kill counts I'll go play CoD or some other fps.. I don't give a rats a$$ about why/how you play.. But I think it is hilarious that the play styles of pve folks gets under the skin of pvp folks. I simply love the crafting aspect of this game. You actually have to work to gather the materials (work includes watching your back the whole time from the folks that play for pvp) and then turn them into almost anything in the game that can be bought and sold. I love the fact that you have to learn skills to do anything in the game and the fact that it is real time learning makes it even better. Well maybe not real time but it takes more time than stopping off at a trainer and throwing money at him and magically gaining the Titan pilot skill. In short, at least for me, I love to create things. If they are destroyed I rebuild and create more. Does it bother me that they can be destroyed? Not at all.. That is the nature of this game after all. edit: Yes I copy pasted and edited this from another post very similar to this. I didn't feel like retyping.
Ironically less players is also why I quit market PvP. No incursion runners buying pirate faction ships that I make 100m+ for a few minutes of work, and 4 hours of "waiting".
At the peak of incursions I was actually the sole provider of Machariels in Heimatar several times.
Thanks CCP. |
Pipa Porto
School of Applied Knowledge Caldari State
402
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Posted - 2012.07.14 22:15:00 -
[304] - Quote
Soundwave Plays Diablo wrote:Pipa Porto wrote:Soundwave Plays Diablo wrote:Low PCU. Compared to? anytime after 2010.
Fair enough. 18 months and Summer of Rage played Havoc on a lot of people. -RubyPorto
IB4TS |
Nerf Burger
Republic Military School Minmatar Republic
0
|
Posted - 2012.07.14 22:18:00 -
[305] - Quote
I think a lot of people don't pvp is because the pvp in this game isn't that great. It is much more about knowledge and numbers and luck than player skill. From a skilled gamers perspective, we would rather play an FPS or an RTS game. I play eve for its depth and complexity, not for the "pvp". |
Plutonian
Intransigent
112
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Posted - 2012.07.14 22:46:00 -
[306] - Quote
Veshta Yoshida wrote:Neutrals. Be it T3 alts, hotdrop'o'clock "friends" or RR .. can't be scouted, can't be killed (mostly) and is thus omnipresent.
Eve has been gravitating towards blob/fleet vs. blob/fleet for some years, but it is only after T3 alts matured that solo/small gang can be declared for irrevocably dead (and no, a small gang of thrash volleying a hauler/exhumer is not actually pew).
Since I started, CCP has continually claimed to want the small scale to have not only a place but a pedestal in Eve, yet they keep adding/allowing mechanics and ships that make it but a fleeting dream .. Eve is farmers, sheep and herders .. might as well be on Faecesbook. ^ This.
Of course you realize that CCP would prefer you to have five alts to PvP with instead of a single account... right?
They know what they're doing to solo PvP.
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Alaric Faelen
Black Rebel Rifter Club The Devil's Tattoo
80
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Posted - 2012.07.15 05:57:00 -
[307] - Quote
So much misinformation.
Newb- you can participate and make a difference from the get go- but you will die often and fast. Get yourself some free JC's and fleet up for a low sec roam. The moxie to actually fleet up and try tackling the first thing you see- if far more important to PvP than skill points or faction modules.
The core ethos of every pirate I know is quite simply- play to win, but have fun losing.
This is a foreign concept to virtually every care bear. To PvP, you simply cannot care a whit if you return to dock in a flaming wreck, a pod, or a vat of goo. Since you never lose in PvE, it comes as a shock when it happens in PvP. Get over it. Besides, it's not a real space ship. I'm not a real pirate, it's just a video game.
Solo is tough, and people you run into out there flying solo, are very likely solo because they DONT NEED any backup. Solo PvP is probably more of where you arrive, than where you start. In a fleet you can get away with a low end fitting but on your own, it's kind of obvious that going toe to toe with what are most likely very shiny ships flown by high SP pilots- the odds are against you.
Duels aren't PvP'ing but if you want to test the waters find pirates and ask for a fair fight, Since we're in it for the fight, win or lose, everyone I know will happily honor duels and even reship to make for a fair fight. After you lose, exchange a GF in local- then chat. I constantly see entire local chats where the winner explains exactly how and why they won and offer advice for the next fight.
There is no big secret to it. Personally, I found a couple other people that wanted to PvP in the newb care bear corp I was in- and we'd just go out roaming in frigates, taking turns as scout and gang leader. I managed a few kills and decided that 'pirate' was the virtual life I wanted to lead in Eve, and applied to BRRC, who graciously took me in.
Lastly, PvP is more than hitting Orbit / Fire and collecting KMs. There is the matter of GCC and aggression countdowns, gate guns and when they will fire on you and when they won't, creating safes, using the D-Scan or combat probes, manual piloting, overheating, knowing what to load for the target (this ain't mission running, sarge), and most importantly...when to GTFO! Each one of those lessons is usually purchased with loss mails. As long as it's fun, then winning or losing is really moot anyway.
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Bommel McMurdoc
East Khanid Trading Khanid Trade Syndicate
6
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Posted - 2012.07.15 06:47:00 -
[308] - Quote
*wrong post read below please* |
trite boon
Red Federation RvB - RED Federation
8
|
Posted - 2012.07.15 06:47:00 -
[309] - Quote
1. Work 2. My son 3. Wife 4. Your wife / GF / Mum ( pick one ) 5. Dayz |
Bommel McMurdoc
East Khanid Trading Khanid Trade Syndicate
6
|
Posted - 2012.07.15 06:48:00 -
[310] - Quote
Alaric Faelen wrote: *Long Pro-PvP'er post omitted for sake of wall of text issues*
Honestly, this is the kind of PvP I can get behind and support. Clearly, you are operating in low-sec (gate guns etc,) To me, that's perfectly alright, it comes with low sec and null-space (aside from the politics of null) That's part of the whole "surviving in space." To me, you are a necessary actor for the enviroment.
But what I cannot get behind and support is the siliness of being forced into it while I'm trying to learn more about the game. And mind you, there's a lot to learn. Don't get me wrong, I'll admit, I am afraid of "losing my stuff," but I cannot afford to replace them on a daily basis. The type of PvP us "carebears" as we're so loveingly called, find problematic are the types that force the issue upon everyone for the sake of kill mails and they also define "shooting fish in a barrel" as a valid description of PvP. Case in point, Players who war-dec industry/mining corps simply to rack up the kills and they often run and hide in stations until the war-dec is over when those they meet have teeth and claws comparable to their own. That isn't PvP, that's a big fat honkin' waste of time and all the time spent waiting for the "hardcore pvp'er" to come out of the station, I could learn more about how to D-scan, scan down anomolies, learn how to quickly pin-point with combat probes, the list goes on. No one is teaching me this stuff, and I don't expect anyone to, it's my issue to resolve. The more time I spend replenishing my losses and waiting for mr. bawlz-of-steel to come out of the station, the longer it's going to take me to finally get into the fray.
Someday, just someday, I'll join YOU and your buddies in low-sec for a row or two. But right now, so many skills to learn and guides to read, until I, personally, feel comfortable enough to take the plunge. |
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Alavaria Fera
GoonWaffe Goonswarm Federation
1184
|
Posted - 2012.07.15 08:06:00 -
[311] - Quote
Veshta Yoshida wrote:Neutrals. Be it T3 alts, hotdrop'o'clock "friends" or RR .. can't be scouted, can't be killed (mostly) and is thus omnipresent.
Eve has been gravitating towards blob/fleet vs. blob/fleet for some years, but it is only after T3 alts matured that solo/small gang can be declared for irrevocably dead (and no, a small gang of thrash volleying a hauler/exhumer is not actually pew). Hotdropping is great.
When you start locking a Drake/Hurricane and realize it has a name like: Surprise! NotBait PleaseShootMe
or so on, then you see people uncloaking on you, then you're jammed, scrammed and webbed. Opps. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Celeste Taylor
Ruby Dynasty
59
|
Posted - 2012.07.15 10:37:00 -
[312] - Quote
I've only been here for a month, but don't intend on shooting other players in the future. I am not aggressive by nature and always wanted to have a pacifist character.
The reason why I play EVE is because it is the most advanced MMO in regards of researching, manufacturing and commerce. I love all those Will Wright (especially Sim Earth) and Sid Meyer games and would often build huge empires in Civ without ever initiating combat.
When the first wave of MMOs came out that they had crafting systems and you could become a merchant. The systems were simple and the resulting products often inconsequential. To make matters worse the only way you could gain levels was through experience points gained from killing monsters.
So in regards to the first post I am under the impression that the question is geared towards ship combat PVP. As for my answer I enjoy playing with other players in the markets, and don't do combat in either PvP or PvE environments.
I rather create than destroy, and there is a small rush I get as the ISK quickly rises. Also I actually enjoy hauling and doing distribution missions. I am currently training my indy to 5 so I can pilot a Viator. My collection of clothes is almost (need the other two FW shirts) complete and my collection of fitted ships continues to grow. This might seem odd for those of you who come from a FPS background, but I come from many hours of playing the Sims and enjoy my space barbie.
Yesterday I got offered the level 4 "Shipyard Theft" storyline mission from my distribution agent and accidentally accepted it. I bought a Navy Megathron and piled on the gear and actually managed to complete the mission with my 1.2m SP and a few hours. The number of NPCs I have destroyed since day one literally went up 5x from that one mission and will probably stay there until the next time I accidentally accept a mission.
Eve has an amazing economical simulator that I have not seen in any other MMO. |
Horace Nancyball
The Whiskers of Kurvi-Tasch
4
|
Posted - 2012.07.15 10:49:00 -
[313] - Quote
Speaking as a player of six years or so (on and off) who is not averse to the idea of pvp (but has been entirely unable to make a success of it) I'd give my take on this.
Back when I first played there WAS such a thing as 1v1 but as my skillset was so low I would always be on the losing side of a gank. Nowadays you can cruise low sec belts all you like and never find something worth attacking.
I tried Eve Uni with an alt and while the lectures etc were amazing, pvp involved either:
1. 100 frig roams with a handful of vets who killed everything for you, or
2. OMG it's war, quick everyone dock up.
I tried factional warfare but that's still a fairly solo activity just with a greater likelyhood of being ganked.
Corps. Here's the thing, you need to be very lucky finding a corp that suits you. I have chums that have joined Alliance Tournament corps who can log on at peak time GMT and there be no-one around. For some reason Eve corps don't seem to work in the same way hardcore raid guilds might in a game like EQ2. There are some corps where during the day the only activity is mining/industry/zzzzz and pvp only comes out to play from around 10pm GMT when people with careers can't really consider a 6 hour roam. Also, the more you "sample" different corps the more your employment history makes you look like a corp hopping pilot to be avoided.
So what is the alternative theses days? RvB? Maybe, that's next on my list to sample. Find a way into a null sec corp? That can be an issue if you don't already have a reasonale kill rate.
I'm not here to suggest pvpers have to go out of their way to accomodate me. What I am saying is that for your average player who might have a fairly good skill set and a reasonable knowledge of modules and fits but not an endless window of opportunity for playing getting into pvp these days can be be easier said than done. |
Horace Nancyball
The Whiskers of Kurvi-Tasch
4
|
Posted - 2012.07.15 10:54:00 -
[314] - Quote
Celeste Taylor wrote:I've only been here for a month.... .... Yesterday I got offered the level 4 "Shipyard Theft" storyline mission from my distribution agent and accidentally accepted it. I bought a Navy Megathron and piled on the gear and actually managed to complete the mission with my 1.2m SP and a few hours. The number of NPCs I have destroyed since day one literally went up 5x from that one mission and will probably stay there until the next time I accidentally accept a mission.
You've been playing a month with 1.2m SP. How can you either afford or fly a faction battleship? |
Alavaria Fera
GoonWaffe Goonswarm Federation
1192
|
Posted - 2012.07.15 10:56:00 -
[315] - Quote
Does camping station undocks or nearby gates count as PvP? If not, it's because enemies won't undock into our bombs. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Akirei Scytale
Test Alliance Please Ignore
1980
|
Posted - 2012.07.15 10:59:00 -
[316] - Quote
Horace Nancyball wrote:Celeste Taylor wrote:I've only been here for a month.... .... Yesterday I got offered the level 4 "Shipyard Theft" storyline mission from my distribution agent and accidentally accepted it. I bought a Navy Megathron and piled on the gear and actually managed to complete the mission with my 1.2m SP and a few hours. The number of NPCs I have destroyed since day one literally went up 5x from that one mission and will probably stay there until the next time I accidentally accept a mission.
You've been playing a month with 1.2m SP. How can you either afford or fly a faction battleship?
Simple: he flies it very, very poorly and would be more effective in a thorax. TEST Alliance BEST Alliance |
Celeste Taylor
Ruby Dynasty
59
|
Posted - 2012.07.15 11:18:00 -
[317] - Quote
Akirei Scytale wrote:Horace Nancyball wrote:Celeste Taylor wrote:I've only been here for a month.... .... Yesterday I got offered the level 4 "Shipyard Theft" storyline mission from my distribution agent and accidentally accepted it. I bought a Navy Megathron and piled on the gear and actually managed to complete the mission with my 1.2m SP and a few hours. The number of NPCs I have destroyed since day one literally went up 5x from that one mission and will probably stay there until the next time I accidentally accept a mission.
You've been playing a month with 1.2m SP. How can you either afford or fly a faction battleship? Simple: he flies it very, very poorly and would be more effective in a thorax.
Indeed I don't intend on flying it again for some time, I just needed something to finish that mission without declining. Is it possible to do a level 4 storyline with a Thorax? I was told that a newb in a t1 cruisers would get completely destroyed on Shipyard Theft. So i did what I needed to in order to not have to abandon the mission.
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Akirei Scytale
Test Alliance Please Ignore
1981
|
Posted - 2012.07.15 11:21:00 -
[318] - Quote
Celeste Taylor wrote:Akirei Scytale wrote:Horace Nancyball wrote:Celeste Taylor wrote:I've only been here for a month.... .... Yesterday I got offered the level 4 "Shipyard Theft" storyline mission from my distribution agent and accidentally accepted it. I bought a Navy Megathron and piled on the gear and actually managed to complete the mission with my 1.2m SP and a few hours. The number of NPCs I have destroyed since day one literally went up 5x from that one mission and will probably stay there until the next time I accidentally accept a mission.
You've been playing a month with 1.2m SP. How can you either afford or fly a faction battleship? Simple: he flies it very, very poorly and would be more effective in a thorax. Indeed I don't intend on flying it again for some time, I just needed something to finish that mission without declining. Is it possible to do a level 4 storyline with a Thorax? I was told that a newb in a t1 cruisers would get completely destroyed on Shipyard Theft. So i did what I needed to in order to not have to abandon the mission.
If you're smart and patient, you could run a level 4 in a well fit frigate.
It would be a very slow process however.
Point is, larger ships are very SP sensitive. Flying one with 1.2m SP is like flying 10% of one. TEST Alliance BEST Alliance |
Marconus Orion
Massive PVPness
212
|
Posted - 2012.07.15 11:33:00 -
[319] - Quote
Enough with the 'You're doing it WRONG!' speeches guys. Friendly advice is one thing, berating them accomplishes nothing.
EDIT: not directed at those on this page, but just the last few pages prior and stuff. |
Boudicca Arbosa
Aegis Requiem. Byzantine Empire
7
|
Posted - 2012.07.15 11:43:00 -
[320] - Quote
Aareya wrote:Boudicca Arbosa wrote:I'm 10 days old. There's absolutely no way I can take down a vet. None. At all. It's misconceptions like this that keeps people in high sec and avoiding pvp. That being said, there is a niche for those who don't want to pvp. Not everyone can be the hunter. Some people have to be the prey.
I understand where you're coming from but it's not a misconception. Not only will the differences in skills, ISK, ships and modules be totally unbalanced, so are the general skills of knowing what to do in a fight. This isn't like entering a fight in TERA, where even tho you've may never have PVP'd in TERA before, you've at least PVP'd in MMOS similar to it. |
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Akirei Scytale
Test Alliance Please Ignore
1984
|
Posted - 2012.07.15 11:45:00 -
[321] - Quote
Boudicca Arbosa wrote:Aareya wrote:Boudicca Arbosa wrote:I'm 10 days old. There's absolutely no way I can take down a vet. None. At all. It's misconceptions like this that keeps people in high sec and avoiding pvp. That being said, there is a niche for those who don't want to pvp. Not everyone can be the hunter. Some people have to be the prey. I understand where you're coming from but it's not a misconception. Not only will the differences in skills, ISK, ships and modules be totally unbalanced, so are the general skills of knowing what to do in a fight. This isn't like entering a fight in TERA, where even tho you've may never have PVP'd in TERA before, you've at least PVP'd in MMOS similar to it.
It really is.
TEST named a station after Evian Drinker after he accomplished some hilarious clutch moves in a battle which resulted in 3 Tengu kills.
He was 2 days old. TEST Alliance BEST Alliance |
Eternum Praetorian
True Creation
829
|
Posted - 2012.07.15 12:06:00 -
[322] - Quote
Vaerah Vahrokha wrote:Krysta Bourne wrote:And claiming that it was the targets own fault for dying? Really? I have yet to see a PvP player that I'd actually consider befriending, so far my only views of them are that of the schoolyard bullies boasting about beating up the handicapped kid in school. You certainly don't help that view by blaming the victim of the attack.
They have a mentality that looks like what happens in RL, where people make guilty the victim not the aggressor. "You just had to not get out so late", "you just had to wear an armor suit". Now I'll get all sorts of trolls "LOOOOL you compare a game to RL". Yes I do, because the behavior pattern is the same. And it's one of the major reasons to not want to stick with such nasty people.
Just saying....
"in the classic telling of "the myth of pure evil," the innocent, well-meaning victims are going about their business when they are suddenly assaulted by wicked, malicious evildoers. In actuality, the situation is more complicated and it is mostlyGÇöthough not alwaysGÇöthe case that the victim has done something to provoke the ire of the "evildoer" although the subsequent actions may outweigh the scale of the "victim's" initial offense"
But this has nothing to do with why people don't PVP. I don't even think the OP is reading this thread anymore.
Also, to the guy above me. You are full of ****. No 3 decently fitted, remotely well flown set of 3 tengus can be killed by a single pilot. If that actually happened then it is not because of the skill of the 2 day old, it is do to the the ridiculous stupidity of the 3 tengu pilots that is to blame. As a PVP'er I know that sometimes you get lucky and find such stupid people to blow up, but unlike most other PVP'ers I do not feel as though I should be decorated for it Pathetic...
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Alavaria Fera
GoonWaffe Goonswarm Federation
1196
|
Posted - 2012.07.15 12:14:00 -
[323] - Quote
Akirei Scytale wrote:Boudicca Arbosa wrote:I understand where you're coming from but it's not a misconception. Not only will the differences in skills, ISK, ships and modules be totally unbalanced, so are the general skills of knowing what to do in a fight. This isn't like entering a fight in TERA, where even tho you've may never have PVP'd in TERA before, you've at least PVP'd in MMOS similar to it. It really is. TEST named a station after Evian Drinker after he accomplished some hilarious clutch moves in a battle which resulted in 3 Tengu kills. He was 2 days old. Also, if you were a 1 day old newbie who could sit in his rifter and use the point/web, you could've gotten on Makalu's killmail AND heard his screaming about rifters, kill the rifter, there's a rifter on to of us. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
MatrixSkye Mk2
Republic University Minmatar Republic
325
|
Posted - 2012.07.15 12:49:00 -
[324] - Quote
Pipa Porto wrote:Vaerah Vahrokha wrote:Krysta Bourne wrote:And claiming that it was the targets own fault for dying? Really? I have yet to see a PvP player that I'd actually consider befriending, so far my only views of them are that of the schoolyard bullies boasting about beating up the handicapped kid in school. You certainly don't help that view by blaming the victim of the attack.
They have a mentality that looks like what happens in RL, where people make guilty the victim not the aggressor. "You just had to not get out so late", "you just had to wear an armor suit". Now I'll get all sorts of trolls "LOOOOL you compare a game to RL". Yes I do, because the behavior pattern is the same. And it's one of the major reasons to not want to stick with such nasty people. Here's the difference. EvE is a Game that people CHOOSE to play. If they don't enjoy some core aspect of the game, then I don't understand why they play. You don't have a choice about participating in RL. Complaining about getting shot at in EvE is like complaining about getting shot at in a Paintball match. It's ludicrous.
-"EvE is a Game that people CHOOSE to play. If they don't enjoy some core aspect of the game, then I don't understand why they play." Because they enjoy playing other aspects of the game. Because they don't enjoy the "core aspects" you enjoy doesn't mean they're wrong and you're right.
"Complaining about getting shot at in EvE is like complaining about getting shot at in a Paintball match. It's ludicrous." In paintball there is ONE goal that drives the entire game: Shoot other players. That's it. Comparing Eve to paintball is, quite frankly, an extremely narrow view.
To me, berating and ridiculing other players because some of the "hardcore PVPers" (not necessarily you) lack the foresight to see Eve as more than just a game to shoot people is what's ludicrous. |
Boudicca Arbosa
Aegis Requiem. Byzantine Empire
8
|
Posted - 2012.07.15 13:05:00 -
[325] - Quote
This game is filled to the brim with people that have years of accumalated wealth, modules, knowledge and PVP skills that get a raging hard on killing. That's fine. It's part of the game...but that doesn't make it any less intimidating. THAT'S why a vast majority of ppl sit in high sec.
The game is simply not noob friendly in any way, shape or form. And I don't see a mass exodus to lowsec by newbs if the system remains intimidating. THis is just the nature of the game now. Lowsec is a circlejerk of vets, while us noobs sit in HighSec because we wouldn't even know how to start a fight. |
Alavaria Fera
GoonWaffe Goonswarm Federation
1196
|
Posted - 2012.07.15 13:20:00 -
[326] - Quote
Boudicca Arbosa wrote:The game is simply not noob friendly in any way, shape or form. And I don't see a mass exodus to lowsec by newbs if the system remains intimidating. THis is just the nature of the game now. Lowsec is a circlejerk of vets, while us noobs sit in HighSec because we wouldn't even know how to start a fight. Sometimes I have this odd desire to grab some newbies and go to Delve (where I hear there are openings for newbie alliances).
Then I look at Jabber and there's a newbie asking why everyone says to web Makalu if they see him. Aww... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Boudicca Arbosa
Aegis Requiem. Byzantine Empire
8
|
Posted - 2012.07.15 13:24:00 -
[327] - Quote
Alavaria Fera wrote:Boudicca Arbosa wrote:The game is simply not noob friendly in any way, shape or form. And I don't see a mass exodus to lowsec by newbs if the system remains intimidating. THis is just the nature of the game now. Lowsec is a circlejerk of vets, while us noobs sit in HighSec because we wouldn't even know how to start a fight. Sometimes I have this odd desire to grab some newbies and go to Delve (where I hear there are openings for newbie alliances). Then I look at Jabber and there's a newbie asking why everyone says to web Makalu if they see him. Aww...
See? As "newb", I have no clue what you just said. Ha. |
Alaric Faelen
Black Rebel Rifter Club The Devil's Tattoo
81
|
Posted - 2012.07.15 13:57:00 -
[328] - Quote
Matrix, I see where you're coming from, but I have to call you out on your own words. You accuse PvP'ers of stripping a much larger game down to a single element (incorrect since we're forced to do some kind of PvE to support PvP- it's care bears that abandon whole parts of the game) but do it yourself. Paintball is almost universally based on Capture The Flag. It is not a COD multi-player style death match normally. There is a whole lot more to it than just shooting people for the sake of raising welts.
The capture the flag analogy is actually a good one for the counter to your points. The flag is a resource worth attaining and protecting- like moon goo - and all the shooting is in support of that notion- the value of that resource.
The problem arises when care bears don't want their stuff to have any value (because having valuables makes you a target) until they hit sell and get the reward. I'm sure the East India Trading Company would have loved to not require actually protecting their resource wells in far flung parts of the world. It would have been much better to farm tea, grab slaves, then some sugar cane....all without investing in armed escort, securing trade lanes, and dealing with piracy and natural disaster. But then, if were like that, none of their products would have been valuable and made anyone rich.
It's a pretty simple concept- Risk vs Reward......PvP'ers get this. Care bears don't.
Regardless of how it actually works in game play- the rewards should be in line with the level of risk involved- that's not only the RL basis for the model, but quite simply what makes it a 'game' and not just a calculator with fancy graphics. Part of any Eve business model should be security and protection of your resources- running a bank requires cost overhead for armed security, armored cars to move cash around, administration to do background checks and monitor surveillance systems, etc. In Eve this translates to either learning to defend yourself (and buying the ships to do it) or paying someone else to do it for you. Not only is that sorta the core principal of the game, but pretty much all commerce everywhere. |
Eternum Praetorian
True Creation
829
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Posted - 2012.07.15 13:59:00 -
[329] - Quote
Quote:See? As "newb", I have no clue what you just said. Ha.
That's ok none of the rest of us did either. It is just the usual incoherent forum ranting.
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Megadon
1
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Posted - 2012.07.15 14:10:00 -
[330] - Quote
Ms Kat wrote:Lets be honest here..... "PVP" on EVE online is NEVER fair and if it is you are doing it wrong. The whole game is full of 1337 pr0 awesome guys who just cant see how bad the games pvp truely is.
Short list:
0.0 - bigger blob wins/ganking someone pve fit in belts, or anoms
Highsec wars - camping a station with ludicrus numbers for 1 guy/being "that" guy with 10 neutral RR waiting to tip the balance
Wormholes - pve ships being ganked by pvp fits
Missioner baiting - using agro mechanics to kill people who dont understand the game as well as you
Organised 1v1 - Oh no wait, 1VFleet i see!
Even on SiSi the test server where ships cost 100isk. There are people who log on and as for a fleet in FREE FOR ALL zones. Its PATHETIC when you think about it really. This is why I like so many others have had it with the game, once my plex buffer runs out thats its, bye bye internet spaceships
It goes on and on, eve PVP isnt "fun" its just basical shin kicking, and the winner being the person wearing the bigger boots.
The whole game would need a complete overhaul for its pvp to be dynamic and "fun" for more people.
This is comming from a 2004 player, who has exclusivly been pvping since 2005
Edit to add more valid reasons:
Why pvp against aliances with unlimited backing who see thier ships as "throw away" with full reimbursement offered????
The whole jump clone system is jsut bad!!
Implants and training time jsut bad!!
Lag/Bugs and the logs showing nothing!!
CCP KILLING all fun pvp ships and making us all fly 1 beuge brick with civilian gattling guns
THIS IN SPADES ! CCP NEEDS TO PAY ATTENTION TO THIS GUY. |
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