Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 .. 13 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2010.08.15 12:59:00 -
[1]
Isn't it about time local was changed to delayed mode already ? You know, like in w-space. Not just 0.0, but ALL of it.
Radical and cruel ? Maybe. But very EVE-y. Waah waah AFK cloaker syndrome ? HTFU. But but but ? NO.
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
|
Ji Sama
Caldari Tash-Murkon Prime Industries manufacturing disaster
|
Posted - 2010.08.15 13:01:00 -
[2]
Troll detected 0/10
Also.
|
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2010.08.15 13:01:00 -
[3]
Edited by: Akita T on 15/08/2010 13:02:38
And while you're at it, only show online/offline status of watchlist for people that have you in their contact//watch list. However, locator agents should also communicate online/offline status for anybody
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
|
sentinel22uk
Black Talon Mercs Middle of Nowhere
|
Posted - 2010.08.15 13:08:00 -
[4]
+1
|
Destination SkillQueue
Are We There Yet
|
Posted - 2010.08.15 13:10:00 -
[5]
Originally by: Akita T
Radical and cruel ? Maybe. But very EVE-y. Waah waah AFK cloaker syndrome ? HTFU. But but but ? NO.
I think you pretty much summed up the potential future discussions of this issue right here. No point discussing about it now I guess.
|
Professor Tarantula
Hedion University
|
Posted - 2010.08.15 13:13:00 -
[6]
No delayed mode, just a complete removal. It's far too depended upon by bad pirates and carebears.
Don't really see the sense in locator agents telling you if someone is online or not because you can just add them to friends, and monitor their logging in and out, but maybe after a high enough standing locator agents could tell you the last ship someone was spotted in.
My deepest sympathies. Prof. Tarantula, Esq. |
TheLordofAllandNothing
Caldari GoonWaffe Goonswarm Federation
|
Posted - 2010.08.15 13:14:00 -
[7]
Supportin 'dis
|
Arous Drephius
|
Posted - 2010.08.15 13:15:00 -
[8]
Originally by: Akita T Edited by: Akita T on 15/08/2010 13:06:52
And while you're at it, only show online/offline status of watchlist for people that have you in their contact list with positive standings. However, locator agents should also communicate online/offline status for anybody (alongside location)
This, coupled with a new corp "Intel" tab that automatically gets results from any locator agent and displays them for the whole corp to see.
|
Atticus Fynch
Gallente The Scope
|
Posted - 2010.08.15 13:15:00 -
[9]
/signed
I also like Prof T's idea.
|
Eternum Praetorian
True Creation
|
Posted - 2010.08.15 13:15:00 -
[10]
Yes. Do it.
CCP DO IT!!!!!!!!!!!
Make 0.0 interesting again.
|
|
sentinel22uk
Black Talon Mercs Middle of Nowhere
|
Posted - 2010.08.15 13:16:00 -
[11]
Its the only way to make eve fun IMO.
Maybe it will teach people how to use the directional scanner ?
|
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2010.08.15 13:21:00 -
[12]
Originally by: Destination SkillQueue
Originally by: Akita T Radical and cruel ? Maybe. But very EVE-y. Waah waah AFK cloaker syndrome ? HTFU. But but but ? NO.
I think you pretty much summed up the potential future discussions of this issue right here.
I _KNOW_, right ? Aren't I just oh-so-thoughtful ?
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
|
Ghoest
|
Posted - 2010.08.15 14:05:00 -
[13]
Really dumb idea(but not new idea.)
The scan mechanics(both on board and probes) are too powerful/fast to make this reasonable.
If there was to be a massive nerf to scanning then I would be all for it.
Wherever you went - Here you are.
|
Aralieus
Amarr The Inf1dels En Garde
|
Posted - 2010.08.15 14:16:00 -
[14]
me likey
|
Kronik2k
|
Posted - 2010.08.15 14:21:00 -
[15]
Nerfing probes would kill wormholes.
|
Signe Tesk
|
Posted - 2010.08.15 14:23:00 -
[16]
Obvious troll in need of an obvious answer. CCP said...
No.
|
Le Skunk
Low Sec Liberators
|
Posted - 2010.08.15 14:35:00 -
[17]
Edited by: Le Skunk on 15/08/2010 14:38:22
Im fed up of people posting game ideas in general discusions.
CCP have gone to a lot of time and effort to set up a mechanism wherby the players wishes can be communicated to them in a democratic manner.
1) Spend time formulating your idea and post it in the Assembly Hall area of the forums 2) There people will spend a lot of time debating the pros and cons, and a consensus may be hammered out. Supports for the final idea will lead to: 3) The CSM - a selection of people who donate their time and are voted in by the playerbase (after thoughtful consideration of their policys) in a months long election campaign - will further debat the issues in a more ofrmal manner - and if supported the idea will be passed onto ccp when: 4) The CSM members will fly accross the world for three days negotiation - and your idea will be either proved impossible to code, or accepted by ccp as a measure they will implement
Then your idea will be speedily implemented by ccp, as the culmination of a lot of time and effort put in by the player base. CCP have gone to great lengths to publicise this process with many major news outlets (New York Times and the BBC to name a few) as a demonstration of how much they back this system.
Why you feel this process is lacking and need to post in general discusion - i will never know.
SKUNK (o)
|
Ressiv
Cooperative Freelance Navigators Association
|
Posted - 2010.08.15 14:36:00 -
[18]
Edited by: Ressiv on 15/08/2010 14:38:38
Originally by: Ghoest
The scan mechanics(both on board and probes) are too powerful/fast to make this reasonable.
I dont get this statement ? How does scanning impact no local being present ?
Other then that, I like the idea .. tho it would make EVE a lot harder for a lot of people. This COULD result in less subscriptions.
It would make being a scout a lot more interesting and create a need for proper functioning intel channels. That would, imho, create the need for proper tools to do the job as well.
If I would have to rely on notes, my own private channel or other workarounds to keep track of people in system and stuff like that I'd go nuts.
Edit: reply to 'Im fed up of people posting game ideas in general discusions.' >> Look at this as: 'How much use is it to work it out in AH' and/or just ignore it perhaps ? It's GD .. you can't possibly try to say that posts like these are degrading the content of this forum part ========================== Nothing is true, everything is permitted. ========================== |
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2010.08.15 14:47:00 -
[19]
Edited by: Akita T on 15/08/2010 14:54:22
Originally by: Le Skunk Why you feel this process is lacking and need to post in general discussion - I will never know.
CSM Meeting 2 Nov 2009... GEE, I WONDER... WHY ?
In other words, it has passed all of the above steps of the so-called process, this is AT MOST just a "hurry up already" thing. Remember "18 months" (now 17) ?
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
|
FlameGlow
Rebellion Alliance
|
Posted - 2010.08.15 14:48:00 -
[20]
So how are you supposed to know if enemies are coming? It is ok for w-space only because it doesn't see much traffic |
|
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2010.08.15 15:04:00 -
[21]
Edited by: Akita T on 15/08/2010 15:05:51
Originally by: FlameGlow So how are you supposed to know if enemies are coming ?
Gee, I don't know, how would you know your house/block/city/country is under attack in RL ? Might I suggest that maybe in EVE it could be answered with "directional scanner and the cries for help in the intel channel" ? That, plus, oh, you know, MAYBE system scanners ?
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
|
Razin
The xDEATHx Squadron Legion of xXDEATHXx
|
Posted - 2010.08.15 15:30:00 -
[22]
Edited by: Razin on 15/08/2010 15:31:49
Originally by: Signe Tesk Obvious troll in need of an obvious answer. CCP said...
No.
Do quote CCP on this issue (with a link). ...
|
Razin
The xDEATHx Squadron Legion of xXDEATHXx
|
Posted - 2010.08.15 15:42:00 -
[23]
Edited by: Razin on 15/08/2010 15:43:11
Originally by: Ressiv Edited by: Ressiv on 15/08/2010 14:38:38
Originally by: Ghoest
The scan mechanics(both on board and probes) are too powerful/fast to make this reasonable.
I dont get this statement ? How does scanning impact no local being present ?
I didn't get that either. Unless it was sarcasm.
Originally by: Ressiv Other then that, I like the idea .. tho it would make EVE a lot harder for a lot of people. This COULD result in less subscriptions.
It may result in some initial rage quits; however, as with gate camping, suicide ganking, speed nerf, WTZ, etc. people will get used to it and continue on.
Originally by: Ressiv It would make being a scout a lot more interesting and create a need for proper functioning intel channels. That would, imho, create the need for proper tools to do the job as well.
If I would have to rely on notes, my own private channel or other workarounds to keep track of people in system and stuff like that I'd go nuts.
I don't see a difference with what we have currently except that a dedicated scout would now be required, rather than just someone parked in a POS or ratting. You'd still have a record in the intel channel, what more could you ask for? Or did you mean blues? ...
|
Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
|
Posted - 2010.08.15 15:46:00 -
[24]
I hear 10.000 players continuously running directional scan macros make good server performance.
C/D?
|
Razin
The xDEATHx Squadron Legion of xXDEATHXx
|
Posted - 2010.08.15 16:02:00 -
[25]
Originally by: Rakshasa Taisab I hear 10.000 players continuously running directional scan macros make good server performance.
C/D?
CCP Zulu:
Originally by: CCP Zulu
"Local as an info tool: We want to put local in 0.0 as a delayed mode channel so only people who talk in the channel are shown. We are also looking at other alternatives but if we find nothing better this will be put in testing at least."
"Local: I'm hoping we'll have something done to local in 0.0 in q1 next year."
"Timeframe for local changes: I'd like to see it q1 next year but I can't really promise it. I'll do everything I can to make it happen though :)"
"Local changes: Yeah, I actually thought that was so obvious that I didn't need to mention it. But yes, any changes to local will of course have to be hand-in-hand with changes to scanning mechanics. You must be able to somehow get quick-ish intel on the basic status of the system you're in."
I bolded the relevant quote, in case you have difficulties finding it. ...
|
alittlebirdy
|
Posted - 2010.08.15 16:04:00 -
[26]
Originally by: Akita T
Isn't it about time local was changed to delayed mode already ? You know, like in w-space. Not just 0.0, but ALL of it.
Well seeing as wormholes do not use "delayed mode" but rather "recent speaker" you have no idea what you are talking about and should HTFU. Their is no delay last time I was in a WH, if you spoke, you showed up, if you were in their 23hours... and never spoke, you never showed.
But O ya, use the scanner limited to 14au, and it tells you pretty much, yes, ships are in 14au of you. Worthless unless you are solo. So YAY let's now use blobs for everything as safty in numbers...
|
Ressiv
Cooperative Freelance Navigators Association
|
Posted - 2010.08.15 16:06:00 -
[27]
Originally by: Razin I don't see a difference with what we have currently except that a dedicated scout would now be required, rather than just someone parked in a POS or ratting. You'd still have a record in the intel channel, what more could you ask for? Or did you mean blues?
Currently, half the intel is being dragged from local onto chat. That wont work anymore if local is gone.
You'd have to have eyes-on to be able to see who is where and link the name in chat, for all others present in system, you would only have ship type.
Serious intel would mean that you would have blues report their ship & shipname in intel, so you know which ones are not important on the d-scan.
This could use some game mechanics to ease that if local where to be removed.
For instance give the d-scan an option to ignore ships based on security status or something like that. (I didnt think much about this last line, just a probably bad example) ========================== Nothing is true, everything is permitted. ========================== |
Razin
The xDEATHx Squadron Legion of xXDEATHXx
|
Posted - 2010.08.15 16:16:00 -
[28]
Originally by: Ressiv
Originally by: Razin I don't see a difference with what we have currently except that a dedicated scout would now be required, rather than just someone parked in a POS or ratting. You'd still have a record in the intel channel, what more could you ask for? Or did you mean blues?
Currently, half the intel is being dragged from local onto chat. That wont work anymore if local is gone.
You'd have to have eyes-on to be able to see who is where and link the name in chat, for all others present in system, you would only have ship type.
Serious intel would mean that you would have blues report their ship & shipname in intel, so you know which ones are not important on the d-scan.
This could use some game mechanics to ease that if local where to be removed.
For instance give the d-scan an option to ignore ships based on security status or something like that. (I didnt think much about this last line, just a probably bad example)
I see what you're saying. I agree that whatever the new scanning tools/local, some standings-based discrimination would be required.
As for intel reporting, you'd pretty much have to have a scout on a gate. Maybe a new mechanic could be added to be able to drag from the overview to result in full info (ship/pilot/system). ...
|
Akita T
Caldari Caldari Navy Volunteer Task Force
|
Posted - 2010.08.15 16:18:00 -
[29]
Edited by: Akita T on 15/08/2010 16:25:22
Originally by: alittlebirdy Well seeing as wormholes do not use "delayed mode" but rather "recent speaker" you have no idea what you are talking about and should HTFU. Their is no delay last time I was in a WH, if you spoke, you showed up, if you were in their 23hours... and never spoke, you never showed.
THAT is _called_ "delayed mode" by CCP. Try to create a channel and fiddle with the settings.
Originally by: Ressiv Currently, half the intel is being dragged from local onto chat. That wont work anymore if local is gone. You'd have to have eyes-on to be able to see who is where and link the name in chat, for all others present in system, you would only have ship type. Serious intel would mean that you would have blues report their ship & shipname in intel, so you know which ones are not important on the d-scan. This could use some game mechanics to ease that if local where to be removed.
Can be solved by not just showing pilot name on d-scan but also allowing to filter d-scan by standings to pilot. That, plus change max d-scan range to be different for each ship class Maybe make it depend on sensor resolution too ? Nice buff for certain ship classes.
Doesn't really matter HOW you do it, really, the possibilities are bound just by imagination primarily... and the damned codebase more harshly... but that should still leave quite a lot of options. What DOES matter is deciding that it is indeed "about damn time" to do it already. Apparently, it isn't.
_
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
|
uNtOldPAIN
Minmatar Covert-Nexus
|
Posted - 2010.08.15 16:25:00 -
[30]
How about in low sec someone shows within max scan range in local. 0.0.. same as WH space.
|
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 .. 13 :: one page |
First page | Previous page | Next page | Last page |