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Super Whopper
I can Has Cheeseburger
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Posted - 2010.08.15 16:26:00 -
[31]
Originally by: Ji Sama Fail troll Akita T detected -10/10
Also.
Fixed, nice aren't I?
Don't want local? Minimise it.
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.08.15 16:28:00 -
[32]
Edited by: Akita T on 15/08/2010 16:28:51
Originally by: uNtOldPAIN How about in low sec someone shows within max scan range in local. 0.0.. same as WH space.
Or that too. Whenever somebody warps, an extra check is made, and he shows up in local for the pilots in a certain AU range from his destination.
Originally by: Super Whopper Don't want local? Minimise it.
Sure, give me a button that lets me minimize local for all other pilots in the system  _
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Super Whopper
I can Has Cheeseburger
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Posted - 2010.08.15 16:48:00 -
[33]
Edited by: Super Whopper on 15/08/2010 16:50:16
Originally by: Akita T
Originally by: Super Whopper Don't want local? Minimise it.
Sure, give me a button that lets me minimize local for all other pilots in the system 
The moment you give me all your stuffz is the moment you stop caring about local.
Alternative: Cry the river you're crying Build a bridge over the river Jump off said bridge ??? Profit for us.
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JitaPriceChecker2
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Posted - 2010.08.15 16:58:00 -
[34]
It will be easier to catch macro ravens !!
Also w-space local is the best local ( lack of it actually ).
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.08.15 17:03:00 -
[35]
Originally by: Super Whopper The moment you give me all your stuffz is the moment you stop caring about local.
I only care academically anyway 
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Urgg Boolean
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Posted - 2010.08.15 17:04:00 -
[36]
It already is delayed. I look into local and clearly see a different occupancy than is really in the system at any given time (Low Sec), counting Gate Campers and Station dwellers repsectively. So maybe what you want is MORE delay...
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.08.15 17:05:00 -
[37]
Originally by: Urgg Boolean It already is delayed. I look into local and clearly see a different occupancy than is really in the system at any given time (Low Sec), counting Gate Campers and Station dwellers repsectively. So maybe what you want is MORE delay...
Har har. Yeah, sort of. In case you were not being sarcastic : "Delayed mode" means "only show up if you type something". _
Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Forsaken Wolf
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Posted - 2010.08.15 17:26:00 -
[38]
I support this.
Finally, to be a cov-ops pilot and actually be covert! 
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Unity Love
Caldari Dissonance Corp The Spire Collective
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Posted - 2010.08.15 17:38:00 -
[39]
Market pvp != real pvp akita.
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Minchurra
Caldari Feudum Chalybis The Spire Collective
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Posted - 2010.08.15 17:42:00 -
[40]
Eeh I'm a bit torn on this, intel channels are already notoriously inaccurate - Scalding ass used to conveniently miss 50+ fleets untill they were 3 jumps from KZF, I fear removing local altogether would only make them worse.
I'll just post what I always post in these threads which seems to be the most reasonable change:
The only change local needs (if any) is that ships that entered the system through a covert cyno shouldn't appear in local untill you enter the same grid as them. This would make black ops bridges much more useful.
Similarly if you are covops cloaked you shouldn't appear in local unless you choose to speak in it or deactivate your cloak.
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Tribal Traditionalist
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Posted - 2010.08.15 17:52:00 -
[41]
You can do this allready, just minimize the local window you fool
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.08.15 18:03:00 -
[42]
Originally by: Unity Love Market pvp != real pvp akita.
You are correct, market PvP can be stealthy any time you want it to be 
Originally by: Tribal Traditionalist You can do this allready, just minimize the local window you fool
Har har, har, ANOTHER wiseguy wannabe. Can I do that to everybody ELSE'S window ? No.
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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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Mike TheMiner
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Posted - 2010.08.15 18:14:00 -
[43]
Damn, how long have all these people from wow been here ?

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Apollo Gabriel
Domini Lex Talionis Etherium Cartel
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Posted - 2010.08.15 18:16:00 -
[44]
A few weeks ago I suggested in Features and Ideas forum that Local be changed to be a list of who entered the system through a gate. So if you leave through a gate, you are deleted from the list. If you dock you haven't left, if you leave through a WH, then you are on the list, incorrectly, and you are not removed until you enter through another gate elsewhere. It allows BO ships to be sneaky, and I think makes WH to k-space more fun.
************************************************** * Don't let the Trolls keep you from your goals. * ************************************************** |

Herzog Wolfhammer
Gallente Aliastra
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Posted - 2010.08.15 18:18:00 -
[45]
Originally by: Akita T
Isn't it about time local was changed to delayed mode already ? You know, like in w-space. Not just 0.0, but ALL of it.
Radical and cruel ? Maybe. But very EVE-y. Waah waah AFK cloaker syndrome ? HTFU. But but but ? NO.
Forget it, Akita. The bot runners and 0.0 drone region hogs will play the poor carebear role to the max to make sure 0.0 never has delayed local. I have yet to see anyone defending local in 0.0 who was not exposed later on to be either someone who never goes into 0.0 or someone who spends a lot of time in 0.0, has a 5.0 security status, and is often found in systems that never have more than 5 ships in it in a 24 hour period yet hundreds of pirate and faction ships destroyed.
And when we get corralled into submitting that the directional scanning system needs to be improved if or when local is removed, it's the same people knowing they can adjust their bot programs easily to detect probes.
Guess we have to keep griefing them with cloaking devices. Nothing more fun than making bots auto-dock just by being there, and minutes later some babblers show up smack talking so bad that babelfish crashes trying to translate it, and they use 5 or six people with T2 and T3 trying to camp you into a station (lol - I never dock in 0.0).
After a few days of that, they are so skittish it actually becomes possible to hit radar sites, because every moment they spend trying to get rid of you is lost ISK.
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Ghoest
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Posted - 2010.08.15 18:26:00 -
[46]
For the pin heads who dont understand why the current scanners + no local would be different than wormholes(like Accura).
Skilled players can find if anyone is in a system in a couple seconds and they can find and warp to them in under a minute.
It is not a viable nor fun play style to have to run the scanner every 10 seconds when you are plexing or ratting in 0.0 Its a mind numbingly repetitive action that would prety much define bad game design. Yet this is the only defense.
In Worm Holes its not so bad because players cant systematically go through them region by region.
If this were implemented it would completely destroy little draw is left to going 0.0 outside of a sovereign system.
What I said is obvious to everyone who actually thinks- including the devs. Thats why they have never removed local even though they would like too.
Wherever you went - Here you are.
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Ghoest
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Posted - 2010.08.15 18:29:00 -
[47]
Edited by: Ghoest on 15/08/2010 18:32:29 I personally would love to see delayed local.
IF they made it such that on board scanners could not read anyone - unless they were shown in local. And if scanning down players took maybe 3-4 times longer.
People asking for this are sort of like the stupid pirates who dont understand that they will get more kills on carebears is low sec was safer. You cant kill empty space.
Wherever you went - Here you are.
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2010.08.15 18:51:00 -
[48]
Originally by: Herzog Wolfhammer 0.0 drone region hogs
You seem to be angry about something here though I can't understand what. You're welcome to come and take the region away from us anytime you feel like it. What's the problem?
On the rest of your rant - I believe the problem is largely player apathy and fragmentation. I believe there are enough EVE players that want delayed local in 0.0 (at the least) to be able to create the same kind of pressure that forced CCP to start looking into other EVE problems. All it takes is to agree on some basic principles (like a requirement to scanning overhaul - something that's even been stated by CCP) and then present a united front in continuously pressing the point to CCP any time they decide to communicate. ...
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Tippia
Sunshine and Lollipops
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Posted - 2010.08.15 18:55:00 -
[49]
Originally by: Akita T
Originally by: Unity Love Market pvp != real pvp akita.
You are correct, market PvP can be stealthy any time you want it to be 
ànot to mention that market PvP can actually hurt people in a serious way. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Shawna Gray
Gallente
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Posted - 2010.08.15 18:57:00 -
[50]
Good idea. We need more bots and more empire alts for iskfarming.
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flakeys
DRAMA Inc
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Posted - 2010.08.15 18:59:00 -
[51]
Hell yeah get rid of it
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Shigsy
Genos Occidere HYDRA RELOADED
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Posted - 2010.08.15 19:06:00 -
[52]
Just changing what it is currently to delayed would be dumb as hell.
Need to show unpiloted ships on scanner, or show local count still in local. Im fine with either.
If they just went and changed current system to delayed, would go make off grid safes at all belts and dump some ****ty tier 1 battleship/cruiser/whatever at each one and have fun as people try scan your ship down. _________________________________
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Spurty
Caldari D00M. Northern Coalition.
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Posted - 2010.08.15 19:08:00 -
[53]
6 months + 4 patches to correct the replacement first, then local can go the way of the 24km/s nano ships
Must also come with removal of jump bridges, titan jumps and cov ops cyno portals.
so, I approve this idea, only after we have a non-broken replacement in place.
I too have no sov and nothing to worry about losing to this, but I can at least appreciate the complete downfall and disaster this will be to space holding alliances.
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MatrixSkye Mk2
Minmatar
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Posted - 2010.08.15 19:20:00 -
[54]
Fix on-board scanners. Fix probes. Add system scanners to all empire systems. Add system scanner blueprints for 0.0. Then remove local.
Until then removing local as is will just be tipping the balance in favor of opportunistic PVPers some more.
Grief a PVP'er. Run a mission today! |

sentinel22uk
Black Talon Mercs Middle of Nowhere
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Posted - 2010.08.15 19:23:00 -
[55]
People are talking about how this would be negative for solo pvp ? Please how ?
Simply removing local would make it easier to kill and easier to *be* killed = a more fun eve.
+2
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.08.15 19:24:00 -
[56]
Edited by: Akita T on 15/08/2010 19:25:25
Originally by: MatrixSkye Mk2 Fix on-board scanners. Fix probes. Add system scanners to all empire systems. Add system scanner blueprints for 0.0. Then remove local. Until then removing local as is will just be tipping the balance in favor of opportunistic PVPers some more.
Originally by: Spurty 6 months + 4 patches to correct the replacement first, then local can go the way of the 24km/s nano ships Must also come with removal of jump bridges, titan jumps and cov ops cyno portals. so, I approve this idea, only after we have a non-broken replacement in place.
Yup, because fixing all of THAT (and making the rest of the improvements needed) will be an awesomely high priority unless CCP committed to making local "delayed mode" not SoonÖ but NowÖ... [/sarcasm]
Quote: I too have no sov and nothing to worry about losing to this, but I can at least appreciate the complete downfall and disaster this will be to space holding alliances.
Wasn't that sort of part of the idea ? [/rubs hands] Screwing up the stagnant 0.0 political landscape and a wild mad chase for land == FUN !
Originally by: sentinel22uk People are talking about how this would be negative for solo pvp ? Please how ? Simply removing local would make it easier to kill and easier to *be* killed = a more fun eve.
See ? He sort of gets it better than the rest of you waah-waah-ers !

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Beginner's ISK making guide | Manufacturer's helper | All about reacting _
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MatrixSkye Mk2
Minmatar
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Posted - 2010.08.15 19:31:00 -
[57]
Originally by: sentinel22uk People are talking about how this would be negative for solo pvp ? Please how ?
Simply removing local would make it easier to kill and easier to *be* killed = a more fun eve for me.
And actually, it wouldn't make the predator easier to be killed. The stalker gets the advantage. The prey gets screwed.
Yeah yeah, I know what you're going to say. The prey should always have predators defending it yadda yadda. In essence you demand the prey work twice/triple as hard as the predator. And even then, the predator has the advantage of making the decision on whether to engage or not to. I could defnitely see how this would be more fun for you but not everyone.
Grief a PVP'er. Run a mission today! |

MatrixSkye Mk2
Minmatar
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Posted - 2010.08.15 19:35:00 -
[58]
Originally by: Akita T Edited by: Akita T on 15/08/2010 19:25:25
Originally by: MatrixSkye Mk2 Fix on-board scanners. Fix probes. Add system scanners to all empire systems. Add system scanner blueprints for 0.0. Then remove local. Until then removing local as is will just be tipping the balance in favor of opportunistic PVPers some more.
Yup, because fixing all of THAT (and making the rest of the improvements needed) will be an awesomely high priority unless CCP committed to making local "delayed mode" not SoonÖ but NowÖ... [/sarcasm]
No. Nowhere did I even come close in saying that. What I am saying is that *IF* local is to be removed CCP will need to ensure it is balanced and not tipping in a direction which only benefits a single playstyle. If changes will be made to local then changes will need to be made to the onboard scanner, probes, and others, whether you like it or not.
Grief a PVP'er. Run a mission today! |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2010.08.15 19:37:00 -
[59]
Originally by: MatrixSkye Mk2 And actually, it wouldn't make the predator easier to be killed. The stalker gets the advantage. The prey gets screwed.
Yeah yeah, I know what you're going to say. The prey should always have predators defending it yadda yadda. In essence you demand the prey work twice/triple as hard as the predator. And even then, the predator has the advantage of making the decision on whether to engage or not to.
To a point, isn't this how it should be in 0.0? ...
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Shawna Gray
Gallente
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Posted - 2010.08.15 19:37:00 -
[60]
Originally by: sentinel22uk People are talking about how this would be negative for solo pvp ? Please how ? Simply removing local would make it easier to kill and easier to *be* killed = a more fun eve.
+2
It would make empire isk-generating alts even better than they already are. Especially for the ones that dont use bots.(In other words your targets go away). Your traveltime slows because of scanning.
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