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Thread Statistics | Show CCP posts - 0 post(s) |
Don Kartel
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Posted - 2011.02.22 13:01:00 -
[31]
At no point does that video show he is pointed. No tactical message appeared saying someone has him warp scrambled and no icon appeared on the Overview showing this either. Looks like you just failed.
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Turzyx
Dreddit Test Alliance Please Ignore
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Posted - 2011.02.22 13:07:00 -
[32]
Originally by: Don Kartel At no point does that video show he is pointed. No tactical message appeared saying someone has him warp scrambled and no icon appeared on the Overview showing this either. Looks like you just failed.
Warp scramble icons don't appear on the overview when you are the aggressor. You can clearly see the disruptor icon to the right of his target box. Have you ever played this game? Did you even watch the video?
My guess is that it was a tech 1 disruptor.
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Ingvar Angst
Amarr Omni Industrial Coalition Crooked Cross
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Posted - 2011.02.22 13:43:00 -
[33]
Help a new guy out here... what would have happened if the target had a Warp Core Stabilizer and could that explain it?
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Denaris Aschanna
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Posted - 2011.02.22 13:49:00 -
[34]
Originally by: Ingvar Angst Help a new guy out here... what would have happened if the target had a Warp Core Stabilizer and could that explain it?
The target was a freighter, which have 0 fitting slots for modules.
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Zuppa Spy
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Posted - 2011.02.22 13:52:00 -
[35]
Hooooooorayyyyy. Carebears 1 Gankers 0
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Ingvar Angst
Amarr Omni Industrial Coalition Crooked Cross
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Posted - 2011.02.22 13:56:00 -
[36]
Originally by: Denaris Aschanna
Originally by: Ingvar Angst Help a new guy out here... what would have happened if the target had a Warp Core Stabilizer and could that explain it?
The target was a freighter, which have 0 fitting slots for modules.
Oh, ok, those really humongous ones. Gotcha.
... so, hypothetically...?
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Barakkus
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Posted - 2011.02.22 14:11:00 -
[37]
Originally by: Jamie Banks
Originally by: Baneken Also emergency warp from a disconnect shouldn't be able to avoid scrams or bubbles any more or something along those lines read in the path notes some time ago.
Not quite. There used to be a mechanic where you could log off multiple times such that each time you logged back on, you were a distance away from the point you logged from. Now, no matter how many times you log on/log off, you will always arrive at the point you initially logged off at.
Logging back into the same account and entering the game with a different character used to immediately remove your other character from space. Couple patches ago it was fixed, then people started getting left in space long after they were supposed to be removed. Not sure what the current status of that is. - - [SERVICE] Corp Standings For POS anchoring
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Sinister Dextor
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Posted - 2011.02.22 14:22:00 -
[38]
You pressed control shift.
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Wendat Huron
Stellar Solutions
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Posted - 2011.02.22 14:49:00 -
[39]
Originally by: Saxon Hes vaga buddy had ecm burst is my guess.
My understanding of this module is that the ones who are had by it lose all their locks, not just the select one.
Delenda est achura. |
Plentath
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Posted - 2011.02.22 14:52:00 -
[40]
Really? No-one else knows this?
Freighter sig radius - 3.4km Distance to object on overview - nearest edge of sig radius +/- rounding issues Range of targeted modules - calculated as distance from centre of object.
Ergo, your discrepancy.
tl;dr : EvE is all big circles with inconsistent measurement points.
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Jovan Geldon
Gallente Lead Farmers Kill It With Fire
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Posted - 2011.02.22 17:13:00 -
[41]
Originally by: Ingvar Angst ... so, hypothetically...?
Hypothetically what? Freighters have no fitting slots. At all. I don't know how much more simple I can make it.
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Stephen Root
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Posted - 2011.02.22 17:31:00 -
[42]
When you're overview says 20K it might actually be 20.3K meaning it broke out of point. Also his buddy may have double webbed him so when he spammed his warp, he left the second you lost point.
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Joe Skellington
Minmatar JOKAS Industries
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Posted - 2011.02.22 17:32:00 -
[43]
Originally by: Jokerface666 All of you go to SISI with 2 accounts or a buddy.
1. get in a freighter. 2. your buddy gets in a Ships with min. 3 webs 3. Start warp in the Freighter 4. your buddy hits you with all 3 webs 5. You are in warp nearly instantly
Br, Joker
Two webs work just fine.
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Le Skunk
Low Sec Liberators Hell's Hide-Out
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Posted - 2011.02.22 17:33:00 -
[44]
Edited by: Le Skunk on 22/02/2011 17:36:57 Edited by: Le Skunk on 22/02/2011 17:33:17 CASE A
Tech 1 warp disruptor optimal range 20km Freighter aligned at speed spamming warp continously
Pilot would have to confirm this and may not be willing to own up to freighter loss due to tech 1 gear fitted.
CASE B
Desynch shows carrier closer then it actualy is
Possible but probably unlikley
CASE C
There WAS a method where by ships would log and still warp whilst pointed that a particular russian allaince used to use regulaly with all sorts of ships diwn where i used to pirate. Unfortunatly we cant see the pilot in local chat so cannot confirm whether he logged or not.
NEver did get to the bottome of it (yes i understand logofski rules)
They did it maybe 20 times over 2 weeks then suddenly stopped, i assumed they shut the loophole, but its possible its still there.
possible
NOT HAPPENING:
No scramblers dont miss No target was not insta webbed into warp, he was clearly pointed No target model size does not count No he was not ecmd targeted or burst No the freighter did not have a stab
SKUNK (o)
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TriadSte
Gallente
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Posted - 2011.02.22 18:59:00 -
[45]
Its not many times you see a pvper here moaning about a stupid loss of an easy kill.
So all I have to say is, pvper tears are far better than carebear tears.
Also it was either Desync or he logged as he's not in local [ im betting on this one ]
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Le Skunk
Low Sec Liberators Hell's Hide-Out
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Posted - 2011.02.22 19:01:00 -
[46]
Originally by: TriadSte or he logged as he's not in local [ im betting on this one ]
Dosent matter, ship would have disapeared into thin air not warped.
SKUNK (o)
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Naomi Wildfire
Amarr Men Who Stare At Gates
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Posted - 2011.02.22 19:15:00 -
[47]
Edited by: Naomi Wildfire on 22/02/2011 19:16:41
Originally by: TriadSte Its not many times you see a pvper here moaning about a stupid loss of an easy kill.
So all I have to say is, pvper tears are far better than carebear tears.
Also it was either Desync or he logged as he's not in local [ im betting on this one ]
And nothing better than people without a clue complaining.
If you log while pointed: You simply disappear after 1m/15m.
How do you know he wasnt in local? Local wasnt scrolled down to his name. You know that "Q" comes a bit after "L" right?
@OP Have you thought about sending a convo? That would have been the thing i had done.
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Kengutsi Akira
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Posted - 2011.02.22 19:19:00 -
[48]
Put in a ticket, maybe theyll reimburse your kill ------------------------------------ "You know, my foot oughta vandilize your ass" |
Leeluvv
The Black Ops
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Posted - 2011.02.22 19:42:00 -
[49]
Edited by: Leeluvv on 22/02/2011 19:44:08
My estimation:
Freighter was aligned and punching the warp button, You were moving about at over 1km/s at times, trying to kill the Vaga, You went beyond the 20Km disruptor range on the Freighter, The second your disruptor dropped, the freighter warped. This could have been accelerated if the targets were webbing the Freighter to decrease its warp align time.
i.e. You were too busy fighting the Vaga to tackle the freighter properly.
Originally by: Doctor Mabuse A wife is just a T2 GF. They're more expensive and their resists are higher
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lost marble
Caldari
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Posted - 2011.02.22 20:16:00 -
[50]
Originally by: Plentath Really? No-one else knows this?
Freighter sig radius - 3.4km Distance to object on overview - nearest edge of sig radius +/- rounding issues Range of targeted modules - calculated as distance from centre of object.
Ergo, your discrepancy.
tl;dr : EvE is all big circles with inconsistent measurement points.
Can someone confirm or deny this please.
I remember that it always used to be the edge of the sphere but this could result in 0 dps when ships were touching due to tracking formula not liking zeros. They then changed to the centre of the sphere to prevent this bug.
4km does seem like a hell of a big discrepancy however.
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Bumblefck
Kerensky Initiatives
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Posted - 2011.02.22 20:32:00 -
[51]
Originally by: Ingvar Angst
Originally by: Denaris Aschanna
Originally by: Ingvar Angst Help a new guy out here... what would have happened if the target had a Warp Core Stabilizer and could that explain it?
The target was a freighter, which have 0 fitting slots for modules.
Oh, ok, those really humongous ones. Gotcha.
... so, hypothetically...?
Ha ha, you're an idiot
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Guillame Herschel
Gallente NME1
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Posted - 2011.02.22 22:23:00 -
[52]
Originally by: Jokerface666 1. get in a freighter. 2. your buddy gets in a Ships with min. 3 webs 3. Start warp in the Freighter 4. your buddy hits you with all 3 webs 5. You are in warp nearly instantly
Not with a warp disruptor on the freighter.
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Berneh
Freelance Economics Astrological resources Tactical Narcotics Team
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Posted - 2011.02.22 22:53:00 -
[53]
thats what you get for ****ing about in txme we decide the rules over here :D
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Eyezpiddydafooh
Minmatar Republic University
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Posted - 2011.02.23 01:10:00 -
[54]
Originally by: TriadSte Its not many times you see a pvper here moaning about a stupid loss of an easy kill.
So all I have to say is, pvper tears are far better than carebear tears.
Also it was either Desync or he logged as he's not in local [ im betting on this one ]
OMG, that was good
You gotta love PVPers whining, it truly is classic!
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Guillame Herschel
Gallente NME1
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Posted - 2011.02.23 01:13:00 -
[55]
Sorry, don't see the tears. I see the OP asking about a situation he couldn't explain.
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Siigari Kitawa
Gallente Senex Legio Get Off My Lawn
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Posted - 2011.02.23 01:31:00 -
[56]
I'm going to put it in really big bold letters so people can't miss this:
THIS HAPPENS SOMETIMES TO ALL SHIPS
There is a bug that I cannot reproduce where I have clicked to warp somewhere, have started to warp, then been pointed. My warp however does not deactivate (I want to assure you there are no WCS involved.) The ship being scrambled generally has an excruciatingly long spin-up time to warp because it's got some high velocity in another direction or is just plain slow.
This has happened countless times on stations where I should be able to stop warp and dock but can't because I'm locked in warp -- EVEN WHILE SCRAMBLED -- and have wound uplosing my ship to this anomaly. Even more interesting, just a few weeks ago while in 0.0 I was in my Lachesis. I started microwarpdriving hard off the gate and a target caught up with me. As soon as I saw him barreling towards me I hit warp. I aligned to something (albeit incredibly slowly) and then he put the point on me. I for sure thought I was going to lose my ship (Beagle vs Lachesis) but somehow, through some mysterious force I warped.
The local chatter after that was sort of confused. I didn't know what had happened, and he figured I had stabs. I assured him I didn't and we all shrugged it off. All the meanwhile I discovered after looking through my logs that warp notifications no longer show up in your log history, so that just compounded the problem further.
:|
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Durzel
The Xenodus Initiative.
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Posted - 2011.02.23 02:06:00 -
[57]
Freighter gets out of point range (assuming ****ty T1 disruptor) so e.g. 20.1km actual rounded down to 20km, point still appears to be active on the target for the duration of the cycle but would've deactivated had freighter not already got up to 75% speed and warped.
Doesn't seem like a very big mystery to me to be honest. If he had been right on top of it and it still warped off, then yeah..
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Dez Affinity
Habitual Euthanasia Pandemic Legion
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Posted - 2011.02.23 02:30:00 -
[58]
Haven't seen your video because I'm too lazy.
However: Sometimes pointed people just warp, it happens rarely but it's happened to 2 or 3 people I've pointed and a couple of friends who were pointed.
One such time I jumped in tackled a PvPer (he had no stabs) He was well within 24km. Then he just warped. He was as suprised as I was.
Even if I could reproduce it, I wouldn't tell anyone _______________
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Copine Callmeknau
Kangaroos With Frickin Lazerbeams The KWFL Republic
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Posted - 2011.02.23 02:59:00 -
[59]
Originally by: Mara Rinn This could be a server/client desync, with the freighter being further away than your client says it is. The freighter pilot was probably laughing at the noobs failing to put a point on during a 45-second align!
This
Stunning EVE Online Theme for PS3 |
Herzog Wolfhammer
Gallente Sigma Special Tactics Group Fleet Coordination Coalition
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Posted - 2011.02.23 03:16:00 -
[60]
Originally by: Copine Callmeknau
Originally by: Mara Rinn This could be a server/client desync, with the freighter being further away than your client says it is. The freighter pilot was probably laughing at the noobs failing to put a point on during a 45-second align!
This
I too have seen this effect with desync but in particular things not being at the right or expected distance (the indication versus the result of an action).
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