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Thread Statistics | Show CCP posts - 17 post(s) |

Alethia Malek
Caldari Silicate Illusion Industries
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Posted - 2011.04.24 22:20:00 -
[541]
Originally by: CurtisH (an idea) Why does a capsuleer even have to leave his pod? Why not have a contact on the station that the capsuleer communicates with and that you take physical control of? (it's just an idea)
Because I believe they don't permanently stay in their pods. Or so I read somewhere....
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓ Feedback ↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
1. Initial Tutorials: 4
2. Mission 1: 4
3. Mission 2: 4
4. Mission 3: 4
5. CaptainĘs Quarters General Feedback -- a. 2 -- b. 4
6. General feedback
One thing That's been annoying me is the movement controls. They feel to clunky. It'd also be nice to have the standardized set of camera/movement controls that you basically see in most other MMO's. For instance, when I'm walking and I hold down the right mouse button to look around me, I automatically lose control of the ability to turn using the A and D keys. Most MMO's I can still run around using whatever keys I want while looking wherever I want.
Another thing that annoys me is if I'm walking and let's say I click on my hangar I lose control of my character. Now while losing focus works in space, it does not work with CQ. The only thing, and I mean the only thing that should force you to stop moving your character, is the Chat window. Even then, You should still be able to move around with the standardized set of control movements (Like holding mouse button 1 & 2 down to walk forward and control the direction the character looks/moves).
Otherwise CQ Is looking great. The tutorials seem fine (I only did a cursuory run through them though) The only thing I can see that is missing is a Z Axis and jump button. That's just me being the eternal Bunny Rabbit I am though( I see what I did there ). I'm sure the camera will get sorted out before live. But if it doesn't the only reason I'll be not sitting in my pod is to goggle at my character in their full body beauty. Making Roid belts suffer one rock at a time! |

Yingpang
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Posted - 2011.04.24 22:46:00 -
[542]
captains quarter feedback:
is it known that each time when the "video" on the screen is reloading (starting again) the whole game is freezing, i tryed to set different video settings quality etc. but did not help.
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Rhapsodyy
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Posted - 2011.04.25 00:04:00 -
[543]
Originally by: Ubaka Tornsoul
Originally by: Rheia Orotv
Originally by: Mirabi Tiane Edited by: Mirabi Tiane on 19/04/2011 22:29:06 Quoted for justice. A capsuleer doesn't have their pod taken out of their ship and get out of their pod and go to their quarters every time they dock. Some capsuleers probably stay in their pods 99% of the time. The following options MUST be implemented: [ ] Always show hangar when docking. [ ] Always show quarters when docking. [ ] Prompt to choose between hangar and quarters.
^ this please!
^^ very much please?
Very Very Much Please!?
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Tekedo
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Posted - 2011.04.25 00:29:00 -
[544]
Edited by: Tekedo on 25/04/2011 00:29:58
Originally by: Rhapsodyy
Originally by: Ubaka Tornsoul
Originally by: Rheia Orotv
Originally by: Mirabi Tiane Edited by: Mirabi Tiane on 19/04/2011 22:29:06 Quoted for justice. A capsuleer doesn't have their pod taken out of their ship and get out of their pod and go to their quarters every time they dock. Some capsuleers probably stay in their pods 99% of the time. The following options MUST be implemented: [ ] Always show hangar when docking. [ ] Always show quarters when docking. [ ] Prompt to choose between hangar and quarters.
^ this please!
^^ very much please?
Very Very Much Please!?
Agreed.
e: I'm too dumb to quote.
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Arloeswr
Gallente Vitriol Ventures United Front Alliance
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Posted - 2011.04.25 01:12:00 -
[545]
Originally by: MotherMoon http://www.youtube.com/watch?v=eNWWxD-q-bg
want
This is something that I want as well. Although this could be easily accomplished as a cut scene to a pod room, one for both male and female avatars. However you'd also have to make a scene of your pod transporting out to your ship.
Just tried this on Duality, looking forward to it a lot.
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CowRocket Void
Angelus.Mortis
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Posted - 2011.04.25 02:39:00 -
[546]
Originally by: gargars .... am experiencing horrible lag. As in turn around (freeze for 10-15 seconds), walk 10 steps (freeze for 10-15 seconds). The same happens when in space. Play 10 seconds then freeze for 10 seconds over and over....
Me too, and the PI "x" bug
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Soma Khan
Caldari
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Posted - 2011.04.25 03:08:00 -
[547]
Originally by: Mirabi Tiane
A capsuleer doesn't have their pod taken out of their ship and get out of their pod and go to their quarters every time they dock. Some capsuleers probably stay in their pods 99% of the time. The following options MUST be implemented: [ ] Always show hangar when docking. [ ] Always show quarters when docking. [ ] Prompt to choose between hangar and quarters.
quoting this just in case ccp missed it. i mean seriously this will solve all the whining and complaining on the subject __
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Aretian Galdenes
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Posted - 2011.04.25 09:02:00 -
[548]
I think, leaving in a pod for the 1st mission is a bad idea. We may leave within a shuttle from station, then unboard the shuttle and board the mission ship at the mission site. Leaving station within a pod looks wrong.
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Strike Volkermord
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Posted - 2011.04.25 10:09:00 -
[549]
I get the incompatible (release) status on login. Can someone please advise? is the test over? thank you in advance :)
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CCP Spitfire
C C P C C P Alliance

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Posted - 2011.04.25 10:43:00 -
[550]
Originally by: Strike Volkermord I get the incompatible (release) status on login. Can someone please advise? is the test over? thank you in advance :)
No, the server is still up. Did you try patching (the current build number is 249611)?
Spitfire Community Representative CCP Hf, EVE Online |
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Jess Tantalus
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Posted - 2011.04.25 11:36:00 -
[551]
5. CaptainĘs Quarters General Feedback * In general I feel movement speed of the character is a bit sluggish * I find the (old) UI quite immersion breaking - easy option to hide it (maybe something like autohide on windows taskbar) might help and making the theme more transparant will probably help too.
6. General feedback Performance on my machine was really crap, with the game freezing for seconds often. (AMD Phenom II 945, 4 Gb, Nvidia Geforce 460XT - 1920x1080, quality high, hdr off, AA off, resource cache off ). Also with 3D Vision did not work and when it was enabled EVE crashed often.
Finally, I am looking forward to see the final product and viewing my Niddy from the balcony.
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Strike Volkermord
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Posted - 2011.04.25 12:45:00 -
[552]
Edited by: Strike Volkermord on 25/04/2011 12:45:46
mmmm i haven't patched it, not really sure how to do that but i'll figure it out. thanks CCP ;)
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CCP Dathuil

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Posted - 2011.04.25 13:21:00 -
[553]
Originally by: Strike Volkermord mmmm i haven't patched it, not really sure how to do that but i'll figure it out. thanks CCP ;)
Did you get this sorted?
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Salpun
Gallente Paramount Commerce
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Posted - 2011.04.25 14:38:00 -
[554]
I have always found a pop up explanation that can be turned off a better way to reenforce learning something.
Hopefully only agents that are useful to a new player are accessable like Arora? will show up on the agent screen for new players. Making that object/ icon the default click if lost button for new players.
The current tutorials are not very "O' I think I got it- O' No I don't" safe at this point. Good luck cleaning up the decision tree on that one.
The take a pod out to a ship needs to be cleaned up. I would suggest a this is how to puchase a ship exersise with a pick up of the new ship at another station instead of out in space. The current set up is just so diffrent then from how the game is actualy played.
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Jaik7
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Posted - 2011.04.25 15:40:00 -
[555]
Originally by: Mashie Saldana
Originally by: Rheia Orotv WOOT?!!? How about station spin?
Nah, we will have to do with meatspin. 
yay meatspinning!
Originally by: CCP Shadow The trolls have been vanquished.
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Strike Volkermord
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Posted - 2011.04.25 16:49:00 -
[556]
Originally by: CCP Dathuil
Originally by: Strike Volkermord mmmm i haven't patched it, not really sure how to do that but i'll figure it out. thanks CCP ;)
Did you get this sorted?
Attempting a repair now since the website tells me i already have the 249611 build for duality. wish me luck. hopefully i can get it to work b4 my bf comes home and sees i ****ed up his duality client.. sorry sorry sorry   
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Wolf Spyder
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Posted - 2011.04.25 18:27:00 -
[557]
Edited by: Wolf Spyder on 25/04/2011 18:29:54 Looks great!! Are we going to have to learn new skills like crawl, walk, run, jump, climb, and other motor skills? I know CCP has a sadistic sense of humor therefore it wouldn't surprise me none. Oddly enough I can picture 40k peeps crawling around in the stations especially after being cooped up in our ships for an eternity.  
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Mr Cleann
Caldari State War Academy
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Posted - 2011.04.25 18:49:00 -
[558]
Edited by: Mr Cleann on 25/04/2011 18:50:04 Mkint, Your pic reminds me of someone on "V" the series. Be the kind of man that when your feet hit the floor each morning, the devil says "Oh crap, he's up!"
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Steve Thomas
Minmatar Sebiestor Tribe
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Posted - 2011.04.25 19:48:00 -
[559]
I was going topost about the problem I ran into, my 430 Gforce has a serious perfomance hit (running at less than 20 FPS in the CQ compared to the 9800 at around 40-50 FPS) but I sorted it out. It was just a driver issue
.End of line.
If your too paranoid to play EvE. . . ...then your not paranoid enough to play EvE ----------------
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Glyken Touchon
Independent Alchemists
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Posted - 2011.04.25 21:35:00 -
[560]
see this
Originally by: TalonClark tl;dr: watch this Youtube-Video, and tell us what YOU absolutely need in Incarna/CQ to make it remotely useful to you
I think it covers a lot of the points people have raised regarding functionality. Posting the link here so that TalonClark's post/thread doesn't get lost, and so devs are more likely to see it.
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Sirius Cassiopeiae
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Posted - 2011.04.25 21:51:00 -
[561]
Originally by: Glyken Touchon see this
Originally by: TalonClark tl;dr: watch this Youtube-Video, and tell us what YOU absolutely need in Incarna/CQ to make it remotely useful to you
I think it covers a lot of the points people have raised regarding functionality. Posting the link here so that TalonClark's post/thread doesn't get lost, and so devs are more likely to see it.
yea... you MUST watch that... thats some goood ****...  and... DO IT... 
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Ione Quin
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Posted - 2011.04.25 22:47:00 -
[562]
Edited by: Ione Quin on 25/04/2011 22:47:22
Originally by: Strike Volkermord
Originally by: CCP Dathuil
Originally by: Strike Volkermord mmmm i haven't patched it, not really sure how to do that but i'll figure it out. thanks CCP ;)
Did you get this sorted?
Attempting a repair now since the website tells me i already have the 249611 build for duality. wish me luck. hopefully i can get it to work b4 my bf comes home and sees i ****ed up his duality client.. sorry sorry sorry   
Mayhaps something similar happened to me. Once I downloaded the duality patch I booted it up straight away and it connected to Sisi instead of Dua. There it found a different version and attempted to patch/repair/fix stuff. Result I couldnt log into Dua and game reported an invalid release. Reinstalling and adding the:
Quote:
2. Don't forget to create a shortcut to eve.exe and add " /server:duality" [note the space] in order to connect to the correct server.
sorted it for me.
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Gharr Rhinn
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Posted - 2011.04.25 23:09:00 -
[563]
Any updates for the mac client? I've not seen one mac user yet that has this working. We all have the same black screen issues.
I don't see it listed on the known issues list, so I'm just wondering, is there some trick to make this work, or is it just not suppose to be working yet?
~Gharr Rhinn
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Lukas Rox
Monastery of Eternal Life
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Posted - 2011.04.26 09:37:00 -
[564]
Edited by: Lukas Rox on 26/04/2011 09:46:13
Originally by: Rhapsodyy
Originally by: Ubaka Tornsoul
Originally by: Rheia Orotv
Originally by: Mirabi Tiane Edited by: Mirabi Tiane on 19/04/2011 22:29:06 Quoted for justice. A capsuleer doesn't have their pod taken out of their ship and get out of their pod and go to their quarters every time they dock. Some capsuleers probably stay in their pods 99% of the time. The following options MUST be implemented: [ ] Always show hangar when docking. [ ] Always show quarters when docking. [ ] Prompt to choose between hangar and quarters.
^ this please!
^^ very much please?
Very Very Much Please!?
/signed
CQ is great to have on high end computers, and I will definitely use this when playing at home. Unfortunately, sometimes I have to do some HALF-AFK style tasks and I do it from a laptop I can't replece (as it is not mine in the first place :D). CQ is quite demanding on my home puter, so I think this laptop will probably die the moment I log on into CQ.
* Market - if PI can be managed from CQ, Market should, too. It would mean some pilots are going to spend 99% of their time in front of this.
* Fitting - a holo-interface (re-use of current ship models, just give them ghostly holo-textures) and some nice 3D interface to fit modules would really rock! Please keep the old fitting windows for in-space/in-hangar-no-cq fitting.
* Movement - please add middle mouse/both buttons as a shortcut for walking. Most known MMOs have this, and it's VERY convenient when moving around. Also characters seem to have trouble walking down stairs and move around between furntiure. Just make the collision model a bit smaller, that should fix it.
Also, there is a lot unfinished things (missing textures, poor performance, stuttering animation) so I'll wait with some of my feedback until a more complete build is up.
PLEASE make it optional. Station spinning environment already exists, so it costs no additional development. No cost - more happy customers. IMHO a win-win situation. ---
 Faction Ships | Sansha NPC |

Zofe Stormcaller
B4D W0LF -Mostly Harmless-
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Posted - 2011.04.26 12:42:00 -
[565]
I've been trying to get this working for a couple of days.
After installing the latest version 249611, I get "Bad manifest signature, timestamp "2011.01.11 09:50:16", expected "2009.02.25 10:35:34"" and directions to run repair.exe. If I use that, it gets me to install a new patch, which takes me back to the beginning.
Any way to break this loop?
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Wacktopia
Dark Side Of The Womb
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Posted - 2011.04.26 14:39:00 -
[566]
Currently not accepting connections. Any idea when it will be?
(Serious question)
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Chewey Etol
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Posted - 2011.04.26 15:26:00 -
[567]
I think it's a great idea, but I can't seem to connect at all. I've tried to add the " /server:duality" to the target line, but it keeps telling me that the target is invalid. Any help on this?
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Agnarion
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Posted - 2011.04.26 15:53:00 -
[568]
Originally by: Glyken Touchon see this
Originally by: TalonClark tl;dr: watch this Youtube-Video, and tell us what YOU absolutely need in Incarna/CQ to make it remotely useful to you
I think it covers a lot of the points people have raised regarding functionality. Posting the link here so that TalonClark's post/thread doesn't get lost, and so devs are more likely to see it.
quoted for relevance and the ammount of effort it must have taken to make the video which is excellent. I believe its deffinitly worth a look of the devs :) especially the ending in which a pod cutscene really drives the point of what we are in this universe. which i think is excellent to see for new players, also the loading screen displayed at the end was nice (connecting to camera drones while inside a yellow liquid)
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Zofe Stormcaller
B4D W0LF -Mostly Harmless-
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Posted - 2011.04.26 16:17:00 -
[569]
Originally by: Chewey Etol I think it's a great idea, but I can't seem to connect at all. I've tried to add the " /server:duality" to the target line, but it keeps telling me that the target is invalid. Any help on this?
Set the target to this. Please note the placement of the speech marks. That is a bodge that Microsoft put in so the shortcuts could handle filenames with spaces in. If you put the switch inside the speech marks it thinks the space is part of the path and thus can't find it.
"c:/program files/ccp/duality/eve.exe" /server:duality
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Strike Volkermord
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Posted - 2011.04.26 16:24:00 -
[570]
Originally by: Ione Quin Edited by: Ione Quin on 25/04/2011 22:47:22
Originally by: Strike Volkermord
Originally by: CCP Dathuil
Originally by: Strike Volkermord mmmm i haven't patched it, not really sure how to do that but i'll figure it out. thanks CCP ;)
Did you get this sorted?
Attempting a repair now since the website tells me i already have the 249611 build for duality. wish me luck. hopefully i can get it to work b4 my bf comes home and sees i ****ed up his duality client.. sorry sorry sorry   
Mayhaps something similar happened to me. Once I downloaded the duality patch I booted it up straight away and it connected to Sisi instead of Dua. There it found a different version and attempted to patch/repair/fix stuff. Result I couldnt log into Dua and game reported an invalid release. Reinstalling and adding the:
Quote:
2. Don't forget to create a shortcut to eve.exe and add " /server:duality" [note the space] in order to connect to the correct server.
sorted it for me.
repair worked. thank you so much for your kind assistance.
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