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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
BlankStare
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Posted - 2011.04.20 10:24:00 -
[151]
Quote: And yes Fanbois, it¦s useless as it will add NO new gameplay, yet.
Fixed that for you. One of the many faces of Mandrill @Mandrill - Website email |
ivar R'dhak
Minmatar
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Posted - 2011.04.20 10:34:00 -
[152]
Originally by: BlankStare
Quote: And yes Fanbois, it¦s useless as it will add NO new gameplay, yet.
Fixed that for you.
You obviously haven¦t been around for long. ______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |
Javid Trakya
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Posted - 2011.04.20 10:47:00 -
[153]
It's funny, I was under the impression that when I'm walking around in my captain's quarters I'll be experiencing gameplay.
How silly of me.
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Jokerface666
Amarr
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Posted - 2011.04.20 10:50:00 -
[154]
Duality Installer fails: Unable to resolve URL - CHeck your connection (Connection works fine, FW and all security turned of to test, same problem)
Daulity Launcher : Fails too Restoring folder: "C:\Programme\CCP_DUALITY\EVE" Build folder Info: Checkum DB: "C:\DOKUME~1\CENSORED~1.CENSORED\LOKALE~1\ANWEND~1\CCP\EVE\C_C592~1\checksums" repair url: http://content.eveonline.com/test/RepairData_249611.dat client directory: C:\Programme\CCP_DUALITY\EVE Caching disabled RestoreFolder input values: folder = 'C:\\Programme\\CCP_DUALITY\\EVE' url = 'http://content.eveonline.com/test/RepairData_249611.dat' dbfile = 'C:\\DOKUME~1\\CENSORED~1.CENSORED\\LOKALE~1\\ANWEND~1\\CCP\\EVE\\C_C592~1\\checksums' safemode = False datapiles = () downloadFolder = None cleanupDownloadData = True downloadThreads = 6 whitelist = () ignore = () Traceback (most recent call last): File "repairTool\progressPanel.pyc", line 97, in _TaskRun File "repairTool\repairUI.pyc", line 77, in Start File "repairTool\repairLogic.pyc", line 146, in Repair File "repairTool\repairLogic.pyc", line 306, in Restore File "zsync\zsync.pyc", line 248, in RestoreFolder File "zsync\zsync.pyc", line 454, in GetInfo File "urllib2.pyc", line 126, in urlopen File "urllib2.pyc", line 397, in open File "urllib2.pyc", line 510, in http_response File "urllib2.pyc", line 429, in error File "urllib2.pyc", line 369, in _call_chain File "urllib2.pyc", line 605, in http_error_302 File "urllib2.pyc", line 391, in open File "urllib2.pyc", line 409, in _open File "urllib2.pyc", line 369, in _call_chain File "urllib2.pyc", line 1173, in http_open File "urllib2.pyc", line 1148, in do_open URLError: <urlopen error timed out> Total Runtime: 0h00m13s
w00t w00t wtfpwnage train |
Dawnmist
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Posted - 2011.04.20 10:58:00 -
[155]
Edited by: Dawnmist on 20/04/2011 11:00:33
Originally by: ppl
So of course it's going to replace the hangar screen.
Originally by: ppl
...having to wait half a minute till the damn useless CQ loads up is unacceptable.
If this is true, you can showel the entire update to nearest airdock and hit jettison. Visiting station is slow already and I don't wanna leave my orca every time I unload it. I can only imagine how it feels for those who visit station with their retriever every time cargo is full.
Think... think harder... if u still don't get it... buy more implants.
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Tycser
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Posted - 2011.04.20 11:02:00 -
[156]
Noes, dont get rid the steep learning cliff, thats what sets us appart from the other MMO players.
In other news, go CCP \o/
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ceaon
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Posted - 2011.04.20 11:17:00 -
[157]
Originally by: Mirabi Tiane Edited by: Mirabi Tiane on 19/04/2011 22:32:37
Originally by: Fix Lag There was one thing people asked to not have with Captain's Quarters, and that was being forced to use it instead of the hangar screen.
So of course it's going to replace the hangar screen.
YOU WERE DOING IT RIGHT.
NOW YOU ARE DOING IT WRONG.
I put it in nice big letters so you can't say you weren't told.
Quoted for justice. A capsuleer doesn't eject their pod from their ship and get out of their pod every time they dock. Some capsuleers probably stay in their pods 99% of the time. The following options MUST be implemented: [ ] Always show hangar when docking. [ ] Always show quarters when docking. [ ] Prompt to choose between hangar and quarters.
/signed
Originally by: Danton Marcellus
If the whole country is corrupted then it's no longer corruption but culture.
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NaVi Neytiri
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Posted - 2011.04.20 11:21:00 -
[158]
Originally by: Fix Lag There was one thing people asked to not have with Captain's Quarters, and that was being forced to use it instead of the hangar screen.
So of course it's going to replace the hangar screen.
YOU WERE DOING IT RIGHT.
NOW YOU ARE DOING IT WRONG.
I put it in nice big letters so you can't say you weren't told.
Its not going to replace the functionality of the hanger screen. You've fail to notice that the captains quarters overlooks your ship hanger.
The way I see it is that everything will be like before, looking at your ship in your hanger after you dock. However you will have the option to switch to your captains quarters at which point your camera will pan down to your avatar standing on the platform overlooking your ships hanger, with seamless transition.
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BlankStare
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Posted - 2011.04.20 11:41:00 -
[159]
Originally by: ivar R'dhak
Originally by: BlankStare
Quote: And yes Fanbois, it¦s useless as it will add NO new gameplay, yet.
Fixed that for you.
You obviously haven¦t been around for long.
Jan '04, point being that I still have (some) hope/faith. One of the many faces of Mandrill @Mandrill - Website email |
Kari Niemi
oh god how did this get in here
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Posted - 2011.04.20 11:55:00 -
[160]
It already takes half a minute at minimum to visit a station because of the session change timer. Even if you hit undock before the 30s mark you won't be in space again until that time has passed after entering the station.
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Aderata Nonkin
Amarr
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Posted - 2011.04.20 11:56:00 -
[161]
Originally by: ivar R'dhak And yes Fanbois, it¦s useless as it will add NO new gameplay!
You don't have to be a "fanboi" to implement basic logic on what CCP is doing here. What I do suggest is that you have your head checked, alternatively leave the game and go back to school since you seem to lack severly in the reading comprehension department. I will refrain from reasoning with a troll though. Good day, sport.
æIf you are not big enough to lose, then you are not big enough to win.Æ |
Thunderdomebaby
Caldari Caldarian Knights
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Posted - 2011.04.20 12:20:00 -
[162]
14:20 UTC+2
GIMME GIMME GIMME!!!!
Open for connections
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ChromeStriker
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Posted - 2011.04.20 12:50:00 -
[163]
All Graphs should be that cool
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Sevarus James
Minmatar Meridian Dynamics
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Posted - 2011.04.20 12:55:00 -
[164]
1st person or is it just this 3rd person dreck I've been seeing pics for? I GET the camera drone around the damn ship. But orbiting "me" is uh..."w.o.w.", if you catch my drift. I want to see out of my avatar's eyes...not the back of his/her head.
"Eve is real"....is a nice lil' marketing slogan, but only that if its more of the same ol 3rd person stuff every other mmo has done.
My 2 cents. Oh and if its 3rd person ONLY...I'll stay in the egg thankyaveramuch fer nothing. If 1st/3rd is a choice, then (rosannadanna voice): nevermind.
Updated Arch64 Compiz-Linux Desktop Who is John Galt? |
Agnarion
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Posted - 2011.04.20 12:55:00 -
[165]
*Reserved while i continue testing*
so far: awesome!!!!!! finally my limbs got some excercise :)
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Lenore Leelu
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Posted - 2011.04.20 12:57:00 -
[166]
Whilst taking the character portrait you can only take one picture per picture slot. clicking on the icon to take a second picture in the slot is ignored by the client.
When entering the station for the first time, aura said "warp drive active" is that intentional?
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Victoria Wolfe
Caldari
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Posted - 2011.04.20 12:57:00 -
[167]
Very awesome! Although I'm stuck at work and can't give it a go until tonight :( ___
"Speak for yourself sir, I intend to live forever" - Commander William Riker |
Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
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Posted - 2011.04.20 12:59:00 -
[168]
Lol wtf? I logged on to duality, undocked in my legion then alt tabbed. When I tabbed back in the intro movie was playing and when I right clicked I got a menu that says "this is a button".
That's a pretty epic feature =D
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Rixiu
The Inuits
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Posted - 2011.04.20 13:03:00 -
[169]
Edited by: Rixiu on 20/04/2011 13:03:23 I must give some credd to CCP, second life in eve loads pritty damn fast. Then again I have a decent computer and to show support to the ones that doesn't I'm saying this:
Tube feeding everyone with the incarna client every time you dock up just to change ships is ****ing stupid.
It should be optional, I don't see why it's impossible to have an "captains quarters" button on the station window much like the current "re-customize" one.
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Claire Voyant
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Posted - 2011.04.20 13:07:00 -
[170]
Online installer failed. Offline installer button does nothing.
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Thunderdomebaby
Caldari Caldarian Knights
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Posted - 2011.04.20 13:09:00 -
[171]
1. Initial Tutorials: 3
2. Mission 1: 4
3. Mission 2: 4
4. Mission 3: 3 5. CaptainÆs Quarters General Feedback -- a. 3 -- b. 3
Instad of walking right/left, you might try strafing instead Also, the CQ was VERY dark, couldn't see 50% of my room! Some of the interface-buttons were hidden, found the "undock"-thingy on the balcony by accident
There's room for improvement, and instead of just the CQ and balcony, you should be able to mingle with the other characters in station - maybe even add a market room or monitor?
I, personally, won't be using the PI-monitor on my main - maybe that should be configurable?
Overall on a scale from 1-5, I'll rate todays test 3,65 - there is room for (and it needs) improvement - other than that, thumbs up! Might be nice to see our (and other) characters
(Although - DONT make it a FPS-kinda game, and DONT mix it with Dust)
/TB
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Anna Lynne Larson
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Posted - 2011.04.20 13:14:00 -
[172]
Edited by: Anna Lynne Larson on 20/04/2011 13:15:12 Agree that this should be optional. Now, a few things I've noticed so far:
It's bloody ****ing dark. I know the Minmatar are poor, since I am one, but for the love of all that is holy please throw some brighter lights in here.
WASD movement still happens even if you're using those keys to type.
The "ankles bug" that was fixed in the last patch (incursion 1.4.2) is again prevalent, as my character's shins are about nonexistent.
WASD movement is much too slow, the distance travelled does not match the stride length of the animation. Double-click mouse movement works fine.
Default is set to Incarna Camera Center to the right, please default it to center as almost nobody will want to have their character on the left third of the screen.
Camera controls are a little iffy.
Sitting on the couch results in the character model in a sitting position with their ass just off the front of the couch.
Geometry is a little imprecise. Also, when doubleclick walking to a solid object, the walking animation continues even after the character reaches the object.
Camera angles are kinda crappy, they get stuck in walls and stuff sometimes.
Chat doesn't scroll after a while.
"Warp Drive Active" sounds for a LOT of the interfaces, though I suspect this is a mere placeholder sound
Please change the camera controls so that clicking a spot will not redirect the camera to look there
I've heard feedback in the chat channel CQ Testing that many interfaces and actions are not reversible, though this may be simply due to pilot error.
Duality's password database isn't updated, I still log in with my old password that I had before changing it after the new forum cookie derp.
Fixing the things I mentioned will go a long way towards making this suitable for release. I'll post more as I find them.
EDIT: oh yeah, /signed on the "PROMPT THE PLAYER AS TO WHETHER THEY WANT TO ENTER CQ OR JUST USE THE OLD INTERFACE"
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Jada Maroo
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Posted - 2011.04.20 13:15:00 -
[173]
Originally by: Rixiu Edited by: Rixiu on 20/04/2011 13:03:23 I must give some credd to CCP, second life in eve loads pritty damn fast. Then again I have a decent computer and to show support to the ones that doesn't I'm saying this:
Tube feeding everyone with the incarna client every time you dock up just to change ships is ****ing stupid.
It should be optional, I don't see why it's impossible to have an "captains quarters" button on the station window much like the current "re-customize" one.
Either that or have "Dock" and "Dock & Leave Ship" options.
There really ought to be a "lite" view for quick station pass throughs. Something with just a fixed camera from the balcony overlooking the ship. I realize Incarna is new and shiney and I intend to use it but I don't need it for every stop.
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Sevarus James
Minmatar Meridian Dynamics
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Posted - 2011.04.20 13:16:00 -
[174]
Originally by: Anna Lynne Larson Agree that this should be optional. Now, a few things I've noticed so far: ...stuff
So this is, indeed 3rd person only?
Updated Arch64 Compiz-Linux Desktop Who is John Galt? |
Zothike
Deep Core Mining Inc.
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Posted - 2011.04.20 13:18:00 -
[175]
CQ : video or it didn't happen
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Navirios
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Posted - 2011.04.20 13:19:00 -
[176]
Performance is bad. I had max 22 fps all the time. Cant be my PC since I play crysis on ultra high.
Also the cq was a bit dark.
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J Kunjeh
Gallente
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Posted - 2011.04.20 13:19:00 -
[177]
Exciting times. Can't wait to try it out myself this weekend.
This thread is going to provide many, many first of the morning laughs for me, what with all the sky-is-falling whiners in here. Lord, you'd think it was the end of the world. Please whiners, go complain in other threads already created for the purpose...THIS thread is for those who are testing out CQ and giving CCP feeback. (I can't wait until the forums have an ignore feature).
~Gnosis~ |
Anna Lynne Larson
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Posted - 2011.04.20 13:21:00 -
[178]
Edited by: Anna Lynne Larson on 20/04/2011 13:21:32
Originally by: Sevarus James
Originally by: Anna Lynne Larson Agree that this should be optional. Now, a few things I've noticed so far: ...stuff
So this is, indeed 3rd person only?
Well, i did have camera glitches where the camera would zoom into the character, but yes, I believe it's intended to be 3rd person only
Quote: Exciting times. Can't wait to try it out myself this weekend. This thread is going to provide many, many first of the morning laughs for me, what with all the sky-is-falling whiners in here. Lord, you'd think it was the end of the world. Please whiners, go complain in other threads already created for the purpose...THIS thread is for those who are testing out CQ and giving CCP feeback. (I can't wait until the forums have an ignore feature).
Whining about whiners adds to the problem :) And as for the "select whether you want to CQ or old interface" people, it is in fact a valid concern, though I suppose whining would be the wrong way to go about it.
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Clueless Alt
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Posted - 2011.04.20 13:21:00 -
[179]
We need custom mapping, for azerty keyboard for example. Also : [url=http://tof.canardpc.com/view/f47c18d1-31ee-4b66-bf02-842e6ae66af7.jpg][/url]
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Trebor Daehdoow
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Posted - 2011.04.20 13:21:00 -
[180]
Mac build blackscreens on station entry. I see a flash of the old station interior with animation, then black screen, "warp drive activated" voice. Mouse cursor seems to indicate that there are UI objects around, but you just can't see them.
"Every time I press this black button that is labelled in black on a black background the black light lights up black to tell me I've done it." -- Arthur Dent
I have all the settings to max, fullscreen mode.
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