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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Tippia
Sunshine and Lollipops
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Posted - 2011.06.08 03:41:00 -
[331]
Originally by: John'eh Prove it.
As you said: google it. |
Erichk Knaar
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.06.08 03:44:00 -
[332]
Originally by: John'eh Edited by: John''eh on 08/06/2011 03:19:35 Edited by: John''eh on 08/06/2011 03:17:27
Originally by: Copine Callmeknau lolol the fanboi tears arre delicious.
Primary (dev) reason: Microsoft licensing restrictions are far too draconian to allow this game to be linked to EVE with an xbox server. There is simply no way they could release this on xbox as anything other than a standalone shooter.
Professional Xbox360 developer with real experience working at MSFT doing just that here, and you are WRONG. Many other games - I could list them but I would rather you Google it - work very well on XBL and with systems that also work on the PC. Its a big part of what MS likes to do, as it makes them bigger in the industry, so no its not MS's fault as they do in my experience everything they can to get games like Dust on XBL.
Blame CCP.
Stop showing your ignorance, it only makes you look worse than you already do. The next person to spout off this bs will look worse, granted, but still you said it.
Its never a technical reason that these things don't work. Blame the bizdev guys if anything. I don't see many technical reasons that XBL can't support a free to play, MT driven game, that people can DL for free off the XBL arcade, update as needed and have it compete (however tenuous that is) with the core Scifi FPS IP. Pushing that cost back on CCP would kill it far more quickly that the exclusive, just sayin'. |
Dolm De'Mourne
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Posted - 2011.06.08 03:50:00 -
[333]
Edited by: Dolm De''Mourne on 08/06/2011 03:55:23
Originally by: John'eh
Prove it. And make sure you can prove it was actually hard to work with, and not just them being lazy or having unrealistic expectations about the minimal quality bar they could get away with, as I assume that is the issue here if such a situation did indeed exist (and I highly doubt it!).
Several sources have cited steamworks as being on PS3 but not the 360 as a XBL regulation issue. How is that terribly different from what CCP intends to do with updating Dust? Do you think Valve isn't putting a sincere attempt towards XBL either? and if so, why?
PS: Another article list Square Enix as having the same sentiment as Valve towards XBL.
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John'eh
Gallente Asteroid Belt Protection Services
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Posted - 2011.06.08 03:53:00 -
[334]
Originally by: Erichk Knaar
Originally by: John'eh Edited by: John''eh on 08/06/2011 03:19:35 Edited by: John''eh on 08/06/2011 03:17:27
Originally by: Copine Callmeknau lolol the fanboi tears arre delicious.
Primary (dev) reason: Microsoft licensing restrictions are far too draconian to allow this game to be linked to EVE with an xbox server. There is simply no way they could release this on xbox as anything other than a standalone shooter.
Professional Xbox360 developer with real experience working at MSFT doing just that here, and you are WRONG. Many other games - I could list them but I would rather you Google it - work very well on XBL and with systems that also work on the PC. Its a big part of what MS likes to do, as it makes them bigger in the industry, so no its not MS's fault as they do in my experience everything they can to get games like Dust on XBL.
Blame CCP.
Stop showing your ignorance, it only makes you look worse than you already do. The next person to spout off this bs will look worse, granted, but still you said it.
Its never a technical reason that these things don't work. Blame the bizdev guys if anything. I don't see many technical reasons that XBL can't support a free to play, MT driven game, that people can DL for free off the XBL arcade, update as needed and have it compete (however tenuous that is) with the core Scifi FPS IP. Pushing that cost back on CCP would kill it far more quickly that the exclusive, just sayin'.
Still doesn't make any sense; But yeah I would imagine the bizdev guys at CCP screwing things up to be a possibility.
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Emperor Cheney
Celebrity Sex Tape
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Posted - 2011.06.08 03:55:00 -
[335]
Originally by: Zofran
Originally by: John'eh Edited by: John''eh on 07/06/2011 20:46:56 As a guy who has done XBox Development at MSFT (Use LIVE in any way? You are using my code.) I can confirm that if CCP wanted to put the effort into bringing Dust to the XBOX360, the servers/etc would have happily supported both it AND the tranquility link.
I know a lot of you are think otherwise, but take this information straight from the horses mouth as somebody who knows what they are talking about from personal experience, and will not be saying too much because of that: XBox would have loved having this, it just would have taken some effort on CCP's side to set up things running correctly to get the systems connected over a secured link.
Based on this data I can only assume that CCP was too lazy or too unskilled and decided not to do it.
Yup, pretty much this - also based on experience.
The reasoning is pretty much just golden handshakes and the ability to roll out low quality patches at the drop of a hat and the asian market - which is something dust is aiming at more than anyone thinks.
And based on my personal experience, programers have zero input on or idea of business decisions in large corporate environments, however much they think they do.
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Sakura Ren Fenikkusu
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Posted - 2011.06.08 04:03:00 -
[336]
I believe they will release DUST 514 for other consoles and perhaps PC in the future. DUST 514 used Unreal Engine 3, which works on all platforms. It should only be a matter of porting and testing the 3rd Party libraries on the other platforms.
Quote: I can confirm that if CCP wanted to put the effort into bringing Dust to the XBOX360, the servers/etc would have happily supported both it AND the tranquility link
This could very well be the reason why they went for the PS3 instead of the XBox 360. I must admit that I don't know the restrictions PSN/Sony place on the PS3 connecting to servers, but if it came between CCP hosting the server right next to the Tranquility cluster or another company on the other side of the planet hosting the server, I know which I would choose.
Question: How would DUST 514 receive and apply updates?
I'm seriously curious about this. Will patch files be saved to the PS3 HDD/memory device and just re-applied everytime you start the game, or will the features related to DUST 514 just be frozen as implemented on EVE until they release a new version of DUST 514.
My Decision: I will not be playing DUST 514, unless it comes to the PC.
That said, I don't really want to see it on the PC, as I know how easily games are hacked and bots created for first-person shooters on the PC, especially with Unreal Engine 3, which already has several aim-bots out there. (Ruined Unreal Tournament 3)
I won't be buying a PS3 or any other console. It seems that as soon as I buy a console and obtain a nice selection of games for that console, a brand new console with better games is released. It happened with my Sega Genesis, Gameboy, Nintendo 64, and my Playstation 2 (I probably really should clean that thing off, nice thick layer of DUST on it. :P )
Anyway, it is unfortunate that something that could have a profound impact on the EVE Universe will be unplayable by many in the community.
Thanks for reading.
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BeforetheStorm90
Gallente The Sagan Clan
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Posted - 2011.06.08 04:11:00 -
[337]
Originally by: LastTraitorStanding GUYS! THERE'S A SILVER LINING HERE!
Assuming that we can interact with DUST players, we can just accept really cheap contracts all day long and shoot an endless amount of PS3 players in the face! The griefing possibilities are ENDLESS! You know how zealous PS3 owners are!
This. Let us live so that when we come to die even the undertaker will be sorry. -Mark Twain |
John'eh
Gallente Asteroid Belt Protection Services
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Posted - 2011.06.08 04:22:00 -
[338]
Originally by: BeforetheStorm90
Originally by: LastTraitorStanding GUYS! THERE'S A SILVER LINING HERE!
Assuming that we can interact with DUST players, we can just accept really cheap contracts all day long and shoot an endless amount of PS3 players in the face! The griefing possibilities are ENDLESS! You know how zealous PS3 owners are!
This.
If these guys can shoot down ships, I hope we can shoot them FROM ships.
After all, its only fair.
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Max Gades
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Posted - 2011.06.08 04:29:00 -
[339]
NEW Question...
Has CCP given any though to what would happen to Dust if PSN was Crashed again and kept offline for a month after they release it? i mean it was down for a full month already and has gone down several times already right???
any able to tell me when xbox live went down? i honestly dont know of a time when the whole xbox live network has been down...
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Nac MacFeegle
Argyll Manufacturing
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Posted - 2011.06.08 04:56:00 -
[340]
Originally by: CCP Sreegs
Originally by: Max Gades
notice the "we aren't currently planning on pushing any of your EVE related information to Sony" and think about it... that right there means what you just stated hold no weight. unless they officaly state that they will not publicly there is half of the eve community that has no peace of mind over this. think about it for a few.
Note also in the linked quote that I state that if we were to change that stance you would be notified...
Dear god... head, meet brick wall. Head, meet brick wall, Head, meet brick wall...
We have no idea what business deals were signed between CCP and Sony. A good number of us, in light of events in the past month, wouldn't trust Sony to look after our cats, nevermind our personal and financial data.
You can point to random forum quotes all day long, and its not going to change the fact that a good number of us want reassurance.
And the best way you're going to get that, in my opinion, is a statement from a CCP Executive posted on eveonline.com, or at the very least ccpgames.com, stating that our EVE Online account data will not be shared at all with Sony or its subsidiaries. EVEN IF its a reiteration of already stated policies.
No offense, Sreegs, but unless you're going to out yourself as someone who makes high-level business decisions for CCP, I'm cannot trust your statements to keep my personal data safe.
-- WARNING: Poster has probably been drinking. Proceed with caution.
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Khalia Nestune
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2011.06.08 05:01:00 -
[341]
I won't be playing DUST: The PS3 is expensive, and I have no trust in Sony w/r/t account security.
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Galdor
Gallente Khatovar Industries Ltd
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Posted - 2011.06.08 06:57:00 -
[342]
I had considered trying Dust when it eventually goes into beta or launch, because it was originally said it would be on the 360.
But now that Dust is going to be on the PS3, forget it. There is no way I would ever buy any Sony product or game, especially a PS3. Sony has no respect for their customers, they make over-priced hardware and over-hyped game titles on an outdated console.
CCP has sealed the fate of Dust if they maintain that Dust will be a PS3 exclusive.
In fact, as a pilot in EVE I will even do my best to avoid using any features related to Dust514 after it launches if it is still PS3 exclusive.
I know I am only one person, but I am sure the thought has crossed other pilot's minds who are not happy about the PS3 news.
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John'eh
Gallente Asteroid Belt Protection Services
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Posted - 2011.06.08 06:59:00 -
[343]
Originally by: Max Gades NEW Question...
Has CCP given any though to what would happen to Dust if PSN was Crashed again and kept offline for a month after they release it? i mean it was down for a full month already and has gone down several times already right???
any able to tell me when xbox live went down? i honestly dont know of a time when the whole xbox live network has been down...
Thats because unlike CCP or Sony, MSFT holds its employees accountable for their actions. With CCP and the hiring practices that they must account for - moving to Iceland is not something everybody is willing to do, for example - it is much more difficult for CCP to replace the employees that suck than it is for MSFT.
Sony just sucks, and the people managing their network should commit seppuku, imho.
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Dolm De'Mourne
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Posted - 2011.06.08 07:12:00 -
[344]
Originally by: John'eh
Steam already works with Live for Windows. The PC games that support Live for Windows can be sold and downloaded from Steam. So really, Microsoft and Valve already have a working relationship. One of the big issues I have seen on the net cited is size of the games, but that alone would not be an issue.
I would imagine that the deal killer here is the fact that CCP is well known for low quality code and patch after patch and given that ms would probably bill CCP for that sort of action the cost of pushing out so many patches instead of releasing higher quality code was an issue, if MS had any issues with CCP at all.. as I highly doubt that CCP even tried XBL based on the public data available.
Yup, I know more than you think.. More than i'm allowed to say. Hence why I'm not surprised. That said, its public knowledge that ps3 is the platform so as they have no stated they tried XBL we can only assume that they never tried.
Please note I'm not asking because I think you have to prove anything to me, but considering steam on windows, does the lack of presence for it on XBL, relating to portal 2 specifically, not seem to suggest that maybe Valve/CCP see something we do not? Comments I've seen from Valve have said the presence of steamworks (on Xbox Live specifically) is up to MS, that they would need to relax/make exceptions for their policies. Also, what do you think of CCP's statement of the PS3 being more MMO friendly?
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Morgs44
Kangaroos With Frickin Lazerbeams The KWFL Republic
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Posted - 2011.06.08 08:51:00 -
[345]
Im going to buy a PS3 to play dust! Then 'Im going to send a few thousand dollars to this Nigeria cause apparently I have a cousin there who was a Prince and died leaving me a large inheritance.
The only reason I can see CCP has gone with Song is money. They must get more out of the deal with them.
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J Kunjeh
Gallente
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Posted - 2011.06.08 10:29:00 -
[346]
Edited by: J Kunjeh on 08/06/2011 10:29:22 Great interview over at RPS that adds a lot to this discussion:
Quote:
CCP: Sony ôMore Openö To DUST Experiment By Jim Rossignol on June 8th, 2011 at 9:25 am.
Producer Thomas Farrer explained the controversial decision to make EVE tie-in shooter DUST 514 a PS3 exclusive in an interview with RPS earlier today. He explained: ômost of DUST is running on our own technology, itÆs running on our own super-computer, on Tranquillity. And Sony is a lot moreà open, shall we say, to allowing you to do those things. It may seem silly, but on Xbox Live your identity is your Xbox Live identity. In the EVE universe, having people not know who you are is quite important.ö
When asked whether a 360 version was an impossibility, he reasoned that ôI donÆt think itÆs about saying we ôcouldnÆtö do it. I think some of the challenges weÆd meet would be tricky. But then also as a developer youÆve got to weigh the balance. ItÆs nice to work on one platform rather than two, because it means you donÆt have to make any awkward compromises, technically. Also you get the benefit of a closer relationship with that platform. ô
On the prickly issue of there not being a PC client, Farrer explained: ôwe donÆt want to cannibalise our own player-base.ö
Read the full thing here.
~Gnosis~ |
Niobo Aeschy
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Posted - 2011.06.08 11:10:00 -
[347]
Confirming that I also will not be buying a PS3 merely for another generic FPS.
Sales of Dust would be higher on the PC than any console. Speaking as someone who sells Games and Consoles for a living, console gamers are FICKLE. They play a game for a week, two tops, and trade it in for the next CoD. Then the game goes on sale as a pre-owned and the developer makes no more money from it, and no new copies ever get bought again.
Prediction: High percentage first week sales. Server crashes on day one, is hacked by day three, unoccupied by the end of week one. Dust is withdrawn after the second month. CCP move onto the next pointless thing instead of fixing EvE. - OR - see sense and make it available for the PC and bag a high percentage of current EvE players, who will have a vested interest in KEEPING playing Dust long-term.
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Discrodia
Gallente Symbiosis International Moose Alliance
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Posted - 2011.06.08 11:16:00 -
[348]
Not to whine CCP, but couldn't you have picked a system that still has a chance of existing after a year because of the flood of lawsuits about PSN?
Like, I don't know, PC's? Or even Xboxes? Either of those have a superior multiplayer network and population, along with being way less expensive than that glorified Blu-Ray player that is the PS3.
Originally by: anonymous WE JUST DID SCIENCE!
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Alissa Solette
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Posted - 2011.06.08 11:32:00 -
[349]
Originally by: MotherMoon not to mention xbox has a 0% tolerance on letting PC and console games connect. The PC version of dust we all know will come out some day has to be able to play with the console.
This is never going to happen because the console losers need a aim-bot to help them hit anything (which frankly isn't amazing due to the dismal controllers that these crap consoles have). Same reason why PC and PS3 gamers can't play BC2 together.
It's funny how badly CCP have been failing in the last few years... terrible design choices, terrible resource allocation (wasting resources on dress-dolls while the quality of the game is diminishing with every new patch), dismal product quality in general... I remember a time when I thought they were the best game developers out there.. unprofessional and nerdy, yes but at least they knew what sweaty gamers want. Now it looks more and more like some marketing quack has taken control and is trying to alienate as many loyal long-term customers as possible in as short a time as possible.
Sad.
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Rey Bahn
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Posted - 2011.06.08 12:04:00 -
[350]
I wonder if CCP are becoming a second party to Sony in the console marketplace, what with being exclusive across all Playstation brands. Sony has history of not allowing console titles to be published on PC and I doubt that is going to change with this contract. It probably is the likely reason the game is never coming to PC or any platforms now and in the future. That would also give an indication as to why the CCP developer responses to the 'why no PC version?' are so shaky and paper thin.
I still need clarification on the shared information scenario. For me, personally, I don't want my ingame character/s information - name - corp - alliance - employment history - etc to be searchable/accessible to any Playstation user or Sony if I am to be excluded from that part of the game. Bugger that. I see no reason as a paying customer for that to be happening.
The other issue I have is how the games both work when one is in d/t and the other is live. How does the EVE player defend assets when they can be compromised when downtime is in effect and the Dust players are winning rounds when we are not there? CCP can't be seriously considering having a daily downtime for a console FPS can they? Really?
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Ajurna Jakar
Gallente Jian Products Engineering Group Atlas.
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Posted - 2011.06.08 12:17:00 -
[351]
Will we be able to contract to the Dust parts? I cant wait for all the scamers to get involved a flush their market. its gonna be a tough learning time for alot of kids ^_^
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Florio
Versatech Co. RED.OverLord
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Posted - 2011.06.08 12:33:00 -
[352]
Dust seems to have persistency which is a fairly unique selling point for a console shooter isn't it? This, together with the EVE links, might make the Dust community very attractive. If the social elements are strong and the community is attractive, perhaps players are more likely to stick around for longer, giving more revenue to the companies involved.
I don't know *shrug*, I'm not a businessman who has built up a multi-million dollar company. Some of you must be given how sure you are of this product's demise.
Remember, loads of you were scathing about incarna, yet now here you are wetting your knickers in excitement like schoolgirls at a Bieber concert.
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Tippia
Sunshine and Lollipops
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Posted - 2011.06.08 13:56:00 -
[353]
Edited by: Tippia on 08/06/2011 14:01:38
Originally by: Sakura Ren Fenikkusu Question: How would DUST 514 receive and apply updates?
The same way EVE does. Start the game, see "new patch!" message, wait for it to download and install, play game.
Originally by: Niobo Aeschy Confirming that I also will not be buying a PS3 merely for another generic FPS.
Sales of Dust would be higher on the PC than any console. Speaking as someone who sells Games and Consoles for a living, console gamers are FICKLE. They play a game for a week, two tops, and trade it in for the next CoD.
Again, this is assuming that Dust will be like all other games, where the N+1 version will be out in stores in a month or two and where the shooters are practically interchangeable. None of this will be the case for Dust, so the behaviour cannot be predicted that easily.
Originally by: Rey Bahn I wonder if CCP are becoming a second party to Sony in the console marketplace, what with being exclusive across all Playstation brands. Sony has history of not allowing console titles to be published on PC and I doubt that is going to change with this contract. It probably is the likely reason the game is never coming to PC or any platforms now and in the future.
Nice theory, except that the decision not to publish on PC came long before the decision to make it PS3 exclusive. The existence of a myriad titles that do exactly that also belies the theory.
Quote: That would also give an indication as to why the CCP developer responses to the 'why no PC version?' are so shaky and paper thin.
"Not our target market" is shaky and paper thin? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Phoenix Fire Antham
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Posted - 2011.06.08 14:17:00 -
[354]
Originally by: MotherMoon Edited by: MotherMoon on 07/06/2011 01:17:56 Oh man CCP couldn't of picked a better system. now it doesn't have to compete with halo 4. It doesn't have to make us pay for dlc *f you Microsoft* It doesn't have to be compatible with kinetic. It ties the space base right into playstation home. And They are even going to extend the gameplay to the mobile device.
Epic.
Also Microsoft does not allow for beta testing on xbox live. And they would of made eve a god damn rail shooter like fable.
not to mention xbox has a 0% tolerance on letting PC and console games connect. The PC version of dust we all know will come out some day has to be able to play with the console. Xbox is full of fail. I used to love them but after today's E3 presentation it's obviously how fail they are.
Before going on a PS3 fanboi rant, know your info about the other systems your ranting about please. Telling info like this to people who don't know better makes you look like a fool when they find out the truth.
1. Kinect compatibility doesn't matter, Sony could use Move, which would be worse than Kinect. 2. Competing with Halo 4? Its competing worse with it now, if Dust was released on 360 it would gain the Halo crowds attention. On PS3 it wont gain the Halo crowds attention and still compete with those who have a 360 and PS3. 3. Ties the space base into Playstation Home. This could be done with a Halo Waypoint type setup on 360 easily. Which could in turn be tied to this website even. 4. Extending the game to mobile device, ever hear of the Windows 7 Phone with Live? (not that that it powerful enough most likely so this IS an advantage for Sony) 5. No Beta testing on Live? What this "Gear of War 3 Beta" Ive been playing off an on for weeks now on Live? 6. Microsoft to make Eve a rail shooter like Fable? Oooook, Eve is a PC game, and wouldn't be on the consoles to begin with, let alone a rail shooter like fable. Sides, Microsoft didn't make Eve, CCP did. 7. Exclusive to PS3 means no PC/Wii/360 version. So cross platform talking isn't an issue. Sides, ever hear of Final Fantasy XI? It talks between PC, PS2, PS3, and 360. As well as you can play a few of your PC games on 360 through Media Center.
So before going on a rant, make sure you know your facts. What it comes down to is the fact that Dust should have been 360 and PS3.
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Uuali
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Posted - 2011.06.08 14:29:00 -
[355]
Man, I was hoping for a version on the Wii. I was looking forward to getting some exercise "swatting" the baddies.
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MinSebsis
Minmatar Minmatar Ship Construction Services Ushra'Khan
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Posted - 2011.06.08 14:40:00 -
[356]
PS3 only limits your player pool. I think the extra work to make it work with Xbox360 and even Wii would be worth it.
I think you are limiting your options for what should have been a epic win. Still bugs me too that you would not make a PC version. CCP needs to expand its brand if it thinks making a PC version will gut it's current player base.
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John'eh
Gallente Asteroid Belt Protection Services
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Posted - 2011.06.08 16:10:00 -
[357]
Originally by: Dolm De'Mourne
Please note I'm not asking because I think you have to prove anything to me, but considering steam on windows, does the lack of presence for it on XBL, relating to portal 2 specifically, not seem to suggest that maybe Valve/CCP see something we do not? Comments I've seen from Valve have said the presence of steamworks (on Xbox Live specifically) is up to MS, that they would need to relax/make exceptions for their policies. Also, what do you think of CCP's statement of the PS3 being more MMO friendly?
Not sure what your talking about, I have portal on my Xbox360. And The issue with Valve isn't that MS doesn't support it, it clearly does.
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Ori Empress
United Systems of the Allegiance Important Internet Spaceship League
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Posted - 2011.06.08 16:16:00 -
[358]
OO the sweet, sweet tears of Xbox kiddos are soo delicious! Why would you want an xbox anyway?
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Jones Bones
Heretic Army
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Posted - 2011.06.08 16:19:00 -
[359]
We wouldn't even be talking about this if they had just built DUST for a PC release.
People trully underestimate the staying power of the EVE community. This game is 8 years old and still growing at a steady pace. User generated tools (dotlan, BC, eve-kill, omber, Chribba's stuff, etc, etc.) are vastly superior to the stuff you see for most MMOs.
Now imagine an FPS you could continually update (maps, items, weapons like TF2) that ties into this community.
But I'm just a simple IS/Project manager so I'll leave it to the Marketing Folks to tell me I'm an idiot.
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Herping yourDerp
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Posted - 2011.06.08 17:13:00 -
[360]
Originally by: MinSebsis PS3 only limits your player pool. I think the extra work to make it work with Xbox360 and even Wii would be worth it.
I think you are limiting your options for what should have been a epic win. Still bugs me too that you would not make a PC version. CCP needs to expand its brand if it thinks making a PC version will gut it's current player base.
wii wouldn't be able to handle the processing power.... plus controler of the wii makes it un-useable. but your ideas are sound, it cant be on PC, because 90% of pc kids left are elitist and would never hire a console player..
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