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Dinsdale Pirannha
Pirannha Corp
306
|
Posted - 2012.09.26 20:56:00 -
[91] - Quote
Vincent Athena wrote:
Testing to see if any of this is really an issue is needed. CCP said it will not be nearly as bad a W-space. I fly a Thanny in W, so I know what sleepers are like (solo: terrible, 3 ships: no issue).
And you actually BELIEVE the devs???
Just like Incursions were going to suffer a slight nerf, and datacore income was only going to be halved, and meta 4 drops were not going to be increased.....yeah, I have total faith in what CCP says. This is a complete disaster for drone boat operators, right across the board.
But as I posted on GD, I am waiting for the other shoe to drop when the null sec plexers scream blue murder in the high end plexes (and they rightly should), so Fox Four will fix it for null by introducing a separate slider for null sec so the AI target switching is a bare minimum, while high sec is cranked right up. |

Adigard
RubberDuckies -Entropy-
16
|
Posted - 2012.09.26 22:37:00 -
[92] - Quote
Roime wrote:It hasn't worked perfectly for a decade. It's been ridiculous, broken and exploitable for nearly a decade, now they finally fix it.
Sleeper & Incursion Sansha AI, which is what the new AI is based on, is just more fun and challenging than vanilla empire PVE, now you can enjoy it too :)
ITT someone is actually silly enough to believe that mission rats are worth the same amount of ISK at the end of the day as incursion and WH rats.
wow. |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
565
|
Posted - 2012.09.27 02:22:00 -
[93] - Quote
Roime wrote:This fixes one of the stupidest mechanics of EVE Online, and has been on my short list of dream fixes since I started playing-
"Tank & DPS" ships. It's hilariously ******** that you drop a tanking ship to a site, and then the rats just keep shooting it, and neglect all the other ships that are actually killing them. Props to CCP for fixing this!
This also means that a PVEr is not automatically worse off in case someone jumps you while running a site. In w-space attackers have to account for the sleepers, which makes it more interesting and challenging to everybody.
As what comes to drones getting aggro, it's a non-issue, especially if it's even milder than in wormholes. I've soloed C 1-3 anoms and sites in drone ships and it's perfectly doable. Yes, you have to be alert, but that's why I play, to have an immersive and involving experience. I've never worried about waiting for aggro before dropping drones, when running k-space plexes in Ishtar I always drop sentries right away, and start one-shotting frigs. By the time the poor rats realize they are getting obliterated and start locking my drones, I've done a lot of damage. Then recall them, drop again.
HP bonused drones don't instapop.
Drones today are very powerful for their raw dps, range, tracking and damage application, this change prevents drones from becoming completely OP compared to other setups in PVE.
It means is this;
The Eve economy is ****** and CCP wants more PvP deaths. They all but stated this in their QEN's. As a matter of fact they did state it, just without the F word.
So Sleepers, Incursion Sanshas, and now mission boats will have fits that induce a more PvP like setup from the player, in an effort to get them to PvP. We now return you to your regularly scheduled **** poast. |

Roime
Shiva Furnace Dead On Arrival Alliance
1274
|
Posted - 2012.09.27 04:40:00 -
[94] - Quote
Adigard wrote:Roime wrote:It hasn't worked perfectly for a decade. It's been ridiculous, broken and exploitable for nearly a decade, now they finally fix it.
Sleeper & Incursion Sansha AI, which is what the new AI is based on, is just more fun and challenging than vanilla empire PVE, now you can enjoy it too :)
ITT someone is actually silly enough to believe that mission rats are worth the same amount of ISK at the end of the day as incursion and WH rats. wow.
ITT someone actually stupid enough to believe that the deciding factor in a game is virtual currency.
Gallente - the choice of the interstellar gentleman |

Roime
Shiva Furnace Dead On Arrival Alliance
1274
|
Posted - 2012.09.27 04:49:00 -
[95] - Quote
Allophyl wrote:Roime wrote:Take your dumb back to wow. Not only have I never even touched wow, aggro-control mechanics have existed since the days of MUDs, many of which, if you want this to be a "EVE is so hardcore and so am I hurr durr go back to wow" pissing contest, were far less forgiving than Eve is. Enjoy your cookie-cutter fits.
My point is that this aggro-switching rat AI already exists in EVE, and most people agree it's more fun than the idiot version.
Cookie-cutter? Unlike the current cap-stable L4 fits? Empire AFK mission running, the pinnacle of innovation. Gallente - the choice of the interstellar gentleman |

Roime
Shiva Furnace Dead On Arrival Alliance
1274
|
Posted - 2012.09.27 04:54:00 -
[96] - Quote
Cipher Jones wrote:
It means is this;
The Eve economy is ****** and CCP wants more PvP deaths. They all but stated this in their QEN's. As a matter of fact they did state it, just without the F word.
So Sleepers, Incursion Sanshas, and now mission boats will have fits that induce a more PvP like setup from the player, in an effort to get them to PvP.
That is a good motive, PvP is fun and CCP wants their customers to have as much fun as possible, instead of AFK-grinding or botting all day. Gallente - the choice of the interstellar gentleman |

Dinsdale Pirannha
Pirannha Corp
306
|
Posted - 2012.09.27 05:19:00 -
[97] - Quote
Cipher Jones wrote:Tarikla wrote:RIP Drones Ship. Except for that, not much changes. NPC will still have fail-fits and no real ewar except for those missions like The Blockade, so ... Not much change here actually. I use drone ships in both wormholes and incursions without losing any. Glad you did your research before posting.
Yes, I believe you. I must go now, Scarlett Johansson is about to give me my rubdown. I believe my statement has as much validity as yours. |

Dinsdale Pirannha
Pirannha Corp
306
|
Posted - 2012.09.27 05:19:00 -
[98] - Quote
Roime wrote:Cipher Jones wrote:
It means is this;
The Eve economy is ****** and CCP wants more PvP deaths. They all but stated this in their QEN's. As a matter of fact they did state it, just without the F word.
So Sleepers, Incursion Sanshas, and now mission boats will have fits that induce a more PvP like setup from the player, in an effort to get them to PvP.
That is a good motive, PvP is fun and CCP wants their customers to have as much fun as possible, instead of AFK-grinding or botting all day.
Yes, it is so much fun watching your drones evaporate and watch your ISK/ hour reduced to nil. |

Roime
Shiva Furnace Dead On Arrival Alliance
1274
|
Posted - 2012.09.27 05:39:00 -
[99] - Quote
Dinsdale Pirannha wrote:Roime wrote:Cipher Jones wrote:
It means is this;
The Eve economy is ****** and CCP wants more PvP deaths. They all but stated this in their QEN's. As a matter of fact they did state it, just without the F word.
So Sleepers, Incursion Sanshas, and now mission boats will have fits that induce a more PvP like setup from the player, in an effort to get them to PvP.
That is a good motive, PvP is fun and CCP wants their customers to have as much fun as possible, instead of AFK-grinding or botting all day. Yes, it is so much fun watching your drones evaporate and watch your ISK/ hour reduced to nil.
They don't evaporate, and I'm referring to the full version of the new AI, not the toned down one empire rats get. You can use solo drone ships in C3 and below just FYI.
I fly a sentry Domi in wh PVE, it's an awesome ship and centerpiece of our C3 farming concept. I've lost exactly one Garde during the past seven months, and I haven't ruled out the possibility that one of us shot it by accident.
All this nerfs is AFK drone farming. Which is really good for the game, economy and the fun factor.
Sky is not falling, this is a good change. Gallente - the choice of the interstellar gentleman |

Adigard
RubberDuckies -Entropy-
16
|
Posted - 2012.09.27 11:06:00 -
[100] - Quote
Roime wrote:My point is that this aggro-switching rat AI already exists in EVE, and most people agree it's more fun than the idiot version.
Because the rewards in a single L4 mission are equal to the rewards in a single C3 WH site...
the risks should be the same?
the difficulty should be the same?
Oh wait... the rewards aren't the same at all, or did CCP add ribbons to the high-sec salvage loot pool when I wasn't looking? |

Roime
Shiva Furnace Dead On Arrival Alliance
1276
|
Posted - 2012.09.27 11:31:00 -
[101] - Quote
Oh just forget it.
You quote a part of my post that explicitly talks about FUN, and you talk about risk/reward.
And fwiw, this AI change does not increase the risk of your dear L4s at all.
RIsk in WH PVE comes from the higher DPS of rats, and mostly from other players, and from the fact that might not get any rewards at all (yes, sometimes a Noctis dies) and that is the basis of higher rewards.
Dev Blog wrote: Why are we doing this:
There are plenty of reasons for doing this. Trying to bring everything up to date, to stop maintaining old code, to give us new options for what we can do in missions, to try and close some exploits, to attempt to make the PvE more engaging, and more.
Gallente - the choice of the interstellar gentleman |

Dinsdale Pirannha
Pirannha Corp
310
|
Posted - 2012.09.27 20:51:00 -
[102] - Quote
Roime wrote:Sentries have always been preferred choice for PVE, but ideally you would have both.
A complete lie. |

LiquidDreams
Legion of Anarchy
2
|
Posted - 2012.09.27 21:46:00 -
[103] - Quote
im thinking
new eve players will get even more problems
and goodbye drones ! ehhw ! |

Hash Arzi
Hedion University Amarr Empire
3
|
Posted - 2012.09.28 02:14:00 -
[104] - Quote
This change would simply kill drone boats. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
310
|
Posted - 2012.09.28 03:34:00 -
[105] - Quote
Dinsdale Pirannha wrote:Roime wrote:Sentries have always been preferred choice for PVE, but ideally you would have both. A complete lie. This comment brings to question your expertise on the matter |

Roime
Shiva Furnace Dead On Arrival Alliance
1278
|
Posted - 2012.09.28 08:15:00 -
[106] - Quote
Hash Arzi wrote:This change would simply kill drone boats.
Nope, it doesn't affect the tank of drone boats at all.
Gallente - the choice of the interstellar gentleman |

Kara Vix
Sanford and Son Salvage Peregrine Nation
32
|
Posted - 2012.09.28 09:51:00 -
[107] - Quote
CCP Affinity wrote:Tarikla wrote:RIP Drones Ship. Except for that, not much changes. NPC will still have fail-fits and no real ewar except for those missions like The Blockade, so ... Not much change here actually. All new NPCs I create will have player like fits and hopefully one day I will have time to go over the older NPCs.. this is a lot of work though ;)
You have the coolest job ever, I am jealous. |

Veryez
Pator Tech School Minmatar Republic
35
|
Posted - 2012.09.28 11:07:00 -
[108] - Quote
While this all sounds so well and good, I wonder what CCP is going to do to the petitions where someone has lost their drones and is scrambled in a mission by an NPC or two (which can't possibly kill them), and are stuck there until the next dt.
Here's a suggestion CCP, you guys don't live in highsec, you don't run missions, neither does the CSM. Every "change" to missions has nerfed them and infuriated mission runners. Give it up, now.
The average mission runner doesn't read these forums, nor does he really want to be 'challenged'. Missions (and other forms of PvE are mostly 'the grind' necessary to fund PvP activities, so why on earth are you thinking of making 'the grind' harder?
You want to make PvE more like PvP? Guess what, not many people jump into a battleship and try to solo 30 to 50 other people in PvP. So what are missions going to become? Jump into a battleship and try to solo 2 to 5 NPC's (hopefully they are faction fit so they have a chance of dropping something)? And use this to fund PvP? Are we going to have to fit a point to hold the NPC's? Will we have to probe them down if they jump away? Or will this end up really like PvP where I have to bring a bigger blob to counteract the NPC blob. - You, really sounds like fun to me..... |

Adigard
RubberDuckies -Entropy-
16
|
Posted - 2012.09.28 11:17:00 -
[109] - Quote
Veryez wrote:You want to make PvE more like PvP? Guess what, not many people jump into a battleship and try to solo 30 to 50 other people in PvP. So what are missions going to become? Jump into a battleship and try to solo 2 to 5 NPC's (hopefully they are faction fit so they have a chance of dropping something)? And use this to fund PvP? Are we going to have to fit a point to hold the NPC's? Will we have to probe them down if they jump away? Or will this end up really like PvP where I have to bring a bigger blob to counteract the NPC blob. - You, really sounds like fun to me.....
Enough people in this game either fund everything via PLEX purchase, or living off the null faucet. There is a certain drive to see that exact set of events happen. |

DarthNefarius
Minmatar Heavy Industries
369
|
Posted - 2012.09.30 03:22:00 -
[110] - Quote
Veryez wrote: Here's a suggestion CCP, you guys don't live in highsec, you don't run missions, neither does the CSM. .
None of the CSM's representing HI SEC is HI SEC's fault for voter apathy for the most part. If we as the majoriy of EVE don't vote it is our fault. I'd perfer the CSM being more representative with electoral districts but any system that tried to base its its reps from where they 'appear' to be from probably would be highly susceptableto gaming.
I don't think none of the CCP DEVs lives inHI SEC but itdoes often appear to be true and I believe a majoriy are NULL or WH residents . I am positive they do careabout HI SEC though I'm sure thegame designers such as CCP Afinity do read these posts here. That said Iknow it is tuff to notbe overly negitive ( I'm oftenguilty of that too ) but stating that improved AIs as being anegitive just is silly...
I believe making mission AI's in the long run will improve the game and hope Incursion AI's ( whom I fight daily) in the future too become smarter even though in the long run my ISK generation would be reduced; why? because I enjoy the challenge of a goodfight in PvE Nostalgie ist die Faehigkeit, darueber zu trauern, dass es nicht mehr so ist, wie es frueher nicht gewesen ist. -- Manfred Rommel-á |

Roime
Shiva Furnace Dead On Arrival Alliance
1284
|
Posted - 2012.09.30 07:13:00 -
[111] - Quote
Veryez wrote:While this all sounds so well and good, I wonder what CCP is going to do to the petitions where someone has lost their drones and is scrambled in a mission by an NPC or two (which can't possibly kill them), and are stuck there until the next dt.
Here's a suggestion CCP, you guys don't live in highsec, you don't run missions, neither does the CSM. Every "change" to missions has nerfed them and infuriated mission runners. Give it up, now.
The average mission runner doesn't read these forums, nor does he really want to be 'challenged'. Missions (and other forms of PvE are mostly 'the grind' necessary to fund PvP activities, so why on earth are you thinking of making 'the grind' harder?
You want to make PvE more like PvP? Guess what, not many people jump into a battleship and try to solo 30 to 50 other people in PvP. So what are missions going to become? Jump into a battleship and try to solo 2 to 5 NPC's (hopefully they are faction fit so they have a chance of dropping something)? And use this to fund PvP? Are we going to have to fit a point to hold the NPC's? Will we have to probe them down if they jump away? Or will this end up really like PvP where I have to bring a bigger blob to counteract the NPC blob. - You, really sounds like fun to me.....
Most people move out of hisec because it is mindnumbingly boring and offers no challenge.
Yes, PVE where the rats are harder and with better AI is in fact more fun. And I play games for fun, not to get piles of virtual currency.
Gallente - the choice of the interstellar gentleman |

Roime
Shiva Furnace Dead On Arrival Alliance
1284
|
Posted - 2012.09.30 07:16:00 -
[112] - Quote
I've actually like two DN posts already :D
In this case the man knows what he's talking about. Better AI, harder sites, = more fun. Not forgetting teamwork, which is what MMOs are all about. Gallente - the choice of the interstellar gentleman |

Jenn aSide
Smokin Aces.
272
|
Posted - 2012.10.01 19:47:00 -
[113] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=1990692#post1990692
Null sec explorers (especially those with experience with the MAZE), does this strike anyone else as odd? |

Dinsdale Pirannha
Pirannha Corp
316
|
Posted - 2012.10.01 19:54:00 -
[114] - Quote
Jenn aSide wrote:https://forums.eveonline.com/default.aspx?g=posts&m=1990692#post1990692
Null sec explorers (especially those with experience with the MAZE), does this strike anyone else as odd?
Under the old conditions, what the dev did is impossible.
Under the new conditions, who knows?
But according to the other posts by the dev in the same thread, it is irrelevant, since null sec will be taken care of by nerfing the plex damage or some other method. But you already know that, because you have posted in that thread.
What this likely will end up being is a buff to null sec plex income, while at the same time satisfying the requirements of the null sec zealots to hugely damage high sec. |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
49
|
Posted - 2012.10.02 11:32:00 -
[115] - Quote
Syn Fatelyng wrote:Tarikla wrote:You assume Drones Ship are played in an active fashion ... it's not the case. Drones Ships are AFK machines, anyone who want an active ship will go for a GunBoat, much more efficient in term of damages ...
So RIP Drones Ships . You assume I don't active play my 960 dps Rattlesnake. Or my 1.2k dps Navy Dominix. I understand and am aware of AFK drone boats being hit by this. But not all drone boats, and not all drone pilots are afk pilots.
He probably does ..
There is a group mindset held by some people that play eve that believe the following statements are all true facts
1 player AFK droneboats, then all droneboats are flown by AFKer's 1 miner bots, then all miners are RMT botters
The FoTM sheep mentality is so ingrained into thier playstyle that they cannot comprehend individuality. The hardcore nonthinkers even believe CCP has actively colluded with RMT'ing websites in the past.
All you can do is ignore them as they will never go away, because the universe doesn't prohibit stupid from breeding. |
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CCP Affinity
C C P C C P Alliance
761

|
Posted - 2012.10.02 11:56:00 -
[116] - Quote
DarthNefarius wrote:Veryez wrote: Here's a suggestion CCP, you guys don't live in highsec, you don't run missions, neither does the CSM. .
None of the CSM's representing HI SEC is HI SEC's fault for voter apathy for the most part. If we as the majoriy of EVE don't vote it is our fault. I'd perfer the CSM being more representative with electoral districts but any system that tried to base its its reps from where they 'appear' to be from probably would be highly susceptableto gaming. I don't think none of the CCP DEVs lives inHI SEC but itdoes often appear to be true and I believe a majority are NULL or WH residents . I am positive they do careabout HI SEC though I'm sure thegame designers such as CCP Afinity do read these posts here. That said I know it is tuff to notbe overly negitive ( I'm oftenguilty of that too ) but stating that improved AIs as being a negitive just is silly... I believe making mission AI's in the long run will improve the game and hope Incursion AI's ( whom I fight daily) in the future too become smarter even though in the long run my ISK generation would be reduced; why? because I enjoy the challenge of a goodfight in PvE even though they are rare & usually are because of DC's of logi
Yes I do read the posts :) and lots of us devs do live in HI SEC - but we have to move forward.. we can't just never update the NPCs because people are scared of the new challenge it might present. CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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Matt Grav
Wrath of the Pea
2
|
Posted - 2012.10.02 12:38:00 -
[117] - Quote
I'm really looking forward to the additional challenge of the new AI. It should make PvE more interesting. PvE should create a fun interaction, not just a boring, same every time isk grind. |

Lord Okinaba
28
|
Posted - 2012.10.02 12:56:00 -
[118] - Quote
CCP Affinity wrote:DarthNefarius wrote:Veryez wrote: Here's a suggestion CCP, you guys don't live in highsec, you don't run missions, neither does the CSM. .
None of the CSM's representing HI SEC is HI SEC's fault for voter apathy for the most part. If we as the majoriy of EVE don't vote it is our fault. I'd perfer the CSM being more representative with electoral districts but any system that tried to base its its reps from where they 'appear' to be from probably would be highly susceptableto gaming. I don't think none of the CCP DEVs lives inHI SEC but itdoes often appear to be true and I believe a majority are NULL or WH residents . I am positive they do careabout HI SEC though I'm sure thegame designers such as CCP Afinity do read these posts here. That said I know it is tuff to notbe overly negitive ( I'm oftenguilty of that too ) but stating that improved AIs as being a negitive just is silly... I believe making mission AI's in the long run will improve the game and hope Incursion AI's ( whom I fight daily) in the future too become smarter even though in the long run my ISK generation would be reduced; why? because I enjoy the challenge of a goodfight in PvE even though they are rare & usually are because of DC's of logi Yes I do read the posts :) and lots of us devs do live in HI SEC - but we have to move forward.. we can't just never update the NPCs because people are scared of the new challenge it might present.
Well I'm not afraid of new challenges. My concern is that currently, the drone boats only niche is PVE. They are very rarely used in PVP because missiles/guns are far more effective and reliable at applying damage.
If this new AI is too aggressive towards drones then it will only serve to make drone boats even more redundant.
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CCP Affinity
C C P C C P Alliance
761

|
Posted - 2012.10.02 12:59:00 -
[119] - Quote
Lord Okinaba wrote:CCP Affinity wrote:DarthNefarius wrote:Veryez wrote: Here's a suggestion CCP, you guys don't live in highsec, you don't run missions, neither does the CSM. .
None of the CSM's representing HI SEC is HI SEC's fault for voter apathy for the most part. If we as the majoriy of EVE don't vote it is our fault. I'd perfer the CSM being more representative with electoral districts but any system that tried to base its its reps from where they 'appear' to be from probably would be highly susceptableto gaming. I don't think none of the CCP DEVs lives inHI SEC but itdoes often appear to be true and I believe a majority are NULL or WH residents . I am positive they do careabout HI SEC though I'm sure thegame designers such as CCP Afinity do read these posts here. That said I know it is tuff to notbe overly negitive ( I'm oftenguilty of that too ) but stating that improved AIs as being a negitive just is silly... I believe making mission AI's in the long run will improve the game and hope Incursion AI's ( whom I fight daily) in the future too become smarter even though in the long run my ISK generation would be reduced; why? because I enjoy the challenge of a goodfight in PvE even though they are rare & usually are because of DC's of logi Yes I do read the posts :) and lots of us devs do live in HI SEC - but we have to move forward.. we can't just never update the NPCs because people are scared of the new challenge it might present. Well I'm not afraid of new challenges. My concern is that currently, the drone boats only niche is PVE. They are very rarely used in PVP because missiles/guns are far more effective and reliable at applying damage. If this new AI is too aggressive towards drones then it will only serve to make drone boats even more redundant.
Team Five 0 are testing the new AI with drone boats in missions - NPCs will target switch according to sig radius so sure, frigs might target your drones.. but so far this has proven to cause minimal drone casualties.
CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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CCP Affinity
C C P C C P Alliance
761

|
Posted - 2012.10.02 13:01:00 -
[120] - Quote
I have also pointed this thread out to CCP Foxfour so hopefully he will post soon :) I don't work on this feature, so only so much I can comment on CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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