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Touval Lysander
Sebiestor Tribe Minmatar Republic
59
|
Posted - 2012.09.23 07:25:00 -
[1] - Quote
Instead of killing off an expensive clone I left in FA space (it was FA when I was there) all the way down the PXF pipe, I decided to fly out my clone in a shuttle for a look-round and a way to fill in my afternoon. ( I used a shuttle because somebody can't be f'd seeding the market with even the simplest of cloakies it seems)
So here goes, my dander is up, fingers poised on "warp to something other than a gate" and lo and behold, 28 jumps, manual flyin', gate to gate, with reckless abandon', I made it to Orvolle in quick snappy time. No brrpp brrpp, no ships. NOTHING....
2 systems had insta-logs (oh dear)
Tell me chaps, is that how the entire CFC empire is being run? Empty. Underutilised. Nobody?
Is that how 0.0 in general is now?
What a total waste of space.
It's sad really. Discuss.
(Gotta admit, the final lowsec run to Orvolle was pretty busy - FW seems to be having a good effect) |

Agent Akari
Hobo Industries Inc
62
|
Posted - 2012.09.23 07:30:00 -
[2] - Quote
Waste of space? But it's infinite. You just looked not enough around you. There is plenty stuff to find. This isn't sim city. With probing you'll find a lot of stuff in that empty space though. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
59
|
Posted - 2012.09.23 07:36:00 -
[3] - Quote
Agent Akari wrote:Waste of space? But it's infinite. You just looked not enough around you. There is plenty stuff to find. This isn't sim city. With probing you'll find a lot of stuff in that empty space though. errr.... I know the area very well as a matter of fact. I was talking about the lack of people. The lack of activity - from PXF all the way but the last 3 jumps into Orvolle.
Besides, people in shuttles have a terrible time scanning. I've tried. Just can't seem to get the damn stuff online  |

R0me0 Charl1e
Easy A Industries
44
|
Posted - 2012.09.23 07:39:00 -
[4] - Quote
I'm pretty sure majority of the CFC pilots are flying in Tribute region fighting with NC. They have something better to do than to blob your shuttle. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
59
|
Posted - 2012.09.23 07:42:00 -
[5] - Quote
R0me0 Charl1e wrote:I'm pretty sure majority of the CFC pilots are flying in Tribute region fighting with NC. They have something better to do than to blob your shuttle. and just what were they going to blob my shuttle with? |

Vaal Erit
Science and Trade Institute Caldari State
332
|
Posted - 2012.09.23 07:51:00 -
[6] - Quote
Jump bridges, cynos, jump freighters make logistics so easy any idiot can do it. If a system doesn't have a good moon or station it might as well be deleted. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
59
|
Posted - 2012.09.23 07:57:00 -
[7] - Quote
Vaal Erit wrote:Jump bridges, cynos, jump freighters make logistics so easy any idiot can do it. If a system doesn't have a good moon or station it might as well be deleted.
If systems can be left so wide open for so long then maybe 0.0 is just a little too easy to (not even bother to) defend.
How 'bout we make POS's go outta reo in an hour, shake up the whole damn system.
If ya have to leave a defense force it makes you less "blob the whole team" capable the larger you get. As it stands, I could deploy everyone anywhere and drop back only if my timer goes off and I got 24 hours to do it.
A can't lose button for bloated sov alliances. |

Merovee
Gorthaur Legion Of Mordor
55
|
Posted - 2012.09.23 08:05:00 -
[8] - Quote
Maybe you should go claim a system, bring your buddies with you.  |

Touval Lysander
Sebiestor Tribe Minmatar Republic
59
|
Posted - 2012.09.23 08:10:00 -
[9] - Quote
Merovee wrote:Maybe you should go claim a system, bring your buddies with you.  And if you read my post you'd see why that's not possible. I don't have to defend it.
TIME dear sir, is on my side.
I suggested that TIME is retracted, reduced, rescinded as a defense mechanism. Make a defense force a neccessary evil to owning and retaining sov.
Find me a nation on Earth that commits EVERY resource into offense with defense allowed to be on a safe little timer?
Betcha can't.
Any force beng attacked can use this as a mechanism to break the blob by forcing the blob to split to defend its own. At the moment it's all rock-a-bye baby. |

Hypercake Mix
Magical Rainbow Bakery
49
|
Posted - 2012.09.23 08:18:00 -
[10] - Quote
Under-utilized. Because of power projection.
Edit: and null indy is terrible. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
59
|
Posted - 2012.09.23 08:21:00 -
[11] - Quote
Hypercake Mix wrote:Under-utilized. Because of power projection.
Edit: and null indy is terrible. yep. A power projection that doesn't even need to be turned on. |

knobber Jobbler
207
|
Posted - 2012.09.23 08:26:00 -
[12] - Quote
To busy on deployment? I'm sure if you go back and shoot a few towers you'd see a response. |

Brooks Puuntai
Brutor Tribe Minmatar Republic
792
|
Posted - 2012.09.23 08:33:00 -
[13] - Quote
Most 0.0 systems are useless, hence why most 0.0 systems are empty. Power projection is a problem, but doesn't change the fact that if a system is crap it won't be used |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1813
|
Posted - 2012.09.23 08:40:00 -
[14] - Quote
22 bil for a station that's crap compared to free highsec stations, +1 bil for i-hub that provides access to l4 mission agent incom also free in highsec, +360m per month for TCU unit, plus gimped industry
why arent all nullsec systems being used? we should nerf it that'll open it up to small alliances |

Touval Lysander
Sebiestor Tribe Minmatar Republic
59
|
Posted - 2012.09.23 08:49:00 -
[15] - Quote
knobber Jobbler wrote:To busy on deployment? I'm sure if you go back and shoot a few towers you'd see a response. Yes. As stated. You can even ignore what I'm doing for 24 hours yes? |

Mars Theran
Estel Arador Corp Services
296
|
Posted - 2012.09.23 09:04:00 -
[16] - Quote
Touval Lysander wrote:Agent Akari wrote:Waste of space? But it's infinite. You just looked not enough around you. There is plenty stuff to find. This isn't sim city. With probing you'll find a lot of stuff in that empty space though. errr.... I know the area very well as a matter of fact. I was talking about the lack of people. The lack of activity - from PXF all the way but the last 3 jumps into Orvolle. Besides, people in shuttles have a terrible time scanning. I've tried. Just can't seem to get the damn stuff online 
I know how you feel about Shuttles and scanning; so limited in capability, and no cargo space it seems. As for the rest, you'll find that anywhere. Most of 0.0 is void of activity until you get near the barrier to entry, or egress it seems. Once you get into that pipeline, you'll find the last system or systems are heavily camped and you're chances of getting through, either way, are rather limited.
Lots of Bubbles and cloaked Legions, Interdictors, and whatever else you can imagine that's able and willing to send you back in a rather hasty fashion to wherever you left your last medical clone. There are really only a limited number of ways to get into and out of Nullsec without a Jump capable ship or similar means of entry and egress to bypass those camps. Not that you can't get through, or that all areas are heavily camped.
You'll find entry through Molden Heath isn't too bad in my experience, but once you're in... Either way, once you're in, it's quite possible you won't get back out. They seem to like preventing exit more than stopping entry. Probably because you may be coming back with goodies to salvage from your wreck, if you get that far. Maybe I was actually sleeping in front of my computer and dreamed I posted. Certainly, it's not there now. |

Marlona Sky
D00M. Northern Coalition.
1350
|
Posted - 2012.09.23 09:07:00 -
[17] - Quote
It is a symptom of the incredibly over the top power projection in this game. Why bother using and patrolling systems you own when you can run back to deal with any real threats in a matter of minutes.... from anywhere in the galaxy.
Remove local, structure mails and revamp the directional scanner! |

Adeleda Adoudel
Welp The Monkey
15
|
Posted - 2012.09.23 09:30:00 -
[18] - Quote
To be fair most of them are deployed in Tribute atm. Also shuttles are scary. |

rodyas
Tie Fighters Inc
756
|
Posted - 2012.09.23 11:09:00 -
[19] - Quote
Touval Lysander wrote: an expensive clone I left in FA space
Yes, indeed drive around in a limousine looking at the poor commoners and tell them how they should be living life.
I will not be voting in the CSM election, so you need to go vote to make up for me. |

Xpaulusx
Naari LLC
69
|
Posted - 2012.09.23 12:22:00 -
[20] - Quote
Sov, BlueBlobfest.......boring, and ultimately pointless, NPC small gang warfare is where its at, let the sheep have their Sov and take orders from their masters  |

Roderick Grey
Assisted Genocide Black Legion.
70
|
Posted - 2012.09.23 12:43:00 -
[21] - Quote
Touval Lysander wrote: Hurr Durr wasted space!
Have you ever heard of a place called the dronelands? They even have renters and it's x10 more empty. |

Luba Cibre
Global Song Setup
194
|
Posted - 2012.09.23 15:10:00 -
[22] - Quote
The only waste of space is you op. "Nothing essential happens in the absence of noise."-á |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1813
|
Posted - 2012.09.23 17:28:00 -
[23] - Quote
Marlona Sky wrote:It is a symptom of the incredibly over the top power projection in this game. Why bother using and patrolling systems you own when you can run back to deal with any real threats in a matter of minutes.... from anywhere in the galaxy. Yeah nerf jump bridges some more, then all those nullsec corridor systems with a sec status of 0.01 will be bumpin with life http://evemaps.dotlan.net/map/Querious/A-Z7C9,3B-IWE |

Doc Severide
Caldari Provisions Caldari State
173
|
Posted - 2012.09.23 19:36:00 -
[24] - Quote
Crap when I read the title I thought this was about James 315... |

Touval Lysander
Sebiestor Tribe Minmatar Republic
64
|
Posted - 2012.09.23 20:14:00 -
[25] - Quote
Xpaulusx wrote:Sov, BlueBlobfest.......boring, and ultimately pointless, NPC small gang warfare is where its at, let the sheep have their Sov and take orders from their masters  This is a good point. I have done a few lowsec sorties in recent days just snooping around and FW seems to be working nicely. Low systems that were as good as devoid of life seem to have had a breath of life added.
(I have been away for while so it's not something I was expecting nor am I familiar with FW but it looks refreshing)
Now for the 0.0 shakeup yeah? |

Natsett Amuinn
GoonWaffe Goonswarm Federation
266
|
Posted - 2012.09.23 20:37:00 -
[26] - Quote
You people keep spewing out "power projection" as if it's the reason those systems are empty.
Strange how smaller alliances have issues with "wasted" systems.
Instead of bleetng on with the same lame "power projection" complaint, how about asking "why isn't anyone USING those systems". If it's empty, and no ones partrolling, wtf are you just flying threw it?
It's not like CCP didn't give you the ability to do things in a system without running agent missions. So why don't you guys do things in them?
I understand that the "power projection" sperg is really just another way of saying "make the game harder for goons CCP."
Because obviously if a 10k man coalition can't hold a system, your ****** little 100 man alliance will be able to.
If you can't find a reason to take the system for your own, or if you can't manage to take the system while we're already engaged in a war with someone else, then how do you think "making it harder for goons" is going to be easier for you?
If it's harder for 1000 guys to do something, it'll be harder for 100 guys to do the same thing.
Funny how Goons were able to do exactly what you people are constantly bitching that you can't, under pretty much the same circumstances, minus developer help. As if you don't have the exact same mechanics to work with that the guys who built goons up to where we are had.
You guys keep crying. CCP isn't going to change **** so that you can have some sort of imaginary advantage with smaller numbers over a group 10x larger then you.
By all means, help us help you. What do we need to do to motivate you whiny, lazy, self entitled little btiches, with zero politicing skills to actually do something other then cry to CCP to do it for you. Because insulting, scamming, ganking, market manipulation, and just general shitting you doesn't seem to doing the job.
Or maybe we're not as disliked as you people pretend
Props to NC. Real EVE players, with real balls. Unlike the rest of you. |

Doc Severide
Caldari Provisions Caldari State
174
|
Posted - 2012.09.23 20:41:00 -
[27] - Quote
Natsett Amuinn wrote:By all means, help us help you. What do we need to do to motivate you whiny, lazy, self entitled little btiches, with zero politicing skills to actually do something other then cry to CCP to do it for you. Because insulting, scamming, ganking, market manipulation, and just general shitting you doesn't seem to doing the job. Well said, that's hilarious...
Quote:Or maybe we're not as disliked as you people pretend You're not disliked by me... Not at all...
Quote:Props to NC. Real EVE players, with real balls. Unlike the rest of you. I'm a real player. Just not very good. But I don't blame anyone else... |

Touval Lysander
Sebiestor Tribe Minmatar Republic
64
|
Posted - 2012.09.23 20:49:00 -
[28] - Quote
Natsett Amuinn wrote: spurge.....
how about asking "why isn't anyone USING those systems". If it's empty, and no ones partrolling, wtf are you just flying threw it?
It's not like CCP didn't give you the ability to do things in a system without running agent missions. So why don't you guys do things in them?
cough. Sorry Mr. Goon sir. I think I WAS actually asking that?
And I take it your (rather angry and lengthy) post (did you just lose a ship to NC or sumthin') was an invite to all of Eve to come use all that wasted and empty space?
If Goons were so egalitarian, perhaps you could blue everyone so we can all enjoy your lovely home Sir.
No sorry, what was that, you're away getting MOAR territory.
Ok fine. later then....
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
267
|
Posted - 2012.09.23 20:52:00 -
[29] - Quote
Doc Severide wrote:Natsett Amuinn wrote:By all means, help us help you. What do we need to do to motivate you whiny, lazy, self entitled little btiches, with zero politicing skills to actually do something other then cry to CCP to do it for you. Because insulting, scamming, ganking, market manipulation, and just general shitting you doesn't seem to doing the job. Well said, that's hilarious... Quote:Or maybe we're not as disliked as you people pretend You're not disliked by me... Not at all... Quote:Props to NC. Real EVE players, with real balls. Unlike the rest of you. I'm a real player. Just not very good. But I don't blame anyone else... Congrats to you good sir for getting it!
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
267
|
Posted - 2012.09.23 20:56:00 -
[30] - Quote
Touval Lysander wrote:Natsett Amuinn wrote: spurge.....
how about asking "why isn't anyone USING those systems". If it's empty, and no ones partrolling, wtf are you just flying threw it?
It's not like CCP didn't give you the ability to do things in a system without running agent missions. So why don't you guys do things in them?
cough. Sorry Mr. Goon sir. I think I WAS actually asking that? And I take it your (rather angry and lengthy) post (did you just lose a ship to NC or sumthin') was an invite to all of Eve to come use all that wasted and empty space? If Goons were so egalitarian, perhaps you could blue everyone so we can all enjoy your lovely home Sir. No sorry, what was that, you're away getting MOAR territory. Ok fine. later then.... Did you harp on the "force projection" as if somehow having far fewer numbers then us will, regardless of what CCP does, make taking and holding territory harder for us while easier for you?
You know that, for those poeple who seem to have this idiotic notion that if space was harder for us to hold it would be easier for everyone else, that organizing and politicing would actually be considerably more helpful to their causing then crying about goons is.
MOAR territory. That's funny, not as funny as my post though. You would think we didn't just give territory away. You just keep on posting, it's cute.
Edit: I say this with the sincerest of honesty. Some of you people come up with the most moronic of excuses for incompetence. Stay away from the butter knives, you might hurt yourselves. Actually, eat with your fingers, I dont' trust you people with spoons. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
64
|
Posted - 2012.09.23 21:05:00 -
[31] - Quote
Natsett Amuinn wrote:Touval Lysander wrote:Natsett Amuinn wrote: spurge.....
how about asking "why isn't anyone USING those systems". If it's empty, and no ones partrolling, wtf are you just flying threw it?
It's not like CCP didn't give you the ability to do things in a system without running agent missions. So why don't you guys do things in them?
cough. Sorry Mr. Goon sir. I think I WAS actually asking that? And I take it your (rather angry and lengthy) post (did you just lose a ship to NC or sumthin') was an invite to all of Eve to come use all that wasted and empty space? If Goons were so egalitarian, perhaps you could blue everyone so we can all enjoy your lovely home Sir. No sorry, what was that, you're away getting MOAR territory. Ok fine. later then.... Did you harp on the "force projection" as if somehow having far fewer numbers then us will, regardless of what CCP does, make taking and holding territory harder for us while easier for you? You know that, for those poeple who seem to have this idiotic notion that if space was harder for us to hold it would be easier for everyone else, that organizing and politicing would actually be considerably more helpful to their causing then crying about goons is. MOAR territory. That's funny, not as funny as my post though. You would think we didn't just give territory away. You just keep on posting, it's cute. You don't "GIVE" anything away. The holders of said wasted space have a price to pay.
And my beef is you don't have to defend it - not that you got it - and I made that point way back when.
I can attack, I can do what I please while you're off claiming MOAR ground. And YOU know that I can't do **** until that timer goes off and you got 24 hours to come back to stem the flow.
Dare I say, pull reo timers outta the game. It will do 2 things 1) Force even the largest alliances to field a defense force at all times reducing your offensive capabilities 2) Limit the space you own. What you can't defend ALL the time, you lose.
And be a little more humble sir. This has NOTHING to do with Goons and everything to do with 0.0 being Wasted Space - because it is too easy to leave it sit doing nothing.
The fact that I was in PXF (CFC space all the way down the pipe) was just because that is where my clone was. |

Andski
GoonWaffe Goonswarm Federation
4829
|
Posted - 2012.09.23 21:05:00 -
[32] - Quote
Touval Lysander wrote:Natsett Amuinn wrote: spurge.....
how about asking "why isn't anyone USING those systems". If it's empty, and no ones partrolling, wtf are you just flying threw it?
It's not like CCP didn't give you the ability to do things in a system without running agent missions. So why don't you guys do things in them?
cough. Sorry Mr. Goon sir. I think I WAS actually asking that? And I take it your (rather angry and lengthy) post (did you just lose a ship to NC or sumthin') was an invite to all of Eve to come use all that wasted and empty space? If Goons were so egalitarian, perhaps you could blue everyone so we can all enjoy your lovely home Sir. No sorry, what was that, you're away getting MOAR territory. Ok fine. later then....
npc alts are not 'people'
please leave |

Andski
GoonWaffe Goonswarm Federation
4829
|
Posted - 2012.09.23 21:08:00 -
[33] - Quote
Touval Lysander wrote:And YOU know that I can't do **** until that timer goes off and you got 24 hours to come back to stem the flow.
believe it or not surprise attacks used to be a thing until CCP decided that everyone should have 3 hours advance notice before any of their sovereignty **** can be shot please leave |

Touval Lysander
Sebiestor Tribe Minmatar Republic
64
|
Posted - 2012.09.23 21:12:00 -
[34] - Quote
Andski wrote: npc alts are not 'people'
Do you EVER come up with a different retort? My sortee yesterday was getting my stuff together after a 4 month sabbatical. atm I'm catching up on what's going down before deciding "where to today".
|

Scatim Helicon
GoonWaffe Goonswarm Federation
857
|
Posted - 2012.09.23 21:55:00 -
[35] - Quote
Everyone who might otherwise be interested in all that empty unused space is, instead, shacked up in highsec where they get all the rewards and security they could ever need handed to them on a plate by NPCs for zero effort.
Nobody is going to go to the effort to invade Pure Blind or Cloud Ring for control of some ****** little -0.1 pipe system with 4 belts and a couple of r16 moons, despite the usual tedious whines about how Force Projection And Napfests Are Keeping The Little Guy Down. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
71
|
Posted - 2012.09.23 23:21:00 -
[36] - Quote
Scatim Helicon wrote:Everyone who might otherwise be interested in all that empty unused space is, instead, shacked up in highsec where they get all the rewards and security they could ever need handed to them on a plate by NPCs for zero effort.
Nobody is going to go to the effort to invade Pure Blind or Cloud Ring for control of some ****** little -0.1 pipe system with 4 belts and a couple of r16 moons, despite the usual tedious whines about how Force Projection And Napfests Are Keeping The Little Guy Down. You guys are a bit tetchy aren't you?
It's NOT about keeping the little guy down (I mean you come in to highsec and beat them down anyway so moot point).
It's about not needing to defend it with an active, patrolling, nasty, shock and awe defense force.
You can just hop back in 3 easy steps, "fix" the problem, ya got 24 hours to do it, and then ya can go about your business.
Me thinx 0.0 would be so much the sweeter if you HAD to BE THERE to defend it. 23.8/7
All 0.0 sov is going to shrink and allow others, (who may/may not be highseccers), a crack at some space. Just remember that they too will ALSO have to actively patrol using nasty, shock and awe defense forces. My sov territory is limited to my ability to actively defend. Not needed atm. By any sov alliance.
If lightning raids are going to come at you from all directions - you better be there - not have your entire force somewhere else with a quick-fix hop, skip and jump to come defend.
It's just a thought and an observation. |

Gorn Arming
Merch Industrial Goonswarm Federation
47
|
Posted - 2012.09.23 23:54:00 -
[37] - Quote
Why should we defend space if it's not being attacked? |

Touval Lysander
Sebiestor Tribe Minmatar Republic
72
|
Posted - 2012.09.23 23:56:00 -
[38] - Quote
Gorn Arming wrote:Why should we defend space when we don't have to? fixed it for ya.
|

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1814
|
Posted - 2012.09.24 00:07:00 -
[39] - Quote
having to defend 23/7 against giant alliances will help small alliances because |

Touval Lysander
Sebiestor Tribe Minmatar Republic
72
|
Posted - 2012.09.24 00:11:00 -
[40] - Quote
Nicolo da'Vicenza wrote:having to defend 23/7 against giant alliances will help small alliances because woulda thought that was self evident.
this topic is not for you. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1815
|
Posted - 2012.09.24 00:24:00 -
[41] - Quote
Touval Lysander wrote:Nicolo da'Vicenza wrote:having to defend 23/7 against giant alliances will help small alliances because woulda thought that was self evident Explain how the Southern Coalition flipping Providence in an afternoon during the Providence wars (or PL doing it to Providence in early 2012) would have been a great victory for small groups in 0.0.
Or
Get a wormhole guy in here to endorse the idea of making a small group (aka a wormhole corp) have to defend their POSs 23/7 thanks to the addition of something like wormhole stabilizers. |

Hypercake Mix
Magical Rainbow Bakery
49
|
Posted - 2012.09.24 00:26:00 -
[42] - Quote
I apologize for mentioning power projection. I did not think of the possibility of my message being interpreted backwards. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
72
|
Posted - 2012.09.24 00:32:00 -
[43] - Quote
Nicolo da'Vicenza wrote:Touval Lysander wrote:Nicolo da'Vicenza wrote:having to defend 23/7 against giant alliances will help small alliances because woulda thought that was self evident Explain how the Southern Coalition flipping Providence in an afternoon during the Providence wars (or PL doing it to Providence in early 2012) would have been a great victory for small groups in 0.0. Or Get a wormhole guy in here to endorse the idea of making a small group (aka a wormhole corp) have to defend their POSs 23/7 thanks to the addition of something like wormhole stabilizers. Agreed somewhet but in essence if you cannot be there to defend your space all the time the obvious consequence is having less of it and a reduced ability (and desire) to grab more of it.
It stands to reason that it is now available for someone else with a reduced likelihood of the massive sovs trying to take it away from you. If they did then the cycle simply repeats.
That's not to say any small alliance won't have to defend it too but it's all relative. If you can, you deserve it. If you can't..... And even a startup alliance is going to be limited in their ability to expand without growth.
Perhaps my "evil cunning plan" is just simply stalling the inevitable fact that Eve is too damn small now.
|

Ghazu
198
|
Posted - 2012.09.24 00:54:00 -
[44] - Quote
Touval Lysander wrote:Nicolo da'Vicenza wrote:Touval Lysander wrote:Nicolo da'Vicenza wrote:having to defend 23/7 against giant alliances will help small alliances because woulda thought that was self evident Explain how the Southern Coalition flipping Providence in an afternoon during the Providence wars (or PL doing it to Providence in early 2012) would have been a great victory for small groups in 0.0. Or Get a wormhole guy in here to endorse the idea of making a small group (aka a wormhole corp) have to defend their POSs 23/7 thanks to the addition of something like wormhole stabilizers. Agreed somewhet but in essence if you cannot be there to defend your space all the time the obvious consequence is having less of it and a reduced ability (and desire) to grab more of it. It stands to reason that it is now available for someone else with a reduced likelihood of the massive sovs trying to take it away from you. If they did then the cycle simply repeats. That's not to say any small alliance won't have to defend it too but it's all relative. If you can, you deserve it. If you can't..... And even a startup alliance is going to be limited in their ability to expand without growth. Perhaps my "evil cunning plan" is just simply stalling the inevitable fact that Eve is too damn small now. Defend against your one shuttle? Bring a fleet, siege dreads and triage carriers see if anyone comes.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
73
|
Posted - 2012.09.24 01:01:00 -
[45] - Quote
Ghazu wrote:Touval Lysander wrote:Nicolo da'Vicenza wrote:Touval Lysander wrote:Nicolo da'Vicenza wrote:having to defend 23/7 against giant alliances will help small alliances because woulda thought that was self evident Explain how the Southern Coalition flipping Providence in an afternoon during the Providence wars (or PL doing it to Providence in early 2012) would have been a great victory for small groups in 0.0. Or Get a wormhole guy in here to endorse the idea of making a small group (aka a wormhole corp) have to defend their POSs 23/7 thanks to the addition of something like wormhole stabilizers. Agreed somewhet but in essence if you cannot be there to defend your space all the time the obvious consequence is having less of it and a reduced ability (and desire) to grab more of it. It stands to reason that it is now available for someone else with a reduced likelihood of the massive sovs trying to take it away from you. If they did then the cycle simply repeats. That's not to say any small alliance won't have to defend it too but it's all relative. If you can, you deserve it. If you can't..... And even a startup alliance is going to be limited in their ability to expand without growth. Perhaps my "evil cunning plan" is just simply stalling the inevitable fact that Eve is too damn small now. Defend against your one shuttle? Bring a fleet, siege dreads and triage carriers see if anyone comes. Oh dear. Another one who reads "shuttle", "defending space" and think that's the topic at hand.
The point was even if I did turn up with "fleet, siege dreads and triage carriers" the defense can be shrugged off and addressed 24 hours later. I don't have to be there - eva.
This has been countered already. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1510
|
Posted - 2012.09.24 01:22:00 -
[46] - Quote
It would be a lot easier to burn down people's homes without reinforce timers, since the titans can do it really fast. Imagine, a "Supercap roam" that burns down half of someone's home because they didn't want to waste the cap on their Avatar. Or, if you were a smaller group with a few systems, all your things would be not only burning, but ash all of a sudden.
Let's rock and roll. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Touval Lysander
Sebiestor Tribe Minmatar Republic
73
|
Posted - 2012.09.24 01:27:00 -
[47] - Quote
Alavaria Fera wrote:It would be a lot easier to burn down people's homes without reinforce timers, since the titans can do it really fast. Imagine, a "Supercap roam" that burns down half of someone's home because they didn't want to waste the cap on their Avatar. Or, if you were a smaller group with a few systems, all your things would be not only burning, but ash all of a sudden.
Let's rock and roll. Well it would liven things up a little.  |

Ghazu
198
|
Posted - 2012.09.24 02:46:00 -
[48] - Quote
You think we like timers? As much as helicoptordicking supers around it gets old real fast. What was your complain again? |

Xolve
Amok. Goonswarm Federation
1113
|
Posted - 2012.09.24 04:04:00 -
[49] - Quote
Gotta love 'the have nots' whining at the 'haves' against part of the game they have no interest in participating in. The last time an accurate portrayal of this whole argument happened was in Monty Python.
Keep screaming 'HELP HELP WERE BEING OPPRESSED' you ******* plebes.
I'll keep laughing. Inappropriate signature removed. Navigator. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
74
|
Posted - 2012.09.24 04:05:00 -
[50] - Quote
Xolve wrote:Gotta love 'the have nots' whining at the 'haves' against part of the game they have no interest in participating in. The last time an accurate portrayal of this whole argument happened was in Monty Python.
Keep screaming 'HELP HELP WERE BEING OPPRESSED' you ******* plebes.
I'll keep laughing. I see you read the thread properly then. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1510
|
Posted - 2012.09.24 04:10:00 -
[51] - Quote
Ghazu wrote:You think we like timers? As much as helicoptordicking supers around it gets old real fast. What was your complain again? Yeah, our helicoptor basically is stopped by the reinforce timer.
Without that, it would go all the way in. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Touval Lysander
Sebiestor Tribe Minmatar Republic
74
|
Posted - 2012.09.24 04:16:00 -
[52] - Quote
Alavaria Fera wrote:Ghazu wrote:You think we like timers? As much as helicoptordicking supers around it gets old real fast. What was your complain again? Yeah, our helicoptor basically is stopped by the reinforce timer. Without that, it would go all the way in. As it would for everyone else which is kinda my point. |

Hypercake Mix
Magical Rainbow Bakery
49
|
Posted - 2012.09.24 04:28:00 -
[53] - Quote
Alavaria Fera wrote:... our helicoptor... soi soi soi soi soi soi soi
Anyway, there is wasted space because EVE is a game. |

Scatim Helicon
GoonWaffe Goonswarm Federation
861
|
Posted - 2012.09.24 06:52:00 -
[54] - Quote
Touval Lysander wrote:Agreed somewhet but in essence if you cannot be there to defend your space all the time the obvious consequence is having less of it and a reduced ability (and desire) to grab more of it.
It stands to reason that it is now available for someone else with a reduced likelihood of the massive sovs trying to take it away from you. If they did then the cycle simply repeats.
That's not to say any small alliance won't have to defend it too but it's all relative. If you can, you deserve it. If you can't..... And even a startup alliance is going to be limited in their ability to expand without growth.
Perhaps my "evil cunning plan" is just simply stalling the inevitable fact that Eve is too damn small now. Your evil cunning plan is based around the false assumption that there are new small alliances out there just begging for the opportunity to invade a -0.1 constellation in Cloud Ring or Pure Blind. If only it wasn't for the Big Napfest Power Projecting Meanies, they could fulfill their dreams of ratting and mining in space essentially no better than empire, with the added joy of paying sov bills, and hauling, assembling and fuelling the various structures required.
Despite your complaint that the big alliances are suppressing the Little Guy, the fact is that those small hopeful alliances do not exist, because the space we're discussing is so worthless that there's no incentive for them to move from empire, where incursions and level 4s provide superior income levels, and where all the security you could possibly want is handed over on a plate. And it will stay that way until 0.0 income generation is fundamentally re-written and risk/reward balance is addressed properly. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

William Walker
House Aratus Fatal Ascension
98
|
Posted - 2012.09.24 07:06:00 -
[55] - Quote
Legalize boosters in highsec!!! |

Touval Lysander
Sebiestor Tribe Minmatar Republic
75
|
Posted - 2012.09.24 07:13:00 -
[56] - Quote
Scatim Helicon wrote:Despite your complaint that the big alliances are suppressing the Little Guy, the fact is that those small hopeful alliances do not exist, because the space we're discussing is so worthless that there's no incentive for them to move from empire, where incursions and level 4s provide superior income levels, and where all the security you could possibly want is handed over on a plate. And it will stay that way until 0.0 income generation is fundamentally re-written and risk/reward balance is addressed properly. Actually they can "invade" wherever they damn well please. There is life beyond Goonsville. Stop thinking that. Your territory just happened to be in my path and my OP even asked if it was the same elsewhere which I presume it is.
And really, if it is so worthless with no incentive etc. why you there and why are Goons grabbing MOAR?
Anyway, stop thinking I give a **** about Goons and look at the question I posed.
The space does not need to be defended 23/7 because there is no need to do so
Modifying how structures sit safely on timers could (I'm not saying it will) change the way things are done in more ways than I can count. I ACCEPT the space vacated under such a regime may in fact be left vacant and unattended or it may in fact be occupied. I don't really know.
I ASKED.
If we can't even consider options and debate then your claim that "... 0.0 income generation [needs to be] fundamentally re-written and risk/reward balance [is] addressed properly" will NEVER be addressed - there is no need because you seem (as does most of 0.0) accept and defend the status quo - for whatever reason. |

Mistah Ewedynao
Center for Advanced Studies Gallente Federation
84
|
Posted - 2012.09.24 07:30:00 -
[57] - Quote
Not real up on Null sec stuff, but Goons as a group make me wanna projectile vomit also, does that help?
Got the part of insta Cyno a swarm of neck beards, that sucks, watched it once cloaked in low sec.
So what? Honestly the huge alliance thing is what keeps me, and I think alot like me from null sec.
Could CCP's cuddling with the big alliances be wrong? |

Dread Pirate Pete
Tribal Core Defiant Legacy
41
|
Posted - 2012.09.24 07:36:00 -
[58] - Quote
Touval Lysander wrote:Find me a nation on Earth that commits EVERY resource into offense with defense allowed to be on a safe little timer?
If you take a drive through Canada, you will find it is essentially empty. Apart from staging systems around the border, the occasional logistics railway, you'll be lucky to find a single guy ratting for moose. The Canadians don't have anything to defend it with! Most their active forces are away fighting people hiding in the mountains. Sure, if you start shooting at stuff the authorities will show up and deal with you, but shouldn't they have to acctively do something to defend their space?
CCP plz fix Canada. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
76
|
Posted - 2012.09.24 07:48:00 -
[59] - Quote
Dread Pirate Pete wrote:Touval Lysander wrote:Find me a nation on Earth that commits EVERY resource into offense with defense allowed to be on a safe little timer? If you take a drive through Canada, you will find it is essentially empty. Apart from staging systems around the border, the occasional logistics railway, you'll be lucky to find a single guy ratting for moose. The Canadians don't have anything to defend it with! Most their active forces are away fighting people hiding in the mountains. Sure, if you start shooting at stuff the authorities will show up and deal with you, but shouldn't they have to acctively do something to defend their space? CCP plz fix Canada. Australia same mate. But as a Goon put it. Who'd want it.
I might even accept that as a fair negation of that particular point except - except - that the majority of Canadian forces are still IN Canada - not 100% invading another territory.
If Canada ever did go on the offensive (I dunno, Alaska maybe?) they would not deploy everything. No nation does.
Only people I saw left behind in CFC/HBC/EO/GFC/ABC/XYZ/WTF territory were bots ratters.
|

pussnheels
The Fiction Factory
607
|
Posted - 2012.09.24 08:40:00 -
[60] - Quote
OP has good point
Most of it is wasted and underused and rhen they whine for more content in their little nullsec empire as some alliances tend todo ,
I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Ghazu
198
|
Posted - 2012.09.24 14:46:00 -
[61] - Quote
Maybe there should be a thing like you dent 10% of the iHub's shield the system won't spawn anoms for say like 3 hours the more effort you put into disruption more hours of disruption you can inflict upon the sov owners.
Because sometimes you'd go out roaming 2 hours and they all blueball you and this way at least can take a dump in their house before you leave. |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
91
|
Posted - 2012.09.24 14:59:00 -
[62] - Quote
Name me an army that can teleport instantly from one side of the earth to another and I'll show you an army that isn't so fussed about leaving troops behind to defend their country.
It was Fredrick II who I believe said "He who defends everything, defends nothing". It is far more sensible to let you attack something, wait to be told about it and turn up the next time they know you will be back then it is to send out patrols all the time. Man power is part of it but also because frankly anyone you left behind wouldn't be able to stop a decent sized fleet ANYWAY. |

March rabbit
R.I.P. Revenge
253
|
Posted - 2012.09.24 15:37:00 -
[63] - Quote
Andski wrote: npc alts are not 'people'
said faceless goonswarm person 
|

BoBoZoBo
MGroup9 Quantum Cafe
101
|
Posted - 2012.09.24 17:42:00 -
[64] - Quote
HELOOOOOO - I've done that same thing a dozen times. Nullsec is empty! WHY DO YOU THINK THEY ARE ATTACKING HI SEC MINERS!!!!!!
Here we are in a sand-box, no one know how to make any FU@KING Castles.
Sov system sucks Not enough players
Something just isn't working. Its kind of scary actually.
Primary Test Subject GÇó SmackTalker Elite |

Touval Lysander
Sebiestor Tribe Minmatar Republic
97
|
Posted - 2012.09.24 21:09:00 -
[65] - Quote
Inquisitor Kitchner wrote: It was Fredrick II who I believe said "He who defends everything, defends nothing". It is far more sensible to let you attack something, wait to be told about it and turn up the next time they know you will be back then it is to send out patrols all the time. Man power is part of it but also because frankly anyone you left behind wouldn't be able to stop a decent sized fleet ANYWAY.
You were trying to form a rebuttal and you did in fact reiterate my point and that point is highlighted.
If I could come in and put serious "OMG" pain on your infrastructure without "waiting" and without having to "come back" would the strategy of a 100% offensive force still apply or are you going to really need to field a defensive force of size 23/7?
And even more so, "anyone you left behind wouldn't be able to stop a decent sized fleet". << EXACTLY. So you need to leave MORE behind. CEO's will need to make choices - guns OR butter.
Atm, sov is all guns AND butter.
(And Fredricks point specifically dealt with the neccessity to protect strategic points which might be applicable. Depends on interpretation).
If I TLDR'd my entire thread: Infrastructure has a PAUSE button.
We need to shake THAT out of the game. Make EVE REAL TIME.
Oh wait....
Seriously, whether that shake-up would be a detriment or a benefit is the bit I'd be keen to see a comment/debate on. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
94
|
Posted - 2012.09.24 21:49:00 -
[66] - Quote
The worst thing about these threads is that no one thinks things through beyond taking a system.
Suppose CCP did change things up so your plucky little alliance could quickly take undefended systems.
What next?
Have you figured in paying for sov bills and upgrades? How about logistics? How are you going to get supplies in and resources out?
And now you are surrounded by less-than friendly players. Maybe the system is so worthless to them that they don't bother taking it back. You'll find yourself being a sort of game reserve, and they send non-stop frigate roams to harass you for cheap laughs.
Go grab a history book and look up the periods of small Italian and German principalities and city states. You'll find a history of convoluted treaty politics. Small players who didn't get powerful friends or learn to be diplomatic were swept aside.
Even if CCP makes taking undefended/worthless systems easier, you will soon become what you hate. You'll have to blue everyone around you so you can just go about your day-to-day business. You'll start investing in caps and jump bridges to negotiate the vast amounts of space. Then you'll start getting your cap pilots to fly with neighboring blue cap pilots to blob on enemies blobs. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
274
|
Posted - 2012.09.24 22:08:00 -
[67] - Quote
Touval Lysander wrote:Alavaria Fera wrote:Ghazu wrote:You think we like timers? As much as helicoptordicking supers around it gets old real fast. What was your complain again? Yeah, our helicoptor basically is stopped by the reinforce timer. Without that, it would go all the way in. As it would for everyone else which is kinda my point. Except that most people's people refuse to accpet the simple fact that we have what we have due to numbers, not because of anything special or because CCP likes us more.
If your issue is we should have to defend it, we do, when it actually needs defending. No mechanic in game is going to fix the behavior of the people on the outiside looking in. If a group really wanted something we have, they would attack it. Even if you don't like timers you can still use them to YOUR advantage. That's where organization and politicing comes in. We're at the mercy of timers as much as anyone else is, learn to use them to your advantage by working with others instead of focusing on the fact that they exist.
And once again, no times means EASIER for us, not harder. it won't make it easier for anyone of considerably smaller numbers. If we had to patrol our territory due to constant threat, we would have MORE people logged in at any given time then we already do, and no alliance of a smaller size would be able to match our numbers.
But I'm sure you'll just come back with another "you obviously don't get it" responce, as that's been the only thing you've been capable of throughout the thread. Not so apparent troll become blantantly obvious.
Edit: BTW, pick an arguement and stick with it, you've been changing your "point" every couple pages. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
98
|
Posted - 2012.09.24 22:23:00 -
[68] - Quote
Shepard Wong Ogeko wrote: 1: The worst thing about these threads is that no one thinks things through beyond taking a system. 2: Have you figured in paying for sov bills and upgrades? How about logistics? How are you going to get supplies in and resources out? 3:And now you are surrounded by less-than friendly players. Maybe the system is so worthless to them that they don't bother taking it back. 4:Go grab a history book and look up the periods of small Italian and German principalities and city states. You'll find a history of convoluted treaty politics. Small players who didn't get powerful friends or learn to be diplomatic were swept aside. 5:Even if CCP makes taking undefended/worthless systems easier, you will soon become what you hate. You'll have to blue everyone around you so you can just go about your day-to-day business. You'll start investing in caps and jump bridges to negotiate the vast amounts of space. Then you'll start getting your cap pilots to fly with neighboring blue cap pilots to blob on enemies blobs.
1: That's why I started the thread. To engage the debate about it and get some input. (I know enough and see enough to recognise what's at fault too) 2: No different to anyone else currently. Smaller does make it easier too doesn't it? 3: Again. No different to current. Just that more of that space is available so there are more smaller alliances and less absolute naps. 4: If history is going to be used than I can give you several examples of history where not defending all of it in "Real time'" was a very serious problem. 5: see 3
Again. I'm seeing acknowledgment of the issue but defense of the status quo.
I've continually stated that the methods to obtain and secure sov MUST remain within an alliances capabilities - that's the decision of the respective CEO's. Whether they chose to be a belligerent neighbour or ally up is their problem.
The key point is that if you cannot defend it all in REAL TIME then you can't have it all.
You or I cannot move forward with this shortsighted acceptance that what we have is actually working for the rest of Eve - not in a napfest.
If getting out and having a crack at some of the wasted space is on the table, me thinks more will try. Atm, why bother?
Additionally, if massive space is too large to hold in RT, then much of the total steam-roller offense will be reduced. This brings about lots of localised, small roam, "mutual fun" engagements and brings it back to pockets of space instead of whole regions.
That's GOT to be good for Eve. Surely? |

Borisk Zeltsh
Alcohlics Anonymous
0
|
Posted - 2012.09.24 22:26:00 -
[69] - Quote
Sov 0.0 is a dump left there years ago cant eee myself going bck dont want to be a sheep in someones field npc 0.0 is cool plenty small scall pvp also dont have to be a sheep to dock
only resone i go 0.0 is to get sec stat back and there are alot more that think like this it has nothing to do with recorses it has more to do with we dont wana be a sheep and join a blob
losec best sec
fu#k 0.0 |

Doddy
Excidium. Executive Outcomes
227
|
Posted - 2012.09.24 22:30:00 -
[70] - Quote
CCP killed eve when they introduced the jump drive, people are just really really slow in noticing. |

Aareya
Freelance Economics Astrological resources Tactical Narcotics Team
8
|
Posted - 2012.09.24 22:52:00 -
[71] - Quote
Touval Lysander wrote:The key point is that if you cannot defend it all in REAL TIME then you can't have it all.
EVE is a game played by people around the world, by various cultures, in different time zones. While some alliances are large enough to have a 24x7 presence, many alliances do not. How does this idea of "real life defense required" apply to players from different cultures who may be active in some timezones and not in others?
If the time of the attack is decided by the attacker and the defender must be available, in real time, to defend, this essentially "nerfs" cultural based alliances from holding sov in nullsec.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
98
|
Posted - 2012.09.24 23:40:00 -
[72] - Quote
Aareya wrote:Touval Lysander wrote:The key point is that if you cannot defend it all in REAL TIME then you can't have it all.
EVE is a game played by people around the world, by various cultures, in different time zones. While some alliances are large enough to have a 24x7 presence, many alliances do not. How does this idea of "real life defense required" apply to players from different cultures who may be active in some timezones and not in others? If the time of the attack is decided by the attacker and the defender must be available, in real time, to defend, this essentially "nerfs" cultural based alliances from holding sov in nullsec. This is a really good point and this is why I'm keen on these types of questions.
Atm, the TZ defense is only how how good your stront guy is. You will still have to field a fleet at some point to clear the agggressors. Size wins regardless. A major problem with current sov.
Perhaps (as part of the POS reworks for example) the ability to shut down production on a tower and have it maxed for defense during your off-TZ is a possibility. If you're off, proudction is off. No more AFK isk machines - a good thing?
ofc, for this to be an option, a serious POS defense buff is required. Conversely, having the tower VERY vulnerable during production is also required.
You offline defense in your POS for production when you are ON. This places you, the CEO, in charge of guns or butter. If an attack is imminent, you need to decide.
Do you let the fleet handle POS defense and keep producing or do you stop production and use everything for defense (and make no coin)?
If this were to be, even the largest of alliances is going to need to defend every high-value POS with a fleet purely to keep the production going. They won't be able to defend them all so reduction in holdings is inevitable in order to realise the highest value of their estate.
Would this work? Dunno. These are thoughts to consider. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
99
|
Posted - 2012.09.25 00:20:00 -
[73] - Quote
A couple of afterthoughts to my above.
With the above scenario, small harrasment POS's make small to medium sized raids into large sov space a very real possibility and a tangible threat.
If a "bad-boy"POS is able to mount it's own (fleet sized) defense then a solid force is going to be needed to remove the POS but the defending also needs to defend their production towers OR offline them while the threat exists.
Any small/medium harrassment force still has to juggle whether losing their gear (eventually) is worth the fun factor and the defending force also needs to decide whether the removal is worth the effort.
The intent by harassing forces is to raid and harass, not produce. I'm fine with this. Again the largest sovs are going to have to WORK to keep their stuff producing and their size WILL need to be considered.
(In fairness, the POS defense gear needs to be valued highly enough to prevent 2-bit moron corps from just being a danged nuisance.)
From an offensive capability POV, even the largest of alliances will still need to have an RT defensive force capable of holding every new asset after an offensive op IN ADDITION to requiring RT defense of infrastructure that is in production in their original territory.
The mind boggles at the possibilites and I'm positive some more good (and bad) points can be pulled from this.
TL;DR: Remove timers and make towers VERY vulnerable during production but VERY strong on defense. |

Marlona Sky
D00M. Northern Coalition.
1354
|
Posted - 2012.09.25 00:53:00 -
[74] - Quote
Doddy wrote:CCP killed eve when they introduced the jump drive, people are just really really slow in noticing. I agree. How is it that capital ships (the biggest ships in the game) are able to travel across the galaxy faster than an interceptor? Seriously. No troll or exaggeration. Capital ships can move from one extreme side of the galaxy to the other extreme side in 15 minutes or less. This of course is provided a cyno chain is ready to go, but my point stands.
The entire galaxy.
In 15 minutes.
Anyone else find this absurd??
Remove local, structure mails and revamp the directional scanner! |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
95
|
Posted - 2012.09.25 00:57:00 -
[75] - Quote
What I really see in the OP is not an critique of the sov system. What I see is a first hand account of how CCP has left sov null to rot on the vine. Those systems are empty because there is nothing to do there and only minimal things that can be done to improve it. The current owners have little use for it, and any new owners will also find little use for it. Upgrades cost isk and take effort to bring up or keep up. Player made outposts are expensive and absolute crap compared to npc outposts. Half the factory and research slots and the worst base refine rates. 20bil isk for these outposts, and they don't even buy 1 quarter of the services the rest of Eve gets for free.
And don't blow off sov bills and logistics costs. They are not inconsequential and are not any easier if you are smaller. Being larger allows you to take advantages of economies of scale and enough players to spread the boring work around.
Keep in mind, pretty much every major nullsec entity relies on a heavy amount of metagaming or using strategies that are not built into Eve mechanics to pay the bills and fund fleet operations. Renting, permitting and cartel systems all have to be built and maintained and accounted out of game. Some eschew the sov system, and just hold assets in space they don't own. But pretty much no one takes, holds and defends space on ratting and refinery taxes.
If you think you can just anchor a TCU in one of those unused system and have enough isk rolling in to keep the lights on in your space hermit kingdom, you are in for a shock. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1823
|
Posted - 2012.09.25 01:09:00 -
[76] - Quote
Marlona Sky wrote:Doddy wrote:CCP killed eve when they introduced the jump drive, people are just really really slow in noticing. I agree. How is it that capital ships (the biggest ships in the game) are able to travel across the galaxy faster than an interceptor? Seriously. No troll or exaggeration. Capital ships can move from one extreme side of the galaxy to the other extreme side in 15 minutes or less. This of course is provided a cyno chain is ready to go, but my point stands. The entire galaxy. In 15 minutes. Anyone else find this absurd?? It is a stupid concept tbh but it doesn't have anything to do with why people aren't living in truly worthless 0.0 systems. Making it so the 4 belt, -0.01 truesec corridor system in a region with no valuable moons now takes 30 jumps to get to highsec isn't gonna add to its appeal to small alliances. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
95
|
Posted - 2012.09.25 01:12:00 -
[77] - Quote
Marlona Sky wrote:Doddy wrote:CCP killed eve when they introduced the jump drive, people are just really really slow in noticing. I agree. How is it that capital ships (the biggest ships in the game) are able to travel across the galaxy faster than an interceptor? Seriously. No troll or exaggeration. Capital ships can move from one extreme side of the galaxy to the other extreme side in 15 minutes or less. This of course is provided a cyno chain is ready to go, but my point stands. The entire galaxy. In 15 minutes. Anyone else find this absurd??
How? You kind of answered it yourself. Because they are the biggest (and most expensive and skill intensive) ships in the game, and to do it requires an established network of cyno generators and stable of cyno ships.
The degree to which capital ships have proliferated makes this seem everyday and trivial. But less than 1% of Eve's population will ever be in a position to both pilot a cap ship AND have access to an alliance funded trans-galactic cyno chain. |

Marlona Sky
D00M. Northern Coalition.
1354
|
Posted - 2012.09.25 01:21:00 -
[78] - Quote
Nicolo da'Vicenza wrote:Marlona Sky wrote:Doddy wrote:CCP killed eve when they introduced the jump drive, people are just really really slow in noticing. I agree. How is it that capital ships (the biggest ships in the game) are able to travel across the galaxy faster than an interceptor? Seriously. No troll or exaggeration. Capital ships can move from one extreme side of the galaxy to the other extreme side in 15 minutes or less. This of course is provided a cyno chain is ready to go, but my point stands. The entire galaxy. In 15 minutes. Anyone else find this absurd?? It is a stupid concept tbh but it doesn't have anything to do with why people aren't living in truly worthless 0.0 systems. Making it so the 4 belt, -0.01 truesec corridor system in a region with no valuable moons now takes 30 jumps to get to highsec isn't gonna add to its appeal to small alliances. It doesn't?! Ahahahahaha!!!
Nice troll. Anyways, as I have always said, power projection (which is what jump drives enable) is one of several problems in null. In no way can anyone point to one single thing and say that if it was to change all would be fixed.
Oh man. You are amusing for sure. 
Remove local, structure mails and revamp the directional scanner! |

Touval Lysander
Sebiestor Tribe Minmatar Republic
100
|
Posted - 2012.09.25 01:31:00 -
[79] - Quote
Shepard Wong Ogeko wrote:What I really see in the OP is not an critique of the sov system. What I see is a first hand account of how CCP has left sov null to rot on the vine. Those systems are empty because there is nothing to do there and only minimal things that can be done to improve it. The current owners have little use for it, and any new owners will also find little use for it. Upgrades cost isk and take effort to bring up or keep up. Player made outposts are expensive and absolute crap compared to npc outposts. Half the factory and research slots and the worst base refine rates. 20bil isk for these outposts, and they don't even buy 1 quarter of the services the rest of Eve gets for free.
And don't blow off sov bills and logistics costs. They are not inconsequential and are not any easier if you are smaller. Being larger allows you to take advantages of economies of scale and enough players to spread the boring work around.
Keep in mind, pretty much every major nullsec entity relies on a heavy amount of metagaming or using strategies that are not built into Eve mechanics to pay the bills and fund fleet operations. Renting, permitting and cartel systems all have to be built and maintained and accounted out of game. Some eschew the sov system, and just hold assets in space they don't own. But pretty much no one takes, holds and defends space on ratting and refinery taxes.
If you think you can just anchor a TCU in one of those unused system and have enough isk rolling in to keep the lights on in your space hermit kingdom, you are in for a shock. And you're right. Having said that, running out of a staging POS is NOT expensive. But I can't.
But maybe I don't even want "sov".
Maybe I would be happy with a single POS so I can just do rats, belts, plexes. For some this is good coin.
Maybe I just wanna make you EARN your iskies. Maybe I just want a staging POS to harrass and give YOU a hard time. Maybe I just want to make your production of those massive iskies TENUOUS...
Isn't that the biggest beef in the game? Minerman got it easy. Incursionman got it easy. FWman got it easy.
What if YOU have to choose whether to produce in your POS and defend it with a defesne fleet or whether you simply max-defend your POS and make NO production WHILE you are fielding 100% of your forces on offense.
My idea is guns or butter.
Atm it's butter, butter butter, butter butter, butter. AFK defense. AFK isk generation. The timer is the fault here.
A small to medium force could make you think VERY seriously about your expansion abilities and the amount of space you own. While you play at being staregically superior space-Gods, I can apply tactical harrassment and slow you down.
Proof of small guerilla forces able to defeat/impeded very large superior forces is evident both in history AND in current world affairs.
Why? Da big boy don't got a PAUSE button! |

Samahiel Sotken
GoonWaffe Goonswarm Federation
80
|
Posted - 2012.09.25 01:47:00 -
[80] - Quote
Marlona Sky wrote:Doddy wrote:CCP killed eve when they introduced the jump drive, people are just really really slow in noticing. I agree. How is it that capital ships (the biggest ships in the game) are able to travel across the galaxy faster than an interceptor? Seriously. No troll or exaggeration. Capital ships can move from one extreme side of the galaxy to the other extreme side in 15 minutes or less. This of course is provided a cyno chain is ready to go, but my point stands. The entire galaxy. In 15 minutes. Anyone else find this absurd??
Think of it this way, and it makes perfect sense. You have to get from the Isle of Mann to Manhattan by boat, are you going to take a speed boat or an ocean liner? You need to get from Beijing to Los Angeles by plane, Cesna or 777? Larger ships almost always have higher sustained speeds and longer ranges due to fuel reserves. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1825
|
Posted - 2012.09.25 01:59:00 -
[81] - Quote
Touval Lysander wrote: And you're right. Having said that, running out of a staging POS is NOT expensive. But I can't.
But maybe I don't even want "sov".
Maybe I would be happy with a single POS so I can just do rats, belts, plexes. For some this is good coin.
good luck with that, without an i-hub you'd be making more money doing l4s.
Quote:Maybe I just wanna make you EARN your iskies. Maybe I just want a staging POS to harrass and give YOU a hard time. Maybe I just want to make your production of those massive iskies TENUOUS... What about your proposal of making it possible to wipe out a lone guy's POS within 15 minutes while he's at work or asleep and destroying all his stored loot and ships is 'tenuous' on the big alliance's part exactly? Is it when you logs on to find everything you've built destroyed without getting to fight for it that's tenuous on our part, or the part when he has to go to highsec to buy a hauler, another POS and fuel, then slowboat it 30 jumps there and back? Is that's what going to sweat the big alliances? How many other NPC corp alts do you expect to be down with this exactly? |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1825
|
Posted - 2012.09.25 02:03:00 -
[82] - Quote
Marlona Sky wrote: It is a stupid concept tbh but it doesn't have anything to do with why people aren't living in truly worthless 0.0 systems. Making it so the 4 belt, -0.01 truesec corridor system in a region with no valuable moons now takes 30 jumps to get to highsec isn't gonna add to its appeal to small alliances.
It doesn't?! Ahahahahaha!!![/quote] Nope, that's why all the small alliances are one jump from highsec, like Geminate and Providence. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
100
|
Posted - 2012.09.25 02:03:00 -
[83] - Quote
Samahiel Sotken wrote:Marlona Sky wrote:Doddy wrote:CCP killed eve when they introduced the jump drive, people are just really really slow in noticing. I agree. How is it that capital ships (the biggest ships in the game) are able to travel across the galaxy faster than an interceptor? Seriously. No troll or exaggeration. Capital ships can move from one extreme side of the galaxy to the other extreme side in 15 minutes or less. This of course is provided a cyno chain is ready to go, but my point stands. The entire galaxy. In 15 minutes. Anyone else find this absurd?? Think of it this way, and it makes perfect sense. You have to get from the Isle of Mann to Manhattan by boat, are you going to take a speed boat or an ocean liner? You need to get from Beijing to Los Angeles by plane, Cesna or 777? Larger ships almost always have higher sustained speeds and longer ranges due to fuel reserves. This is very true and jump ability is not the problem.
Being able to get back in 15 minutes or even 2 hrs is moot because I can come back in 24 hours anyway.
But if my stuff is being hit and it IS vulnerable then I HAVE to come back immediately. Having a 15 minute jump back is prudent and neccessary.
But the result? Staying @ 100% offensive ability without adequate homeland defense will ultimately be impossible.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
100
|
Posted - 2012.09.25 02:10:00 -
[84] - Quote
Nicolo da'Vicenza wrote:What about your proposal of making it possible to wipe out a lone guy's POS within 15 minutes while he's at work or asleep and destroying all his stored loot and ships is 'tenuous' on the big alliance's part exactly? Is it when you logs on to find everything you've built destroyed without getting to fight for it that's tenuous on our part, or the part when he has to go to highsec to buy a hauler, another POS and fuel, then slowboat it 30 jumps there and back? Is that's what going to sweat the big alliances? How many other NPC corp alts do you expect to be down with this exactly? Not reading mate.
The trade-off is that tower production is offline. The tower is now a very serious bloody hard nut to crack open on defensive mode.
If you wanna tackle a fully pimped defense tower while I am in bed then try. It's gonna hurt you.
However, the converse also applies that AS LONG AS the tower is in defensive mode, I can't produce anything.
If you want to make ISK, you MUST be ready to defend in REAL TIME while the tower is producing because it is soft - very soft while it's pumping out the coin.
|

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
95
|
Posted - 2012.09.25 02:12:00 -
[85] - Quote
Touval Lysander wrote: And you're right. Having said that, running out of a staging POS is NOT expensive. But I can't.
But maybe I don't even want "sov".
Maybe I would be happy with a single POS so I can just do rats, belts, plexes. For some this is good coin.
Maybe I just wanna make you EARN your iskies. Maybe I just want a staging POS to harrass and give YOU a hard time. Maybe I just want to make your production of those massive iskies TENUOUS...
Isn't that the biggest beef in the game? Minerman got it easy. Incursionman got it easy. FWman got it easy.
What if YOU have to choose whether to produce in your POS and defend it with a defesne fleet or whether you simply max-defend your POS and make NO production WHILE you are fielding 100% of your forces on offense.
My idea is guns or butter.
Atm it's butter, butter butter, butter butter, butter. AFK defense. AFK isk generation. The timer is the fault here.
Under my idea, a small to medium force could make you think VERY seriously about your expansion abilities and the amount of space you own. While you play at being strategically superior space-Gods, I can apply tactical harrassment and slow you down.
Proof of small guerilla forces able to defeat/impede very large superior forces is evident both in history AND in current world affairs.
Why? Da big boy don't got a PAUSE button!
If you just want to shoot rats, harass random people, aren't interested in sov, and don't mind living out of a POS, then why not just go live in a worm hole or npc nullsec?
What is stopping you from going to npc nullsec, dropping a POS and harassing the near by super power? There are plenty of defense oriented POS fits out there.
Also, you do know that when a POS goes into reinforced mode, most of the modules go offline? You can hobble a mining or production POS but just repeatedly putting it into reinforcement. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
100
|
Posted - 2012.09.25 02:26:00 -
[86] - Quote
Shepard Wong Ogeko wrote:If you just want to shoot rats, harass random people, aren't interested in sov, and don't mind living out of a POS, then why not just go live in a worm hole or npc nullsec?
What is stopping you from going to npc nullsec, dropping a POS and harassing the near by super power? There are plenty of defense oriented POS fits out there.
Also, you do know that when a POS goes into reinforced mode, most of the modules go offline? You can hobble a mining or production POS but just repeatedly putting it into reinforcement.
On point 1. I could, I have, but it's not the issue. And to be fair, my argument is not about "giving" space to the small dudes. My argument is making the big guys rethink their size. The small dudes will actually work out what to do with the space if it's available.
On point 2. Harrassment is easy. There are multiple ways to harrass you but it's all rather pointless because I can't actually slow you down if you get what I mean. If I want to stop your production and make you think twice about invading me (wherever I am) I have to project a massive force and I have to hold for 24 hours and go again. If I am smaller than you I simply cannot both defend my territory and go on the offensive to hurt you. I can't win. Period
On point 3. I've said that. And again, small tactical ops are not going to be able to produce this effect because you can simply bring overwhelming force back to stop me.
Reread my point about how effective guerilla warfare is even against the biggest there is (in history and currently).
Using well placed tactical forces I should be able to make some inroads to curtail your size. I can never eliminate you but I can make you pay for your bloat. If my actions tighten up your operation then I have a chance at you.
Mind, I have to be realistic in my ability to slow your production. And I made that point clear also. |

Ghazu
199
|
Posted - 2012.09.25 02:36:00 -
[87] - Quote
Lol defend against what? We have to "show up at work and sit there just because?" At the end of the day if you don't have enough dudes for fleets you aint gonna accomplish jack. You are missing the fact that behind that empty space there are a bunch of duders who will log in when needed, which sadly isn't true for all alliances.
You are just whining about how you want to mount sov assaults but poo poo it is too much :effort: Also you are in the wrong place wondering why nobody is home, you need to harass the richer ratting grounds.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
100
|
Posted - 2012.09.25 02:53:00 -
[88] - Quote
Ghazu wrote:Lol defend against what? We have to "show up at work and sit there just because?" At the end of the day if you don't have enough dudes for fleets you aint gonna accomplish jack. You are missing the fact that behind that empty space there are a bunch of duders who will log in when needed, which sadly isn't true for all alliances.
You are just whining about how you want to mount sov assaults but poo poo it is too much :effort: Also you are in the wrong place wondering why nobody is home, you need to harass the richer ratting grounds.
Yeah. You do have to show up. How much money do you make when you're NOT a work.
PXF was empty. Used to be prime. What changed? Only bots ratters I saw was B-DB. But the argument you're heading towards is moot.
And I ask again. How much money do you make when you're NOT a work.
For all the bitching about (supposed) AFK iskies that everyone else makes (particularly against Incursion runners/FW etc.) , the worst area in Eve is POS's that produce with a safe mode for defense.
And it's still making money while you are actually somewhere else taking MOAR ground.
Who else can do that in Eve?
Is this idea getting scarey for you guys because it might actually make sense? Just imagine having to look after what you actiually own and have to think about your expansion dreams - all at the same time.
I can see why you're getting tetchy about it. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1825
|
Posted - 2012.09.25 02:54:00 -
[89] - Quote
Ghazu wrote:Lol defend against what? npc corp solo fighters grinding out our tens of millions of ehp structures |

Lord Zim
1524
|
Posted - 2012.09.25 03:41:00 -
[90] - Quote
Marlona Sky wrote:Nicolo da'Vicenza wrote:Marlona Sky wrote:Doddy wrote:CCP killed eve when they introduced the jump drive, people are just really really slow in noticing. I agree. How is it that capital ships (the biggest ships in the game) are able to travel across the galaxy faster than an interceptor? Seriously. No troll or exaggeration. Capital ships can move from one extreme side of the galaxy to the other extreme side in 15 minutes or less. This of course is provided a cyno chain is ready to go, but my point stands. The entire galaxy. In 15 minutes. Anyone else find this absurd?? It is a stupid concept tbh but it doesn't have anything to do with why people aren't living in truly worthless 0.0 systems. Making it so the 4 belt, -0.01 truesec corridor system in a region with no valuable moons now takes 30 jumps to get to highsec isn't gonna add to its appeal to small alliances. It doesn't?! Ahahahahaha!!! Nice troll. Anyways, as I have always said, power projection (which is what jump drives enable) is one of several problems in null. In no way can anyone point to one single thing and say that if it was to change all would be fixed. Oh man. You are amusing for sure.  Which part of "power projection" stops people from living in "truly worthless 0.0 systems"?
Absolutely nothing, that's what. Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
95
|
Posted - 2012.09.25 03:49:00 -
[91] - Quote
Touval Lysander wrote:
Reread my point about how effective guerilla warfare is even against the biggest there is (in history and currently).
It is possible to use guerrilla tactics to wear down a larger enemy.
And from what I've read so far, you are not the T.E. Lawrence of Eve.
Think about the numbers you are talking about. If Goons are in the thousands, you'll need to get hundreds of friends to form a group one tenth the size. Also, find a successful guerrilla campaign that didn't have military or financial backing from another power.
I'm not saying it is not or should not be possible. Right now, with current game mechanics, you can definitely wear down a large alliance's will to live in and defend their space to the point that you could eventually start dropping sbu's and only get token resistance.
The hard part about this is not the POS or the general structure grind. That stuff is just boring. With a couple hundred people, the right skill sets, some dedication, and either deep pockets or a sugar daddy, you could start grinding down some large alliance. The hard part is finding people to organize and lead all this. If you had that, you wouldn't be here crying about empty space. You would be working on taking it.
|

Ghazu
199
|
Posted - 2012.09.25 03:54:00 -
[92] - Quote
Touval Lysander wrote:Ghazu wrote:Lol defend against what? We have to "show up at work and sit there just because?" At the end of the day if you don't have enough dudes for fleets you aint gonna accomplish jack. You are missing the fact that behind that empty space there are a bunch of duders who will log in when needed, which sadly isn't true for all alliances.
You are just whining about how you want to mount sov assaults but poo poo it is too much :effort: Also you are in the wrong place wondering why nobody is home, you need to harass the richer ratting grounds.
Yeah. You do have to show up. How much money do you make when you're NOT a work. PXF was empty. Used to be prime. What changed? Only bots ratters I saw was B-DB. But the argument you're heading towards is moot. And I ask again. How much money do you make when you're NOT a work. For all the bitching about (supposed) AFK iskies that everyone else makes (particularly against Incursion runners/FW etc.) , the worst area in Eve is POS's that produce with a safe mode for defense. And it's still making money while you are actually somewhere else taking MOAR ground. Who else can do that in Eve? Is this idea getting scarey for you guys because it might actually make sense? Just imagine having to look after what you actiually own and have to think about your expansion dreams - all at the same time. I can see why you're getting tetchy about it. What money moon money? Are you whining about tech or timers christ make up your mind. BTW someone is there to do that moon stuff, the logistic dudes, it's like PI, what's the problem?
Look i agree with you nobody likes timers but you are a shiteposting whiner with no coherent points.
|

Ghazu
199
|
Posted - 2012.09.25 04:02:00 -
[93] - Quote
What exactly is it that you want? You want us to rat more, to not stay in front-line staging systems and hold our dicks at home? to defend against some phantom threat that does not exist? |

Touval Lysander
Sebiestor Tribe Minmatar Republic
101
|
Posted - 2012.09.25 05:54:00 -
[94] - Quote
Ghazu wrote: What money moon money? Are you whining about tech or timers christ make up your mind. BTW someone is there to do that moon stuff, the logistic dudes, it's like PI, what's the problem?
Look i agree with you nobody likes timers but you are a shiteposting whiner with no coherent points.
get out.
Tech moons and timers are not mutually exclusive. The tech keeps pumping right up until that timer get's tripped then you just blueball to save it and you can be a trillion light years away because you got a whole day to come back on your steed and rescue the iron maiden.
I say change it.
While your tower is pumping isk, it's at serious risk. Be there or I can kill it - and quickly. Which part of that haven't you got?
You wanna keep churning out the coin, be there. If you don't wanna stay and look after it, put it in defense mode and go play MOAR space invaders. But it STOPS making money while it's like that. The longer you are gone, the longer it's not working.
And every new piece of territory you want to take is going to have the same problem. How big could you grow? How small will you have to become?
If a smaller force CAN hurt you repeatedly, quickly, without faffing between 2 ops, they will try. atm, no-one bothers.
And really, whether people want to keep/invade/use or ignore the space you vacate is up to them. Once you vacate, and you will have to, what happens is not your concern anymore.
Currently you say you shouldn't have to be there 23/7 to defend it. That's where we differ. BIG TIME.
Me thinx you should be. |

Lord Zim
1524
|
Posted - 2012.09.25 06:27:00 -
[95] - Quote
Touval Lysander wrote:Tech moons and timers are not mutually exclusive. The tech keeps pumping right up until that timer get's tripped then you just blueball to save it and you can be a trillion light years away because you got a whole day to come back on your steed and rescue the iron maiden. I guess you haven't heard of this thing called "timezones".
Touval Lysander wrote:While your tower is pumping isk, it's at serious risk. Be there or I can kill it - and quickly. Which part of that haven't you got? The part where you haven't figured out this interesting thing called "timezones".
Touval Lysander wrote:You wanna keep churning out the coin, be there. If you don't wanna stay and look after it, put it in defense mode and go play MOAR space invaders. But it STOPS making money while it's like that. The longer you are gone, the longer it's not working. Again, timezones.
Touval Lysander wrote:And every new piece of territory you want to take is going to have the same problem. How big could you grow? How small will you have to become?
If a smaller force CAN hurt you repeatedly, quickly, without faffing between 2 ops, they will try. atm, no-one bothers. Actually, the problem with alliances not being attacked to a greater degree is the fact that the SOV system enables the defender to not give a **** for almost a full week, and then blob that one system ONCE, and reset all progress back to square one. This means that you can defend anything up to 6 or 7 fronts at the same time, at 6 or 7 different points in your space. It'll be strenuous, but it's possible, as long as you're able to win that final timer. What needs to happen is that the act of taking a system needs to be a much more gradual process, where the attacker's progress can't be reverted at the last timer.
But I doubt you'll see this, because you're sitting somewhere in hisec and frothing at the mouth about how we can "make isk without expending effort", nevermind the fact that we've expended a lot of isk to get those moons.
Touval Lysander wrote:Currently you say you shouldn't have to be there 23/7 to defend it. That's where we differ. BIG TIME.
Me thinx you should be. Let me, again, remind you of this wonderful idea called "timezones". Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
101
|
Posted - 2012.09.25 06:29:00 -
[96] - Quote
Shepard Wong Ogeko wrote:Touval Lysander wrote:
Reread my point about how effective guerilla warfare is even against the biggest there is (in history and currently).
It is possible to use guerrilla tactics to wear down a larger enemy. And from what I've read so far, you are not the T.E. Lawrence of Eve. Think about the numbers you are talking about. If Goons are in the thousands, you'll need to get hundreds of friends to form a group one tenth the size. Also, find a successful guerrilla campaign that didn't have military or financial backing from another power. I'm not saying it is not or should not be possible. Right now, with current game mechanics, you can definitely wear down a large alliance's will to live in and defend their space to the point that you could eventually start dropping sbu's and only get token resistance. The hard part about this is not the POS or the general structure grind. That stuff is just boring. With a couple hundred people, the right skill sets, some dedication, and either deep pockets or a sugar daddy, you could start grinding down some large alliance. The hard part is finding people to organize and lead all this. If you had that, you wouldn't be here crying about empty space. You would be working on taking it. See, I reckon this is where you guys are getting mixed up. I shouldn't need hundreds of friends to grind off little pieces off you and THAT's what I'm aiming at - not the demise or destruction of the entire alliance.
atm people cannot sustainably take or hold ANY of your sov - pure numbers, no brains needed. Sure, they can tinker, they can play but let's be realistic about it k?
I just need to chip little pieces of you that you can't or won't repeatedly defend. If you ain't home a small force should be able to put some quick pain on you. Your own size will be the grinder. You simply will not be able to be everywhere.
And I don't need to take a system. I'm going to make you give it up because it's not worth defending anymore. You get to chose what to look after and what you can't be bothered with.
A point will be reached where you CAN defend it all 24/7 regardless of who comes at you.
THAT's how big your alliance territory should be. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
101
|
Posted - 2012.09.25 06:32:00 -
[97] - Quote
Lord Zim wrote:stuff.....
Let me, again, remind you of this wonderful idea called "timezones". And which part of "timezones" haven't I got?
I'd suggest it was discovered and discussed earlier - in depth.
|

Ghazu
199
|
Posted - 2012.09.25 06:47:00 -
[98] - Quote
Touval Lysander wrote:Ghazu wrote: What money moon money? Are you whining about tech or timers christ make up your mind. BTW someone is there to do that moon stuff, the logistic dudes, it's like PI, what's the problem?
Look i agree with you nobody likes timers but you are a shiteposting whiner with no coherent points.
get out. Tech moons and timers are not mutually exclusive. The tech keeps pumping right up until that timer get's tripped then you just blueball to save it and you can be a trillion light years away because you got a whole day to come back on your steed and rescue the iron maiden. I say change it. While your tower is pumping isk, it's at serious risk. Be there or I can kill it - and quickly. Which part of that haven't you got? You wanna keep churning out the coin, be there. If you don't wanna stay and look after it, put it in defense mode and go play MOAR space invaders. But it STOPS making money while it's like that. The longer you are gone, the longer it's not working. And every new piece of territory you want to take is going to have the same problem. How big could you grow? How small will you have to become? If a smaller force CAN hurt you repeatedly, quickly, without faffing between 2 ops, they will try. atm, no-one bothers. And really, whether people want to keep/invade/use or ignore the space you vacate is up to them. Once you vacate, and you will have to, what happens is not your concern anymore. Currently you say you shouldn't have to be there 23/7 to defend it. That's where we differ. BIG TIME. Me thinx you should be. So you think POSes, ihubs, stations everything should be killed in one "go" like killing a ship, no stront no timers? Sure why not but do you realize this help us more than any "small alliances". Not my problem your friends can't fleet up 2 days in a row yet you expect us to "defend" 23/7 christ quit your forlorn bitching be there be there sounding your date stood you up or somethin. |

Lord Zim
1524
|
Posted - 2012.09.25 06:48:00 -
[99] - Quote
Touval Lysander wrote:I'd suggest it was discovered and discussed earlier - in depth. That's not in-depth, that's you handwaving "yarr make life miserable"-"solutions" into the mix. It was god-awful. It would mean that if we wanted to, we could just win a single fight (or no fight if we're in a different timezone from the defenders) and roll over large swathes of space in one go, because the defenders had gotten beaten and given up that day, only to have to log in the next day to rebuild their entire space or recapture stations and re-freighter in ihubs, tcus etc.
No, you don't ~get timezones~.
Touval Lysander wrote:See, I reckon this is where you guys are getting mixed up. I shouldn't need hundreds of friends to grind off little pieces off you and THAT's what I'm aiming at - not the demise or destruction of the entire alliance. The SOV system needs to be changed. Everyone in nullsec (who aren't ********) has been saying this for years.
Touval Lysander wrote:atm people cannot sustainably take or hold ANY of your sov - pure numbers, no brains needed. Sure, they can tinker, they can play but let's be realistic about it k? Huh. "Be realistic" you say, and then completely ignore the whole "timezones" bit and say that everything can be killed without a reinforcement timer? Because a system where you can roll over someone's entire space and flip/destroy everything in one go is "a realistic option"?
Touval Lysander wrote:I just need to chip little pieces of you that you can't or won't repeatedly defend. If you ain't home a small force should be able to put some quick pain on you. Your own size will be the grinder. You simply will not be able to be everywhere.
And I don't need to take a system. I'm going to make you give it up because it's not worth defending anymore. You get to chose what to look after and what you can't be bothered with. Let's talk about a sov system which makes it harder to defend more than 1 front at a time (as opposed to today's system, which easily allows for multiple fronts to be easily defended at the same time). That is, if you actually want to improve things, instead of just "ARRRR KILL NULLSEC ARRRR".
As to "don't need to take a system", this is possible today. We did this with Raiden.
Touval Lysander wrote:A point will be reached where you CAN defend it all 24/7 regardless of who comes at you.
THAT's how big your alliance territory should be. And with a better sov system (no, not your awful abortion of a suggestion), this would be possible.
Or, we could of course just go back to the old days of pre-sov, where stations being flipped was a daily occurrence. I hear that was ~fun~. Cyno's lit, bridge is up, but one pilotn++ won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
96
|
Posted - 2012.09.25 07:31:00 -
[100] - Quote
Touval Lysander wrote: See, I reckon this is where you guys are getting mixed up. I shouldn't need hundreds of friends to grind off little pieces off you and THAT's what I'm aiming at - not the demise or destruction of the entire alliance.
Well, you are wrong. It is a matter of proportion. To grind little pieces off an organization of around 10,000 members, you are going to need hundreds of people. One guy is a minor nuisance, unless he has a cyno and some friends.
If you, as 1 guy, want to grind little piece of some organization, it is going to have to be a much smaller organization.
Eve needs a Total Perspective Vortex for guys like this. |

Rellik B00n
Red Federation RvB - RED Federation
157
|
Posted - 2012.09.25 08:18:00 -
[101] - Quote
Been this way for a long time, there are often reports exactly like the OP. I personally have done this several times, I once shot a station for a while with 2 thoraxes because it was completely empty.
You just try and settle in that space though....
Null has always suffered from that thing you see toddlers do: They play with a toy, then they drop it and move on to something else. If another child picks up the 1st toy they run back and snatch it back and say 'mine' even if they werent actually using it.
I dont blame them: in the end you are probably just there to fight them or stop the PVE they are doing, possibly to afk cloak.
Has someone already mentioned power projection?
I think that covers most of it  qfmjt-1 |

Lord Zim
1528
|
Posted - 2012.09.25 08:22:00 -
[102] - Quote
Rellik B00n wrote:Has someone already mentioned power projection? This still isn't the problem some people wants it to be, the main problem is that it's currently way, way too easy to be the defender if you can defeat the other guys consistently by blobbing out the last timer. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Doddy
Excidium. Executive Outcomes
230
|
Posted - 2012.09.25 14:15:00 -
[103] - Quote
Nicolo da'Vicenza wrote:Marlona Sky wrote: It is a stupid concept tbh but it doesn't have anything to do with why people aren't living in truly worthless 0.0 systems. Making it so the 4 belt, -0.01 truesec corridor system in a region with no valuable moons now takes 30 jumps to get to highsec isn't gonna add to its appeal to small alliances.
It doesn't?! Ahahahahaha!!! Nope, that's why all the small alliances are one jump from highsec, like Geminate and Providence.[/quote]
No, they are there because none of the power projecting alliances want that space. And because the best place to get fights is away from power projecting alliances.
The truth is 0.0 today is basically useless other than the occaissional mega sov war. Nobody "lives" in it. The industry is horribly broken and in any case can't compete with jump freighters coming direct from Jita. Mining is basically pointless thanks the terrible high end prices which itself is brought on by capital proliferation. Npcing is barely more proftiable than in hi sec. Because there are so few people using the space either to make isk or to transport goods (hi jump bridges) there are very few targets of opportunity for roaming gangs. So there are less of those. Its pretty terrible all round really. And its been heading constantly in that direction since the first cap ships rolled off the production line. Then it was accelearted by jump bridges and jump freighters.
|

Lord Zim
1528
|
Posted - 2012.09.25 15:07:00 -
[104] - Quote
Doddy wrote:The truth is 0.0 today is basically useless other than the occaissional mega sov war. Nobody "lives" in it. The industry is horribly broken and in any case can't compete with jump freighters coming direct from Jita. This is all more or less spot on.
Doddy wrote:Mining is basically pointless thanks the terrible high end prices which itself is brought on by capital proliferation. Mining is terrible because it's boring as **** and it pays **** compared to everything else you can do in nullsec (and if you want less effort and basically the same reward as the best highend: scordite.
I'm not sure what you mean by capital proliferation causing this, though.
Doddy wrote:Npcing is barely more proftiable than in hi sec. Technically this isn't true, but the effort/reward ratio makes L4s look a lot better than you might think. And then of course there's FW farmville now.
Doddy wrote:Because there are so few people using the space either to make isk or to transport goods (hi jump bridges) there are very few targets of opportunity for roaming gangs. So there are less of those. Its pretty terrible all round really. I'm not sure why you point out JBs, I barely use JBs ever myself, and in any case I used a throwaway scout alt whenever I flew anything around in nullsec... this was, however, very very seldom.
Doddy wrote:And its been heading constantly in that direction since the first cap ships rolled off the production line. Then it was accelearted by jump bridges and jump freighters. Before JFs, there were titans and freighter ops. These sucked ass. They were boring as ****, for all parties except whomever intercepted them and one-volleyed them and moonwalked out of the system afterwards. **** freighter ops in the face.
And again with the jumpbridges. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 21:19:00 -
[105] - Quote
Lord Zim wrote:It would mean that if we wanted to, we could just win a single fight (or no fight if we're in a different timezone from the defenders) and roll over large swathes of space in one go, because the defenders had gotten beaten and given up that day, only to have to log in the next day to rebuild their entire space or recapture stations and re-freighter in ihubs, tcus etc.
I'm not (for the 15th time) talking about being able to roll sov - your vacation of sov will be purely voluntary.
To keep it simple, here's a summary
1) Remove timers - ON POS only (POS only - got that!!) 2) Make towers VERY vulnerable WHILE they are producing - 1 hit wonders 3) Make towers VERY powerful in defense (large fleet level defense - aka as good as invulnerable)
>>> The critical point is towers cannot produce while they are in defensive mode. >>> In production mode, if you cannot sustain a rapid deployment REALTIME defense force you WILL lose the POS.
Now THINK (before poasting) about what this would do to sov holders in:-
1) How would you now field your offensive capabilities? a) lock all your towers and project 100% forward? No production while you do. b) 50-50 - put the most valuable towers into production and keep a force on hand to dedend?
And from that 2) How much territory could you realistically hold now? 3) How much more territory would you try to take?
As for timezones - irrelevant. If you CAN't be there to defend it, LOCK IT DOWN while you sleep. No production but relatively safe.
..oo00oo..
Stations/ihubs yaddy ya don't even need to be in the equation. If you cannot defend ALL your POS's ALL of the time, you will be forced to start making choices about what sov you can/cannot hold.
This concept - with such minor changes - will define how sov is taken, built and held.
Make a PRODUCTION POS very vulnerable. Watch what happens.
|

Lord Zim
1535
|
Posted - 2012.09.25 21:24:00 -
[106] - Quote
Oh, so in other words, what you want is for T2 prices to spike hard, because you're jealous of null?
Okay then. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 21:36:00 -
[107] - Quote
Lord Zim wrote:Oh, so in other words, what you want is for T2 prices to spike hard, because you're jealous of null?
Okay then.
Oh for gods sake. So you're telling me that 0.0 holders hold all these moons purely to keep T2 production costs "down"... How charitable.
If YOU don't own the space to mine the moon goo, somebody else will.
AND - AND, as a result T2 prices would fall because those that now hold that space will have competition. |

Lord Zim
1537
|
Posted - 2012.09.25 21:36:00 -
[108] - Quote
Touval Lysander wrote:Lord Zim wrote:Oh, so in other words, what you want is for T2 prices to spike hard, because you're jealous of null?
Okay then. Oh for gods sake. So you're telling me that 0.0 holders hold all these moons purely to keep T2 production costs "down"... How charitable. If YOU don't own the space to mine the moon goo, somebody else will. AND - AND, as a result T2 prices would fall because those that now hold that space will have competition. You don't particularly understand this whole supply/demand thing, do you? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
98
|
Posted - 2012.09.25 21:38:00 -
[109] - Quote
Lord Zim wrote:Oh, so in other words, what you want is for T2 prices to spike hard, because you're jealous of null?
Okay then.
Exactly. If an organization as large as the GSF can't hold those towers, then no one will. Moon goo prices would go through the roof and we would make just as much isk off a smaller number of even more valuable moons.
Brilliant idea. Keep our revenue up while knee capping anyone who doesn't have a few thousand players spread around every time zone. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 21:42:00 -
[110] - Quote
Shepard Wong Ogeko wrote:Lord Zim wrote:Oh, so in other words, what you want is for T2 prices to spike hard, because you're jealous of null?
Okay then. Exactly. If an organization as large as the GSF can't hold those towers, then no one will. Moon goo prices would go through the roof and we would make just as much isk off a smaller number of even more valuable moons. Brilliant idea. Keep our revenue up while knee capping anyone who doesn't have a few thousand players spread around every time zone. Wrong again. You CAN hold those towers.
That's YOUR choice. If it aint you, it CAN be someone else and again TZ will prove irrelevant. At present, TZ and timers are used as a defense. This would REMOVE that.
(I am curious about the burst of energy from Goons whenever there is talk of changing anything in 0.0 - fascinating) |

Lord Zim
1537
|
Posted - 2012.09.25 21:51:00 -
[111] - Quote
Touval Lysander wrote:Wrong again. You CAN hold those towers.
That's YOUR choice. If it aint you, it CAN be someone else and again TZ will prove irrelevant. At present, TZ and timers are used as a defense. This would REMOVE that.
(I am curious about the burst of energy from Goons whenever there is talk of changing anything in 0.0 - fascinating)
On this point: "...we would make just as much isk off a smaller number of even more valuable moons."
EXACTLY. You chose what you want to hold. Suddenly losing said moons is gonna change the way you play. Having those moons suddenly vulnerable is going to make EVERYONE either nervous or gleeful.
Can't defend it - lose it. Yep. You don't understand the whole supply/demand thing.
Demand for t2 goo won't go down just because a large majority of nullsec decides to shut down their towers to keep them safe (and if they don't, apparently nothing's going to stop f.ex me from running around and blowing them up in their off-hours, since there's nothing that'll stop me from doing so). When supply dries up, prices go up, which means that t2 ships, t2 mods etc will also go up in price. If that's what you want, sure, go ahead.
Also, actually, this would be awesome. I could run around and wardec hisec corps, and if they didn't shut down their POSes and they were all offline, I could go blow them up and there'd be nothing they could do about it (since, well, they're offline). I sense a hilarious added well of tears here. Well, either that or they'd lose large chunks of their production time as well.
Yes, yes, this is a well thought out idea which won't have serious ramification and it certainly won't **** over hisec in any way, shape or form. No sirree. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 21:54:00 -
[112] - Quote
Lord Zim wrote:Touval Lysander wrote:Wrong again. You CAN hold those towers.
That's YOUR choice. If it aint you, it CAN be someone else and again TZ will prove irrelevant. At present, TZ and timers are used as a defense. This would REMOVE that.
(I am curious about the burst of energy from Goons whenever there is talk of changing anything in 0.0 - fascinating)
On this point: "...we would make just as much isk off a smaller number of even more valuable moons."
EXACTLY. You chose what you want to hold. Suddenly losing said moons is gonna change the way you play. Having those moons suddenly vulnerable is going to make EVERYONE either nervous or gleeful.
Can't defend it - lose it. Yep. You don't understand the whole supply/demand thing. Also, actually, this would be awesome. I could run around and wardec hisec corps, and if they didn't shut down their POSes and they were all offline, I could go blow them up and there'd be nothing they could do about it (since, well, they're offline). I sense a hilarious added well of tears here. Well, either that or they'd lose large chunks of their production time as well. And highsec produce which moon goo exactly?
And besides, if they don't pack 'em up and put 'em away you can blow it up anyway. Nothing changes there. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
98
|
Posted - 2012.09.25 21:58:00 -
[113] - Quote
Touval Lysander wrote:
(I am curious about the burst of energy from Goons whenever there is talk of changing anything in 0.0 - fascinating)
On this point: "...we would make just as much isk off a smaller number of even more valuable moons."
EXACTLY. You chose what you want to hold. Suddenly losing said moons is gonna change the way you play. Having those moons suddenly vulnerable is going to make EVERYONE either nervous or gleeful.
Can't defend it - lose it.
First off, we care about 0.0 changes because we are an alliance based in 0.0 space. One of the few who invites newbies to live out there too.
And your idea would make us gleeful and everyone else broke, because as I pointed out, we already have the ability to field large numbers of people round the clock, while most other alliances have the bulk of there players in a single time zone.
So everyone else will be stuck producing half the day and going into reinforce the other half, while we produce all day long and send out gangs to blap everyone elses towers.
But don't let that stop you from coming up with other dumb ideas that will benefit us disproportionately. Be careful though, because you are going to pull a muscle with all that hand waving.
|

Lord Zim
1538
|
Posted - 2012.09.25 21:58:00 -
[114] - Quote
Touval Lysander wrote:And highsec produce which moon goo exactly? I guess you haven't done any industry at all, have you?
I mean, if you don't know that hisec POSes are mostly used for BPO ME/PE research, BPC creation and invention, then I don't know what to tell you.
Hell, some are machoistic and even do production in them, for some reason.
Touval Lysander wrote:And besides, if they don't pack 'em up and put 'em away you can blow it up anyway. Nothing changes there. So, higher prices for t2 goo, higher prices for t2 bpcs, higher prices for researched BPOs ... is there anything else you'd like to inflate the prices of while you're ******* the economy even harder than CCP already is? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 22:08:00 -
[115] - Quote
Lord Zim wrote:Touval Lysander wrote:And highsec produce which moon goo exactly? I guess you haven't done any industry at all, have you? I mean, if you don't know that hisec POSes are mostly used for BPO ME/PE research, BPC creation and invention, then I don't know what to tell you. Hell, some are machoistic and even do production in them, for some reason. Touval Lysander wrote:And besides, if they don't pack 'em up and put 'em away you can blow it up anyway. Nothing changes there. So, higher prices for t2 goo, higher prices for t2 bpcs, higher prices for researched BPOs ... is there anything else you'd like to inflate the prices of while you're ******* the economy even harder than CCP already is? LOl. Zimmy baby. You're nuts.
When Goons decided to drive prices up on ice, NOT ONE SINGLE MAC pilot had a PAUSE button. NOT ONE.
And when the **** hit the fan, Goons came out in force telling all the miners to HTFU Put some tank on your Macks Field a defence force Stop making easy money
ad infinitum
It was such a problem that it even forced CCP's hand.
Now here I am - an ex-RABID indy player telling a Goon to
HTFU Put some tank on your POS Field a defence force Stop making easy money
And I'm suddenly bad for the game. Don't understand supply/demand ad infinitum.
THINK OF THE INFLATION... You'll break Eve. The sky is falling.....
Ooooohhh... The irony.
PS: I made billions on BPC/BPO work in a POS incidentally. I also produced caps in lowsec for a long time too. It was quicker than a station. And if you knew anything, you'd know that. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
277
|
Posted - 2012.09.25 22:17:00 -
[116] - Quote
Shepard Wong Ogeko wrote:Touval Lysander wrote:
(I am curious about the burst of energy from Goons whenever there is talk of changing anything in 0.0 - fascinating)
On this point: "...we would make just as much isk off a smaller number of even more valuable moons."
EXACTLY. You chose what you want to hold. Suddenly losing said moons is gonna change the way you play. Having those moons suddenly vulnerable is going to make EVERYONE either nervous or gleeful.
Can't defend it - lose it.
First off, we care about 0.0 changes because we are an alliance based in 0.0 space. One of the few who invites newbies to live out there too. And your idea would make us gleeful and everyone else broke, because as I pointed out, we already have the ability to field large numbers of people round the clock, while most other alliances have the bulk of there players in a single time zone. So everyone else will be stuck producing half the day and going into reinforce the other half, while we produce all day long and send out gangs to blap everyone elses towers. But don't let that stop you from coming up with other dumb ideas that will benefit us disproportionately. Be careful though, because you are going to pull a muscle with all that hand waving. OP doesn't get it.
He started the entire thread under one point, made himself look like an idiot and has been changing and refining his point post by post.
Now I see he's moved onto changing PoS mechanics.
His "entire point" originally was that WE were wasting our space because no one shot his shuttle and he didn't see anyone in several systems, therefore WE were wasting our space. Obviously he was just talking about us, because he called the CFC out specifically; now he's trying to argue a general problem with PoS's and moon mining, two things he didn't say **** about in his OP. He started out talking about having to defend space around the clock to maintane sov, now he's on about moon goo.
He's still not getting the entire point of, If it's harder for us, it'll be a thousand times harder for smaller alliances and corps.
If you think that null is dominated by nothing but large alliances and coalitions now, what the OP is saying will only make things incredibly worse. No one would be able to do anything if they weren't apart of a huge coalition because no one but a coalition wold be able to field fleets large enough to keep around the clock defense.
Everyone keeps telling the OP that 1+1=2 and he keeps coming back with, my point is it should equal 3, my point is it should equal 4, my point is it should equal 5, WTF was my point again?
Funny thing OP, if you can't defend your space, you won't be able to hold. It already ******* works that way.
The problem isn't defense of the system is the worth of it. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
99
|
Posted - 2012.09.25 22:17:00 -
[117] - Quote
Touval Lysander wrote:
Now here I am - an ex-RABID indy player (who has made billions on BPC/BPO work in a POS incidentally) telling a Goon to
HTFU Put some tank on your POS
We do put shield hardeners and weapons on our POSes, so check
Quote: Field a defence force
Again, one of the largest alliances around the clock, so check
Quote: Stop making easy money
CCP already nerfed technetium through alchemy, so check
Quote: Ooooohhh... The irony.
Oh, there is irony, but the ironic part is that you don't realize it. |

Lord Zim
1539
|
Posted - 2012.09.25 22:18:00 -
[118] - Quote
Let's see, you seem to have no concept of the correlation between supply/demand and the price of a good (and the ensuing prices of goods depending on said good), you want to make moongoo even scarcer than it is today, you want to make BPO/BPC/invention more expensive, and you actually, unironically think you'd make the game better?
Or is this just a thinly veiled "you blew up my mackinaw, now I will put forth an awful mechanics suggestion and get my revenge" situation? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 22:33:00 -
[119] - Quote
Natsett Amuinn wrote: Now I see he's moved onto changing PoS mechanics.
His "entire point" originally was that WE were wasting our space because no one shot his shuttle and he didn't see anyone in several systems, therefore WE were wasting our space. Obviously he was just talking about us, because he called the CFC out specifically; now he's trying to argue a general problem with PoS's and moon mining, two things he didn't say **** about in his OP. He started out talking about having to defend space around the clock to maintane sov, now he's on about moon goo.
Quote:If systems can be left so wide open for so long then maybe 0.0 is just a little too easy to (not even bother to) defend.
How 'bout we make POS's go outta reo in an hour, shake up the whole damn system.
If ya have to leave a defense force it makes you less "blob the whole team" capable the larger you get. As it stands, I could deploy everyone anywhere and drop back only if my timer goes off and I got 24 hours to do it.
A can't lose button for bloated sov alliances. That was my post: #7 in this thread. Trying to point out why the space is wasted which was the OP.
Looks pretty consistent to me with minor changes as it's fleshed out with more emphasis on what are the ramifiactions of said change. The problem is, you neither read, nor think.
I've alse stated, CLEARLY, that I DON'T KNOW what ALL the ramifications might be of such a change. I asked for input. I have added what ~I~ think are positves to such a minor change.
So far it's once again proof-positive that Goons don't what anyhting changed in THEIR space because they don't wanna work for THEIR coin.
And people wonder why 0.0 is boring. Sigh. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
99
|
Posted - 2012.09.25 22:36:00 -
[120] - Quote
Natsett Amuinn wrote:
He started the entire thread under one point, made himself look like an idiot and has been changing and refining his point post by post.
Now I see he's moved onto changing PoS mechanics.
Yah, he's all over the place.
I do agree with his initial point about empty systems. It would be cool if every system had some sort of content in it to attract players. But this also has to be balanced with the fact that the real world has its own share of empty space and fly-over country.
And now it has just devolved into screw-the-goons thread #349122
He's flailing around trying to find any mechanic tweak that he (mistakenly) thinks will hurt us. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 22:37:00 -
[121] - Quote
Lord Zim wrote: Or is this just a thinly veiled "you blew up my mackinaw, now I will put forth an awful mechanics suggestion and get my revenge" situation?
Lol. In 3 years Goons have never affected my play-style directly. Be a tad more humble.
|

Lord Zim
1539
|
Posted - 2012.09.25 22:37:00 -
[122] - Quote
Touval Lysander wrote:I've alse stated, CLEARLY, that I DON'T KNOW what ALL the ramifications might be of such a change. I asked for input. I have added what ~I~ think are positves to such a minor change. And we've told you, in no uncertain terms, exactly what the ramifications would be. You're ignoring them, though, presumably because you hate goons and think, somehow, that this'll hurt us.
Touval Lysander wrote:So far it's once again proof-positive that Goons don't what anyhting changed in THEIR space because they don't wanna work for THEIR coin. You're being dumb. I mean, by all means, get CCP to make these changes. I'll be here to tell you I told you so when the economy goes **** up even compared to today. vOv
Touval Lysander wrote:And people wonder why 0.0 is boring. Sigh. Heh, cute. You have absolutely no idea what goes on in nullsec, and you still claim nullsec is boring.
Come back when you have a clue. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
1539
|
Posted - 2012.09.25 22:40:00 -
[123] - Quote
Shepard Wong Ogeko wrote:I do agree with his initial point about empty systems. It would be cool if every system had some sort of content in it to attract players. But this also has to be balanced with the fact that the real world has its own share of empty space and fly-over country. The only way anyone'll make systems actually have a population is to make it worth doing things in nullsec, as opposed to hisec. Hisec's way too lucrative to bother with the cockstab which is nullsec industry etc, so people don't bother, and people like this touval lysander seems to think it's because it's too easy or not enough to defend or something, I dunno.
He's certainly pretty good at attacking the problem from the wrong end, though, you have to give him that. I haven't seen many "revamp null" ideas this bad. The best would be when he realizes that this change would also **** over hisec pretty badly on multiple levels. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 22:41:00 -
[124] - Quote
Shepard Wong Ogeko wrote: And now it has just devolved into screw-the-goons thread #349122
He's flailing around trying to find any mechanic tweak that he (mistakenly) thinks will hurt us.
It will hurt, you know it, so it's now a case of destroy the thread so it doesn't get traction. This was never a "screw-the-goons" thread. That was also pointed out. You make it so. I don't actually care who you are. The wasted space in .0 is and always has been the topic.
But if Goons want to step onto my firing range. So be it. Whatever makes you feel better. |

Lord Zim
1539
|
Posted - 2012.09.25 22:46:00 -
[125] - Quote
Touval Lysander wrote:It will hurt, you know it, so it's now a case of destroy the thread so it doesn't get traction. Heh. It'll hurt everyone else more than it'll hurt us.
Touval Lysander wrote:The wasted space in .0 is and always has been the topic. Pity your suggestion makes absolutely no attempts to actually fix this. It doesn't address the sov system (which is what makes taking space hard, not ... POSes), it doesn't make nullsec worth living in, and it certainly doesn't make hisec cheaper to live in either. Especially not when we go derping around in nullsec, lowsec and hisec and blowing up POSes which aren't reinforced (or forcing people to reinforce their POSes or tear them down, hurting their income and making BPCs etc a scarcer resource).
But by all means, carry on, I want to see just how high up your suggestions can go on the suck-o-meter scale. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
99
|
Posted - 2012.09.25 23:07:00 -
[126] - Quote
Touval Lysander wrote:Shepard Wong Ogeko wrote: And now it has just devolved into screw-the-goons thread #349122
He's flailing around trying to find any mechanic tweak that he (mistakenly) thinks will hurt us.
It will hurt, you know it, so it's now a case of destroy the thread so it doesn't get traction. This was never a "screw-the-goons" thread. That was also pointed out. You make it so. I don't actually care who you are. The wasted space in .0 is and always has been the topic. But if Goons want to step onto my firing range. So be it. Whatever makes you feel better.
No. You "know" it will hurt us, and you keep "knowing" it even after we tell you why you are wrong.
Seriously though, we got guys in the US, Europe and Australia/NZ/Asia, and can put out a broadcast and expect a decent fleet any time of day. The Goons don't sleep. The same could probably be said for all the largest power blocs in nullsec, even if the leadership is largely in 1 timezone.
Nullsec powers will keep those moon goo and CSAA POSes running 24/7 and will be able to flip the reinforce switch and jump a fleet on any hostile within an hours notice. Your POS changes mean very little to any group large enough to have a couple hundred people logged in at any given time.
What it will mean is the little guy, in the little corp, will have to cut his POS income by half or expect it to be completely lost to big alliance cap gangs who are now using your new POS idea to get tears.
Have you though about the guy who worked his way up to just reacting moon goo in some lowsec system? What do you expect him to do if he can only log in a few hours a day? Most of us have jobs/school and have to sleep. You expecting him to only do reactions while logged in, sitting at the POS ready to hit the reinforce button manually?
Your idea is bad because it puts a lot on the shoulders of small corps doing basic reactions/research/production. You think it will make big alliances retreat, but it will just mean the status quo for the big guys, while the little guys get their towers destroyed.
But by all means, keep pushing it. Structure shoots won't be so bad when you can get the satisfaction of downing a POS in one sitting. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 23:14:00 -
[127] - Quote
Lord Zim wrote:Pity your suggestion makes absolutely no attempts to actually fix this. It doesn't address the sov system (which is what makes taking space hard, not ... POSes), it doesn't make nullsec worth living in Oh but it does.
First we need to accept that there only 2 reasons to have the sov.
Production or strategic.
By forcing production within SOME of that wasted space to come under constant threat or be turned off simply to keep it is ultimately going to prove uneconomical for you to hold sov on it.
You'll drop sov. (I've always said this btw - I dont have to take it, you're going to vacate it)
Under such a scenario, larger alliances will simply +ºome back onto the high-value moons. No problem here.
But I bet (and it's why I have asked), there are quite a few small alliances who would be happy to take what measly offerings that now vacated system has to offer. Whether they can hold yaddy ya is going to be their problem. They have to be big enough or tough enough to do it. No change there either.
The emphasis is on forcing you to defend what you have in RT and from this, your offensive force is going to need to be smaller which lends itself to smaller alliances having half a chance to not be invaded also. (why would you try to take back what you gave up anyway?)
It also adds that if you're invading me, I could stop my entire production chain, and field my entire force in YOUR terittory and make you pull back. The tactical benefits are immense and opens up sov wars in a whole new way.
The blueblob will STILL work and can still be used to defend the smaller space you own.
But guerilla warfare is ALSO going to be a very effective deterrent against being invaded. atm that can't be used because I gotta stand around like a moron and wait for someone to press the pause button to commence activities.
So smaller alliances have a way to hurt the bigger guy and PREVENT the steamroller effect that sov currently is.
Invasion needs to be a dangerous proposition. It isn't because I can just flip back and defend AFTER I kill "whatever it is I am killing"...
It's not about TAKING territory, it's about making you reconsider what you keep. What happens to that space after is a matter for other players to decide. The empty space may even stay empty. Who knows.
But taking MOAR empty space is going to ultimately prove pointless regardless of how big you are.
Stop seeing this as a Goon bash. It isn't, it wasn't and it won't be if you decide to argue these points rationally instead of just brow beating me. I'm immune to forum abuse. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 23:19:00 -
[128] - Quote
Shepard Wong Ogeko wrote: You expecting him to only do reactions while logged in, sitting at the POS ready to hit the reinforce button manually?
Yes.
Da minerman gotta be der. Da Incursionman gotta be der. Da FWman gotta be der.
Why not you?
For mine, THAT is an added benefit to this concept.
I been saying that for a LONG time.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 23:23:00 -
[129] - Quote
Shepard Wong Ogeko wrote: Seriously though, we got guys in the US, Europe and Australia/NZ/Asia, and can put out a broadcast and expect a decent fleet any time of day. The Goons don't sleep. The same could probably be said for all the largest power blocs in nullsec, even if the leadership is largely in 1 timezone.
Nullsec powers will keep those moon goo and CSAA POSes running 24/7 and will be able to flip the reinforce switch and jump a fleet on any hostile within an hours notice. Your POS changes mean very little to any group large enough to have a couple hundred people logged in at any given time.
And WHERE is your invasion fleet?
PLEASE start understanding the resultant change to INVASION fleets this would create - not the defensive op.
Look beyond going F1 at a POS.
I'll repeat this line:-
Invasion needs to be a dangerous proposition. It isn't because I can just flip back and defend AFTER I kill "whatever it is I am killing"... |

Lord Zim
1540
|
Posted - 2012.09.25 23:28:00 -
[130] - Quote
Touval Lysander wrote:First we need to accept that there only 2 reasons to have the sov.
Production or strategic.
By forcing production within SOME of that wasted space to come under constant threat or be turned off simply to keep it is ultimately going to prove uneconomical for you to hold sov on it. Wrong. The main reasons we hold as many systems as we do is to deny others access to the systems, jumpbridges, upgrading it so blues can use it to rat in (those of us who haven't moved to hisec to farm L4s, or to lowsec to farm FW). Somewhere along the route there's some supercap production, but that's not something you do all across the regions.
Moongoo POSes are not dependent on SOV, and SOV isn't dependent on POSes, so I see no reason why you believe this'll have any impact whatsoever on the amount of SOV we hold.
Touval Lysander wrote:You'll drop sov. Why?
Touval Lysander wrote:But I bet (and it's why I have asked), there are quite a few small alliances who would be happy to take what measly offerings that now vacated system has to offer. Whether they can hold yaddy ya is going to be their problem. They have to be big enough or tough enough to do it. No change there either. No, they won't.
Touval Lysander wrote:The emphasis is on forcing you to defend what you have in RT and from this, your offensive force is going to need to be smaller which lends itself to smaller alliances having half a chance to not be invaded also. (why would you try to take back what you gave up anyway?) Why would there be any "giving up of space" because some POSes are attacked?
Touval Lysander wrote:It also adds that if you're invading me, I could stop my entire production chain, and field my entire force in YOUR terittory and make you pull back. The tactical benefits are immense and opens up sov wars in a whole new way. By all means do so, and our 1600 strong fleets'll just derp through your entire space in a day and blow up every POS you have, while you try to do something to our POSes. You might even clean out a whole system, maybe two. Still won't have affected any SOV, though.
I can't be arsed to quote the rest of your post, since this piece of **** forum bitches about number of quotes. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
1540
|
Posted - 2012.09.25 23:29:00 -
[131] - Quote
Touval Lysander wrote:Shepard Wong Ogeko wrote: You expecting him to only do reactions while logged in, sitting at the POS ready to hit the reinforce button manually?
Yes. Da minerman gotta be der. Da Incursionman gotta be der. Da FWman gotta be der. Why not you? For mine, THAT is an added benefit to this concept. I been saying that for a LONG time. Oh oh oh I know let's make PI also require that you press the button every 5 minutes to reset the cycle. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
1540
|
Posted - 2012.09.25 23:31:00 -
[132] - Quote
Touval Lysander wrote:And WHERE is your invasion fleet? I guess we'll just have to let one of our fleets sit at home and **** in your face while the 6 others derp around and blow up all your POSes. vOv
Touval Lysander wrote:Invasion needs to be a dangerous proposition. It isn't because I can just flip back and defend AFTER I kill "whatever it is I am killing"... I'm still waiting for an explanation as to why blowing up POSes should flip anything, anywhere. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
99
|
Posted - 2012.09.25 23:36:00 -
[133] - Quote
But we don't need sov to mine the moons. One has little to do with the other.
So what if we drop sov in an empty system. We could still keep the moons there and still defend them.
And if keeping the mining POS there is such a hassle, then we can definitely make it a hassle for anyone else.
In the grand scheme of things, this just allows large alliances to easily deny little guys the ability to make money off a POS.
I totally see how it would make things "interesting". But while it would be interesting for people who can field capital fleets, it would be devastating to everyone else. It would hand nullsec power blocs an almost complete monopoly on moon mining and reactions, cap ship production and bpc/invention. Nullsec powers would be the only groups capable of keeping a POS up for more than a week. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
99
|
Posted - 2012.09.25 23:44:00 -
[134] - Quote
Touval Lysander wrote:Shepard Wong Ogeko wrote: Seriously though, we got guys in the US, Europe and Australia/NZ/Asia, and can put out a broadcast and expect a decent fleet any time of day. The Goons don't sleep. The same could probably be said for all the largest power blocs in nullsec, even if the leadership is largely in 1 timezone.
Nullsec powers will keep those moon goo and CSAA POSes running 24/7 and will be able to flip the reinforce switch and jump a fleet on any hostile within an hours notice. Your POS changes mean very little to any group large enough to have a couple hundred people logged in at any given time.
And WHERE is your invasion fleet? PLEASE start understanding the resultant change to INVASION fleets this would create - not the defensive op. Look beyond going F1 at a POS. I'll repeat this line:- Invasion needs to be a dangerous proposition. It isn't because I can just flip back and defend AFTER I kill "whatever it is I am killing"...
Jokes on you if you think we can't field multiple 200 man fleets at a time. We'll crush all the POSes in low sec while putting the smack down on any one who so much as looks at our's. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 23:52:00 -
[135] - Quote
Lord Zim wrote:Touval Lysander wrote:And WHERE is your invasion fleet? I guess we'll just have to let one of our fleets sit at home and **** in your face while the 6 others derp around and blow up all your POSes. vOv Touval Lysander wrote:Invasion needs to be a dangerous proposition. It isn't because I can just flip back and defend AFTER I kill "whatever it is I am killing"... I'm still waiting for an explanation as to why blowing up POSes should flip anything, anywhere. oh ffs.
1) It's NOT about taking your sov. 2) It's about making you think twice about taking mine.
AND smaller alliance WILL come to null because >> see 2
- You WOULD dump some space. - People WILL fill this space. - You wont bother to take it back. Why would you?
AND I can use these same techniques to make you THINK about HOLDING said space even if I don't want it (shitz and gigglez).
The whole process is cyclical and interdependent. You're slicing isolated events into moot argument.
Also, read up on military strategy - especiialy the bit about offense being the best defense.
Go on. READ. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
103
|
Posted - 2012.09.25 23:56:00 -
[136] - Quote
Shepard Wong Ogeko wrote: ...Jokes on you if you think we can't field multiple 200 man fleets at a time. We'll crush all the POSes in low sec while putting the smack down on any one who so much as looks at our's.
This was anticipted and countered.
+ä POS buff is needed for this to work. My POS (in defense mode) is "fleet strength"
Is it going to be WORTH you hitting my POS?
And yep. I can't make a single penny while this is happening. So be it. That's my consequence for trying.
But hey, guess what. If I want to make coin, I HAVE TO be there AND I need to be able to mount a defense fleet to produce.
See a pattern here? |

Lord Zim
1540
|
Posted - 2012.09.25 23:58:00 -
[137] - Quote
Touval Lysander wrote:1) It's NOT about taking your sov. And yet you keep harping on about how I will lose space. Why?
Touval Lysander wrote:2) It's about making you think twice about taking mine. Heh. No, it won't. In fact, it'll just encourage me to go **** in your back yard.
Touval Lysander wrote:AND smaller alliance WILL come to null because >> see 2 Nope, they won't.
Touval Lysander wrote:- You WOULD dump some space. - People WILL fill this space. - You wont bother to take it back. Why would you? Why would we dump some space, when it's not remotely linked to POSes? You keep saying this, but you keep avoiding telling us WHY we would "dump some space".
Touval Lysander wrote:Also, read up on military strategy - especiialy the bit about offense being the best defense.
Go on. READ. You seem to be completely ignoring the fact that since we will still be owning the systems, "the smaller alliances" will be completely unable to develop or do anything of worth in that system, and if they put up any POSes we'll be able to steamroll them at will. Or, if they put them in reinforced all day long, it'll just be an expensive bubble in space, which we could still just drop a full fleet of dreads on and blow out of the sky for *****'n'giggles. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
99
|
Posted - 2012.09.25 23:59:00 -
[138] - Quote
Lord Zim wrote:Touval Lysander wrote:Shepard Wong Ogeko wrote: You expecting him to only do reactions while logged in, sitting at the POS ready to hit the reinforce button manually?
Yes. Da minerman gotta be der. Da Incursionman gotta be der. Da FWman gotta be der. Why not you? For mine, THAT is an added benefit to this concept. I been saying that for a LONG time. Oh oh oh I know let's make PI also require that you press the button every 5 minutes to reset the cycle.
How about the traders? Make it so there trades aren't on the market unless they are logged in and watching the market window.
Industrialists? You blueprints won't research and your stuff won't build unless you are in the station/POS watching the lab/factory.
Somethings in this game deserve to be passive income in because they take a lot of out-of-game work to be profitable. Just because I'm not logged in and watching my stuff slowly get built doesn't mean I didn't take the time to figure out how to profitably build stuff. Some goes for trading. I can make billions of isk and only log in for less than an hour a day if I spend the rest of my time out of game time reading forums, devblogs and market aggregators.
Any one who spends the time to learn Eve's loopy moon goo reaction system and then does the boring as hell job of hauling POS fuel and moon goo back and forth deserves to sit back on a nice pile of isk afterwords.
Some things in this game should require you to be logged in and at the keyboard. But if everything was like that, the game would be too grindy and lose too many subscription. |

Lord Zim
1540
|
Posted - 2012.09.26 00:00:00 -
[139] - Quote
Skills won't train unless you're logged in and staring at the skill window. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
99
|
Posted - 2012.09.26 00:11:00 -
[140] - Quote
Touval Lysander wrote: Is it going to be WORTH you hitting my POS?
You keep forgetting about the scale of things.
We would have no trouble keeping a dozen character in your space, banging on your POSes, around the clock. It costs us nothing. It will be worth it to stop your production to make ours more valuable, and it would be worth it just to hear you rage about how you can't online your POS without and a bunch of Apocs pounding it an hour later.
We do not need to move our invasion fleets any where to deal with guerrillas. We have enough people to stage invasions, defends the homeland, and run guerrilla campaigns across all of Eve. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
104
|
Posted - 2012.09.26 00:23:00 -
[141] - Quote
Shepard Wong Ogeko wrote:Touval Lysander wrote: Is it going to be WORTH you hitting my POS?
We do not need to move our invasion fleets any where to deal with guerrillas. We have enough people to stage invasions, defend the homeland, and run guerrilla campaigns across all of Eve. No you don't. You can now because you can drop back on the timer.
My OP pointed this out. I asked why it's empty. One of the frst comments is they are "on ops".
Now let me drop (let's say the same apocs you mentioned) onto 5 of your tech moons while you're trying to kick my butt a trillion miles away.
What are you going to do? How serious is it if I can kill your tech POS BEFORE you get back.
And you're missing the point. With full TZ coverage, you can produce away 24/7. I'm not disputing this. Being there is not to produce, being there is to defend it WHILE it produces (and subsequently VERY vulnerable).
That's a guns or butter choice you need to make.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
104
|
Posted - 2012.09.26 00:26:00 -
[142] - Quote
Lord Zim wrote:Skills won't train unless you're logged in and staring at the skill window. Actually I spotted the flaw in your argument here.
I'm not saying you CAN'T produce while you're not there.
I'm saying that WHILE producing your gear is very vulnerable.
Whether you're there to defend or not is up to you. |

Lord Zim
1541
|
Posted - 2012.09.26 00:33:00 -
[143] - Quote
Touval Lysander wrote:No you don't. You can now because you can drop back on the timer. Nothing's stopping us from having a char waiting in the POSes for someone to attack it, and put it into reinforced. We do this today with POS timers, what makes you think anything would change here?
Touval Lysander wrote:My OP pointed this out. I asked why it's empty. One of the frst comments is they are "on ops". Actually, if they're not on ops, chances are they're either logged out of the game entirely or running L4s in hisec or FW farmville on an alt.
Touval Lysander wrote:Now let me drop (let's say the same apocs you mentioned) onto 5 of your tech moons while you're trying to kick my butt a trillion miles away. And before you've made a dent in the shields they'd be in reinforced until you get bored and leave (or some home defense fleet stomps you out like a bug, whichever comes first vOv).
Touval Lysander wrote:What are you going to do? How serious is it if I can kill your tech POS BEFORE you get back. Implying we would have to "get back".
Touval Lysander wrote:And you're missing the point. With full TZ coverage, you can produce away 24/7. I'm not disputing this. Being there is not to produce, being there is to defend it WHILE it produces (and subsequently VERY vulnerable).
That's a guns or butter choice you need to make. Which means we'd be able to run at more or less full capacity, while everyone else would be missing their POSes. Including lowsec and portions of hisec.
And, I'm still waiting for an explanation as to why we should "drop space" just because some POSes are shot at. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
104
|
Posted - 2012.09.26 00:34:00 -
[144] - Quote
Actually, since you guys are so keen on positng let's change tack.
What would YOU do to change the status quo on sov. Stop just bashing MY argument and come up with something that WOULD work.
1) Nerfing highsec is NOT an option. That will just bug out subs. 2) Buffing null is going to make the situation worse because the napfests are just going to take MOAR. 3) Even with a 0.0 buff, the super alliance is simply not counterable effectively or sustainably.
As it stands I (and probably thousands of others) wouldn't bother with null.
I am trying to at least try to consider what would make me.
(And following your logic that it's about 0.0 so it "must be a goon bash" then I wanna come out and bash goons - now we're beyond that can we move forward?) |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
99
|
Posted - 2012.09.26 00:34:00 -
[145] - Quote
Touval Lysander wrote: That's a guns or butter choice you need to make.
And I keep pointing out that we have the manpower for both guns and butter, and no amount of hand waving on your part makes that point moot.
Your idea is still dumb because it would screw any one who wants to drop a POS but doesn't have 10000 friends to help defend it. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
104
|
Posted - 2012.09.26 00:42:00 -
[146] - Quote
Lord Zim wrote:And, I'm still waiting for an explanation as to why we should "drop space" just because some POSes are shot at. So put 'em in reo. NONE of them produce.
I just shoot and log. Shoot and log. You gonna have to come get me.
Let me do it to 5 tech moons. 10, 15. Who cares.
How long before someone realises that fleet MUST be there to get it producing? How long before someone goes, "this is costing too much"? How long before someone says " wtf!! we gotta break off and go back again!!"
Now let me step it up to 20, 50, 100 POS's over days, weeks, months. Who cares what they produce.
Watcha gonna do?
At what point does someone go. OH ffs, CCP, DO SOMETHING!!!
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
104
|
Posted - 2012.09.26 00:45:00 -
[147] - Quote
Shepard Wong Ogeko wrote:Touval Lysander wrote: That's a guns or butter choice you need to make.
And I keep pointing out that we have the manpower for both guns and butter, and no amount of hand waving on your part makes that point moot. Your idea is still dumb because it would screw any one who wants to drop a POS but doesn't have 10000 friends to help defend it. And I call this for the maniacal BS it is.
And for the umpteenth time - I don't need 10,000 friends to PROTECT the POS. I need 10,000 friends for the POS to PRODUCE.
I might be quite happy to just use the POS to stage and harrass you day after day after day. Coming after my pimped POS to clear me out is going to hurt.
You WILL shrink. |

Ghazu
199
|
Posted - 2012.09.26 00:47:00 -
[148] - Quote
Nerfing highsec is not an option but your shitstupid idea is? Define vulnerable? Define "Being There". Is your new idea the exact same mechanics except for the lack of timers? Gee that would solve all the sov problems. If your actions warrants a ping, you will suddenly see that we are all there. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
104
|
Posted - 2012.09.26 00:51:00 -
[149] - Quote
Ghazu wrote:Nerfing highsec is not an option but your shitstupid idea is? Define vulnerable? Define "Being There". Is your new idea the exact same mechanics except for the lack of timers? Gee that would solve all the sov problems. If your actions warrants a ping, you will suddenly see that we are all there. lol. I know you will.
But WHERE's YOUR INVASION FLEET now? Can you sustain 100% forward or will you be forced to pull some back?
Come on guys. At least get an FC on your poastings and mount something sustainable.
I'm answering same ol' same ol'....
And hey. Nerfing highsec ain't gonna do jack. You know it I know it. It's just going to make it 2 places I don't wanna be in. |

Lord Zim
1541
|
Posted - 2012.09.26 00:53:00 -
[150] - Quote
Touval Lysander wrote:1) Nerfing highsec is NOT an option. That will just bug out subs. Bullshit. They always say that, and it never holds water.
Gradually increase the sales tax to, say, 5-10%, gradually reduce the refinery efficiency, gradually reduce the number of manufacturing slots, and hisec's done nerfed when it comes to its efficiency for manufacturing versus hisec.
They'll ***** and whine about how it'll "ruin hisec" and "prices will skyrocket", but they took the price hikes through the ice interdiction and otec and prema hulkageddon and drone gunmining nerf etc etc etc without complaining, they'll deal with this just as well too.
Touval Lysander wrote:2) Buffing null is going to make the situation worse because the napfests are just going to take MOAR. Bullshit. Nullsec needs a buff to decouple it from hisec. Deklein, as it stands, can't even build enough T2 ammo for a single maelstrom fleet for a single op. Nullsec needs a massive boost for industry, refining and manufacturing needs to have a buff (i.e. it needs to be readily available in the same station and the stations need a fucktonne more slots for both manufacturing, copying, research and invention.
Touval Lysander wrote:3) Even with a 0.0 buff, the super alliance is simply not counterable effectively or sustainably. If I had a dollar for every time I've heard that, I'd be a rich man.
Touval Lysander wrote:As it stands I (and probably thousands of others) wouldn't bother with null.
I am trying to at least try to consider what would make me.
(And following your logic that it's about 0.0 so it "must be a goon bash" then I wanna come out and bash goons - now we're beyond that can we move forward?) The thing which keeps "small alliances" from taking to null isn't the fact they can't bash POSes without reinforcement timers, it's the fact that a single alliance can, as long as it can outblob the enemy, defend up to 6 (I believe it is) different fronts at the same time.
However, I've gone through this already in an earlier post, I'm not going to bother going through it again since you'll just ignore it and blather on about your trainwreck of an idea about "shooting POSes without reinforcement timers" Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
104
|
Posted - 2012.09.26 01:02:00 -
[151] - Quote
Are Goons still taking ground and if the answer is yes then
Tell me bro, who gonna win?
Now tell me again how nerfing high gonna change THIS.
I agree that a nerf to highsec will not **** off the highseccers. They'll suck it up. But it won't make 'em go to null. They don't like bad men who wanna touch 'em. End of story.
People like ME might go back to null if 0.0 was buffed. Conceeded. But nerfing highsec WON'T make me move. The difference is not all that subtle.
But I tell you what. Being able to drop a DS POS and hassle Goonies Tech POS's in RT just might make me go there too...... |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
99
|
Posted - 2012.09.26 01:04:00 -
[152] - Quote
Touval Lysander wrote:Actually, since you guys are so keen on positng let's change tack.
What would YOU do to change the status quo on sov. Stop just bashing MY argument and come up with something that WOULD work.
1) Nerfing highsec is NOT an option. That will just bug out subs. 2) Buffing null is going to make the situation worse because the napfests are just going to take MOAR. 3) Even with a 0.0 buff, the super alliance is simply not counterable effectively or sustainably.
As it stands I (and probably thousands of others) wouldn't bother with null.
I am trying to at least try to consider what would make me.
(And following your logic that it's about 0.0 so it "must be a goon bash" then I wanna come out and bash goons - now we're beyond that can we move forward?)
Nerfing highsec is an option. True, too heavy handed of a nerf would drive away subs. Some of those subs (massive afk ice mining fleets) we could probably live without. I would start with raising taxes and fees on everything in highsec. You want to live in the nice neighborhood with all the services and unbeatable police force? Pay up.
The right kinds of buffs to nullsec could actually help pull back the system footprint of large alliances. Right now they need to be big to hold on to far flung high value moons and/or control regions so they can rent them out. If line member activities in nullsec were buffed and systems put in place so they could be adequately taxed, alliances wouldn't need all that space, and would instead make all their revenue off the space their members actually use. instead, the current system rewards holding far off moons in empty systems while the line members log into alts and farm faction warfare.
As it stands now though, if it is 10 jumps from our capitol to a tech moon, we are going to do our best to own every system from here to there, even if they are crappy systems. We'll own it just so no one else owns it and gets between us and that moon.
However, if we can make decent enough money from members ratting, mining and manufacturing within 3 jumps of our capitol, then we'll just bother with owning those nearby systems.
Also, the player made outposts we drop should have better services than those found in the starter systems, the highest of highsec. Instead they are pretty much worse in every way and cost 20bil a pop. A reason systems stay empty is because there is no station to park in. And our choice of stations is so crappy we don't even bother, and we just tell people who want factory and research slots to head to highsec, where they are cheap, plentiful, and protected by unbeatable npc police. |

Lord Zim
1541
|
Posted - 2012.09.26 01:12:00 -
[153] - Quote
Touval Lysander wrote:But WHERE's YOUR INVASION FLEET now? Can you sustain 100% forward or will you be forced to pull some back? I don't think you quite realize just how much of a military capacity we have.
Touval Lysander wrote:So put 'em in reo. NONE of them produce.
I just shoot and log. Shoot and log. You gonna have to come get me.
Let me do it to 5 tech moons. 10, 15. Who cares.
How long before someone realises that fleet MUST be there to get it producing? How long before someone goes, "this is costing too much"? How long before someone says " wtf!! we gotta break off and go back again!!"
Now let me step it up to 20, 50, 100 POS's over days, weeks, months. Who cares what they produce. Please tell me you want the POSes to be changed so they can be popped within 10 minutes by 10 people if they're not in reinforced, that way we can derp around the entire galaxy AND still keep a good-sized defense fleet at home.
Touval Lysander wrote:Watcha gonna do?
At what point does someone go. OH ffs, CCP, DO SOMETHING!!! The point when someone goes "oh ffs CCP DO SOMETHING" would be when hisec realizes just how **** your ideas are, and just how detrimental they are to the economy.
And, I'm still not seeing why any of this should make us "drop space" which you keep harping on and on about. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1839
|
Posted - 2012.09.26 01:14:00 -
[154] - Quote
npc corp poster fantasizes publicly of being the rambo to the CFC's us marshals |

Touval Lysander
Sebiestor Tribe Minmatar Republic
104
|
Posted - 2012.09.26 01:20:00 -
[155] - Quote
Nicolo da'Vicenza wrote:npc corp poster fantasizes publicly of being the rambo to the CFC's us marshals You scared I could? |

Lord Zim
1541
|
Posted - 2012.09.26 01:21:00 -
[156] - Quote
Touval Lysander wrote:Are Goons still taking ground and if the answer is yes then
Tell me bro, who gonna win? This makes no sense. Try again.
Touval Lysander wrote:Now tell me again how nerfing high gonna change THIS. Nor does this. Try again.
Touval Lysander wrote:I agree that a nerf to highsec will not **** off the highseccers. They'll suck it up. But it won't make 'em go to null. They don't like bad men who wanna touch 'em. End of story. I don't give a **** about people who actually live in hisec because nullsec is too scary, I would want nullsec to actually be worth living in for those who are fighting there now. It currently isn't worth it, as you've seen when flying through our space, and your terrible ideas won't change this fact either.
Touval Lysander wrote:People like ME might go back to null if 0.0 was buffed. Conceeded. But nerfing highsec WON'T make me move. The difference is not all that subtle. I don't give a **** if you would move back to nullsec if hisec was nerfed, that wouldn't be part of the reason for nerfing hisec. Hisec should be nerfed because it's too good in comparison to nullsec, and as a result nullsec would have to be buffed too much to entice people to stop running L4s or farm FW instead of running anoms, mining or manufacturing/inventing/etc in nullsec.
Touval Lysander wrote:But I tell you what. Being able to drop a DS POS and hassle Goonies Tech POS's in RT just might make me go there too...... It's cute you think you would be able to hassle us. You and what **** army? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
102
|
Posted - 2012.09.26 01:29:00 -
[157] - Quote
Touval Lysander wrote: I agree that a nerf to highsec will not **** off the highseccers. They'll suck it up. But it won't make 'em go to null.
It is not so much to make highsec players move to nullsec. It is more about getting are own guys to stop using highsec as a crutch.
As a goon, if you are really into large scale PvP, nullsec is a great place to hang out.
But...
If you like to manufacture, run spreadsheets and turn minerals into popular ships and mods to make some isk, you will have an easier time AND make more isk doing it in highsec.
If you just want to mindless shoot asteroids for a bit of isk while chatting with your friends or watching TV, you will have an easier time and make almost as much isk doing it in highsec.
You want to make isk using some of those PvP skills and ships you have built up? Highsec L4's offer good isk, low risk, and will always have somethign available in your own private piece of deadspace. Lowsec Faction Warfare pays an order of magnitude more, for negligible risk.
You want to play the markets, be some space Gordon Gekko making billions on arbitrage? Better go to a highsec market hub because nullsec industry is non-existent outside of supercap production, so you'll have nothing to really wheel and deal in until you are a multi-billionaire.
See a pattern here? For people who want to play in nullsec, when it comes time to make some isk for yourself, the answer is almost always "go to highsec". Lowsec wasn't even an option till they revamped faction warfare a few months ago. If you really want to live full time in nullsec, there are a few niche industries (not enough for everyone interested) and there are anomaly and belt rats, but these can get crowded because you have to run them a lot to make enough isk to cover the costs of living in nullsec (importing all you ammo, mods and hulls).
Highsec doesn't just need to be nerfed because it pays too good for being the easymode of Eve. It also needs to be nerfed so that our own alliance members don't do a serious cost/benefit analysis and move there full time, while only logging into null for fleet fights. Of course, this needs a corresponding nullsec buff to bring our members back. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
104
|
Posted - 2012.09.26 01:43:00 -
[158] - Quote
Lord Zim wrote:I don't think you quite realize just how much of a military capacity we have.
I can guess. The problem is that the super blob is and always has been a major problem (and will remain so) because it IS too easy to obtain and retain space.
In reality, what I'm asking for is a way to make very large forces react meausrably to a smaller force. How that's done is open for debate. My POS idea is one such idea, even if for some, it's a bad one.
If the size of the Goons means you get to keep 99% of space then so be it - I'm not denying the RIGHT to the space. But I betcha you can't. If people have a way to come at you, then it's going to liven things up.
And it may be just for gigglez. A lot like Goons in highsec type gigglez. God forbid 'ey Goon?
Quote: The point when someone goes "oh ffs CCP DO SOMETHING" would be when hisec realizes just how **** your ideas are, and just how detrimental they are to the economy.
So when Goons dropped on all the Mack miners and pushed around the ice market the Eve economy collapsed?
Stop using the "market" as a reason to prevent anybody from doiing anything. If that were true then Goons activity in highsec would have been rofl-stomped by CCP a long time ago. It's not the issue you think it is because ppl will just use/make/fly something else.
Quote:And, I'm still not seeing why any of this should make us "drop space" which you keep harping on and on about. Because you won't accept that ANY sized fleet might not be big enough to defend it ALL. You gotta go beyond that belief son.
In RL a mozzie can stop a bull.
In Eve I need a 105 and I have to fire twice. |

Ghazu
199
|
Posted - 2012.09.26 01:59:00 -
[159] - Quote
Touval Lysander wrote:Ghazu wrote:Nerfing highsec is not an option but your shitstupid idea is? Define vulnerable? Define "Being There". Is your new idea the exact same mechanics except for the lack of timers? Gee that would solve all the sov problems. If your actions warrants a ping, you will suddenly see that we are all there. lol. I know you will. But WHERE's YOUR INVASION FLEET now? Can you sustain 100% forward or will you be forced to pull some back? Come on guys. At least get an FC on your poastings and mount something sustainable. I'm answering same ol' same ol'.... And hey. Nerfing highsec ain't gonna do jack. You know it I know it. It's just going to make it 2 places I don't wanna be in. Pull back for what? Even with no timers, the problem of sov is the boring structure grinds, which involves capitals, which ironically gets us logged in. All I see is a scrub who can't offer up the goods to warrant a ping but still wants us to "be there" for no goddamn reason. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
104
|
Posted - 2012.09.26 02:05:00 -
[160] - Quote
Shepard Wong Ogeko wrote:Touval Lysander wrote: I agree that a nerf to highsec will not **** off the highseccers. They'll suck it up. But it won't make 'em go to null.
It is not so much to make highsec players move to nullsec. It is more about getting are own guys to stop using highsec as a crutch. As a goon, if you are really into large scale PvP, nullsec is a great place to hang out. But... ...Of course, this needs a corresponding nullsec buff to bring our members back. I can see the problem here but is it a self-made problem? I won't go into the fact (it's been done to death) that the real wealth of 0.0 is not in the hands of the members.
Having said that, I also know a vast majoirty of that wealth goes towards paying the sov to give them somewhere to play etc. etc...
And in a way perhaps the size of your sov is also the problem. Would this concept (if you can accept that you'd be forced to shrink) bring in the boundaries? Dividends start going out to the members from the savings? I dunno.
I'm clutching but it's opening the debate.
When all is said and done though, making 0.0 even richer is going to make the problem technically worse because the massive ball cannot be made to shrink.
When 0.0 is repeatedly called nothing more than blobfest, napfest (by high/low and 0.0 inhabitants) etc. maybe that is the problem that needs to be addressed. Is making it richer a solution w/o addressing the fundamental flaw? |

Lord Zim
1542
|
Posted - 2012.09.26 02:08:00 -
[161] - Quote
Touval Lysander wrote:In reality, what I'm asking for is a way to make very large forces react meausrably to a smaller force. How that's done is open for debate. My POS idea is one such idea, even if for some, it's a bad one. It's a bad idea, through and through. It's a direct buff to GSF, the CFC and the HBC, and a direct nerf to all the small alliances out there. If you still won't fathom this, then I don't know what to tell you.
Touval Lysander wrote:If the size of the Goons means you get to keep 99% of space then so be it - I'm not denying the RIGHT to the space. But I betcha you can't. If people have a way to come at you, then it's going to liven things up. Shooting our POSes will never have an effect on how much space we hold, because they're not linked to sov in any way, shape or form.
Touval Lysander wrote:So when Goons dropped on all the Mack miners and pushed around the ice market the Eve economy collapsed?
Stop using the "market" as a reason to prevent anybody from doiing anything. If that were true then Goons activity in highsec would have been rofl-stomped by CCP a long time ago. It's not the issue you think it is because ppl will just use/make/fly something else. So in your world, permanently cutting moongoo supply would not have any detrimental effects on hisec whatsoever?
Touval Lysander wrote:Quote:And, I'm still not seeing why any of this should make us "drop space" which you keep harping on and on about. Because you won't accept that ANY sized fleet might not be big enough to defend it ALL. You gotta go beyond that belief son. We don't have to defend "it ALL", we just have to defend what we've already got. And shooting a few POSes will not make us drop space.
I've told you before what needs to happen to "liven things up", and it doesn't involve basically ******* over everything from nullsec to hisec. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
1543
|
Posted - 2012.09.26 02:25:00 -
[162] - Quote
Touval Lysander wrote:I can see the problem here but is it a self-made problem? I won't go into the fact (it's been done to death) that the real wealth of 0.0 is not in the hands of the members. It is not. It is a problem which is deeply rooted in the game mechanics, with hisec being way too convenient and way too profitable in comparison with nullsec. And now, the same can be said with FW farmville.
Touval Lysander wrote:And in a way perhaps the size of your sov is also the problem. Would this concept (if you can accept that you'd be forced to shrink) bring in the boundaries? Dividends start going out to the members from the savings? I dunno. GSF has 1.5 regions, and it's a 9500 character alliance. In which universe is this "too much sov"?
Touval Lysander wrote:When all is said and done though, making 0.0 even richer is going to make the problem technically worse because the massive ball cannot be made to shrink. Nope. Nullsec should be where people should have a desire to go, currently there are no incentives to go there beyond building supercaps and shooting people.
Touval Lysander wrote:When 0.0 is repeatedly called nothing more than blobfest, napfest (by high/low and 0.0 inhabitants) etc. maybe that is the problem that needs to be addressed. Is making it richer a solution w/o addressing the fundamental flaw? No, it isn't. They can call it whatever they want, the fact people congeal into groups isn't a problem, and the fact groups make diplomatic alliances between eachother isn't a problem either, and trying to pass it off as such is completely missing the actual problem.
The problem is the fact the sov system allows for an effective defense of (as long as you can outblob each enemy on the last timer) 5 or 6 different fronts, combined with the fact nullsec is completely dependent on hisec for literally everything because there's absolutely no way to sustain themselves in 0.0. Having POSes which can be shot to pieces in less than 5 minutes will resolve absolutely none of these tasks, and will only serve to decimate the t2 market etc because everyone'll go around smugcycling everyone else's towers just because they can. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
102
|
Posted - 2012.09.26 04:54:00 -
[163] - Quote
Touval Lysander wrote: I can see the problem here but is it a self-made problem? I won't go into the fact (it's been done to death) that the real wealth of 0.0 is not in the hands of the members.
Having said that, I also know a vast majoirty of that wealth goes towards paying the sov to give them somewhere to play etc. etc...
Actually, our ratting and PI taxes pretty much cover the sov bills and is about a tenth of our alliance income. Obviously, I can't speak for every other major sov holding alliance, but in the case of the GSF, the top down wealth of moon mining mostly pays for ship reimbursement and logistics costs. And the reimbursement system is there to keep our pilots flying in nullsec, instead of giving up of the first costly ship loss and heading back to low/highsec to grind some isk.
I guess it is self made in the sense that we took the moon mining route to fund our operations.
BUT, and I really can't stress how big of a but this is, the game itself provides no other major sources of revenue for the alliance wallet. That is why so many others have turned to renting. And if you think moon goo promotes holding more territory than you need and way to much blob warfare, take a good hard look at renting. With moons, you just need to hold the moon. With renting you must take space to expand your rental empire to bring in more isk.
Your alliance wants more isk? Take over your neighbor and rent out his space.
And you think blobs are bad, wait till you have a horde of renters you can demand fleet attendance from.
This is not a self-made problem. Lots of self made solutions, but the problem is the lack of wealth creating activities in nullsec, and especially wealth creating activities that can be adequately taxed to fund the alliance. It is a problem with the game. CCP has done everything BUT give us the tools to fix this. Nerf our moon goo, nerf our anoms, nerf the weapons used on our most popular ships. Still 1 outpost per system and only the worst outposts in the game.
There have been lots of ideas for what can be done to make nullsec a better place to actually log in and fly around and do stuff. CCP seems content to let in languish as some quasi-feudal base resource extraction economy. and then people wonder why there is no one hanging out in nullsec. When the only things to do in nullsec are to ship resources to highsec, and then buy finished goods in highsec to ship back to nullsec, you may as well just stay in highsec.
Quote: When 0.0 is repeatedly called nothing more than blobfest, napfest (by high/low and 0.0 inhabitants) etc. maybe that is the problem that needs to be addressed. Is making it richer a solution w/o addressing the fundamental flaw?
Having friends isn't a flaw. I know you think you can Rambo your way into toppling the biggest nullsec empires, but it is a fantasy that even you admit would need to major game changes to work (and even then it wouldn't work like you think).
Being able to be friendly with your neighbors is not a fundamental flaw with the game. It is the nature of the sandbox that sometimes people will work together to build their sandcastles. And every MMO that I've played that tried to put an arbitrary limit on organization size and allies was always worked around.
But so long as the little wealth there is in nullsec is so spread out (far flung moons or massive rental holding) alliances will have to blue huge areas.
If the wealth was more concentrated, alliance holdings and blue lists wouldn't need to be as large. But since the wealth is spread out, alliances are spread out. Simple as that. |

Borisk Zeltsh
Alcohlics Anonymous
1
|
Posted - 2012.09.26 08:54:00 -
[164] - Quote
nurfing high sec and buffing 0.0 wont do jack to distrabution of eve popalation know why?
becouse most ppl dont care about 0.0 only the ppl living in 0.0 care about it the avrage joe couldnt give two hoots about allainces sov rats moon goo or any other 0.0 crap
ppl pay they subcription and play the way the want to which is way it should be
lo-sec best sec |

Lord Zim
1544
|
Posted - 2012.09.26 09:14:00 -
[165] - Quote
Borisk Zeltsh wrote:nurfing high sec and buffing 0.0 wont do jack to distrabution of eve popalation know why?
becouse most ppl dont care about 0.0 only the ppl living in 0.0 care about it the avrage joe couldnt give two hoots about allainces sov rats moon goo or any other 0.0 crap
ppl pay they subcription and play the way the want to which is way it should be
lo-sec best sec The point behind this nerf/buff combination would be to take the nullsec pilots who are now making isk in hisec because it's the most convenient and the most profitable given the small amount of effort they have to put in to do so (I am one of them), and entice them back into nullsec, where they belong. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Borisk Zeltsh
Alcohlics Anonymous
1
|
Posted - 2012.09.26 09:23:00 -
[166] - Quote
Lord Zim wrote:Borisk Zeltsh wrote:nurfing high sec and buffing 0.0 wont do jack to distrabution of eve popalation know why?
becouse most ppl dont care about 0.0 only the ppl living in 0.0 care about it the avrage joe couldnt give two hoots about allainces sov rats moon goo or any other 0.0 crap
ppl pay they subcription and play the way the want to which is way it should be
lo-sec best sec The point behind this nerf/buff combination would be to take the nullsec pilots who are now making isk in hisec because it's the most convenient and the most profitable given the small amount of effort they have to put in to do so (I am one of them), and entice them back into nullsec, where they belong.
there is no were they belong
everyone pays they subs can do what they like
now becouse im a lo-sec pvp pirate whatever you wana call it i should stay lo-sec to make my isk??
no m8 i pay my subscription i do what the hell i like were i like when i like |

HVAC Repairman
GoonWaffe Goonswarm Federation
234
|
Posted - 2012.09.26 09:30:00 -
[167] - Quote
Touval Lysander wrote:Instead of killing off an expensive clone I left in FA space (it was FA when I was there) all the way down the PXF pipe, I decided to fly out my clone in a shuttle for a look-round and a way to fill in my afternoon. ( I used a shuttle because somebody can't be f'd seeding the market with even the simplest of cloakies it seems)
So here goes, my dander is up, fingers poised on "warp to something other than a gate" and lo and behold, 28 jumps, manual flyin', gate to gate, with reckless abandon', I made it to Orvolle in quick snappy time. No brrpp brrpp, no ships. NOTHING....
2 systems had insta-logs (oh dear)
Tell me chaps, is that how the entire CFC empire is being run? Empty. Underutilised. Nobody?
Is that how 0.0 in general is now?
What a total waste of space.
It's sad really. Discuss.
(Gotta admit, the final lowsec run to Orvolle was pretty busy - FW seems to be having a good effect) you do realize there's a war going on and most people are on the front line, right
Follow me on twitter |

Lord Zim
1544
|
Posted - 2012.09.26 09:32:00 -
[168] - Quote
Borisk Zeltsh wrote:now becouse im a lo-sec pvp pirate whatever you wana call it i should stay lo-sec to make my isk?? Hey, if you want to miss out on the 5b/month farmville bonanza which is lowsec FW, go right ahead. Your loss.
Borisk Zeltsh wrote:no m8 i pay my subscription i do what the hell i like were i like when i like Meeeeeeeeeeeeight. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Borisk Zeltsh
Alcohlics Anonymous
1
|
Posted - 2012.09.26 09:40:00 -
[169] - Quote
Lord Zim wrote:Borisk Zeltsh wrote:now becouse im a lo-sec pvp pirate whatever you wana call it i should stay lo-sec to make my isk?? Hey, if you want to miss out on the 5b/month farmville bonanza which is lowsec FW, go right ahead. Your loss. Borisk Zeltsh wrote:no m8 i pay my subscription i do what the hell i like were i like when i like Meeeeeeeeeeeeight.
no im actualy farming fw while it lasts
but my point is if I decide to go/hi-sec/0.0/lo-sec to make my isk or any other activty it is MY choice
there is no were they belong its theyer game time they can do what they like
thanx for your valid argument tho Meeeeeeeeeeeeeight |

Lord Zim
1544
|
Posted - 2012.09.26 10:52:00 -
[170] - Quote
Borisk Zeltsh wrote:but my point is if I decide to go/hi-sec/0.0/lo-sec to make my isk or any other activty it is MY choice Where did I say anyone should be forced to do anything?
Borisk Zeltsh wrote:there is no were they belong its theyer game time they can do what they like Where did I say anything else?
What I said was that nullsec pilots belong in nullsec. Not must be there, belong there. They fight for the space, they should have an incentive to live there. They don't, and that's wrong. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Borisk Zeltsh
Alcohlics Anonymous
1
|
Posted - 2012.09.26 12:05:00 -
[171] - Quote
Lord Zim wrote:Borisk Zeltsh wrote:nurfing high sec and buffing 0.0 wont do jack to distrabution of eve popalation know why?
becouse most ppl dont care about 0.0 only the ppl living in 0.0 care about it the avrage joe couldnt give two hoots about allainces sov rats moon goo or any other 0.0 crap
ppl pay they subcription and play the way the want to which is way it should be
lo-sec best sec The point behind this nerf/buff combination would be to take the nullsec pilots who are now making isk in hisec because it's the most convenient and the most profitable given the small amount of effort they have to put in to do so (I am one of them), and entice them back into nullsec, where they belong.
read last 3 words were you say WERE THEY BELONG
happy
just coz they fight for area doesnt mean they have to stay there
i agree tho there should b more insentive but nurfing one area of game so that nullsheep are more inclined to stay 0.0 is just stupid
why should everyone suffer becouse null is crap ?? |

Lord Zim
1544
|
Posted - 2012.09.26 12:10:00 -
[172] - Quote
Borisk Zeltsh wrote:read last 3 words were you say WERE THEY BELONG Yes, where they belong. Not a single part of that says "where they MUST be".
Borisk Zeltsh wrote:just coz they fight for area doesnt mean they have to stay there :) And at no point have I said they "have to stay there". I said they belong there, and I've said they should be incentivized to move there.
I realize that english isn't your first language, but I'll just reemphasize that the phrase "belong there" does not mean "must stay there". Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
1544
|
Posted - 2012.09.26 12:14:00 -
[173] - Quote
Borisk Zeltsh wrote:i agree tho there should b more insentive but nurfing one area of game so that nullsheep are more inclined to stay 0.0 is just stupid
why should everyone suffer becouse null is crap ?? "Everyone" must "suffer" because hisec has been designed to be too good, and every time CCP has tried to incentivize people to move to nullsec to make money there, they've basically ended up panic-nerfing the buff they just implemented a few months ago because of the effect it has (or would've had if it was left in for longer) on the economy.
And, there's been tons of isk sinks which have been removed from the game without a proper subsequent rise in replacement isk sinks, rising the sales tax in hisec would be one very easy and seamless way of adding exactly that. In addition, they can change this percentage as they see fit in response to the numbers they have on how much isk goes into the economy vs how much isk exits the economy, to get the desired result. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Borisk Zeltsh
Alcohlics Anonymous
1
|
Posted - 2012.09.26 12:19:00 -
[174] - Quote
so nurf the majorty to suite the minorty??
yea right
face it 0.0 is crap not many eve players wont to go there i mean who wants to be a sheep CTA's wait for 2 hours in massive blob fests have whineing 0.0 sheep cry when u enter they system hey get out this out anom 0.0 is way it is coz the playerbase that lives there blob this blob that
lo-sec best sec |

Lord Zim
1544
|
Posted - 2012.09.26 12:22:00 -
[175] - Quote
Borisk Zeltsh wrote:so nurf the majorty to suite the minorty?? A very large portion of the characters in hisec are alts of nullsec.
Borisk Zeltsh wrote:face it 0.0 is crap not many eve players wont to go there i mean who wants to be a sheep CTA's wait for 2 hours in massive blob fests have whineing 0.0 sheep cry when u enter they system hey get out this out anom 0.0 is way it is coz the playerbase that lives there blob this blob that Yeah, this is irrelevant sperging from start to finish. Have fun with that.
Borisk Zeltsh wrote:lo-sec best sec Whatever stirs your sausage. vOv Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Borisk Zeltsh
Alcohlics Anonymous
1
|
Posted - 2012.09.26 13:38:00 -
[176] - Quote
Lord Zim wrote:Borisk Zeltsh wrote:so nurf the majorty to suite the minorty?? A very large portion of the characters in hisec are alts of nullsec. Borisk Zeltsh wrote:lo-sec best sec Whatever stirs your sausage. vOv
you could say a large portion of charaters in 0.0 are alts of empire players you see works both ways
|

Ghazu
199
|
Posted - 2012.09.26 14:25:00 -
[177] - Quote
Borisk Zeltsh wrote:Lord Zim wrote:Borisk Zeltsh wrote:so nurf the majorty to suite the minorty?? A very large portion of the characters in hisec are alts of nullsec. Borisk Zeltsh wrote:lo-sec best sec Whatever stirs your sausage. vOv you could say a large portion of charaters in 0.0 are alts of empire players you see works both ways Nope, as you can see most hisec characters are in lol 5 alt corps. |

Polly Oxford
GoonWaffe Goonswarm Federation
61
|
Posted - 2012.09.26 15:11:00 -
[178] - Quote
How can anyone here decipher what that guy is trying to say? |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
106
|
Posted - 2012.09.26 19:40:00 -
[179] - Quote
I don't think people who want to play in highsec or lowsec should be forced anywhere. I don't subscribe to the notion that nullsec is _the_ End Game. The end game is what ever you want, and lowsec piracy and highsec missions and trading are totally legitimate goals.
The problem is, ccp delivers on the promises of highsec. Until FW, they had largely neglected lowsec, but you could still do piracy operations due to the rather anemic gate guns.
Other than TiDi, which was a big help to running large fleets, ccp really hasn't delivered on the concept of player made empires in nullsec. The only big money maker is moons, and our infrastructure is worse than what can be found in the rest of Eve, even though we have to pay billions out of pocket for it. I'm pretty sure Deklein only has 1 station that does a 50% base refine.
People love throwing out the stereotype that nullsec is nothing but blobs and CTAs. Have any of you stopped and figured out why that is? It is because there is nothing else to do there that can't be done easier and more profitably in high/lowsec. We get a bit more ratting but only if we pay extra isk for it.
But industry sucks because there aren't enough good refinery or factory stations. Trade sucks because the only game is to export raw material and import finished goods from empire. There is nothing else to really deal in. And since people are not moving commodities around, there are no targets for small gangs. Best they can do is catch unaware ratters.
What we need is more reason for nullsec players to spend more time in nullsec, creating wealth that can be taxed enough so that alliances don't have to rely on moons and draconian rental agreements. Until ccp fixes this, nullsec is just going to be a place where people log in for CTAs, to push around renters and to haul off another batch of moon goo.
Nullsec is boring because ccp won't put anything to do there. It doesn't help that they made the less dangerous areas have more and better of pretty much everything. They need to fix the balance issue of highsec having both the least risk and many of the best rewards. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
141
|
Posted - 2012.09.26 21:18:00 -
[180] - Quote
I'm outta bed, I read every post added and I'm seeing a train-of-thought that I'm curious about.
Primarily this fixation on ISK making as a motivation to be in 0.0 and the converse, in high-sec. Is this as true as it's made to be?
From my limited experience in 0.0 (a few months), isk making was never why I was there. Where I had fun was in the thrill of chasing pesky dudes and in small giggleroams. I ratted somewhat for something to do more than anything and spent a lot of time setting up moongoo towers to help my corp - not to help the alliance or myself, but the corp. The sense of pride and ownership was a big drawcard.
The 2 things that DID annoy me was POS bashing (how mundane was THAT?) and invasion blobs (and might I add that was WITH Goons - oh the shame).
And in all that time I never subscribed to the notion that SR was an effective incentive to stay in an alliance and yet it's often quoted as an alliance benefit. I just find it an oxymoron that you need to have ops to keep your space to make money to replace ships you lose to keep your space. duh?
I suppose this whole concept of vulnerable POS's is based on being selfish. It WOULD suit my style of play. It WOULD get me back to 0.0.
From an offensive POV I won't need a 2-shot CTA to kill a tower (which was a problem with my TZ - I was there for the reo but not for the kill. This happened far too often). Having the enemy forced to come out and defend the tower immediately adds a whole new dimension me thinks. atm they can just wait you out.
From a defensive POV, chasing and driving off (or killing) POS poppers in small/medium fleets has a peverse thrill to it. If towers can be taken down by smaller forces then defensive ops and recon roams etc. are going to be a bit of a buzz.
Spending 2 hours setting up bridges, yelling CTA gogogogo for 3 hours to get enough heads etc. to field the blueball on the timer wont be ne+ºcessary.
It is perhaps from this that the style of play would suit me and maybe I'm looking for ways to justify this POV and make this look like a positive for 0.0.
I'm not convinced that marshmellow POS's is a bad thing. But for this to be true it can't have an effect on sov per se although it might change how some sov stuff is done.
So much of what I hated about 0.0 suddenly disappears and it looks like fun again. For mine, there won''t be time to rat and get bored and think of better things to do.
Just a thought... |

Ocih
Space Mermaids Somethin Awfull Forums
239
|
Posted - 2012.09.26 21:27:00 -
[181] - Quote
feel free to go back and drop a few hundred SBU's. Let us know how that works out. |

Lord Zim
1551
|
Posted - 2012.09.26 21:39:00 -
[182] - Quote
So what about everything else that is nullsec? Or do you believe that nullsec is nothing but POS bashing? Do you think nullsec space is won or lost over POSes? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
141
|
Posted - 2012.09.26 21:53:00 -
[183] - Quote
Ocih wrote:feel free to go back and drop a few hundred SBU's. Let us know how that works out. SBU's aren't even in the equation. In fact, with what I'm suggesting, it MAY (and I emphasise MAY) have a cause and effect on sov that could make many SBU ops irrelevant. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
141
|
Posted - 2012.09.26 21:56:00 -
[184] - Quote
Lord Zim wrote:So what about everything else that is nullsec? Or do you believe that nullsec is nothing but POS bashing? Do you think nullsec space is won or lost over POSes? Not entirely no but it IS a big part of it (and a lot of motivation certianly for smaller alliances).
How many wars are fought over T-moons (and perhaps CSA's)?
(another benefit perhaps - CSA's also become vulnerable - cap ship deproliferation??) |

Lord Zim
1551
|
Posted - 2012.09.26 22:06:00 -
[185] - Quote
Ask the guys in the south how many wars are fought over technetium. And no, nullsec space isn't won or lost through shooting POSes. POSes don't even enter into the equation when space is won or lost. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
141
|
Posted - 2012.09.26 22:22:00 -
[186] - Quote
Lord Zim wrote:Ask the guys in the south how many wars are fought over technetium. And no, nullsec space isn't won or lost through shooting POSes. POSes don't even enter into the equation when space is won or lost. I hear ya but you can also argue
"Ask the guys in the north how many wars (were) fought over technetium" and bring it back around yeah?
And c'mon Zim, if you took Tech out of the equation, and given this "0.0 is empty and boring" then why is anybody even bothering to fight over it? |

Lord Zim
1551
|
Posted - 2012.09.26 22:59:00 -
[187] - Quote
Touval Lysander wrote:And c'mon Zim, if you took Tech out of the equation, and given this "0.0 is empty and boring" then why is anybody even bothering to fight over it? To **** in someone's cheerios? Old grudges? Because we can? Because it's fun watching someone else's space pixels blow up? Because if we didn't, we might as well unsub and play X3 or other space strategy/tactical games? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
142
|
Posted - 2012.09.26 23:12:00 -
[188] - Quote
Lord Zim wrote:Touval Lysander wrote:And c'mon Zim, if you took Tech out of the equation, and given this "0.0 is empty and boring" then why is anybody even bothering to fight over it? To **** in someone's cheerios? Old grudges? Because we can? Because it's fun watching someone else's space pixels blow up? Because if we didn't, we might as well unsub and play X3 or other space strategy/tactical games? Hello.
And making POS's RT vulnerable "To **** in someone's cheerios" is a bad thing?
This has been one of key points all along. To "allow" smaller forces to be able to do this to the big guys is in my mind a highly motivating factor to laxative up and go on a stroll through 0.0.
At the moment it's simply not possible because the hurt I can produce is temporary and no more than a nuisance because you have unlimited boxes of Cheerios.
But if I can make your Cheerio's awful to eat every day you are going to shift your bowl or at the very least, stand over your bowl with a shotgun so you can eat in peace?
What it actually does to sov in reality is debatable and I accept that but I want the opportunity to squat on your Cheerios as easily as you can squat over mine. That isn't happening and isn't likely to.
It needs to change.
|

Lord Zim
1551
|
Posted - 2012.09.26 23:27:00 -
[189] - Quote
Yes, yes, you'll kill off 200 POSes every day and we won't be able to do anything to stop you. Blah blah blah. Talk is cheap.
Why don't you give us a demonstration by reinforcing the towers we have now? It'd halt production as well, and it would be just as frustrating for you as if you were to come to shoot our towers under your system, only to have someone move the POS into reinforced mode and take it out of reinforcement mode again when you've left.
Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
107
|
Posted - 2012.09.26 23:38:00 -
[190] - Quote
Touval Lysander wrote: And making POS's RT vulnerable "To **** in someone's cheerios" is a bad thing?
Again, you are thinking too small. You need more perspective.
The whole moon goo as a strategic asset is only a big thing in the north, and is largely locked up by a handful of rather powerful entities. Tearing down POSes quickly will just be an annoyance to alliances that make there isk off renters and mandatory mining ops.
And you are forgetting that if you make POSes vulnerable to small roaming gangs, you make them tissue paper to the existing capital fleets, and also highsec freighter ganking fleets with a wardec.
Now, I'm all for tears and ruining people's day, but I also know a game ruining mechanic when I see it. This would be a POSageddon, and it would have disastrous effects on many other parts of the Eve economy.
But hey, I'm spacerich and have the resources to get spacericher off this dumb idea, so bring it on. |

Lord Zim
1551
|
Posted - 2012.09.26 23:41:00 -
[191] - Quote
I'm not going to go back and read the rest of this terrible, terrible thread again, but did he ever mention how many of which ships were used to take down what sort of POS in how short a time? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
107
|
Posted - 2012.09.26 23:48:00 -
[192] - Quote
Lord Zim wrote:I'm not going to go back and read the rest of this terrible, terrible thread again, but did he ever mention how many of which ships were used to take down what sort of POS in how short a time?
No. He's just hung up on the reinforcement timer.
I imagine that if he gets his way, and heads out to solo a tower in his Hurricane, he'll next be complaining that downtime gets in the way of letting him down a POS in "real time". |

Touval Lysander
Sebiestor Tribe Minmatar Republic
142
|
Posted - 2012.09.27 00:05:00 -
[193] - Quote
Shepard Wong Ogeko wrote:Lord Zim wrote:I'm not going to go back and read the rest of this terrible, terrible thread again, but did he ever mention how many of which ships were used to take down what sort of POS in how short a time? No. He's just hung up on the reinforcement timer. I imagine that if he gets his way, and heads out to solo a tower in his Hurricane, he'll next be complaining that downtime gets in the way of letting him down a POS in "real time". Actually no I haven't put numbers on anything but sure as hell it was never going to be a cane and sure as hell it was never going to be solo.
You've overlooked the one absolute in that a POS defense must be as good as "serious fleet size". So I'd expect if I need to pop your tower I need to bring much bigger than "serious fleet size" and lots of logi.
It can't be easy - and I've said this - it's NOT about being able to kill the POS. I don't have to.
It's about stopping you producing if you want to leave your tower off "defense" mode.
So a reasonable size cap fleet (eg: couple of dreads/triage) should be able to take it down in - I dunno, 1/2 hour or so.
Either way, the force required to take down a POS - in PRODUCTION - should be roughly equal to how fast a defense fleet could deploy - with the result being either guaranteed suicide if I'm not quite big enough (we don't want 2 bit moron corps able to do this) - or just enough for me to kill and escape/log etc.
If we know how long it takes a *local* defense fleet to form up then pick an offensive fleet size and enough dps to do the kill (in roughly that time) and it's probably a fair balance.
Sure. I can bring everyman and his dog and be assured of the POS kill but that's no different to current blueball on a timer so I can't see any adverse effect here.
Numbers are all up for grabs. I'm just throwing it out there. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
107
|
Posted - 2012.09.27 00:22:00 -
[194] - Quote
You keep saying you that halting production is your biggest goal, but you can do that right now. That mechanic already exist, because so long as a tower is in reinforce it won't produce anything.
If you got some friends in dreads, you can do this right now by just running around reinforcing random POSes over and over until they give up and unanchor or refit it into a dickstar.
The only new mechanic in your idea is that reinforce has to be manually set, and if it isn't then that same fleet could just continue through the shields till the tower is destroyed.
So the only new thing you are adding is the ability to destroy a tower in 1 sitting.
And since the only people who can get a defense fleet in a couple hours any time of day are the big nullsec power blocs, it means only they will get to have and use POSes and everyone else will either have to keep them reinforced most of the day or just give up using them. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
142
|
Posted - 2012.09.27 01:27:00 -
[195] - Quote
Shepard Wong Ogeko wrote: So the only new thing you are adding is the ability to destroy a tower in 1 sitting.
And I'll say it AGAIN.
Go back to my OP. I asked WHY the space was empty.
The answer was "They're on ops".....
It's THIS point I'm addressing. You're on ops and you DON'T NEED TO DEFEND ANYTHING.
Invasion is zero RT risk with a guaranteed outcome for the biggest blue ball - PRE and POST invasion.
Now I'm going to drop RL examples in to qualify my comments.
1) Let's say the US decides to invade Iran. They gonna have a BIG problem. Come back and tell me how the toughest, meanest bad-ass military in the world has to seriously think twice taking on a smaller opponent?
2) While you're at it. Look up "Vietnam" - tell me how we lost?
3) Look up Afghanistan - tell me why are we still there after 11 years?
4) While you're googling all this, look up one of the primary reasons how the Roman Empire collapsed.
Perhaps you'll see why I'm bitching about sov grabs. It's unrealistic and totally obvious what the result will eventually be because there is NO COUNTER - NO DETERENT - NO CONSEQUENCE.
In RL there are many ways to counter YOUR DESIRE TO INVADE and it's proven time and time again to be an effective military strategy.
The whole point is to make INVASION COUNT. A small counter force MUST be able to hurt you in RT to PREVENT you invading.
If it's vulnerable POS bashes fine, bring it. If not, WHAT???
>> It's NOT to take your sov - it's to create an effective deterrent to invading mine. <<
THAT is the point to be resolved.
TL;DR - we need rubber tyres on the steam roller and we need road spikes. What do the spikes need to be made of? |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1156
|
Posted - 2012.09.27 01:30:00 -
[196] - Quote
If there's moongoo there being harvested by alts then it's not wasted.
Even if you don't see people there, it's making us money on an alliance level.
So it's not really wasted at all. You just look at it that way is all. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Touval Lysander
Sebiestor Tribe Minmatar Republic
142
|
Posted - 2012.09.27 01:34:00 -
[197] - Quote
Darth Gustav wrote:If there's moongoo there being harvested by alts then it's not wasted.
Even if you don't see people there, it's making us money on an alliance level.
So it's not really wasted at all. You just look at it that way is all. Yep. I know that. Now gimme a way to make you PROTECT that production while you are somewhere else.
atm, DT on halting production is a flat, n hours(stront).
Because it's too easy to drop back, kill and rep. |

Lord Zim
1551
|
Posted - 2012.09.27 01:39:00 -
[198] - Quote
Touval Lysander wrote:The answer was "They're on ops"..... I'm not on ops, yet I'm active. I'm active in hisec, not in nullsec. **** with anything in our space, a ping will go out, and we'll **** your **** up.
Touval Lysander wrote:Invasion is zero RT risk with a guaranteed outcome for the biggest blue ball - PRE and POST invasion. You're being needlessly myopic. The problem with invading someone else isn't because we don't have to defend POSes, it's that we don't have to defend any system until the very final timer. POSes are much better in this regard, since we can't wait almost a week to defend it the second time, and yet you're just focusing on POSes.
Touval Lysander wrote:>> It's NOT to take your sov - it's to create an effective deterrent to invading mine. <<
THAT is the point to be resolved. I'm pretty sure that in a war we've got absolutely no problems with spending a week grinding your entire space unopposed because you're too busy shooting our POSes to defend your space in this weird misconception that in a war where I'm invading someone, I'll care more about something which'll take at most a day to take back, as opposed to what'll take a minimum of a week to take in the first place (and that's if it's completely unopposed)
It's almost as if you've never actually been in a nullsec war. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Brooks Puuntai
Brutor Tribe Minmatar Republic
813
|
Posted - 2012.09.27 01:42:00 -
[199] - Quote
So is thread about 0.0 movement or moon goo or? I'm confused. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
142
|
Posted - 2012.09.27 01:44:00 -
[200] - Quote
Brooks Puuntai wrote:So is thread about 0.0 movement or moon goo or? I'm confused. If you're not seeing it best be moving along. Nothing to see here. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
142
|
Posted - 2012.09.27 01:51:00 -
[201] - Quote
Lord Zim wrote:Touval Lysander wrote:The answer was "They're on ops"..... I'm not on ops, yet I'm active. I'm active in hisec, not in nullsec. **** with anything in our space, a ping will go out, and we'll **** your **** up. Touval Lysander wrote:Invasion is zero RT risk with a guaranteed outcome for the biggest blue ball - PRE and POST invasion. You're being needlessly myopic. The problem with invading someone else isn't because we don't have to defend POSes, it's that we don't have to defend any system until the very final timer. POSes are much better in this regard, since we can't wait almost a week to defend it the second time, and yet you're just focusing on POSes. Touval Lysander wrote:>> It's NOT to take your sov - it's to create an effective deterrent to invading mine. <<
THAT is the point to be resolved. I'm pretty sure that in a war we've got absolutely no problems with spending a week grinding your entire space unopposed because you're too busy shooting our POSes to defend your space in this weird misconception that in a war where I'm invading someone, I'll care more about something which'll take at most a day to take back, as opposed to what'll take a minimum of a week to take in the first place (and that's if it's completely unopposed) It's almost as if you've never actually been in a nullsec war. On the first point. If you can get back in time. The timing would need to be worked out to make it touch-n-go for both parties.
On the second. K. Good point. So pull timers off everything. wth.... Make it REAL. (there was talk of destructible stations once - is it still on the cards?)
On the 3rd. I accept this. tbh, I'm banking on tedium as a factor as well. For GSF & friends, TZ is not really an issue either so it's hard to find "the bit" that will work.
As long as we can both accept that the whole concept and execution of 0.0 sov wars exist under a predisposed outcome atm. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
107
|
Posted - 2012.09.27 01:54:00 -
[202] - Quote
The only things that we need to defend are on the front lines right now.
If something was attacked else where, the fleet could move or extra people could log in. If you had decided to attack stuff behind our lines, well guess what, you would now be the target of the op everyone is on.
No one is in those empty systems because there is nothing to do there. Not much to mine or rat or form fleets to defend. There are plenty of people elsewhere attacking and defending sov structures.
Your idea is bad for the little guy. Bad for the Eve economy as a whole. Will not have any effect on alliances who's strategic asset is the space they rent out (most of nullsec). And if your ultimate goal is to hamper the moon goo revenue of your enemy, you can do that now by just putting the tower into reinforce like normal, so it adds nothing new on that front.
Besides, if you hate POS shots so much because of the current mechanics, don't do them. Go get a small gang and shut down ratting or mining in some rental system. Find a well traveled choke point and gank haulers. There is so much more to this game then POS shots. |

Lord Zim
1552
|
Posted - 2012.09.27 01:58:00 -
[203] - Quote
Touval Lysander wrote:On the first point. If you can get back in time. The timing would need to be worked out to make it touch-n-go for both parties. Multiple chars, multiple accounts. "Getting back in time" isn't an issue.
Touval Lysander wrote:On the second. K. Good point. So pull timers off everything. wth.... Make it REAL. (there was talk of destructible stations once - is it still on the cards?) Aaaaand we're back to when I harped on and on about timezones.
Don't get me wrong, I would love it if timers were removed from everything, since that would mean that we'd be active in all timezones, hitting different bunches of people based upon when they were strong or weak, and probably in some cases even doing so much damage that they go to bed one day with a constellation full of structures, and wake up to their entire constellation stripped absolutely bare of any and all structures.
1) This would **** up the economy something fierce. 2) It would drive even more people out of nullsec. 3) We'd **** you up. 4) No, seriously, we would.
Touval Lysander wrote:On the 3rd. I accept this. tbh, I'm banking on tedium as a factor as well. For GSF & friends, TZ is not really an issue either so it's hard to find "the bit" that will work. I've no idea what you're on about here.
Touval Lysander wrote:As long as we can both accept that the whole concept and execution of 0.0 sov wars exist under a predisposed outcome atm. I've no idea what you're on about here. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
142
|
Posted - 2012.09.27 02:06:00 -
[204] - Quote
As for sov wars.
Somewhere around Valentines Day. Deployed north rdy for defense until the flip on blue. Didnt get to play but understood wtf was happening.
Was it YK? Anchored on an Erebus (1 of 15 on field) to defend against the Joymans. Sat there for 3 hours before we went and played POS bash somewhere to relieve the boredom.
Played at hero on a lowsec POS bash down south before somebody made a seriously bad call and RK decimated us.
Best fun I ever had was in EOS (Scalding Pass) constantly harassed by ninja POS's (Section XIII) for weeks.
Cleared Section XIII no problems but guess what.
EOS was rofl-stomped out of Scalding Pass by COW without a shot being fired. Couldn't even hope to counter the blueball and our "friends" decided they didn't want a fight.
So a smattering of knowledge - just enough to know what I liked and what I didn't like.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
142
|
Posted - 2012.09.27 02:12:00 -
[205] - Quote
Lord Zim wrote: Don't get me wrong, I would love it if timers were removed from everything, since that would mean that we'd be active in all timezones, hitting different bunches of people based upon when they were strong or weak, and probably in some cases even doing so much damage that they go to bed one day with a constellation full of structures, and wake up to their entire constellation stripped absolutely bare of any and all structures.
1) This would **** up the economy something fierce. 2) It would drive even more people out of nullsec. 3) We'd **** you up. 4) No, seriously, we would.
100% correct.
Because 1) you could 2) you still can 3) and always will
because of current sov mechanics
atm, it'd be like trying to lock the gate after the horse has bolted.
Can we bring a level playing field back? How do we do it?
|

SmilingVagrant
GoonWaffe Goonswarm Federation
621
|
Posted - 2012.09.27 04:05:00 -
[206] - Quote
Touval Lysander wrote:Alavaria Fera wrote:It would be a lot easier to burn down people's homes without reinforce timers, since the titans can do it really fast. Imagine, a "Supercap roam" that burns down half of someone's home because they didn't want to waste the cap on their Avatar. Or, if you were a smaller group with a few systems, all your things would be not only burning, but ash all of a sudden.
Let's rock and roll. Well it would liven things up a little. 
If by "Liven up" you mean "Make nullsec completely unlivable" then yes I guess it would. Congratulations on your hilariously stupid idea. |

SmilingVagrant
GoonWaffe Goonswarm Federation
621
|
Posted - 2012.09.27 04:15:00 -
[207] - Quote
Also you are coming at this from the wrong direction. You should be asking "Why don't people want to live in nullsec" which is the real reason this mythical band of conquering pubbies has yet to put any real concentrated effort into even finding out how sov mechanics work by so much as dropping a SBU or two.
There are entire chunks of unclaimed sov floating around that seemingly no one gives a **** enough to just walk out and claim. So this wild hair belief that the pubbies are just Chompin at the Bit to get them into some Nullsec if only those pesky sov mechanics weren't in the way is kinda bullshit. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 04:15:00 -
[208] - Quote
SmilingVagrant wrote:Touval Lysander wrote:Alavaria Fera wrote:It would be a lot easier to burn down people's homes without reinforce timers, since the titans can do it really fast. Imagine, a "Supercap roam" that burns down half of someone's home because they didn't want to waste the cap on their Avatar. Or, if you were a smaller group with a few systems, all your things would be not only burning, but ash all of a sudden.
Let's rock and roll. Well it would liven things up a little.  If by "Liven up" you mean "Make nullsec completely unlivable" then yes I guess it would. Congratulations on your hilariously stupid idea. Yeah. Hate for you to have to do some work to keep dat stuff from being blowed up and all.
Ya all go tank dat sov proply yeah. Tank dem stations bro. Earnz ya money dude, ya gotz it to ez.
Sorries. Gotz carried away bro. Dis ain't a whiney highsec poastings. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 04:17:00 -
[209] - Quote
SmilingVagrant wrote:Also you are coming at this from the wrong direction. You should be asking "Why don't people want to live in nullsec" which is the real reason this mythical band of conquering pubbies has yet to put any real concentrated effort into even finding out how sov mechanics work by so much as dropping a SBU or two.
There are entire chunks of unclaimed sov floating around that seemingly no one gives a **** enough to just walk out and claim. So this wild hair belief that the pubbies are just Chompin at the Bit to get them into some Nullsec if only those pesky sov mechanics weren't in the way is kinda bullshit. Keep poastings ya responses on da fly dude. Ya haven't picked up on the thread yetz. |

SmilingVagrant
GoonWaffe Goonswarm Federation
621
|
Posted - 2012.09.27 04:27:00 -
[210] - Quote
You come off as just a hair stupid. FYI. Sick burns though. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 04:29:00 -
[211] - Quote
SmilingVagrant wrote:You come off as just a hair stupid. FYI. Sick burns though. Keeps me entertained.
Why are you here? |

Natsett Amuinn
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.09.27 04:33:00 -
[212] - Quote
I imagine you were sitting at your computer hawing away as you made your last two responces, thinking you were funny.
Humor tends to involve a bit of intelligence though. Parents should stop patting their kids on the head and telling them how funny they are, you end up with this guy. |

Ghazu
199
|
Posted - 2012.09.27 04:35:00 -
[213] - Quote
Tell me how you are going to chew through the HP of poses and other butter producing structures, even without timers. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.09.27 04:39:00 -
[214] - Quote
Ghazu wrote:Tell me how you are going to chew through the HP of poses and other butter producing structures, even without timers. You didn't know?
Without timers the incompetents will suddenly figure out how to band together to organize an attack on multiple systems at once. Obviously with the thousands of people in GSF alone we woudln't be able to stop them. We sure wouldn't procede to move massive fleets into any and all systems that we desired and begin burning them to nothing, while the incopetence figure how they're supposed to afford nonstop PvP without the ability to do anything that generates ISK.
No timers would indeed be the best thing ever.
For goons. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 04:46:00 -
[215] - Quote
Natsett Amuinn wrote:I imagine you were sitting at your computer hawing away as you made your last two responces, thinking you were funny.
Humor tends to involve a bit of intelligence though. Parents should stop patting their kids on the head and telling them how funny they are, you end up with this guy. Many 1 liner responses (predominately by Goons strangely) show a complete lack of appreciation and respect for any debate, even if you don't agree with the content.
So my likewise rebuttal is bad? Who made you the Morality King about what, when and how?
And to boot, your response (with all it's serious spacecop overtones) is go for the man, not the topic.
Yep. Well done. I'll follow your lead instead next time.
|

Ghazu
199
|
Posted - 2012.09.27 04:47:00 -
[216] - Quote
Touval Lysander wrote:Natsett Amuinn wrote:I imagine you were sitting at your computer hawing away as you made your last two responces, thinking you were funny.
Humor tends to involve a bit of intelligence though. Parents should stop patting their kids on the head and telling them how funny they are, you end up with this guy. Many 1 liner responses (predominately by Goons strangely) show a complete lack of appreciation and respect for any debate, even if you don't agree with the content. So my likewise rebuttal is bad? Who made you the Morality King about what, when and how? And to boot, your response (with all it's serious spacecop overtones) is go for the man, not the topic. Yep. Well done. I'll follow your lead instead next time. Tell me how you are going to chew through the HP of poses and other butter producing structures, even without timers. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 04:49:00 -
[217] - Quote
Natsett Amuinn wrote:
No timers would indeed be the best thing ever.
For goons.
So let's put in a request for it shall we? If it comes from you guys it'll get more traction.
|

Ghazu
199
|
Posted - 2012.09.27 04:50:00 -
[218] - Quote
Touval Lysander wrote:Natsett Amuinn wrote:
No timers would indeed be the best thing ever.
For goons.
So let's put in a request for it shall we? If it comes from you guys it'll get more traction. no your idea is dumb. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.09.27 04:53:00 -
[219] - Quote
Ghazu wrote:Touval Lysander wrote:Natsett Amuinn wrote:
No timers would indeed be the best thing ever.
For goons.
So let's put in a request for it shall we? If it comes from you guys it'll get more traction. no your idea is dumb. I've noticed he hasn't responded to you, wonder why.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 04:53:00 -
[220] - Quote
Ghazu wrote:Touval Lysander wrote:Natsett Amuinn wrote:
No timers would indeed be the best thing ever.
For goons.
So let's put in a request for it shall we? If it comes from you guys it'll get more traction. no your idea is dumb.
Quote:Many 1 liner responses (predominately by Goons strangely) show a complete lack of appreciation and respect for any debate, even if you don't agree with the content. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.09.27 04:54:00 -
[221] - Quote
Touval Lysander wrote:Natsett Amuinn wrote:I imagine you were sitting at your computer hawing away as you made your last two responces, thinking you were funny.
Humor tends to involve a bit of intelligence though. Parents should stop patting their kids on the head and telling them how funny they are, you end up with this guy. Many 1 liner responses (predominately by Goons strangely) show a complete lack of appreciation and respect for any debate, even if you don't agree with the content. So my likewise rebuttal is bad? Who made you the Morality King about what, when and how? And to boot, your response (with all it's serious spacecop overtones) is go for the man, not the topic. Yep. Well done. I'll follow your lead instead next time. What The **** Are you even saying?
You still haven't figured out what side is up on a spoon have you? |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
107
|
Posted - 2012.09.27 04:57:00 -
[222] - Quote
Touval Lysander wrote:Natsett Amuinn wrote:
No timers would indeed be the best thing ever.
For goons.
So let's put in a request for it shall we? If it comes from you guys it'll get more traction.
Our words carry no weight and our votes don't count, so we have no traction.
But if this idea was ever implemented, I am sure that our actions would generate a swift response. |

Ghazu
199
|
Posted - 2012.09.27 05:00:00 -
[223] - Quote
Touval Lysander wrote:Ghazu wrote:Touval Lysander wrote:Natsett Amuinn wrote:
No timers would indeed be the best thing ever.
For goons.
So let's put in a request for it shall we? If it comes from you guys it'll get more traction. no your idea is dumb. Quote:Many 1 liner responses (predominately by Goons strangely) show a complete lack of appreciation and respect for any debate, even if you don't agree with the content. Read Lord Zim's posts it has already been discussed why your idea is dumb. Now tell me about chewing through struture HPs |

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 05:03:00 -
[224] - Quote
Shepard Wong Ogeko wrote:Touval Lysander wrote:Natsett Amuinn wrote:
No timers would indeed be the best thing ever.
For goons.
So let's put in a request for it shall we? If it comes from you guys it'll get more traction. Our words carry no weight and our votes don't count, so we have no traction. But if this idea was every implemented, I am sure that our actions would generate a swift response. And really. to TL;DR the entire Goon response in this thread.
Do nothing. Goons will win. Do something. Goons will win.
So wtf is it such a problem for Goons? You are the only 0.0 response on the thread!!
Bring it. What's gonna change? |

Natsett Amuinn
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.09.27 05:07:00 -
[225] - Quote
Touval Lysander wrote:Shepard Wong Ogeko wrote:Touval Lysander wrote:Natsett Amuinn wrote:
No timers would indeed be the best thing ever.
For goons.
So let's put in a request for it shall we? If it comes from you guys it'll get more traction. Our words carry no weight and our votes don't count, so we have no traction. But if this idea was every implemented, I am sure that our actions would generate a swift response. And really. to TL;DR the entire Goon response in this thread. Do nothing. Goons will win. Do something. Goons will win. So wtf is it such a problem for Goons? You are the only 0.0 response on the thread!! Bring it. What's gonna change? Why are you avoiding Ghazu's question?
Defending a system doesn't make it used. Use means the system has some point when it's not being attacked. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 05:15:00 -
[226] - Quote
Natsett Amuinn wrote:Touval Lysander wrote:Shepard Wong Ogeko wrote:Touval Lysander wrote:Natsett Amuinn wrote:
No timers would indeed be the best thing ever.
For goons.
So let's put in a request for it shall we? If it comes from you guys it'll get more traction. Our words carry no weight and our votes don't count, so we have no traction. But if this idea was every implemented, I am sure that our actions would generate a swift response. And really. to TL;DR the entire Goon response in this thread. Do nothing. Goons will win. Do something. Goons will win. So wtf is it such a problem for Goons? You are the only 0.0 response on the thread!! Bring it. What's gonna change? Why are you avoiding Ghazu's question? Defending a system doesn't make it used. Use means the system has some point when it's not being attacked. I haven't avoided Ghazu's question because the same question has been asked 100 times already and I have argued my stance and POV the whole time.
You've said I'm wrong. Fine. I'm saying your wrong. If "Ghazu" wants to blow wind out of his ass then that's his call. Not mine.
But answer MY question. Why you guys even bothering to shoot it down and slap me around if it's soo stupid an idea it won't even get traction?
Why bother? If I'm being metagamed out of it. Tough. I'm broad shouldered enough to NGAF. But I will retain my right to respond in a thread I started. I'm obliged to. |

Ghazu
199
|
Posted - 2012.09.27 05:19:00 -
[227] - Quote
Touval Lysander wrote: I haven't avoided Ghazu's question because the same question has been asked 100 times already and I have argued my stance and POV the whole time.
You've said I'm wrong. Fine. I'm saying your wrong. If "Ghazu" wants to blow wind out of his ass then that's his call. Not mine.
But answer MY question. Why you guys even bothering to shoot it down and slap me around if it's soo stupid an idea it won't even get traction?
Why bother? If I'm being metagamed out of it. Tough. I'm broad shouldered enough to NGAF. But I will retain my right to respond in a thread I started. I'm obliged to.
No you haven't. First you wanted to blow up structures in one go, we said no because of game-wide ramifications. You want to disrupt production, which you already can by reinforcing, yet you continue to whine.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 05:27:00 -
[228] - Quote
Ghazu wrote:Touval Lysander wrote: I haven't avoided Ghazu's question because the same question has been asked 100 times already and I have argued my stance and POV the whole time.
You've said I'm wrong. Fine. I'm saying your wrong. If "Ghazu" wants to blow wind out of his ass then that's his call. Not mine.
But answer MY question. Why you guys even bothering to shoot it down and slap me around if it's soo stupid an idea it won't even get traction?
Why bother? If I'm being metagamed out of it. Tough. I'm broad shouldered enough to NGAF. But I will retain my right to respond in a thread I started. I'm obliged to.
No you haven't. First you wanted to blow up structures in one go, we said no because of game-wide ramifications. You want to disrupt production, which you already can by reinforcing, yet you continue to whine. 1) Yes I have. 2) Correct. Game-wide ramifications. THAT's exactly what I am asking for. 3) I cannot because when I come back on the timer obvious is obvious. (and the disruption is how long? n stront long.) 4) Yes. I continue to whine because you can't get a grasp on the obvious (see 3).
You guys have even said it yourself. This plan wouldn't work because Goons would win everything. I might agree.
But you can do that WITHOUT making changes. YOU guys said that too.
Now it's your turn: So why put so much effort into poo-pooing it as a possible game changer? |

Natsett Amuinn
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.09.27 05:31:00 -
[229] - Quote
Touval Lysander wrote:Quote: Why are you avoiding Ghazu's question?
Defending a system doesn't make it used. Use means the system has some point when it's not being attacked.
I haven't avoided Ghazu's question because the same question has been asked 100 times already and I have argued my stance and POV the whole time. You've said I'm wrong. Fine. I'm saying your wrong. If "Ghazu" wants to blow wind out of his ass then that's his call. Not mine. But answer MY question. Why you guys even bothering to shoot it down and slap me around if it's soo stupid an idea it won't even get traction? Why bother? If I'm being metagamed out of it. Tough. I'm broad shouldered enough to NGAF. But I will retain my right to respond in a thread I started. I'm obliged to. What part of, nothing you've suggested or complained about would make things easier or put smaller alliances on equal footing with larger ones.
Smaller alliances shouldn't be on equal footing. Why do you have this idea that sov mechanics should be "fair for all". If you can't figure out how to do what goons did, using the same mechanics goons had, then that's your problem and not a fault of the game.
No mechanic will make you work better with others, be more organized, learn to use diplomacy, or stop being ****. If you're **** before the mechanic, then you'll be **** after the mechanic. Nothing will make you a better player but you.
However, is quite clear from reading your posts that you aren't smart enough to be a better player. Unfortunetly CCP can't help you with that.
Current mechanics do not benefit goons. No timers would. Your suggestions would make it harder for small corps and alliances. To say nothing of the fact that people would evenually die from boredom due to having to sit on gate camps 23/7.
The need for 24 hour defense of a system does not benefit small groups. You have to be really, really, REALLY stupid to not understand that. I've said this over, and over, and over; so what does that make you? |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
107
|
Posted - 2012.09.27 05:34:00 -
[230] - Quote
Touval Lysander wrote:
So wtf is it such a problem for Goons? You are the only 0.0 response on the thread!!
Bring it. What's gonna change?
Because you started this whole thing about shooting down our butter producing POSes in our less traveled systems. So you get a response from us. Why is this a surprise? |

Ghazu
199
|
Posted - 2012.09.27 05:37:00 -
[231] - Quote
What you get depends on effort. If you drive-by reinforce the pos once, yeah you only get to disrupt for as long as the stront timer, what more do you want?
Because this is a game, and people need to sleep and work. Getting all your stuff blown up while you are logged off is stupid. So the compromise is to have some timers so you have at least 24 hours to organize.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 05:44:00 -
[232] - Quote
Natsett Amuinn wrote:The need for 24 hour defense of a system does not benefit small groups. You have to be really, really, REALLY stupid to not understand that. I've said this over, and over, and over; so what does that make you? I KNOW that. I've said this over, and over, and over.
If I make PRODUCTION MODE POS's vulnerable I CAN MAKE YOU SIT ON A GATECAMP for 24/7.
OR you can lock it down and make nothing. Which part of this haven't YOU got?
"Small groups of people" WHO DO NOT WANT SOV CAN **** ON YOU. Which part of this haven't YOU got?
"Small groups of people" WHO DO WANT SOV can PAY "Small groups of people" to **** ON YOU. Which part of this haven't YOU got?
"Small groups of people" can be PAID to **** ON YOU JUST COS THEY CAN. Which part of this haven't YOU got?
Currently, ANY interruption to production is n(stront) o'clock. You blueball, rep and you're back on. Which part of this haven't YOU got?
Production needs to be vulnerable. You CANNOT be everywhere. Which part of this haven't YOU got?
Now come up with a DIFFERENT question already!
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.09.27 05:44:00 -
[233] - Quote
Ghazu wrote:What you get depends on effort. If you drive-by reinforce the pos once, yeah you only get to disrupt for as long as the stront timer, what more do you want?
Because this is a game, and people need to sleep and work. Getting all your stuff blown up while you are logged off is stupid. So the compromise is to have some timers so you have at least 24 hours to organize.
Not to mention, even if you can, who the **** would want to.
Only an absolute idiot would think that it would be fun to be forced to sit at a gate 23/7 to protect your systems. When something like 10-15% of your immediate group of players is online at any give time, it would mean that pretty much everyone that is online in your corp would be required to sit on a gate.
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.09.27 05:45:00 -
[234] - Quote
Touval Lysander wrote:Natsett Amuinn wrote:The need for 24 hour defense of a system does not benefit small groups. You have to be really, really, REALLY stupid to not understand that. I've said this over, and over, and over; so what does that make you? I KNOW that. I've said this over, and over, and over. If I make PRODUCTION MODE POS's vulnerable I CAN MAKE YOU SIT ON A GATECAMP for 24/7. OR you can lock it down and make nothing. Which part of this haven't YOU got? "Small groups of people" WHO DO NOT WANT SOV CAN **** ON YOU. Which part of this haven't YOU got? "Small groups of people" WHO DO WANT SOV can PAY "Small groups of people" to **** ON YOU. Which part of this haven't YOU got? "Small groups of people" can be PAID to **** ON YOU JUST COS THEY CAN. Which part of this haven't YOU got? Currently, ANY interruption to production is n(stront) o'clock. You blueball, rep and you're back on. Which part of this haven't YOU got? Production needs to be vulnerable. You CANNOT be everywhere. Which part of this haven't YOU got? Now come up with a DIFFERENT question already! Yeah, you really are that stupid.
You're complaining about null sec systems being empty, so your solution is to impliment mechanics that would make it even more empty. How in the world are you breathing?
The **** does production PoS's have to do with sov? I don't produce anything in a PoS. How would my production be interupted because someone elses production PoS is shut down? |

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 05:51:00 -
[235] - Quote
Ghazu wrote:What you get depends on effort. If you drive-by reinforce the pos once, yeah you only get to disrupt for as long as the stront timer, what more do you want?
Because this is a game, and people need to sleep and work. Getting all your stuff blown up while you are logged off is stupid. So the compromise is to have some timers so you have at least 24 hours to organize.
Again. Repeatedly countered. The POS is as good as INVULNERABLE while you sleep but it PRODUCES nothing.
You turn it ON WHEN YOU are able to DEFEND IT. If you can't ever defend it then you can't damn well have it. Trade butter for guns to help the defense whatever but you make the call.
And correct. The reason for timers is because we gotta sleep sometime.
But why? Because NO POS DEFENSE IN IT"S CURRENT FORM IS CAPABLE OF STOPPING AN ATTACK of ANY reasonable size. I could even DS a POS in current form and won't can't stop an attack.
>> Now gimme a POS that can and let ME work out what I do with it. << |

Natsett Amuinn
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.09.27 05:54:00 -
[236] - Quote
Touval Lysander wrote:Ghazu wrote:What you get depends on effort. If you drive-by reinforce the pos once, yeah you only get to disrupt for as long as the stront timer, what more do you want?
Because this is a game, and people need to sleep and work. Getting all your stuff blown up while you are logged off is stupid. So the compromise is to have some timers so you have at least 24 hours to organize.
Again. Repeatedly countered. The POS is as good as INVULNERABLE while you sleep but it PRODUCES nothing. You turn it ON WHEN YOU are able to DEFEND IT. If you can't ever defend it then you can't damn well have it. Trade butter for guns to help the defense whatever but you make the call. And correct. The reason for timers is because we gotta sleep sometime. But why? Because NO POS DEFENSE IN IT"S CURRENT FORM IS CAPABLE OF STOPPING AN ATTACK of ANY reasonable size. I could even DS a POS in current form and won't can't stop an attack. >> Now gimme a POS that can and let ME work out what I do with it. << Care to explain what a PoS has to do with sov? |

Touval Lysander
Sebiestor Tribe Minmatar Republic
147
|
Posted - 2012.09.27 05:54:00 -
[237] - Quote
Natsett Amuinn wrote:Ghazu wrote:What you get depends on effort. If you drive-by reinforce the pos once, yeah you only get to disrupt for as long as the stront timer, what more do you want?
Because this is a game, and people need to sleep and work. Getting all your stuff blown up while you are logged off is stupid. So the compromise is to have some timers so you have at least 24 hours to organize.
Not to mention, even if you can, who the **** would want to. Only an absolute idiot would think that it would be fun to be forced to sit at a gate 23/7 to protect your systems. When something like 10-15% of your immediate group of players is online at any give time, it would mean that pretty much everyone that is online in your corp would be required to sit on a gate. Oh lordy lordy.
EXACTLY. So if you are NOT prepared to "sit on the gate" then switch your POS from "PRODUCE" to "DEFEND" and go kill some miners for fun.
When you ARE ready to camp the gate (whatever) turn it on and make some money. |

Ghazu
199
|
Posted - 2012.09.27 05:54:00 -
[238] - Quote
Touval Lysander wrote:Ghazu wrote:What you get depends on effort. If you drive-by reinforce the pos once, yeah you only get to disrupt for as long as the stront timer, what more do you want?
Because this is a game, and people need to sleep and work. Getting all your stuff blown up while you are logged off is stupid. So the compromise is to have some timers so you have at least 24 hours to organize.
Again. Repeatedly countered. The POS is as good as INVULNERABLE while you sleep but it PRODUCES nothing. You turn it ON WHEN YOU are able to DEFEND IT. If you can't ever defend it then you can't damn well have it. Trade butter for guns to help the defense whatever but you make the call. And correct. The reason for timers is because we gotta sleep sometime. But why? Because NO POS DEFENSE IN IT"S CURRENT FORM IS CAPABLE OF STOPPING AN ATTACK of ANY reasonable size. I could even DS a POS in current form and won't can't stop an attack. >> Now gimme a POS that can and let ME work out what I do with it. << No because that is just convuluted and ball busting. You need to elaborate on your pos on/off concept I would like to have some details before I can shite on it some more.
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.09.27 05:58:00 -
[239] - Quote
WTF does a PoS have to do with sov?
WTF does a PoS have to do with "wasted space"?
WTF does a PoS have to do with you not getting shot when flying through a system?
WTF does a PoS have to do with defending your systems?
WTF do PoS's have to do with allowing smaller groups to claim sov? |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1850
|
Posted - 2012.09.27 06:03:00 -
[240] - Quote
Hey guys
what if the NULLSEC BLOB napFEST space rules were changed so that Cascade Imminent could OWN AND BEAT THE CFC?
whats the matter
U SCARED? |

Ghazu
199
|
Posted - 2012.09.27 06:04:00 -
[241] - Quote
Nicolo, really? |

Touval Lysander
Sebiestor Tribe Minmatar Republic
148
|
Posted - 2012.09.27 06:09:00 -
[242] - Quote
Natsett Amuinn wrote:Touval Lysander wrote:Ghazu wrote:What you get depends on effort. If you drive-by reinforce the pos once, yeah you only get to disrupt for as long as the stront timer, what more do you want?
Because this is a game, and people need to sleep and work. Getting all your stuff blown up while you are logged off is stupid. So the compromise is to have some timers so you have at least 24 hours to organize.
Again. Repeatedly countered. The POS is as good as INVULNERABLE while you sleep but it PRODUCES nothing. You turn it ON WHEN YOU are able to DEFEND IT. If you can't ever defend it then you can't damn well have it. Trade butter for guns to help the defense whatever but you make the call. And correct. The reason for timers is because we gotta sleep sometime. But why? Because NO POS DEFENSE IN IT"S CURRENT FORM IS CAPABLE OF STOPPING AN ATTACK of ANY reasonable size. I could even DS a POS in current form and won't can't stop an attack. >> Now gimme a POS that can and let ME work out what I do with it. << Care to explain what a PoS has to do with sov? THIS is a good question.
My whole argument in this is has been under the premise that moongoo was where MOST of the sov bill coinage was coming from so it stands that hitting pos's is going to be good motivation to stay on the job or reduce sov to stay producing.
Somebody pointed out that moongoo is but 10% of sov bills. I've even accepted this (where are the GSF accounts when ya need 'em?).
So it comes back to the point that if null is sooo lame for 0.0 members to make coin, then how the hell are the bills being paid?
You telling me that 90% of sov is paid from processing and ratting taxes and rent from same "lame" space?
If so then the whole premise that 0.0 is poor/broken yaddy ya is BS. The bill is fn huge and it IS being paid and apparently NOT by moongoo.
So either you guys is lying about moongoo or you guys is lying about how poor 0.0 is.
Either way, I'm having a hard time believing "oh woe is us" from ANY 0.0 alliance as an argument to retain the status quo.
Something's gotta give but what? |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
107
|
Posted - 2012.09.27 06:10:00 -
[243] - Quote
Touval Lysander wrote: You turn it ON WHEN YOU are able to DEFEND IT.
But we keep pointing out that we can defend it all 23/7, and it is the little guy who can't.
I think we are showing you more restraint than you deserve because you are coming up with an idea for a POSageddon that would put goons on easy street forever. And by forever, I mean about a month until ccp just has to pull the plug on the servers and file for bankruptcy. You just don't realize how wrong you are. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1850
|
Posted - 2012.09.27 06:10:00 -
[244] - Quote
^ another point I have already countered
so heres my proposal
the ehp of pos's and shields are inversely proportionate to the MARKET value of the MOON IT MINES for example, a scandium moon pos would have FIFTY MILLION EHP but a technetium moon would have its ehp reduced because the space gold disrupts its shield
so unless OTEC constantly defended their paper posses, theyd be screwed RISK VS REWARD |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
107
|
Posted - 2012.09.27 06:12:00 -
[245] - Quote
Nicolo da'Vicenza wrote:Hey guys
what if the NULLSEC BLOB napFEST space rules were changed so that Cascade Imminent could OWN AND BEAT THE CFC?
whats the matter
U SCARED?
Now this is change I can believe in.
Nicolo da'Vicenza for CSM 8 |

Natsett Amuinn
GoonWaffe Goonswarm Federation
279
|
Posted - 2012.09.27 06:13:00 -
[246] - Quote
Touval Lysander wrote:Natsett Amuinn wrote:Touval Lysander wrote:Ghazu wrote:What you get depends on effort. If you drive-by reinforce the pos once, yeah you only get to disrupt for as long as the stront timer, what more do you want?
Because this is a game, and people need to sleep and work. Getting all your stuff blown up while you are logged off is stupid. So the compromise is to have some timers so you have at least 24 hours to organize.
Again. Repeatedly countered. The POS is as good as INVULNERABLE while you sleep but it PRODUCES nothing. You turn it ON WHEN YOU are able to DEFEND IT. If you can't ever defend it then you can't damn well have it. Trade butter for guns to help the defense whatever but you make the call. And correct. The reason for timers is because we gotta sleep sometime. But why? Because NO POS DEFENSE IN IT"S CURRENT FORM IS CAPABLE OF STOPPING AN ATTACK of ANY reasonable size. I could even DS a POS in current form and won't can't stop an attack. >> Now gimme a POS that can and let ME work out what I do with it. << Care to explain what a PoS has to do with sov? THIS is a good question. My whole argument in this is has been under the premise that moongoo was where MOST of the sov bill coinage was coming from so it stands that hitting pos's is going to be good motivation to stay on the job or reduce sov to stay producing. Somebody pointed out that moongoo is but 10% of sov bills. I've even accepted this (where are the GSF accounts when ya need 'em?). So it comes back to the point that if null is sooo lame for 0.0 members to make coin, then how the hell are the bills being paid? You telling me that 90% of sov is paid from processing and ratting taxes and rent from same "lame" space? If so then the whole premise that 0.0 is poor/broken yaddy ya is BS. The bill is fn huge and it IS being paid and apparently NOT by moongoo. So either you guys is lying about moongoo or you guys is lying about how poor 0.0 is. Either way, I'm having a hard time believing "oh woe is us" from ANY 0.0 alliance as an argument to retain the status quo. Something's gotta give but what? Who said it was lame to make coin? And WTF does that have to do with any of your "points"?
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
148
|
Posted - 2012.09.27 06:14:00 -
[247] - Quote
Ghazu wrote:You need to elaborate on your pos produce/defend modes concept I would like to have some details before I can shite on it some more.
if a pos is on produce you can destroy it in one go? if a pos is on defense mode timer rules kick in? is there a cooldown switching modes?
1) Yep. Said so. Even gave a rough number to set the scene. 2) POS defense "level" is open for debate. Also gave a rough number to set the scene. 3) Up for debate. I suspect it would need it - what that is? meh.
Gogogogo shite.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
148
|
Posted - 2012.09.27 06:21:00 -
[248] - Quote
Natsett Amuinn wrote:Who said it was lame to make coin? And WTF does that have to do with any of your "points"?
Do you ever use your eyes or you just flap your lips. flap flap flap.....
I never said making 0.0 coin was lame. I'm REPEATING what I got told by you guys!!! Go read.
It's been stated countless times - even in this thread - that everyone is pissing off to highsec 'cos that's where the coin is and THAT's why 0.0 is lame/empty/unused/underutilised. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
280
|
Posted - 2012.09.27 06:37:00 -
[249] - Quote
Touval Lysander wrote:Natsett Amuinn wrote:Who said it was lame to make coin? And WTF does that have to do with any of your "points"?
Do you ever use your eyes or you just flap your lips. flap flap flap..... I never said making 0.0 coin was lame. I'm REPEATING what I got told by you guys!!! Go read. It's been stated countless times - even in this thread - that everyone is pissing off to highsec 'cos that's where the coin is and THAT's why 0.0 is lame/empty/unused/underutilised.
When the hell did I say you said that? I said who said it. You should probably avoid comments like "do you ever use your eyes" until you're actually able to read.
Yes, many people do make isk in null sec. Unfortunately that same isk can be made safer and easier in high sec. Wasted systems ahve nothing to do with sov mechanics, they're wasted because there's no reason to use them. If CCP made them worth using, there would be people in them, and changing PoS mechanics doesn't make them worth using. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
148
|
Posted - 2012.09.27 06:51:00 -
[250] - Quote
Natsett Amuinn wrote:Touval Lysander wrote:Natsett Amuinn wrote:Who said it was lame to make coin? And WTF does that have to do with any of your "points"?
Do you ever use your eyes or you just flap your lips. flap flap flap..... I never said making 0.0 coin was lame. I'm REPEATING what I got told by you guys!!! Go read. It's been stated countless times - even in this thread - that everyone is pissing off to highsec 'cos that's where the coin is and THAT's why 0.0 is lame/empty/unused/underutilised. When the hell did I say you said that? I said who said it. You should probably avoid comments like "do you ever use your eyes" until you're actually able to read. If you'd read this thread you woulda known WHO said that so you wouldn't need to have flapped to ask. You have done nothing but ask questions that have already been asked, repeatedly, and answered repeatedly.
If you "read before asking" you'd save us all a heap of huffing and puffing and give us all some points we might find we can agree on and consider the differences, rationally and intelligently.
And in case you missed it. I have always said the whole concept of POS vulnerability MIGHT be a way to break the 0.0 binding. I'm even starting to convince myself I might be wrong.
I'm looking for the laxative, not what's causing the constipation. We're pretty much agreed on what's causing that. |

Ghazu
199
|
Posted - 2012.09.27 06:52:00 -
[251] - Quote
hey but even without timers will you scrubs bring the capitals? |

Touval Lysander
Sebiestor Tribe Minmatar Republic
148
|
Posted - 2012.09.27 06:56:00 -
[252] - Quote
Ghazu wrote:hey but even without timers will you scrubs bring the capitals? I did suggest that any fleet required to attack even a producing POS is going to need caps.
I'd also expect that a jammed system might neccesitate subcaps (in large numbers - let's be real) to do the job. Perhaps the jamming POS needs to be soft too.
It's all up for debate. I dunno the answers. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1852
|
Posted - 2012.09.27 07:25:00 -
[253] - Quote
okay homie let's discuss this for real.
There's no real barrier for anyone who actually wants to get into nullsec on a physical basis, just a total lack of motivation to do so because while alliance level income like renters and technetium is extremely lucrative in paying for in-game costs of owning space like sov and fuel, and metagame things like SRPs, individual level income (the isk I make while undocked in a ship) isn't good enough to justify the losses and opportunity costs.
The trick to making your scenario of mobs of scrubs start squatting in a guy's space while they're on 100% deployment is not by making structures way easier to flip (spoiler: they'll flip yours even easier plus they have the support network to actually profit from taking and defending them, unlike you), but by making living in nullsec so appealing for individuals that anyone who takes a corner of space and doesn't use it has highseccers popping out of wormholes with bestowers full of pos modules and dreams, mining away and manufacturing assloads of thrashers to defend their new home. Then before you know it Issler Dainze has ganked your PI hauler as your alliance's bears keep stumbling into these ratnests of squatters.
Why nobody does this now is because everything on an individual level, except grinding isk, building supercaps and mining high end ore, is not only much safer but far easier and more profitable in highsec. Mining? the NPC stations in highsec have better refine rates then the 0.0 POS, or for that matter the 20 bil 0.0 nullsec station. Manufacturing? Single systems in highsec can outproduce entire nullsec regions. Research? Just as cheap and fast to do it under CONCORD protection and dec-shielded POSs. "Oh boy, sneak in to nullsec and lose money? No thanks"
So you can grind isk that has a higher payout then the l4 missions on paper, except there's no upper limit to the amount of pimping one can do on a highsec mission boat, while the nullsec ratting ship has to be disposable on at least some level, meaning there's a performance gap. High end ores make more money, but you can't build anything without also mining large amounts of low-end ore, which is done safer and more profitability in highsec.
So nobody except the big nullsec empires really consider the space worth the effort of taking.
The first real step I figure to making nullsec sufficiently appealing would be to adjust null/high manufacturing capacity to where nullsec was at least capable of supplying its own industrial needs (60-70% of ship consumption in EVE) and highsec industry capacity would be reduced to being able to supply its own portion of EVE ship consumption (26%) and scarcity of manufacturing slots in high would start to make highsec manufacturers broaden the scope of their operations in order to reduce overhead and gain competitive advantage over their rivals. As opposed to now where the best way to keep ahead of one's rivals is never leave <0.5 space. Highsec wouldn't lose any stations, but there'd be less efficient refining and less manufacturing slots per station then their nullsec counterparts, instead of vice versa. Since we're talking about commodities and not raw ISK here, supply/demand will kick and ore and products will be worth far more individually and wouldn't be that big a nerf to the dedicated highsec industrialist.
Second would be to make mining lowends more productive in null/low then in high. |

Lord Zim
1553
|
Posted - 2012.09.27 07:34:00 -
[254] - Quote
Touval Lysander wrote:Ghazu wrote:hey but even without timers will you scrubs bring the capitals? I did suggest that any fleet required to attack even a producing POS is going to need caps. And then that fleet gets dropped on once or twice by the people who live there, and this ~magic moxy~ which brought these guys there in the first place suddenly just evaporates, and we'll be back to doing what we should be doing, i.e. kick tri mk 51 out of their space. Again.
Touval Lysander wrote:It's all up for debate. I dunno the answers. We've told you the answers, you keep ignoring them. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Ghazu
199
|
Posted - 2012.09.27 07:36:00 -
[255] - Quote
Nicolo da'Vicenza wrote:okay homie let's discuss this for real.
There's no real barrier for anyone who actually wants to get into nullsec on a physical basis, just a total lack of motivation to do so because while alliance level income like renters and technetium is extremely lucrative in paying for in-game costs of owning space like sov and fuel, and metagame things like SRPs, individual level income (the isk I make while undocked in a ship) isn't good enough to justify the losses and opportunity costs.
The trick to making your scenario of mobs of scrubs start squatting in a guy's space while they're on 100% deployment is not by making structures way easier to flip (spoiler: they'll flip yours even easier plus they have the support network to actually profit from taking and defending them, unlike you), but by making living in nullsec so appealing for individuals that anyone who takes a corner of space and doesn't use it has highseccers popping out of wormholes with bestowers full of pos modules and dreams, mining away and manufacturing assloads of thrashers to defend their new home. Then before you know it Issler Dainze has ganked your PI hauler as your alliance's bears keep stumbling into these ratnests of squatters.
Why nobody does this now is because everything on an individual level, except grinding isk, building supercaps and mining high end ore, is not only much safer but far easier and more profitable in highsec. Mining? the NPC stations in highsec have better refine rates then the 0.0 POS, or for that matter the 20 bil 0.0 nullsec station. Manufacturing? Single systems in highsec can outproduce entire nullsec regions. Research? Just as cheap and fast to do it under CONCORD protection and dec-shielded POSs. "Oh boy, sneak in to nullsec and lose money? No thanks"
So you can grind isk that has a higher payout then the l4 missions on paper, except there's no upper limit to the amount of pimping one can do on a highsec mission boat, while the nullsec ratting ship has to be disposable on at least some level, meaning there's a performance gap. High end ores make more money, but you can't build anything without also mining large amounts of low-end ore, which is done safer and more profitability in highsec.
So nobody except the big nullsec empires really consider the space worth the effort of taking.
The first real step I figure to making nullsec sufficiently appealing would be to adjust null/high manufacturing capacity to where nullsec was at least capable of supplying its own industrial needs (60-70% of ship consumption in EVE) and highsec industry capacity would be reduced to being able to supply its own portion of EVE ship consumption (26%) and scarcity of manufacturing slots in high would start to make highsec manufacturers broaden the scope of their operations in order to reduce overhead and gain competitive advantage over their rivals. As opposed to now where the best way to keep ahead of one's rivals is never leave <0.5 space. Highsec wouldn't lose any stations, but there'd be less efficient refining and less manufacturing slots per station then their nullsec counterparts, instead of vice versa. Since we're talking about commodities and not raw ISK here, supply/demand will kick and ore and products will be worth far more individually and wouldn't be that big a nerf to the dedicated highsec industrialist.
Second would be to make mining lowends more productive in null/low then in high. That will be a grand day of reckoning for highsec. When suddenly null starts to be self-sufficient in production, and we no longer buy from jita, when ships are destroyed and replaced in null. |

Lord Zim
1553
|
Posted - 2012.09.27 07:37:00 -
[256] - Quote
Also, while Nicolo's post is awesome, the sad part is that I think most of that has already been said at least once in this thread, and it'll just go ~woosh~ over Touval's head, again. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
149
|
Posted - 2012.09.27 07:54:00 -
[257] - Quote
Lord Zim wrote:Also, while Nicolo's post is awesome, the sad part is that I think most of that has already been said at least once in this thread, and it'll just go ~woosh~ over Touval's head, again. Oh bite me.
I'm seeing his post as one way to fix 0.0 for exisitng stakeholders and yes, some similar points have been made and I've never disputed it.
But it does not stop blueballing and napfests which are ALSO reasons for smaller alliances to not even try 0.0. They cannot compete without wearing a pet hat which is not competition, it's acceptance of the inevitable because 0.0 mechanics made it so.
There is no competition when everything is blue on one side and red on the other. Realistically it's pretty well down to a matter of time now isn't it.
Putting aside my metallic hat, more importantly, is the extra 0.0 potential going to drag the displaced/jacked off highseccers into 0.0 or just provide more reasons for existing 0seccers to come back/use their space more?
i.e. Will highseccers just suck it up or actually make the move?
(And seriously Zim. The ball. Play the ball. It's getting a bit old mate.) |

Lord Zim
1553
|
Posted - 2012.09.27 08:02:00 -
[258] - Quote
Touval Lysander wrote:I'm seeing his post as one way to fix 0.0 for exisitng stakeholders and yes, some similar points have been made and I've never disputed it. Wrong. We've told you the exact same thing he has, multiple times in fact, and you just keep harping on and on about "BUT IF WE ONLY LET POSES (AND APPARENTLY STATIONS AND IHUBS AND TCUS TOO NOW THAT PEOPLE KEEP POINTING THEM OUT) DIE IN ONE CYCLE NULLSEC WILL BE SO MUCH MORE ACTIVE", except it won't. You keep muttering about how you'll be a ~guerilla force~, constantly nipping at our heels, but the fact of the matter is, you won't. You'll come in, all bluster and spunk, you'll get facefucked once, lose all your capitals or battleships, go "uh this was harder than I thought" and **** off back to hisec.
Touval Lysander wrote:But it does not stop blueballing and napfests which are ALSO reasons for smaller alliances to not even try 0.0. They cannot compete without wearing a pet hat which is not competition, it's acceptance of the inevitable because 0.0 mechanics made it so. Your suggestions don't make napfests go away either, and as for blueballs, they'll be replaced with "hey why did that 200lbs gorilla ruin all my space just because I blew up some of his poses, and hey why did I just suddenly lose my fleet, waah I want my L4s :( :( :("
Touval Lysander wrote:There is no competition when everything is blue on one side and red on the other. Realistically it's pretty well down to a matter of time now isn't it. This statement makes no sense.
Touval Lysander wrote:Putting aside my metallic hat, more importantly, is the extra 0.0 potential going to drag the displaced/jacked off highseccers into 0.0 or just provide more reasons for existing 0seccers to come back/use their space more? What "extra 0.0 potential"? Your suggestion added no "extra 0.0 potential", it makes 0.0 more ****.
Touval Lysander wrote:i.e. Will highseccers just suck it up or actually make the move? No. They won't. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
149
|
Posted - 2012.09.27 08:11:00 -
[259] - Quote
Lord Zim wrote:Touval Lysander wrote:Putting aside my metallic hat, more importantly, is the extra 0.0 potential going to drag the displaced/jacked off highseccers into 0.0 or just provide more reasons for existing 0seccers to come back/use their space more? What "extra 0.0 potential"? Your suggestion added no "extra 0.0 potential", it makes 0.0 more ****. Touval Lysander wrote:i.e. Will highseccers just suck it up or actually make the move? No. They won't. HIS suggestion for extra 0.0 potential - not mine! (I'm looking to reduce potential!)
And from what I could glean from your little blast, don't matter what we do, nothing changes. So the best thing is do nothing and slam dunk anybody that even TRIES to look for solution.
That'll fix it.
Welcome to 0.0 fellow capsuleer. Where's my rent money?
|

Lord Zim
1553
|
Posted - 2012.09.27 08:15:00 -
[260] - Quote
Touval Lysander wrote:HIS suggestion for extra 0.0 potential - not mine! (I'm looking to reduce potential!) So, hm, let's see. You started this thread, complaining that nullsec wasn't utilized at all, and your suggestion to fix this is to make nullsec even more ****.
Pubbie logic, gentlemen. Pubbie logic.
Touval Lysander wrote:And from what I could glean from your little blast, don't matter what we do, nothing changes. So the best thing is do nothing and slam dunk anybody that even TRIES to look for solution. I'm still waiting for even a hint of you looking for a solution. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1854
|
Posted - 2012.09.27 16:55:00 -
[261] - Quote
Touval Lysander wrote:Lord Zim wrote:Also, while Nicolo's post is awesome, the sad part is that I think most of that has already been said at least once in this thread, and it'll just go ~woosh~ over Touval's head, again. Oh bite me. I'm seeing his post as one way to fix 0.0 for exisitng stakeholders and yes, some similar points have been made and I've never disputed it. But it does not stop blueballing and napfests which are ALSO reasons for smaller alliances to not even try 0.0. They cannot compete without wearing a pet hat which is not competition, it's acceptance of the inevitable because 0.0 mechanics made it so.
Sure it does.
1) If isk-making opportunity for individuals in nullsec was high enough, going after some power bloc's tech/neo/dys moon would be completely unnecessary. Squatters in an empty area only held for moon income would be PvEing away right under the moon mining alliance's nose.
2) If nullsec manufacturing was an actual thing and not a bunch of alts in highsec, large nullsec coalitions would be inclined to defend their source of guns and ships that feed their war machine, which would now be located in null instead of highsec. If you somehow flip my tech moon, no big deal I jump clone over and flip it right back the next day with 10x the numbers you brought, doing in minutes what took you several hours of watching a health bar on a structure drop, and making you zero profit. Perhaps one day of potential profit was lost, but no actual losses were even incurred on my end. If you burn down my shipyard however, that is a real, tangible loss. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
283
|
Posted - 2012.09.27 20:41:00 -
[262] - Quote
Nicolo da'Vicenza wrote:[ Sure it does.
1) If isk-making opportunity for individuals in nullsec was high enough, going after some power bloc's tech/neo/dys moon would be completely unnecessary. Squatters in an empty area only held for moon income would be PvEing away right under the moon mining alliance's nose.
2) If nullsec manufacturing was an actual thing and not a bunch of alts in highsec, large nullsec coalitions would be inclined to defend their source of guns and ships that feed their war machine, which would now be located in null instead of highsec. If you somehow flip my tech moon, no big deal I jump clone over and flip it right back the next day with 10x the numbers you brought, doing in minutes what took you several hours of watching a health bar on a structure drop, and making you zero profit. Perhaps one day of potential profit was lost, but no actual losses were even incurred on my end. If you burn down my shipyard however, that is a real, tangible loss. See, I agree and disagree with point 2.
It takes a lot of people, actively playing, to make manufacturing work in null.
I don't know what it's like for a TEST, HBC, or -A- trade hub. I only manufacture and sell; on two accounts that's all I do.
*Manufacturing is cheaper for me than in high sec.
*The majority of my materials are cheaper than in high sec.
*The things I make sell for more then in high sec.
But there are limits.
*Some materials I need to import. I think it should be this way.
*I sell lower quantities. That's fine with me as well. We're talking about 10k vs potentially hundreds of thousands. If someone wants to produce something and sell it at a much smaller profit margin, but sell 100 a day instead of 10 then they should be in a high sec trade hub.
*High sec manufacturers apparently end up about as smart as a down a child. I don't want to end up mentally ********; unable to do basic math.
I don't even know how to do research and invention in high sec. I know I don't worry about rep standing, or running missions to do anything. I make a few hundred million isk a day, and growing, off the things I build and sell in VFK.
A small corp or alliance can not afford a VFK like system. Didn't CCP state that VFK was the 4th largest trade hub in the game? It takes a large number of players to build a trade network large enough to support an industrial base. You can not make it possible to support building and selling in null without a large number of players. It requires a large level of income for the corp to do that, and a small corp or alliance can't achieve that level of income.
Unless the only thing you want to do is have a place to work out of in null for the sole purpose of PvP, it doen't benefit you to hold sov. Then, when all you want to do is PvP non stop from a base in sov. you're going to be hard pressed to hold onto that space without working with a much larger group.
This is empire building, not guild housing.
I have between 0 and 1000 install/ 500 ph production costs, and there's a LOT of them. High sec cost me more than that. People can make a killing selling T1 BPO's in VFK (hint, hint).
I have like a billion invested in buy orders in VFK, with several million in sale orders, and I'm not naive enough to think that that's a lot for a goon. I could go into jita, spend a hundred million, and turn it around much faster; that's pretty obvious, and expected when dealing with 10x the number of people that I have access to in VFK.
Whether or not the guys buying my stuff are doing there PvE around VFK I don't know, but I know a lot of guys in goon space are doing PvE.
I don't know what it costs our finanical guys to build and run VFK, but I'm assuming it's a lot.
I'm clueless on some things though. Where are the agents to do stuff like lvl 4's and 5's in null?
What do PvE guys run? How much do you make running the PvE content in null compared to high sec? Do guys in null space run agent missions? Is ratting in null better than low; is it feasible to rat?
If high sec PvE is easier and more profitable then why would anyone come to null to do it? I know that there is PvE in null because people are buying my stuff, but where are they doing it and why? If a system is empty because people aren't doing any PvE , why?
PvE needs to exist in every part of the universe, and it's rewards need to be in line with the amount of risk in that part of the universe. PvE should be harder and more profitable in null, easier and less profitable in high. The most provitable PvE should be in the most dangerous parts of EVE; that is were there is no concord to protect you, and other players are free to shoot you with no penalty.
Null sec should have easy access to mission agents that pay considerably more then high sec lvl 4's. CCP should make a new mission type that is only accessed in high sec, pays more then any other mission in high sec, gates high sec players into null sec systems that can be scanned down by players in null space, and have multiple null sec entry points with low traffic systems having a higher probability of containing an access point. The isk payout for this should be based on NPC bounty, with a bonus for the mission runner. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
151
|
Posted - 2012.09.27 21:42:00 -
[263] - Quote
For all this talk about 0.0 manu/pve etc. I fully agree with the theory behind making 0.0 better for the individual (read corps etc.), but It's this blanket ownership of massive areas of sov, underutilized (except maybe for moon goo) that irks me. I'm attempting to work out how it came to be rather than why it is.
Tthe last few posts have gone some way to making it more used but still doesn't address how it should have been possible (and still is).
Come at it from this angle.
What would stop CFC from steamrolling all of 0.0? (and I'm only using CFC as the example because you guys are involved in the thread - could be Wibbly's Jam Factory for all I care)
atm, my blob is bigger than your blob is the only way sov is won, fought for and lost. Sure, a little treachery here and there helps but ultimately somebody has to use a gun. I'm calling that it lacks imagination and lacks any sort of tactical/strategic counter for any party - big and particularly small.
There is no serious, tangible penalty to owning such massive tracts and there is no tangible penalty for invasion. I'm arguing that some method of containment is required - whether that's economic, military or some other measure.
imo, there needs to be a deterrent, a real cost to invasion firstly and a real cost to retention of same.
I've put one idea forward - it appears to be a bad one. So what else?
Do you put a multiplier on costs proportionate to the distance from an alliance HQ for example? Do you put arbitrary costs/bonuses on the amount of infrastructure within x amount of space. Do you include blue territory as part of that proportionate cost?
And I'm not asking for any alliance to fall on their sword. I'm looking for ways that will make others sharpen theirs.
Ultimately, we should be asking whether CCP are happy that they have (perhaps unwittingly) built an environment where ONLY size matters?
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
283
|
Posted - 2012.09.27 21:44:00 -
[264] - Quote
This is why you don't let your children play with plastic bags, guys. |

Lord Zim
1556
|
Posted - 2012.09.27 21:52:00 -
[265] - Quote
Touval Lysander wrote:For all this talk about 0.0 manu/pve etc. I fully agree with the theory behind making 0.0 better for the individual (read corps etc.), but It's this blanket ownership of massive areas of sov, underutilized (except maybe for moon goo) that irks me. I'm attempting to work out how it came to be rather than why it is. You've been told how it came to be, and why it is, multiple times.
Touval Lysander wrote:atm, my blob is bigger than your blob is the only way sov is won, fought for and lost. Sure, a little treachery here and there helps but ultimately somebody has to use a gun. I'm calling that it lacks imagination and lacks any sort of tactical/strategic counter for any party - big and particularly small. You've been told, in broad strokes, what needs to happen multiple times, and you keep ignoring it.
Touval Lysander wrote:There is no serious, tangible penalty to owning such massive tracts and there is no tangible penalty for invasion. I'm arguing that some method of containment is required - whether that's economic, military or some other measure.
imo, there needs to be a deterrent, a real cost to invasion firstly and a real cost to retention of same. There is a "serious, tangible penalty to owning such massive tracts", and you've been told of them multiple times, you just refuse to listen.
You've also been told what the problem behind a lack of deterrent to invading anyone else is, and what needs to happen to fix it. Again, you just refuse to listen.
Touval Lysander wrote:I've put one idea forward - it appears to be a bad one. So what else? As has been said multiple times, and ignored all times, a better sov system.
Touval Lysander wrote:Do you put a multiplier on costs proportionate to the distance from an alliance HQ for example? Do you put arbitrary costs/bonuses on the amount of infrastructure within x amount of space. Do you include blue territory as part of that proportionate cost? These are all bad ideas. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
107
|
Posted - 2012.09.27 21:53:00 -
[266] - Quote
Natsett Amuinn wrote: I'm clueless on some things though. Where are the agents to do stuff like lvl 4's and 5's in null?
You can find them in npc nullsec. Near us there are Guristas in Venal and SoE and Mordu's in Pure Blind.
They do pay better than highsec, but only in terms of isk and LP payout. As a mission runner, your end payout comes when you cash in the LP for special items and then sell those on the open market. And this is where the nullsec mission runner gets a kick in the nuts, because most LP stores have the same sets of books and basic implants, and the items that are unique to the nullsec npc factions aren't all that great. If you want to be competitive with highsec missions, you are stuck buying faction ship bpc's and that is about it. SoE offers their faction probes, which sell well, but Mordu's only has faction ECM modules, which don't sell well. Also, LP store pirate ammo is across the board worse than empire faction ammo, and thanks to faction warfare, it costs more per unit than empire faction ammo.
So over all, nullsec missions are limited to getting payed in a few in-demand faction ship bpc's and implant sets. And it is quite risky when you get into L4s, because the larger and well fit ships you need to run those are easy and compelling targets.
I have a character that I run Guristas and SoE missions on when the monotony of anomaly ratting gets to me. And I only run them in the most disposable ships I can get away with due to the risk, which also means I'm limited to blitzing L3s. And the only reason it pays well at all (on par with anomaly ratting in a Drake for items worth 2000isk/LP) is because I have another character who can fly covops and blockade runners and has access to the best trade hub in all of nullsec and jump freighter service to Jita.
I've heard the idea tossed around before to let nullsec alliances get agents in their stations as a form of upgrade. While the actual missions are often uninspiring, they do have the benefit of being infinitely available. Ratting is limited to so many rats in the belts and so many anomalies per system, but you never have to wait to run a mission. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
152
|
Posted - 2012.09.27 22:05:00 -
[267] - Quote
Lord Zim wrote:Touval Lysander wrote:I've put one idea forward - it appears to be a bad one. So what else? As has been said multiple times, and ignored all times, a better sov system. Touval Lysander wrote:Do you put a multiplier on costs proportionate to the distance from an alliance HQ for example? Do you put arbitrary costs/bonuses on the amount of infrastructure within x amount of space. Do you include blue territory as part of that proportionate cost? These are all bad ideas. of course they're all bad ideas - no need to explain why. You said it so it must be true.
Stop being a "I got got all the answers" kinda guy. You have not answered **** to address sov containment. Period.
You've blathered about making null better for exisitng stakeholders. Yep. Got it. You've blathered about nerfing high-sec as a solution, duh. Yep. Got that too, you're wrong but I got it. And yeah. A better sov system. I know that.
so wtf does a better sov system contain?
(And before you go, you been told that - point to the post where you wrote it and I'll stfu. And it better address containment k)
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
283
|
Posted - 2012.09.27 22:05:00 -
[268] - Quote
Shepard Wong Ogeko wrote:Natsett Amuinn wrote: I'm clueless on some things though. Where are the agents to do stuff like lvl 4's and 5's in null?
You can find them in npc nullsec. Near us there are Guristas in Venal and SoE and Mordu's in Pure Blind. They do pay better than highsec, but only in terms of isk and LP payout. As a mission runner, your end payout comes when you cash in the LP for special items and then sell those on the open market. And this is where the nullsec mission runner gets a kick in the nuts, because most LP stores have the same sets of books and basic implants, and the items that are unique to the nullsec npc factions aren't all that great. If you want to be competitive with highsec missions, you are stuck buying faction ship bpc's and that is about it. SoE offers their faction probes, which sell well, but Mordu's only has faction ECM modules, which don't sell well. Also, LP store pirate ammo is across the board worse than empire faction ammo, and thanks to faction warfare, it costs more per unit than empire faction ammo. So over all, nullsec missions are limited to getting payed in a few in-demand faction ship bpc's and implant sets. And it is quite risky when you get into L4s, because the larger and well fit ships you need to run those are easy and compelling targets. I have a character that I run Guristas and SoE missions on when the monotony of anomaly ratting gets to me. And I only run them in the most disposable ships I can get away with due to the risk, which also means I'm limited to blitzing L3s. And the only reason it pays well at all (on par with anomaly ratting in a Drake for items worth 2000isk/LP) is because I have another character who can fly covops and blockade runners and has access to the best trade hub in all of nullsec and jump freighter service to Jita. I've heard the idea tossed around before to let nullsec alliances get agents in their stations as a form of upgrade. While the actual missions are often uninspiring, they do have the benefit of being infinitely available. Ratting is limited to so many rats in the belts and so many anomalies per system, but you never have to wait to run a mission. That's very infromative.
Sounds like systems are empty because players are, for the most part, being funnelled into specific systems.
The OP on the other hand really isn't interested in why a system isn't being used, he jest keeps blathering on about why should goons be able to hold more space than a smaller alliance, and that CCP should do something to make it so that smaller alliances can compete will goons.
He's just one of the many incopetent's who think that CCP should bring things more in line with ability because they aren't smart enough to figure it out on their own. Even when they're told exactly how to. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
152
|
Posted - 2012.09.27 22:10:00 -
[269] - Quote
Natsett Amuinn wrote: He's just one of the many incopetent's who think that CCP should bring things more in line with ability because they aren't smart enough to figure it out on their own. Even when they're told exactly how to.
Wonder how much of a smartass you would be if you were one of those small alliances?
Grow up. |

Lord Zim
1556
|
Posted - 2012.09.27 22:13:00 -
[270] - Quote
Touval Lysander wrote:so wtf does a better sov system contain? It's simple. All it has to do is do away with the current "save the system in the final timer and reset all attacker progress" mechanic, which basically means you can easily (even if it means moving about a bit) defend multiple fronts by outblobbing one system at a time. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
283
|
Posted - 2012.09.27 22:24:00 -
[271] - Quote
Touval Lysander wrote:Natsett Amuinn wrote: He's just one of the many incopetent's who think that CCP should bring things more in line with ability because they aren't smart enough to figure it out on their own. Even when they're told exactly how to.
Wonder how much of a smartass you would be if you were one of those small alliances? Grow up. Just as big, trust me.
My level of smart assedry has little bearing on the issue though. I didn't imagine that you wrote the following, entirely in it's cotext, in post #95
Touval Lysander wrote: I shouldn't need hundreds of friends to grind off little pieces off you and THAT's what I'm aiming at - not the demise or destruction of the entire alliance.
PS: Lest you forget, Goons got were goons are because they grinding little pieces of sov off of an alliance that had developer assistance.
L2Play |

Touval Lysander
Sebiestor Tribe Minmatar Republic
153
|
Posted - 2012.09.27 22:26:00 -
[272] - Quote
Lord Zim wrote:Touval Lysander wrote:so wtf does a better sov system contain? It's simple. All it has to do is do away with the current "save the system in the final timer and reset all attacker progress" mechanic, Which Goons can easily overcome with the blob to maintain attacker progress. It's unstoppable. Steamroller = "I win". So yes. Good point.
Lord Zim wrote: which basically means you can easily (even if it means moving about a bit) defend multiple fronts by outblobbing one system at a time.
We're still at the blob as the only counter for the invadee. Steamroller still = "I win".
How would this benefit other alliances that cannot "outblob". Way I see it that multiplies the problem for the guy getting smashed.
Have I read this wrong?
|

Lord Zim
1556
|
Posted - 2012.09.27 22:30:00 -
[273] - Quote
Touval Lysander wrote:Which Goons can easily overcome with the blob to maintain attacker progress. It's unstoppable. Steamroller = "I win". So yes. Good point. So you're going to try to claim that this wouldn't be a basic nerf to goons compared to today's system?
Touval Lysander wrote:We're still at the blob as the only counter for the invadee. Steamroller still = "I win".
How would this benefit other alliances that cannot "outblob". Way I see it that multiplies the problem for the guy getting smashed.
Have I read this wrong? I see. You are trying to say it wouldn't be a basic nerf to goons compared to today's system.
I'm shocked. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
153
|
Posted - 2012.09.27 22:31:00 -
[274] - Quote
Natsett Amuinn wrote:Touval Lysander wrote:Natsett Amuinn wrote: He's just one of the many incopetent's who think that CCP should bring things more in line with ability because they aren't smart enough to figure it out on their own. Even when they're told exactly how to.
Wonder how much of a smartass you would be if you were one of those small alliances? Grow up. Just as big, trust me. My level of smart assedry has little bearing on the issue though. I didn't imagine that you wrote the following, entirely in it's cotext, in post #95 Touval Lysander wrote: I shouldn't need hundreds of friends to grind off little pieces off you and THAT's what I'm aiming at - not the demise or destruction of the entire alliance.
Within the context that I have no desire to invade YOU (I can't because of size and that's a given and not disputed)
I'm looking at ways to hurt you while you invade me to make your invasion more painful. No less and no more. Being able to deploy a tactical force to put pain behind enemy lines is for mine, something that might make invasion a much more painful process.
And it's absolutely in context.
I said >> Where is everybody? The answer >> Deployed
Problem: You have no need to remain on the defensive during that deployment. Period. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
153
|
Posted - 2012.09.27 22:33:00 -
[275] - Quote
Lord Zim wrote:Touval Lysander wrote:Which Goons can easily overcome with the blob to maintain attacker progress. It's unstoppable. Steamroller = "I win". So yes. Good point. So you're going to try to claim that this wouldn't be a basic nerf to goons compared to today's system? Touval Lysander wrote:We're still at the blob as the only counter for the invadee. Steamroller still = "I win".
How would this benefit other alliances that cannot "outblob". Way I see it that multiplies the problem for the guy getting smashed.
Have I read this wrong? I see. You are trying to say it wouldn't be a basic nerf to goons compared to today's system. I'm shocked. No. I'm looking to nerf Wibble's Jam Factory. Fred's Pastry and Diner. Jimbo's Surf Shop', NC. AND Goons.
Stop being so bloody immodest. I dont give a frac who it is. |

Lord Zim
1556
|
Posted - 2012.09.27 22:33:00 -
[276] - Quote
Touval Lysander wrote:I'm looking at ways to hurt you while you invade me to make your invasion more painful. No less and no more. Being able to deploy a tactical force to put pain behind enemy lines is for mine, something that might make invasion a much more painful process. And a proper sov system would do that, without completely ******* over the rest of the game (which your ideas would've).
Touval Lysander wrote:And it's absolutely in context.
I said >> Where is everybody? The answer >> Deployed
Problem: You have no need to remain on the defensive during that deployment. Period. Yes. Because of the sov system. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
283
|
Posted - 2012.09.27 22:34:00 -
[277] - Quote
Touval Lysander wrote: Within the context that I have no desire to invade YOU (I can't because of size and that's a given and not disputed)
I'm looking at ways to hurt you while you invade me to make your invasion more painful. No less and no more. Being able to deploy a tactical force to put pain behind enemy lines is for mine, something that might make invasion a much more painful process.
And it's absolutely in context.
I said >> Where is everybody? The answer >> Deployed
Problem: You have no need to remain on the defensive during that deployment. Period.
The problem is you're behaiving to dense, trolling, or simply refusing to get it.
It's called diplomacy.
Stop being a bad players, that's not CCP's problem to fix. |

Lord Zim
1556
|
Posted - 2012.09.27 22:34:00 -
[278] - Quote
Touval Lysander wrote:Lord Zim wrote:Touval Lysander wrote:Which Goons can easily overcome with the blob to maintain attacker progress. It's unstoppable. Steamroller = "I win". So yes. Good point. So you're going to try to claim that this wouldn't be a basic nerf to goons compared to today's system? Touval Lysander wrote:We're still at the blob as the only counter for the invadee. Steamroller still = "I win".
How would this benefit other alliances that cannot "outblob". Way I see it that multiplies the problem for the guy getting smashed.
Have I read this wrong? I see. You are trying to say it wouldn't be a basic nerf to goons compared to today's system. I'm shocked. [quote=Touval Lysander]No. I'm looking to nerf Wibble's Jam Factory. Fred's Pastry and Diner. Jimbo's Surf Shop', NC. AND Goons. Stop being so bloody immodest. I dont give a frac who it is. "well goons can overcome this easily!" "so you're not saying it would be a nerf to goons?" "STOP THINKING EVERYTHING IS ABOUT YOU!!!!!!!"
Sigh. Really, now. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
283
|
Posted - 2012.09.27 22:37:00 -
[279] - Quote
And wtf would we even be invading you, Mr. NPC corp? |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
107
|
Posted - 2012.09.27 22:50:00 -
[280] - Quote
Natsett Amuinn wrote: Sounds like systems are empty because players are, for the most part, being funnelled into specific systems.
Pretty much. You can see this same exact emptiness by going to nearby npc sov areas. Not being technically owned by any alliance, the OP could get some friends, drop a staging POS at a valueless moon and live there. There are rats, and sometimes you find agents sitting at the gates. The ore is terrible since you can make more mining scordite in highsec with concord protection and easy station access. PI can be good if you have the right planets, but unless you put up your own customs office you pay a 17.5% tax rate. And that is about it.
But if you wanted to live out of a POS with your friends, you could do better in a wormhole.
Quote: The OP on the other hand really isn't interested in why a system isn't being used, he jest keeps blathering on about why should goons be able to hold more space than a smaller alliance, and that CCP should do something to make it so that smaller alliances can compete will goons.
And the funniest part about this is, we are probably the worst example of a group that has gobbled up more space than it needs. I would not be surprised if GSF had the highest rate of members per sov system (not counting iceberg alliances), and I think the fact the VFK is the biggest trade hub in nullsec demonstrates just how much we do stuff in our space. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
283
|
Posted - 2012.09.27 23:00:00 -
[281] - Quote
What do I know? Maybe a 100 man corp would find a reason to do stuff in a system that we, with thousands, can't.
I guess it's possible that just because 100 guys own a system we don't use, that mining in high sec wouldn't make them more money, plenty of agents would become available for them to run missions, anoms wouldn't be limitted, rats would be unlimitted, and manufacturing and trading would be more profitable for them when already it's not for many small alliances that currently own space in null.
I'm sure those worthless ******* systems would be worth something, if only a small alliance could take control of them.
Obviously the OP knows something I don't |

Touval Lysander
Sebiestor Tribe Minmatar Republic
154
|
Posted - 2012.09.27 23:08:00 -
[282] - Quote
Natsett Amuinn wrote: I'm sure those worthless ******* systems would be worth something, if only a small alliance could take control of them.
If only.... A point we can agree on.
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
283
|
Posted - 2012.09.27 23:29:00 -
[283] - Quote
Touval Lysander wrote:Natsett Amuinn wrote: I'm sure those worthless ******* systems would be worth something, if only a small alliance could take control of them.
If only.... A point we can agree on. Then prove they'de be useful to you. If they're empty and we're doing nothing with them then you shouldn't have any trouble flying around in those systems and making ISK.
Just think of it like goons paying the sov bill for you, while you just pull in tons and tons of ISK in a free system. Obviously, as you pointed out in the thread starter, they're perfectly safe because we don't give a **** who flies around in them. So go fly around and make ISK in them.
Feel free to mine, rat, run missions and anoms, whatever. It's empty, unused, and wasted space, only need you to fill it. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1857
|
Posted - 2012.09.27 23:37:00 -
[284] - Quote
Touval Lysander wrote:For all this talk about 0.0 manu/pve etc. I fully agree with the theory behind making 0.0 better for the individual (read corps etc.), but It's this blanket ownership of massive areas of sov, underutilized (except maybe for moon goo) that irks me. I'm attempting to work out how it came to be rather than why it is.
How it came to be:
Alliances with economies around free market principles and trade on an individual level died (except Provibloc), alliances who concentrated on securing alliance-level resources thrived and killed them. The end.
More people were willing to fight for a new region to rent out then would fight to mine Dark Ochre and sub-l4 asteroid belt income, in other words.
Quote:There is no serious, tangible penalty to owning such massive tracts and there is no tangible penalty for invasion. I'm arguing that some method of containment is required - whether that's economic, military or some other measure.
Of course there's a penalty to owning massive tracts of land - massive sov bills. It just so happens that a handful of alliance level resources (tech and rent) are able to cover alliance level bills. What keeps small groups out is that they can't handle alliance-level bills. 22 bil per ****** station that refines and manufactures badly , 760m sov bil per system, 1 bil ihub to get access to gimped l4 mission equivalent income, etc. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
154
|
Posted - 2012.09.27 23:38:00 -
[285] - Quote
Natsett Amuinn wrote:Touval Lysander wrote:Natsett Amuinn wrote: I'm sure those worthless ******* systems would be worth something, if only a small alliance could take control of them.
If only.... A point we can agree on. Then prove they'de be useful to you. If they're empty and we're doing nothing with them then you shouldn't have any trouble flying around in those systems and making ISK. Just think of it like goons paying the sov bill for you, while you just pull in tons and tons of ISK in a free system. Obviously, as you pointed out in the thread starter, they're perfectly safe because we don't give a **** who flies around in them. So go fly around and make ISK in them. Feel free to mine, rat, run missions and anoms, whatever. It's empty, unused, and wasted space, only need you to fill it.
Memorandum of Understanding.
I ............................. [please state your name] agree to allow Touval Lysander and his highsec pubbie buddies to fly around in our space, to set up a staging POS and to mine, rat, do anoms and make isk.
We promise not to rofl-stomp his tower (which he can't defend) and give him free and safe passage through our space to export his loot to a market hub.
Further, we agree to allow him to build up his presence in our space and we agree to provide assistance to him in the event of an interdiction by a hostile force.
Signed .....................................
Yep. That'll do it.... |

Touval Lysander
Sebiestor Tribe Minmatar Republic
154
|
Posted - 2012.09.27 23:43:00 -
[286] - Quote
Nicolo da'Vicenza wrote:Of course there's a penalty to owning massive tracts of land - massive sov bills. It just so happens that a handful of alliance level resources (tech and rent) are able to cover alliance level bills. What keeps small groups out is that they can't handle alliance-level bills. 22 bil per ****** station that refines and manufactures badly , 760m sov bil per system, 1 bil ihub to get access to gimped l4 mission equivalent income, etc. Interesting point. I had suggested that making it more expensive might curtail the larger alliances but it would penalise smaller alliances even more so bad call here.
It was poo-pooed (whether that was fair or not, meh) but is making fees proportional to geo-size even worth considering? And maybe include fees on a per system basis whether infrastructure is present or not?
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.27 23:44:00 -
[287] - Quote
Touval Lysander wrote:Natsett Amuinn wrote:Touval Lysander wrote:Natsett Amuinn wrote: I'm sure those worthless ******* systems would be worth something, if only a small alliance could take control of them.
If only.... A point we can agree on. Then prove they'de be useful to you. If they're empty and we're doing nothing with them then you shouldn't have any trouble flying around in those systems and making ISK. Just think of it like goons paying the sov bill for you, while you just pull in tons and tons of ISK in a free system. Obviously, as you pointed out in the thread starter, they're perfectly safe because we don't give a **** who flies around in them. So go fly around and make ISK in them. Feel free to mine, rat, run missions and anoms, whatever. It's empty, unused, and wasted space, only need you to fill it. Memorandum of Understanding. I ............................. [please state your name] agree to allow Touval Lysander and his highsec pubbie buddies to fly around in our space, to set up a staging POS and to mine, rat, do anoms and make isk. We promise not to rofl-stomp his tower (which he can't defend) and give him free and safe passage through our space to export his loot to a market hub. Further, we agree to allow him to build up his presence in our space and we agree to provide assistance to him in the event of an interdiction by a hostile force. Signed ..................................... Yep. That'll do it.... RFLMFAO! Yeah, ok Mr. NPC corp carebear. It's a deal.
Just get in touch with a diplo and work out the details. I'm not the person to negotiate those sorts of details, but it's good to see you're at least starting to get the basics of how it works.
I heard TEST is renting space or something, dunno if it's true though. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.27 23:47:00 -
[288] - Quote
Touval Lysander wrote:Nicolo da'Vicenza wrote:Of course there's a penalty to owning massive tracts of land - massive sov bills. It just so happens that a handful of alliance level resources (tech and rent) are able to cover alliance level bills. What keeps small groups out is that they can't handle alliance-level bills. 22 bil per ****** station that refines and manufactures badly , 760m sov bil per system, 1 bil ihub to get access to gimped l4 mission equivalent income, etc. Interesting point. I had suggested that making it more expensive might curtail the larger alliances but it would penalise smaller alliances even more so bad call here. It was poo-pooed (whether that was fair or not, meh) but is making fees proportional to geo-size even worth considering? And maybe include fees on a per system basis whether infrastructure is present or not? No, it's a sandbox. You don't penalize large alliance for the sake of being a large alliance. You make sure that large alliances have to abide by the same rules as smaller alliances, as it works right now.
Besides, you said yourself that the issue isn't owning the sov, so why concern yourself with that aspect of it.
You already figured out the solution to your problem in post 284.
PS: Why is it that I never see the people in charge of these alliances complaining they can't take sov.? It's always guys in NPC corps or just members of a player corp complaining, but never the guys that would actually be responcible for runnign the system, or even a corp with enough members that could afford to pay the bills.
Some guy in a ****** little 20 man corp is always complainging about large alliance, as if they could actually pay the bills for a single system. WTF? |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1857
|
Posted - 2012.09.27 23:57:00 -
[289] - Quote
Touval Lysander wrote:Nicolo da'Vicenza wrote:Of course there's a penalty to owning massive tracts of land - massive sov bills. It just so happens that a handful of alliance level resources (tech and rent) are able to cover alliance level bills. What keeps small groups out is that they can't handle alliance-level bills. 22 bil per ****** station that refines and manufactures badly , 760m sov bil per system, 1 bil ihub to get access to gimped l4 mission equivalent income, etc. Interesting point. I had suggested that making it more expensive might curtail the larger alliances but it would penalise smaller alliances even more so bad call here. It was poo-pooed (whether that was fair or not, meh) but is making fees proportional to geo-size even worth considering? And maybe include fees on a per system basis whether infrastructure is present or not? Sov bills increasing exponentially with number of systems owned won't work because alliances are fundamentally informal creations by players that merely represent an already existing metagame social and diplomatic tie with any number of corps not really regulated by any game mechanic. An alliance can be created, merged with other alliances, diced up into discrete constellation-sized components or whatever yields the optimal sov bill result while doing nothing to reduce the out-of-game forums, mailing lists, teamspeak comms, jabber pings and diplomatic links that exist with or without a scaling sov bill. It doesn't really address the real reasons why individuals aren't taking their chances and laying a POS down in Outer Ring or whathave you (it's not worth it). |

Touval Lysander
Sebiestor Tribe Minmatar Republic
154
|
Posted - 2012.09.27 23:58:00 -
[290] - Quote
Natsett Amuinn wrote: No, it's a sandbox. You don't penalize large alliance for the sake of being a large alliance. You make sure that large alliances have to abide by the same rules as smaller alliances, as it works right now.
Besides, you said yourself that the issue isn't owning the sov, so why concern yourself with that aspect of it.
You already figured out the solution to your problem in post 284.
Not so sure if the ostrich posture we all use to describe Eve as "a sandbox" is as true or as neccessary as you're suggesting.
There's been many, many words wasted to get x nerfed, y buffed to make the sandbox sand stay cleaner. Sometimes the sand get's filtered by CCP so the concept of sand box is not inviolate.
And yeah. #284. Worth a try but I'm dreaming 
Funny thing though, I was TEST. Even funnier, I didn't like their space - it was booooring. Spent my spare time in PXF and jumped to 6V when I was needed.
Got too tedious waiting 24 hours between being on the team and making some coin. |

Lord Zim
1556
|
Posted - 2012.09.27 23:58:00 -
[291] - Quote
Touval Lysander wrote:It was poo-pooed (whether that was fair or not, meh) but is making fees proportional to geo-size even worth considering? Say hello to goonswarm1, goonswarm2, goonswarm3, test1, test2, test3. We're surprisingly close neighbours, and we do a lot of the same things, at the same time, in the same places.
Odd coincidence.
Touval Lysander wrote:And maybe include fees on a per system basis whether infrastructure is present or not? There is. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
108
|
Posted - 2012.09.28 00:00:00 -
[292] - Quote
Touval Lysander wrote: Memorandum of Understanding.
I ............................. [please state your name]
GTFO of nullsec with an attitude like that. No one gets that sort of treatment.
Or go to npc nullsec which is open to everyone. You can even use the stations, and they are pretty decent stations. And most of the missions are gated so you get a little more security if you want to shoot red crosses.
You are the one talking about using guerrilla tactics to force big guys out of space they can't hold. Now you want us to blue you and give you a couch?
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
154
|
Posted - 2012.09.28 00:01:00 -
[293] - Quote
Lord Zim wrote:Touval Lysander wrote:It was poo-pooed (whether that was fair or not, meh) but is making fees proportional to geo-size even worth considering? Say hello to goonswarm1, goonswarm2, goonswarm3, test1, test2, test3. We're surprisingly close neighbours, and we do a lot of the same things, at the same time, in the same places. I had thought that and asked whether being blue should be a factor as well. Guess that's probably as dumb as it sounds.
Lord Zim wrote:Touval Lysander wrote:And maybe include fees on a per system basis whether infrastructure is present or not? There is. OK. Didnt know that. Lol. Make the fees higher - rant!!
|

Lord Zim
1556
|
Posted - 2012.09.28 00:02:00 -
[294] - Quote
Touval Lysander wrote:Funny thing though, I was TEST. Even funnier, I didn't like their space - it was booooring. Spent my spare time in PXF and jumped to 6V when I was needed.
Got too tedious waiting 24 hours between being on the team and making some coin. So you, uh, clonejumped to travel 6 jumps? And you're trying to make changes to how the entire game works?
Okay, then. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
154
|
Posted - 2012.09.28 00:02:00 -
[295] - Quote
Shepard Wong Ogeko wrote:Touval Lysander wrote: Memorandum of Understanding.
I ............................. [please state your name]
GTFO of nullsec with an attitude like that. No one gets that sort of treatment. Or go to npc nullsec which is open to everyone. You can even use the stations, and they are pretty decent stations. And most of the missions are gated so you get a little more security if you want to shoot red crosses. You are the one talking about using guerrilla tactics to force big guys out of space they can't hold. Now you want us to blue you and give you a couch? Didn't need to duck down much for that one did you? Whoooshhh..... |

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.28 00:03:00 -
[296] - Quote
Shepard Wong Ogeko wrote:Touval Lysander wrote: Memorandum of Understanding.
I ............................. [please state your name]
GTFO of nullsec with an attitude like that. No one gets that sort of treatment. Or go to npc nullsec which is open to everyone. You can even use the stations, and they are pretty decent stations. And most of the missions are gated so you get a little more security if you want to shoot red crosses. You are the one talking about using guerrilla tactics to force big guys out of space they can't hold. Now you want us to blue you and give you a couch? Weird, he complained that alliances making other allianes blue was the problem, but that's what he expects us to do so he can play in those wasted systems.
Even weirder, those guys exist. Aren't they called renters? |

Touval Lysander
Sebiestor Tribe Minmatar Republic
154
|
Posted - 2012.09.28 00:03:00 -
[297] - Quote
Lord Zim wrote:Touval Lysander wrote:Funny thing though, I was TEST. Even funnier, I didn't like their space - it was booooring. Spent my spare time in PXF and jumped to 6V when I was needed.
Got too tedious waiting 24 hours between being on the team and making some coin. So you, uh, clonejumped to travel 6 jumps? And you're trying to make changes to how the entire game works? Okay, then. err.. implants. |

Lord Zim
1556
|
Posted - 2012.09.28 00:08:00 -
[298] - Quote
Touval Lysander wrote:I had thought that and asked whether being blue should be a factor as well. Guess that's probably as dumb as it sounds. Everyone is required to have a note of all the alliances we'll be "blue" to (without being blue to them in-game), everyone must keep their overview setup to show alliance, and everyone will avoid shooting at the alliances listed on the note.
Touval Lysander wrote:OK. Didnt know that. Lol. Make the fees higher - rant!! It's apparent there's a lot you don't know about how nullsec works, and it's apparent you don't think any of the changes you propose through, and it's apparent you don't listen to those who do know how nullsec works.
Touval Lysander wrote:err.. implants. Abloo bloo bloo, harden the **** up. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.28 00:28:00 -
[299] - Quote
Should it be suprising that the OP has been a member of like a dozen corps, and usually for only a month or so.
Quote: Combat Recon Group (Closed) from 2012.01.27 23:15 to 2012.09.19 01:57.
Sebiestor Tribe [S] from 2012.01.27 23:14 to 2012.01.27 23:15.
Covert Recon Group (Closed) from 2012.01.27 22:31 to 2012.01.27 23:14.
Sebiestor Tribe [S] from 2012.01.16 20:50 to 2012.01.27 22:31.
Orbital Prototype Corporation (Closed) from 2011.12.11 21:11 to 2012.01.16 20:50.
Sebiestor Tribe [S] from 2011.12.11 21:10 to 2011.12.11 21:11.
Builders Labourers Federation [.BLF.] from 2011.11.04 22:43 to 2011.12.11 21:10.
Sebiestor Tribe [S] from 2011.11.04 22:41 to 2011.11.04 22:43.
Platinum Projectile (Closed) from 2011.11.01 22:49 to 2011.11.04 22:41.
Sebiestor Tribe [S] from 2011.10.24 04:49 to 2011.11.01 22:49.
Caustic Confluence (Closed) from 2011.07.14 01:13 to 2011.10.24 04:49.
Sebiestor Tribe [S] from 2011.07.13 00:40 to 2011.07.14 01:13.
Ad Vita Noctu [AVINT] from 2011.05.08 03:54 to 2011.07.13 00:40.
Sebiestor Tribe [S] from 2011.05.03 23:07 to 2011.05.08 03:54.
Junkyard Gunners [DYJTA] from 2011.02.28 23:14 to 2011.05.03 23:07.
Radium Jungle (Closed) from 2010.11.09 05:47 to 2011.02.28 23:14.
Hung's Army (Closed) from 2010.06.12 01:54 to 2010.11.09 05:47.
Sebiestor Tribe [S] from 2010.06.12 01:49 to 2010.06.12 01:54.
Radium Jungle (Closed) from 2010.05.03 07:13 to 2010.06.12 01:49.
Sebiestor Tribe [S] from 2010.05.03 07:12 to 2010.05.03 07:13.
VEGA EXPLORATION [V.EX] from 2010.01.17 06:34 to 2010.05.03 07:12.
Sebiestor Tribe [S] from 2010.01.17 06:33 to 2010.01.17 06:34.
Platinum Ammo Corporation [P.A.C] from 2009.09.07 06:47 to 2010.01.17 06:33.
Sebiestor Tribe [S] from 2009.08.30 13:06 to 2009.09.07 06:47.
Lysander Mineral and Manufacturing (Closed) from 2009.08.11 01:37 to 2009.08.30 13:06.
Pator Tech School [PTS] from 2009.08.04 05:37 to 2009.08.11 01:37.
I don't understand why you're complaining about sov mechanics when you don't even seem capable of being part of a corp. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
156
|
Posted - 2012.09.28 00:29:00 -
[300] - Quote
Lord Zim wrote:Touval Lysander wrote:I had thought that and asked whether being blue should be a factor as well. Guess that's probably as dumb as it sounds. Everyone is required to have a note of all the alliances we'll be "blue" to (without being blue to them in-game), everyone must keep their overview setup to show alliance, and everyone will avoid shooting at the alliances listed on the note. Touval Lysander wrote:OK. Didnt know that. Lol. Make the fees higher - rant!! It's apparent there's a lot you don't know about how nullsec works, and it's apparent you don't think any of the changes you propose through, and it's apparent you don't listen to those who do know how nullsec works. Touval Lysander wrote:err.. implants. Abloo bloo bloo, harden the **** up. Ahhh pull yer head in. I was telling you why I left 0.0. Got nothing to with 6 jumps, 10 jumps, 50 jumps. Not asking for a free-pass to YK ffs.
I ratted 3 days a week, ops for the other 4. Nothing in between. The point is and I'm agreeing with you on it, there was pretty well nothing else. I tried blops for awhile, spent most of time staged cos nobody would come out to play. Got so frustrated used to go fly solo with a pve fit loki to see how fast I could lose it. Did twice.
I'm not in the "don't touch me" carebear class.
And hey, gtfo, cos I never paid a sov bill to know that a system needs to be paid for doesn''t mean I don't know wtf is going on. What, you were born and knew that? Knowledge is one thing, what you do with it is the difference between us all.
And anyway, how much sov YOU own? gtfo.
And what, because someone else set up the space you're in and you're in it means you da man. gtfo.
And what? Show me a list of the last 0.0 alliance you set up and ran? Yeah sure. Join the winning team and claim descendency and an encyclopeadic, untouchable knowledge about all the things. gtfo.
Difference between you and me - I question. You just regurgitate.
I'm done here. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
156
|
Posted - 2012.09.28 00:33:00 -
[301] - Quote
[quote=Natsett Amuinn]Should it be suprising that the OP has been a member of like a dozen corps, and usually for only a month or so.
Quote: Combat Recon Group (Closed) from 2012.01.27 23:15 to 2012.09.19 01:57. Covert Recon Group (Closed) from 2012.01.27 22:31 to 2012.01.27 23:14. Orbital Prototype Corporation (Closed) from 2011.12.11 21:11 to 2012.01.16 20:50. Builders Labourers Federation [.BLF.] from 2011.11.04 22:43 to 2011.12.11 21:10. Platinum Projectile (Closed) from 2011.11.01 22:49 to 2011.11.04 22:41. Caustic Confluence (Closed) from 2011.07.14 01:13 to 2011.10.24 04:49. ***Ad Vita Noctu [AVINT] from 2011.05.08 03:54 to 2011.07.13 00:40. ***Junkyard Gunners [DYJTA] from 2011.02.28 23:14 to 2011.05.03 23:07. Radium Jungle (Closed) from 2010.11.09 05:47 to 2011.02.28 23:14. Hung's Army (Closed) from 2010.06.12 01:54 to 2010.11.09 05:47. Radium Jungle (Closed) from 2010.05.03 07:13 to 2010.06.12 01:49. ***VEGA EXPLORATION [V.EX] from 2010.01.17 06:34 to 2010.05.03 07:12. Platinum Ammo Corporation [P.A.C] from 2009.09.07 06:47 to 2010.01.17 06:33. Lysander Mineral and Manufacturing (Closed) from 2009.08.11 01:37 to 2009.08.30 13:06.
I don't understand why you're complaining about sov mechanics when you don't even seem capable of being part of a corp.
Firstly I took out all the NPC switch corps.
All other corps apart from the 3 marked where mine to produce BPC, BPO's. I had 8 chars. Towers in lowsec building caps etc.
Anyone that knows anything would know that moving your OWN ALTS around as they skill up to suit each of the corp structures is obvious.
Your point? That's 3+ years. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.28 00:40:00 -
[302] - Quote
Touval Lysander wrote: Firstly I took out all the NPC switch corps.
All other corps apart from the 3 marked where mine to produce BPC, BPO's. I had 8 chars. Towers in lowsec building caps etc.
Anyone that knows anything would know that moving your OWN ALTS around as they skill up to suit each of the corp structures is obvious.
Your point? That's 3+ years.
3+ years of being incapable of owning or even renting a system and you're complaining about sov mechanics.
Not 3+ years of being oppressed by giant alliances and coalitions who prevented you from being able to take sov. I think that's a pretty good point. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
156
|
Posted - 2012.09.28 00:43:00 -
[303] - Quote
Natsett Amuinn wrote:Touval Lysander wrote: Firstly I took out all the NPC switch corps.
All other corps apart from the 3 marked where mine to produce BPC, BPO's. I had 8 chars. Towers in lowsec building caps etc.
Anyone that knows anything would know that moving your OWN ALTS around as they skill up to suit each of the corp structures is obvious.
Your point? That's 3+ years.
3+ years of being incapable of owning or even renting a system and you're complaining about sov mechanics. Not 3+ years of being oppressed by giant alliances and coalitions who prevented you from being able to take sov. I think that's a pretty good point. So where's the list of 0.0 alliances you own - have setup - manage?
|

Lord Zim
1556
|
Posted - 2012.09.28 00:47:00 -
[304] - Quote
Touval Lysander wrote:And what? Show me a list of the last 0.0 alliance you set up and ran? Yeah sure. Join the winning team and claim descendency and an encyclopeadic, untouchable knowledge about all the things. gtfo. I joined GSF right before the sov welp, I've helped fight for the space I'm inhabiting. I didn't "join the winning team", I helped make it "the winning team". I've dealt with the sov systems almost since before you were born.
Touval Lysander wrote:Difference between you and me - I question. You just regurgitate. Wait. Hold on. Let me guess, you actually believe this statement is true?
That explains a lot. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.28 00:47:00 -
[305] - Quote
Touval Lysander wrote:Natsett Amuinn wrote:Touval Lysander wrote: Firstly I took out all the NPC switch corps.
All other corps apart from the 3 marked where mine to produce BPC, BPO's. I had 8 chars. Towers in lowsec building caps etc.
Anyone that knows anything would know that moving your OWN ALTS around as they skill up to suit each of the corp structures is obvious.
Your point? That's 3+ years.
3+ years of being incapable of owning or even renting a system and you're complaining about sov mechanics. Not 3+ years of being oppressed by giant alliances and coalitions who prevented you from being able to take sov. I think that's a pretty good point. So where's the list of 0.0 alliances you own - have setup - manage? Haven't owned or managed any. I've never complained about sov mechanics or large alliances though. Certainly not with this guy, or even on my original main that would have been 7 years old now.
I can't say I help like Lord Zim did, I was just a high sec carebear watching the BoB war from the sidelines. However, I can say I didn't join the "winning team", I was actually invited. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
156
|
Posted - 2012.09.28 00:55:00 -
[306] - Quote
Quote: Haven't owned or managed any. I've never complained about sov mechanics or large alliances though. Certainly not with this guy, or even on my original main that would have been 7 years old now.
So your expertise in all things 0.0 comes from joining a team that has already done the hard yards and you espouse to me about how I should.
Quote:So where's the list of 0.0 alliances you own - have setup - manage? Come to think of it. Not even a corp. An alliance, anything!!! You rolled a char and joined Goons immediately. Wait. What. Why you no post on your MAIN???
Oh.. Yes. You sold yer main. Yer. My main was [somedudewhowasahero] too.
Forum smackbunny hide his main and come after a guy who HAS run, setup corps and alliances in high and low, has also played the fairytail that is 0.0 and he don't know what he say.
AND he is posting on his main.
Proves, beyond a doubt, I have neither brains, nor balls apparently. But at least I'm not scared. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
156
|
Posted - 2012.09.28 01:01:00 -
[307] - Quote
Natsett Amuinn wrote:However, I can say I didn't join the "winning team", I was actually invited. Goons don't invite 'cos you're special. They just need bums-on-seats. That's the inherent I win.
But seriously, you wanna get down, dirty and personal poasting **** like you do, better be running a clean sheet or at least something with some cred ffs.
|

Emuene
Republic Military School Minmatar Republic
0
|
Posted - 2012.09.28 01:05:00 -
[308] - Quote
Touval Lysander wrote:Quote: Haven't owned or managed any. I've never complained about sov mechanics or large alliances though. Certainly not with this guy, or even on my original main that would have been 7 years old now.
So your expertise in all things 0.0 comes from joining a team that has already done the hard yards and you espouse to me about how I should. Quote:So where's the list of 0.0 alliances you own - have setup - manage? Come to think of it. Not even a corp. An alliance, anything!!! You rolled a char and joined Goons immediately. Wait. What. Why you no post on your MAIN???
Oh.. Yes. You sold yer main. Yer. My main was [somedudewhowasahero] too. Forum smackbunny hide his main and come after a guy who HAS run, setup corps and alliances in high and low, has also played the fairytail that is 0.0 and he don't know what he say. AND he is posting on his main. Proves, beyond a doubt, I have neither brains, nor balls apparently. But at least I'm not scared. No, I never actually proclaimed expertise in anything, only an understanding that systems are empty because they have no value. A system is only worth the amount of isk that the regular rank and file members of a corp or alliance can make playing in that system.
If the regular everyday guy can't make isk in a system, that system will not have people in it. CCP needs to correct that.
No, I biomassed my main after coming back from like a year and a half away from the game. He was just a NPC corp carebear.
Setting up PoS's in high and low doesn't mean you know a thing about sov. or understand why there are wasted systems. Sure as **** doesn't make your ideas any good.
`Nat |

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.28 01:10:00 -
[309] - Quote
PS: Sov isn't there for one man corps bud. But you stick with the "I was in a bunch of corps I set up myself, and played the 0.0 dream". |

Brooks Puuntai
Brutor Tribe Minmatar Republic
815
|
Posted - 2012.09.28 01:38:00 -
[310] - Quote
Lord Zim wrote:Touval Lysander wrote:And what? Show me a list of the last 0.0 alliance you set up and ran? Yeah sure. Join the winning team and claim descendency and an encyclopeadic, untouchable knowledge about all the things. gtfo. I joined GSF right before the sov welp, I've helped fight for the space I'm inhabiting. I didn't "join the winning team", I helped make it "the winning team". I've dealt with the sov systems almost since before you were born. .
To be fair you where given the place you currently reside when TCF disbanded.
|

Ghazu
200
|
Posted - 2012.09.28 02:31:00 -
[311] - Quote
Brooks Puuntai wrote:Lord Zim wrote:Touval Lysander wrote:And what? Show me a list of the last 0.0 alliance you set up and ran? Yeah sure. Join the winning team and claim descendency and an encyclopeadic, untouchable knowledge about all the things. gtfo. I joined GSF right before the sov welp, I've helped fight for the space I'm inhabiting. I didn't "join the winning team", I helped make it "the winning team". I've dealt with the sov systems almost since before you were born. . To be fair you where given the place you currently reside when TCF disbanded. How long do you think the average lol renter alliance can hold deklein if the region was given to them? |

Brooks Puuntai
Brutor Tribe Minmatar Republic
815
|
Posted - 2012.09.28 02:35:00 -
[312] - Quote
Ghazu wrote:Brooks Puuntai wrote:Lord Zim wrote:Touval Lysander wrote:And what? Show me a list of the last 0.0 alliance you set up and ran? Yeah sure. Join the winning team and claim descendency and an encyclopeadic, untouchable knowledge about all the things. gtfo. I joined GSF right before the sov welp, I've helped fight for the space I'm inhabiting. I didn't "join the winning team", I helped make it "the winning team". I've dealt with the sov systems almost since before you were born. . To be fair you where given the place you currently reside when TCF disbanded. How long do you think the average lol renter alliance can hold deklein if the region was given to them?
Depends plus IRC still has space. I should mention I wasn't discrediiting Goons ability to defend, just the comment that makes it sound like Goons actually invaded and took Dek.
|

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
108
|
Posted - 2012.09.28 02:42:00 -
[313] - Quote
Brooks Puuntai wrote: ... just the comment that makes it sound like Goons actually invaded and took Dek.
Oh, but we did. And we did it without firing a shot. |

Ghazu
200
|
Posted - 2012.09.28 02:51:00 -
[314] - Quote
I consider IRC a real "best effort" alliance, classes above lol renters scums. Also deklein is a prime example of relations-building and diplomacy ~RIP VR |

Brooks Puuntai
Brutor Tribe Minmatar Republic
815
|
Posted - 2012.09.28 02:58:00 -
[315] - Quote
Shepard Wong Ogeko wrote:Brooks Puuntai wrote: ... just the comment that makes it sound like Goons actually invaded and took Dek.
Oh, but we did. And we did it without firing a shot.
You(well TEST really) did make the OWN Alliance leadership look like asshats, so that's good enough for me.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
159
|
Posted - 2012.09.28 03:42:00 -
[316] - Quote
Natsett Amuinn wrote:PS: Sov isn't there for one man corps bud. But you stick with the "I was in a bunch of corps I set up myself, and played the 0.0 dream". One of the alliances I setup was 80+. I pulled the pin on them when I tried to get them into having a crack at renting some 0.0 space and they chose not to.
We were building caps at POS's in low all the time. Without 10,000 people to protect it.
That takes balls bloke.
When you last do something like that? |

Ghazu
200
|
Posted - 2012.09.28 03:45:00 -
[317] - Quote
lol renters |

Touval Lysander
Sebiestor Tribe Minmatar Republic
159
|
Posted - 2012.09.28 03:48:00 -
[318] - Quote
Some people have got the balls to jump into a torrent in a barbed wire canoe.
Some people pack a makeup kit and jump onto The Loveboat at the city square fountain.
Which one are you? |

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.28 03:48:00 -
[319] - Quote
Touval Lysander wrote:Natsett Amuinn wrote:PS: Sov isn't there for one man corps bud. But you stick with the "I was in a bunch of corps I set up myself, and played the 0.0 dream". One of the alliances I setup was 80+. I pulled the pin on them when I tried to get them into having a crack at renting some 0.0 space and they chose not to. We were building caps at POS's in low all the time. Without 10,000 people to protect it. That takes balls bloke. When you last do something like that? An ALLIANCE with 80 members? And they didn't want to rent space?
How is it goons fault that you have poor leadership skills?
A ran a 200 man WoW guild. I've sat through people fighting because someone had an affair with another member of the guild, and listened to people cry because they were getting divorced becaue their significant other took an epic drop they needed. I think that's more impressive than your 80 man alliance.
Yes, admitting to not being able to rent space does take a lot of balls.
PS: I noticed all of your corps are closed but a couple. Please, tell us more about this alliance. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
159
|
Posted - 2012.09.28 03:57:00 -
[320] - Quote
Natsett Amuinn wrote:Touval Lysander wrote:Natsett Amuinn wrote:PS: Sov isn't there for one man corps bud. But you stick with the "I was in a bunch of corps I set up myself, and played the 0.0 dream". One of the alliances I setup was 80+. I pulled the pin on them when I tried to get them into having a crack at renting some 0.0 space and they chose not to. We were building caps at POS's in low all the time. Without 10,000 people to protect it. That takes balls bloke. When you last do something like that? An ALLIANCE with 80 members? And they didn't want to rent space? How is it goons fault that you have poor leadership skills? A ran a 200 man WoW guild. I've sat through people fighting because someone had an affair with another member of the guild, and listened to people cry because they were getting divorced becaue their significant other took an epic drop they needed. I think that's more impressive than your 80 man alliance. Yes, admitting to not being able to rent spae does take a lot of balls. Wha? Wow. wtf is WOW? Oh... Yeah.. chuckle. (admitting to playing wow......... meh)
And I spose Goons started at 10,000? IRC. NC. yaddy ya.
At least if ya gonna **** on someone, put the EFFORT into perspective. From scratch to 80 to getting ready to rent in 0.0 is for MOST of Eve players the logical progression.
What game you play? Oh yeah. Wow to Goons in 2 steps. Clever.
Keep pissing mate, the space between you and me is pretty wide. |

Ghazu
200
|
Posted - 2012.09.28 03:57:00 -
[321] - Quote
Tell me how no-timers would benefit your old 80 men alliance. Also shame on you for disbanding your own alliance when they didn't want to become renters, I hope they reformed without an idiot leader. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.28 04:05:00 -
[322] - Quote
Touval Lysander wrote:Wha? Wow. wtf is WOW? Oh... Yeah.. chuckle. (admitting to playing wow......... meh)
And I spose Goons started at 10,000? IRC. NC. yaddy ya.
At least if ya gonna **** on someone, put the EFFORT into perspective. From scratch to 80 to getting ready to rent in 0.0 is for MOST of Eve players the logical progression.
What game you play? Oh yeah. Wow to Goons in 2 steps. Clever.
Keep pissing mate, the space between you and me is pretty wide. Can you tell us more about this 80 man alliance you were running from within your one man corps that you shut down just about every month.
Come one man. It's ok to admit the truth. You would start a one man corp to drop a PoS, then you'd get decced, your PoS blown up, and after doing this a few times you got mad decided to "blame goons". It's cool, you're not the first person to do that.
And yeah, I was playing WoW earlier today. What's your problem, you don't like pandas? ******* panda hater. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
159
|
Posted - 2012.09.28 04:09:00 -
[323] - Quote
Ghazu wrote:Tell me how no-timers would benefit your old 80 men alliance. Also shame on you for disbanding your own alliance when they didn't want to become renters, I hope they reformed without an idiot leader. Step back, what, 2 or 3 posts.
"We used to build caps - at a POS - in lowsec."
Timer wouldn't have made any difference.
We did it anyway.
Some people HAVE got the balls to do daring do stuff without 10,000 mates because they can. No more and no less.
Something YOU will never know about while you sunbathe in YK pretending to be a badboy.
Wait.... Haven't you guys got someone to rofl-stomp?
Or you waiting on timers.....  |

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.28 04:12:00 -
[324] - Quote
Touval Lysander wrote:Ghazu wrote:Tell me how no-timers would benefit your old 80 men alliance. Also shame on you for disbanding your own alliance when they didn't want to become renters, I hope they reformed without an idiot leader. Step back, what, 2 or 3 posts. "We used to build caps - at a POS - in lowsec." Timer wouldn't have made any difference. We did it anyway. Some people HAVE got the balls to do daring do stuff without 10,000 mates because they can. No more and no less. Something YOU will never know about while you sunbathe in YK pretending to be a badboy. Wait.... Haven't you guys got someone to rofl-stomp? Or you waiting on timers.....  Dude, start another one man corp and drop a PoS so I can do something I've I never do. Undock and shoot something.
If you're going to cry about sov mechanics because your PoS's keep getting blown up, at least give a goon a chance to make your whine legit. Let a goon blow your PoS up. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
159
|
Posted - 2012.09.28 04:13:00 -
[325] - Quote
Natsett Amuinn wrote:Touval Lysander wrote:Wha? Wow. wtf is WOW? Oh... Yeah.. chuckle. (admitting to playing wow......... meh)
And I spose Goons started at 10,000? IRC. NC. yaddy ya.
At least if ya gonna **** on someone, put the EFFORT into perspective. From scratch to 80 to getting ready to rent in 0.0 is for MOST of Eve players the logical progression.
What game you play? Oh yeah. Wow to Goons in 2 steps. Clever.
Keep pissing mate, the space between you and me is pretty wide. Can you tell us more about this 80 man alliance you were running from within your one man corps that you shut down just about every month. Come one man. It's ok to admit the truth. You would start a one man corp to drop a PoS, then you'd get decced, your PoS blown up, and after doing this a few times you got mad decided to "blame goons". It's cool, you're not the first person to do that. And yeah, I was playing WoW earlier today. What's your problem, you don't like pandas? ******* panda hater. This just gets funnier.
You're what, an indy alt/main/alt/main what who used to play WoW and now you playing at being a forum smackrabbit because................
Hey you know. Seems mighty funny 3 Goons over and over with matching blocks of timestamps always poasting...
Which one is your main?
|

Ghazu
201
|
Posted - 2012.09.28 04:15:00 -
[326] - Quote
So it appears while your 80 men had balls you had none and pulled the plug on a good thing. And look at you now. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.28 04:17:00 -
[327] - Quote
Touval Lysander wrote:Natsett Amuinn wrote:Touval Lysander wrote:Wha? Wow. wtf is WOW? Oh... Yeah.. chuckle. (admitting to playing wow......... meh)
And I spose Goons started at 10,000? IRC. NC. yaddy ya.
At least if ya gonna **** on someone, put the EFFORT into perspective. From scratch to 80 to getting ready to rent in 0.0 is for MOST of Eve players the logical progression.
What game you play? Oh yeah. Wow to Goons in 2 steps. Clever.
Keep pissing mate, the space between you and me is pretty wide. Can you tell us more about this 80 man alliance you were running from within your one man corps that you shut down just about every month. Come one man. It's ok to admit the truth. You would start a one man corp to drop a PoS, then you'd get decced, your PoS blown up, and after doing this a few times you got mad decided to "blame goons". It's cool, you're not the first person to do that. And yeah, I was playing WoW earlier today. What's your problem, you don't like pandas? ******* panda hater. This just gets funnier. You're what, an indy alt/main/alt/main what who used to play WoW and now you playing at being a forum smackrabbit because................ Hey you know. Seems mighty funny 3 Goons over and over with matching blocks of timestamps always poasting... Which one is your main? That is actually the first funny thing you posted in this entire thread. We're three different people. No one does sarcastic smart like me man.
Used to play? I was playing WoW today man. Jesus, at least read correctly. Pandas are hot, I don't know what your deal is with hating them so much. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
159
|
Posted - 2012.09.28 04:20:00 -
[328] - Quote
Ghazu wrote:So it appears while your 80 men had balls you had none and pulled the plug on a good thing. And look at you now. Yes, indeed. Their courage was limited to the fact that I funded and ran the towers and builds.
OK. Your 10 minutes are up. Roll over. Apply sunscreen. Give your other alt a chance.
|

Emuene
Republic Military School Minmatar Republic
0
|
Posted - 2012.09.28 04:23:00 -
[329] - Quote
There are no alts in this thread. What are you talking about? And I agree with Nat, pandas are hot. |

Farrunshea
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.09.28 04:24:00 -
[330] - Quote
Yeah, who doesn't like pandas. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
159
|
Posted - 2012.09.28 04:24:00 -
[331] - Quote
Emuene wrote:There are no alts in this thread. What are you talking about? And I agree with Nat, pandas are hot. You already did that. I laughed the first time. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
284
|
Posted - 2012.09.28 04:25:00 -
[332] - Quote
^^ what these guys said.
|

Ghazu
201
|
Posted - 2012.09.28 04:27:00 -
[333] - Quote
Touval Lysander wrote:Ghazu wrote:So it appears while your 80 men had balls you had none and pulled the plug on a good thing. And look at you now. Yes, indeed. Their courage was limited to the fact that I funded and ran the towers and builds. OK. Your 10 minutes are up. Roll over. Apply sunscreen. Give your other alt a chance. Well then, either you are delusional (of grandeur) or just really stupid and in general have no grasp of leadership concepts. |

Brooks Puuntai
Brutor Tribe Minmatar Republic
818
|
Posted - 2012.09.28 04:30:00 -
[334] - Quote
Wait so renting is now the logical progression for 0.0. I know it can be a path, but kind of a lazy and sissy way of doing it. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
159
|
Posted - 2012.09.28 04:31:00 -
[335] - Quote
Ghazu wrote:Touval Lysander wrote:Ghazu wrote:So it appears while your 80 men had balls you had none and pulled the plug on a good thing. And look at you now. Yes, indeed. Their courage was limited to the fact that I funded and ran the towers and builds. OK. Your 10 minutes are up. Roll over. Apply sunscreen. Give your other alt a chance. Well then, either you are delusional (of grandeur) or just really stupid and in general have no grasp of leadership concepts. Which part of WI do you look after again?
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
159
|
Posted - 2012.09.28 04:33:00 -
[336] - Quote
Brooks Puuntai wrote:Wait so renting is now the logical progression for 0.0. I know it can be a path, but kind of a lazy and sissy way of doing it. Woulda thought rent way best way when you're trying to get new guys used to it. But meh. Whatever floats your boat. |

Karl Hobb
Stellar Ore Refinery and Crematorium
613
|
Posted - 2012.09.28 04:52:00 -
[337] - Quote
This Touval guy sounds like yet another "I've lived in null, low-sec, and WHs, and walked uphill both ways in the snow, but now I live in high-sec because Goons" forum alt.
gg Touval, gg Nothing Found |

Touval Lysander
Sebiestor Tribe Minmatar Republic
159
|
Posted - 2012.09.28 05:06:00 -
[338] - Quote
Karl Hobb wrote:This Touval guy sounds like yet another "I've lived in null, low-sec, and WHs, and walked uphill both ways in the snow, but now I live in high-sec because Goons" forum alt.
gg Touval, gg lolz. Actually I saw that post and thought. Hey THATS' ME.....
Actually I don't live anywhere 'cos I don't know where to head next. Only resubbed to pay my respects.
Saw the light on and haven't left yet. |

Karl Hobb
Stellar Ore Refinery and Crematorium
613
|
Posted - 2012.09.28 05:20:00 -
[339] - Quote
Touval Lysander wrote:Actually I don't live anywhere 'cos I don't know where to head next. Only resubbed to pay my respects.
Saw the light on and haven't left yet. It's cool, I looked at your corp history after the fact and laughed at myself. Everybody's an NPC corp forum alt these days.
Wait... If Goonswarm is a sov-holding alliance with an "empire", wouldn't that make their corps effectively the same as NPC corps?  Nothing Found |

Touval Lysander
Sebiestor Tribe Minmatar Republic
159
|
Posted - 2012.09.28 05:22:00 -
[340] - Quote
Karl Hobb wrote:Touval Lysander wrote:Actually I don't live anywhere 'cos I don't know where to head next. Only resubbed to pay my respects.
Saw the light on and haven't left yet. It's cool, I looked at your corp history after the fact and laughed at myself. Everybody's an NPC corp forum alt these days. Wait... If Goonswarm is a sov-holding alliance with an "empire", wouldn't that make their corps effectively the same as NPC corps?  If NPC = Not Particularly Clever
who said that????  |

Ghazu
202
|
Posted - 2012.09.28 05:33:00 -
[341] - Quote
Touval Lysander wrote:Ghazu wrote:Touval Lysander wrote:Ghazu wrote:So it appears while your 80 men had balls you had none and pulled the plug on a good thing. And look at you now. Yes, indeed. Their courage was limited to the fact that I funded and ran the towers and builds. OK. Your 10 minutes are up. Roll over. Apply sunscreen. Give your other alt a chance. Well then, either you are delusional (of grandeur) or just really stupid and in general have no grasp of leadership concepts. Which part of WI do you look after again? Come to think of it. Were you in WI when they WERE an ALLIANCE or did you join after they became a rent-a-cap for Goons? lol did I brag about mah big balls and my leadership skillz? Did I point at my pile of crap accomplishments and chest beat?
|

Lord Zim
1558
|
Posted - 2012.09.28 07:37:00 -
[342] - Quote
Brooks Puuntai wrote:Lord Zim wrote:Touval Lysander wrote:And what? Show me a list of the last 0.0 alliance you set up and ran? Yeah sure. Join the winning team and claim descendency and an encyclopeadic, untouchable knowledge about all the things. gtfo. I joined GSF right before the sov welp, I've helped fight for the space I'm inhabiting. I didn't "join the winning team", I helped make it "the winning team". I've dealt with the sov systems almost since before you were born. . To be fair you where given the place you currently reside when TCF disbanded. I was there when the VFK headshot took place; I've fought for these systems. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

flakeys
Angels of Anarchy Interstellar Confederation
377
|
Posted - 2012.09.28 15:39:00 -
[343] - Quote
Touval Lysander wrote:Tell me chaps, is that how the entire CFC empire is being run? Empty. Underutilised. Nobody?
Is that how 0.0 in general is now?
It's typical for null for a long time now.You mention CFC space but if you go north east south or west is all the same these days.A few pockets with decent traffic and a load of empty space.I'd say the only place to have 'some' decent overall activity is in npc null , well if you don't count great wildlands as that's just as dead as the other null. The surest way to remain poor is to be an honest man ...-á |

Marlona Sky
D00M. Northern Coalition.
1358
|
Posted - 2012.09.28 19:23:00 -
[344] - Quote
What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen.
Remove local, structure mails and revamp the directional scanner! |

Lord Zim
1560
|
Posted - 2012.09.28 19:26:00 -
[345] - Quote
Marlona Sky wrote:What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen. This is incorrect. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
288
|
Posted - 2012.09.28 19:27:00 -
[346] - Quote
Marlona Sky wrote:What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen. There's a difference between "deemed' worthless, and being worthless.
So tell me, how many systems did NC give away because they were empty and they wanted someone to put them to use? Oh wait.... |

Marlona Sky
D00M. Northern Coalition.
1358
|
Posted - 2012.09.28 19:49:00 -
[347] - Quote
Lord Zim wrote:Marlona Sky wrote:What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen. This is incorrect. This is a lie.
Remove local, structure mails and revamp the directional scanner! |

Marlona Sky
D00M. Northern Coalition.
1358
|
Posted - 2012.09.28 19:50:00 -
[348] - Quote
Natsett Amuinn wrote:Marlona Sky wrote:What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen. There's a difference between "deemed' worthless, and being worthless. So tell me, how many systems did NC give away because they were empty and they wanted someone to put them to use? Oh wait.... Grasp more.
Remove local, structure mails and revamp the directional scanner! |

Lord Zim
1560
|
Posted - 2012.09.28 19:53:00 -
[349] - Quote
Marlona Sky wrote:Lord Zim wrote:Marlona Sky wrote:What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen. This is incorrect. This is a lie. Tell us more about how local and structure mails affect power blocs, then. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
289
|
Posted - 2012.09.28 19:54:00 -
[350] - Quote
Marlona Sky wrote:Natsett Amuinn wrote:Marlona Sky wrote:What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen. There's a difference between "deemed' worthless, and being worthless. So tell me, how many systems did NC give away because they were empty and they wanted someone to put them to use? Oh wait.... Grasp more. Don't need to.
NC. has recently given some systems away so that they can be put to better use; moons as well. Everyone knows this. |

La Nariz
GoonWaffe Goonswarm Federation
147
|
Posted - 2012.09.28 20:08:00 -
[351] - Quote
Marlona Sky wrote:Natsett Amuinn wrote:Marlona Sky wrote:What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen. There's a difference between "deemed' worthless, and being worthless. So tell me, how many systems did NC give away because they were empty and they wanted someone to put them to use? Oh wait.... Grasp more.
You are the biggest whiner in NC. Goonwaffe is now recruiting feel free to message me in game for information about joining! |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1858
|
Posted - 2012.09.28 20:09:00 -
[352] - Quote
Marlona Sky wrote:What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen. What additional 'opportunity' is needed for non-bloc holders to take this unused, unclaimed, unoccupied space? Nobody is living in it, nobody is defending it. What's stopping them right now from putting up a cheap tower and mining and belt ratting to their heart's content exactly? A power bloc cramming a bunch of cloaky gankers into a non-bloc's tiny foothold without local doesn't help it either. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
165
|
Posted - 2012.09.28 21:15:00 -
[353] - Quote
Nicolo da'Vicenza wrote:Marlona Sky wrote:What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen. What additional 'opportunity' is needed for non-bloc holders to take this unused, unclaimed, unoccupied space? Nobody is living in it, nobody is defending it. What's stopping them right now from putting up a cheap tower and mining and belt ratting to their heart's content exactly? A power bloc cramming a bunch of cloaky gankers into a non-bloc's tiny foothold without local doesn't help it either. I know, I know!!
Make towers absolutely indestructible. 
Oh wait....
[sorry, just wanted to start my day on a good note] |

Touval Lysander
Sebiestor Tribe Minmatar Republic
165
|
Posted - 2012.09.28 21:36:00 -
[354] - Quote
Nicolo da'Vicenza wrote:Marlona Sky wrote:What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen. What additional 'opportunity' is needed for non-bloc holders to take this unused, unclaimed, unoccupied space? Nobody is living in it, nobody is defending it. What's stopping them right now from putting up a cheap tower and mining and belt ratting to their heart's content exactly? A power bloc cramming a bunch of cloaky gankers into a non-bloc's tiny foothold without local doesn't help it either. You're quite right here.
I once dropped a tower into some lowsec bloc space (yep, they do exist) and by using a rorq and JF was able to mine and rat for months before it got smashed.
The bit that irked me, they didn''t want the moon it was on and I only mined and ratted and kept a low profile. To stay, I was given the opportunity to pay 50m per char per month to blue up but you know, extortion bothers me so I told +¬m no.
I'll repeat that. Extortion bothers me. Unused space. I want to use. I gotta pay. Or die.
This ain't bitchin'. Just my view why it doesn't happen much.
And to be honest, this has sorta motivated my call for defensive towers that HURT POS killers. Only way little man even got a hope to go there.
|

Lord Zim
1561
|
Posted - 2012.09.28 21:44:00 -
[355] - Quote
Ah, so now you're on to deadly POSes.
(hint: you can make POSes quite deadly as it is.) Cyno's lit, bridge is up, but one pilot won't be jumping home. |

SmilingVagrant
GoonWaffe Goonswarm Federation
621
|
Posted - 2012.09.28 21:47:00 -
[356] - Quote
Brooks Puuntai wrote: Depends plus IRC still has space. I should mention I wasn't discrediiting Goons ability to defend, just the comment that makes it sound like Goons actually invaded and took Dek.
IRC has space because no one wants that space but IRC. It's the same reason -A- is always able to slither back into cache a few months after people get tired of punching them. |

Lord Zim
1561
|
Posted - 2012.09.28 21:47:00 -
[357] - Quote
Lord Zim wrote:Marlona Sky wrote:Lord Zim wrote:Marlona Sky wrote:What needs to happen is power blocks not control space they deem 'worthless' and give the opportunity for non-blocks to take it. With mechanics like local and structure mails, this will never happen. This is incorrect. This is a lie. Tell us more about how local and structure mails affect power blocs, then. Didn't think so. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
165
|
Posted - 2012.09.28 22:01:00 -
[358] - Quote
Lord Zim wrote:Ah, so now you're on to deadly POSes.
(hint: you can make POSes quite deadly as it is.) Oh get out. POS defense is pathetic against all but solo/small fleet. You can max DS and it's still gonna go down and pretty easily.
What's the attack strategy. Start on the ewar and guns. POS gun targets you. Tell logi. Wait 2 or 3 minutes. POS guns switch. Keep shooting the whole time.
Rinse/repeat until all guns decapped.
Shoot tower.
Make the POS gun AI group up - target fast and 1 shot. Or give POS gunners control on all guns. Whaddya I get, 5 if maxed skilled? |

Lord Zim
1561
|
Posted - 2012.09.28 22:03:00 -
[359] - Quote
Get more friends. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
108
|
Posted - 2012.09.28 22:20:00 -
[360] - Quote
Touval Lysander wrote:Lord Zim wrote:Ah, so now you're on to deadly POSes.
(hint: you can make POSes quite deadly as it is.) Oh get out. POS defense is pathetic against all but solo/small fleet. You can max DS and it's still gonna go down and pretty easily. What's the attack strategy. Start on the ewar and guns. POS gun targets you. Tell logi. Wait 2 or 3 minutes. POS guns switch. Keep shooting the whole time. Rinse/repeat until all guns decapped. Shoot tower. Make the POS gun AI group up - target fast and 1 shot. Or give POS gunners control on all guns. Whaddya I get, 5 if maxed skilled?
No matter what you do though, the attackers can just bring more DPS and logi, while you are still stuck with the limits of your 1 POS.
CCP did have some ideas about letting you anchor a POS elsewhere, and with other POSes near by. So maybe someday your small players could group POSes to counter growing POS shot fleets.
What was the deal with 50mil/character/month? That's not a bad deal to just be left alone, and if being blue extended any other opportunities or services it could have been the foot in the door to a better situation. If you just had 2 characters, the minimum to jump your stuff around, you could mine or rat up that kind of isk on 1 weekend afternoon and then been free to play around the rest of the month.
Really, it seems like most of your problems are of your own choice. Your corpmates who didn't want to rent, and then you blowing off a perfectly reasonable chance to get in as a renter. You want to play in an area famed for large fleets, but don't want to be in large fleets.
Really, why are you playing a massively multiplayer game when you seem to have trouble making, keeping, and working with friends? Why keep playing a game that is big on the sandbox and metagaming, and then get into a rut of strictly real time strategy thinking?
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
165
|
Posted - 2012.09.28 22:32:00 -
[361] - Quote
Lord Zim wrote:Get more friends. You ever try being a POS gunner? The process to target and shoot across multiple targets beggars belief. logi is on the target before you even get lock!
Gimme a big fat POS sebo and a new UI, might even be fun to try. Until then, using POS guns is something to do to while away the time while you watch your tower go down.
Gimme extra skills that count, implants and mods that buff guns and oh. gimme the km too...
Make sitting there on your guns, pretending to be a hero count for something.
Turning an exercise in futility into an exercise in hope has gotta be more interesting.
|

Lord Zim
1561
|
Posted - 2012.09.28 22:41:00 -
[362] - Quote
So we've gone from "waah nobody's using all these systems" to "I want to shoot paperthin POSes" to "I want to **** enemy fleets in MY POS".
At least you're consistent. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
166
|
Posted - 2012.09.28 22:47:00 -
[363] - Quote
Shepard Wong Ogeko wrote: No matter what you do though, the attackers can just bring more DPS and logi, while you are still stuck with the limits of your 1 POS.
CCP did have some ideas about letting you anchor a POS elsewhere, and with other POSes near by. So maybe someday your small players could group POSes to counter growing POS shot fleets.
Extra DPS and extra logi is relative though isn't it? Agreed, you can't stop the train don't matter what you do. But if you add motivation for staging a tower and motivation to remove the tower, make it painful for both parties.
atm it's just a turkey shoot. And yes, a POS "grid" could be an interesting development. Again, the train but meh. I'm not going to start asking for _maxsize fleets.
Quote: What was the deal with 50mil/character/month? That's not a bad deal to just be left alone, and if being blue extended any other opportunities or services it could have been the foot in the door to a better situation. If you just had 2 characters, the minimum to jump your stuff around, you could mine or rat up that kind of isk on 1 weekend afternoon and then been free to play around the rest of the month.
No. The fee wasn't the problem. The fact that I had to pay someone for space they did NOT own didn't sit with me. It was lowsec. It's a matter of idealogy. I thought I made that quite clear.
Quote: Really, it seems like most of your problems are of your own choice. Your corpmates who didn't want to rent, and then you blowing off a perfectly reasonable chance to get in as a renter. You want to play in an area famed for large fleets, but don't want to be in large fleets.
Really, why are you playing a massively multiplayer game when you seem to have trouble making, keeping, and working with friends? Why keep playing a game that is big on the sandbox and metagaming, and then get into a rut of strictly real time strategy thinking?
No, no, no. You got me wrong. I'm NOT complaining about anything and if the mechanics of 0.0/lowsec etc. stay in stasis it wouldn't bother me. I'll just do whatever I gotta do to enjoy the game. Always have.
And I didn't blow off becoming a renter. It's cos nobody else wanted to be. I accepted that and left (the CONDITION of joining the alliance was to move to null once we had the numbers - when it came time to TRY, they balked).
Regardless of your attempt at reducing my self-esteem, there is no harm in suggesting additional options to make Eve MORE fun - and to be honest, I'm keen to see it become more interesting for smaller groups.
The "massive" in MMORG doesn't mean you have to BE MASSIVE to play it.
The MASSIVE means EVERYONE. Seems only a few people realise that. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
166
|
Posted - 2012.09.28 22:51:00 -
[364] - Quote
Lord Zim wrote:So we've gone from "waah nobody's using all these systems" to "I want to shoot paperthin POSes" to "I want to **** enemy fleets in MY POS".
At least you're consistent. ditto.
You've never got past itemizing indivdual points and make an effort to encompass the whole. But meh.
Some people simply can't think holistically. |

Lord Zim
1561
|
Posted - 2012.09.28 22:59:00 -
[365] - Quote
Let's have a look at the arguments here, so far.
You want nullsec space to be utilized. Your solution: make POSes killable in one sitting. My solution: make nullsec space worth using over hisec.
You want small alliances to be able to carve out space by making the bigger alliances contract. Your solution: make POSes killable in one sitting. My solution: make nullsec space more valuable and make SOV less of a waterfall style process.
And now you suddenly want POSes to be very deadly so that one man can defeat a medium sized fleet or something, I dunno. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
108
|
Posted - 2012.09.28 23:01:00 -
[366] - Quote
Touval Lysander wrote: No. The fee wasn't the problem. The fact that I had to pay someone for space they did NOT own didn't sit with me. It was lowsec. It's a matter of idealogy. I thought I made that quite clear.
You made it clear that you were sort of morally opposed to it, but those again are _your_ morals hampering you. You could have paid the extortion and kept on doing business.
And who is to say they don't own the space. I mean, a lot of your reasoning earlier about wasted space was that the owners couldn't really defend it all so they shouldn't be able to say they own it. Since the lowec corp certainly had the power and the will to kick you out, there most certainly "owned" the system by your own standards. They patrolled it enough to find you and had the organization to evict you after all. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
166
|
Posted - 2012.09.28 23:33:00 -
[367] - Quote
Lord Zim wrote:Let's have a look at the arguments here, so far.
You want nullsec space to be utilized. Your solution: make POSes killable in one sitting. My solution: make nullsec space worth using over hisec.
You want small alliances to be able to carve out space by making the bigger alliances contract. Your solution: make POSes killable in one sitting. My solution: make nullsec space more valuable and make SOV less of a waterfall style process.
Hey wait a minute. Stop shitting on the thread with this singular topic shredding.
Yes. POS's MUST be VERY VULNERABLE while they PRODUCE.
and again in case you misssed it.
Yes. POS's MUST be VERY VULNERABLE while they PRODUCE.
Quote:And now you suddenly want POSes to be very deadly
I've ALWAYS said this too.
While they are NOT producing they ARE deadly. VERY deadly.
Got that. VERY deadly.
WHILE they are not producing.
I've ALSO stated that it may/may not have sov ramifications. Ideas were put forward as to why it MIGHT.
The debate is on the POTENTIAL it MAY have or MAY NOT have to fixing dead, empty 0.0 space.
YOUR ideas might work too - I am fine with that. So be daring and COMBINE the ideas and discuss the merits/problems.
And really. All this crap that it's a Goons shoot is moot. Goons can kill everybody, anywhere, anytime REGARDLESS of what's done.
That's why this is self-evidently NOT about the Goons. Never was. But, meh, whatever floats your boat.
|

Natsett Amuinn
GoonWaffe Goonswarm Federation
292
|
Posted - 2012.09.29 00:07:00 -
[368] - Quote
Touval Lysander wrote:
The bit that irked me, they didn''t want the moon it was on and I only mined and ratted and kept a low profile. To stay, I was given the opportunity to pay 50m per char per month to blue up but you know, extortion bothers me so I told +¬m no.
I'll repeat that. Extortion bothers me. Unused space. I want to use. I gotta pay. Or die.
So I was correct several posts ago.
You would start a one man corp, drop a PoS, it would get blown up, and now you're mad. |

Lord Zim
1561
|
Posted - 2012.09.29 00:09:00 -
[369] - Quote
Touval Lysander wrote:So be daring and COMBINE the ideas and discuss the merits/problems. No. Your ideas for POSes are horrible for reasons I've detailed multiple times, and it gets worse when you extend that to sov structures. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
166
|
Posted - 2012.09.29 00:13:00 -
[370] - Quote
Natsett Amuinn wrote:Touval Lysander wrote:
The bit that irked me, they didn''t want the moon it was on and I only mined and ratted and kept a low profile. To stay, I was given the opportunity to pay 50m per char per month to blue up but you know, extortion bothers me so I told +¬m no.
I'll repeat that. Extortion bothers me. Unused space. I want to use. I gotta pay. Or die.
So I was correct several posts ago. You would start a one man corp, drop a PoS, it would get blown up, and now you're mad. No. Went and put another one up about a month later just to **** 'em off.
Had an absolute ball getting the guys to log in en masse and drop cynos everywhere to scare the bejesus out of the dreads and triage. Couldn't fight 'em, knew that, but by hell we had some laughs. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
292
|
Posted - 2012.09.29 00:18:00 -
[371] - Quote
Touval Lysander wrote:Lord Zim wrote:Ah, so now you're on to deadly POSes.
(hint: you can make POSes quite deadly as it is.) Oh get out. POS defense is pathetic against all but solo/small fleet. You can max DS and it's still gonna go down and pretty easily. What's the attack strategy. Start on the ewar and guns. POS gun targets you. Tell logi. Wait 2 or 3 minutes. POS guns switch. Keep shooting the whole time. Rinse/repeat until all guns decapped. Shoot tower. Make the POS gun AI group up - target fast and 1 shot. Or give POS gunners control on all guns. Whaddya I get, 5 if maxed skilled? Mind you that I don't play with PoS's so I can't attest to the validity of these points, but they do sound like he's making some good ones This isn't the first time that I've seen someone comment on how easy it is to blow up a PoS, and how unfun it is to use them.
Hopefully they'll actually get to do what they said in the minutes about the PoS's, and that'll actually make them a little easier to defend. .
|

La Nariz
GoonWaffe Goonswarm Federation
147
|
Posted - 2012.09.29 00:20:00 -
[372] - Quote
Touval Lysander wrote:Lord Zim wrote:Let's have a look at the arguments here, so far.
You want nullsec space to be utilized. Your solution: make POSes killable in one sitting. My solution: make nullsec space worth using over hisec.
You want small alliances to be able to carve out space by making the bigger alliances contract. Your solution: make POSes killable in one sitting. My solution: make nullsec space more valuable and make SOV less of a waterfall style process.
Hey wait a minute. Stop shitting on the thread with this singular topic shredding. Yes. POS's MUST be VERY VULNERABLE while they PRODUCE. and again in case you misssed it. Yes. POS's MUST be VERY VULNERABLE while they PRODUCE. Quote:And now you suddenly want POSes to be very deadly I've ALWAYS said this too. While they are NOT producing they ARE deadly. VERY deadly. Got that. VERY deadly. WHILE they are not producing. I've ALSO stated that it may/may not have sov ramifications. Ideas were put forward as to why it MIGHT. The debate is on the POTENTIAL it MAY have or MAY NOT have to fixing dead, empty 0.0 space. YOUR ideas might work too - I am fine with that. So be daring and COMBINE the ideas and discuss the merits/problems. And really. All this crap that it's a Goons shoot is moot. Goons can kill everybody, anywhere, anytime REGARDLESS of what's done. That's why this is self-evidently NOT about the Goons. Never was. But, meh, whatever floats your boat.
All this sperging and you have yet to come up with one good idea op. Nerf highsec and buff nullsec, leave pos alone (aside from the coming revamp), and fix sov. There you go I've solved all the problems you keep failing to solve. Goonwaffe is now recruiting feel free to message me in game for information about joining! |

Touval Lysander
Sebiestor Tribe Minmatar Republic
167
|
Posted - 2012.09.29 00:27:00 -
[373] - Quote
Lord Zim wrote:Touval Lysander wrote:So be daring and COMBINE the ideas and discuss the merits/problems. No. Your ideas for POSes are horrible for reasons I've detailed multiple times, and it gets worse when you extend that to sov structures. So me being able to stroll into Goon space, drop a badboy POS and run shitz&gigglez ops in your space AND make it REALLY, REALLY painful for you to take me down is BAD for the game?
And if I switch all my POS's to badboy while you're invading and make it REALLY, REALLY painful for you to remove all my assets is BAD for the game?
I'm calling that a POS shoot needs to have real motivation. If I am no more than a nusiance then ignore me. If I am REALLY pissing you off then come get me.
Yes. You can always take me out (with numbers), but it MUST hurt.
Really, if I run the risk of putting a POS in, you need to run the risk of tearing it down.
At the moment you can just, well do it anyway.
The buff to PvP opportunities, the removal of safety in 0.0, the increase in wanton destruction and the ability for SMALL alliances to do all of this sounds like an awesome sauce opportunity to me.
If you think that's not gonna change the way things are done, then we gonna just have to agree to disagree cos I think you are soooo wrong.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
167
|
Posted - 2012.09.29 00:36:00 -
[374] - Quote
La Nariz wrote: All this sperging and you have yet to come up with one good idea op. Nerf highsec and buff nullsec, leave pos alone (aside from the coming revamp), and fix sov. There you go I've solved all the problems you keep failing to solve.
You looking at the problem from INSIDE out.
I'm looking at the problem from OUTSIDE in.
Right or wrong is based on which side you're on.
Highseccers will not move to nullsec because of a nerf. It's a given. Nullseccers will stay or move back to 0.0 if opportunities are there. Granted.
Neither fixes size as being the ONLY differential in running sov.
Even if stations became destructible which I've heard a call for, just gonna clear people out. No-one is gonna to leave anything out there.
Making it possible (even slightly better) for people to get INTO and STAY in your space who are NOT blue is going to change the way PEOPLE react - one way or another.
It might bring MORE guys back to 0.0 simply because you now have all these highsec wannabe pubbies targets playing at space Gods.
Turn ALL of sov into a thunderdome, not just the bits you chose. |

Lord Zim
1561
|
Posted - 2012.09.29 00:42:00 -
[375] - Quote
Touval Lysander wrote:The buff to PvP opportunities, the removal of safety in 0.0, the increase in wanton destruction and the ability for SMALL alliances to do all of this sounds like an awesome sauce opportunity to me. Being able to remove a POS without reinforcement would be bad for the game. Being able to remove sov structures without reinforcement timers would be bad for the game. The resource scarcity this would cause would be bad for the game.
Touval Lysander wrote:If you think that's not gonna change the way things are done, then we gonna just have to agree to disagree cos I think you are soooo wrong. It'll "change the way things are done", sure, but it won't be a positive change. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Lord Zim
1561
|
Posted - 2012.09.29 00:43:00 -
[376] - Quote
Touval Lysander wrote:Turn ALL of sov into a thunderdome, not just the bits you chose. In other words, win one fight, level an entire region with the ground. Get surprised why there aren't anyone who wants to live in nullsec a few days later. vOv Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
167
|
Posted - 2012.09.29 01:08:00 -
[377] - Quote
Lord Zim wrote:Touval Lysander wrote:Turn ALL of sov into a thunderdome, not just the bits you chose. In other words, win one fight, level an entire region with the ground. Get surprised why there aren't anyone who wants to live in nullsec a few days later. vOv Aww c'mon Zim. You're smarter than that. I can't level anything. I can't attack your sov. I can't touch your structures.
But I don't want to. I just wanna use the space you are NOT using.
I simply want to drop a POS, that you can't take down while you eat popcorn, watch TV and update your Twitter account at the same time.
If you want to kill my POS, I want you FOCUSED. I want you to DIE. I want you to THINK.
I am never going to be a threat to your sov and at BEST I am going to be no more than a nusiance.
You will need to decide if me being a nuisance is enough to come clear me out. If you think I MUST be removed then you can but you are going to hurt. And for every person my POS can kill, I want the km.
You WILL need to rethink the POS shoot a damn sight more carefully than the whiney, oh noes, a POS takedown. Yawn.
The entire time, ANY ship movement into/out of my POS retains exact same mechanics. That's MY choice. Sov mechanics do not change either - In fact I won't care WHO owns the space.
BUT - I'm using your space. Sure I can pay rent and do exactly the same thing and get fleet protection. What if I dont want your protection'?
I simply want you to fight, I wanna kill your stuff and I've just put something there with a big flashy sign saying "COME GET" that I can stage from. And you CANNOT clear me out in dot point mode.
Will that create sov contraction? If my POS (aka my presence) makes the use of that space by your guys impossible and it's not WORTH taking down my tower then why pay any more sov bills on it?
I might be quite happy doing 5/10 and mining Zydrine. You might think it's not worth keeping and definitely not worth dying for.
So you'll drop it.
atm. If I want 0.0 space. I gotta be a blueball or join a blueball.
So BIG wins - always - just for me to BE IN 0.0 for more than 24 hours.
Something like this, 0.0 will FLOOD. The scarey bit, and I can understand your concern - they will NOT be blue. |

Lord Zim
1561
|
Posted - 2012.09.29 01:12:00 -
[378] - Quote
Touval Lysander wrote:Lord Zim wrote:Touval Lysander wrote:Turn ALL of sov into a thunderdome, not just the bits you chose. In other words, win one fight, level an entire region with the ground. Get surprised why there aren't anyone who wants to live in nullsec a few days later. vOv Aww c'mon Zim. You're smarter than that. I can't level anything. I can't attack your sov. I can't touch your structures. No, but we can. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Touval Lysander
Sebiestor Tribe Minmatar Republic
167
|
Posted - 2012.09.29 01:17:00 -
[379] - Quote
Lord Zim wrote:Touval Lysander wrote:Lord Zim wrote:Touval Lysander wrote:Turn ALL of sov into a thunderdome, not just the bits you chose. In other words, win one fight, level an entire region with the ground. Get surprised why there aren't anyone who wants to live in nullsec a few days later. vOv Aww c'mon Zim. You're smarter than that. I can't level anything. I can't attack your sov. I can't touch your structures. No, but we can. And if you give me something to fight back with - I might just be prepared to take the risk.
Trust me - 0.0 will FLOOD...
I reckon there is a massive amount of people stuck between accepting blue as the ONLY way or staying stuck in highsec.
This will offer an awesome opportunity.
With this - I will be the FIRST to put up a tower - I'll even tell you where it is - When I die, I'll put up another one.
Just gimme the km's so I can check if you're on it.  |

Lord Zim
1561
|
Posted - 2012.09.29 01:22:00 -
[380] - Quote
Touval Lysander wrote:And if you give me something to fight back with - I might just be prepared to take the risk. You might be able to kill off a few towers before your entire fleet gets decimated and you run yelping back to hisec like a beaten dog.
Touval Lysander wrote:Trust me - 0.0 will FLOOD... ...with goons and test blowing up every POS and SOV structure they can find, just because.
Touval Lysander wrote:I reckon there is a massive amount of people stuck between accepting blue as the ONLY way or staying stuck in highsec. People who are in hisec now won't come into nullsec when it becomes shittier to live in.
Touval Lysander wrote:This will offer an awesome opportunity. To see just how hard one can **** over nullsec? Sure.
Touval Lysander wrote:With this - I will be the FIRST to put up a tower - I'll even tell you where it is - When I die, I'll put up another one. Just gimme the km's so I can check if you're on it.  What's stopping you from putting up a tower, today? Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1859
|
Posted - 2012.09.29 01:41:00 -
[381] - Quote
Lord Zim wrote:Touval Lysander wrote:With this - I will be the FIRST to put up a tower - I'll even tell you where it is - When I die, I'll put up another one. Just gimme the km's so I can check if you're on it.  What's stopping you from putting up a tower, today? lowsec pirates might actually fight him for what he owns
thus, nullsec, lowsec and especially w-space must be FUBARd up so one guy can anchor a tower in 0.4 molden heath or whatever until he goes to bed before without his tower in 'defensive mode' and some roaming test pilot in an oracle melts his pos down while he sleeps.
|

Touval Lysander
Sebiestor Tribe Minmatar Republic
167
|
Posted - 2012.09.29 02:28:00 -
[382] - Quote
Nicolo da'Vicenza wrote:Lord Zim wrote:Touval Lysander wrote:With this - I will be the FIRST to put up a tower - I'll even tell you where it is - When I die, I'll put up another one. Just gimme the km's so I can check if you're on it.  What's stopping you from putting up a tower, today? lowsec pirates might actually fight him for what he owns thus, nullsec, lowsec and especially w-space must be FUBARd up so one guy can anchor a tower in 0.4 molden heath or whatever until he goes to bed before without his tower in 'defensive mode' and some roaming test pilot in an oracle melts his pos down while he sleeps. and if da man stupid enough not to flip the switch. bad luck.
but it'd be funny if Mr. Test Oracle tried and somebody had flipped the switch.
Dead Test Best Test. |

Ghazu
204
|
Posted - 2012.09.29 05:05:00 -
[383] - Quote
Why do you need that switch, just build your poses deathstar style from the start. |

Borisk Zeltsh
Alcohlics Anonymous
9
|
Posted - 2012.10.03 01:24:00 -
[384] - Quote
Ghazu wrote:Borisk Zeltsh wrote:Lord Zim wrote:Borisk Zeltsh wrote:so nurf the majorty to suite the minorty?? A very large portion of the characters in hisec are alts of nullsec. Borisk Zeltsh wrote:lo-sec best sec Whatever stirs your sausage. vOv you could say a large portion of charaters in 0.0 are alts of empire players you see works both ways Nope, as you can see most hisec characters are in lol 5 alt corps.
And whos to say the 5 man corp isnt theyer main corp and the 200 man 0.0 corp they have 0.0 alt in isnt just for lulz |

Lord Zim
1568
|
Posted - 2012.10.03 01:28:00 -
[385] - Quote
Borisk Zeltsh wrote:And whos to say the 5 man corp isnt theyer main corp and the 200 man 0.0 corp they have 0.0 alt in isnt just for lulz Likelihood: low. Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Borisk Zeltsh
Alcohlics Anonymous
10
|
Posted - 2012.10.03 05:20:00 -
[386] - Quote
Lord Zim wrote:Borisk Zeltsh wrote:And whos to say the 5 man corp isnt theyer main corp and the 200 man 0.0 corp they have 0.0 alt in isnt just for lulz Likelihood: low.
So you asume any proof of this statment or is it just a gues? |

Touval Lysander
Sebiestor Tribe Minmatar Republic
211
|
Posted - 2012.10.03 05:29:00 -
[387] - Quote
Borisk Zeltsh wrote:Lord Zim wrote:Borisk Zeltsh wrote:And whos to say the 5 man corp isnt theyer main corp and the 200 man 0.0 corp they have 0.0 alt in isnt just for lulz Likelihood: low. So you asume any proof of this statment or is it just a gues? I know many who do i used to myself now i stay losec 0.0 is so 2006 0.0 is not just from a different era, it may as well be a different game. |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1248
|
Posted - 2012.10.03 09:19:00 -
[388] - Quote
Touval Lysander wrote:Borisk Zeltsh wrote:Lord Zim wrote:Borisk Zeltsh wrote:And whos to say the 5 man corp isnt theyer main corp and the 200 man 0.0 corp they have 0.0 alt in isnt just for lulz Likelihood: low. So you asume any proof of this statment or is it just a gues? I know many who do i used to myself now i stay losec 0.0 is so 2006 0.0 is not just from a different era, it may as well be a different game. That's what I'm talking about. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Yeep
GoonWaffe Goonswarm Federation
274
|
Posted - 2012.10.03 12:34:00 -
[389] - Quote
Touval Lysander wrote: But I don't want to. I just wanna use the space you are NOT using.
No, you don't.
You only think you do because you have never tried. |

Barrogh Habalu
Imperial Shipment Amarr Empire
16
|
Posted - 2012.10.03 12:40:00 -
[390] - Quote
Touval Lysander wrote:and if da man stupid enough not to flip the switch. bad luck.
All hail swith flipper alts everywhere. Sure, that adds so much to the game. Also it's worth noting that "sitting there for making profits" argument should be taken with consideration. Actuvely playing production minigames with internet spaceships is fine, but there's no point in sitting there doing nothing just to be able to pull switch in time. If there's no minigames and spaceships involved, then there are 2 solutions: either automate it (production queues, skill traning) or remake them into active endevaours (mysterious Ring Mining idea? on-grid gameplay for boosting characters?). Your suggestion of sitting on switch would be bad even if it was solving anything - it's videogame we are talking about, not porter simulation ffs.
Also your argument revolves around the fact that one man alone should be able to flip a bird to conglomeration of hundreds of people and somehow you see that as being more "fair" than vica versa. I won't even comment on that. Apparently, the guy sitting in siege battleship or dreadnought among his peers is a mook and another guy who happen to sit on guns of his POS forever alone is friggin' hero? Derp, mass culture these days. Though as it comes from a guy who kicked many people out of lowsec alliance because that single guy didn't want to allow them to stay this way despite having success with this just because *he* want to go to null... It all suddenly makes sense.
Also you don't even consider what repercussions your defence buffing changes will have on wars between two even factions, when one can't push over another because of fortifications they all have. All warfare over static assets will devolve into two types: when large guy still overpowers small one and the "clash" between even parties that will devolve into metagaming fest of getting within reach of another alliances' bad@$$ mode switches. Just cancerous.
Such fortification possibility will make people who have acces to space (being factual owners, regardless of lack or presence of sov mech) will fortify it with POSes and you may say bye-bye to all hopes of new people getting there without making deals with owners (the thing you are looking for, apparently). Think of it, if it should hurt 50 people (who already made great effort of estabilishing relationships with each other as opposed to throwing tantrums when their personal wishes should go away for the sake of common benefit) to bash a single guy who managed to set up a POS, how much it will hurt single guy to do the same against placeholder POSes (with no production capabilities, just with switch-pumped defenses) of an alliance with dozens of people eager to shoot him in the process.
You're not solving stated problem here, your idea only will make it worse, that's why people here don't buy your "your ideas are nice, but here's also mine" polemics.
On a related note, I see a lot of posts all over GD about how forever alone guys should be able to compete with "blobs", "big guys", whatever. Diminishing boosters for larger fleets, grid limitations for blues, all those things are suggested over and over again. Like, you know, "sanbox means that it's for everyone" and thus blob shouldn't choke my freedoms. Hell yeah, because those people can't see hundreds of unique persons with their stories, agendas, plans and feelings behind those squares in the blob. Who, you knwo, wonder too why the heck that lone square should make huge impact on their freedom too.
That's why I meantioned mass culture above. People should really stop praising loners who turn against people, reasons and common sense. It's not hard to say "I" while staning in dramatic pose. But nooo, let's make it look like something unusual. And meanwhile it really hurts cultures where self-entitlement becomes prominent. And makes pearls like this thread happen as a consequence. |
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