Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 [19] 20 30 40 50 .. 53 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:02:00 -
[541] - Quote
Ability to cancel corp orders for CEO/Directors. |
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:03:00 -
[542] - Quote
Ability to take offline POS shields |
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:05:00 -
[543] - Quote
Make POS guns in lowsec increase in damage over time. This was a good idea, just don't increase them indefinitely to stupid levels. Would allow frigs to quick pvp at lowsec gates. |
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:06:00 -
[544] - Quote
Cap Batteries, increase the Cap they give or lower their fitting requirements. Although this may not be a small change.
|
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:07:00 -
[545] - Quote
Remove the restriction on a Noctis for trial accounts. Seriously, I don't get the reason for it. |
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:10:00 -
[546] - Quote
Option to send Notification to diplomats/executor of the corp/alliance you're adding to contacts. It works great with personal contacts, would save a lot of "We set you blue" / "We reset your standings to neutral" mails having to be sent out. |
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:15:00 -
[547] - Quote
Ever since you leveled the Quality of agents, lowsec lvl4 agents aren't as lucrative. Drastically increase rewards/pay depending for lower security systems. |
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:22:00 -
[548] - Quote
Corp Diplomacy skill is nonsense. Have it reduce all fees including alliance creation, maintenance and war declaration costs. |
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:25:00 -
[549] - Quote
Add another skill for leadership to allow for bigger fleet sizes. |
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:26:00 -
[550] - Quote
Tags and Primary broadcasts... don't know what but could you fix those? maybe Broadcasting a target automatically assigns the next letter/number tag to it? |
|
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:28:00 -
[551] - Quote
Stop resetting the fleet advert every time you add someone to contacts! That is soooooo damn annoying. Also is it really necessary to reset the advert when you're the only one left? |
Niko Lorenzio
United Eve Directorate
89
|
Posted - 2012.12.01 04:31:00 -
[552] - Quote
Smoothly change targets.. target quee.... of some sort. When you deactive/activate guns on next target they will automatically continue shooting the new target when cycle is over.
Do the same for switching charges/ammo/scripts. Have them switch when cycle is over. Kind of like it does with overload. |
Melek D'Ivri
Pro Synergy ARK.
6
|
Posted - 2012.12.01 05:26:00 -
[553] - Quote
Riot Girl wrote:Unfitting a weapon in a group unfits the whole group. Fitting a weapon in a stack fits the whole stack or as many as weapons as the ship will accommodate.
Unfit Stack / Unfit Group on drop down menu WOULD be nice.
Fit Stack / Fit Same Type [with Fit This Amount popup like you would get by splitting a stack] option on drop down for items in Cargo / Hangar / Cans. I hate having to drag and drop or right click Fit to Active ship 8 modules of the same type in a row, just because I like to stack and repack my stuff |
Nicen Jehr
The Scope Gallente Federation
18
|
Posted - 2012.12.01 06:02:00 -
[554] - Quote
Niko Lorenzio jesus I thought I was posting a lot in this thread but you are taking it to a whole new level
could you perhaps try to consolidate multiple thoughts per post? If you put on a costume, arm yourself, and kill people in the name of your god, you're a terrorist. If you do the same thing in the name of a flag, you're a patriot. |
Zifrian
Licentia Ex Vereor Intrepid Crossing
428
|
Posted - 2012.12.01 06:05:00 -
[555] - Quote
- Show number of manufacturing and invention/research jobs available in the blueprints tab of science & industry window - i.e. Change Max Manufacturing Jobs 10 to Remaining Manufacturing Jobs 4/10 (showing 4 jobs left)
- Right click for any blueprint, only show options that are available for that type of blueprint. Right now you show all and if you click on a copy and choose "Copy" then try it again, it doesn't refresh your new selection but still shows "Copy". So why not just remove the option to choose a copy? For example only show:
T1 Copy - Manufacture and Invent T2 Copy - Manufacture T1 BPO - Manufacture, Copy, Material Research, Time Research T2 BPO - Manufacture, Copy, Material Research, Time Research T3 BPC - Manufacture Relic (not a BP but same issue) - Reverse Engineering
- Manufacturing - Add an option to manufacturing right click for T2 BPC's to 'Manufacture All' that automatically populates the Runs button with the max runs for the BPC. I.e. 10 for most items
- Inventing - Improve Click Flow by fixing focus, changes in bold: Right click, choose invent. CCP change - Highlight Pick Installation (Selecting OK doesn't make any sense here), double click select installation, CCP change - Highlight OK Button. CCP change - Highlight Accept Quote button
- Manufacturing - Improve Click Flow by fixing focus, changes in bold: Right click, choose manufacturing. CCPchange - Highlight Pick Installation, double click select installation, CCP change - highlight OK Button.
- Only show industry slots at POS labs/arrays that are ONLINE or show them as "Ready/Not Online". Right now if it's anchored, it will show up in the installations list as "Online"
- Increase the range of the Survey Scanner II to 30km to account for the boosts from Rorqual and Orca's that allow miners to reach outside of the 22km range of the current scanner.
- Please add seconds remaining to Rorqual 'Personal' jobs. Right now, it only shows the minutes remaining in the jobs window and when it goes to 59 seconds, the job line will show 'Ready' but you cannot install into it. The issue is that all the lines here do not show seconds. This is a problem when you know you only have 3 jobs running and can fill another slot but are not sure what one you can use. Plus, it makes it like all other manufacturing and laboratory use.
- (Not UI but still a good suggestion) R.A.M. use - Change R.A.M.s to only need the number required after damage calculated instead of 1 for each run. I.e. right now, 1 ram takes 30% damage per run can be used 2 more times but game required 3 rams, not 1. (Or just get rid of the damn things, what purpose do they serve anyway? Don't we already have enough extra components/items to add for T2 production?)
Maximze your Industry Potential! - Get EVE Isk per Hour! |
Zifrian
Licentia Ex Vereor Intrepid Crossing
428
|
Posted - 2012.12.01 06:20:00 -
[556] - Quote
Ra'Shyne Viper wrote:Quote:Get rid of clone costs. And to improve on this, say you get popped, we appear in station: have the station auto request if we would like to update clone. Why just not get rid of the idea of losing your skill points all together when you are podded (except T3's) and make the cost to make a new clone a percentage of your total skill points? I.E. you have 90mil sps you pay 20%, which would be 18mil. The current clone for 92.5 mil costs 20mil currently. Simple, isk sink, no one loses sps.
I mean seriously, if someone with 100mil sp's forgot to update their clone, is CCP really going to screw them over? It makes absolutely no sense at all to have this in game. We are all human and will probably eventually make a mistake like this and then just quit? Why would they want that? Maximze your Industry Potential! - Get EVE Isk per Hour! |
Niko Lorenzio
United Eve Directorate
91
|
Posted - 2012.12.01 06:29:00 -
[557] - Quote
Nicen Jehr wrote:Niko Lorenzio jesus I thought I was posting a lot in this thread but you are taking it to a whole new level could you perhaps try to consolidate multiple thoughts per post?
Well I thought by separating them it makes it better so people can vote for an individual item rather than all of them?
Three more:
- Make Audit Container Logs exportable. They're impossible to navigate in current form.
- Allow stacking of locked items within station containers. Perhaps configure container to allow stacking.
- Allow locked BPOs to be dragged into chat boxes for links.
Thanks, and sorry for spam |
Nicen Jehr
The Scope Gallente Federation
18
|
Posted - 2012.12.01 06:40:00 -
[558] - Quote
o7
one more from me: region labels on star map look awful, they are way too big and obtrusive, they cover up stars. maybe can you style it better or let us choose font/size?
oh and the F11 map is useless because e.g. on the constellation map box, systems that neighbor the constellation may fall outside the bounding box of the constellation map box. thus you can't mouseover them to learn what they are. If you put on a costume, arm yourself, and kill people in the name of your god, you're a terrorist. If you do the same thing in the name of a flag, you're a patriot. |
Astrumproeliato Maximus
Big Johnson's Tribal Band
0
|
Posted - 2012.12.01 07:48:00 -
[559] - Quote
Neocom: Allow us to align the bar to top and bottom too.
UI settings: Color customize everything, being color blind, the ability to adjust the colors to what I can distinguish between is invaluable. Allow adjustment of the Warp drive active, and Docking message locations and size relative to the HUD. Allow adjustment of size and location for the system name and route displays. You made the damage notifications movable just go all the way.
Chat window management: I minimize my chat windows to save space but the one that I have GÇ£openGÇ¥ does not blink when someone posts in it. It would be very helpful if the client knew if the chat window was minimized or not so the tab would blink. Toggle notification sound (PER WINDOW). I do not want to have an annoying *bing* go off every time some one posts in Alliance, but it would be helpful if I was chatting with someone important (like alliance diplo, a close friend, etc.) to get something other notification when they respond, rather than a flash that blends in with all the other flashing chat windows.
Cut engines: Why if I control the ship with my mind can I not cut power to the engines and drop out of warp early? It is a pain to have to make a mid warp bookmark and then have to double back.
F11 Map settings: I love using this utility, especially while d scanning. Allow size and location adjustment of each map independent from the others. Treat each one as a separate window. The ability to keep one or more of the maps open while closing the others to save space would be very useful. The F11 map windows would be a good tool to link into the last item on this list.
Siggy like system in house: This probably not a small thing yet I feel it is something that needs to be looked at. If you donGÇÖt know what Siggy is here is a link http://siggy.borkedlabs.com/pages/welcome . Having an in house system (because security reasons) for building a map in WHs, kinda Fog of war style. Where a if a corp member does not scan down and go through the WH we donGÇÖt know what system we are connected to. Not a tool for perfect info but a way to effectively communicate to fellow corp members where a fight is or where the fleet is located. Since there are no gates or maps for WHs we cannot just link a system name we have to talk a pilots through several jumps while engaging another fleet. We donGÇÖt need a system that gives any info other than a basic graphical representation of systems that we have explored. |
KIller Wabbit
The Scope Gallente Federation
103
|
Posted - 2012.12.01 08:30:00 -
[560] - Quote
Being able to copy/paste wallet transactions was a REALLY nice thing to do! Same for contracts.
Two cleanups requested:
1) Remove redundant " ISK" from all columns with numbers in them. That is for journal, orders, and transactions tabs.
2) In contracts - single item contracts internal listing is not in the same format as multiple items. This makes the content information not copyable.
|
|
Konrad Kane
Dirt Nap Squad
28
|
Posted - 2012.12.01 08:47:00 -
[561] - Quote
The ability to sort the overview with more than one field e.g. sort by distance and alphabetical order of name, ship type etc. |
Sparkus Volundar
Applied Creations The Fendahlian Collective
23
|
Posted - 2012.12.01 09:25:00 -
[562] - Quote
Dear CCP,
Please create a Notification for the Executor Corporation when a new Corporation applies to an Alliance (e.g. like when a person applies to join a Corporation)
This will help alliances a lot. Partly with speeding things up but mainly because seeming to ignore applications looks rude whereas at the moment, the Executor Corporation may simply not realise there an application was submitted.
If one does not already (I am not sure as I have never tried it), please create a Notification for the applying Corporation that inform them when their Application has been accepted or declined by the Executor Corporation.
Many thanks in advance, Sparks (an Executor Corporation CEO)
Applied Creations is recruiting. Mystic Volundar says, "It could be you! " |
Iera Etchogon
Metalli-Core
0
|
Posted - 2012.12.01 09:51:00 -
[563] - Quote
The little thing that I'd love to see implemented is more customisable columns for the detail view in my item hanger (or any inventory view).
The main one that I'd like to see would be "Estimated Value".
If I have a huge amount of loot and large amounts of it are low value items I don't really want to spend ages working out what to put up for sale first. If there was an Estimated Value column that would at least allow me to order by likely value and be more efficient about selling loot. |
ElHa
Meritoc Industries Inc. Talocan United
0
|
Posted - 2012.12.01 10:10:00 -
[564] - Quote
Unified Chat window, where multiple chat channels can be selected to show up, color coded by channel. Would prevent switching windows all the time for only one message and take up less screen space.
Ingame fitter tool (EFT style)
Option to switch off inflight radial menu |
FILFIUS
Screaming Angels RELOADED DOT
6
|
Posted - 2012.12.01 11:20:00 -
[565] - Quote
I'm fed up of women telling me what to do. I would like a man to tell me I'm docking.
|
Eduardo'o
Reikoku The Retirement Club
16
|
Posted - 2012.12.01 11:26:00 -
[566] - Quote
Please allow us to make courier contracts to ourselves (or an alternative)
If I want to haul fitted/rigged ships arround in my freighter, now i need to contract them to an alt. On the alt I then need to make a courier contract to ship my stuff, and on my main, I then haul the courier contract and break the contract in order to get my items upon arrival.
Just allow is to make our own courier contracts, or allow us to pakcup up items in whatever container and that would make things a lot simpeler
Ed |
Carber
Deep Space Pioneers Inc.
4
|
Posted - 2012.12.01 12:40:00 -
[567] - Quote
FIx the Global criminal countdown system. ( it havent worked propaly in so many years ) when it times out- it goes to yellow. wish stil get you Concorded. ( tired of loseing ships and getting spammed by stupid kill mails losses. becourse of it )
and another bug. "make a way to extend the corp recruitment page".
sorry this is only bug fixes i could think off. :) |
Sai Phone'kopai
Outrageous Comrades
0
|
Posted - 2012.12.01 13:14:00 -
[568] - Quote
Corp management window shows when members have not logged on for more than a month - it would be nice to also see if these members are also on an account that is inactive/unsubscribed/no-play-time |
J0n Br0wn
Shockwave Innovations Shockwave Sovereign Industries
0
|
Posted - 2012.12.01 14:03:00 -
[569] - Quote
re organize the over view to include better categories, for example. containers... have a "containers" category, celestrial to me means stars ,planets and such. the same for guns and other "man made objects" .
might even have seperate "master categories for "natural" and "Man Made", this willallow me to buils my overview selectio a lot faster without having to reasearch what a particular iten is ( just what is a Flashpoint?)
Really, a large collidable object? "Big Rock " would be more descriptive! |
J0n Br0wn
Shockwave Innovations Shockwave Sovereign Industries
0
|
Posted - 2012.12.01 14:06:00 -
[570] - Quote
and another Overview item.... put a "Show info" by each of the individual items so you can figure out what it really is. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 [19] 20 30 40 50 .. 53 :: one page |
First page | Previous page | Next page | Last page |