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Thread Statistics | Show CCP posts - 3 post(s) |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1627
|
Posted - 2012.11.24 10:38:00 -
[151] - Quote
Riddick Liddell wrote:Remiel Pollard wrote:Riddick Liddell wrote:Remiel Pollard wrote:Riddick Liddell wrote:
You can't compare EVE to counter strike for the reasons you pointed out. The kill in counter strike impacts the player for all of a few minutes. It can take away a year from a player in EVE.
Using the current Uedama system, for five years a guy in Detroit could jump in their freighter and set auto pilot. Instead of just logging out of EVE and going to bed he could stay logged in and lat Auto pilot take him to Jita with a load of stuff. Something he wouldn't have done if there was no auto pilot. Then cam Tier 3 Battle Cruisers and 6 or 7 of them could take a freighter down in under 5 seconds and something that worked for 5 years no longer works.
If a Null sec alliance is willing to pay for a kill mail, no math is in the favor of anyone running a freighter. An Empty freighter is a 1.6 billion ISK loss. The ships you need to kill it cost less. People won't re learn what they could do for 5 years and now can't do until they lose a ship. So the slaughter will continue until every freighter pilot takes a week off work to play EVE Learning curve and figuring out that auto pilot is now a death sentence. My wager, they will just quit playing EVE and CCP seem content to see them go. That makes it no longer my affair.
OP, you are a victim in a very cruel and twisted game. Make your decision.
If you're on autopilot, and not paying attention, then the only thing you are a victim of is your own laziness, ignorance, and negligence. It worked for 5 years. Blame the game, not the player. The game's not broken. Autopilot still works. You can still use it. A player using autopilot is responsible for choosing to use autopilot, which that player should know comes with drawbacks and the increased risk of interception. He's just making it easier for the gankers to gank him. Either you aren't reading or you are ignoring what I wrote. Fair enough, you don't agree with my argument that 5 years of something worked. Most won't see the change until they lose their freighter. Most won't see the danger until it's too late. Most will use experience to guide their decision. You don't agree with me. We get it. I used to be able to ride a bicycle right at the middle of the road in my neighborhood, now after 20 years I can't anymore. I'm blaming the universe. How to : Playing Eve 100% Risk and Conflict FREE! |

Malcanis
Vanishing Point. The Initiative.
5248
|
Posted - 2012.11.24 10:42:00 -
[152] - Quote
Mr Epeen wrote:While I am fine with blowing up ships (keeps my freighter building characters pulling in the PLEX), there is something that irks me here. That is the underlying assumption that you are more likely to lose your freighter if you are AFK. These things take so long to aline that it doesn't matter if you are at the keyboard or not. If you are targeted, you will die. Period. While I have no problem with making a bundle selling these things, I am somewhat concerned that due to the ease with which they can be destroyed, people will simply stop flying them. Then I start losing ISK. Freighters have always been fair game to kill for a valuable cargo, but of late that are being blown up because they can be blown up at minimal cost for maximum tears. Nothing wrong with that in theory. However, as it happens more often, less will fly them and players will start to find other things to occupy their game time. Including finding other games to play. This is not good for me. Not good for CCP and not good for people who read blogs before signing up for a sub. It's a balancing act. When the scales tip too far one way changes are sure to follow. It's happened before and it will happen again. It only takes a few asshats that don't care if this game survives to tip that balance. The same asshats that sit on the forum justifying their game style all day while hanging on a gate. I like to think CCP is smart enough to not cave to the vocal minority, but I have to wonder sometimes. Mr Epeen 
If only there was some way to make freighters get into warp quicker MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Dave stark
Black Nova Corp. R O G U E
683
|
Posted - 2012.11.24 11:13:00 -
[153] - Quote
Malcanis wrote:If only there was some way to make freighters get into warp quicker
you couldn't possibly be hinting at webs, could you? Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Vilnius Zar
Ordo Ardish
270
|
Posted - 2012.11.24 11:49:00 -
[154] - Quote
Dave stark wrote:Malcanis wrote:If only there was some way to make freighters get into warp quicker you couldn't possibly be hinting at webs, could you?
That would require effort and, dare I say it, not being afk. Surely you realise that'll never happen.
Amat victoria curam. |

Eugene Kerner
TunDraGon
208
|
Posted - 2012.11.24 11:55:00 -
[155] - Quote
I think this thread deserves a death sentence...put it to C&P, would you?
"Also, your boobs " -á CCP Eterne, 2012
|

Jake Warbird
Republic Military School Minmatar Republic
1784
|
Posted - 2012.11.24 12:37:00 -
[156] - Quote
Is it too late to add my valuable input? |

feihcsiM
Deep Core Mining Inc. Caldari State
81
|
Posted - 2012.11.24 13:41:00 -
[157] - Quote
Such a lack of e-honour, you people need to join the e-honour club.
E-honour club rules:
1st RULE: You do not talk about e-honour club.
2nd RULE: You DO NOT talk about e-honour club.
3rd RULE: If someone posts "stop" in local or goes sperg and logs out the fight is over.
4th RULE: Only two guys to a fight.
5th RULE: One fight at a time.
6th RULE: No mods, no rigs.
7th RULE: Fights will go on as long as they have to.
8th RULE: If this is your first night at e-honour club, you HAVE to fight.
Oh no spaghettio, I goes and brokened rule 1 
It's the end of the world as we know it and I feel fine. |

Malcanis
Vanishing Point. The Initiative.
5250
|
Posted - 2012.11.24 14:06:00 -
[158] - Quote
Dave stark wrote:Malcanis wrote:If only there was some way to make freighters get into warp quicker you couldn't possibly be hinting at webs, could you?
Webs, implants, gang bonuses... MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

baltec1
Bat Country
2922
|
Posted - 2012.11.24 17:50:00 -
[159] - Quote
Mr Epeen wrote:While I am fine with blowing up ships (keeps my freighter building characters pulling in the PLEX), there is something that irks me here. That is the underlying assumption that you are more likely to lose your freighter if you are AFK. These things take so long to aline that it doesn't matter if you are at the keyboard or not. If you are targeted, you will die. Period. While I have no problem with making a bundle selling these things, I am somewhat concerned that due to the ease with which they can be destroyed, people will simply stop flying them. Then I start losing ISK. Freighters have always been fair game to kill for a valuable cargo, but of late that are being blown up because they can be blown up at minimal cost for maximum tears. Nothing wrong with that in theory. However, as it happens more often, less will fly them and players will start to find other things to occupy their game time. Including finding other games to play. This is not good for me. Not good for CCP and not good for people who read blogs before signing up for a sub. It's a balancing act. When the scales tip too far one way changes are sure to follow. It's happened before and it will happen again. It only takes a few asshats that don't care if this game survives to tip that balance. The same asshats that sit on the forum justifying their game style all day while hanging on a gate. I like to think CCP is smart enough to not cave to the vocal minority, but I have to wonder sometimes. Mr Epeen  Freighters tank just fine. Its the pilots stuffing 80+ billion into their holds that are the problem. |

Tallian Saotome
Papercut Syndicate Tribal Band
856
|
Posted - 2012.11.24 17:53:00 -
[160] - Quote
Jake Warbird wrote:Is it too late to add my valuable input?
Its too late one the first post is made. Inappropriate signature removed, CCP Phantom. |

Mr Epeen
It's All About Me
1921
|
Posted - 2012.11.24 17:55:00 -
[161] - Quote
baltec1 wrote: Freighters tank just fine. Its the pilots stuffing 80+ billion into their holds that are the problem.
Links please.
Mr Epeen 
-ávOv |

baltec1
Bat Country
2923
|
Posted - 2012.11.24 17:59:00 -
[162] - Quote
Mr Epeen wrote:baltec1 wrote: Freighters tank just fine. Its the pilots stuffing 80+ billion into their holds that are the problem.
Links please. Mr Epeen  Cant just yet. Ill grab it when I get home but I can tell you that it was raining plex that day. |

Tallian Saotome
Papercut Syndicate Tribal Band
857
|
Posted - 2012.11.24 18:04:00 -
[163] - Quote
Funny thing, I know of corporations who fly freighters around highsec all day every day, and by playing it safe minimize the risks and losses they incur doing it.
It only takes one frig to slingshot a freighter. Is using 2 characters to ensure you safety worth the 80 billion isk you stupidly loaded into yours?
Inappropriate signature removed, CCP Phantom. |

Riddick Liddell
Center for Advanced Studies Gallente Federation
27
|
Posted - 2012.11.24 18:08:00 -
[164] - Quote
Tallian Saotome wrote:Funny thing, I know of corporations who fly freighters around highsec all day every day, and by playing it safe minimize the risks and losses they incur doing it.
It only takes one frig to slingshot a freighter. Is using 2 characters to ensure you safety worth the 80 billion isk you stupidly loaded into yours?
From a practical stand point this is good advice. 50 plex would have paid to keep a web alt in free EVE for 4 years.
I don't think it's healthy EVE that everyone should be required to run multiple accounts but if that's the kind of game CCP want to push, I guess we will see where it ends up. |

Tallian Saotome
Papercut Syndicate Tribal Band
857
|
Posted - 2012.11.24 18:21:00 -
[165] - Quote
Riddick Liddell wrote:Tallian Saotome wrote:Funny thing, I know of corporations who fly freighters around highsec all day every day, and by playing it safe minimize the risks and losses they incur doing it.
It only takes one frig to slingshot a freighter. Is using 2 characters to ensure you safety worth the 80 billion isk you stupidly loaded into yours?
From a practical stand point this is good advice. 50 plex would have paid to keep a web alt in free EVE for 4 years. I don't think it's healthy EVE that everyone should be required to run multiple accounts but if that's the kind of game CCP want to push, I guess we will see where it ends up. I have friends who can fly frigs, do you not?
EDIT: To be clear, if you ask a friend to help, you will cut into your profits to pay him, but better a smaller profit that a giant loss. Inappropriate signature removed, CCP Phantom. |

Jenn aSide
STK Scientific Initiative Mercenaries
435
|
Posted - 2012.11.24 19:49:00 -
[166] - Quote
Terminal Insanity wrote:Lashauna wrote:why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first? Yes. This is the equivilent of playing Hello Kitty Online and wondering, "wheres all the pvpers? is this all HKO is about? just minigames and stuff?" You've chosen to play a hardcore pvp mmo, and wonder why theres so much pvp.
+1
I's just the "carebear" way. Most MMOs pamper the players (probably why most fail), but for some reason some people who don't like pvp or sandboxes end up in games like this and Darkfall ect ect, even though there are litterally thousands of thempark games out therem, some with space ships.
You're right, you don't see it in reverse, you don't see PVP'rs in PVE centered games screaming for more pvp. "Carebearism" is like a cancer, spreading into places and strangling off everything in it's path...trammel style. CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |

Mag's
the united Negative Ten.
10728
|
Posted - 2012.11.24 20:16:00 -
[167] - Quote
Riddick Liddell wrote:Tallian Saotome wrote:Funny thing, I know of corporations who fly freighters around highsec all day every day, and by playing it safe minimize the risks and losses they incur doing it.
It only takes one frig to slingshot a freighter. Is using 2 characters to ensure you safety worth the 80 billion isk you stupidly loaded into yours?
From a practical stand point this is good advice. 50 plex would have paid to keep a web alt in free EVE for 4 years. I don't think it's healthy EVE that everyone should be required to run multiple accounts but if that's the kind of game CCP want to push, I guess we will see where it ends up. Good news, you don't need multiple accounts to do this. That's one of the reasons Eve is called an MMO.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mars Theran
Tribal Liberation Force Minmatar Republic
432
|
Posted - 2012.11.25 02:00:00 -
[168] - Quote
Jenn aSide wrote:Terminal Insanity wrote:Lashauna wrote:why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first? Yes. This is the equivilent of playing Hello Kitty Online and wondering, "wheres all the pvpers? is this all HKO is about? just minigames and stuff?" You've chosen to play a hardcore pvp mmo, and wonder why theres so much pvp. +1 I's just the "carebear" way. Most MMOs pamper the players (probably why most fail), but for some reason some people who don't like pvp or sandboxes end up in games like this and Darkfall ect ect, even though there are litterally thousands of thempark games out therem, some with space ships. You're right, you don't see it in reverse, you don't see PVP'rs in PVE centered games screaming for more pvp. "Carebearism" is like a cancer, spreading into places and strangling off everything in it's path...trammel style.
I have to disagree with this. In my experience, most MMOs resort to fascist forum policies and prefer leveling bans to listening to constructive criticism. while picking a few select favorites who push a certain ideology that they maybe happen to agree with, and let have the run of the place, while black-marking and banning anyone who disagrees with them after labeling them trols and flamers.
That's one reason I've never stayed long in most other MMOs. Also, likely the reason why most other MMOs fail so spectacularly in their first year of release, and then decline to no more than a small number of players who follow and agree with that ideology while licking the boots of those few individuals so avidly. zubzubzubzubzubzubzubzub |

Tallian Saotome
Papercut Syndicate Tribal Band
861
|
Posted - 2012.11.25 02:18:00 -
[169] - Quote
Mars Theran wrote:Jenn aSide wrote:Terminal Insanity wrote:Lashauna wrote:why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first? Yes. This is the equivilent of playing Hello Kitty Online and wondering, "wheres all the pvpers? is this all HKO is about? just minigames and stuff?" You've chosen to play a hardcore pvp mmo, and wonder why theres so much pvp. +1 I's just the "carebear" way. Most MMOs pamper the players (probably why most fail), but for some reason some people who don't like pvp or sandboxes end up in games like this and Darkfall ect ect, even though there are litterally thousands of thempark games out therem, some with space ships. You're right, you don't see it in reverse, you don't see PVP'rs in PVE centered games screaming for more pvp. "Carebearism" is like a cancer, spreading into places and strangling off everything in it's path...trammel style. I have to disagree with this. In my experience, most MMOs resort to fascist forum policies and prefer leveling bans to listening to constructive criticism. while picking a few select favorites who push a certain ideology that they maybe happen to agree with, and let have the run of the place, while black-marking and banning anyone who disagrees with them after labeling them trols and flamers. That's one reason I've never stayed long in most other MMOs. Also, likely the reason why most other MMOs fail so spectacularly in their first year of release, and then decline to no more than a small number of players who follow and agree with that ideology while licking the boots of those few individuals so avidly. It tends to go both ways, first they listen too much, and when that causes the game to start declining they over react and start lashing out against the players... Tho sometimes it happens in the opposite order.
Inappropriate signature removed, CCP Phantom. |

Darth Khasei
Sunstar Business Ventures Inc.
49
|
Posted - 2013.01.01 20:09:00 -
[170] - Quote
Mars Theran wrote:
I have to disagree with this. In my experience, most MMOs resort to fascist forum policies and prefer leveling bans to listening to constructive criticism. while picking a few select favorites who push a certain ideology that they maybe happen to agree with, and let have the run of the place, while black-marking and banning anyone who disagrees with them after labeling them trols and flamers.
That's one reason I've never stayed long in most other MMOs. Also, likely the reason why most other MMOs fail so spectacularly in their first year of release, and then decline to no more than a small number of players who follow and agree with that ideology while licking the boots of those few individuals so avidly.
Respect. 
Just had to chime in and give a thumbs up to you for pointing out the boot licking.
|

Mars Theran
Red Rogue Squadron
1581
|
Posted - 2013.01.01 20:10:00 -
[171] - Quote
Andski wrote:oh you thought the game was about being ~honourable~? well, it's not
Somebody should pod you just for being so obtuse. 
Truthfully, you can be as honorable or dishonorable as you like = player choice. Just don't expect either to be rewarded; or expect one to be rewarded more than the other. zubzubzubzubzubzubzubzub |

Stegas Tyrano
GLU CANU Open Space Consultancy
121
|
Posted - 2013.01.01 20:17:00 -
[172] - Quote
Killmails |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
2114
|
Posted - 2013.01.01 20:19:00 -
[173] - Quote
Mars Theran wrote:Andski wrote:oh you thought the game was about being ~honourable~? well, it's not Somebody should pod you just for being so obtuse.  Truthfully, you can be as honorable or dishonorable as you like = player choice. Just don't expect either to be rewarded; or expect one to be rewarded more than the other. This is wrong and I can demonstrate it clearly with simple logic.
Being dishonourable serves to release any constraint on my options.
Being honourable serves to constrain your options.
One will clearly be rewarded more than the other.
It's funny that you would call somebody who understands this, "obtuse." He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Nova Fox
Novafox Shipyards
4228
|
Posted - 2013.01.01 20:38:00 -
[174] - Quote
To correct the problem and notion that 'don't shoot me I'm unarmed.' is entirely unacceptable line of thought in New Eden.
It should be 'come at me bro, let me show you my teeth!'
|

Tippia
Sunshine and Lollipops
12425
|
Posted - 2013.01.01 20:42:00 -
[175] - Quote
Nice necro.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |

baltec1
Bat Country
4630
|
Posted - 2013.01.01 21:49:00 -
[176] - Quote
Thought I had seen thid thread before. |

Pandora Barzane
Royal Amarr Institute Amarr Empire
13
|
Posted - 2013.01.01 22:00:00 -
[177] - Quote
Alara IonStorm wrote:Shederov Blood wrote:Why do Battlefield and CoD players just want to shoot each other? Sociopaths and Belligerent Undesirable I have been told. People with Morals try to negotiate a peaceful solution and coexist on a map together.
Looking at this thread they also attract the same kind of people as Eve.
|

Lady Katherine Devonshire
Royal Ammatar Engineering Corps
127
|
Posted - 2013.01.01 22:35:00 -
[178] - Quote
The reason that they do it basic human psychology. It is the classic "pecking order." You can see in other species as well. For example, let us say that you have three cats in a house. A big cat, a medium sized cat, and a tiny cat. The big swats at the medium sized cat. The medium sized cat does not fight back, however, because he knows that he can not win. Instead he goes over and swats the tiny cat to make himself feel empowered again.
Humans are no different and, sadly, no better in this regard. When some sad person gets yelled at by their boss they can not fight back. So the come home, log into EvE, and gank a helpless miner. Or their mother tells them to do household chores and the self-entitled little twit feels that this is some sort of cosmic injustice that must be avenged, but he obviously is not about to stand up for himself in real life, so again he logs onto EvE and goes to look for an unarmed freighter to prey upon.
The "big cats" in this picture of EvE would be the nullsec alliances with their fleets of titans and capital ships, able to cyno in giant blobs to crush any opposition faster than lag itself. The "tiny cats" are the miners, freighters, and other "carebare" types. The gankers, pirates and whatnot are the "middle cats." They are not big enough, skilled enough, or strong enough to take on the major players in the harsh world of PvP. So instead they seek out those even weaker than themselves to prey upon. A cheap self-delusional affirmation of power over someone else designed to make them feel better & distract them from their own weakness & inability to play in the "big cat" league. EvE Forum Bingo |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
421
|
Posted - 2013.01.01 22:42:00 -
[179] - Quote
Lashauna wrote:what is the honor of attacking a ship that can not fight back?
Eve is everything you want but about whatever honor.
Ever dreamed to be THE BULLY of all BULLIES??? -Eve is made for you, encouraged and rewarded behavior by game design. If you're afraid of that, move on and don't look back. |

Malcanis
Vanishing Point. The Initiative.
6781
|
Posted - 2013.01.01 22:52:00 -
[180] - Quote
Lady Katherine Devonshire wrote:The reason that they do it basic human psychology. It is the classic "pecking order." You can see in other species as well. For example, let us say that you have three cats in a house. A big cat, a medium sized cat, and a tiny cat. The big swats at the medium sized cat. The medium sized cat does not fight back, however, because he knows that he can not win. Instead he goes over and swats the tiny cat to make himself feel empowered again.
Humans are no different and, sadly, no better in this regard. When some sad person gets yelled at by their boss they can not fight back. So the come home, log into EvE, and gank a helpless miner. Or their mother tells them to do household chores and the self-entitled little twit feels that this is some sort of cosmic injustice that must be avenged, but he obviously is not about to stand up for himself in real life, so again he logs onto EvE and goes to look for an unarmed freighter to prey upon.
The "big cats" in this picture of EvE would be the nullsec alliances with their fleets of titans and capital ships, able to cyno in giant blobs to crush any opposition faster than lag itself. The "tiny cats" are the miners, freighters, and other "carebare" types. The gankers, pirates and whatnot are the "middle cats." They are not big enough, skilled enough, or strong enough to take on the major players in the harsh world of PvP. So instead they seek out those even weaker than themselves to prey upon. A cheap self-delusional affirmation of power over someone else designed to make them feel better & distract them from their own weakness & inability to play in the "big cat" league.
You don't know much about cats or EVE. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
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