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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Alpha Virginis
0
|
Posted - 2013.09.18 14:41:00 -
[511] - Quote
signed +1 |

Samuella IV
18
|
Posted - 2013.09.18 14:43:00 -
[512] - Quote
+1 signed |

Asian Pineapple
Alektorophobic Coalition
0
|
Posted - 2013.09.18 19:36:00 -
[513] - Quote
I will sign this. I came back to eve after having a year long down time to find that my jukebox was removed. I was heartbroken that I was unable to pull it up any more. |

Veritaal
Koshaku Gentlemen's Agreement
7
|
Posted - 2013.09.19 00:08:00 -
[514] - Quote
Signed.
There is no reason to remove something from the game that some people enjoyed simply because you can. It's not like the jukebox was consuming server side resources anyway. |

Ernest Erkannen
AirHogs Zulu People
10
|
Posted - 2013.09.19 00:54:00 -
[515] - Quote
yes pls |

M1k3y Koontz
Thorn Project Surely You're Joking
315
|
Posted - 2013.09.19 00:59:00 -
[516] - Quote
Obligatory "EVE has sound?!?"
On a serious note: Bring back the jukebox!
Current wormhole sound effects are so boring I turned them off :( How much herp could a herp derp derp if a herp derp could herp derp. |

Mauisspawn
Dinoblood Inc.
211
|
Posted - 2013.09.19 09:09:00 -
[517] - Quote
I too support the proposal to bring this back. And also introduce some Carriers at the same level that of the battleships and make the Armageddon what it once was. A Laser blasting platform. |

Captain Africa
GRIM MARCH
59
|
Posted - 2013.09.19 10:38:00 -
[518] - Quote
Signed .. |

Johan Civire
The Lyran Empire
654
|
Posted - 2013.09.21 23:38:00 -
[519] - Quote
Signed |

Ben Houssa
Royal Amarr Institute Amarr Empire
3
|
Posted - 2013.09.22 20:03:00 -
[520] - Quote
+1
I currently play with music disabled and I play my own music on external player because I can't choose in game.
Crystal damage information in cargohold |
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Reaver Glitterstim
Dromedaworks inc Forsak3n.
607
|
Posted - 2013.09.22 23:48:00 -
[521] - Quote
glad to see all the signatures! keep em coming! Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. |

Nevyn Auscent
Broke Sauce
381
|
Posted - 2013.09.23 01:58:00 -
[522] - Quote
Not signed. CCP has released most of the tracks so you can have your beloved jukebox in a way that doesn't even interfere with multiple clients. I do not want development time taken away from actual gameplay features for this. |

Peter Cephas
Viziam Amarr Empire
0
|
Posted - 2013.09.24 02:38:00 -
[523] - Quote
I think you got a pretty fair reason why it was removed.
- It was barely used - It was inferior to out of game ditos. - It took time and power from the devs.
Now, assumimg you atleast trust that most of CCP knows what they are doing, that should be enough..
Its likewalking to a car-repairer and asking him to reinstall the steam-engine on it. While it can most likely be done, it will be a crappy sollution, it will take time from the worker to repair other cars, and it will work worse then any other car on earth.
Now, would you trust the carman if he said it was a bad idea, or would you blindly push for your option without knowing how much/little work it would take to fix it, how much development must be spend on it?
CCP has these facts, you dont, and they tell you the idea is bad... |

Servian Scargotti
Brave Newbies Inc. Brave Collective
2
|
Posted - 2013.09.24 02:49:00 -
[524] - Quote
I'd be happy with just not having to hear dying whales every time I go to null... |

Royal Commandos
Honduma
0
|
Posted - 2013.09.24 06:24:00 -
[525] - Quote
We want music! Bring back our JukeboxAh! 1+ |

Barbie D0ll
Imperial Academy Amarr Empire
62
|
Posted - 2013.09.25 13:47:00 -
[526] - Quote
+1 |

Garak n00biachi
Federal Defense Union Gallente Federation
16
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Posted - 2013.09.25 14:44:00 -
[527] - Quote
please?!! +1 |

LT Alter
TunDraGon
95
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Posted - 2013.09.25 16:04:00 -
[528] - Quote
Well while were at it let's fix the other annoying audio problem in eve, ambiance. Give us an option to turn it off, when you're running 9 accounts it's ear splitting madness. I like sound and I turn it on when I'm dual boxing in a fleet, cause who doesn't love hearing the explosions and guns firing? But anyway the only workaround I've had at the time is to literally go through my eve files and delete the sound files for all ambiance but it's too much of a chore to find the right ones and get them all out for now AUDIO IS CLICKED OFF. Surely all you guys from the audio department would rather we had our audio turned on, all multiboxers I know always have it off. |

Reaver Glitterstim
Dromedaworks inc Forsak3n.
608
|
Posted - 2013.09.27 03:01:00 -
[529] - Quote
Peter Cephas wrote:Its likewalking to a car-repairer and asking him to reinstall the steam-engine on it. Actually it's more like scrubbing the old rubber cement off and putting on a fresh bumper sticker - at home no less. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. |

Reaver Glitterstim
Dromedaworks inc Forsak3n.
609
|
Posted - 2013.09.27 03:02:00 -
[530] - Quote
Peter Cephas wrote:Its likewalking to a car-repairer and asking him to reinstall the steam-engine on it. Actually it's more like scrubbing the old rubber cement off and putting on a fresh bumper sticker - at home no less. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. |
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Cygnet Lythanea
World Welfare Works Association Independent Faction
281
|
Posted - 2013.09.29 04:05:00 -
[531] - Quote
CCP RealX wrote:Hi, I want to thank you all for taking time to give this matter you attention. We (meaning the CCP sound department) are monitoring this thread closely and take all opinions into consideration. I hope you don't think we made this decision lightly. First, some back story. As many of you know that used the jukebox it was quite buggy and we got a lot of negative feedback regarding its use, it didn't measure up to other media players, it didn't support this or that codec etc. The jukebox works as a plugin to our audio engine (Audio Kinetics WWise) and was based on a now deprecated Microsoft MP3 decoder that was used as an example on how to build plugins for the WWise engine. As mentioned in the blog these were the biggest issues that factored into the removal the jukebox. We believe we made the right decision but that is for EVE's community to decide. If we however made the wrong decision and you decide that we will put the jukebox back into the game, it will happen at the cost of adding new game-play related features. And I ask you all to weigh that into your thoughts on the matter. The jukebox needs a lot of love, and if we will give it all the love that it needs it will take development time away from game-play related features. If you decide that there is more value for you in the jukebox than there is in new features we will shift our focus back to the jukebox. Regards, RealX
RealX, the fact this thread rolls on would suggest, despite some rather pathetic attempts to troll it, that he Eve Community wants it back.
I like how you suggest that it would come at the cost of unspecified 'game play' features, as, with the exception of the upcoming Winter Expansion, the last several expansions have been primarily about fixing and re balancing the existing screw ups. I'll also add that, in a nutshell, doing anything more complicated then following a tutorial proved too difficult? You do know there are available codecs now that can be added as a plugin that support... well, pretty damn near everything. How old is the version of WWise you're using? 1.0?
I will add, to the guy with the steam engine comparison, you might laugh, but this actually happened in Peru and Chile. Because the diesel engines that replaced them had insufficient power to get the train up the mountain side. Steam engines gain horsepower as altitude increases.
However, your comparison is fail, as in this case, it's more along the lines of the Mechanic gives you your car back without your car stereo in it.
The Most Interesting Player In Eve. |

Vorseger
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2013.09.29 06:04:00 -
[532] - Quote
CCP RealX wrote:Hi, I want to thank you all for taking time to give this matter you attention. We (meaning the CCP sound department) are monitoring this thread closely and take all opinions into consideration. I hope you don't think we made this decision lightly. First, some back story. As many of you know that used the jukebox it was quite buggy and we got a lot of negative feedback regarding its use, it didn't measure up to other media players, it didn't support this or that codec etc. The jukebox works as a plugin to our audio engine (Audio Kinetics WWise) and was based on a now deprecated Microsoft MP3 decoder that was used as an example on how to build plugins for the WWise engine. As mentioned in the blog these were the biggest issues that factored into the removal the jukebox. We believe we made the right decision but that is for EVE's community to decide. If we however made the wrong decision and you decide that we will put the jukebox back into the game, it will happen at the cost of adding new game-play related features. And I ask you all to weigh that into your thoughts on the matter. The jukebox needs a lot of love, and if we will give it all the love that it needs it will take development time away from game-play related features. If you decide that there is more value for you in the jukebox than there is in new features we will shift our focus back to the jukebox. Regards, RealX
/start rant The decision to remove the Jukebox was made before Eve Developers even cared to ask for any feedback on the "proposed change" of removing the Jukebox. Our feedback was worthless and not needed because the decision was already set in stone.
Insulted by that only a bit. Developers often ask for feedback as a way to let the players voices "matter" and that we then think our opinions/suggestions could actually change anything. This is merely a facade.
Now, as putting a jukebox back into the game. Number one reason this SHOULD be considered is the same basis for the recent changes to warping through gates. IMMERSION!
The reasoning that implementing a new jukebox will take development time away from game-play focus is okay. Stop completely on the mistake that is currently progressing, Marauder changes, and put that time into a cheap jukebox. Now new game-play related features....hmmm let me think; I know this sounds familiar to a post....oh yeah that one post....there is something NEW in this expansion right?!? OOHHHH! I remember now. Those new temp structures. Everything else is balance?! The currently proposed Marauder changes should not go through.
Is it just me or are Eve Developers starting to push this trend of "I will make changes that are going to happen regardless of what the players think and regardless of what the players think we should/could spend our time on because we know what is best."
/end rant
/start 2nd rant
Came back to this game by buying a years worth of sub. I saw jukebox wasn't here. It was 1 month before the changes to destroyer/cruiser. Was not told at all by anyone about them. Saw it in patch notes day of expansion. Contacted customer service ASAP. They told me i should have been reading the forums and dev blogs!!!! I asked for any form of help/grandfathering or whatnot...NOPE just that it was "nobodies fault" and that it had been posted months ago. THIS AND MY MISSING JUKEBOX MADE ME RAGE. I asked for my money back; I asked for my sub to be converted into plex.....NOPE. Nothing but a big FU. Thx ccp.
/end 2nd rant
I will sign this knowing someone apart of your team that "watches the forums" will pretend to care and give feedback.
SIGNED. |

Yolo
Yolo Corp
39
|
Posted - 2013.09.29 13:12:00 -
[533] - Quote
There are some tracks in EVE that I just LOVE. And there is alot of noise I could well do without.
So since I am unable to skip or adjust, sound will remain OFF untill Juke Box has returned. - since 2003, bitches |

Cygnet Lythanea
World Welfare Works Association Independent Faction
288
|
Posted - 2013.09.29 16:28:00 -
[534] - Quote
Reading the patch notes: here's something I noticed:
The Devs had the time to waste on something as useless as integrating twitch.tv into eve, but putting the jukebox back in would just take too much time. Don't they have external players for that?
The Most Interesting Player In Eve. |

Phoenix Cervantez
Terra Hawks The Initiative.
2
|
Posted - 2013.09.30 12:44:00 -
[535] - Quote
I'll plus one this... i liked the original jukebox idea. No complaints or trolls from me, CCP does what it needs to do. |

Gerald Mardiska
Masari Reborn HumAnnoyeD
1
|
Posted - 2013.09.30 20:56:00 -
[536] - Quote
SIGNED +1...... i want to hear music in nullsec and im sick of the loop.   |

Kalishka Askulf
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
45
|
Posted - 2013.10.01 02:19:00 -
[537] - Quote
Put me on the list. Would love to choose between "standard" and jukebox 
/signed
x
o7 |

Misaka Kusanagi
Watanabe Heavy Industries
0
|
Posted - 2013.10.01 04:29:00 -
[538] - Quote
Definitely signed |

Count Austheim
Raven's Flight Nulli Secunda
59
|
Posted - 2013.10.01 05:34:00 -
[539] - Quote
Signed
I hate that i need to go to high sec to listen to the songs i love, and in 0.0 im stuck with this ambient crap that isnt even music.
If this ships a-Śrockin, then im strangling someone....
http://count-austheim.blogspot.com/ |

Gingar Bread
School of Applied Knowledge Caldari State
3
|
Posted - 2013.10.01 06:42:00 -
[540] - Quote
CCP RealX wrote:Hi, I want to thank you all for taking time to give this matter you attention. We (meaning the CCP sound department) are monitoring this thread closely and take all opinions into consideration. I hope you don't think we made this decision lightly. First, some back story. As many of you know that used the jukebox it was quite buggy and we got a lot of negative feedback regarding its use, it didn't measure up to other media players, it didn't support this or that codec etc. The jukebox works as a plugin to our audio engine (Audio Kinetics WWise) and was based on a now deprecated Microsoft MP3 decoder that was used as an example on how to build plugins for the WWise engine. As mentioned in the blog these were the biggest issues that factored into the removal the jukebox. We believe we made the right decision but that is for EVE's community to decide. If we however made the wrong decision and you decide that we will put the jukebox back into the game, it will happen at the cost of adding new game-play related features. And I ask you all to weigh that into your thoughts on the matter. The jukebox needs a lot of love, and if we will give it all the love that it needs it will take development time away from game-play related features. If you decide that there is more value for you in the jukebox than there is in new features we will shift our focus back to the jukebox. Regards, RealX
"We (meaning the CCP sound department) " So, by YOU doing your job (sound department, audio related programming), how is re-integrating the Jukebox into eve going to be at cost of other fixes/content? So, Programming the Jukebox back in takes the same amount of time than adding a tiny new sound-effect to the marauder animation? Even IF... you guys were the ones to (a) not code properly to begin with and just use some sample code and ship it with a release and (b) then remove that feature... Ever heard of pulling like 1-2 hours of overtime / week or day, just to after some time bring that feature back in?
SIGNED, SIGNED, SIGNED
Removing jukebox was bad, accept it! |
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