Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

LT Alter
TunDraGon
33
|
Posted - 2012.12.04 22:12:00 -
[1] - Quote
Just curious as I find the new one, while it may look cooler it just doesn't display information well enough. I have to look REALLY closely for a few seconds to notice exactly what my target has for shield armor or hull. It doesn't have that ability to glance at it like the old one. If anything I hope CCP implements the option to use the old version if you want to.
Thoughts on this? |

Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
177
|
Posted - 2012.12.04 22:19:00 -
[2] - Quote
When I first saw this this evening I thought that I was being jumped by something utterly different so I warped out of my ratting belt. When I realised that we had an 'improvement' and went back in.
I have to admit to feeling the same as you. It looks nice but it's not so clear as before.
Also the selected target in the main screen looks as if it's been altered for Windows 8 finger push select with a big round red wossit to press.
I expect that I will get used to them but I don't like to squint and peer at the screen when I should do is just to glance at it. |
|

Chribba
Otherworld Enterprises Otherworld Empire
5761
|
Posted - 2012.12.04 22:20:00 -
[3] - Quote
The new one is pretty neat, but I will always have the old one to heart (and tattoo) haha
|
|

Arabian Mistress
Republic University Minmatar Republic
0
|
Posted - 2012.12.04 22:23:00 -
[4] - Quote
Chribba wrote:The new one is pretty neat, but I will always have the old one to heart (and tattoo) haha
The new UI clutters the screen and is not practical. Do you write in circles? No. Humans write in lines because its easiest to understand and look at, or maybe people write in circles in Iceland.
C R L I E C S S K U C
|

Geoscape
Test Alliance Please Ignore
45
|
Posted - 2012.12.04 22:26:00 -
[5] - Quote
I very much prefer the old locked target hp bars. Flying logistics is downright painful with the new hp bars, its difficult to quickly see which targets need reps.
The new hp bars have no advantages over the old ones except that it saves a bit of vertical screen real estate. |

Pohbis
113
|
Posted - 2012.12.04 22:35:00 -
[6] - Quote
Chribba wrote:The new one is pretty neat, but I will always have the old one to heart (and tattoo) haha Neat and not functional.
CCP must now this as well. I for one seriously doubt anyone there would dare to suggest they start using something similar for the Tournament UI, 'cause; "it's so neat and functional".
|

Lysa Riay
Pator Tech School Minmatar Republic
0
|
Posted - 2012.12.04 22:37:00 -
[7] - Quote
Squares over mega-sized pizzas
and silence over buzzes, plops & ...
 Hand the UI over to those that use it! |

Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
1860
|
Posted - 2012.12.04 22:39:00 -
[8] - Quote
I love the new UI. It's a massive improvement over the old one. I like the information given to me on the new UI and I like the way it is presented. Thanks CCP. This was a good improvement! EVE is not about PvP.-á EVE is about the SANDBOX! |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2187
|
Posted - 2012.12.04 22:44:00 -
[9] - Quote
I actually preferred the segmented circle HP display over the current layered arc display. I am willing to cope with change if that change will produce some benefit, some will give this new target information display some time before passing judgement.
It did occur to me that a segmented circle HP display could be part of the target reticle in the HUD.
My only gripe about the current display is the extreme separation between targets and the icons representing the modules active on that target. Oh, and that the target reticle is drawn over the target instead of bordering it, so even though I have the camera zoomed in to take advantage of tracking camera mode I still can't see the target unless I use CTRL+F9 to hide the UI. Day 0 advice for new players: Day 0 Advice for New Players |

Angsty Teenager
Broski North Black Legion.
74
|
Posted - 2012.12.04 22:44:00 -
[10] - Quote
Vertisce Soritenshi wrote:I love the new UI. It's a massive improvement over the old one. I like the information given to me on the new UI and I like the way it is presented. Thanks CCP. This was a good improvement!
Oh really? Like what? The smaller damage bars that you have to squint to see? The larger amount of screen space the targeting UI takes up? Or is the combat logs that scroll off the screen in literally a tenth of a second if you're getting shot by more than 3 people?
This UI is completely unusuable for anybody that actually PVP's. |
|

Fractal Muse
Dead's Prostitutes Test Friends Please Ignore
54
|
Posted - 2012.12.04 22:47:00 -
[11] - Quote
I totally prefer the new one.
It is so much better.
You'll get used to it. The way I see it, if you found the old bars giving you information quickly then once you get used to this one you'll be getting information super fast!
|

LT Alter
TunDraGon
35
|
Posted - 2012.12.04 22:48:00 -
[12] - Quote
I see some people like it while a majority does not, if anything I feel CCP should release an option to return to the old version or at least have something similar to it. I hate to think what it is like for my friend who is over 50 years old that plays this game and PVP's regularity just how hard it is to see what his target's status is. That is unless he invites him to fleet so he can add him to watchlist so he can actually tell... |

ilammy
13
|
Posted - 2012.12.04 22:48:00 -
[13] - Quote
Geoscape wrote:The new hp bars have no advantages over the old ones except that it saves a bit of vertical screen real estate. Nope, this vertical space is now occupied by the icons of modules that are active on the target. |

Zarian Uphius
THORN Syndicate THORN Alliance
24
|
Posted - 2012.12.04 22:49:00 -
[14] - Quote
i hate it |

LT Alter
TunDraGon
35
|
Posted - 2012.12.04 22:50:00 -
[15] - Quote
Fractal Muse wrote:I totally prefer the new one.
It is so much better.
You'll get used to it. The way I see it, if you found the old bars giving you information quickly then once you get used to this one you'll be getting information super fast!
I have been using the new one all day, it is not a case of I feel it looks dumb. It is too small, and the bars are way to small. I can't tell what my opponents status is on his armor shield and hull. It is a problem for me and other people like me. |

Conrad Makbure
Division One Security
30
|
Posted - 2012.12.04 22:52:00 -
[16] - Quote
The new one hands down, it takes some adjustment from the old, but an improvement nonetheless. |

LT Alter
TunDraGon
35
|
Posted - 2012.12.04 22:54:00 -
[17] - Quote
Conrad Makbure wrote:The new one hands down, it takes some adjustment from the old, but an improvement nonetheless.
If they improved it's visibility in some way I would be happy with it. It is not that I'm a cold bitter vet who needs eve to never change. There is just a problem with the new one that simply put needs to be fixed. |

Destru Kaneda
CTRL-Q Iron Oxide.
143
|
Posted - 2012.12.04 22:55:00 -
[18] - Quote
The first proposal was a million times better, but apparently people hated it so we got this instead. Personally I believe they should have stuck with the original vision, because now we have a camel. Music for robots, geeks, hackers, and nerds. Nerdiest homepage on the internet? |

Codie Dunier
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.12.04 22:55:00 -
[19] - Quote
I actually think the new Target UI gives me more information quickly than the old one did. The old lines didn't seem to be very accurate, in my opinion. The new one looks a lot better. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
380
|
Posted - 2012.12.04 22:56:00 -
[20] - Quote
LT Alter wrote:Fractal Muse wrote:I totally prefer the new one.
It is so much better.
You'll get used to it. The way I see it, if you found the old bars giving you information quickly then once you get used to this one you'll be getting information super fast!
I have been using the new one all day, it is not a case of I feel it looks dumb. It is too small, and the bars are way to small. I can't tell what my opponents status is on his armor shield and hull. It is a problem for me and other people like me. Never had this issue in looking at screenshots, but I wonder if using it live makes a difference. |
|

LT Alter
TunDraGon
35
|
Posted - 2012.12.04 22:58:00 -
[21] - Quote
I have nothing against people liking the new one over the old one. Though it is apparent that many have the same view as me, and it is a majority. CCP needs to create an option for those that don't like it to change it and for those that like it to keep it. That is the best fix for everyone. |

Xpaulusx
Naari LLC
110
|
Posted - 2012.12.04 22:59:00 -
[22] - Quote
New one is annoying. Guess ill get use to it. New Player retention is important to our community. |

Ager Agemo
Saturn Reaper
141
|
Posted - 2012.12.04 23:10:00 -
[23] - Quote
I m curious about how many might be having issues due to playing at low resolutions or with scaled down UIs or no antialiasing, thinking it would be nice to know if it is just bad design or an artifact from low graphics? |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
64
|
Posted - 2012.12.04 23:12:00 -
[24] - Quote
For PVE or if it was something implemented in a desktop application it would be great... for trying to quickly get info for PVP use its a massive step backwards as people have said:
Its not how humans naturally read information (left<>right/right<>left)
Its uses more space to present the same information in a less legible fashion and would be almost unreadable in a proper PVP situation if it was smaller.
I may get used to it but it will always be a step backwards compared to what we used to have and I'll never feel as comfortable with it. |

Tarchus
Association of Commonwealth Enterprises Test Alliance Please Ignore
16
|
Posted - 2012.12.04 23:24:00 -
[25] - Quote
I hate the new one as well!
But mostly i hate it because i am not allowed to choose between the old one and the new one! |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
17
|
Posted - 2012.12.04 23:28:00 -
[26] - Quote
LT Alter wrote:I see some people like it while a majority does not,...
Way to jump to conclusions based upon almost nothing. You should get a job as a professional poll taker. 
|

Johan Civire
Dirty Curse inc.
217
|
Posted - 2012.12.04 23:29:00 -
[27] - Quote
Always those QQ people in this forum... No the new UI is great love it. This change was announced 1 month ago or even more in the dev post READ IT FOR ONES. The only problem is and always is that people have problems with new things if old things are change.... Get over it or gtfo. |

LT Alter
TunDraGon
35
|
Posted - 2012.12.04 23:35:00 -
[28] - Quote
Yusef Yeasef Yosef wrote:LT Alter wrote:I see some people like it while a majority does not,... Way to jump to conclusions based upon almost nothing. You should get a job as a professional poll taker. 
Those with higher level brains realize I am talking about those who have taken the time to post a constructive comment in the thread. You go look back and tell me what number dislikes this and what number likes it and you will find a majority. Thanks for your oh so constructive comment. |

LT Alter
TunDraGon
35
|
Posted - 2012.12.04 23:37:00 -
[29] - Quote
Johan Civire wrote:Always those QQ people in this forum... No the new UI is great love it. This change was announced 1 month ago or even more in the dev post READ IT FOR ONES. The only problem is and always is that people have problems with new things if old things are change.... Get over it or gtfo.
I saw the first version and started a similar thread with similar responses, even got a dev post and the next weekend I saw they changed it in to a second version that actually reduced the ability to see it further and made the problem worse. I do read them, I do pay attention, but most of all I don't tell other people to 'get over it or gtfo'. I ask for compromise that caters to both sides. |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
17
|
Posted - 2012.12.04 23:37:00 -
[30] - Quote
LT Alter wrote:Yusef Yeasef Yosef wrote:LT Alter wrote:I see some people like it while a majority does not,... Way to jump to conclusions based upon almost nothing. You should get a job as a professional poll taker.  Those with higher level brains realize I am talking about those who have taken the time to post a constructive comment in the thread. You go look back and tell me what number dislikes this and what number likes it and you will find a majority. Thanks for your oh so constructive comment.
...And that is nowhere near enough info to propose that a company spend resources to allow dual funtionality. To suggest otherwise is,... Silly. |
|

LT Alter
TunDraGon
35
|
Posted - 2012.12.04 23:52:00 -
[31] - Quote
Yusef Yeasef Yosef wrote:LT Alter wrote:Yusef Yeasef Yosef wrote:LT Alter wrote:I see some people like it while a majority does not,... Way to jump to conclusions based upon almost nothing. You should get a job as a professional poll taker.  Those with higher level brains realize I am talking about those who have taken the time to post a constructive comment in the thread. You go look back and tell me what number dislikes this and what number likes it and you will find a majority. Thanks for your oh so constructive comment. ...And that is nowhere near enough info to propose that a company spend resources to allow dual funtionality. To suggest otherwise is,... Silly.
A small example gives reason to gain a bigger example. CCP has followed that rule using the forums because less than a fourth (probably less) post regularly on the forums. If they see a trend on the forums they will expand their search. I have already talked to many of my PVP friends and they have much the same view as I and I see a trend. I'm posting on the forums to see if there is a trend here and there is. Information is cumulative and if you see multiple upon multiple of the same trend change is in the wind. Support me in my efforts not for the fact that you are fine with how the change has effected you, but for the fact that many are not so. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
380
|
Posted - 2012.12.05 00:00:00 -
[32] - Quote
Rroff wrote:...Its not how humans naturally read information (left<>right/right<>left)... A number of circular and semicircular gauges in use on a number of locations and devices would indicate that round gauges are very much capable of being intuitive. Additionally a circular gauge as currently implemented provides indisputably greater information granularity that the old bar was capable of. |

galenwade
Red Federation
58
|
Posted - 2012.12.05 00:01:00 -
[33] - Quote
It seems ok to me ,
I wonder if a lot of the hate for it is the standard "urgh change " that tends to effect MMO players 
In saying that ... why can't they have both . Let people pick what one they want ?
|

Arec Bardwin
803
|
Posted - 2012.12.05 00:02:00 -
[34] - Quote
Hate the new in space UI checking in. Takes more screen space for no more functionality.
I love the ability to have two lines of targets though, but the hit notifications are just bloody annoying; option to remove it please!
Arabian Mistress wrote:Do you write in circles? No. Humans write in lines because its easiest to understand and look at, or maybe people write in circles in Iceland.  |

Marlona Sky
D00M. Northern Coalition.
2167
|
Posted - 2012.12.05 00:03:00 -
[35] - Quote
Should have let us customize each of the health bars with the color of our choosing.
Remove local, structure mails and revamp the directional scanner! |

Lexa Hellfury
Adversity.
199
|
Posted - 2012.12.05 00:15:00 -
[36] - Quote
LT Alter wrote: If anything I hope CCP implements the option to use the old version if you want to.
Thoughts on this?
CCP doesn't implement options (ever), they cram new **** straight down your throat whether you like it or not, even if it's something so simple as a UI change. |

Nyaris Wolfe
Fade To Darkness
16
|
Posted - 2012.12.05 00:56:00 -
[37] - Quote
No issues with the new one, it works fine does what I need. I actually prefer it.
One mans water e.t.c e.t.c I am an Alt who's main is too damn cheap to sub. http://aracimia.blogspot.co.uk/ Brony Capsuleer best Capsuleer!
|

Souisa
WESCORP 2.0
58
|
Posted - 2012.12.05 01:04:00 -
[38] - Quote
Why did they change it? What was the probleM? o/ |

Damasa Cloudwalker
Cloudwalker Enterprises
14
|
Posted - 2012.12.05 01:07:00 -
[39] - Quote
Both the target reticle and the target icons need to be DRASTICALLY reduced in size.
Safety needs to be removed, or at least an option to remove it in the menu.
Sounds need to be re-visited, they are horrible. Especially the steel door sound, the "whoosh" going into warp and the "alarms" for the shield, armor, hull alerts.
Lots of unnecessary changes when they should have been balancing ships and fixing the broken wardec system.
Way to go CCP! |

Angsty Teenager
Broski North Black Legion.
76
|
Posted - 2012.12.05 01:13:00 -
[40] - Quote
Why can't they just allow us to use the old UI if we wish. There was nothing wrong with it. This is unbelievably infuriating for me. |
|

Jacob Mordecai
Ordo Mercuia
1
|
Posted - 2012.12.05 01:19:00 -
[41] - Quote
totally agree let us use both so everyone will be happy |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
18
|
Posted - 2012.12.05 19:46:00 -
[42] - Quote
Jacob Mordecai wrote:totally agree let us use both so everyone will be happy
This would not be true since many didn't like the old system. I suspect that many who don't like the new, also didn't like the old.
Personally, I like the graphical display of who is damaging you the most.
|

Jame Jarl Retief
Murientor Tribe Defiant Legacy
505
|
Posted - 2012.12.05 19:59:00 -
[43] - Quote
Yusef Yeasef Yosef wrote:This would not be true since many didn't like the old system. I suspect that many who don't like the new, also didn't like the old.
This, pretty much. I wasn't too fond of the old system. And I don't really like the new system, it's not clear enough at a glance, and not intuitive enough. Given a choice though, I'd probably go back to the old version. Somehow square targeting in a game full of square windows (overview, D-scan, local, etc.) looks better to me, more consistent. However, if they re-do the UI so that all windows have rounded corners? Might be better. Readability should still be improved though. |

War Kitten
Panda McLegion
1478
|
Posted - 2012.12.05 20:05:00 -
[44] - Quote
LT Alter wrote:Yusef Yeasef Yosef wrote:LT Alter wrote:I see some people like it while a majority does not,... Way to jump to conclusions based upon almost nothing. You should get a job as a professional poll taker.  Those with higher level brains realize I am talking about those who have taken the time to post a constructive comment in the thread. You go look back and tell me what number dislikes this and what number likes it and you will find a majority. Thanks for your oh so constructive comment.
At the top of page 2 you declare a majority? Statisticians with higher level brains would like a word with you.
Put me down for 2 votes of "like the new".
(Vote early, vote often!)
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Jenn aSide
STK Scientific Initiative Mercenaries
497
|
Posted - 2012.12.05 20:08:00 -
[45] - Quote
LT Alter wrote:Just curious as I find the new one, while it may look cooler it just doesn't display information well enough. I have to look REALLY closely for a few seconds to notice exactly what my target has for shield armor or hull. It doesn't have that ability to glance at it like the old one. If anything I hope CCP implements the option to use the old version if you want to.
Thoughts on this?
X-bring back the old box targets. CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |

Mr Epeen
It's All About Me
1942
|
Posted - 2012.12.05 20:09:00 -
[46] - Quote
Being the Gallente God that I am, I find so far that neither old or new really help me where it counts. That's as a functional drone UI.
Although once I have my new drone strategies worked out and start on the actual targeting and using my turrets, I think the new one will be no better or worse than the old. Just different.
Mr Epeen  -ávOv |

RomeStar
Astra Research
52
|
Posted - 2012.12.05 20:14:00 -
[47] - Quote
Vertisce Soritenshi wrote:I love the new UI. It's a massive improvement over the old one. I like the information given to me on the new UI and I like the way it is presented. Thanks CCP. This was a good improvement!
Take your tongue out of the devs a$$. Signatured removed, CCP Phantom |

NSA Bivas
Total Mayhem. Northern Coalition.
2
|
Posted - 2012.12.05 20:18:00 -
[48] - Quote
when u get targeted buy npc or player u get a yellow box, when they shoot u get a red box what does the red circle around the ship represents? its really annoying and it makes me dizzy because of the diffuse in color
the target icon its really hard to make difference between shield armor and hull and during fights u don't really wanna focus on them to really see them need to be able to notice them whit your peripheral vision what u cant really do now at least in my case
BRING BACK MY OLD TARGETING SYSTEM !!!!! YouTube Channel Twitch Channel-á |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
19
|
Posted - 2012.12.05 20:21:00 -
[49] - Quote
NSA Bivas wrote:when u get targeted buy npc or player u get a yellow box, when they shoot u get a red box what does the red circle around the ship represents?
The red circle is an incoming damage reference. The ones with the brightest and biggest circles are doing the most real damage to you. |

Furoth
Black Avarice
10
|
Posted - 2012.12.05 20:34:00 -
[50] - Quote
Don't like the new targets.
I don't like crapping on peoples hard work but i think this is a step backwards. As circles i find it harder to get a sense of scale for each hit. The old one was simple and informative and took up less space. The new rings are harder to read and the new circular shape even crowds in the ship icon in the middle. I actually like the old 'cleaner' look better. It didn't get in the way like the new system.
The red glow is much too big for most engagements and further degrades the view. They really should be smaller.
Aesthetics < functionality. Dosen't offer anything new but does eat up screen. Sorry.  |
|

Funky Lazers
Shin-Ra Ltd
17
|
Posted - 2012.12.05 20:37:00 -
[51] - Quote
LT Alter wrote:Just curious as I find the new one, while it may look cooler it just doesn't display information well enough. I have to look REALLY closely for a few seconds to notice exactly what my target has for shield armor or hull. It doesn't have that ability to glance at it like the old one. If anything I hope CCP implements the option to use the old version if you want to.
Thoughts on this?
Yea, I said this on a test server and there was almost no reaction.
Those new bars (HP/Armor/Hull) are very hard to read. |

Ranger 1
Ranger Corp
2804
|
Posted - 2012.12.05 20:57:00 -
[52] - Quote
Much in favor of the new one, very intuitive and easy to read.
For those complaining that it's too big, a size comparison was done. I think you'll be surprised, and a bit embarrased by the results.  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
2190
|
Posted - 2012.12.05 20:58:00 -
[53] - Quote
Part of the problem is that the new bars are actually loose collections of boxes. There is (too much) space between the segments. Day 0 advice for new players: Day 0 Advice for New Players |

Lugia3
Dromedaworks inc Tribal Band
129
|
Posted - 2012.12.05 21:14:00 -
[54] - Quote
I would prefer an option to use the old square or the new inefficient pizza. Give drones some love: https://forums.eveonline.com/default.aspx?g=posts&m=2176396&#post2176396 |

Ave Kathrina
My Ass Is On Fire
7
|
Posted - 2012.12.05 21:57:00 -
[55] - Quote
Not wanting to sounds like an old stink in the mud.... but I prefer the old.
I think I could get used to the new if only the mini ship portraits were not so f'ing dark - the nice thing about the old was that you could easily see the ship type, this new one makes it bloody hard.
I'll try playing around with my brightness/gama. |

FluffyDice
Psykotic Meat Fatal Ascension
241
|
Posted - 2012.12.05 22:12:00 -
[56] - Quote
All you people squinting might want to get your eyes checked. |

xpl0de
Dissident Aggressors Mordus Angels
4
|
Posted - 2012.12.05 22:14:00 -
[57] - Quote
My first thoughts last night after a fight were literally, I wish they bring back the old bars. Its pretty annoying to have to squint to see their hp in the middle of a fight. CCP WHY U NO LIKE BARS  |

Sentamon
305
|
Posted - 2012.12.05 22:21:00 -
[58] - Quote
This UI is a massive improvement.
Now lets do something about that 1990s spreadsheet Overview.  ~ Professional Forum Alt -á~ |

Edenmain
Euphoria Released Verge of Collapse
7
|
Posted - 2012.12.05 22:56:00 -
[59] - Quote
it's pretty terrible, the locked targets stay in position rater than move down in ther order you locked them, so you are constantly squinting to see which is the next target as the pictures of the ships are so vague. I list targets vertically and now only 3 fit upwards? that means with 7 locked targets I will have 3 columns of targets.
I can even stomach that if the new damage notifications didnt give me brain cancer, why The F*** have a constant stream of unreadable text scrolling in the middle of the screen? I heard rumours that I can move it, or even get rid of it.
Why are there big red blobs around enemy ships? This and to the already messy messy over view.
When engaging multiple war targets they flash on the overview. For some bizaar reason certain targets flash out of sinc with the rest again making it a complete headf**k to look at.
The circular locked targets are very hard to read, it is very confusing to quickly assertain how much damage a volley/strike is doing against your target without hovering your mouse over it. They are also too far apart on the screen.
In all, it it far, far too busy and meesy than before displaying pointless crap and colours for no reason, in a very poor manor for anyone engaging multiple targets, or running missions against multiple targets.
Please make my Christmas and let me use the old system. this new one is abysmally poor.
The only redeeming factor is the new skills allow me to be unprobable again so I can run missions whilst tabbed out, thus avoiding need a labotomy before bedtime after looking at the screen. |

Casirio
DEEP-SPACE CO-OP LTD Exhale.
169
|
Posted - 2012.12.05 22:58:00 -
[60] - Quote
I thought I wouldn't like it...but i've gotten used to it and now I like it better. I get a much better sense of where the targets HP levels are at. |
|

Illest Insurrectionist
Angelic Insurrection Corp
23
|
Posted - 2012.12.05 23:55:00 -
[61] - Quote
Edenmain wrote:
I can even stomach that if the new damage notifications didnt give me brain cancer, why The F*** have a constant stream of unreadable text scrolling in the middle of the screen? I heard rumours that I can move it, or even get rid of it.
You can get rid of it by going to log and disabling it there. It won't show up in the log either then so GG CCP. Very well thought out as usual  |

Mara Pahrdi
The Order of Anoyia
49
|
Posted - 2012.12.05 23:59:00 -
[62] - Quote
Don't care tbh. Lines are a bit thin, but I'll get used to it I guess.
But: It's no real improvement either, so it basically seems to be a waste of resources to me. That's the bigger issue I have with it.
Sound is much worse. These sounds entering warp... arghs...  |

octahexx Charante
Morior Invictus. Ethereal Dawn
24
|
Posted - 2012.12.06 00:48:00 -
[63] - Quote
they are to large,i got kinda limited realestate to shuffle windows around for fleets as it is with watchlists targetcalling history etc. i like the damage scrolling and the other stuff but they need to scale down locked targets without making the health bars even worse to read. Still i find it halthy that they shuffle around the ui ocne in a while or we would still be using the 2003 ui. |

Michus Danether
Aristotle Enterprises
17
|
Posted - 2012.12.06 01:07:00 -
[64] - Quote
I can see the aesthetic appeal. The old ones were just lines after all.
The best thing to do is to ask the following two questions:
1. Does it look better than the old one?
2. Does it provide more information to me at a quick glance than the old one?
I don't know about #2, but the graphics do look better. There might be a way to improve #2 by doing something with colour? Though that would be unfair to those with colour-blindness. Why not something with shapes? Have 'full' HP bars square shaped and depleted ones triangles or something. In addition to the current white-to-red scheme. |

FearBytes
GR3Y N0MADS Black Legion.
6
|
Posted - 2012.12.06 01:13:00 -
[65] - Quote
I have trouble seeing how much HP is remaining on my victims ships.. |

Janus Nanzikambe
Fer Lomarcan Ministry of Inappropriate Footwork
22
|
Posted - 2012.12.06 01:24:00 -
[66] - Quote
Dislike the locked target circles, which is a bit of a shame because it mars Retribution which has otherwise introduced many awesome changes.
I do understand that there's the need to revamp the client, however in a game as complex as Eve function *must* take precedence over form. Whilst the circles look good, they are more difficult to read and visually less intuitive than the previous interface - they also use up a lot more screen space. Flying a scimitar for example I used to be able to fit max locked targets in one vertical row down the side of my overview - this is now *three* separate columns.
I suspect, similar to the new inventory CCP will be reluctant to roll back this change - but would it be unreasonable to ask that they spend some time on increasing the visibility of each distinct HP bar on a locked target? I would think a good a measure of success would be to take some FRAPS footage of the client and render it in 720p for youtube - are the bars clearly interpretable like that? If not, then they need more work. |

InternetSpaceJesus
Imperial Academy Amarr Empire
6
|
Posted - 2012.12.06 01:34:00 -
[67] - Quote
They should at least make the hp bars a bit bigger, I feel like it's giving me eye strain trying to see how much hp the enemy has. I make meth to fund my internet spaceships. |

Tau Cabalander
Retirement Retreat Working Stiffs
1146
|
Posted - 2012.12.06 02:05:00 -
[68] - Quote
FearBytes wrote:I have trouble seeing how much HP is remaining on my victims ships.. Mouse-over locked target for percentage display. |

Arduemont
Rotten Legion Ops
833
|
Posted - 2012.12.06 02:34:00 -
[69] - Quote
I prefer the new one personally. "In the age of information, ignorance is a choice." |

Aker Krane
OMEGADYNE LABS Rising Darkness
2
|
Posted - 2012.12.06 05:27:00 -
[70] - Quote
Love the new one! |
|

Tyrandia
Caldari Provisions Caldari State
0
|
Posted - 2012.12.06 05:49:00 -
[71] - Quote
I find that the damage notifications are too fleeting and the opacity is too low. The targeting display is utterly useless. They had circular targeting thingos like 4 years ago and patching them out was the best thing they ever did. This UI gets extremely cluttered extremely fast and doesn't even update in real time. |

TharOkha
0asis Group
167
|
Posted - 2012.12.06 05:53:00 -
[72] - Quote
as an occasional logistic pilot i have to admit that it is much worse. Not imposible to adapt... but worse.  GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |

K0n Fus10n
Sellsword Incorparated
0
|
Posted - 2012.12.06 05:58:00 -
[73] - Quote
I like the new system. That said, I have great (20/15,20/13) eye sight and I, for one, can fully understand the complaints about the bar sizes. While I can see them well enough I can see (yeah, went there) why others might complain.
The trouble I'm having is that the fawkers keep re-arranging themselves in this new two bar system. I did switch to vertical with the patch though, maybe I should go back to horizontal? I'll need to play with it moar but overall I give two thumbs up. |

Arabian Mistress
Republic University Minmatar Republic
12
|
Posted - 2012.12.06 05:58:00 -
[74] - Quote
I was really happy with all the updates CCP introduced in the last year, but this UI "improvement?" has made me not want to even log in.
1. Does it function better? No.
2. Is it easier on the eyes? No.
3. Do the HP bars update in real time? No.
4. Does it lag client side? Yes.
5. Does it clutter up the screen? Yes.
6. Are damage notifications easy to see and informative? No.
7. Do i want 20 Damage notification messages at once? No.
8. Do i want cross hairs on every ship/drone on grid? No.
9. Do these cross hairs serve any purpose? No.
This patch introduced a lot of good changes too which are a long time overdue.
1. T1 ship balances and our first new ships in a while.
2. Aggro changes.
3. Bounty System improvements.
4. New ECCM skills and ECM changes.
5. Heavy Missile Nerf+HAM (semi-buff)
6. Pretty much everything that didn't include the new UI?
Seriously though, the new UI is actually making me not want to play until something is done about it. I really hope CCP revert the changes and either work on this new UI or scrap it completely (I doubt many people will miss it).
I doubt CCP will revert this however as they don't seem to care what the player base want as they just force changes which are arguably worse than their predecessor. Add a button to USE OLD UI and I'll be happy. |

Malcanis
Vanishing Point. The Initiative.
5378
|
Posted - 2012.12.06 06:40:00 -
[75] - Quote
I remember when the new font was going to kill EVE MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |

Mr Pragmatic
115
|
Posted - 2012.12.06 07:14:00 -
[76] - Quote
I like this new UI. Its clean and sleek and I find no issue using it. If you hate it that much unsub and give me all your stuff. Maybe this world is another planet's hell. -Aldous Huxley ( -í-¦ -£-û -í-¦) - "What are your modules like?"
|

Mars Theran
Tribal Liberation Force Minmatar Republic
487
|
Posted - 2012.12.06 07:29:00 -
[77] - Quote
Aside from the Dev blog, I haven't seen it as I haven't locked anybody or anything up yet. I did notice that I didn't at all mind the old one while flying around shortly before Retribution though. I'm sure with a bit of acclimation, you'll get used to it though. zubzubzubzubzubzubzubzub |

Eugene Kerner
TunDraGon
239
|
Posted - 2012.12.06 07:37:00 -
[78] - Quote
I am sure that if only enough people want tho old system back CCP will hear the croud and change it back just like they did with the inventory!! oh....wait...
"Also, your boobs " -á CCP Eterne, 2012
|

APC
Balkan Mafia Circle-Of-Two
14
|
Posted - 2012.12.06 12:03:00 -
[79] - Quote
Oh yeah! I preffer the old one. I really think it is not a matter of me not getting used to it, but it simply isnt natural for me to read in circles. I really need few seconds to see did I breach shield armor or hull on my target, and lets all agree those few seconds you lose on reading your targets status can make him run or make you dead. Seconds matter in eve and with this crap, they are exactlly what you took from us! Plus it looks ugly!! |

Eugene Kerner
TunDraGon
240
|
Posted - 2012.12.06 12:12:00 -
[80] - Quote
APC wrote:Oh yeah! I preffer the old one. I really think it is not a matter of me not getting used to it, but it simply isnt natural for me to read in circles. I really need few seconds to see did I breach shield armor or hull on my target, and lets all agree those few seconds you lose on reading your targets status can make him run or make you dead. Seconds matter in eve and with this crap, they are exactlly what you took from us! Plus it looks ugly!!
I think it looks good but it is not quite as practical as the old one. I am sure we will get used to it quite fast and I do not have the slightest doubt that the new system will stay.
"Also, your boobs " -á CCP Eterne, 2012
|
|

ilammy
15
|
Posted - 2012.12.06 20:42:00 -
[81] - Quote
Eugene Kerner wrote:I am sure that if only enough people want tho old system back CCP will hear the croud and change it back just like they did with the inventory!! oh....wait... It worked out for ship hangas, dude.
I'm glad at least these 'who is damaging you' red blobs could be turned off (Overview settings | Misc). Together with those annoying crosses (seriously, how the ****load of crosses is more informative than a range spheres of tactical overlay?)
Also: epileptic 'Taget locked' blinking of the whole thing; locked target list elements take too much space; locked target icons (that ones with ships) are too small, they're like crammed into the circle and supressed by the HP indicators; the HP indicators themselves are not consistent with HP bars in 'Selected item' window and player indicators, and they're too thin, and they're subdivided into small cells like the player HP indicators, but this looks awful because of their size. |

Katran Luftschreck
Royal Ammatar Engineering Corps
155
|
Posted - 2012.12.06 22:58:00 -
[82] - Quote
2nd Commandment of Video Game Design: Thou shalt place an "OFF" switch option on all new features, for only then will you know if your customers really like them or not. Without this you are simply a slave to whatever lies that the drooling viagra-snorting lobotomites over in marketing feed to you every day to try and justify their own bloated paychecks. EvE Forum Bingo |

Derek Wiildstar
Rifterlings Damu'Khonde
5
|
Posted - 2012.12.06 23:34:00 -
[83] - Quote
I'm having trouble judging the HP of shields, armor, and hull at a glance with the new system. I'd prefer they color code each type and allow us to customize it. |

Denidil
Evocations of Shadow Eternal Evocations
537
|
Posted - 2012.12.06 23:56:00 -
[84] - Quote
you have trouble reading the new circular display?
you fail. contract me your stuff. Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design. |

Frogsnail Toast
University of Caille Gallente Federation
0
|
Posted - 2012.12.06 23:58:00 -
[85] - Quote
I liked the first iteration of the circle targets that everyone bitched about because they couldn't tell what was shield/armor/structure from a static picture. Duh. The current ones are kinda ugly. Nowhere near as slick as the original circle indicator. |

Arec Bardwin
803
|
Posted - 2012.12.07 00:08:00 -
[86] - Quote
Illest Insurrectionist wrote:Edenmain wrote:
I can even stomach that if the new damage notifications didnt give me brain cancer, why The F*** have a constant stream of unreadable text scrolling in the middle of the screen? I heard rumours that I can move it, or even get rid of it.
You can get rid of it by going to log and disabling it there. It won't show up in the log either then so GG CCP. Very well thought out as usual  Yeah, I saw this too. Excellence 
|

Jimmy Gunsmythe
Sebiestor Tribe Minmatar Republic
163
|
Posted - 2012.12.07 00:15:00 -
[87] - Quote
Within the gaming area, it's pretty good. But along the top of my screen, it's a bit of a nightmare. I appreciate the effort, but as i stated before, don't fix what isn't broken. It is the greatest inequality to try to make unequal things equal. |

Ranzabar
Vertical Ventures Unlimited Corp
31
|
Posted - 2012.12.07 00:29:00 -
[88] - Quote
LT Alter wrote:Just curious as I find the new one, while it may look cooler it just doesn't display information well enough. I have to look REALLY closely for a few seconds to notice exactly what my target has for shield armor or hull. It doesn't have that ability to glance at it like the old one. If anything I hope CCP implements the option to use the old version if you want to.
Thoughts on this?
I'm digging the new one. I can't read anyway, so I don't care what it says. Abide |

Bluetippedflyer
Infiana Elparus
29
|
Posted - 2012.12.07 00:36:00 -
[89] - Quote
+1 old style, new one is hard to see and takes up more space (had to shrink my overview) |

Ulam Stanislaw
10
|
Posted - 2012.12.07 00:44:00 -
[90] - Quote
The new one is not clear and definitelly too small for my poor eyes :(
The first idea was good. I really hope CCP will change it back because combat will make people tired of looking at tiny circles with tiny damage bars for hours. |
|

PatchYourselfUp
Cataclysm Affliction
1
|
Posted - 2012.12.07 00:45:00 -
[91] - Quote
This can be solved easily.
Remove the ribbed pattern on the bars and make them solid as they were. |

snake pies
Dreddit Test Alliance Please Ignore
64
|
Posted - 2012.12.07 00:57:00 -
[92] - Quote
new one's ship icon is too small, i can't figure out any ships! i don't even care to see the 3 different levels of tank. just a red bar is enough ffs |

Souxie Alduin
Anarchy in the Eve
27
|
Posted - 2012.12.07 01:19:00 -
[93] - Quote
Definitely preferred the old one. Did a few missions yesterday to try it out and it left me with a headache. Way too much clutter on-screen, and the circular targets are hard to read. The damage notifications are also pretty annoying, speeding past in the middle of the screen. All in all - it looks like aesthetics won out over functionality, and that makes me a sad space anarchist. |

ISquishWorms
177
|
Posted - 2012.12.07 01:27:00 -
[94] - Quote
Frogsnail Toast wrote:I liked the first iteration of the circle targets that everyone bitched about because they couldn't tell what was shield/armor/structure from a static picture. Duh. The current ones are kinda ugly. Nowhere near as slick as the original circle indicator.
This ^ and if not this I prefer the original old ones they may not look as pretty but they are easier on the eyes and therefore more functional.
A friend of mine prefers the new style though so I do appreciate CCP that is not always easy to please everyone. Dear Santa, all I would like for-áChristmas 2013-áare some snowballs and something to fire them from please, thank you. |

Sturmwolke
309
|
Posted - 2012.12.07 03:46:00 -
[95] - Quote
Echoing the OP, it looked fine from the devblog but after seeing it on TQ for the first time, it certainly needs a bit more work to bring out the clarity. The old target bars were clearly defined, this new bar looks muddled.
Someone suggested the ribbing to be removed - I'd tentatively agree if it does bring out some clarity. Those shield/armor/hull bars also need to be both thicker and thearc length be brought down to no more than 180 degree.
|

snake pies
Dreddit Test Alliance Please Ignore
66
|
Posted - 2012.12.09 17:04:00 -
[96] - Quote
"bring back the old x" demand doesn't work well with CCP unless all of eve cries.
this is very annoying, and it's not something you can get used to, because on high resolutions, it is simply too small to figure out what's going on in a time sensitive situation like pvp engagements. |

snake pies
Dreddit Test Alliance Please Ignore
66
|
Posted - 2012.12.09 17:37:00 -
[97] - Quote
the people who like are the ones who take their time to inspect it, it's shiny, but it's completely impractical for fast pvp engagements, and that's all I care about. there must be some better midway than this atrocity. |

Johan Civire
Dirty Curse inc.
221
|
Posted - 2012.12.09 17:46:00 -
[98] - Quote
I love the new change i can see why people "preference" the old one. But thats a small details in the new "look". Perhaps the will increase the details in some patch later. For the rest new look win over the old look, about details the old look for now. |

Rensari
School of Applied Knowledge Caldari State
29
|
Posted - 2012.12.09 20:30:00 -
[99] - Quote
I like the new one. Can actually get much finer detail on shield states / regen. |

Remiel Pollard
Austrollia Scrapyard.
316
|
Posted - 2012.12.09 20:32:00 -
[100] - Quote
No issues to report here. Old, new, makes no difference to me
Multimonitor baby and I only run one client on it.
Honestly, though, I think there are just a lot of people who don't like change, so I'll throw in my support for the new system just to spite them  You don't scare me. I've been to Jita. |
|

nAirasSoyr Ro
New Age Flying Industries
4
|
Posted - 2012.12.09 20:48:00 -
[101] - Quote
Katran Luftschreck wrote:2nd Commandment of Video Game Design: Thou shalt place an "OFF" switch option on all new features, for only then will you know if your customers really like them or not. Without this you are simply a slave to whatever lies that the drooling viagra-snorting lobotomites over in marketing feed to you every day to try and justify their own bloated paychecks.
THANK YOU!
I see a profound lack of feedback and corporate memory as the main problems in the last few player revolts.
The Exalted are only listening to Marketing, and nobody is playing the game, themselves.
As in, they didn't experience or learn from the weapons icons nobody could see, and now they proffer ship icons nobody can see.
My impression, which you captured, too, is that these 'improvements' look good in the marketing spewed to a bunch of teenagers who watch too many space cowboy shoot'em ups, but the reality is they are a step backwards in game play. |

Clystan
Binaerie Heavy Industries
100
|
Posted - 2012.12.09 21:30:00 -
[102] - Quote
I am giving the new UI a chance so that I get around my natural aversion to change. However, my first impression is "cluttered". especially the big scrolling message box in the middle. I will have to look to see if I can move it. Haven't tried that yet but I will this afternoon. It seems like that would be a good thing to put in a window and let players move around rather than putting it smack in the middle of the screen. |
|
|
|
Pages: 1 2 3 4 :: [one page] |