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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Ruby Udders
0
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Posted - 2011.10.05 20:11:00 -
[181] - Quote
On a personal note.. Hilmar, for a CEO to come out with such a profound statement takes balls the size of combat probes. I admire you for being so honest with the community. I wish more management guys had that kind of courage 
That being said, if you actually do put your money where your mouth is, so to speak, I can't thank you enough for keeping your eye on the ball and I look forward to seeing what comes next for EVE Online.
I'm convinced that CCP can pull off Wis alongside FiS but you've got to remember that the core of the EVE playerbase are paying their 15Gé¼ a month (per account!) for flying spaceships around. I know I do. Flying my ships around in space for goodfights, carebearing et cetera is the reason why i pay for four accounts every month and WiS will be a lovely compliment to that, given time.
Take your time and for Jamyl's sake get things sorted properly before shoving them out the door. Most of us playing your vision are adults and our expectations are those of adult gamers, not screamy tweens who pine for dolls in starwars outfits. |

St Mio
Imperial Academy Amarr Empire
83
|
Posted - 2011.10.05 20:16:00 -
[182] - Quote
Yay for CSM, yay for FiS, yay for CCP |

Nemesis Factor
Deep Core Mining Inc. Caldari State
9
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Posted - 2011.10.05 20:19:00 -
[183] - Quote
CCP Zulu wrote: Things like the Cyno effect and engine trails are obviously high on that list.
Good god yes.
I think this is the first official word I have seen that ET were both on a list AND a high priority. I think it is the single easiest way to convey scale and speed in space. |

Jamaican Herbsman
I Love You Mary Jane
2
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Posted - 2011.10.05 20:22:00 -
[184] - Quote
I have one request: please don't rush the expasion. Even if it took to february to finish. Everybody loves finalized content. Especially after this drama infested summer, the next expansion will be crucial. Jita monument can't withstand another week long beating. |

Vincent Athena
V.I.C.E.
59
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Posted - 2011.10.05 20:22:00 -
[185] - Quote
First, love the two latest blogs. Both indicate a bright future.
CCP, a question for you.
What is NOT being considered for the winter expansion, that is what are your fairly sure is off the list?
Mulit-avatar spaces? Establishments? Contra-band? Sov mechanics? Null sec small holdings? T3 frigs?
Nice to see what is coming, but its also nice to know what not to expect to avoid disappointment by waiting for 3 months then having it not show. CCP employees should never proclaim a feature to be awesome. Only subscribers should. |

Dalilus
Federal Navy Academy Gallente Federation
4
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Posted - 2011.10.05 20:28:00 -
[186] - Quote
Please, pretty please, don't take another whack or more than one at high-sec with the nerf bat. Don't forget us who want dynamic missions and if possible increased solo content. I know this is a PVP/null-sec expansion but don't consign to oblivion us carebears who dream of returning to the good ol' days of playing in an un-nerfed high sec. 
P.S. Any possibility of un-nerfing the speed nerf of Minnie ships?  |

Klytior Am'jarhs
Amarrian Retribution
0
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Posted - 2011.10.05 20:30:00 -
[187] - Quote
Capital ship balancing long overdue but nice to see it coming! Power back to the people and restore the battleship to it's rightfull place of primary pvp ship in large engagements.
Hybride love and faction warfare. The little things really do matter for all players of eve. If CCP gets these things the way they should be I can live with long term plans/visions that they have. Even if they are incomplete, bugged or worthless. I don't need to enjoy every feature of eve, I just need the ones I use to be good.
Hope lowsec turns back to the place I love so much!
|

Zaxix
Black Frog Logistics Red-Frog
0
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Posted - 2011.10.05 20:31:00 -
[188] - Quote
Good to see that you're using the CSM priority list but there's something missing...
Black Ops Black Ops Black Ops Black Ops Black Ops Black Ops Black Ops Black Ops Black Ops Black Ops Black Ops Black Ops Black Ops
that is all. |

Misanth
RABBLE RABBLE RABBLE Limitless Inc.
128
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Posted - 2011.10.05 20:34:00 -
[189] - Quote
Komen wrote:I don't agree entirely with your changes, BUT I like where your focus is. On the other hand, I also would like to see assault ships and hybrids get some love (personal bias, since I've invested however many SP on Gallente ships and weapons).
CCPers have said that a null-sec revamp is being worked on, will take some time, and no-doubt will include a proper roll for jump-bridges and capitals and supers and freighters. One would hope they'd tackle low-sec at the same time, not to add complexity but actually to reduce it.
Anyways, still in wait-and-see mode.
That's what I try highlight btw; where the focus should be, and how currently nothing CCP state is reassuring. I also want the bullshit out of the way, i.e. the populism, and the continous two-faced CSM (ab)useage. One day they're spoken to and used as a tool, next time overlooked.
I myself have large t2 hybrids on multiple characters. Personally I find blasters to be perfectly fine, while rails isn't, and it's far from gamebreaking since noone is sniping anyway. That's a perfect example of populism. Players scream hybrids enough on the forums, sure enough you'll have a hybrid revamp. Not enough people are screaming about nullsec, tho, I wonder why.. too busy farming their isk? 
It was especially amusing when the members of CSM from the nullsec giants blantantly refuses any nerfs to jumpbridges. Everyone knows jumpbridges kill PvP and is a major player on making the supercaps so easily accessible. But instead both CCP and those members chose to focus on time dilation, as some kind of holy grail that will 'fix it all'. Time dilation won't fix the problems with mechanics that actually promotes blobby systems (sov upgrades, jumpbridges). It won't make it easier for smaller entities to move out to null. It won't promote lowsec to anyone but FW blobbage. It won't have any impact on (super)capital useage. It's technicly relevant and a nice addition to the game, for the big fleet fights, but it's far from a PvP boost - in fact more likely the opposite, a PvP deterrent.
People have different opinions and interest, I respect those who want to use hybrids, AF's etc, more than they do today. But it's hard to argue this is a "PvP centered expansion" when it's rather a 'nice fix to mechanics that was broken, but not gamebreaking'. Hilmar, Zulu, Soundwave: We care about our hobby. Do you care about your jobs? |

Frau JeanYus
PsiTit Corp
1
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Posted - 2011.10.05 20:40:00 -
[190] - Quote
Madner Kami wrote:Ivana Twinkle wrote:I'm still wondering how hybrids can be fixed... By removing them altogether? :toot: I think Rails just need some tinkering with their stats. Blasters however, are the tricky part, since their problems are partly born out of the platforms which use them (the ships I mean). I am kinda convinced, that it's not a good idea to be a mainly armor-race with close-ranged weaponry as the mainstay of damage-dealing. FIxing could include: -Redoing active armor tanking to work similar to passive shield tanking aka constant replenishment of HP instead of x amount every cycle, so the repping kicks in the very moment the damage is there and not when the mod cycled. This way active armor tanking is more viable, so Gallente could profit more from their bonuses and slot-layouts without having to suffer as much because of the superiority off Buffers in larger fleet engagements (not a magic solution though, of course, but it helps with the scaling imo and this not only on Gall-boats) - active tanking needs a redo anyways -Tinkering with agility and speed of the Gallente blaster-platforms, so they actually can charge into melee like the knights they are designed to be -Tinkering with tracking, optimal, damage output and falloff of the Blaster-turrets (your mileage may vary on parts of that, depending on what school of thought you come from - personally I prefer more agile Gallente-ships with a boost to damage output or appliance ratio at current ranges) -... There are numerous ways and I am curious what way CCP will go.
Well said and with 1st account as Gallente/Armor I agree with this train of thought > active tanking needs a redo anyways -Tinkering with agility and speed of the Gallente blaster-platforms, so they actually can charge into melee like the knights they are designed to be! Hear Hear :) |
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Eco 2
Hello Kitty Space Marines Ev0ke
0
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Posted - 2011.10.05 20:41:00 -
[191] - Quote
I can see the light at the end of the tunnel. *thumbs up*
If we all working together at the gameplay, we can make this game mutch better. An open ear to the communety is important and i know the EvE-Communety truly loves this game. |

Meldgaard
Garoun Investment Bank Gallente Federation
0
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Posted - 2011.10.05 20:42:00 -
[192] - Quote
It looks like all i have dreamed about.
Except:
Why new ewar drones then only ecm drones are being used? Why not a rebalance's of the one in the game now?
When can we plug in hardwires without stopping our skill training? it should be a low hanging frute. |

Jill Antaris
Imperial Academy Amarr Empire
3
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Posted - 2011.10.05 20:44:00 -
[193] - Quote
White Tree wrote:Quote:Hybrid weapons balancing Your welcome, EVE Online community. (white tree for csm 7)
O wow, campaigning for hybrids, never say something about hybrids in the relevant threads(just like prom).
Overall, if you really want to fix hybrids till winter good luck, I doubt you have a actually hybrid vent that knows what makes them useless and I can't see a sissi change or official thread to discuss it. On the other hand given how pathetic feedback was back in the days(Zulu: we looking into it, Nozh: hey med gun ECM hype ftw) there are zero hopes left on my side of the screen. |

coolzero
CZ empire Resource Extraction
1
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Posted - 2011.10.05 20:45:00 -
[194] - Quote
T3 mining ship!!!!!!!!!
(not increase yield but one that has a way better tank opion and utility slots.. see topic here t3 mining ship topic) )
|

Dare Devel
Perkone Caldari State
2
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Posted - 2011.10.05 20:46:00 -
[195] - Quote
Hybrid weapons balancing !!!!
Can't stop my tears....
Of Joy
   |

Vanessa Vansen
Cybermana
4
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Posted - 2011.10.05 20:48:00 -
[196] - Quote
Well, let's see what you really bring on for winter and what you plan for the future. |

Ugleb
Sarz'na Khumatari Ushra'Khan
25
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Posted - 2011.10.05 20:50:00 -
[197] - Quote
Surprisingly, there doesn't seem to be anything about the sov system in there. I thought that would be the core feature.
Very glad to see factional warfare on the list, and I'm hoping for something substantial rather than simple reward tweaks or whatever. Bold and fresh new mechanics please. Also a starbase overhaul is something I started thinking of as vapourware a long time ago, so thats promising.
But, the missing CQ's are being considered part of the next expansion? Incarna really didn't follow through on the staggered release philosophy then.  http://uglebsjournal.wordpress.com/ |

Ishtanchuk Fazmarai
13
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Posted - 2011.10.05 21:00:00 -
[198] - Quote
Hybrid weapons balancing - don't give a damm
Factional warfare - double don't give a damm
Assault ships - huh?
Capital ship balancing - don't give a damm
New T2 modules - huh?
Starbase logistics management - don't give a damm
New EWAR-Drones - huh?
T2 Rigs manufacturing - don't give a damm
Ship spinning - so...
New font - nice
More captains quarters - eventually
Time dilation - don't give a damm
Sensible, lower NEx prices - never coming
New solo content - never coming
Capital ships for solo players - never coming
Endgame content for "casual" players - never coming
Interactable NPCs for Incarna - never coming
"Socializing" for Incarna - never coming
Am i making myself clear on what do i think that i may get from giving to this company 340 euros a year? I should had never left X3: Reunion |

Misanth
RABBLE RABBLE RABBLE Limitless Inc.
128
|
Posted - 2011.10.05 21:06:00 -
[199] - Quote
Ishtanchuk Fazmarai wrote:Hybrid weapons balancing - don't give a damm
Factional warfare - double don't give a damm
Assault ships - huh?
Capital ship balancing - don't give a damm
New T2 modules - huh?
Starbase logistics management - don't give a damm
New EWAR-Drones - huh?
T2 Rigs manufacturing - don't give a damm
Ship spinning - so...
New font - nice
More captains quarters - eventually
Time dilation - don't give a damm
Sensible, lower NEx prices - never coming
New solo content - never coming
Capital ships for solo players - never coming
Endgame content for "casual" players - never coming
Interactable NPCs for Incarna - never coming
"Socializing" for Incarna - never coming
Am i making myself clear on what do i think that i may get from giving to this company 340 euros a year?
CCP have made it quite clear for a long time they consider the nullsec blobwars to be "endgame" content, and looking at how safe/dumbed down highsec is - combined with how CCP want to "force/lure" players into corporations (extra bonus for making big coaltions easily control vast space).. it's quite clear CCP envision EVE to be a nullsec blob game. Everything else is irrelevant. Hilmar, Zulu, Soundwave: We care about our hobby. Do you care about your jobs? |

Typhu5
ELVE Industries Shadow of xXDEATHXx
0
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Posted - 2011.10.05 21:06:00 -
[200] - Quote
Nice Blog. But what i like to see too is:
Give an alliance the option to set a bounty on shiptypes. With that, even a PVP only player can make money with pvp (a lot of Money^^).
Someone wrote more T3 ships. Nice Idea, but before that, plz a T2 Cane and T2 Abbadon.
The T2 BS must be changed more to PVP. Marauders are Carebear superships and Blackops are Ops Ships who can't warp while cloaked.
For Zero Sec maybe a moon relocation. But, I admit, i don't have much experience with moonmining.
Thats for now. |
|

MODVATTER
EldarRiders Stainwagon.
0
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Posted - 2011.10.05 21:07:00 -
[201] - Quote
+1 For all the bucketloads of positivity in this thread. It's about time CCP.
Looking after the playerbase and sorting out all the niggles.
Balancing and more balancing - love it. |

Ein Spiegel
Fly-by-Night Industries LLC PTY LTD Drama Flakes
5
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Posted - 2011.10.05 21:08:00 -
[202] - Quote
I am cautiously optimistic. Between Hilmar's, and this blog, perhaps things can be improved. Most especially, I've been noticing that devs that post blogs, are actually sticking around and continuing the conversation in the ensuing forum threads.
It looks like a culture shift. Please keep it going. Get a plan, get the devs involved with the community, let both the Devs and the community be invested, let them have a sense of ownership of the issues and a hand in the direction. Let the Devs go unmuzzled, free to engage us - and let us see that. Let us see that caring and sharing go from top to bottom, and roll on.
Good show, gents. (And most especially that CCP Veritas, whose sexy video and continued engagement made me stop and say... "Wait, what the hell is this?" Which led me to reading more dev blogs, for the first time since the emergency summit. And seeing that maybe... maybe... I don't have to put my full concentration on the three-rax stim/conc shell rush. |

knobber Jobbler
Holding Inc.
4
|
Posted - 2011.10.05 21:09:00 -
[203] - Quote
Jesus christ! CCP, for the first time ever you actually listened to the player base!
I'm in shock. Cautiously waiting in anticipation. |

Rogue Bomber
Chaos From Order
0
|
Posted - 2011.10.05 21:22:00 -
[204] - Quote
DAMMM!!
CCP got new Coffee? I mean oh HEELLLL YEAH
Can you be more specific on assault ships and new t2 mods please Also with a patch does this mean tourney before Xmas    
Ps any chance u can drop some jove ships in jita, dodixie, amarr and hek just to scare the crap out of people for lolz ta! |

Dogfishful
Greywolf Enterprises
0
|
Posted - 2011.10.05 21:23:00 -
[205] - Quote
Cool. Minmatar: Best for PVP Caldari: Best for PVE Galente: Hybrids boost Amarr: *WHERE'S OURS?*
I think Amarr is being left behind in the dust. My suggestion, create crystals that can deal kinetic and explosive damage as well. A particle beam would fire particles, which should create kinetic damage (could deal out high amounts of EM, some amount of Kinetic, and a little amount of thermic). A highly concentrated beam should be able to combust materials on the target ship, creating explosive damage (so this crystal could deal out Therm/Exp). Just my opinion on things, because Amarr is too limited on what types of targets it can shoot against.
I would also appreciate a slight boost to Energized Adaptive Nano Membranes, anywhere between +5-10% boost to the resists (instead of 20% to all resists the T2 offers, it could offer from 25-30% resists) to counter that of the popular Invulnerability Field (which the T2 version offers 30% and the Navy version offers 37.5% compared to the Amrr Navy EANM of a much smaller 22.5%). This armor boost would affect more than just Amarr, but Galente and Minmatar that use armor as well to rival the popular shield tank. |

Grimpak
Midnight Elites Echelon Rising
64
|
Posted - 2011.10.05 21:24:00 -
[206] - Quote
Misanth wrote:Ishtanchuk Fazmarai wrote:Hybrid weapons balancing - don't give a damm
Factional warfare - double don't give a damm
Assault ships - huh?
Capital ship balancing - don't give a damm
New T2 modules - huh?
Starbase logistics management - don't give a damm
New EWAR-Drones - huh?
T2 Rigs manufacturing - don't give a damm
Ship spinning - so...
New font - nice
More captains quarters - eventually
Time dilation - don't give a damm
Sensible, lower NEx prices - never coming
New solo content - never coming
Capital ships for solo players - never coming
Endgame content for "casual" players - never coming
Interactable NPCs for Incarna - never coming
"Socializing" for Incarna - never coming
Am i making myself clear on what do i think that i may get from giving to this company 340 euros a year? CCP have made it quite clear for a long time they consider the nullsec blobwars to be "endgame" content, and looking at how safe/dumbed down highsec is - combined with how CCP want to "force/lure" players into corporations (extra bonus for making big coaltions easily control vast space).. it's quite clear CCP envision EVE to be a nullsec blob game. Everything else is irrelevant.
he also seems more interested in solo'ing EVE, a massive multiplayer online role-playing game.
granted that having more solo content is nice, but this is a game in where you're supposed to cooperate with other players.
so yes, miss Ishtanchuk Fazmarai, you should've never left X3 - Reunion. Why don't you go back if you don't like playing EVE at all? [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Nova Fox
Novafox Shipyards
19
|
Posted - 2011.10.05 21:30:00 -
[207] - Quote
To further interate on WiS content.
I think the networking guys (the ones who weave all of eve together) would be very busy quantifying and transporting dust links from their in house servers in time for the testing this winter. So WiS Multiplayer is out of the question for the forseeable future.
The new nebulas is being developed out of house so the chances of it being in the game is all dependent on that studio's delivery time.
Engine trails where hinted at in the works previous Sisi build as the thruster glows where getting particle textures and the sort. Which gives it a more definite look over a ball of light. |

Zuteh
Infinite Improbability Inc
0
|
Posted - 2011.10.05 21:32:00 -
[208] - Quote
Dogfishful wrote:Cool. Minmatar: Best for PVP Caldari: Best for PVE Galente: Hybrids boost Amarr: *WHERE'S OURS?*
I think Amarr is being left behind in the dust. My suggestion, create crystals that can deal kinetic and explosive damage as well. A particle beam would fire particles, which should create kinetic damage (could deal out high amounts of EM, some amount of Kinetic, and a little amount of thermic). A highly concentrated beam should be able to combust materials on the target ship, creating explosive damage (so this crystal could deal out Therm/Exp). Just my opinion on things, because Amarr is too limited on what types of targets it can shoot against.
I would also appreciate a slight boost to Energized Adaptive Nano Membranes, anywhere between +5-10% boost to the resists (instead of 20% to all resists the T2 offers, it could offer from 25-30% resists) to counter that of the popular Invulnerability Field (which the T2 version offers 30% and the Navy version offers 37.5% compared to the Amrr Navy EANM of a much smaller 22.5%). This armor boost would affect more than just Amarr, but Galente and Minmatar that use armor as well to rival the popular shield tank.
Fully support some Amarr love too! |

Ranger 1
Ranger Corp
37
|
Posted - 2011.10.05 21:33:00 -
[209] - Quote
Phey Onat wrote:There are alot of items promised in this blog.
Let's see how many make it to patch notes.
Actually, as far a development is concerned, there are zero promises in the Blog.
They gave you their working priorities list, and the items on it may or may not make it into next expansion.
They made this abundantly clear.
If something doesn't make it into the next expansion for whatever reason, I don't want to hear tired "broken promises" or "not what you say but what you do" memes. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Ishtanchuk Fazmarai
13
|
Posted - 2011.10.05 21:35:00 -
[210] - Quote
Grimpak wrote:Misanth wrote:Ishtanchuk Fazmarai wrote:Hybrid weapons balancing - don't give a damm
Factional warfare - double don't give a damm
Assault ships - huh?
Capital ship balancing - don't give a damm
New T2 modules - huh?
Starbase logistics management - don't give a damm
New EWAR-Drones - huh?
T2 Rigs manufacturing - don't give a damm
Ship spinning - so...
New font - nice
More captains quarters - eventually
Time dilation - don't give a damm
Sensible, lower NEx prices - never coming
New solo content - never coming
Capital ships for solo players - never coming
Endgame content for "casual" players - never coming
Interactable NPCs for Incarna - never coming
"Socializing" for Incarna - never coming
Am i making myself clear on what do i think that i may get from giving to this company 340 euros a year? CCP have made it quite clear for a long time they consider the nullsec blobwars to be "endgame" content, and looking at how safe/dumbed down highsec is - combined with how CCP want to "force/lure" players into corporations (extra bonus for making big coaltions easily control vast space).. it's quite clear CCP envision EVE to be a nullsec blob game. Everything else is irrelevant. he also seems more interested in solo'ing EVE, a massive multiplayer online role-playing game. granted that having more solo content is nice, but this is a game in where you're supposed to cooperate with other players. so yes, miss Ishtanchuk Fazmarai, you should've never left X3 - Reunion. Why don't you go back if you don't like playing EVE at all? 
There are some things i like in EVE. This is why Iv'e spent more in this game than in all other games I have bought in the last 20 years. But now i ran out of goals and content and a faith that they may come in the future.
As for EVe's goals, if they wanted to keep people with a life out of their game, then they should put a sign: "Hey, you got a life? Can't play for hours each bloody day? Then get out, this is for lifeless gamers". Seriously. I should had never left X3: Reunion |
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