| Pages: 1 2 [3] 4 5 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Sylvous
Bigger than Jesus
108
|
Posted - 2013.02.25 20:23:00 -
[61] - Quote
+ 1
I don't spend much time in areas that are affected by this anymore but I remember it being a pain.
This is just a logical addition to the game.
|

Lokar Griman
Almost Invisible Industries Ishuk-Raata Enforcement Directive
1
|
Posted - 2013.02.26 14:00:00 -
[62] - Quote
Id say well if make about 100 posts of this problem an all them would be posted at same time tmorrow 12:00 eve timw maybe then eve devs respond on it. |

DSpite Culhach
Sebiestor Tribe Minmatar Republic
80
|
Posted - 2013.02.26 23:57:00 -
[63] - Quote
I'm pretty sure we could get "graphic options" that have noting to do with adding code and have a lot more to do with DISABLING code from running, the same way we already have "disable missiles effects" for example.
I'd be perfectly happy to have have a bunch of lines and arrows in place of a lot of the special effects we are getting now so I could stick in tactical view, zoomed out and see it happen like in a game of DefCon.
Yes yes, I do like "pretty" but for screenshots. Once in combat however, having icons in space that represent ship classes, rather then just flashing red boxes, with a directional arrow for flight vectors, including little dots for missiles etc etc would be a lot better to follow in my head and probably a lot faster to draw. I suddenly woke up thinking I had a nightmare, then remembered I can't even fly Amarr Battleships. |

Anthar Thebess
REPUBLIKA ORLA C0VEN
57
|
Posted - 2013.02.28 10:19:00 -
[64] - Quote
Up. |

Feyd Rautha Harkonnen
Lords.Of.Midnight
66
|
Posted - 2013.02.28 14:22:00 -
[65] - Quote
+1,000 on disabling clouds
They don't add a lot of visual benefit but sure as hell chew down a lot of folks graphics cards. http://evedarklord.blogspot.ca |

Radhe Amatin
Caldari High Prime P R I M E
7
|
Posted - 2013.03.01 11:54:00 -
[66] - Quote
+1 to this....
I prefer to play with tactical screen on and zoom out to see a bigger chunk of the battle field..... but some of the clouds are just to dense, and at that zoom level u cant see what objects are in the cloud .... and some times i bump into them when i try to manual fly and kite the rats... so i have to zoom in to see what around then zoom out ..and its getting frustrating to keep zooming in and out for every change in course.
So pls make an option to turn them on/off. Some people like to have a awesome looking cloud to watch fine play the with option on, some people have their frame rate murdered by them witch can make the gameplay rather dull give them an option to improve their experience and some people like me consider they are just in the way of my play style. So why not make an option to accommodate all your paying customers? |

He dares
Sal's Waste Management and Pod Disposal The Mockers AO
7
|
Posted - 2013.03.01 13:16:00 -
[67] - Quote
Agreed i struggle to kill those in wh space due to the ******* cloud lag |

Onomerous
Shockwave Innovations Shockwave Sovereign Industries
30
|
Posted - 2013.03.01 14:42:00 -
[68] - Quote
Definitely +1 for this request. |

Cheng0001
Gladius Veritatis Fidelas Constans
2
|
Posted - 2013.03.01 15:13:00 -
[69] - Quote
+1 for the "Disable clouds" option. I'm tired of having to zoom all out every single time I do an anomaly or a mission. It ruins my game much more than ships not being balanced. Enough's enough. |

Wilhelm Ormand
Arizona Republic Black Arboria
0
|
Posted - 2013.03.01 16:29:00 -
[70] - Quote
Jep, I would really like to see an option to disable the clouds, or at least turn them into something that might be less good looking but at least let's me play missions above 3 fps.
Either way, with or without option, the clouds definitely need a performance improvement / rendering overhaul. |

Stegas Tyrano
GLU CANU Open Space Consultancy
236
|
Posted - 2013.03.01 17:18:00 -
[71] - Quote
+1
Whats the point in having cool gas clouds if they lag the hell out of your GPU when you're trying to play??? [PROPOSAL] INGAME ADVERTS FOR PLAYERS |

Takashi Halamoto
Mercurialis Inc. RAZOR Alliance
9
|
Posted - 2013.03.01 21:11:00 -
[72] - Quote
to be brutally honest id dont care about removing them but can we like turn some of them down a little?
im just saying some anomally/complex clouds are worse than staring at a star you can feel your eyes burning unless your lucky to find that one angle that maybe isnt mostly aimed at the light. |

Dyvim Slorm
Spaceriders Inc.
101
|
Posted - 2013.03.02 01:32:00 -
[73] - Quote
+1
I've not noticed any real frame drop but some of them sure as hell burn your eyes out. |

Legion40k
ZOMBIEBEACHPARTYPATROL Circle-Of-Two
8
|
Posted - 2013.03.02 08:05:00 -
[74] - Quote
Shiny clouds!! aaaand framerates gone to hell  |

Alvatore DiMarco
Capricious Endeavours Ltd
28
|
Posted - 2013.03.02 11:23:00 -
[75] - Quote
Ignoring half of this thread to say....
This exact question was asked during the Art panel at Fanfest 2012. You might want to look for it, it's in the CCPGAMES channel. Since laziness will probably prevent at least half of you from actually bothering, however:
CCP is aware that the clouds are terrible and they're going to be revamping them and optimized as part of CCP's current overall plan to convert everything in EVE to V3+ for the shift to DX11. Once EVE is DX11, they'll be implementing a new lighting system, including tessellation.
If you're not running a GTX560 or better (or the ATI equivalent), I strongly urge you to prepare for an upgrade. |

Col Arran
Concordiat Spaceship Samurai
100
|
Posted - 2013.03.04 11:42:00 -
[76] - Quote
Alvatore DiMarco wrote:Ignoring half of this thread to say....
This exact question was asked during the Art panel at Fanfest 2012. You might want to look for it, it's in the CCPGAMES channel. Since laziness will probably prevent at least half of you from actually bothering, however:
CCP is aware that the clouds are terrible and they're going to be revamping them and optimized as part of CCP's current overall plan to convert everything in EVE to V3+ for the shift to DX11. Once EVE is DX11, they'll be implementing a new lighting system, including tessellation.
If you're not running a GTX560 or better (or the ATI equivalent), I strongly urge you to prepare for an upgrade.
Hmm so I'm not going to be able to play EVE unless I have a DX11 capable graphics card? Great way to keep players CCP, make us spend hundreds on upgrading our computers. To in turn spend money on playing your game, great business plan right there. |

Lloyd Roses
Blue-Fire PLEASE NOT VIOLENCE OUR BOATS
34
|
Posted - 2013.03.04 13:45:00 -
[77] - Quote
+1
Using a xeon e3 and a gtx 560, this game should not be causing trouble just because I'm watching my gas sucking venture. Atm, framerates drop form 60 to 0-5 when watching the ship close to a cloud.
The bad thing about it: Those clouds make the game unplayable zoomed in, and zoomed out (what you have to do if you don't want your legs toasted) they are so goddamn ugly they look like mushrooms.
I'm also wondering why those clouds draw so many ressources, they look like simple jpegs that align to your camera and by comparison, even the winamp visualisations are closer to looking like nebulae. And those are some 5kb shader... |

Tialano Utrigas
Critical Mass Inc. Nexus Fleet
11
|
Posted - 2013.03.05 13:26:00 -
[78] - Quote
+1
Screw V3 and DX11. That will be miles away and sounds like it will make them run slower.
Just give us the option to remove them! |

Col Arran
Concordiat Spaceship Samurai
100
|
Posted - 2013.03.05 20:40:00 -
[79] - Quote
Hear hear, get rid of these clouds CCP, they make space look like ****. |

Descrye
1
|
Posted - 2013.03.07 17:07:00 -
[80] - Quote
+1 for an option to disable all clouds. It would make running missions/sites much more fun for me if I didn't have to zoom out in every cloud. And even if they optimize them, I would love to have the option to disable clouds. |

Radhe Amatin
Caldari High Prime
12
|
Posted - 2013.03.08 07:36:00 -
[81] - Quote
V3+ and dx11 very bad idea at least for now...... and besides eve graphics looks great.
If anyone plays eve for the graphic there's seriously something very wrong with him. They should focus on improving gameplay and fixing the things the are not working in game.
Changing the graphics won't make eve a better game..it will only make them lose subscribers that won`t want to spend 300 400 bucks to upgrade they`re pc just for 1 game. |

Bojanglezzz
Sal's Waste Management and Pod Disposal The Mockers AO
0
|
Posted - 2013.03.28 20:24:00 -
[82] - Quote
Give the people an option to get rid of the gas clouds. It would greatly improve gameplay for FW as well, because there are a few sites where you warp in and the whole site is a cluster **** of gas clouds, not allowing for optimal play. The people that PAY for this game should have more of a say the goddamn art department. Pull your ******* heads out of your asses and get it done already. |

Bojanglezzz
Sal's Waste Management and Pod Disposal The Mockers AO
0
|
Posted - 2013.03.28 20:29:00 -
[83] - Quote
Really brings up the question of if CCP gives a **** what their customers think or not. Every game since I can remember (on the computer) has had an option to remove effects such as these dust clouds. They make the areas difficult to operate in due to the major fps lag. Makes you wonder if the art team even plays the game. |

Tonto Auri
Vhero' Multipurpose Corp
39
|
Posted - 2013.03.28 20:36:00 -
[84] - Quote
They gave you an option to tweak settings to the acceptable performance levels. If you gonna dump **** at CCP's shoulders for your inability to find and adjust them accordingly - well, that explains much about your mental stability. |

Sen Fey
Yard Industries
0
|
Posted - 2013.04.02 08:34:00 -
[85] - Quote
Hi there, i am new to this game and if i did realize this Cloud-Issues during my 14day trial, i wouldn't have subscribed to this game, because it's ridiculous that many games with far better graphics perform better on my machine. As an Amateur-Astronomer i can attest, that in real space if you're in a gas cloud or nebula in most cases you wouldn't even realize that you're in one, because the gas is spread loose over billions of km.
The famous pictures from Hubble and other big Telescopes are photographicaly exposed over many minutes, even hours and made in combination with narrowband optical filters. Our eyes would never see real space in the Eve-Comic-Style. Beside of this, physical behavior of ships are also completely unreal, but hey, it's a game...
To make long things short: Would be nice to get rid of these damn Clouds and an "Realistic Space"- Option would be great. Please fix this issue CCP or leave at least a concrete Statement.
|

seth Hendar
I love you miners
33
|
Posted - 2013.04.02 13:00:00 -
[86] - Quote
Tonto Auri wrote:They gave you an option to tweak settings to the acceptable performance levels. If you gonna dump **** at CCP's shoulders for your inability to find and adjust them accordingly - well, that explains much about your mental stability. no
i run a pretty powerfull rig, except in those dust clouds, i can dual box with 2 char all full settings, + have a few other games running behind, and it works.
now, if i happen, to go in such an area with one of those clouds, even with minimal graphics, and just one eve account runing, i got low fps (even in interval immediate)
my rig: i7 2600k @ 4.2ghz, gtx 670o/c gtx 560 ti (physx dedicated), Crucial M4 SSD, 16Gb DDR3.
a poor dust cloud shall not give me this result, it is a sh** piece of bad code, so either rewrite it so it doesn't result like this, or give an option to not display it.
i don't play for graphics quality, but i appreciate the effort to make eve look pretty, but this shall not be done if performances are impacted! |

Cypress Masters
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.04.05 08:57:00 -
[87] - Quote
/bump /signed /etc
Those clouds are killers, and completely useless. Please add an option to disable just the clouds. They are game killers. |

El Geo
Pathfinders. The Marmite Collective
83
|
Posted - 2013.04.05 09:08:00 -
[88] - Quote
+1
To be honest I would support more options for altering the graphics content, clouds being one of the few things that lag out my systems.
While im at it why the hell is eve so dark now, if I have all my graphics up the ships look black? path-+find-+er (pthfndr, p+๑th-)n. 1. One that discovers a new course or way, especially through or into unexplored regions.
http://www.youtube.com/user/EvEPathfinders/videos?view=0 |

seth Hendar
I love you miners
36
|
Posted - 2013.04.05 12:49:00 -
[89] - Quote
El Geo wrote:+1
To be honest I would support more options for altering the graphics content, clouds being one of the few things that lag out my systems.
While im at it why the hell is eve so dark now, if I have all my graphics up the ships look black? cause it depends on which system you are in.
if i recall correctly what was brought up a few updates ago, they stated that the dominant color of a system, due to it's sun type, would reflect on shaders, thus on ships making it glows different colours according to system
another thing impacting this is the dominant nebulae around specific area of the 4 main empires, and when you go far from them, the brightness is diminished, so low is darker than high, and null even darker, since farther from said nebulae.
this is also true for the eve music, which is supposed to go "darker" as you decrease system SS.
in a word, high sec is happy-happy ville(aka carebear land filled with flyin unicorns), bright with happy music, and null is dark dangerous oppressive forest were bad guys live, at least according to CCP view when revamping the ambiant beaviour of systems, and anything between is gradiant to that |

RavenTesio
Liandri Corporation Liandri Covenant
100
|
Posted - 2013.04.05 13:33:00 -
[90] - Quote
It isn't that the "Clouds" aren't optimised, but rather they still heavily rely on DirectX 9 Fixed-Function Pipeline for the Alpha operations... something that ironically a 2005 Graphics Card Is better designed to handle than a modern card that has to emulate it which is incredibly slow.
They are probably one of the few legacy systems that haven't changed since release. This is not the same as GPU Particles (which you can turn off) that are still not ideal performance wise, again because the engine uses DirectX 9 instead of DirectX 11.
What I would probably suggest would be that the Clouds were redeveloped as a Shader, but with the graphics level they could enhance it with Volumetric (which is easy enough to fake actually for performance means, but they could due Soft Particle Volumetric) still point is if they worked on it they could be far better performance wise and utilise them for more than just cloud pockets but also ship explosions and nebulae. |
| |
|
| Pages: 1 2 [3] 4 5 :: one page |
| First page | Previous page | Next page | Last page |