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Thread Statistics | Show CCP posts - 2 post(s) |

Mallak Azaria
GoonWaffe Goonswarm Federation
1461
|
Posted - 2012.12.19 07:05:00 -
[211] - Quote
Az Tek wrote:EVE is THE sandbox of MMO's. Or any game for that matter. IF you do not like it. Do not play it.
The box needs more sand. It's about time CCP stops catering to the lazy players with this sense of entitlement for fear of losing money. These aren't the people making the game better, these are the people wanting you to turn EVE in to a game that is like most other MMO's. |

iudex
State Protectorate Caldari State
31
|
Posted - 2012.12.19 07:07:00 -
[212] - Quote
I agree with OP, it's about time. If you do it right, there are no real drawbacks. It also perfectly fits into the EVE backround story, just read the race info of Caldari. I know it's more challenging than creating another cruiser and destroyer or somesuch, but this could add a lot of fun to players who don't like to wait for hours to have a PVP experience and be something really new after a long time. |

Mallak Azaria
GoonWaffe Goonswarm Federation
1461
|
Posted - 2012.12.19 07:09:00 -
[213] - Quote
iudex wrote:I agree with OP, it's about time. If you do it right, there are no real drawbacks. It also perfectly fits into the EVE backround story, just read the race info of Caldari. I know it's more challenging than creating another cruiser and destroyer or somesuch, but this could add a lot of fun to players who don't like to wait for hours to have a PVP experience and be something really new after a long time.
Go & suicide gank something if you don't want to wait for hours. It's about time CCP stops catering to the lazy players with this sense of entitlement for fear of losing money. These aren't the people making the game better, these are the people wanting you to turn EVE in to a game that is like most other MMO's. |

Az Tek
Sebiestor Tribe Minmatar Republic
3780
|
Posted - 2012.12.19 07:11:00 -
[214] - Quote
Mallak Azaria wrote:Az Tek wrote:EVE is THE sandbox of MMO's. Or any game for that matter. IF you do not like it. Do not play it. The box needs more sand. Would you like to fight in my arena?
I assure you that this box has plenty of Sand. Being the Goon that you are you should know. After all, you greedy little kids are the ones hogging it all. :P David Rockefeller, Sept. 23, 1994-á "This present window of opportunity, during which a truly peaceful and interdependent world order might be built, will not be open for too long - We are on the verge of a global transformation. All we need is the right major crisis and the nations will accept the New World Order." |

BoSau Hotim
Uitraan Diversified Holdings Incorporated
4385
|
Posted - 2012.12.19 07:21:00 -
[215] - Quote
I'd rather see a solo pvp system in first since solo can-fighting is gone *GLOMP* with your AltGäó-á |

Wacktopia
Noir. Noir. Mercenary Group
300
|
Posted - 2012.12.19 07:37:00 -
[216] - Quote
Personally I would not want to see dev time put into this.
If you want to run a tournament, go on the test server? You can get all the modules you need without supply or ISK problems and finding an empty system is quick and easy. The bottom line is that now I have one of those annoying signatures. |

Yogsoloth
Percussive Diplomacy Samurai Pizza Cats
86
|
Posted - 2012.12.19 13:37:00 -
[217] - Quote
No, Just no !
If you did this, too many pvp'ers would gravitate there and it would make the rest of space that much worse. |

Ager Agemo
Saturn Reaper
148
|
Posted - 2012.12.19 16:11:00 -
[218] - Quote
how is it riskless if you still have the risk of losing your ship in the end? seriously asking this... |

Metal Icarus
Legion Of Idiots legion of extraordinary Idi0ts
404
|
Posted - 2012.12.19 16:17:00 -
[219] - Quote
10/10 OP, you are an Idiot, and I know a thing or two about Idiots....
You should join us! |

Az Tek
the unified Negative Ten.
3871
|
Posted - 2012.12.19 16:19:00 -
[220] - Quote
Ager Agemo wrote:how is it riskless if you still have the risk of losing your ship in the end? seriously asking this...
PVP needs to have the ability to be both sporadic and random while being organized at the same time. It can happen anywhere at anytime. Risk of losing your ship during an Arena PVP 1v1 is a calculated risk and is predictable for the most part. True PVP should not be limited or capped or anyway controlled. Also with a system like that where would us pirates be with out non consensual PVP? Should we first ask you if it is alright to gank you when you jump into our gate. Gÿú Client Manipulation: Overview Settings - Color Coding and More! Gÿú
Gÿú Client Manipulation: Master Client Settings - Global Between Alts Gÿú |

NEONOVUS
Saablast Followers
79
|
Posted - 2012.12.19 16:25:00 -
[221] - Quote
Out of curiosity is my idea of using the le tag a bad WOW one or still in character with EVE? |

Luke Visteen
Apostasy Prime
118
|
Posted - 2012.12.19 16:32:00 -
[222] - Quote
Az Tek wrote:EVE is THE sandbox of MMO's. Or any game for that matter. IF you do not like it. Do not play it.
in fact OP should go to Rancer and warp to one of the gates. He will see a flash and portal that leads to Arena realm will open.
Be sure to do it in a pod or T1 frigate, otherwise it might not work. I don't always do. But when I do - I do. |

Sentamon
382
|
Posted - 2012.12.19 16:41:00 -
[223] - Quote
Lets settle our mortal differences in the nice and safe arena. Yeah ... lame. ~ Professional Forum Alt -á~ |

Vol Arm'OOO
Imperial Academy Amarr Empire
55
|
Posted - 2012.12.19 16:41:00 -
[224] - Quote
Sura Sadiva wrote:Lord Wiggin wrote: I wasn't proposing something like other games. I was talking 1 Arena per hub. 1 match at a time. Not instanced battle grounds. The ability for players to preselect allowed ships and fittings. You would have the choice of getting in a queue to fight, or scheduling a match. Prizes aren't really required, this is simply dueling. Pilots getting sponsorship is a nice idea. Maybe a minimal fee per ship to enter the Arena for an additional sink.
All this already exists. Players groups, corporations and alliances already do this. Such as: http://community.eveonline.com/news/newsFromEve.asp?newsTitle=hertic-army-runs-frigfest-in-amamake-1or https://forums.eveonline.com/default.aspx?g=posts&t=165312What you're asking for is to have it as premade theme park protected areas contents, instead of player driven sandbox events.
I wouldnt be against the arena idea if you had to travel to the arena with your ships to participate. Imagine, you could have four arenas each situated in lowsec. Why lowsec? Well lowsec needs content and bloodsports are kinda seedy and should be placed in a seedy area. Players who wanted to fight at the arena would have to travel to the arena in the ships they wanted to use. The resources - such as markets and repair facilities would be located at stations elsewhere in the system. Thus the areas outside of the arena would be prime potential pirate grounds while the areas inside the arena would be havens for gud fights. |

Luke Visteen
Apostasy Prime
119
|
Posted - 2012.12.19 16:43:00 -
[225] - Quote
Luke Visteen wrote:Az Tek wrote:EVE is THE sandbox of MMO's. Or any game for that matter. IF you do not like it. Do not play it. in fact OP should go to Rancer and warp to one of the gates. He will see a flash and a portal that leads to Arena realm will open. Be sure to do it in a pod or T1 frigate, otherwise it might not work.
I don't think we are allowed to talk about "secret Arena realm exploit". should not have started it  I don't always do. But when I do - I do. |

Chandaris
Immortalis Inc. Shadow Cartel
131
|
Posted - 2012.12.19 16:51:00 -
[226] - Quote
I think a highsec arena system would really benefit the game.
Or perhaps a 'simulator' where you could fit up whatever you want with some pals and have a little virtual pew pew without losing anything. .. Jumpgate online had something like that, and it was a popular feature
- allows people to test out fits and try things they normally wouldn't, without risk - is not a replacement for the rush of 'real' combat.
you can say 'go to test server' but that's not really the same.... A feature like this could be a nice segway for people in highsec who don't PVP getting their PVP / piloting skill legs before they jump into lowsec/null/wardec corps etc..
The average player has no interest in downloading an entire other copy of the game and asking their mates to as well just to 'try stuff out.. in fact id' argue that most players don't even know test server exists. |

Ager Agemo
Saturn Reaper
148
|
Posted - 2012.12.19 16:54:00 -
[227] - Quote
Az Tek wrote:Ager Agemo wrote:how is it riskless if you still have the risk of losing your ship in the end? seriously asking this... PVP needs to have the ability to be both sporadic and random while being organized at the same time. It can happen anywhere at anytime. Risk of losing your ship during an Arena PVP 1v1 is a calculated risk and is predictable for the most part. True PVP should not be limited or capped or anyway controlled. Also with a system like that where would us pirates be with out non consensual PVP? Should we first ask you if it is alright to gank you when you jump into our gate.
uhm, my risk of losing a ship in low or null sec its a calculated risk too, do that means I do riskless pvp already?
and hey I once was a pirate albeit by a very short time, pirating on alliances dosnt count I oppose safe havens, however I don't really see the issue with arenas as long as everything else stays the same, is just a way to allow people to kill each other without interference of third parties, like MechWarrior arenas? |

Aston Martin DB5
Republic Military School Minmatar Republic
3
|
Posted - 2012.12.19 16:58:00 -
[228] - Quote
Then you have game complaints about player discrepancy with skills and attributes or aka balance issues. Players that have subscribed longer having level 5 skills versus a player playing for, lets say, 8 months would be at a disadvantage. Unless of course these "arenas" provide the pilots with all level 5 skills for the battle.? > |

Chandaris
Immortalis Inc. Shadow Cartel
131
|
Posted - 2012.12.19 17:03:00 -
[229] - Quote
Aston Martin DB5 wrote:Then you have game complaints about player discrepancy with skills and attributes or aka balance issues. Players that have subscribed longer having level 5 skills versus a player playing for, lets say, 8 months would be at a disadvantage. Unless of course these "arenas" provide the pilots with all level 5 skills for the battle.? >
this is something i have really wished for.. the ability to 'test drive' higher skillpoints than i have .. be it on live or test server..
i'd like, for example to be able to level 5 myself out in some sandbox and maybe try out the various blackops so i could decide what race id like to skill for.
looking at the numbers in Pyfa/EFT just isn't the same |

Az Tek
the unified Negative Ten.
3891
|
Posted - 2012.12.19 17:08:00 -
[230] - Quote
Ager Agemo wrote:Az Tek wrote:Ager Agemo wrote:how is it riskless if you still have the risk of losing your ship in the end? seriously asking this... PVP needs to have the ability to be both sporadic and random while being organized at the same time. It can happen anywhere at anytime. Risk of losing your ship during an Arena PVP 1v1 is a calculated risk and is predictable for the most part. True PVP should not be limited or capped or anyway controlled. Also with a system like that where would us pirates be with out non consensual PVP? Should we first ask you if it is alright to gank you when you jump into our gate. uhm, my risk of losing a ship in low or null sec its a calculated risk too, do that means I do riskless pvp already? and hey I once was a pirate albeit by a very short time, pirating on alliances dosnt count I oppose safe havens, however I don't really see the issue with arenas as long as everything else stays the same, is just a way to allow people to kill each other without interference of third parties, like MechWarrior arenas?
Like this concept I posted? Gÿú Client Manipulation: Overview Settings - Color Coding and More! Gÿú
Gÿú Client Manipulation: Master Client Settings - Global Between Alts Gÿú |

Ager Agemo
Saturn Reaper
148
|
Posted - 2012.12.19 17:09:00 -
[231] - Quote
Aston Martin DB5 wrote:Then you have game complaints about player discrepancy with skills and attributes or aka balance issues. Players that have subscribed longer having level 5 skills versus a player playing for, lets say, 8 months would be at a disadvantage. Unless of course these "arenas" provide the pilots with all level 5 skills for the battle.? >
you have a point there, but i believe this is pushing it way too far, i dont think people asking for arenas would ask something like this, way tooooo wowish, and even in WOW i think they have to fight people of higher level sometimes no?
anyone here plays WoW to confirm? |

Az Tek
the unified Negative Ten.
3891
|
Posted - 2012.12.19 17:11:00 -
[232] - Quote
Ager Agemo wrote:Aston Martin DB5 wrote:Then you have game complaints about player discrepancy with skills and attributes or aka balance issues. Players that have subscribed longer having level 5 skills versus a player playing for, lets say, 8 months would be at a disadvantage. Unless of course these "arenas" provide the pilots with all level 5 skills for the battle.? > you have a point there, but i believe this is pushing it way too far, i dont think people asking for arenas would ask something like this, way tooooo wowish, and even in WOW i think they have to fight people of higher level sometimes no? anyone here plays WoW to confirm?
You can only truly hate WOW if you have played it. So i'm sure most people here have at-least made it to the WOW log in screen. Bout as far as I've got. Gÿú Client Manipulation: Overview Settings - Color Coding and More! Gÿú
Gÿú Client Manipulation: Master Client Settings - Global Between Alts Gÿú |

Ager Agemo
Saturn Reaper
148
|
Posted - 2012.12.19 17:13:00 -
[233] - Quote
Az Tek wrote:Ager Agemo wrote:Az Tek wrote:Ager Agemo wrote:how is it riskless if you still have the risk of losing your ship in the end? seriously asking this... PVP needs to have the ability to be both sporadic and random while being organized at the same time. It can happen anywhere at anytime. Risk of losing your ship during an Arena PVP 1v1 is a calculated risk and is predictable for the most part. True PVP should not be limited or capped or anyway controlled. Also with a system like that where would us pirates be with out non consensual PVP? Should we first ask you if it is alright to gank you when you jump into our gate. uhm, my risk of losing a ship in low or null sec its a calculated risk too, do that means I do riskless pvp already? and hey I once was a pirate albeit by a very short time, pirating on alliances dosnt count I oppose safe havens, however I don't really see the issue with arenas as long as everything else stays the same, is just a way to allow people to kill each other without interference of third parties, like MechWarrior arenas? Like this concept I posted?
No, i dont like that because it allows for exploits, you could request a duel with someone just so your ship becomes impossible to lock and thus safe from being killed during a wardec or alike.
what we need its just a request pvp flag, that makes you and your target legal targets to each other without concord intervention. ly, and maybe add a criminal flag to any logistic ship that helps either party. this way you keep it honorable, or at least allows everyone to gank the dishonorable logistic ship lol. |

Az Tek
the unified Negative Ten.
3898
|
Posted - 2012.12.19 17:16:00 -
[234] - Quote
Ager Agemo wrote:Az Tek wrote:Ager Agemo wrote:Az Tek wrote:Ager Agemo wrote:how is it riskless if you still have the risk of losing your ship in the end? seriously asking this... PVP needs to have the ability to be both sporadic and random while being organized at the same time. It can happen anywhere at anytime. Risk of losing your ship during an Arena PVP 1v1 is a calculated risk and is predictable for the most part. True PVP should not be limited or capped or anyway controlled. Also with a system like that where would us pirates be with out non consensual PVP? Should we first ask you if it is alright to gank you when you jump into our gate. uhm, my risk of losing a ship in low or null sec its a calculated risk too, do that means I do riskless pvp already? and hey I once was a pirate albeit by a very short time, pirating on alliances dosnt count I oppose safe havens, however I don't really see the issue with arenas as long as everything else stays the same, is just a way to allow people to kill each other without interference of third parties, like MechWarrior arenas? Like this concept I posted? No, i dont like that because it allows for exploits, you could request a duel with someone just so your ship becomes impossible to lock and thus safe from being killed during a wardec or alike. what we need its just a request pvp flag, that makes you and your target legal targets to each other without concord intervention. ly, and maybe add a criminal flag to any logistic ship that helps either party. this way you keep it honorable, or at least allows everyone to gank the dishonorable logistic ship lol.
Well to be honest.. lol, We just don't need it at all.
This mechanic needs not be touched at all!
We should stop beating this horse. This B**ch is dead. Gÿú Client Manipulation: Overview Settings - Color Coding and More! Gÿú
Gÿú Client Manipulation: Master Client Settings - Global Between Alts Gÿú |

YoYo NickyYo
Center for Advanced Studies Gallente Federation
85
|
Posted - 2012.12.19 18:08:00 -
[235] - Quote
Sentamon wrote:Lets settle our mortal differences in the nice and safe arena. Yeah ... lame.
Any lamer than the guy with the Falcon alt waiting to screw you over in a 1 vs 1? And you still lose a ship, so I wouldn't call it completely safe. Not to mention the embarrassment of losing in front of a live audience.....
"You have to find the good in any situation!"
"Working as intended" |

Sura Sadiva
Entropic Tactical Crew
93
|
Posted - 2012.12.19 18:18:00 -
[236] - Quote
Ager Agemo wrote: and hey I once was a pirate albeit by a very short time, pirating on alliances dosnt count I oppose safe havens, however I don't really see the issue with arenas as long as everything else stays the same, is just a way to allow people to kill each other without interference of third parties, like MechWarrior arenas?
No.
It's a way to makes duels (not "true" PvP) where they are 100% granted to decide: where to fight when to fight who to fight. what ship to use.
All this ruled by game mechanics.
it's an exploit to remove the open world PvP concept from EvE.
They want this for high sec of course. They never move from there (because we all know, as soon as you jump in low you automatically explode, so is impossible...) and claim the rights to have everything without moving. Also the right to have their specific idea of PvP (consensual, 100% granted, fair and bla bla) in the area of EvE less PvP-friendly area of the game: high sec. Of course they cannot put the same effort in game as eveyone else, their attention span is short (this is why they never check D-Scan): they come from WoW, Diablo, Everquest, LOTRO and they're used to have all easy, shiny and quick.
In their mind Eve High Sec is, or should be, like a WoW PvE server. Forget it, EvE players will never allow this.
|

Sura Sadiva
Entropic Tactical Crew
93
|
Posted - 2012.12.19 18:21:00 -
[237] - Quote
Vol Arm'OOO wrote: I wouldnt be against the arena idea if you had to travel to the arena with your ships to participate.
Forget it, they want it just to avoid to leave high sec.
And the next request will be just a queue system that auomatically offer to teleport your ship in the battleground when is your turn.
|

YoYo NickyYo
Center for Advanced Studies Gallente Federation
85
|
Posted - 2012.12.19 18:23:00 -
[238] - Quote
Sura Sadiva wrote:Ager Agemo wrote: and hey I once was a pirate albeit by a very short time, pirating on alliances dosnt count I oppose safe havens, however I don't really see the issue with arenas as long as everything else stays the same, is just a way to allow people to kill each other without interference of third parties, like MechWarrior arenas?
No. It's a way to makes duels (not "true" PvP) where they are 100% granted to decide: where to fight when to fight who to fight. what ship to use. All this ruled by game mechanics. it's an exploit to remove the open world PvP concept from EvE. They want this for high sec of course. They never move from there (because we all know, as soon as you jump in low you automatically explode, so is impossible...) and claim the rights to have everything without moving. Also the right to have their specific idea of PvP (consensual, 100% granted, fair and bla bla) in the area of EvE less PvP-friendly area of the game: high sec. Of course they cannot put the same effort in game as eveyone else, their attention span is short (this is why they never check D-Scan): they come from WoW, Diablo, Everquest, LOTRO and they're used to have all easy, shiny and quick. In their mind Eve High Sec is, or should be, like a WoW PvE server. Forget it, EvE players will never allow this.
When did you become the "voice" of EVE? 
"Working as intended" |

Sura Sadiva
Entropic Tactical Crew
93
|
Posted - 2012.12.19 18:28:00 -
[239] - Quote
YoYo NickyYo wrote:When did you become the "voice" of EVE? 
I am not, Mister alt. But at least I can post with my main. You have to post with an alt so you're not even the voice of yourself.
My is an analysys. Try it and let's see. My money are that the jita riot would look like a pic-nic in respect of this.
|

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
599
|
Posted - 2012.12.19 18:30:00 -
[240] - Quote
TheGunslinger42 wrote:Biomass your characters and unsub, wiggin. You're playing the wrong game.
Thats right. PvP should be done in nullsec, far away from everyones hisec alts running incursions at zero risk.
From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |
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