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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Yim Sei
Ontogenic Achronycal PLC
10
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Posted - 2012.12.19 18:58:00 -
[241] - Quote
Arenas are a terrible idea. Would totally ruin the whole concept.
There are lots of 'consensual' PvP games out there - please go play them - dont ruin Eve.
/thread Post with my main? This is my main - I just overtrain and overplay my alts. |
Az Tek
the unified Negative Ten.
3912
|
Posted - 2012.12.19 19:58:00 -
[242] - Quote
I am Justin Bieber.
Please, please, noone get up. I'll be here all week guys. Gÿú Client Manipulation: Overview Settings - Color Coding and More! Gÿú
Gÿú Client Manipulation: Master Client Settings - Global Between Alts Gÿú |
Wacktopia
Noir. Black Legion.
301
|
Posted - 2012.12.22 09:55:00 -
[243] - Quote
Chandaris wrote:I think a highsec arena system would really benefit the game.
Or perhaps a 'simulator' where you could fit up whatever you want with some pals and have a little virtual pew pew without losing anything. .. Jumpgate online had something like that, and it was a popular feature
- allows people to test out fits and try things they normally wouldn't, without risk - is not a replacement for the rush of 'real' combat.
you can say 'go to test server' but that's not really the same.... A feature like this could be a nice segway for people in highsec who don't PVP getting their PVP / piloting skill legs before they jump into lowsec/null/wardec corps etc..
The average player has no interest in downloading an entire other copy of the game and asking their mates to as well just to 'try stuff out.. in fact id' argue that most players don't even know test server exists.
You can go to the test server, it is exactly the same as what you are describing. You don't really present a valid argument for creating an entirely new game mechanic over simply going to the tt server if you want to test fits or run a tourney.
You do not need to download another copy. The test server launcher makes using it a much simpler task than it was years back.
I do accept your point that it is more effort to get on the test server but I do not think that all now players need to test stuff there. Part of what makes EVE so cool is the learning experience. The bottom line is that now I have one of those annoying signatures. |
Roime
Shiva Furnace
1441
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Posted - 2012.12.22 10:20:00 -
[244] - Quote
Arenas and any similar gimmicks lack everything that makes EVE PVP special, worthwhile and challenging.
Strong NO.
I tried to remove this sig. |
Vilnius Zar
Ordo Ardish
330
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Posted - 2012.12.22 10:24:00 -
[245] - Quote
No arenas, ever. Amat victoria curam. Excellence in everything. |
Grimpak
Midnight Elites Echelon Rising
523
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Posted - 2012.12.22 10:37:00 -
[246] - Quote
Chandaris wrote:I think a highsec arena system would really benefit the game.
Or perhaps a 'simulator' where you could fit up whatever you want with some pals and have a little virtual pew pew without losing anything. .. Jumpgate online had something like that, and it was a popular feature
- allows people to test out fits and try things they normally wouldn't, without risk - is not a replacement for the rush of 'real' combat.
you can say 'go to test server' but that's not really the same.... A feature like this could be a nice segway for people in highsec who don't PVP getting their PVP / piloting skill legs before they jump into lowsec/null/wardec corps etc..
The average player has no interest in downloading an entire other copy of the game and asking their mates to as well just to 'try stuff out.. in fact id' argue that most players don't even know test server exists. CCP toyed with that idea a few years ago.
they put it on an internal test server and the server simply flat out rejected the code.
moral of the story, if not even the server wants it, **** that. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |
Vilnius Zar
Ordo Ardish
330
|
Posted - 2012.12.22 10:53:00 -
[247] - Quote
Grimpak wrote:Chandaris wrote:I think a highsec arena system would really benefit the game.
Or perhaps a 'simulator' where you could fit up whatever you want with some pals and have a little virtual pew pew without losing anything. .. Jumpgate online had something like that, and it was a popular feature
- allows people to test out fits and try things they normally wouldn't, without risk - is not a replacement for the rush of 'real' combat.
you can say 'go to test server' but that's not really the same.... A feature like this could be a nice segway for people in highsec who don't PVP getting their PVP / piloting skill legs before they jump into lowsec/null/wardec corps etc..
The average player has no interest in downloading an entire other copy of the game and asking their mates to as well just to 'try stuff out.. in fact id' argue that most players don't even know test server exists. CCP toyed with that idea a few years ago. they put it on an internal test server and the server simply flat out rejected the code. moral of the story, if not even the server wants it, **** that.
It also gave the DEVS in question herpes, at least that's the official explanation.
Amat victoria curam. Excellence in everything. |
Eli Green
The Arrow Project
125
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Posted - 2012.12.22 10:59:00 -
[248] - Quote
Step 1. go to empty/quiet wh Step 2. get friends Step 3. warp to celestial Step 4. Drop bubble Step 5. Pewpew ???? No need for arenas wumbo |
Herzog Wolfhammer
Sigma Special Tactics Group
1977
|
Posted - 2012.12.22 11:31:00 -
[249] - Quote
I am really starting to get the impression that a lot of people rely on others not having the right fits or enough experience in order to get their "kills".
This is pathetic. |
Aracimia Wolfe
The Cursed Navy
123
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Posted - 2012.12.22 12:34:00 -
[250] - Quote
We've had arenas for ages. They're called Large Warp Disruption bubbles I like my coffee like I like my men. In a plastic cup http://aracimia.blogspot.co.uk/ |
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Opertone
Aurora Empire Fuzzy Nut Attack Squirrels
198
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Posted - 2012.12.22 12:35:00 -
[251] - Quote
yes!!! |
NEONOVUS
Saablast Followers
86
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Posted - 2012.12.22 13:43:00 -
[252] - Quote
Herzog Wolfhammer wrote:I am really starting to get the impression that a lot of people rely on others not having the right fits or enough experience in order to get their "kills".
This is pathetic. You would be somewhere between massively and your mother joke collection correct. |
Mr Kidd
Center for Advanced Studies Gallente Federation
730
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Posted - 2012.12.22 14:26:00 -
[253] - Quote
TheGunslinger42 wrote:Biomass your characters and unsub, wiggin. You're playing the wrong game.
You mean as opposed to going to Sisi and practicing your pvp then coming into Tranquility and doing it for real?
Sisi is a viable alternative to arenas but, it's not in game. It's on a test server. Expecting customers to do it to enhance their game is, well, game breaking since it's not in "the" game.
This has been a topic of which I've long supported. And it should be available to all players anywhere in New Eden. We want breast augmentations and sluttier clothing in the NeX! |
Fairren
Red Federation RvB - RED Federation
26
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Posted - 2012.12.22 15:40:00 -
[254] - Quote
Herzog Wolfhammer wrote:I am really starting to get the impression that a lot of people rely on others not having the right fits or enough experience in order to get their "kills".
This is pathetic. You've got your MMO PVPer stereotypes all wrong. The "world" PVPers rely on numbers, and the "arena" PVPers rely on better gear and experience. |
Oxandrolone
Bite Me inc Bitten.
72
|
Posted - 2012.12.22 16:05:00 -
[255] - Quote
Like fozzie said let there be some mechanic for players to run arenas, NPC or CCP run arenas would suck. |
Tarvos Telesto
Blood Fanatics
170
|
Posted - 2012.12.22 18:32:00 -
[256] - Quote
People thinking about arenas because here is big lack of dynamic instant pvp, in fact pvp are wery long them proces because.
People thinking about ship type and pvp role and plan how to fit.
Spending long time in market in genral to buy ship and modules at best price, and this take some time and paying atention or orders.
Long distance roams, New Eden is big place, before people enter battlefield they need spent some time to reach goal form system x to system y.
And finaly, 10 sec fight vs blob :) welcome in EvE, now reperat all abowe to prepare new pvp ship ;) EvE isn't game, its style of living. |
cytheras wrath
Trolls Revenge Relativity Alliance
0
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Posted - 2012.12.22 19:53:00 -
[257] - Quote
If we are going to add arenas, we need 1337 ship modules to aquire. like the big red button ( makes you win your next arena match and collect all modules of your opponent ), or 1337 supermega cyno of titans and a jovearmada. where you click it and a **** load of ships appear and focus fire on the target, can only be used once every 2 seconds.
Oh! we cant forget the exotic dancer slingshot auto cannon, and its T2 variant, the slaver quad-slingshot auto cannon, does little damage, but adds +42 to the gore factor of EVE.
maybe we can add something like a ship look changer module-thingy, where you can add more spikes, blood or random bio-mass's to the outside of your ship.
and to make the game more fun, add potato chips and beer, and hotdogs, and kittens....
[Adds more stupid ideas until all stupid ideas are gone]
we need more cow bells! |
Herzog Wolfhammer
Sigma Special Tactics Group
1977
|
Posted - 2012.12.22 21:36:00 -
[258] - Quote
Fairren wrote:Herzog Wolfhammer wrote:I am really starting to get the impression that a lot of people rely on others not having the right fits or enough experience in order to get their "kills".
This is pathetic. You've got your MMO PVPer stereotypes all wrong. The "world" PVPers rely on numbers, and the "arena" PVPers rely on better gear and experience.
Perhaps. But I don't think one has to break the other.
A combat simulator as an extension of the fitting tool would be a great way to find out if your tank is paper or your DPS is lame without having to pad someone else kill board.
That some people rely on lack of experience and fitting mistakes to pad their kill boards, and ferociously attack any idea of a testing system, is telling me that they are really crap PVPers pretending to be leet.
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Cambarus
Aliastra Gallente Federation
225
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Posted - 2012.12.22 21:55:00 -
[259] - Quote
Herzog Wolfhammer wrote:Fairren wrote:Herzog Wolfhammer wrote:I am really starting to get the impression that a lot of people rely on others not having the right fits or enough experience in order to get their "kills".
This is pathetic. You've got your MMO PVPer stereotypes all wrong. The "world" PVPers rely on numbers, and the "arena" PVPers rely on better gear and experience. Perhaps. But I don't think one has to break the other. A combat simulator as an extension of the fitting tool would be a great way to find out if your tank is paper or your DPS is lame without having to pad someone else kill board. That some people rely on lack of experience and fitting mistakes to pad their kill boards, and ferociously attack any idea of a testing system, is telling me that they are really crap PVPers pretending to be leet. The problem is, in a nutshell, that an arena would give people an incentive not to pvp, at least pvp in the current eve sense. If anything there should be MORE incentive to go out roaming, not less. Asking for arenas is akin to asking for immunity in highsec: it goes against one of the core aspects of how the game works, and if you don't like how eve pvp works, then I think it's safe to say that you don't really like eve. |
Marlona Sky
D00M. Northern Coalition.
2377
|
Posted - 2012.12.22 22:19:00 -
[260] - Quote
Cambarus wrote:The problem is, in a nutshell, that an arena would give people an incentive not to pvp, at least pvp in the current eve sense. An arena would more likely see PvP instead of the current PvPPPPPPPPPPPPPPP we see now.
Cambarus wrote:If anything there should be MORE incentive to go out roaming, not less. Asking for arenas is akin to asking for immunity in highsec: Immunity means less stuff blowing up. It has already been established that any kind of arena would require real ships with real gear that was build by real players. So when things go boom, it will be real losses. It could potentially mean more ships being exploded. There is a ton of players out there that would love to take on one guy or a small group of players. A good portion do not bother engaging because they know it is a trap/bait and instead choose to not risk their ship. So in the end, no combat takes place.
Cambarus wrote:it goes against one of the core aspects of how the game works, and if you don't like how eve pvp works, then I think it's safe to say that you don't really like eve. That is an asinine statement. Just because someone has an issue with an aspect of the game does not equate to them not liking the game. I don't like how the local channel is used, but does that mean I hate EVE? Of course not. If I did I would not be playing.
Remove local, structure mails and revamp the directional scanner! |
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Balaen Rorqual
University of Caille Gallente Federation
1
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Posted - 2012.12.22 22:41:00 -
[261] - Quote
I very much feel like this detracts from the open nature of eveonline. Null and low sec are viscous and your always a target. If you add arenas there will be less people in null and low. The result will be severely damaged Open World pvp.
Eve's pvp nature makes its unique and I would be extremely upset if this was removed from the game. |
Johan Civire
Dirty Curse inc.
246
|
Posted - 2012.12.23 00:43:00 -
[262] - Quote
Lord Wiggin wrote:Put Arenas in the major hubs, allow players to arrange matches. Televise the match's in local and perhaps in CQ's. (I want my remote CCP) Set up a betting system, with the house taking a cut. Part of the house cut goes to Isk prizes for the winner, based on a percentage of the take, so that the betting interest in the match directly affects the payout. Isk sink....
I was never in favor of Arenas, I felt they would be game breaking, but after watching people attempt to manipulate the suspect system to get 1 vs 1 day after day, maybe it's time. Outside of an Arena, there is no way to ensure a 1 vs 1. This solves the issue, provides passive entertainment for the couch potato/ship spinner types, as well as an isk sink. With the number of gambling sites run by players, isn't it time CCP got in on the action?
If you do that whats the point in null sec again? outrunning every one? Nah eve is not wow. Let that be If you want to huge fight then ask the goons to jump your sector the have tons of titans and all that. You have a huge fleet fight. Nah eve is eve let keep it like that |
masternerdguy
Inner Shadow C.L.O.N.E.
821
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Posted - 2012.12.23 00:47:00 -
[263] - Quote
This idea is disgusting. If it ever happens I will quit with my two accounts and take as many people with me as possible. I hope CCP learned their lesson with Incarna because this would be even worse. Things are only impossible until they are not. |
Varius Xeral
Galactic Trade Syndicate
55
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Posted - 2012.12.23 00:53:00 -
[264] - Quote
I don't think it's something to get all upset over, as long as people realize why it's a poor idea.
Eve was specifically designed not to be a dog-fighting game, but rather to be about preparation, strategy, tactics, etc.
Could you take the basic gameplay and make a decent dogfighting game out of it? Sure, but that was specifically not the intention for Eve. To muddle somewhere in the middle is to create some terrible hybrid game that appeals to no one. If Eve ends up being a failure as a sandbox game, then I think arenas would be a great idea for milking a little more cash out of this particular cow. As it stands, however, all effort should be put towards continuing to make this great experiment that is a space exploration sandbox pvp mmorpg. So far it's pretty ******* awesome, and could continue to get better if the right lessons are learned from the past and applied to the deigns for the future. |
masternerdguy
Inner Shadow C.L.O.N.E.
821
|
Posted - 2012.12.23 00:56:00 -
[265] - Quote
Varius Xeral wrote:I don't think it's something to get all upset over, as long as people realize why it's a poor idea.
Eve was specifically designed not to be a dog-fighting game, but rather to be about preparation, strategy, tactics, etc.
Could you take the basic gameplay and make a decent dogfighting game out of it? Sure, but that was specifically not the intention for Eve. To muddle somewhere in the middle is to create some terrible hybrid game that appeals to no one. If Eve ends up being a failure as a sandbox game, then I think arenas would be a great idea for milking a little more cash out of this particular cow. As it stands, however, all effort should be put towards continuing to make this great experiment that is a space exploration sandbox pvp mmorpg. So far it's pretty ******* awesome, and could continue to get better if the right lessons are learned from the past and applied to the deigns for the future.
It is something to get worked up over. A CCP employee basically said they are exploring the idea, which is cause for alarm.
CCP Fozzie wrote:The idea isn't without merit, but would have to be done very carefully in a game such as Eve.
I would like to see us provide more and better support and tools for those players who are running or want to run their own tournaments and leagues. I think the Alliance Tournaments and New Eden Open have proved there's a place for sporting events in a game like Eve, and those kind of events are even better when they are player initiated and run. Things are only impossible until they are not. |
Gibbo5771
AQUILA INC Verge of Collapse
74
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Posted - 2012.12.23 01:36:00 -
[266] - Quote
I would sooner cut off my own left nut. |
killorbekilled TBE
Initiated
127
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Posted - 2012.12.23 02:10:00 -
[267] - Quote
its a strong no from me.
eve already offers players the tools to set up there own private duels but in a 'sandy-boxy' kinda way :) TrollorbeTrolled |
Rebel Witch
Yulai Guard 1st Fleet Yulai Federation
1
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Posted - 2012.12.23 02:16:00 -
[268] - Quote
Pvp Arena's are a bad bad idea.
However it would be nice to have an option for people to "agree" to pvp while in hisec such as a UI option. One example, Two people want to just test ships out, click his ship, click 'pvp request' , target gets a message that he can agree or not too and the fight can begin, simple and fun. Such requests are usually result of the said two people chatting or talking previously. So instead of having to drop a can, steal from can etc..make it a easy UI option.
When companies give customers more options for their enjoyment without taking away from other customers, everyone wins and CCP makes more money.
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Lord Wiggin
Furian Necromongers
54
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Posted - 2012.12.23 03:38:00 -
[269] - Quote
I think I see why so many people are against Arenas. You see it daily in EVE.
The people that are against Arenas are simply too scared to fight a straight up battle.....They always have to have help....
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Herzog Wolfhammer
Sigma Special Tactics Group
1977
|
Posted - 2012.12.23 06:51:00 -
[270] - Quote
I think we have differing ideas of what an arena is or could be.
My idea of an arena is simply a combat simulator to help test fittings and should be an extension of the fitting tool. You get blown up, you are back to the fitting screen (the "drawing board"). That's a simple take on a complex issue: we have a lot of conjecture and "calculator warfare" in the realm of fitting and if you have to lose ship after ship to find out if a fit works, then it's a game of "he who has the most $$ for PLEX wins" or "he who has the most time to grind for ISK wins" situation.
Anybody who could be against a combat simulator for the purpose of testing ships and pilots, thinking that it's going to cost them kills, is a pathetic PVPer. So the Noob has to end up in your gate camp and go down in 2 seconds for you to be happy? Noobs need to learn how concentrated firepower can taken down any ship in a manner that does not have them back in the clone vat saying "so, that's EvE Online? Bye bye". If that bothers you, people actually learning to survive before you blap them, then have fun sitting on your gate camp all day and then coming to the forums complaining about a lack of targets and low null/low populations.
The other concept of the arena that continues to come up appears to be something like "real ships, real space" but in a protected or controlled zone, much like the Alliance tournament. Well, if that's that people want, they should have it because they are still going out of their way to lose ships or gain some wins without the usual "blob or get blobbed" and Neutral RR FU asshattery. Can you blame them? If the ATs were perfectly OK such that everybody loves to watch them in HD and gush over the prize ships, then why are smaller scale engagements suddenly a bad idea? Hypocrisy much?
There also appears to be a concept of a WoW type arena system. Well I don't think that, based on the pattern of things seen since 2006, CCP would do it like that. I don't think we will every see a WoW battleground type of setup, complete with capture the flag maps, and "honor points" you can turn in for epics (like LPs for faction goodies?). I don't think that this is even being asked for. But seriously, I can run missions for Federal this or that till my head falls off, and then get nice goodies for it - would it not be more leet to have to earn them in a PVP battlefield?
That's just a question to think about.
They just better not have a CTF map because a spaceship ship a little flag sticking out of it would be too much even for me.
I think the simplest thing is at least a combat simulator to test fits. Half the time I think people either think their ships won't survive more than a minute and don't want to get PWNED badly, and the other half people go into PVP thinking they will last long enough to make a dent, and they get PWNED badly.
In the shooting world, we shoot gourds in front of kids so they know what a bullet can do and prevent them from treating guns like toys. Obviously since internet spaceships is such serious business, some means of knowing what a ship can or cannot do would be helpful.
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