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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Zimmy Zeta
Perkone
4031
|
Posted - 2012.12.17 22:59:00 -
[121] - Quote
Just spilling my brain all over the table in an effort to figure out under which circumstances..let's call it "price-fighting"... would work.
1. No physical system. It's the friggin future, it should be a virtual reality- make it look cool, like the Tron world.
2. No existing ships. We don't want to obsolete "real" pvp. Instead, maybe 4 or 5 different special "arena-frigates" that do not exist in the "real" eve world. They should have a fixed fitting, you can only chose the complete ships, you cannot change the modules (once again, real pvp should be much more challenging and complex than pricefights).
3. Let other players watch and place bets...this is the point that I like the most. -.- |
Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
4508
|
Posted - 2012.12.17 22:59:00 -
[122] - Quote
Luke Visteen wrote:ccp could implement a tetris or farmville clone that could be played on the widescreens in stations ....
I just open my IGB and play Lemmings!
http://www.elizium.nu/scripts/lemmings/ "Little ginger moron" ~David Hasselhoff-á |
Herzog Wolfhammer
Sigma Special Tactics Group
1968
|
Posted - 2012.12.17 23:58:00 -
[123] - Quote
I really think a combat simulator as an extension of the fitting tool would be epic.
Don't think of it as replacing PVP, as we could not expect some kind of rating system (though a record would be great for players looking to join corps and show that while lacking "real" combat experience they know how to fly their ship) .
Yes there are a lot of "Fitaholics" out there who might never be fleet fodder again, nor get blobbed in nullsec from that day forward as they constantly work out their ship fittings in the sim. I can even see the siim get used the way we use a FPS game.
But this grindforISK->Lose Ship->grindforISK->Lose Ship thing is not really good for retention.
PVP in this game reminds me of a Disney ride, waiting half an afternoon for a ride that lasts minutes.
But we should think of the new players at least. Not everybody has their own POS/Clone vat with fitted ships lined up - effectively treating their hangar like a respawn point.
Ah well. We're all just playing pickup sticks with our butts discussing this anyway.
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KatanTharkay
Blue Republic RvB - BLUE Republic
6
|
Posted - 2012.12.18 00:01:00 -
[124] - Quote
No need for arenas as long as you have something like RVB. But it would be awesome if CCP would allow corps within an alliance declare war on each other. We could see the rise of many PVP schools and sporting systems. |
Deadly Denali
Shogun's Samurai Unclaimed.
0
|
Posted - 2012.12.18 00:20:00 -
[125] - Quote
I say no, that is not what EVE is about. Try null or low sec. |
Slash Harnet
Brutor Tribe Minmatar Republic
2
|
Posted - 2012.12.18 00:29:00 -
[126] - Quote
I don't know, eve hunger games could be pretty fun watch. Lock 12 teams of two in a single system. No cloaking. Last team standing wins. I'd PAY to watch it even. |
Sura Sadiva
Entropic Tactical Crew
87
|
Posted - 2012.12.18 00:31:00 -
[127] - Quote
Lord Wiggin wrote: The only thing Arenas would be provide for is honor duels, where the players set the rules, and no outside interference is possible.
The point is just... we don't want to live in a universe where there conflics evolve in "honor duels". Enforcing it by mechanics you ruin our game experience, you destroy the harsh and cold beauty of New Eden, you turn it in (oh my God another one!) Camelot.
Beside there're already player driven event like that. And yes, moslty pirates group run and host them. And yes, requires effort to host them, organization, territorial control and so on. They do, they deal with the related problems. Why their work and effort (perfectly coerent with Eve spirit) have to be ******??
Lord Wiggin wrote: This is about High-sec, and the long term evolution of the game. Lowsec and 0.0 people constantly complain about wanting more people to come to 0.0, why not introduce a vanilla version of small pvp to Highsec, get them to watch it, and maybe get involved themselves.....wouldn't this be a win for all secs?
And please, stop to always talk about high sec people like they were some kind of ****** always in need of some specific game mechanics to do anything:
"ah no but we have to change this to allow high sec people to do that" "we need to introduce this new mechanics cause they're idiots and couldn't do it" "here a special rule is needed for them retards"
... and so on.... Is not so, they're players abel to deal with EvE game settings like anyone else.
It's one single shard and one single universe, the same for all of us.
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Alavaria Fera
GoonWaffe Goonswarm Federation
1944
|
Posted - 2012.12.18 00:54:00 -
[128] - Quote
Sura Sadiva wrote:And please, stop to always talk about high sec people like they were some kind of subnormal always in need of some specific game mechanics to do anything:
"ah no but we have to change this to allow high sec people to do that" "we need to introduce this new mechanics cause they're idiots and couldn't do it" "here a special rule is needed for them retards"
... and so on.... Is not so, they're players abel to deal with EvE game settings like anyone else. No, not really.... we need some CCP help to remove those damn gankers. And bumpers. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
ISVRaDa
Iberians Iberians.
5
|
Posted - 2012.12.18 01:11:00 -
[129] - Quote
Just one pilot stats doing small gang pvp (not lemmings fleet battles);
December, 312 kills November, 404 kills October, 314 kills September, 238 kills August, 266kills July, 300 kills
PvP is dead... cool story. Immortality is only a word. All that exists can die. Every living thing has a weapon against which it has no defense. Time. Disease. Iron. Guilt.
-+ What can change the nature of a man ? |
AKilla Sunday
Lunar Mining
12
|
Posted - 2012.12.18 04:46:00 -
[130] - Quote
It's funny how almost everyone against it hints at the fact they will not be able to pray on the weak and lame. Fact is you will still catch the same amount of PVE ships at gates or trough probing, same amount of industrial ships, nothing is going away if this is introduced, all the PVP that is sought after just by one side will still be there. The ones that roam low/null now will roam after such a feature is introduced just like someone above pointed out happened after RvB and such.
Only thing missing is how it should be delivered. I am certain CCP will not release (if it ever comes to this) something that is as efficient as bounties where pre - Retribution.
- Risk free? hell no - 2 teams of 1 or more pilots each enters means there will be survivors only on one side if any(this is the hardest thing to implement I guess). - No ranking system - this went out of fashion same time with powdered wigs - Make the amount of isk required to start such a fixed match substantial enough as to encourage players to look at it mostly as an expensive training ground and make costs grow exponentially in relation to the number of ships involved in the brawl -Make a betting system so involved parties or outside ones may bet on the outcome(also tax it) -The loosing part should pay maybe a fee to the KSCO - Keep Space Clean Organization -Create a wining terms set of rules with many options available(I haven't thought of any beside blow the other guy out of the sky) -Make people register with Concord for a fee for a "gladiator" (I know I know) license -Make so that this feature is only available in high and if any module(if any) should be necessary it only comes in a high sec version - If a pilots corp is in a war either prevent them from participating in such matches or allow the pilots from the opposite side of the war to enter the fighting area and attack their WT's -Profit...? |
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TharOkha
0asis Group
206
|
Posted - 2012.12.18 05:17:00 -
[131] - Quote
Usagi Toshiro wrote: To play devils advocate; maybe a system like this would encourage some carebears to try their hand in low/null sec after a few victories?
Of course it would. But there are a bunch of players that constantly whine about how low/null is empty, but when some proposal is spoken, they are againist it. GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |
Nexus Day
Lustrevik Trade and Travel Bureau
172
|
Posted - 2012.12.18 05:31:00 -
[132] - Quote
Usagi Toshiro wrote:Ocih wrote:Red Teufel wrote:it's called lowsec and 0.0. try it sometime. I think he wants PvP where he isn't being jumped by the gank-alot bear every time. To play devils advocate; maybe a system like this would encourage some carebears to try their hand in low/null sec after a few victories? Or maybe change FW so it is more even and presents less risk.
Not a fan of arenas in PvP games. My vote would be no and I am hardly a leet, blob ganker. |
Eternal Error
Immortalis Inc. Shadow Cartel
160
|
Posted - 2012.12.18 06:40:00 -
[133] - Quote
no. |
TheGunslinger42
Bite Me inc Bitten.
698
|
Posted - 2012.12.18 07:17:00 -
[134] - Quote
AKilla Sunday wrote: It's funny how almost everyone against it hints at the fact they will not be able to pray on the weak and lame. Fact is you will still catch the same amount of PVE ships at gates or trough probing, same amount of industrial ships, nothing is going away if this is introduced, all the PVP that is sought after just by one side will still be there. The ones that roam low/null now will roam after such a feature is introduced just like someone above pointed out happened after RvB and such.
Only thing missing is how it should be delivered. I am certain CCP will not release (if it ever comes to this) something that is as efficient as bounties where pre - Retribution.
- Risk free? hell no - 2 teams of 1 or more pilots each enters means there will be survivors only on one side if any(this is the hardest thing to implement I guess). - No ranking system - this went out of fashion same time with powdered wigs - Make the amount of isk required to start such a fixed match substantial enough as to encourage players to look at it mostly as an expensive training ground and make costs grow exponentially in relation to the number of ships involved in the brawl -Make a betting system so involved parties or outside ones may bet on the outcome(also tax it) -The loosing part should pay maybe a fee to the KSCO - Keep Space Clean Organization -Create a wining terms set of rules with many options available(I haven't thought of any beside blow the other guy out of the sky) -Make people register with Concord for a fee for a "gladiator" (I know I know) license -Make so that this feature is only available in high and if any module(if any) should be necessary it only comes in a high sec version - If a pilots corp is in a war either prevent them from participating in such matches or allow the pilots from the opposite side of the war to enter the fighting area and attack their WT's -Profit...?
It's funny how the two people in favour of it refuse to acknowledge that there are already a lot of different ways to get pvp, or simply refuse to do it and want a more easy, consequence free version of PVP on their own personal terms.
That is not how EVE works.
Go play one of those other dead MMOs like swtor
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Thgil Goldcore
Advenus Classem
399
|
Posted - 2012.12.18 07:41:00 -
[135] - Quote
Eve way for arenas...
Allow a way to have legal PVP without wardec... With the safety system currently in place simply have a setting that makes you a legal target without criminal flag. Its simple and easy and effortless to implement.
With that in place, players can form their own arenas, their own rules, and everything else. This way its entirely player driven and loaded with the possibility for betrayal and scams that make eve so delicious! |
baltec1
Bat Country
3345
|
Posted - 2012.12.18 09:01:00 -
[136] - Quote
AKilla Sunday wrote: It's funny how almost everyone against it hints at the fact they will not be able to pray on the weak and lame. No we don't like it because arenas have killed the pvp outside of them in every game they were put into. |
Mallak Azaria
GoonWaffe Goonswarm Federation
1443
|
Posted - 2012.12.18 09:19:00 -
[137] - Quote
baltec1 wrote:AKilla Sunday wrote: It's funny how almost everyone against it hints at the fact they will not be able to pray on the weak and lame. No we don't like it because arenas have killed the pvp outside of them in every game they were put into. Where do you think the people that suggest these awful ideas came from. It's about time CCP stops catering to the lazy players with this sense of entitlement for fear of losing money. These aren't the people making the game better, these are the people wanting you to turn EVE in to a game that is like most other MMO's. |
Zagdul
Clan Shadow Wolf Fatal Ascension
1171
|
Posted - 2012.12.18 09:23:00 -
[138] - Quote
CCP Fozzie wrote:The idea isn't without merit, but would have to be done very carefully in a game such as Eve.
I would like to see us provide more and better support and tools for those players who are running or want to run their own tournaments and leagues. I think the Alliance Tournaments and New Eden Open have proved there's a place for sporting events in a game like Eve, and those kind of events are even better when they are player initiated and run.
As long as everything that is destroyed is from the live economy, I don't see a problem with it.
In fact, it would open up a new official career path, The Bookie. Dual Pane idea: Click!
CCP Please Implement |
Marlona Sky
D00M. Northern Coalition.
2323
|
Posted - 2012.12.18 09:27:00 -
[139] - Quote
Zagdul wrote:CCP Fozzie wrote:The idea isn't without merit, but would have to be done very carefully in a game such as Eve.
I would like to see us provide more and better support and tools for those players who are running or want to run their own tournaments and leagues. I think the Alliance Tournaments and New Eden Open have proved there's a place for sporting events in a game like Eve, and those kind of events are even better when they are player initiated and run. As long as everything that is destroyed is from the live economy, I don't see a problem with it. In fact, it would open up a new official career path, The Bookie. And if the money is controlled by players, such an idea would be cast aside as another 'don't do - it's a scam' and be another broken/dead mechanic.
Remove local, structure mails and revamp the directional scanner! |
Zagdul
Clan Shadow Wolf Fatal Ascension
1171
|
Posted - 2012.12.18 09:30:00 -
[140] - Quote
Marlona Sky wrote:Zagdul wrote:CCP Fozzie wrote:The idea isn't without merit, but would have to be done very carefully in a game such as Eve.
I would like to see us provide more and better support and tools for those players who are running or want to run their own tournaments and leagues. I think the Alliance Tournaments and New Eden Open have proved there's a place for sporting events in a game like Eve, and those kind of events are even better when they are player initiated and run. As long as everything that is destroyed is from the live economy, I don't see a problem with it. In fact, it would open up a new official career path, The Bookie. And if the money is controlled by players, such an idea would be cast aside as another 'don't do - it's a scam' and be another broken/dead mechanic.
Quite possibly, but isn't that kind of the point to this game? Dual Pane idea: Click!
CCP Please Implement |
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baltec1
Bat Country
3346
|
Posted - 2012.12.18 09:32:00 -
[141] - Quote
Zagdul wrote:
However, the difference between this game and every other game out there is that the ships taken into these arenas give you an advantage based on how much isk you spend. If the Arena were setup where all ships/mods/implants were from the economy, it would actually encourage war in EVE simply due to the value of the stuff being blown up.
Every other game also runs on taking in the most expensive purple gear... |
Mike Adoulin
Trans-Aerospace Industries
80
|
Posted - 2012.12.18 09:33:00 -
[142] - Quote
*shrugs*
Dunno what an 'arena' is in all those other games, but a system where you could challenge someone to a duel (1v1) in highsec would be interesting.
Treat it the exact same way as a convo request. It costs ISK to initiate the challenge, and you can set the amount for someone to challenge you. Just like a convo request, you can decline or decline and block (altho I love the idea of setting the challenge amount at max and seeing if somebody is dumb enough to keep challenging you to a duel....)
If you accept, you and the other guy are immediately Blue-Flagged (Limited Engagement) to each other on a 15 minutes start timer. And the fights on.
Minimal change to the game coding for CCP, and if you lose, you have just lost your ship and maybe your pod too. And no insurance payout, buddy...you chose to participate in this fight, remember?
And yeah, to keep things spicy, 'neutral' repping is allowed (altho they would get sucked into the fight as well...or even better, make the reppers get Suspect flags and go blinky yellow. Yeah, thats even better.).
So there is still a chance your opponent might 'cheat', at a possible cost to his accomplices...just how much do you like So-and-so, anyway? Enough to risk your expensive logi ship?
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Zagdul
Clan Shadow Wolf Fatal Ascension
1171
|
Posted - 2012.12.18 09:33:00 -
[143] - Quote
baltec1 wrote:Zagdul wrote:
However, the difference between this game and every other game out there is that the ships taken into these arenas give you an advantage based on how much isk you spend. If the Arena were setup where all ships/mods/implants were from the economy, it would actually encourage war in EVE simply due to the value of the stuff being blown up.
Every other game also runs on taking in the most expensive purple gear...
However, that 'Purple Gear" isn't destroyed when your match is over. Dual Pane idea: Click!
CCP Please Implement |
Marlona Sky
D00M. Northern Coalition.
2323
|
Posted - 2012.12.18 09:34:00 -
[144] - Quote
Zagdul wrote:Marlona Sky wrote:Zagdul wrote:CCP Fozzie wrote:The idea isn't without merit, but would have to be done very carefully in a game such as Eve.
I would like to see us provide more and better support and tools for those players who are running or want to run their own tournaments and leagues. I think the Alliance Tournaments and New Eden Open have proved there's a place for sporting events in a game like Eve, and those kind of events are even better when they are player initiated and run. As long as everything that is destroyed is from the live economy, I don't see a problem with it. In fact, it would open up a new official career path, The Bookie. And if the money is controlled by players, such an idea would be cast aside as another 'don't do - it's a scam' and be another broken/dead mechanic. Quite possibly, but isn't that kind of the point to this game? edit: people still use the contract system and for the most part, even with all the safeguards CCP has put in place, people still scam with it, people fall for them and it's still used. To have developers waste time on a new game mechanic that never gets used? No thanks. I said earlier that there most likely is a list of must and must not do for 'arenas' and if they can't be followed there is absolutely zero point in wasting time when CCP can spend that time fixing lag... er, I mean other stuff.
Remove local, structure mails and revamp the directional scanner! |
Zagdul
Clan Shadow Wolf Fatal Ascension
1172
|
Posted - 2012.12.18 09:36:00 -
[145] - Quote
Marlona Sky wrote:Zagdul wrote:Marlona Sky wrote:Zagdul wrote:CCP Fozzie wrote:The idea isn't without merit, but would have to be done very carefully in a game such as Eve.
I would like to see us provide more and better support and tools for those players who are running or want to run their own tournaments and leagues. I think the Alliance Tournaments and New Eden Open have proved there's a place for sporting events in a game like Eve, and those kind of events are even better when they are player initiated and run. As long as everything that is destroyed is from the live economy, I don't see a problem with it. In fact, it would open up a new official career path, The Bookie. And if the money is controlled by players, such an idea would be cast aside as another 'don't do - it's a scam' and be another broken/dead mechanic. Quite possibly, but isn't that kind of the point to this game? edit: people still use the contract system and for the most part, even with all the safeguards CCP has put in place, people still scam with it, people fall for them and it's still used. To have developers waste time on a new game mechanic that never gets used? No thanks. I said earlier that there most likely is a list of must and must not do for 'arenas' and if they can't be followed there is absolutely zero point in wasting time when CCP can spend that time fixing lag... er, I mean other stuff.
I know you're trolling now.
Because, CCP would NEVER work on game mechanics we'd never use... ever.
Dual Pane idea: Click!
CCP Please Implement |
baltec1
Bat Country
3347
|
Posted - 2012.12.18 09:38:00 -
[146] - Quote
Zagdul wrote:
However, that 'Purple Gear" isn't destroyed when your match is over.
Dosn't matter, the same would happen here. Arenas will kill pvp here as it has done in every single other game it has been added to. |
Zagdul
Clan Shadow Wolf Fatal Ascension
1172
|
Posted - 2012.12.18 09:42:00 -
[147] - Quote
baltec1 wrote:Zagdul wrote:
However, that 'Purple Gear" isn't destroyed when your match is over.
Dosn't matter, the same would happen here. Arenas will kill pvp here as it has done in every single other game it has been added to.
The point you still miss is that when ships go into the arena, they're purchased from the work of the people in the economy.
The other games you discuss, the gear is earned from tokens which are earned via 'grinding' which then gets segregated off into a PVP aspect of the game which is separate gear, mechanics and economy. The one single saving grace to this actually functioning in EVE where it would have a different effect is that all of those aspects share a symbiotic relationship in EVE.
If you blow up a ship in an Arena, some dude who built that ship and those mods made isk off it.
This is unique to EVE.
Dual Pane idea: Click!
CCP Please Implement |
Marlona Sky
D00M. Northern Coalition.
2323
|
Posted - 2012.12.18 09:45:00 -
[148] - Quote
Zagdul wrote:baltec1 wrote:Zagdul wrote:
However, that 'Purple Gear" isn't destroyed when your match is over.
Dosn't matter, the same would happen here. Arenas will kill pvp here as it has done in every single other game it has been added to. The point you still miss is that when ships go into the arena, they're purchased from the work of the people in the economy. The other games you discuss, the gear is earned from tokens which are earned via 'grinding' which then gets segregated off into a PVP aspect of the game which is separate gear, mechanics and economy. The one single saving grace to this actually functioning in EVE where it would have a different effect is that all of those aspects share a symbiotic relationship in EVE. If you blow up a ship in an Arena, some dude who built that ship and those mods made isk off it. This is unique to EVE. Another aspect of an EVE arena that would have to be in order for it to work. What goes in is 100% player made, no fake ships and stuff.
Remove local, structure mails and revamp the directional scanner! |
Ur235
FATAL Warfare Reckless Faith
54
|
Posted - 2012.12.18 09:48:00 -
[149] - Quote
Stupid idea if people could enter arenas and fight instead of roaming to find fights then it would be the end of 90% of all roams because hardly anyone would bother going on a roam if they can get an instant fights in some arena, and space would become even emptier than it is now hmm |
Zagdul
Clan Shadow Wolf Fatal Ascension
1172
|
Posted - 2012.12.18 09:49:00 -
[150] - Quote
Marlona Sky wrote:Zagdul wrote:baltec1 wrote:Zagdul wrote:
However, that 'Purple Gear" isn't destroyed when your match is over.
Dosn't matter, the same would happen here. Arenas will kill pvp here as it has done in every single other game it has been added to. The point you still miss is that when ships go into the arena, they're purchased from the work of the people in the economy. The other games you discuss, the gear is earned from tokens which are earned via 'grinding' which then gets segregated off into a PVP aspect of the game which is separate gear, mechanics and economy. The one single saving grace to this actually functioning in EVE where it would have a different effect is that all of those aspects share a symbiotic relationship in EVE. If you blow up a ship in an Arena, some dude who built that ship and those mods made isk off it. This is unique to EVE. Another aspect of an EVE arena that would have to be in order for it to work. What goes in is 100% player made, no fake ships and stuff.
Pretty much.
If they make this separate from the economy then it won't work.
Yes, there will be a lot of people complaining that "he can buy GTC to gain an advantage" etc etc etc... CCP jsut needs to take a line that you can have just as much as that person, they just get to participate more often.
That or win a few and make the money behind them so they fund themselves. Dual Pane idea: Click!
CCP Please Implement |
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