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Bane Necran
Appono Astos
1500
|
Posted - 2013.01.21 17:07:00 -
[1] - Quote
Throughout the history of this game, PvP has mostly revolved around attacking people who are unprepared for PvP, or simply outnumbering your opponent. You make sure you're going to win before you even engage, and there is little risk involved if you plan ahead. This is what your average EVE PvP player has grown accustomed to, and some are quite good at it.
Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something, but what could be more hardcore than a 1v1 fight between two ships fitted for PvP, with no friends to save either of them? You are on an even footing with your opponent, and only your personal ability and intelligence can save you.
Why do so many people think that's a bad thing? "The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Psychotic Monk
The Skunkworks
542
|
Posted - 2013.01.21 17:11:00 -
[2] - Quote
It's not the fair fights people are worried about (although there's no denying that many people feel if you fight fair you're doing it wrong).
The most significant objection to a system of consensual pvp is that it represents a move away from non-consensual pvp, which is a cornerstone of this game. Founding member of the Belligerent Undesirables movement. |

Vel'drinn
EVE Protection Agency Unclaimed.
37
|
Posted - 2013.01.21 17:12:00 -
[3] - Quote
Pretty sure only the dudes that think 10 vs 1 PvP being pro have an issue with it.
It seems like a good change but it does remove the scamming aspect which is part of most EVE gameplay.
Duels in Jita are 100% legit right?  |

Roime
Shiva Furnace
1734
|
Posted - 2013.01.21 17:14:00 -
[4] - Quote
How is it "more hardcore" than flying out solo and finding a fight?
Why is this mechanic needed?
-á- All I really wanted was to build a castle among the stars - |

Bane Necran
Appono Astos
1500
|
Posted - 2013.01.21 17:14:00 -
[5] - Quote
Psychotic Monk wrote:The most significant objection to a system of consensual pvp is that it represents a move away from non-consensual pvp, which is a cornerstone of this game.
If they were somehow reducing non-consensual PvP that would make sense, but they're not. People can still engage in it as freely as they ever have. All they're doing is adding even more ship combat on top of it. "The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

4runner
Federal Defense Union Gallente Federation
5
|
Posted - 2013.01.21 17:18:00 -
[6] - Quote
Because that means that those who never fight alone or with some sort of ****** tricks in their sleeves would be in risk of loosing their ship now they cant call in others to finish the job. I've had several very interesting 1v1 fights which usually ends up him warping 2-3 of his friends in to finish his job and and then they pour the smacktalk and bitchin in local about how I got baited and raped and what not lol, but I also have had very good 1v1 fights which results in a good chat in local about the fights and fittings and I respect those players, either way the fight goes haha.
A high sec battle arena would be something I like |

Myrissa Kistel
Planetary Logistics
15
|
Posted - 2013.01.21 17:19:00 -
[7] - Quote
Cause 1v1 duals is not really PVP. Might as well open up a chat channel with your oppenent and type in /random, highest number wins.
|

Krixtal Icefluxor
INLAND EMPIRE Operations
3330
|
Posted - 2013.01.21 17:25:00 -
[8] - Quote
Psychotic Monk wrote:
The most significant objection to a system of consensual pvp is that it represents a move away from non-consensual pvp, which is a cornerstone of this game.
I feel it's just adding another dimension to the sandbox and no big deal.
Leave it to PvPers to actually complain about this though.
Sad really. Really limited worldview.
I guess I should complain about Ring Mining because it's a move away from traditional belts. America is the only country to go from barbarism to decadence (and back to barbarism - KI) without civilization in between. - Oscar Wilde - 1870's |

Rico Minali
Sons Of 0din Dark Therapy
1189
|
Posted - 2013.01.21 17:26:00 -
[9] - Quote
Bane Necran wrote:Throughout the history of this game, PvP has mostly revolved around attacking people who are unprepared for PvP, or simply outnumbering your opponent. You make sure you're going to win before you even engage, and there is little risk involved if you plan ahead. This is what your average EVE PvP player has grown accustomed to, and some are quite good at it.
Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something, but what could be more hardcore than a 1v1 fight between two ships fitted for PvP, with no friends to save either of them? You are on an even footing with your opponent, and only your personal ability and intelligence can save you.
Why do so many people think that's a bad thing?
1: Your first point is wrong in that it is a sweeping remark that assumes everywhere is the same. In hisec that is the way it goes, everywhere else people expect violence. 2: It isnt that people are worried or afraid of consensual pvp, they are concerned that having arenas and so on it takes away the overall feel that New Eden is a place rather than a theme park.
Trust me, I almost know what I'm doing. |

Tippia
Sunshine and Lollipops
12767
|
Posted - 2013.01.21 17:27:00 -
[10] - Quote
Simple: because the existence of non-consensual PvP means that there is no need for consensual PvP. The mechanics for the former means you can have the latter at any time you want already.
To use Malc's new favourite word: consensual PvP is a wedge proposal GÇö you ask for a single unnecessary thing to be added, and then for the unnecessary:ness to expand to include some other portion that seems related; and then expand it further; and further; and then you suggest that, hey, doesn't this really cover all the bases? So why do we need this antiquated non-consensual system?
The core problem is that all suggestion for consensual fights rest on the presumption that engaging in one would lock you out of all other combat, and that simply cannot happen in EVE GÇö there can be no safe havens. As a result, any such system becomes meaningless: why agree to a fight when all the PvP is still non-consensual? Why have an arena for two teams, when nothing can be allowed to restrict others to enter that arena and interfere at will? Vote Malcanis for CSM8. |

Rengerel en Distel
Amarr Science and Industry
1056
|
Posted - 2013.01.21 17:29:00 -
[11] - Quote
as has been said countless time, the dueling mechanic is adding in functionality they removed with crimewatch. "arenas" are more than likely never going to be something CCP does. if players want to set up an arena system, they have the tools and areas of space to do that now, it just won't be safe from the rest of the eve players.
|

Karrl Tian
Exiled Assassins Equestria Alliance
162
|
Posted - 2013.01.21 17:32:00 -
[12] - Quote
I look at pvp as less of an honored duel between skilled combatants and more like a trap-contest between two chessmasters. Someone's always setting a trap and someone's always trying to avoid it while setting their own. The goal is to get the other guy in over is head because he thought he was safe/getting a free kill. The actual skill comes in how well you can set your target up for overcondifence. |

Bane Necran
Appono Astos
1500
|
Posted - 2013.01.21 17:32:00 -
[13] - Quote
Tippia wrote:Simple: because the existence of non-consensual PvP means that there is no need for consensual PvP.
I doubt people are going to start having duels instead of wars. Or duels instead of gatecamps. 
Those things will remain unchanged and as popular as ever. What this would bring is even more PvP on top of all the non-consensual sort. "The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Roime
Shiva Furnace
1734
|
Posted - 2013.01.21 17:35:00 -
[14] - Quote
Bane Necran wrote: Because it's only hardcore for the solo player, not the fleet he runs into that kills him easily. Equal risk to both sides = more hardcoredness.
The whole point of EVE PVP is managing the risk and manipulating the circumstances to your advantage in an environment where no equal treatment is guaranteed.
That is what makes EVE real.
I've done my share of limited-risk, consensual PVP and agreed fights in RvB, and it's ultimately a shallow experience. A tamed simulator of what is out there in non-Concord space. The value people get from PVP is only made possible by the presence of real risk, uncontrollable events.
Agreed 1vs1 is just a subset of PVP.
-á- All I really wanted was to build a castle among the stars - |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1627
|
Posted - 2013.01.21 17:37:00 -
[15] - Quote
I think what you're really seeing is a stigma.
"Arena" invokes a rather specific though. WoW, and the segregated PvP world. You "enter" an arena, that is not part of the world and has no impact on it. When you say "arena" in EVE, I believe people automatically think of WoW style arenas, were you would be ported to a "safe" place, to fight for no real loss with someone else.
Instead of arena maybe people should start saying "tournament". A place IN THE GAME SPACE, that isn't seperated from everything else, were a number of peopel can compete in a structured match, and risk assets for the possibility to gain more assets.
I have no problem with "arenas" as long as they're done EVE style. That would be tools that allow for players to set up tournaments, the ability to gamble on the outcome, and be able to watch as it happens; when it happesns.
If I can't fly to the "arena" and watch the match unfold, then it doesn't belong in EVE. |

Bane Necran
Appono Astos
1500
|
Posted - 2013.01.21 17:39:00 -
[16] - Quote
Roime wrote:The value people get from PVP is only made possible by the presence of real risk, uncontrollable events.
But through planning ahead and picking your fights to make sure you're going to win, things become very controlled and lack risk. "The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Tippia
Sunshine and Lollipops
12767
|
Posted - 2013.01.21 17:41:00 -
[17] - Quote
Bane Necran wrote:I doubt people are going to start having duels instead of wars. Or duels instead of gatecamps.  I'm not talking about behaviour GÇö I'm talking about mechanics.
All mechanics for consensual combat are encapsulated within the mechanics of non-consensual combat, and no consensual combat can ever be allowed to exist outside the real of non-consensual engagements.
Thus, consensual mechanics are either unnecessary or game-breaking. Either way, there's no point in or need to add them. Vote Malcanis for CSM8. |

Bane Necran
Appono Astos
1500
|
Posted - 2013.01.21 17:44:00 -
[18] - Quote
Tippia wrote:All mechanics for consensual combat are encapsulated within the mechanics of non-consensual combat, and no consensual combat can ever be allowed to exist outside the real of non-consensual engagements.
Thus, consensual mechanics are either unnecessary or game-breaking. Either way, there's no point in or need to add them.
The point is more PvP, which even someone who isn't heavy into PvP like myself agrees is good for the game.
"The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Whitehound
411
|
Posted - 2013.01.21 17:47:00 -
[19] - Quote
I think it is bad, because it will only show that players with high SPs win over players with low SPs. Also some ships and fittings will win more often than others.
Arenas will get boring after only a year. The large community and the open space of EVE Online allows for far more unknown endings than an arena.
Imagine we had alliance tournaments each weekend and a participation would be cheap. Within a year would we see the same fleet setups repeatedly and many fights would have similar outcome. It would be predictable and boring. |

Tippia
Sunshine and Lollipops
12767
|
Posted - 2013.01.21 17:48:00 -
[20] - Quote
Bane Necran wrote:The point is more PvP, which even someone who isn't heavy into PvP like myself agrees is good for the game. GǪand the follow-up point is that the game already fully allows for it. If they aren't doing it now, they're not going to do it later when everything is still the same.
Yes, they might engage in some if it is implemented in a way that breaks the game, but that would not be good for the game regardless.
Vote Malcanis for CSM8. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1628
|
Posted - 2013.01.21 17:49:00 -
[21] - Quote
Tippia wrote:Bane Necran wrote:I doubt people are going to start having duels instead of wars. Or duels instead of gatecamps.  I'm not talking about behaviour GÇö I'm talking about mechanics. All mechanics for consensual combat are encapsulated within the mechanics of non-consensual combat, and no consensual combat can ever be allowed to exist outside the real of non-consensual engagements. Thus, consensual mechanics are either unnecessary or game-breaking. Either way, there's no point in or need to add them. I agree with this. Nothing should be introduced that prevents someone from "crashing your party".
If you have an arena, or tournament tools, then I should be able to actually crash your contest. The tools to have arena style tournaments would be fine, but not if it also comes with mechanics that prevent others from being douches and interupting it.
Arenas all day long as far as I'm concerned, but I better be able to witness it in person, and be able to crash it if I choose. Otherwise it doesn't really have any business in EVE.
You can enter someone elses mission space, you should be able to enter someones arena space as well. |

Sura Sadiva
Entropic Tactical Crew
190
|
Posted - 2013.01.21 17:51:00 -
[22] - Quote
If you want consensual PvP then I want consensual market prices.
Is it wrong to have PvP "enforced" and not consensual? Then why should I've your market prices enforced to me? I want to consensually decide what I've to pay!
|

Roime
Shiva Furnace
1734
|
Posted - 2013.01.21 17:52:00 -
[23] - Quote
Bane Necran wrote:Roime wrote:The value people get from PVP is only made possible by the presence of real risk, uncontrollable events. But through planning ahead and picking your fights to make sure you're going to win, things become very controlled and lack risk.
Don't you see that someone out there can plan better ahead and pick you, if he thinks he has a chance to win?
My point is that EVE PVP can never be 100% controlled, and mitigating the risk is a player skill, not a game mechanic.
-á- All I really wanted was to build a castle among the stars - |

Aza Ebanu
Brutor Tribe Minmatar Republic
8
|
Posted - 2013.01.21 17:52:00 -
[24] - Quote
Roime wrote:How is it "more hardcore" than flying out solo and finding a fight?
Why is this mechanic needed? Because what you speak of is more rare than yeti. |

Pinaculus
Fweddit I Whip My Slaves Back and Forth
206
|
Posted - 2013.01.21 17:52:00 -
[25] - Quote
I always thought EVE was based around the idea that you consent to PvP of some variety just by logging in and doing stuff. Undock and maybe get shot at. Try to buy/sell stuff and maybe get outbid or price gouged. Try to build a corp, and have it instantly infested with AWOXers and spies. An "arena" is totally superfluous, since PvP is already everywhere. If you want to PvP just go PvP. The whole world is your arena. I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs. |

Tippia
Sunshine and Lollipops
12767
|
Posted - 2013.01.21 17:54:00 -
[26] - Quote
Natsett Amuinn wrote:I agree with this. Nothing should be introduced that prevents someone from "crashing your party".
If you have an arena, or tournament tools, then I should be able to actually crash your contest. The tools to have arena style tournaments would be fine, but not if it also comes with mechanics that prevent others from being douches and interupting it.
Arenas all day long as far as I'm concerned, but I better be able to witness it in person, and be able to crash it if I choose. Otherwise it doesn't really have any business in EVE. GǪand at that point, it has very little to do with arenas, and rather revolves around the Gǣbetting officeGǥ, presumably some expansion or generalisation of the bounty and war report systems. Vote Malcanis for CSM8. |

Bane Necran
Appono Astos
1501
|
Posted - 2013.01.21 17:57:00 -
[27] - Quote
Roime wrote:Don't you see that someone out there can plan better ahead and pick you, if he thinks he has a chance to win?
The people who know how to pick their fights just move on to easier prey if they see that someone may have planned better. Why take the risk?
Killboard efficiency is srs bsns. "The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Nexus Day
Lustrevik Trade and Travel Bureau
420
|
Posted - 2013.01.21 17:57:00 -
[28] - Quote
Bane Necran wrote:Throughout the history of this game, PvP has mostly revolved around attacking people who are unprepared for PvP,,, You should always be prepared for PvP.
In response to others, arena combat used to be a reality. And it is odd that a canon that includes a slave/master dichotomy does not have some form of arena combat, especially in the Amarr region. I even think Gladiators are mentioned in a couple missions.
I don't care either way, I just think some of the arguments against it are pretty weak. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Montevius Williams
Eclipse Industrial Inc
353
|
Posted - 2013.01.21 17:58:00 -
[29] - Quote
Myrissa Kistel wrote: Cause 1v1 duals is not really PVP. Might as well open up a chat channel with your oppenent and type in /random, highest number wins.
I dont agree wit hthis. 1 on 1 duels are PvP. To look at real world examples, look at outlaw duels in the old west or Samurai duels. PvP can totally be a one on one affair. "The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |

Bane Necran
Appono Astos
1501
|
Posted - 2013.01.21 18:01:00 -
[30] - Quote
Nexus Day wrote:You should always be prepared for PvP.
And i agree to a point. Like when mining you give up a little yield to make it harder for people to gank you. But just being in a mining vessel makes you far less prepared for PvP than someone in a combat ship.
People have to do other things in EVE, so they can't always be equally prepared for PvP as someone who is out to PvP. "The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Minmatar Citizen160812
The LGBT Last Supper
129
|
Posted - 2013.01.21 18:04:00 -
[31] - Quote
Bane Necran wrote:
Why do so many people think that's a bad thing?
Because every other MMO offers exactly the same thing and have better, faster, and more balanced pvp? If I wanted "gud fites" with no consequences I'd play Tanks or Planes. This ain't a pvp or pve game it's a simulator....those are never "fair". |

Aza Ebanu
Brutor Tribe Minmatar Republic
8
|
Posted - 2013.01.21 18:05:00 -
[32] - Quote
Nexus Day wrote:Bane Necran wrote:Throughout the history of this game, PvP has mostly revolved around attacking people who are unprepared for PvP,,, You should always be prepared for PvP. In response to others, arena combat used to be a reality. And it is odd that a canon that includes a slave/master dichotomy does not have some form of arena combat, especially in the Amarr region. I even think Gladiators are mentioned in a couple missions. I don't care either way, I just think some of the arguments against it are pretty weak. Can't your ship can't be prepared for PVE/ Industry and PVP. Must be those darn broken game mechanics again. |

Lipbite
Express Hauler
600
|
Posted - 2013.01.21 18:16:00 -
[33] - Quote
People always afraid of things which threaten their life style and stability. Even if their life style is ****** and new things are good - for many stability is still preferred option. |

Klown Walk
New Eden Renegades Ninja Unicorns with Huge Horns
197
|
Posted - 2013.01.21 18:17:00 -
[34] - Quote
Fighting outnumbered is the most fun you can have in eve imo. I don't understand why people want 1v1. |

Jamyl Khanid
Imperial Academy Amarr Empire
63
|
Posted - 2013.01.21 18:25:00 -
[35] - Quote
Understand how propaganda works, OP.
Go to Jita, block out the spam and the scam and there is usually a conversation going on under all that. You only need to block 20 characters to get there but that 20 out of 2300 make a lot of noise.
GD has that 20 as well. It doesn't make much difference what they say though, or how many threads they derail. CCP replied to one of the original arena/ hunger games suggestions and they like the idea. |

Roime
Shiva Furnace
1735
|
Posted - 2013.01.21 18:35:00 -
[36] - Quote
Bane Necran wrote:Roime wrote:Don't you see that someone out there can plan better ahead and pick you, if he thinks he has a chance to win? The people who know how to pick their fights just move on to easier prey if they see that someone may have planned better. Why take the risk? Killboard efficiency is srs bsns.
So why is this duel mechanic needed then, if PVP is already risk-free?
Getting epic fights is srs bsns, and you'll never get them if you are afraid losing.
Also, why not try real EVE combat before forming an opionion?
-á- All I really wanted was to build a castle among the stars - |

Roime
Shiva Furnace
1735
|
Posted - 2013.01.21 18:36:00 -
[37] - Quote
Lipbite wrote:People always afraid of things which threaten their life style and stability. Even if their life style is ****** and new things are good - for many stability is still preferred option.
These kinds of mechanics threaten the very core of EVE, and not a single person has managed to present any reasons why limited duels and arenas are "good", or even necessary.
-á- All I really wanted was to build a castle among the stars - |

Ancy Denaries
Frontier Venture
162
|
Posted - 2013.01.21 18:36:00 -
[38] - Quote
Roime wrote:How is it "more hardcore" than flying out solo and finding a fight?
Why is this mechanic needed? Why is it not needed? "Shoot at anything that moves. If it doesn't move, shoot it anyway, it might move later."
"Do not be too positive. The light at the end of the tunnel could be a train." - Franz Kafka |

Google Voices
School of Applied Knowledge Caldari State
5
|
Posted - 2013.01.21 18:40:00 -
[39] - Quote
Bane Necran wrote:Throughout the history of this game, PvP has mostly revolved around attacking people who are unprepared for PvP, or simply outnumbering your opponent. You make sure you're going to win before you even engage, and there is little risk involved if you plan ahead. This is what your average EVE PvP player has grown accustomed to, and some are quite good at it.
Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something, but what could be more hardcore than a 1v1 fight between two ships fitted for PvP, with no friends to save either of them? You are on an even footing with your opponent, and only your personal ability and intelligence can save you.
Why do so many people think that's a bad thing?
Because the vaunted PvPer's are mostly gankers that couldn't fight a fair fight if it slapped them in the face.
EVE attracts the worst dregs of humanity with it's open sandbox concept. It also attracts some really good smart people, but most of them get tired of the behavior of the kiddy pirate fanbase and leave....
I am the voices of Google! Want answers? Learn to read...... |

Roime
Shiva Furnace
1735
|
Posted - 2013.01.21 18:43:00 -
[40] - Quote
Ancy Denaries wrote:Roime wrote:How is it "more hardcore" than flying out solo and finding a fight?
Why is this mechanic needed? Why is it not needed?
Because you can already fight agreed duels, and real fights.
Now tell me why do you think it's needed?
-á- All I really wanted was to build a castle among the stars - |

Solstice Project
Highsec Outlaw Elementary School
2609
|
Posted - 2013.01.21 18:47:00 -
[41] - Quote
Google Voices wrote:Because the vaunted PvPer's are mostly gankers that couldn't fight a fair fight if it slapped them in the face.
EVE attracts the worst dregs of humanity with it's open sandbox concept. It also attracts some really good smart people, but most of them get tired of the behavior of the kiddy pirate fanbase and leave....
I'm in Osmon.
Come get some.
Or shut the hell up.
(edit: when i logged in, of course) Inappropriate signature removed. Spitfire |

Enik3
Burning Napalm Northern Coalition.
73
|
Posted - 2013.01.21 18:48:00 -
[42] - Quote
As long as invites can be disabled for people who aren't interested in participating in this process, then who really cares if dueling is in the game or not? And for that matter, why does everybody get so wrapped up in how other people choose to play and enjoy a game?
Jeez, you'd think that CCP was a government entity given the way virtually every decision they make (or ideas they propose) leads to arguments and controversy  |

Othran
Route One
436
|
Posted - 2013.01.21 18:49:00 -
[43] - Quote
Roime wrote:Ancy Denaries wrote:Roime wrote:How is it "more hardcore" than flying out solo and finding a fight?
Why is this mechanic needed? Why is it not needed? Because you can already fight agreed duels, and real fights. Now tell me why do you think it's needed?
They want a duel they think they can win and they want an "arena" where they think they can win.
The whole concept is based around almost complete ignorance of PvP in Eve, simple as that. |

Solstice Project
Highsec Outlaw Elementary School
2609
|
Posted - 2013.01.21 18:50:00 -
[44] - Quote
Anyway, because everybody seems to drop his opinion.
I have no issue with the duelling mechanic, because nothing keeps me out of it. I don't care about arenas, as long as arenas are publicly known, can be stormed and shiploss is mandatory for winning.
Have a nice day. Inappropriate signature removed. Spitfire |

Aza Ebanu
Brutor Tribe Minmatar Republic
8
|
Posted - 2013.01.21 18:51:00 -
[45] - Quote
Tippia wrote:Bane Necran wrote:I doubt people are going to start having duels instead of wars. Or duels instead of gatecamps.  I'm not talking about behaviour GÇö I'm talking about mechanics. All mechanics for consensual combat are encapsulated within the mechanics of non-consensual combat, and no consensual combat can ever be allowed to exist outside the real of non-consensual engagements. Thus, consensual mechanics are either unnecessary or game-breaking. Either way, there's no point in or need to add them. You must be blind or something. A duel is consensual PVP without a sec hit where you and another player can duel without the interruption of another player. Bad attitudes are game breaking and there is no point or need for that either. |

Solstice Project
Highsec Outlaw Elementary School
2609
|
Posted - 2013.01.21 18:54:00 -
[46] - Quote
Aza Ebanu wrote:Tippia wrote:Bane Necran wrote:I doubt people are going to start having duels instead of wars. Or duels instead of gatecamps.  I'm not talking about behaviour GÇö I'm talking about mechanics. All mechanics for consensual combat are encapsulated within the mechanics of non-consensual combat, and no consensual combat can ever be allowed to exist outside the real of non-consensual engagements. Thus, consensual mechanics are either unnecessary or game-breaking. Either way, there's no point in or need to add them. You must be blind or something. A duel is consensual PVP without a sec hit where you and another player can duel without the interruption of another player. Bad attitudes are game breaking and there is no point or need for that either. Why are you willingly ignoring the whole point of the argument, namely that nowhere in EvE, at no time ever, people were/are/should be shielded from the others ? (edit: in space, of course) Inappropriate signature removed. Spitfire |

Optimo Sebiestor
The Society Calyxes
144
|
Posted - 2013.01.21 18:55:00 -
[47] - Quote
I guess the real question here is, what defines consentual PvP in EvE? Imo, loggin into the server is telling other players you are a valid target. What you do from there, is up to you. |

Aza Ebanu
Brutor Tribe Minmatar Republic
8
|
Posted - 2013.01.21 19:01:00 -
[48] - Quote
Solstice Project wrote:Aza Ebanu wrote:Tippia wrote:Bane Necran wrote:I doubt people are going to start having duels instead of wars. Or duels instead of gatecamps.  I'm not talking about behaviour GÇö I'm talking about mechanics. All mechanics for consensual combat are encapsulated within the mechanics of non-consensual combat, and no consensual combat can ever be allowed to exist outside the real of non-consensual engagements. Thus, consensual mechanics are either unnecessary or game-breaking. Either way, there's no point in or need to add them. You must be blind or something. A duel is consensual PVP without a sec hit where you and another player can duel without the interruption of another player. Bad attitudes are game breaking and there is no point or need for that either. Why are you willingly ignoring the whole point of the argument, namely that nowhere in EvE, at no time ever, people were/are/should be shielded from the others ? (edit: in space, of course) There are all kinds of shields from others, it depends on which side of the shield you are on to see it though. The Op was asking about adding a feature that allows him to engage in a duel. Duels can exist in EVE, and with the attitudes of the player base, they should. |

Solstice Project
Highsec Outlaw Elementary School
2610
|
Posted - 2013.01.21 19:08:00 -
[49] - Quote
Aza Ebanu wrote:There are all kinds of shields from others, it depends on which side of the shield you are on to see it though. The Op was asking about adding a feature that allows him to engage in a duel. Duels can exist in EVE, and with the attitudes of the player base, they should.
Yes, duels can exist. I have no issue with that. But shielding duellants from the others can't.
The whole concept of EvE builds on the fact that everybody can always interact with everybody else, in space, if he wishes and manages to do so. There is not a single game mechanic that prevents anybody from doing so.
Inappropriate signature removed. Spitfire |

Kalanaja
Dog Nation United PNG Associates
27
|
Posted - 2013.01.21 19:13:00 -
[50] - Quote
Natsett Amuinn wrote:I think what you're really seeing is a stigma.
"Arena" invokes a rather specific though. WoW, and the segregated PvP world. You "enter" an arena, that is not part of the world and has no impact on it. When you say "arena" in EVE, I believe people automatically think of WoW style arenas, were you would be ported to a "safe" place, to fight for no real loss with someone else.
Instead of arena maybe people should start saying "tournament". A place IN THE GAME SPACE, that isn't seperated from everything else, were a number of peopel can compete in a structured match, and risk assets for the possibility to gain more assets.
I have no problem with "arenas" as long as they're done EVE style. That would be tools that allow for players to set up tournaments, the ability to gamble on the outcome, and be able to watch as it happens; when it happesns.
If I can't fly to the "arena" and watch the match unfold, then it doesn't belong in EVE.
Very, very much agreed. NO INSTANCING IN EVE!! Hell, I still want WiS opened up so I can have people assassinated station side. |

Blue Fiend
University of Caille Gallente Federation
0
|
Posted - 2013.01.21 19:19:00 -
[51] - Quote
Wait, is CCP actually doing this or is this just a suggestion from (I hope) a small portion of the playerbase?
Guess I made a mistake coming back to Eve. I was there from 2003 fending off the people who for some reason choose to neglect other games with perfectly good carebear mechanics to cry about how Eve, one of the few games out there featuring non-consensual pvp, should be less like... Eve.
It's sad that after ten years of sticking to their guns, I picked a time to come back when CCP finally seems to be giving in to the pansies. Why do some people feel the need to come into this game that is advertised heavily as a hardcore, non-consensual pvp game and try to change the core of what makes it what it is? And why is CCP giving into them after all these years?
|

Ancy Denaries
Frontier Venture
162
|
Posted - 2013.01.21 19:21:00 -
[52] - Quote
Wait, how does this "duel" make people "immune" to interference from outsiders? "Shoot at anything that moves. If it doesn't move, shoot it anyway, it might move later."
"Do not be too positive. The light at the end of the tunnel could be a train." - Franz Kafka |

Rordan D'Kherr
Imperial Academy Amarr Empire
406
|
Posted - 2013.01.21 19:26:00 -
[53] - Quote
Psychotic Monk wrote:It's not the fair fights people are worried about (although there's no denying that many people feel if you fight fair you're doing it wrong).
The most significant objection to a system of consensual pvp is that it represents a move away from non-consensual pvp, which is a cornerstone of this game.
Pretty much this. _______________________________________ Don't be scared, because being afk is not a crime. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
1636
|
Posted - 2013.01.21 19:28:00 -
[54] - Quote
Tippia wrote:Natsett Amuinn wrote:I agree with this. Nothing should be introduced that prevents someone from "crashing your party".
If you have an arena, or tournament tools, then I should be able to actually crash your contest. The tools to have arena style tournaments would be fine, but not if it also comes with mechanics that prevent others from being douches and interupting it.
Arenas all day long as far as I'm concerned, but I better be able to witness it in person, and be able to crash it if I choose. Otherwise it doesn't really have any business in EVE. GǪand at that point, it has very little to do with arenas, and rather revolves around the Gǣbetting officeGǥ, presumably some expansion or generalisation of the bounty and war report systems. Exactly.
An "arena" is just the location an event is staged. If that event has no meaning withint the context of EVE, which two people fighting it out for personal gain does not, then there's no reason to have it.
They're putting in dueling. You can make an arena. CCP should give us tools to facilitate betting. It'll never get used to it's fullest potential if players have to actually manage the betting itself, we just don't trust each other enough for that.
I wouldn't mind a means of a ranking system, with a system set up to determines odds on combatants. And then a betting office that let people place wagers on the fighters.
And yeah, manipulation of the odds is entirely intended. Gambling is manipulation of odds.
Any person that says you shouldn't be able to manipulate a betting system that CCP might create in EVE, and actually gambles in real life, deserves to be kicked in the nuts.
And for the record, I don't gamble. |

Kalanaja
Dog Nation United PNG Associates
27
|
Posted - 2013.01.21 19:28:00 -
[55] - Quote
Ancy Denaries wrote:Wait, how does this "duel" make people "immune" to interference from outsiders?
It doesn't. The dueling participants can still be ganked. |

Kalanaja
Dog Nation United PNG Associates
27
|
Posted - 2013.01.21 19:33:00 -
[56] - Quote
Blue Fiend wrote:Wait, is CCP actually doing this or is this just a suggestion from (I hope) a small portion of the playerbase?
Guess I made a mistake coming back to Eve. I was there from 2003 fending off the people who for some reason choose to neglect other games with perfectly good carebear mechanics to cry about how Eve, one of the few games out there featuring non-consensual pvp, should be less like... Eve.
It's sad that after ten years of sticking to their guns, I picked a time to come back when CCP finally seems to be giving in to the pansies. Why do some people feel the need to come into this game that is advertised heavily as a hardcore, non-consensual pvp game and try to change the core of what makes it what it is? And why is CCP giving into them after all these years?
No, they're just adding in the duel mechanics since the Crimewatch made it so 1vs1s aren't able to be done by can bait. Originally whoever took from the can became attackable by the can owner. That's how the 1vs1s were setup by people wanting to test ship fits or get practice. When they brought in crimewatch any taking from a can automatically became a target to everyone. So with that 1vs1s using cans were no longer capable as both comabatants taking from each others cans became blinky to everyone. People that did not read the patch notes for crimewatch and attempted to can dueling invariably ended swarmed by everyone nearby that saw the blinking. |

Sura Sadiva
Entropic Tactical Crew
192
|
Posted - 2013.01.21 19:42:00 -
[57] - Quote
Aza Ebanu wrote: Can't your ship can't be prepared for PVE/ Industry and PVP. Must be those darn broken game mechanics again.
Aye. Point is:
industry/trading gameplay is brutal in EvE:
"you don't like my prices? Then GTFO and buy somewhere else" "What? you made wrong market investiments and lost your money? Train your skill more and learn to platy, nobody will cuddle you"
It's in no way consensual.This is fine, and accepted by everyone.
But, for some odd reason, when it comes to piracy, wars, military aggressions and so on the same brutality is not accepted and everything is suposed to be fair and gentle. Like:
- "Pardon me, Sir, I'd like to stick a Nova Torpedo in your ass. Would you be so nice to consent to this?" - "Of course my noble friends, only give me 30 minutes to fit the proper modules on my ship and let's do it in a safe, private place where nobody will bother us"
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3256
|
Posted - 2013.01.21 19:48:00 -
[58] - Quote
Sura Sadiva wrote:But, for some odd reason, when it comes to piracy, wars, military aggressions and so on the same brutality is not accepted and everything is suposed to be fair and gentle. Like:
- "Pardon me, Sir, I'd like to stick a Nova Torpedo in your ass. Would you be so nice to consent to this?" - "Of course my noble friends, only give me 30 minutes to fit the proper modules on my ship and let's do it in a safe, private place where nobody will bother us" Your "Nova Torpedo"  Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

FourierTransformer
8
|
Posted - 2013.01.21 20:01:00 -
[59] - Quote
-Structured 1v1's already exist. See RvB. -Structured 1v1's have not destroyed other forms of pvp. Again, see RvB. -Duel 1v1's are not without risk. Both parties can receive neutral reps at the cost of suspect status for the reppers. Both parties are susceptible to all forms of high sec ganking e.g. tornado alpha fleets popping shiny expensive ships.
The proposed 1v1's are scarcely any different from the can flipping 1v1's available in expansions prior to crimewatch. You could get neutral reps and ganks in those as well. And the PvP community at large was FINE with can flipping for the most part.
The proposed changes are not adding a new feature, they are re-instituting an old one.
The ONLY thing that changed is the obfuscation of mechanics. Previously, can flipping mechanics, specifically as they pertain to dueling, were not explicitly available in black and white text to newer players in game but required some out of game research. The new mechanic will be more transparent, particularly to newer players, which is a good thing. |

Tippia
Sunshine and Lollipops
12770
|
Posted - 2013.01.21 20:14:00 -
[60] - Quote
Aza Ebanu wrote:You must be blind or something. A duel is consensual PVP without a sec hit where you and another player can duel without the interruption of another player. GǪand thus has no place in EVE. If you want to duel another player, you can go ahead and do so. If you want to disconnect from the rest of the game, I suggest logging out, because that's all you're going to get. Well, that or Sisi, which is over thataway GåÆ Vote Malcanis for CSM8. |

FourierTransformer
8
|
Posted - 2013.01.21 20:19:00 -
[61] - Quote
Aza Ebanu wrote: You must be blind or something. A duel is consensual PVP without a sec hit where you and another player can duel without the interruption of another player. Bad attitudes are game breaking and there is no point or need for that either.
As per the CSM minutes, the proposed dueling mechanic would allow for neutral reps at the cost of suspect status and ganking as it is available throughout all of hisec currently. Nowhere has there been a proposed mechanic that would prevent outside player intervention.
I'll reiterate my earlier point. The proposed mechanic is scarcely any different than the can flipping duels available before crimewatch. The only noticeable change is that the mechanics are now more transparent. |

Rordan D'Kherr
Imperial Academy Amarr Empire
406
|
Posted - 2013.01.21 20:20:00 -
[62] - Quote
Sura Sadiva wrote:Aza Ebanu wrote: Can't your ship can't be prepared for PVE/ Industry and PVP. Must be those darn broken game mechanics again.
Aye. Point is: industry/trading gameplay is brutal in EvE: "you don't like my prices? Then GTFO and buy somewhere else" "What? you made wrong market investiments and lost your money? Train your skill more and learn to platy, nobody will cuddle you"It's in no way consensual.This is fine, and accepted by everyone. But, for some odd reason, when it comes to piracy, wars, military aggressions and so on the same brutality is not accepted and everything is suposed to be fair and gentle. Like: - "Pardon me, Sir, I'd like to stick a Nova Torpedo in your ass. Would you be so nice to consent to this?" - "Of course my noble friends, only give me 30 minutes to fit the proper modules on my ship and let's do it in a safe, private place where nobody will bother us"
Made my day 
But true though. _______________________________________ Don't be scared, because being afk is not a crime. |

Sid Hudgens
Totally not an NPC Corp
131
|
Posted - 2013.01.21 20:33:00 -
[63] - Quote
Good god some of you people are ******* dense.
People used to be able to "duel" by stealing from each other's cans in highsec, thereby allowing both of them to attack the other without getting concorded. The new crimewatch system removed the ability to do this. CCP, not wanting to be jerks and telling people who like to 1v1 to **** off, are adding this dueling stuff in to allow people to DO THE SAME THING THEY WERE DOING BEFORE.
Stop freaking out ... you all look like idiots.
Just to be clear ... dueling is not a new feature, it is replacing a feature removed with crimewatch.
Honestly you're all like my sister's kids:
"Want to try a bite of this pear?" "No I don't like pears! ... ... ... what's a pear?"
"....as if 10,058 Goon voices cried out and were suddenly silenced." |

Renzo Ruderi
State War Academy Caldari State
0
|
Posted - 2013.01.21 20:49:00 -
[64] - Quote
"Consensual PvP" - World of Tanks. In Space.
No thank you. |

Bane Necran
Appono Astos
1503
|
Posted - 2013.01.21 21:30:00 -
[65] - Quote
Sid Hudgens wrote:Good god some of you people are ******* dense.
People used to be able to "duel" by stealing from each other's cans in highsec, thereby allowing both of them to attack the other without getting concorded. The new crimewatch system removed the ability to do this. CCP, not wanting to be jerks and telling people who like to 1v1 to **** off, are adding this dueling stuff in to allow people to DO THE SAME THING THEY WERE DOING BEFORE.
Stop freaking out ... you all look like idiots.
Just to be clear ... dueling is not a new feature, it is replacing a feature removed with crimewatch.
Honestly you're all like my sister's kids:
"Want to try a bite of this pear?" "No I don't like pears! ... ... ... what's a pear?"
And the exact same CONCORD protection that currently exists would presumably also be active when people are fighting 1v1 in some kind of 'arena' system. I'm not sure where people got the idea they'd get special protection. Probably just pulled it out of their ass to build a strawman from. 
"The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Tippia
Sunshine and Lollipops
12773
|
Posted - 2013.01.21 21:35:00 -
[66] - Quote
Bane Necran wrote:And the exact same CONCORD protection that currently exists would presumably also be active when people are fighting 1v1 in some kind of 'arena' system. I'm not sure where people got the idea they'd get special protection. Mainly from the people who think that duelling inherently means non-intervention from outside parties for whatever reason.
They think GÇ£duelGÇ¥ and believe that they should be given the same kind of duelling instances lesser games offer. Vote Malcanis for CSM8. |

Aza Ebanu
Brutor Tribe Minmatar Republic
8
|
Posted - 2013.01.21 21:49:00 -
[67] - Quote
well if you want to suicide a well tanked ship I guess. But you need outside protection otherwise there wouldn't be much of a duel from griefer ganking. To fix make a deadspace warp point that the duelist warp to and disable fleets. |

Vaju Enki
Secular Wisdom
379
|
Posted - 2013.01.21 21:53:00 -
[68] - Quote
Their is no such thing as non-consensual pvp, you make it consensual when you login. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Bane Necran
Appono Astos
1503
|
Posted - 2013.01.21 21:58:00 -
[69] - Quote
Vaju Enki wrote:Their is no such thing as non-consensual pvp, you make it consensual when you login.
Yes, repeat the mantra. Stop all thought.
This might blow your mind, but even people who consent to being attacked by someone else, can still be attacked by other people who they do not consent to. Nothing is really changing whatsoever, so everyone can stop thinking this is some kind of insult to what they see as the ideological foundation of EVE. "The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Captain Tardbar
NEWB ALERT
40
|
Posted - 2013.01.21 21:59:00 -
[70] - Quote
Tippia wrote:Why have an arena for two teams, when nothing can be allowed to restrict others to enter that arena and interfere at will?
Its the same reason they actually have CCP sanctioned tournements (remember those) that are held in Jovian space where random 3rd parties can't just randomly show up and interfere.
Simply adding an arena and duels won't take away from non-consensual pvp. I mean, FW is basically consensual pvp already and you don't see people upset about that.
It is simply another layer of depth to EvE that would be interesting to see. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby" |

Vaju Enki
Secular Wisdom
379
|
Posted - 2013.01.21 22:16:00 -
[71] - Quote
Bane Necran wrote:Vaju Enki wrote:Their is no such thing as non-consensual pvp, you make it consensual when you login. Yes, repeat the mantra. Stop all thought. This might blow your mind, but even people who consent to being attacked by someone else, can still be attacked by other people who they do not consent to. Nothing is really changing whatsoever, so everyone can stop thinking this is some kind of insult to what they see as the ideological foundation of EVE.
You are very confused... I know it's hard for themepark extraordinaire players to adapt sandbox mmo-rpg's, but this is getting ridiculous. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Bane Necran
Appono Astos
1503
|
Posted - 2013.01.21 22:26:00 -
[72] - Quote
Vaju Enki wrote:I know it's hard for themepark extraordinaire players to adapt sandbox mmo-rpg's, but this is getting ridiculous.
I made this character 8 years ago.
*sets fire to another strawman* "The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Vaju Enki
Secular Wisdom
379
|
Posted - 2013.01.21 22:29:00 -
[73] - Quote
Bane Necran wrote:Vaju Enki wrote:I know it's hard for themepark extraordinaire players to adapt sandbox mmo-rpg's, but this is getting ridiculous. I made this character 8 years ago. *sets fire to another strawman*
It's even worse than i thought, poor fellow... If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
594
|
Posted - 2013.01.21 23:13:00 -
[74] - Quote
Vaju Enki wrote:Their is no such thing as non-consensual pvp, you make it consensual when you login. Interesting definition of consensual PvP. I can only guess it's limited to Eve because I can't think of any other situation where ill intent of others who may be in a place is something I automatically consent to by being there.
I've never consented to the destruction of my ships, I've just been aware it could happen and at times unable to prevent it. |

Ila Gant
Hedion University Amarr Empire
264
|
Posted - 2013.01.21 23:18:00 -
[75] - Quote
There is no non-consensual PvP in EvE. Undocking is consent. |

Aza Ebanu
Brutor Tribe Minmatar Republic
8
|
Posted - 2013.01.21 23:38:00 -
[76] - Quote
Ila Gant wrote:There is no non-consensual PvP in EvE. Undocking is consent. Sure there is. There is "Mutual" wars, both sides consent to unrestricted combat-PVP. That marketing mubojumbo sounds great at fanfest though, but if it were true there wouldn't be a high sec and there wouldn't be penalties. |

Ila Gant
Hedion University Amarr Empire
266
|
Posted - 2013.01.21 23:44:00 -
[77] - Quote
Aza Ebanu wrote:Ila Gant wrote:There is no non-consensual PvP in EvE. Undocking is consent. Sure there is. There is "Mutual" wars, both sides consent to unrestricted combat-PVP. That marketing mubojumbo sounds great at fanfest though, but if it were true there wouldn't be a high sec and there wouldn't be penalties. Eve is about consequences. If you get into a brawl in a bar downtown, you probably get picked up by the police and sent to jail. Firing without permission from Concord has roughly the same consequences. You expose yourself to the possibility of someone throwing that illegal punch when you undock.
Would be interesting if the police got to blow up your car for getting into a fight, though. |

Josef Djugashvilis
Acme Mining Corporation
936
|
Posted - 2013.01.21 23:44:00 -
[78] - Quote
Want some - one on one?
Just find somewhere quiet and get to it.
No need for a new mechanic to facilitate it. This is not a signature. |

Eternum Praetorian
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
891
|
Posted - 2013.01.21 23:50:00 -
[79] - Quote
Yes of course they do.
If people wanted fair fights and consenting targets then they would be going out of their way to find them now--with the current game mechanics. The game as it is now does not forbid consent and an equal playing field. It is just that the eve player base consists primarily of opportunistic people who talk a big game but actuality cry a river whenever they lose.
So yes.
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
595
|
Posted - 2013.01.21 23:50:00 -
[80] - Quote
Ila Gant wrote:Aza Ebanu wrote:Ila Gant wrote:There is no non-consensual PvP in EvE. Undocking is consent. Sure there is. There is "Mutual" wars, both sides consent to unrestricted combat-PVP. That marketing mubojumbo sounds great at fanfest though, but if it were true there wouldn't be a high sec and there wouldn't be penalties. Eve is about consequences. If you get into a brawl in a bar downtown, you probably get picked up by the police and sent to jail. Firing without permission from Concord has roughly the same consequences. You expose yourself to the possibility of someone throwing that illegal punch when you undock. Would be interesting if the police got to blow up your car for getting into a fight, though. Subjecting oneself to the possibility isn't the same as consenting to someone actually committing the act. In many cases the act of dwelling in highsec is prompted by the reduced risk that someone will throw that punch to begin with, which is pretty much the opposite of consent. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
595
|
Posted - 2013.01.21 23:52:00 -
[81] - Quote
Josef Djugashvilis wrote:Want some - one on one?
Just find somewhere quiet and get to it.
No need for a new mechanic to facilitate it. Or have a mechanic and do it wherever, taking the chance of interference in more crowded places without increasing the odds of it happening too greatly. Why should people who want to duel not be able to just outside of a hub station or anywhere else? |

Aza Ebanu
Brutor Tribe Minmatar Republic
8
|
Posted - 2013.01.21 23:59:00 -
[82] - Quote
Ila Gant wrote:Aza Ebanu wrote:Ila Gant wrote:There is no non-consensual PvP in EvE. Undocking is consent. Sure there is. There is "Mutual" wars, both sides consent to unrestricted combat-PVP. That marketing mubojumbo sounds great at fanfest though, but if it were true there wouldn't be a high sec and there wouldn't be penalties. Eve is about consequences. If you get into a brawl in a bar downtown, you probably get picked up by the police and sent to jail. Firing without permission from Concord has roughly the same consequences. You expose yourself to the possibility of someone throwing that illegal punch when you undock. Would be interesting if the police got to blow up your car for getting into a fight, though. There you go again trying to relate EVE to RL. again. Whats wrong with having consensual-PVP? |

Vaju Enki
Secular Wisdom
382
|
Posted - 2013.01.22 00:07:00 -
[83] - Quote
Aza Ebanu wrote:Ila Gant wrote:Aza Ebanu wrote:Ila Gant wrote:There is no non-consensual PvP in EvE. Undocking is consent. Sure there is. There is "Mutual" wars, both sides consent to unrestricted combat-PVP. That marketing mubojumbo sounds great at fanfest though, but if it were true there wouldn't be a high sec and there wouldn't be penalties. Eve is about consequences. If you get into a brawl in a bar downtown, you probably get picked up by the police and sent to jail. Firing without permission from Concord has roughly the same consequences. You expose yourself to the possibility of someone throwing that illegal punch when you undock. Would be interesting if the police got to blow up your car for getting into a fight, though. There you go again trying to relate EVE to RL. again. Whats wrong with having consensual-PVP?
All PvP is consensual, unless someone forces you to login in.
If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
595
|
Posted - 2013.01.22 00:15:00 -
[84] - Quote
Vaju Enki wrote:All PvP is consensual, unless someone forces you to login in. That makes no sense and runs contrary to every action taken by anyone in game to avoid combat. |

FourierTransformer
9
|
Posted - 2013.01.22 00:16:00 -
[85] - Quote
Where was all this fear mongering when people used cans to duel on the Jita undock pre-crimewatch? |

Vaju Enki
Secular Wisdom
382
|
Posted - 2013.01.22 00:23:00 -
[86] - Quote
Tyberius Franklin wrote:Vaju Enki wrote:All PvP is consensual, unless someone forces you to login in. That makes no sense and runs contrary to every action taken by anyone in game to avoid combat.
You are very confused and fail to understand the nature of the game. You login, you accept EvE sandbox.
It's like people complaning when they lose at the money in Monopoly. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Rordan D'Kherr
Imperial Academy Amarr Empire
407
|
Posted - 2013.01.22 00:28:00 -
[87] - Quote
FourierTransformer wrote:Where was all this fear mongering when people used cans to duel on the Jita undock pre-crimewatch?
Maybe people have realized where all the pvp went to. And now that they know CCP is supporting hisec in order to have "pvp light", they're plain ... confused. _______________________________________ Don't be scared, because being afk is not a crime. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
595
|
Posted - 2013.01.22 00:29:00 -
[88] - Quote
Vaju Enki wrote:Tyberius Franklin wrote:Vaju Enki wrote:All PvP is consensual, unless someone forces you to login in. That makes no sense and runs contrary to every action taken by anyone in game to avoid combat. You are very confused and fail to understand the nature of the game. You login, you accept the EvE sandbox. It's like people complaning when they lose at the money in Monopoly. Accepting the sandbox and consenting to all PVP are not equivalent. You accept that anyone at any time may engage you as the opportunity occurs, but that is not an agreement to engage all who would try. |

Vaju Enki
Secular Wisdom
382
|
Posted - 2013.01.22 00:30:00 -
[89] - Quote
Tyberius Franklin wrote:Vaju Enki wrote:Tyberius Franklin wrote:Vaju Enki wrote:All PvP is consensual, unless someone forces you to login in. That makes no sense and runs contrary to every action taken by anyone in game to avoid combat. You are very confused and fail to understand the nature of the game. You login, you accept the EvE sandbox. It's like people complaning when they lose at the money in Monopoly. Accepting the sandbox and consenting to all PVP are not equivalent. You accept that anyone at any time may engage you as the opportunity occurs, but that is not an agreement to engage all who would try.
You you even understand what a sandbox mmo-rpg is? If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
595
|
Posted - 2013.01.22 00:31:00 -
[90] - Quote
Vaju Enki wrote:You you even understand what a sandbox mmo-rpg is? Do you? Would you like to try addressing my statement instead of just repeating rhetoric?
|

Ginger Barbarella
Caldari Provisions Caldari State
1118
|
Posted - 2013.01.22 00:33:00 -
[91] - Quote
Bane Necran wrote:Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something
Way to ignore everyone saying it's a pointless mechanic in a game where what the whiners are asking for ALREADY FREAKING EXISTS... Good job.
Oh, and reading comprehension ftw. "Blow it all on Quafe and strippers." -á --- Sorlac |

FourierTransformer
9
|
Posted - 2013.01.22 00:35:00 -
[92] - Quote
Rordan D'Kherr wrote:FourierTransformer wrote:Where was all this fear mongering when people used cans to duel on the Jita undock pre-crimewatch? Maybe people have realized where all the pvp went to. And now that they know CCP is supporting hisec in order to have "pvp light", they're plain ... confused. For 9 years, hisec had can flipping duels. During that time Nullsec Empires rose, fell, rose, and fell again. Lowsec thrived, and became a depopulated wasteland, and thrived again.
Honestly, I think 9 years of evidence proves that hisec duels don't mean **** for lowsec or nullsec. Fixing Facwar, The absolute dulldrum that is the current null sec donut, and the T1 frig, destroyer, and cruiser buffs are the reason for a resurging lowsec atm.
Ginger Barbarella wrote:Bane Necran wrote:Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something Way to ignore everyone saying it's a pointless mechanic in a game where what the whiners are asking for ALREADY FREAKING EXISTS... Good job. Oh, and reading comprehension ftw.
Except it doesn't. CCP took out a mechanic that existed for 9 years and have stated that they want to reinstate it. Gosh, pvp must have been awful during those 9 years for eve to have experienced nearly uninterrupted growth, amirite? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
596
|
Posted - 2013.01.22 00:38:00 -
[93] - Quote
Ginger Barbarella wrote:Bane Necran wrote:Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something Way to ignore everyone saying it's a pointless mechanic in a game where what the whiners are asking for ALREADY FREAKING EXISTS... Good job. Oh, and reading comprehension ftw. I've seen the accusation several times that the functionality of the dueling mechanic already exists, but I can't think of a way to replicate it. Since several others have stated it I will gladly concede my issue in regard to that is ignorance and ask: How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow? |

Warp Planet6
Tribal Liberation Force Minmatar Republic
10
|
Posted - 2013.01.22 00:46:00 -
[94] - Quote
Tyberius Franklin wrote:How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow?
Move lowsec, warp planet 6 and fight like a boss. |

Katran Luftschreck
Royal Ammatar Engineering Corps
746
|
Posted - 2013.01.22 00:47:00 -
[95] - Quote
Key word in this thread is "consensual" - keep that in mind. EvE Forum Bingo |

Renzo Ruderi
State War Academy Caldari State
3
|
Posted - 2013.01.22 00:49:00 -
[96] - Quote
Tyberius Franklin wrote:Ginger Barbarella wrote:Bane Necran wrote:Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something Way to ignore everyone saying it's a pointless mechanic in a game where what the whiners are asking for ALREADY FREAKING EXISTS... Good job. Oh, and reading comprehension ftw. I've seen the accusation several times that the functionality of the dueling mechanic already exists, but I can't think of a way to replicate it. Since several others have stated it I will gladly concede my issue in regard to that is ignorance and ask: How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow?
Because can-flipping is two people operating within the laws of the EVE universe, circumventing CONCORD rules to go a round or two without the cops crashing their party. It doesn't stop someone else from crashing their party, just provides the party in a way that fits the universe as it exists.
Adding a duel button will only accomplish one thing: You won't be able to fly through any populated system without getting spammed with 347 duel request windows. I'd rather fly past humorously-named yellow containers, or get jumped by someone willing to be a pirate (and accept those consequences) than be bothered with even a single duel request window. |

Bane Necran
Appono Astos
1503
|
Posted - 2013.01.22 00:51:00 -
[97] - Quote
Ginger Barbarella wrote:Way to ignore everyone saying it's a pointless mechanic in a game where what the whiners are asking for ALREADY FREAKING EXISTS... Good job.
Oh, and reading comprehension ftw.
There are lots of different claims, and that's why i added 'or something' instead of addressing every one. I don't really think many of the claims are even worth serious consideration, because they either don't make sense at all, or are a blatant attempt to spin or misrepresent the subject. I've been on these forums so long i just tune out that derp when i see it starting. So i made this thread to attempt a rational discussion.
And like others have mentioned, ever since can aggression was removed it hasn't existed. "The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Tyberius Franklin
Federal Navy Academy Gallente Federation
596
|
Posted - 2013.01.22 00:54:00 -
[98] - Quote
Warp Planet6 wrote:Tyberius Franklin wrote:How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow? Move lowsec, warp planet 6 and fight like a boss. That doesn't provide any of the benefits of the duel system. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
597
|
Posted - 2013.01.22 00:56:00 -
[99] - Quote
Renzo Ruderi wrote:Tyberius Franklin wrote:Ginger Barbarella wrote:Bane Necran wrote:Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something Way to ignore everyone saying it's a pointless mechanic in a game where what the whiners are asking for ALREADY FREAKING EXISTS... Good job. Oh, and reading comprehension ftw. I've seen the accusation several times that the functionality of the dueling mechanic already exists, but I can't think of a way to replicate it. Since several others have stated it I will gladly concede my issue in regard to that is ignorance and ask: How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow? Because can-flipping is two people operating within the laws of the EVE universe, circumventing CONCORD rules to go a round or two without the cops crashing their party. It doesn't stop someone else from crashing their party, just provides the party in a way that fits the universe as it exists. Adding a duel button will only accomplish one thing: You won't be able to fly through any populated system without getting spammed with 347 duel request windows. I'd rather fly past humorously-named yellow containers, or get jumped by someone willing to be a pirate (and accept those consequences) than be bothered with even a single duel request window. 2 things - You can only ever have 1 request pending, additional requests are auto rejected and do not stack additional windows. - Auto reject is being considered and IMHO should be included at launch so here is hoping
Edit: This is also circumventing concord in the same functional capacity as before and still leaves you open to outside interference. This is basically press button, other guy presses button, get mutual can flip. |

Ginger Barbarella
Caldari Provisions Caldari State
1119
|
Posted - 2013.01.22 00:58:00 -
[100] - Quote
Tyberius Franklin wrote:Warp Planet6 wrote:Tyberius Franklin wrote:How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow? Move lowsec, warp planet 6 and fight like a boss. That doesn't provide any of the benefits of the duel system.
Or the safety; it merely removes the risk that is the hallmark of Eve Online. Curious that, no?
I don't want to play WoW in Space. I don't want to play Aeon in Space. You guys want that pussification in the way you play, leave. I'll happily hold the door for you (and no, I don't want your tainted stuffs). "Blow it all on Quafe and strippers." -á --- Sorlac |

Andski
GoonWaffe Goonswarm Federation
6424
|
Posted - 2013.01.22 01:02:00 -
[101] - Quote
Bane Necran wrote:But through planning ahead and picking your fights to make sure you're going to win, things become very controlled and lack risk.
There is always the risk of interference. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Tyberius Franklin
Federal Navy Academy Gallente Federation
597
|
Posted - 2013.01.22 01:02:00 -
[102] - Quote
Ginger Barbarella wrote:Tyberius Franklin wrote:Warp Planet6 wrote:Tyberius Franklin wrote:How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow? Move lowsec, warp planet 6 and fight like a boss. That doesn't provide any of the benefits of the duel system. Or the safety; it merely removes the risk that is the hallmark of Eve Online. Curious that, no? I don't want to play WoW in Space. I don't want to play Aeon in Space. You guys want that pussification in the way you play, leave. I'll happily hold the door for you (and no, I don't want your tainted stuffs). What risk was removed? Via can flipping you could get this in the past. Where you rallying so hard against them as well?
What possibly needs to happen here is that some eve players need to stop using wow as an excuse to be blind about what is actually going on here. |

Renzo Ruderi
State War Academy Caldari State
3
|
Posted - 2013.01.22 01:12:00 -
[103] - Quote
Tyberius Franklin wrote:Ginger Barbarella wrote:Tyberius Franklin wrote:Warp Planet6 wrote:Tyberius Franklin wrote:How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow? Move lowsec, warp planet 6 and fight like a boss. That doesn't provide any of the benefits of the duel system. Or the safety; it merely removes the risk that is the hallmark of Eve Online. Curious that, no? I don't want to play WoW in Space. I don't want to play Aeon in Space. You guys want that pussification in the way you play, leave. I'll happily hold the door for you (and no, I don't want your tainted stuffs). What risk was removed? Via can flipping you could get this in the past. Where you rallying so hard against them as well? What possibly needs to happen is that some eve players need to stop using wow as an excuse to be blind about what is actually going on here.
I understand your point, but the thing is - people have a very good reason to cry WoW when nearly anything in WoW is ever brought up as a potential change to EVE. It's because WoW is so monumentally bad in every way, that it's quite frightening for anyone who's been though it to feel like the same thing might happen to EVE - a game that is possibly the last bastion of hope in the MMO universe.
Apologies if this post sounds sarcastic, it's really not. WoW really is that bad, EVE really is (by comparison) not, and I know I'd be pretty upset if that ceased to be the case. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
597
|
Posted - 2013.01.22 01:25:00 -
[104] - Quote
Renzo Ruderi wrote: I understand your point, but the thing is - people have a very good reason to cry WoW when nearly anything in WoW is ever brought up as a potential change to EVE. It's because WoW is so monumentally bad in every way, that it's quite frightening for anyone who's been though it to feel like the same thing might happen to EVE - a game that is possibly the last bastion of hope in the MMO universe.
Apologies if this post sounds sarcastic, it's really not. WoW really is that bad, EVE really is (by comparison) not, and I know I'd be pretty upset if that ceased to be the case.
I can understand the sentiment. I'm not a fan of Wow, but I'm not prepared to call it objectively bad. Firstly because I've only experienced a fraction of it before quitting, 2nd because different people look for different things in games.
Philosophically Eve and wow are completely incompatible, this I will grant you. That doesn't mean they are completely mechanically incompatible as well. Lets look at duels objectively:
No Instances No prevention of loss No protection from outside interference The addition of a person who can treat you like the 2 of you are in nullsec for 5 min since you last aggressed each other No guarantee that any agreed upon limitations (ships/fits/etc) in the 1v1 you arranged will be honored
They both have duels, but wow duels are honorable affairs in a bubble while eve duels are just like the rest of the game. |

Renzo Ruderi
State War Academy Caldari State
4
|
Posted - 2013.01.22 02:07:00 -
[105] - Quote
Tyberius Franklin wrote:Renzo Ruderi wrote: I understand your point, but the thing is - people have a very good reason to cry WoW when nearly anything in WoW is ever brought up as a potential change to EVE. It's because WoW is so monumentally bad in every way, that it's quite frightening for anyone who's been though it to feel like the same thing might happen to EVE - a game that is possibly the last bastion of hope in the MMO universe.
Apologies if this post sounds sarcastic, it's really not. WoW really is that bad, EVE really is (by comparison) not, and I know I'd be pretty upset if that ceased to be the case.
I can understand the sentiment. I'm not a fan of Wow, but I'm not prepared to call it objectively bad. Firstly because I've only experienced a fraction of it before quitting, 2nd because different people look for different things in games. Philosophically Eve and wow are completely incompatible, this I will grant you. That doesn't mean they are completely mechanically incompatible as well. Lets look at duels objectively: No Instances No prevention of loss No protection from outside interference The addition of a person who can treat you like the 2 of you are in nullsec for 5 min since you last aggressed each other No guarantee that any agreed upon limitations (ships/fits/etc) in the 1v1 you arranged will be honored They both have duels, but wow duels are honorable affairs in a bubble while eve duels are just like the rest of the game.
Those stipulations sound great, but they still need an "invitation" of sorts to get the ball rolling. Also, if it needs all those stipulations to begin to fit properly, then how's it differ from simply going safeties-off and engaging your target? No instances, no prevention of loss, no buffering from interference, freely attackable for a period of time, and no guarantees of honor from the other party. |

Ris Dnalor
Sebiestor Tribe Minmatar Republic
430
|
Posted - 2013.01.22 02:08:00 -
[106] - Quote
Bane Necran wrote:Throughout the history of this game, PvP has mostly revolved around attacking people who are unprepared for PvP, or simply outnumbering your opponent. You make sure you're going to win before you even engage, and there is little risk involved if you plan ahead. This is what your average EVE PvP player has grown accustomed to, and some are quite good at it.
Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something, but what could be more hardcore than a 1v1 fight between two ships fitted for PvP, with no friends to save either of them? You are on an even footing with your opponent, and only your personal ability and intelligence can save you.
Why do so many people think that's a bad thing?
It's coding time spent on providing something we can already do, and the new coding doesn't prevent someone from *cheating*, so what's the point? It has to be just the beginning of something new, like removing any other kind of combat from hi sec. Only then would we need the dueling mechanism. Right now it's redundant, and they wouldn't have spent manhours on redundant, would they? 
https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |

Wacktopia
Noir. Black Legion.
444
|
Posted - 2013.01.22 02:25:00 -
[107] - Quote
Bane Necran wrote: Why do so many people think that's a bad thing?
Because if I want a 10v10 of a game I'd just go play one of the hundreds of multiplayer games that work that way. In fact, I do this all the time. But EVE is the only game I play where PvP goes beyond just lining two teams up and seeing who can frag each other the most.
Scouting, intel, all that goes out the window if you're just stuck in an arena. It's a really narrow-minded view of what PvP is in EVE.
Bane Necran wrote: Reading the negative comments on the so-called 'arena' system,
So why a new thread? Just ask there. The bottom line is that now I have one of those annoying signatures. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
597
|
Posted - 2013.01.22 02:50:00 -
[108] - Quote
Renzo Ruderi wrote: Those stipulations sound great, but they still need an "invitation" of sorts to get the ball rolling. Also, if it needs all those stipulations to begin to fit properly, then how's it differ from simply going safeties-off and engaging your target? No instances, no prevention of loss, no buffering from interference, freely attackable for a period of time, and no guarantees of honor from the other party.
That is actually a very simple answer. No concord. For a person using the system in "good faith" for lack of a better term, this is an ideal way to set up some good quick fun while not setting the world against you. Sometimes it's a trap. Sometimes it won't turn out well. But when it does, it's great. So I would have to ask, 2 willing parties decide near Jita undock that they want to duke it out, should they have to go through a great deal of BS just to minimize interruption (Concord and player) and engage each other?
Seeing that as a part of design that needs to be maintained makes no sense to me. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
597
|
Posted - 2013.01.22 03:09:00 -
[109] - Quote
Ris Dnalor wrote: It's coding time spent on providing something we can already do, and the new coding doesn't prevent someone from *cheating*, so what's the point? It has to be just the beginning of something new, like removing any other kind of combat from hi sec. Only then would we need the dueling mechanism. Right now it's redundant, and they wouldn't have spent manhours on redundant, would they?  Just to ask again, in case I missed a legitimate answer somewhere: How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow? |

FloppieTheBanjoClown
The Skunkworks
2524
|
Posted - 2013.01.22 03:10:00 -
[110] - Quote
1) THERE WILL BE NO ARENAS.
2) A duel is simply a way to set up a limited engagement under the new CrimeWatch system without having to go suspect.
3) This will have zero impact on PVP as it exists today. Founding member of the Belligerent Undesirables movement. |

FloppieTheBanjoClown
The Skunkworks
2524
|
Posted - 2013.01.22 03:13:00 -
[111] - Quote
Tyberius Franklin wrote: Just to ask again, in case I missed a legitimate answer somewhere: How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow?
Player A ejects a can. Player B takes from that can to go suspect. Player B then docks/cloaks/whatever to hide from any third parties attempting to shoot them. Wait 14 minutes.
With 1 minute left on the suspect timer, Player A shoots Player B. 5 minute LE begins and the suspect timer is waited out. Now you've got 4 minutes to reship, repair, whatever before you start shooting each other with much honor.
Yes, it's a tedious and stupid way to do it. Which is why I think duels are a good thing. Founding member of the Belligerent Undesirables movement. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
597
|
Posted - 2013.01.22 03:30:00 -
[112] - Quote
FloppieTheBanjoClown wrote:Tyberius Franklin wrote: Just to ask again, in case I missed a legitimate answer somewhere: How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow?
Player A ejects a can. Player B takes from that can to go suspect. Player B then docks/cloaks/whatever to hide from any third parties attempting to shoot them. Wait 14 minutes. With 1 minute left on the suspect timer, Player A shoots Player B. 5 minute LE begins and the suspect timer is waited out. Now you've got 4 minutes to reship, repair, whatever before you start shooting each other with much honor. Yes, it's a tedious and stupid way to do it. Which is why I think duels are a good thing. Thanks for the answer. |

SmilingVagrant
GoonWaffe Goonswarm Federation
1340
|
Posted - 2013.01.22 04:06:00 -
[113] - Quote
I don't PVP. I kill people. There is a marked difference in outlook. |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
1021
|
Posted - 2013.01.22 05:30:00 -
[114] - Quote
Mechanics that enable consensual PVP to happen are fine, but consensual PVP is not a replacement for non-consensual PVP. |

Barrogh Habalu
Imperial Shipment Amarr Empire
390
|
Posted - 2013.01.22 05:57:00 -
[115] - Quote
Andski wrote:There is always the risk of interference. But does "consensual PvP" mean "interference-free PvP"? I don't think we're getting consensual PvP in the form of exclusively consensual PvP anyways... |

Josef Djugashvilis
Acme Mining Corporation
937
|
Posted - 2013.01.22 08:06:00 -
[116] - Quote
Tyberius Franklin wrote:Josef Djugashvilis wrote:Want some - one on one?
Just find somewhere quiet and get to it.
No need for a new mechanic to facilitate it. Or have a mechanic and do it wherever, taking the chance of interference in more crowded places without increasing the odds of it happening too greatly. Why should people who want to duel not be able to just outside of a hub station or anywhere else?
Because it goes against one of the fundamental principles of Eve - that once you undock, you can be attacked any where, any time, any place.
To change this, is to undermine the very basis of Eve. This is not a signature. |

dark heartt
Blue Republic RvB - BLUE Republic
3
|
Posted - 2013.01.22 08:23:00 -
[117] - Quote
Posting in a thread about fred who's soon to be dead laying in a bed next to the girl he wed. |

Yim Sei
Ontogenic Achronycal PLC
42
|
Posted - 2013.01.22 08:37:00 -
[118] - Quote
Bane Necran wrote:Throughout the history of this game, PvP has mostly revolved around attacking people who are unprepared for PvP, or simply outnumbering your opponent. You make sure you're going to win before you even engage, and there is little risk involved if you plan ahead. This is what your average EVE PvP player has grown accustomed to, and some are quite good at it.
Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something, but what could be more hardcore than a 1v1 fight between two ships fitted for PvP, with no friends to save either of them? You are on an even footing with your opponent, and only your personal ability and intelligence can save you.
Why do so many people think that's a bad thing?
Good post :)
Its because the 'GankBears' dont want even footing. As far as they are concerned the less 'CareBears' who know how to PvP the better.
You wouldnt believe how many people I've ganged with who are supposedly Hardened PvPers, and talk the game - but who will only camp with massively favourable odds. Or high seccers who go on and on about their PvP prowess, with a kb full of noobships and gate blobkills.
The only issue with this I see is KB stat padding.
You WILL get people beating, alts, corp members and PAYING to increase KB stats. - Needs an Arena flag in KB system to enable boards to seperate from Real PvP engagements.
tbh though really only see usefulness relating to organised competition.
(and sorry to hear about Fred ) Post with my main? This is my main - I just overtrain and overplay my alts. |

Luke Visteen
Apostasy Prime
189
|
Posted - 2013.01.22 08:39:00 -
[119] - Quote
Bane Necran wrote:Throughout the history of this game, PvP has mostly revolved around attacking people who are unprepared for PvP, or simply outnumbering your opponent. You make sure you're going to win before you even engage, and there is little risk involved if you plan ahead. This is what your average EVE PvP player has grown accustomed to, and some are quite good at it.
Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something, but what could be more hardcore than a 1v1 fight between two ships fitted for PvP, with no friends to save either of them? You are on an even footing with your opponent, and only your personal ability and intelligence can save you.
Why do so many people think that's a bad thing?
waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah waaah. I don't always do. But when I do - I do. |

Solstice Project
Highsec Outlaw Elementary School
2616
|
Posted - 2013.01.22 09:14:00 -
[120] - Quote
dark heartt wrote:Posting in a thread about fred who's soon to be dead laying in a bed next to the girl he wed. WHAT ??
Inappropriate signature removed. Spitfire |

Solstice Project
Highsec Outlaw Elementary School
2616
|
Posted - 2013.01.22 09:15:00 -
[121] - Quote
Ginger Barbarella wrote:Tyberius Franklin wrote:Warp Planet6 wrote:Tyberius Franklin wrote:How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow? Move lowsec, warp planet 6 and fight like a boss. That doesn't provide any of the benefits of the duel system. Or the safety; it merely removes the risk that is the hallmark of Eve Online. Curious that, no? I don't want to play WoW in Space. I don't want to play Aeon in Space. You guys want that pussification in the way you play, leave. I'll happily hold the door for you (and no, I don't want your tainted stuffs). You could help them finding the door, you know.
Inappropriate signature removed. Spitfire |

Rordan D'Kherr
Imperial Academy Amarr Empire
412
|
Posted - 2013.01.22 09:26:00 -
[122] - Quote
Ginger Barbarella wrote:Tyberius Franklin wrote:Warp Planet6 wrote:Tyberius Franklin wrote:How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow? Move lowsec, warp planet 6 and fight like a boss. That doesn't provide any of the benefits of the duel system. Or the safety; it merely removes the risk that is the hallmark of Eve Online. Curious that, no? I don't want to play WoW in Space. I don't want to play Aeon in Space. You guys want that pussification in the way you play, leave. I'll happily hold the door for you (and no, I don't want your tainted stuffs).
I think that is pretty much the issue here.
Safe pvp light, out of the (sand-)box, a happy place for "pvp" next to the mission hub or favorite belt. No need to go to the risky spaces (because concord protection is good hmmkay?). _______________________________________ Don't be scared, because being afk is not a crime. |

March rabbit
Aliastra
499
|
Posted - 2013.01.22 09:34:00 -
[123] - Quote
Sura Sadiva wrote: If you want consensual PvP then I want consensual market prices.
Is it wrong to have PvP "enforced" and not consensual? Then why should I've your market prices enforced to me? I want to consensually decide what I've to pay!
well you have it already!
surprise, surprise! 
there is BPO market with NPC prices, get 1 BPO, it has NPC given material requirements, go mine and build stuff. You will always need to mine the same amount of ore independent of market prices 
PS: I ignored miners competition and manufacturing slots competition because you only asked about consensual market prices  |

Christ Illusion
Atrocity Vendors
22
|
Posted - 2013.01.22 09:45:00 -
[124] - Quote
Ginger Barbarella wrote:Tyberius Franklin wrote:Warp Planet6 wrote:Tyberius Franklin wrote:How do you use current mechanics to allow 2 parties to engage in a limited conflict similar to what the duel system will allow? Move lowsec, warp planet 6 and fight like a boss. That doesn't provide any of the benefits of the duel system. Or the safety; it merely removes the risk that is the hallmark of Eve Online. Curious that, no? I don't want to play WoW in Space. I don't want to play Aeon in Space. You guys want that pussification in the way you play, leave. I'll happily hold the door for you (and no, I don't want your tainted stuffs).
As I see you don't PVP at all. Anyway, who cares if ppl dueling in high-sec? They did it before. EVE is not just your game. |

Galaxy Pig
New Order Logistics CODE.
646
|
Posted - 2013.01.22 10:28:00 -
[125] - Quote
Wow, I really don't like this idea. The whole premise of the OP is that ridiculous old quest for a "fair fight". It disgusts me to see him refer to WoW style 1v1 carebear combat as "hardcore". The people who talk about "fair fights" and "blobbing" are always the same people who refer to their mining character as "defenseless". Just pushing the tired old narrative that the cards are always stacked against you and not the other guy, the system is always set up so you lose and we win. Makes me sick.
I think I'll go kill some defenseless miners to feel better. |

Sura Sadiva
Entropic Tactical Crew
197
|
Posted - 2013.01.22 10:56:00 -
[126] - Quote
What puzzle me more is the fact that if you run a 20-men mining op, wiping wwhole belts and leaving no margin for a solo miner this is perfectly fine, nobody argue about numbers and fairness. Nobody cries or think they should scale down their numbers or be policied by some game mechanics nor someone call them "******* grieffers"
Or when you use a freighter to move massive goods on the market bumping the prices and ******* the profit of a someone that can rely only on iteron mark II. This is accepted. Why don't cry about this too? What about adding some game mechanics to atificially limit this and make things "fair"? Would you folks be happy?
|

Rordan D'Kherr
Imperial Academy Amarr Empire
412
|
Posted - 2013.01.22 11:01:00 -
[127] - Quote
Sura Sadiva wrote: What puzzle me more is the fact that if you run a 20-men mining op, wiping wwhole belts and leaving no margin for a solo miner this is perfectly fine, nobody argue about numbers and fairness. Nobody cries or think they should scale down their numbers or be policied by some game mechanics nor someone call them "******* grieffers"
Or when you use a freighter to move massive goods on the market bumping the prices and ******* the profit of a someone that can rely only on iteron mark II. This is accepted. Why don't cry about this too? What about adding some game mechanics to atificially limit this and make things "fair"? Would you folks be happy?
Maybe hisec carebears are more hardcore or in line with the game intension than hisec "pvp'ers". It's kinda weird, you are right. _______________________________________ Don't be scared, because being afk is not a crime. |

TheBlueMonkey
Don't Be a Menace That Red Alliance
365
|
Posted - 2013.01.22 11:14:00 -
[128] - Quote
I find fights way more interesting when we're out numbered and out gunned tbh. |

Skurja Volpar
Red Federation RvB - RED Federation
41
|
Posted - 2013.01.22 11:30:00 -
[129] - Quote
Not the concept itself, concord sanctioned tournaments/arenas might be a cool way to get more players experienced and confident in pvp. But overall my worry about what it might do to the game outweighs most of that.
It's a slippery slope, and if it becomes the norm for pvp minded pilots as well as the less experienced a becomes an actual metagame, we might find eve becomes a much more boring place.
Also, 1v1 is available as it is. You just have to look for it, and be aware there's always the risk of; it not being honored, nuetral reps, being humiliated outside a trade hub station - all of which are part of eve's core emergent-ness-ness and can be avoided by arranging with people you know/have had good experiences with before.
|

Mayhaw Morgan
State War Academy Caldari State
28
|
Posted - 2013.01.22 11:43:00 -
[130] - Quote
Here's what I'm reading between the lines: "PVPers" don't want high sec dwellers to be able to PVP in high sec, with CONCORD protection. They want them to go to low or null. If they can "duel" in high sec, they won't have any incentive to risk a trip to more dangerous areas where "PVPers" can gank them without recourse. Also, if they are practicing PVP, they'll be better prepared for confrontations in more dangerous parts of space and might actually be able to deal with "PVPers" when they finally do go to low or null.
I haven't read the whole thread, but in what I read, I didn't see anyone talk about duelers being rendered invincible and ungankable while they were dueling. I didn't see anyone suggest that there could be no cheating, metagaming, shenanigans, or whatever you want to call it in these "duels". And, if we consider the possibility of a mutual war between two 1-man corps, or a drawn out "Limited Engagement" involving just two people, or even just a random contest between two people low sec or null or just flagged as suspect in high sec, then there are ALREADY duels in EVE. If you are arguing against dueling, then you might as well just go ahead and call for an outright ban on PVPing in high sec. That's really what you want, for people to NEED to go to where you can attack them without recourse in order to play the game they want to play. It's just another way of calling for a nerf to high sec. You don't want people to make ISK in high sec. You don't want people to do industry in high sec. You don't want people to "gf" in high sec. You just want to them to go to where you are already established, so you can dominate them. But, I say, don't worry uber-pirate or elite PVPer. That noob in a Badger will keep trying to run your gate camp. He didn't go to low or null to PVP in the first place. |

Kryss Darkdust
The Skulls
201
|
Posted - 2013.01.22 11:52:00 -
[131] - Quote
A dueling system is fine, as long as its an addition to and not a replacement for other forms of PvP. War Decs must always exist and they should never be forced to be consentual or fair in anyway. Quite to the contrary I think war should be given some attention in the incentives department in particular to motivate defenders to actually fight.
The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub.-á |

Roime
Shiva Furnace
1765
|
Posted - 2013.01.22 12:35:00 -
[132] - Quote
Mayhaw Morgan wrote:Here's what I'm reading between the lines: "PVPers" don't want high sec dwellers to be able to PVP in high sec, with CONCORD protection. They want them to go to low or null. If they can "duel" in high sec, they won't have any incentive to risk a trip to more dangerous areas where "PVPers" can gank them without recourse. Also, if they are practicing PVP, they'll be better prepared for confrontations in more dangerous parts of space and might actually be able to deal with "PVPers" when they finally do go to low or null.
I haven't read the whole thread, but in what I read, I didn't see anyone talk about duelers being rendered invincible and ungankable while they were dueling. I didn't see anyone suggest that there could be no cheating, metagaming, shenanigans, or whatever you want to call it in these "duels". And, if we consider the possibility of a mutual war between two 1-man corps, or a drawn out "Limited Engagement" involving just two people, or even just a random contest between two people low sec or null or just flagged as suspect in high sec, then there are ALREADY duels in EVE. If you are arguing against dueling, then you might as well just go ahead and call for an outright ban on PVPing in high sec. That's really what you want, for people to NEED to go to where you can attack them without recourse in order to play the game they want to play. It's just another way of calling for a nerf to high sec. You don't want people to make ISK in high sec. You don't want people to do industry in high sec. You don't want people to "gf" in high sec. You just want to them to go to where you are already established, so you can dominate them. But, I say, don't worry uber-pirate or elite PVPer. That noob in a Badger will keep trying to run your gate camp. He didn't go to low or null to PVP in the first place.
So much hatred, prejudice and misconceptions.
-á- All I really wanted was to build a castle among the stars - |

Sura Sadiva
Entropic Tactical Crew
197
|
Posted - 2013.01.22 13:02:00 -
[133] - Quote
Mayhaw Morgan wrote:Here's what I'm reading between the lines: "PVPers" don't want high sec dwellers to be able to PVP in high sec, with CONCORD protection. They want them to go to low or null. If they can "duel" in high sec, they won't have any incentive to risk a trip to more dangerous areas where "PVPers" can gank them without recourse. Also, if they are practicing PVP, they'll be better prepared for confrontations in more dangerous parts of space and might actually be able to deal with "PVPers" when they finally do go to low or null.
I haven't read the whole thread, but in what I read, I didn't see anyone talk about duelers being rendered invincible and ungankable while they were dueling. I didn't see anyone suggest that there could be no cheating, metagaming, shenanigans, or whatever you want to call it in these "duels". And, if we consider the possibility of a mutual war between two 1-man corps, or a drawn out "Limited Engagement" involving just two people, or even just a random contest between two people low sec or null or just flagged as suspect in high sec, then there are ALREADY duels in EVE. If you are arguing against dueling, then you might as well just go ahead and call for an outright ban on PVPing in high sec. That's really what you want, for people to NEED to go to where you can attack them without recourse in order to play the game they want to play. It's just another way of calling for a nerf to high sec. You don't want people to make ISK in high sec. You don't want people to do industry in high sec. You don't want people to "gf" in high sec. You just want to them to go to where you are already established, so you can dominate them. But, I say, don't worry uber-pirate or elite PVPer. That noob in a Badger will keep trying to run your gate camp. He didn't go to low or null to PVP in the first place.
Damn, they unveiled our plan. They are too smart, brothers. Let's drop the mask, insisting is futile.
|

Malcanis
Vanishing Point. The Initiative.
7271
|
Posted - 2013.01.22 13:06:00 -
[134] - Quote
Mayhaw Morgan wrote:Here's what I'm reading between the lines
"Here's the **** that I'm making up"
Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |

TheGunslinger42
All Web Investigations
908
|
Posted - 2013.01.22 13:16:00 -
[135] - Quote
The problem with arena pvp is that it's 100% unnecessary, fights can already happen anywhere to anyone.
The only reason it's suggested is because it's a step towards making things "safer" or only consensual.
It's also a slight step away from EVE's "single universe" style ideals, since you'd be creating specific areas that exist only for a specific type of pvp.
Edit: Additionally, I feel it puts limits on the sandbox to introduce a type of or area for pvp in which there are strict rules and which cannot be interfered with by outsiders (whether a third party, or backup because someone else was being dishonest, etc). These kinds of things are a big part of EVE - lying, cheating, finding yourself in a situation that you didn't expect as a result of other players, etc. Making areas or mechanics within EVE that severely limit that is bad. |

Solstice Project
Highsec Outlaw Elementary School
2626
|
Posted - 2013.01.22 13:18:00 -
[136] - Quote
I'm a con. I'm sensual.
This confuses me. Inappropriate signature removed. Spitfire |

adopt
Hostile. PURPLE HELMETED WARRIORS
495
|
Posted - 2013.01.22 13:43:00 -
[137] - Quote
As soon as you undock, you're accepting the terms of: Being blown up, harassed, abused, smacked, looted and laughed at. Learned that on day 1, still teach it to the newbies today. Shadoo > Always remember to fit Cynosural Field Generator I, have 450 Liquid Ozone in your cargo and convo a friendly Pandemic Legion member if you have a capital or super capital ship tackled.
FREE XOLVE ~ THE HERO TEST NEEDS |

Derath Ellecon
Washburne Holdings Situation: Normal
1062
|
Posted - 2013.01.22 13:53:00 -
[138] - Quote
How something like this extends to 7+ pages is beyond me. Did anyone even read the dev post about this? All they are doing is adding a mechanic for what used to be can flipping to get a fight. How is that so controversial?
You can still gank. You can still put out a can to catch unaware noobs. You can still do all of the other PVP that used to occurr. You can still have your neutral RR come in and help in your little duel (with the same neutral RR consequences).
Ultimately you can choose to ignore it. |

Kryss Darkdust
The Skulls
202
|
Posted - 2013.01.22 13:55:00 -
[139] - Quote
Derath Ellecon wrote:How something like this extends to 7+ pages is beyond me. Did anyone even read the dev post about this? All they are doing is adding a mechanic for what used to be can flipping to get a fight. How is that so controversial?
You can still gank. You can still put out a can to catch unaware noobs. You can still do all of the other PVP that used to occurr. You can still have your neutral RR come in and help in your little duel (with the same neutral RR consequences).
Ultimately you can choose to ignore it.
Clearly you haven't followed the conversation, else you would understand that discussions about making war decs "more fair" has been the hot topic as of late and the dueling system is being used as a "hey this works better, its how war decs should be"... kind of line of thinking.
Its all theorycraft of course, but what isn't on the forums. The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub.-á |

Derath Ellecon
Washburne Holdings Situation: Normal
1062
|
Posted - 2013.01.22 16:58:00 -
[140] - Quote
Kryss Darkdust wrote:Derath Ellecon wrote:How something like this extends to 7+ pages is beyond me. Did anyone even read the dev post about this? All they are doing is adding a mechanic for what used to be can flipping to get a fight. How is that so controversial?
You can still gank. You can still put out a can to catch unaware noobs. You can still do all of the other PVP that used to occurr. You can still have your neutral RR come in and help in your little duel (with the same neutral RR consequences).
Ultimately you can choose to ignore it. Clearly you haven't followed the conversation, else you would understand that discussions about making war decs "more fair" has been the hot topic as of late and the dueling system is being used as a "hey this works better, its how war decs should be"... kind of line of thinking. Its all theorycraft of course, but what isn't on the forums.
You are correct. I did not get through all 7 pages. I read the first few. And then the current page, which still seems to be all about arenas (not wardecs) and made the wrong assumption that the thread was still on topic. My bad. |

Tippia
Sunshine and Lollipops
12784
|
Posted - 2013.01.22 17:05:00 -
[141] - Quote
Derath Ellecon wrote:How something like this extends to 7+ pages is beyond me. Did anyone even read the dev post about this? All they are doing is adding a mechanic for what used to be can flipping to get a fight. How is that so controversial? It's not.
The controversial part is that people still think there should be some form of consensual-only fighting, and since this new old feature doesn't provide it, they're trying to frame it as one anyway so they can then argue that adding instanced combat wouldn't make any difference. Vote Malcanis for CSM8. |

Ranger 1
Ranger Corp
3379
|
Posted - 2013.01.22 18:50:00 -
[142] - Quote
Tippia wrote:Derath Ellecon wrote:How something like this extends to 7+ pages is beyond me. Did anyone even read the dev post about this? All they are doing is adding a mechanic for what used to be can flipping to get a fight. How is that so controversial? It's not. The controversial part is that people still think there should be some form of consensual- only fighting, and since this new old feature doesn't provide it, they're trying to frame it as one anyway so they can then argue that adding instanced combat wouldn't make any difference. I have to reluctantly agree.
I think the saving grace is that there are apparently plans for more frequent "Open" tournaments with lower requirements for team entry.
Given the nature of the EvE Universe I think that this is probably as close as we should come to an arena system.
As I pointed out in another thread, Open Tournaments also have the perks of being streamed and having prizes involved... which is only desireable because they have CCP oversight in a controlled environment outside what we consider to be the normal EvE universe.
In other words if this were something that anyone could do at any time there would be serious drawbacks, but since they are more along the lines of occasional organized events it allows the concept to function. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Bane Necran
Appono Astos
1506
|
Posted - 2013.01.22 20:10:00 -
[143] - Quote
Tippia wrote:The controversial part is that people still think there should be some form of consensual-only fighting, and since this new old feature doesn't provide it, they're trying to frame it as one anyway so they can then argue that adding instanced combat wouldn't make any difference.
Nice 180.  "The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Tyberius Franklin
Federal Navy Academy Gallente Federation
598
|
Posted - 2013.01.22 20:32:00 -
[144] - Quote
Josef Djugashvilis wrote:Tyberius Franklin wrote:Josef Djugashvilis wrote:Want some - one on one?
Just find somewhere quiet and get to it.
No need for a new mechanic to facilitate it. Or have a mechanic and do it wherever, taking the chance of interference in more crowded places without increasing the odds of it happening too greatly. Why should people who want to duel not be able to just outside of a hub station or anywhere else? Because it goes against one of the fundamental principles of Eve - that once you undock, you can be attacked any where, any time, any place. To change this, is to undermine the very basis of Eve. Actually, no. It doesn't change that at all. You may want to reread the blog on the dueling system. |

TheGunslinger42
All Web Investigations
910
|
Posted - 2013.01.22 21:28:00 -
[145] - Quote
I don't see why these things couldn't be set up within the current systems, with simple war decs between corporations, similar to say red vs blue but with members of each side organising smaller more specific fights/events amongst themselves - for example a handful of pilots on Side A could get together and offer something to side B, like "hey next monday night we'd like a five a side fight, t1 cruisers only :)" to get something started with whatever rules they like. If the other side decided to cheat then... well, that's EVE. Either your side could start cheating too, or you could have leadership of both sides help enforce people adhering to the agreed "rules" |

Tyberius Franklin
Federal Navy Academy Gallente Federation
598
|
Posted - 2013.01.22 22:03:00 -
[146] - Quote
TheGunslinger42 wrote:I don't see why these things couldn't be set up within the current systems, with simple war decs between corporations, similar to say red vs blue but with members of each side organising smaller more specific fights/events amongst themselves - for example a handful of pilots on Side A could get together and offer something to side B, like "hey next monday night we'd like a five a side fight, t1 cruisers only :)" to get something started with whatever rules they like. If the other side decided to cheat then... well, that's EVE. Either your side could start cheating too, or you could have leadership of both sides help enforce people adhering to the agreed "rules" Except that wardecs are a terrible mechanic for spontaneous, 1 time fights. 24 hour lead up and 50m price tag for a single 1 off? Also the agreements you mention already exist in exactly the same way in the duel system and wardecs since those agreements are up to player engagement and enforcement, not the in game mechanics, for both. |

Mister S Burke
LUNA INDUSTRIES
54
|
Posted - 2013.01.22 22:10:00 -
[147] - Quote
The truth is these so called "PVPers" are not even PVPers, they are just ganker/griefers. EVE is a griefer game and they want that, I'm not saying to change it, it's a niche. All games used to be grief fests until game companies realized people want to "god forbid" have a chance to fight back. Now let me be clear, I'm not calling for change, I don't care, hell I will fit a gank destroyer and pop an AFK autopiloter for that "EVE pvp experience" before I leave. The griefers are not calling for actual PVP, they want more victims other than the noob who wanders into their gate camp every other day. I played Age of Conan back in 2008 when Goons (goonheim) tried to "take over" the game, that doesn't work when everyone is more or less equal, they got camped, got bored and went back to EVE to be Uber. |

Flakey Foont
214
|
Posted - 2013.01.22 22:28:00 -
[148] - Quote
As EVE becomes more popular, we can expect the influx of folks with ideas like this. Many have only played one other MMO which was geared toward the more....simple.
Instanced PvP, and it would have to be to be consensual, would spoil any immersion and just generally be lame. Oh hey gonna stop playing and go duel now.
WTF....
This and "let us grind SP" or "Let us train more than one toon" are unfortunately signs that new players are logging on for better or worse. |

Mister S Burke
LUNA INDUSTRIES
54
|
Posted - 2013.01.22 22:41:00 -
[149] - Quote
Flakey Foont wrote:As EVE becomes more popular, we can expect the influx of folks with ideas like this. Many have only played one other MMO which was geared toward the more....simple.
Instanced PvP, and it would have to be to be consensual, would spoil any immersion and just generally be lame. Oh hey gonna stop playing and go duel now.
WTF....
This and "let us grind SP" or "Let us train more than one toon" are unfortunately signs that new players are logging on for better or worse.
I wonder if you guys who complain about "other MMOs" have even played them? You guys act like you can just top wow arena charts playing one handed after 2 weeks of play or just become the top COD team in the nation in a few hours. |

Roime
Shiva Furnace
1790
|
Posted - 2013.01.22 22:54:00 -
[150] - Quote
Mister S Burke wrote: The truth is these so called "PVPers" are not even PVPers, they are just ganker/griefers. EVE is a griefer game and they want that, I'm not saying to change it, it's a niche. All games used to be grief fests until game companies realized people want to "god forbid" have a chance to fight back. Now let me be clear, I'm not calling for change, I don't care, hell I will fit a gank destroyer and pop an AFK autopiloter for that "EVE pvp experience" before I leave. The griefers are not calling for actual PVP, they want more victims other than the noob who wanders into their gate camp every other day. I played Age of Conan back in 2008 when Goons (goonheim) tried to "take over" the game, that doesn't work when everyone is more or less equal, they got camped, got bored and went back to EVE to be Uber.
You sound like someone who has never fought other pilots in EVE.
-á- All I really wanted was to build a castle among the stars - |

TheGunslinger42
All Web Investigations
910
|
Posted - 2013.01.23 08:15:00 -
[151] - Quote
Tyberius Franklin wrote:TheGunslinger42 wrote:I don't see why these things couldn't be set up within the current systems, with simple war decs between corporations, similar to say red vs blue but with members of each side organising smaller more specific fights/events amongst themselves - for example a handful of pilots on Side A could get together and offer something to side B, like "hey next monday night we'd like a five a side fight, t1 cruisers only :)" to get something started with whatever rules they like. If the other side decided to cheat then... well, that's EVE. Either your side could start cheating too, or you could have leadership of both sides help enforce people adhering to the agreed "rules" Except that wardecs are a terrible mechanic for spontaneous, 1 time fights. 24 hour lead up and 50m price tag for a single 1 off? Also the agreements you mention already exist in exactly the same way in the duel system and wardecs since those agreements are up to player engagement and enforcement, not the in game mechanics, for both.
I wasn't talking about doing this on a per player basis, but rather people potentially setting up "duelling" corporations like this. Then the 50m and 24h timer would be one offs, since you just set it mutual.
And as for these things already existing and being enforced/controlled by players... that's my point. I want it to be like that, rather than some arena with the mechanics coded into the game. |

Kryss Darkdust
The Skulls
203
|
Posted - 2013.01.23 09:37:00 -
[152] - Quote
Tyberius Franklin wrote:TheGunslinger42 wrote:I don't see why these things couldn't be set up within the current systems, with simple war decs between corporations, similar to say red vs blue but with members of each side organising smaller more specific fights/events amongst themselves - for example a handful of pilots on Side A could get together and offer something to side B, like "hey next monday night we'd like a five a side fight, t1 cruisers only :)" to get something started with whatever rules they like. If the other side decided to cheat then... well, that's EVE. Either your side could start cheating too, or you could have leadership of both sides help enforce people adhering to the agreed "rules" Except that wardecs are a terrible mechanic for spontaneous, 1 time fights. 24 hour lead up and 50m price tag for a single 1 off? Also the agreements you mention already exist in exactly the same way in the duel system and wardecs since those agreements are up to player engagement and enforcement, not the in game mechanics, for both.
You just mentioned quite possibly the only good aspect of war decs. These things are not the problem. Wars aren't spontanous and have a 24 hour waiting period to ensure everyone gets a chance to prepare for it. This is a good thing. It allows for negotiations, bringing in allies, espionage.... ship purchases, fitting, putting together a plan. Its the only consentual part of it and what differentiates wars from "unplanned encounters". The 50 million price tag is to ensure that unless you get some kills and are fighting an enemy worth fighting, you will lose ISK on the deal. This is to ensure that there is less douchbagery and it has gone a long way to ensure that, because again, wars shouldn't be "ganks" or "griefs", they should be engagements where both sides have the means to fight it. War decing some newbie corp that flys around in 1 mill ISK Merlins should be unprofitable and it is thanks to the 50 mill price tag, so the mechanic is working as intended.
We need a dueling system to resolve the whole one vs. one consentual **** fights, tournaments and such. But the worry here is that once this is in the game, it will become a way to eliminate non-consentual pvp brick by brick, because it gives carebears the execuse that "hey dueling works, just use that if you want to fight"... This is not how Eve should work. Dueling is nescessary and could be a lot of fun. I can think of lots of great uses for it. But it should never be a replacement for anything that already exists. The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub.-á |

Thomas Gore
Blackfyre Enterprise
250
|
Posted - 2013.01.23 09:37:00 -
[153] - Quote
Paving the way for consent-only wardecs.
The way it should be :P |

Kryss Darkdust
The Skulls
203
|
Posted - 2013.01.23 09:40:00 -
[154] - Quote
Thomas Gore wrote:Paving the way for consent-only wardecs.
The way it should be :P
If this ever does happen, I will have to delete my quote and replace it to say "**** Eve". Cause this would quite literly make Eve officially suck. The words war and consent should never be used in the same sentence. The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub.-á |

Mayhaw Morgan
State War Academy Caldari State
31
|
Posted - 2013.01.23 11:45:00 -
[155] - Quote
Get this through your [expletive deleted] heads:
No one is proposing instances or fight locations that are inaccessible to other players. No one is proposing combat that doesn't result in ship/module/implant/cargo loss. No one is proposing to nerf ANYTHING, not ganking, not roaming, not gate camps, etc. No one is proposing that anyone be rendered invincible to other players, by any means, for any reason.
These are not what we mean by "consensual PVP". |

Roime
Shiva Furnace
1802
|
Posted - 2013.01.23 11:59:00 -
[156] - Quote
Why do you need it then?
-á- All I really wanted was to build a castle among the stars - |

Mayhaw Morgan
State War Academy Caldari State
31
|
Posted - 2013.01.23 12:20:00 -
[157] - Quote
Who said we needed it? Who said we didn't already have it? Are you proposing that fair fights, arranged combat, 1vs1 engagements, etc. be banned? Why not make it easier to set those up and deter/detect interference from others? How does it affect YOUR game? Why should YOUR game take precedence over people who might want to duel? |

Kryss Darkdust
The Skulls
206
|
Posted - 2013.01.23 13:28:00 -
[158] - Quote
Mayhaw Morgan wrote:Who said we needed it? Who said we didn't already have it? Are you proposing that fair fights, arranged combat, 1vs1 engagements, etc. be banned? Why not make it easier to set those up and deter/detect interference from others? How does it affect YOUR game? Why should YOUR game take precedence over people who might want to duel?
It takes a bit of historical knowledge to understand the connection and I understand not every Eve player has lived under the CCP regime long enough to understand the paranoia, but lets just put it this way. Each time CCP has made a change in this game, it has taken a step towards eliminating Eve's sandbox. While Dueling may on the surface just seem like an interesting new mechanic (which I agree is not threathning), its vital for Eve players to voice the fact that IF this mechanic is added, it is with absolutly no intention, plan (intended or otherwise) being added as "preperation" for the elimination of other mechanics that do "similiar" things, like for example a pirate trapping someone on a gate to blow them up. One is unconsentual PvP which is the bloodline and single most important aspect of Eve without which Eve is no longer a game nore resembeles anything even approaching it and the other is just a playful mechanic to screw around with that has no serious relevance to the games core philosophy. Kind of like the difference between fighting a corp mate for fun and hunting down a war target and making them bleed ISK. Both are PvP, one is irrelevant, the other is EvE!
Another words.. dueling system.. no problem.. Its neither useful or important, but sure why the hell not, its a feature. The moment however that you add it "someone" and by someone I mean the majority of all carebears will shout in a single unified tantram that "Hey why do we have piracy? If you want to PvP just use the new duel system". Its coming, you can count on it like money in the bank and it will be the next movement in Eve among many to slowly but surely make Eve my little pony dress up online.
This is the fear because as a Eve player, this is the only game out there that I would consider worthy of my gaming time. This is why people are a bit sensitive and rightfully so because this is EXACTLY what will transpire all of 30 seconds after the patch is made to Tranquility. The forums will be flooded with carebear tears demanding the elimination of piracy, unconsentual warefare and all the other things one might find in a game formally known as EvE.
So yes. People are overly sensitive and your right, nothing has happened yet. Eve players have been burned many times before however and this is where the paranoia comes from. The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub.-á |

Roime
Shiva Furnace
1805
|
Posted - 2013.01.23 13:55:00 -
[159] - Quote
Mayhaw Morgan wrote:Who said we needed it? Who said we didn't already have it? Are you proposing that fair fights, arranged combat, 1vs1 engagements, etc. be banned? Why not make it easier to set those up and deter/detect interference from others? How does it affect YOUR game? Why should YOUR game take precedence over people who might want to duel?
No, we don't need it, you are correct. We already had all the possible ways to fight each others. No, I am not proposing anything to be banned Why do you want to deter interference from others in a sandbox? It ruins the game by deterring interference from others Why should THEIR game take precedence over what is the core of EVE?
Now answer the question- why does EVE need this mechanic?
-á- All I really wanted was to build a castle among the stars - |

Sura Sadiva
Entropic Tactical Crew
204
|
Posted - 2013.01.23 15:15:00 -
[160] - Quote
Mayhaw Morgan wrote:Who said we needed it? Why not make it easier to set those up and deter/detect interference from others? How does it affect YOUR game?
Actually it does affect; it's a theme park game mechanic added in a sandbox setting. What's the difference? A sandobox mechanic do not give to the players a premade outcome but provide tools to build their own.
So in a theme park, for istance, you may have a quest asking you to escort an NPC from point X to point Y and the gameplay will develop along a predeterminated trail with a premade outcome.
In a sandbox you don't have this, you may have a corp mate asking you to scout his hauler from system X to system Y, the whole gameplay develops from players real interactions and needs. And the outcome is not predterminated just cause third paarties can interfere/interact.
In our case the need to set up a duel, to find a way to do it, to grant a safe area for it and so on are all things players have to work to set up; all this working produce game contents. Not only for the 2 involved in the duel but also for others.
Duelling/Arena systems on the countrary clear all the this and push (cause is an easy shortcut) a premade outcome to something that, anyway, you can already do now.
The concern here is noit the duelling system itself but the fact that devs seems to not see this difference or to not care for it, preferring to overwrite/replace sandbox logic with theme park mechanics (more easy for them to manage).
|

Ila Gant
Hedion University Amarr Empire
271
|
Posted - 2013.01.23 18:34:00 -
[161] - Quote
Sura Sadiva wrote:Mayhaw Morgan wrote:Who said we needed it? Why not make it easier to set those up and deter/detect interference from others? How does it affect YOUR game?
Actually it does affect; it's a theme park game mechanic added in a sandbox setting. What's the difference? A sandobox mechanic do not give to the players a premade outcome but provide tools to build their own. So in a theme park, for istance, you may have a quest asking you to escort an NPC from point X to point Y and the gameplay will develop along a predeterminated trail with a premade outcome. In a sandbox you don't have this, you may have a corp mate asking you to scout his hauler from system X to system Y, the whole gameplay develops from players real interactions and needs. And the outcome is not predterminated just cause third paarties can interfere/interact. In our case the need to set up a duel, to find a way to do it, to grant a safe area for it and so on are all things players have to work to set up; all this working produce game contents. Not only for the 2 involved in the duel but also for others. Duelling/Arena systems on the countrary clear all the this and push (cause is an easy shortcut) a premade outcome to something that, anyway, you can already do now. The concern here is noit the duelling system itself but the fact that devs seems to not see this difference or to not care for it, preferring to overwrite/replace sandbox logic with theme park mechanics (more easy for them to manage). Neither dueling, nor arenas, may be categorized as sandbox or theme park. Just because a theme-park game has arenas, doesn't preclude a sandbox game from setting up arenas in way that fits its own style.
The same goes for dueling, and the current implementation only restores functionality.
I'm not in favor of it, but Eve could have arenas with betting that were still subject to interference, and it would be a sandbox version of arenas. The key to the sandbox is that the rules may be broken by any player, and such a player must simply face the consequences of breaking the rules.
If there were a system created such that the rules could not be broken, that's when we have to worry. So instancing of arenas so that no one can shoot players in a duel or arena would be bad for Eve, and would be a theme-park style way of implementation. But giving players a way to set up a tournament in hi-sec where anyone could still come along and spoil it, that's sandbox-style.
I would agree with the characterization that NPC-oriented mechanisms tend to fit in the category of theme parks. But dueling and arenas can be implemented where the focus is still interaction between players, and is not driven by NPCs at all. To use your example, if CCP provided a mechanism for escort contracts where one player can specify payment and conditions of a successful trip to another player, this would not be a theme park feature.
Adding a bucket and a shovel to the sandbox doesn't make it any less of a sandbox. |

Batelle
Concordiat
130
|
Posted - 2013.01.23 18:51:00 -
[162] - Quote
I'm missing the part where dueling and consensual pvp is somehow absent. Fighting is Magic |

Yuri Wayfare
Suddenly Ninjas Tear Extraction And Reclamation Service
255
|
Posted - 2013.01.23 19:11:00 -
[163] - Quote
I don't mind the dueling option at all. In fact I'm looking forward to gathering statistics on how many idiots accidentally push "accept" or simply put too much stock into the "without intervention" bit.
That said, I would oppose any sort of "nobody can **** with you here" mechanic. Nerf docking! "Suddenly, trash pickers! HUNDREDS of winos going through your recyclables." -Piugattuk
Be careful what you wish for. |

Mara Pahrdi
The Order of Anoyia
266
|
Posted - 2013.01.23 19:17:00 -
[164] - Quote
Bane Necran wrote:Psychotic Monk wrote:The most significant objection to a system of consensual pvp is that it represents a move away from non-consensual pvp, which is a cornerstone of this game. If they were somehow reducing non-consensual PvP that would make sense, but they're not. People can still engage in it as freely as they ever have. All they're doing is adding even more ship combat on top of it. Arena style PvP usually is instanced PvP. It removes the dangers of non consensual PvP. If your "EVE arena style" thing would allow an unrelated third party to find and attack two groups involved in an "arena match" and ruin their day, I would be fine with whatever else you think arena style needs to be. Remove insurance. |

Ila Gant
Hedion University Amarr Empire
272
|
Posted - 2013.01.23 19:48:00 -
[165] - Quote
Batelle wrote:I'm missing the part where dueling and consensual pvp is somehow absent. It isn't, and I still maintain there's nothing wrong with adding mechanisms to the game that help facilitate those activities. It would be wrong (for Eve) to have those mechanisms preclude other players knocking over the sand castle or stealing the bucket, so to speak. |

Jantunen the Infernal
O C C U P Y
102
|
Posted - 2013.01.23 20:15:00 -
[166] - Quote
All kinds of PvP are consentual. You consent to PvP when you log in. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
598
|
Posted - 2013.01.23 20:17:00 -
[167] - Quote
Jantunen the Infernal wrote:All kinds of PvP are consentual. You consent to PvP when you log in. I don't. I typically try to avoid it. |

Not Politically Correct
Veerhouven Ventures
80
|
Posted - 2013.01.24 02:52:00 -
[168] - Quote
Tippia wrote:Simple: because the existence of non-consensual PvP means that there is no need for consensual PvP. The mechanics for the former means you can have the latter at any time you want already.
To use Malc's new favourite word: consensual PvP is a wedge proposal GÇö you ask for a single unnecessary thing to be added, and then for the unnecessary:ness to expand to include some other portion that seems related; and then expand it further; and further; and then you suggest that, hey, doesn't this really cover all the bases? So why do we need this antiquated non-consensual system?
The core problem is that all suggestion for consensual fights rest on the presumption that engaging in one would lock you out of all other combat, and that simply cannot happen in EVE GÇö there can be no safe havens. As a result, any such system becomes meaningless: why agree to a fight when all the PvP is still non-consensual? Why have an arena for two teams, when nothing can be allowed to restrict others to enter that arena and interfere at will?
Sorry, Tippia. I only decided to drop this on you because you are annoying. Non-consensual PvP may hve been a part of the game since the 1890's, when you started playing, but was it ever a good idea? Sometimes I wonder.
Most players DO NOT consent to non-consensual PvP when they log in. They spend the whole time they are logged in hoping that no 1%ers find them.
I, for one, would be a lot happier with consensual PvP being formalized. Let the 1%ers go out and blow each other up. I can't see a downside. You serve no real purpose in the game, and you definitely don't have an impact on the economy, no matter what you think. |

FourierTransformer
12
|
Posted - 2013.01.24 02:58:00 -
[169] - Quote
Tbh It appears most of nullsec has adopted consensual pvp.
"Wargames" online. |

Not Politically Correct
Veerhouven Ventures
80
|
Posted - 2013.01.24 03:07:00 -
[170] - Quote
FourierTransformer wrote:Tbh It appears most of nullsec has adopted consensual pvp.
"Wargames" online.
I've lost more ships in Null than I have in Hi. Most were Industrials and definitely not consensual.
|

Mars Theran
Red Rogue Squadron
1604
|
Posted - 2013.01.24 03:40:00 -
[171] - Quote
If I had to give an opinion, I'd say that it is more to do with the notion of a player going around sending invites to PvP than anything else. If you think about it, in the context of EVE, that is rather absurd. zubzubzubzubzubzubzubzub |

Tyberius Franklin
Federal Navy Academy Gallente Federation
600
|
Posted - 2013.01.24 03:59:00 -
[172] - Quote
Mars Theran wrote:If I had to give an opinion, I'd say that it is more to do with the notion of a player going around sending invites to PvP than anything else. If you think about it, in the context of EVE, that is rather absurd. Yet we still have people in local chat soliciting for 1v1's, now they have their fun directly supported. Yes workarounds exist, but since when are we against small quality of life style improvements.
Besides, between immortal demigods of the stars what is a little friendly death sport every now and then? Seems absurd to me to think our characters would never partake of such an indulgence. Cold harsh universe and all. |

Bane Necran
Appono Astos
1519
|
Posted - 2013.01.24 04:01:00 -
[173] - Quote
Actually, just read Tyberius Franklin's response above. "The nice thing about quotes is that they give us a nodding acquaintance with the originator which is often socially impressive." ~Kenneth Williams |

Kryss Darkdust
The Skulls
215
|
Posted - 2013.01.24 07:31:00 -
[174] - Quote
Not Politically Correct wrote:Tippia wrote:Simple: because the existence of non-consensual PvP means that there is no need for consensual PvP. The mechanics for the former means you can have the latter at any time you want already.
To use Malc's new favourite word: consensual PvP is a wedge proposal GÇö you ask for a single unnecessary thing to be added, and then for the unnecessary:ness to expand to include some other portion that seems related; and then expand it further; and further; and then you suggest that, hey, doesn't this really cover all the bases? So why do we need this antiquated non-consensual system?
The core problem is that all suggestion for consensual fights rest on the presumption that engaging in one would lock you out of all other combat, and that simply cannot happen in EVE GÇö there can be no safe havens. As a result, any such system becomes meaningless: why agree to a fight when all the PvP is still non-consensual? Why have an arena for two teams, when nothing can be allowed to restrict others to enter that arena and interfere at will? Sorry, Tippia. I only decided to drop this on you because you are annoying. Non-consensual PvP may hve been a part of the game since the 1890's, when you started playing, but was it ever a good idea? Sometimes I wonder. Most players DO NOT consent to non-consensual PvP when they log in. They spend the whole time they are logged in hoping that no 1%ers find them. I, for one, would be a lot happier with consensual PvP being formalized. Let the 1%ers go out and blow each other up. I can't see a downside. You serve no real purpose in the game, and you definitely don't have an impact on the economy, no matter what you think.
I think when a person uses "most" and "%'s" to try to make a point, he should post the link to the source of that information because I call bullshit.
The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub.-á |

TheGunslinger42
All Web Investigations
917
|
Posted - 2013.01.24 09:20:00 -
[175] - Quote
Not Politically Correct wrote:Tippia wrote:Simple: because the existence of non-consensual PvP means that there is no need for consensual PvP. The mechanics for the former means you can have the latter at any time you want already.
To use Malc's new favourite word: consensual PvP is a wedge proposal GÇö you ask for a single unnecessary thing to be added, and then for the unnecessary:ness to expand to include some other portion that seems related; and then expand it further; and further; and then you suggest that, hey, doesn't this really cover all the bases? So why do we need this antiquated non-consensual system?
The core problem is that all suggestion for consensual fights rest on the presumption that engaging in one would lock you out of all other combat, and that simply cannot happen in EVE GÇö there can be no safe havens. As a result, any such system becomes meaningless: why agree to a fight when all the PvP is still non-consensual? Why have an arena for two teams, when nothing can be allowed to restrict others to enter that arena and interfere at will? Sorry, Tippia. I only decided to drop this on you because you are annoying. Non-consensual PvP may hve been a part of the game since the 1890's, when you started playing, but was it ever a good idea? Sometimes I wonder. Most players DO NOT consent to non-consensual PvP when they log in. They spend the whole time they are logged in hoping that no 1%ers find them. I, for one, would be a lot happier with consensual PvP being formalized. Let the 1%ers go out and blow each other up. I can't see a downside. You serve no real purpose in the game, and you definitely don't have an impact on the economy, no matter what you think.
You're basically asking if a deliberate, core design choice - one that defined the type of game EVE was and allowed it to thrive for a decade - was wrong.
Oh my.
As for people who "don't consent" to pvp when they log in, that's just a nonsensical stance to me, considering the nature of the game. It's like saying you didn't consent to getting shot at when you started up counterstrike and joined a server. |

Renzo Ruderi
State War Academy Caldari State
6
|
Posted - 2013.01.24 10:57:00 -
[176] - Quote
Not Politically Correct wrote:Tippia wrote:Simple: because the existence of non-consensual PvP means that there is no need for consensual PvP. The mechanics for the former means you can have the latter at any time you want already.
To use Malc's new favourite word: consensual PvP is a wedge proposal GÇö you ask for a single unnecessary thing to be added, and then for the unnecessary:ness to expand to include some other portion that seems related; and then expand it further; and further; and then you suggest that, hey, doesn't this really cover all the bases? So why do we need this antiquated non-consensual system?
The core problem is that all suggestion for consensual fights rest on the presumption that engaging in one would lock you out of all other combat, and that simply cannot happen in EVE GÇö there can be no safe havens. As a result, any such system becomes meaningless: why agree to a fight when all the PvP is still non-consensual? Why have an arena for two teams, when nothing can be allowed to restrict others to enter that arena and interfere at will? Sorry, Tippia. I only decided to drop this on you because you are annoying. Non-consensual PvP may hve been a part of the game since the 1890's, when you started playing, but was it ever a good idea? Sometimes I wonder. Most players DO NOT consent to non-consensual PvP when they log in. They spend the whole time they are logged in hoping that no 1%ers find them. I, for one, would be a lot happier with consensual PvP being formalized. Let the 1%ers go out and blow each other up. I can't see a downside. You serve no real purpose in the game, and you definitely don't have an impact on the economy, no matter what you think.
I play mostly PvE, and I dislike the foam-at-the-mouth type of PvPers who need duels and arenas to keep their ADHD in check - but the chance of somebody attacking me as I travel through policed space is what makes the trip worthwhile to begin with. If you want an EVE without non-consensual PvP, then you are playing the wrong game.
I'm not saying that in a snide way, you really should be playing a different game. World of Warcraft Auction House Mogul is probably a better fit. |

Sura Sadiva
Entropic Tactical Crew
206
|
Posted - 2013.01.24 11:32:00 -
[177] - Quote
Mars Theran wrote:If I had to give an opinion, I'd say that it is more to do with the notion of a player going around sending invites to PvP than anything else. If you think about it, in the context of EVE, that is rather absurd.
This also. Is like an F16 fighter pilot flying around on our cities and asking other fighter pilot to engage just for fun. And police ive them license for it.
|

Sura Sadiva
Entropic Tactical Crew
206
|
Posted - 2013.01.24 11:39:00 -
[178] - Quote
Not Politically Correct wrote: Sorry, Tippia. I only decided to drop this on you because you are annoying. Non-consensual PvP may hve been a part of the game since the 1890's, when you started playing, but was it ever a good idea? Sometimes I wonder.
Most players DO NOT consent to non-consensual PvP when they log in. They spend the whole time they are logged in hoping that no 1%ers find them.
You understand this is like entering a vegetarian restaurant and ordring an hamburger, right? And insisting "why not? meat is better".
beside, this is not about non consensual PvP, is about accepting a game model developing from open interactions among players (competitive/conflictual interactions or not). Open PvP is a mere consequence of this setting, negating it means negating the interaction model as well.
The kind of game based on this are also the only one able to develop a meaningfull crafting, market, industry, trading. Is not a coincidence, there are a reasons.
|

Bob Killan
Dzark Asylum
8
|
Posted - 2013.01.24 11:51:00 -
[179] - Quote
The main issues aren't that 1v1 duels are allowed. Its that they are allowed in High Sec.
Low sec and 0.0 are under populated, this is the core of the game or should be in most peoples opinion. Allowing people to have structured fights in High sec can potentially reduce the number of people venturing out to Low Sec and 0.0. i mean why risk getting blob'd in Low or 0.0 when you can stay protected by Concord and PvP in High Sec?
Also there were many ways to have your 1v1. Log onto a test server, got to 0.0/low sec or war dec each others corp. It didnt need coding time that could have been better spent on the endless list of other improvements/fixes that are much more important than adding something that was already available via a number of channels.
And if its extended to arena that will make matters worse. why roam around low populated Low or Null sec looking for a fight in your group and risk meeting a bigger group when you can log onto the forums find a fight and then hook up in Jiat to fight it out.
The whole idea is against what i believe was CCP original design, get to grips with Eve in High Sec then move out to Low/Null.
It's termed carebare because it is seen as such in games like WOW aswell. It was done main by the noobs and fools in WOW outside Stormwind on PvE servers. If you want PvP grow some balls and enter a PvP server, if you cannot hack PvP dont do it. You got some of these types defending it saying its practise for teh real thing but you never saw them in the real thing, and better practise would be going out and doing the real thing. |

Peter Powers
Terrorists of Dimensions Free 2 Play
121
|
Posted - 2013.01.24 11:52:00 -
[180] - Quote
PvP in EVE is consentual. Whenever you undock you consent to PvP.
3rdPartyEve.net - your catalogue for 3rd party applications |

Bob Killan
Dzark Asylum
8
|
Posted - 2013.01.24 11:55:00 -
[181] - Quote
Peter Powers wrote:PvP in EVE is consentual. Whenever you undock you consent to PvP.
Exactly do not fly what you cannot afford to Lose, High Sec included. I think a change to the duel system would be welcomed.
CCP Please flag both parties as outlaws for fighting in concorde controlled space, concorde should not allow school boy squabbles to go unpunished. |

Kryss Darkdust
The Skulls
217
|
Posted - 2013.01.24 11:55:00 -
[182] - Quote
Sura Sadiva wrote:Not Politically Correct wrote: Sorry, Tippia. I only decided to drop this on you because you are annoying. Non-consensual PvP may hve been a part of the game since the 1890's, when you started playing, but was it ever a good idea? Sometimes I wonder.
Most players DO NOT consent to non-consensual PvP when they log in. They spend the whole time they are logged in hoping that no 1%ers find them.
You understand this is like entering a vegetarian restaurant and ordring an hamburger, right? And insisting "why not? meat is better". beside, this is not about non consensual PvP, is about accepting a game model developing from open interactions among players (competitive/conflictual interactions or not). Open PvP is a mere consequence of this setting, negating it means negating the interaction model as well. The kind of game based on this are also the only one able to develop a meaningfull crafting, market, industry, trading. Is not a coincidence, there are a reasons.
Its quite accurate. Nothing in Eve functions in a vacum. You can trace even the most insignificant interactions to dozens if not hundreds of players no matter where in the cycle you start.
A guy gets blown up... another guys mines, his resources are bought, which another guys uses to build, using BPO's another guy researched using another guys datacores, who got them from grinding missions, which the guy that got originally blown up was ninja salvaging and has gone back to the market to buy a new ship, built by the guy who built it, bought and traded by another guy that trades, hauled to the station by a guy that hauls, which is hunted by pirates who hunt the haulers..... so on and so forth.
Everything is interconnected and none of these professions or play styles can exist without the competative interactions of these various Eve professions and players. Without PvP this game simply can't function on any level whatsoever. Every profession would immediatly be nullified. The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub.-á |

Hemmo Paskiainen
Aliastra Gallente Federation
398
|
Posted - 2013.01.24 12:14:00 -
[183] - Quote
Bane Necran wrote:
Why do so many people think that's a bad thing?
Greed.... People prefer materialism above fun
Apply that to psycological stuff, world wide cultural differances combined with 0.0 politics and you see why tech moons are destroying eve (it is the same reson why the global crisis started in that 1 particular country ;)). Were the north is all about farming for ISK & Plex the south was for pew pew and fun, ppl didnt care about isk soo much. Unfortualy this died this year due the butterfly affect of ccp's incompetence. CCP FIX BLACK OPS FFS
[url]http://img232.imageshack.us/img232/9679/whatihavedoneineve.jpg[/url] |

Tyberius Franklin
Federal Navy Academy Gallente Federation
602
|
Posted - 2013.01.24 20:17:00 -
[184] - Quote
Bob Killan wrote:Peter Powers wrote:PvP in EVE is consentual. Whenever you undock you consent to PvP.
Exactly do not fly what you cannot afford to Lose, High Sec included. I think a change to the duel system would be welcomed. CCP Please flag both parties as outlaws for fighting in concorde controlled space, concorde should not allow school boy squabbles to go unpunished. Why treat ship to ship PvP so unfairly? Looking for a moment beyond combat PvP, why should 2 people in a consensual duel be treated differently from 2 people selling the same item in Jita? Should you be treated as an outlaw if you have market orders open? Should you get a flag when mining since even if you use your own minerals that's another miner not getting a sale? Why do duelist need to be MORE vulnerable to outside interference than anyone else?
Also there is that same rhetoric again. Just a question: Can you expand on the statement, "Whenever you undock you consent to PvP?" So far as I can figure by my own understanding of "consent" the only people in highsec who are really living up to it are bait ships with suspect flags. |

Not Politically Correct
Veerhouven Ventures
83
|
Posted - 2013.01.24 20:36:00 -
[185] - Quote
Bane Necran wrote:Roime wrote:The value people get from PVP is only made possible by the presence of real risk, uncontrollable events. But through planning ahead and picking your fights to make sure you're going to win, things become very controlled and lack risk.
I agree. Fly a Tengu into a hatchery. Drop a yellow can in front of someone 5 hours old and Label it 'Goodies'. That certainly maximizes your chances. But he's a human being, too. What sense of satisfaction does he get?
Oh. I forgot. It's all about you.
|

Bagrat Skalski
Poseidaon
134
|
Posted - 2013.01.24 22:28:00 -
[186] - Quote
Quote:Drop a yellow can in front of someone 5 hours old and Label it 'Goodies'. That certainly maximizes your chances.
This doesn't work so easy as it was before the "green point security". UI is dramatically intelligent this times. Inside mining barge, true story |

Bob Killan
Dzark Asylum
10
|
Posted - 2013.01.25 10:37:00 -
[187] - Quote
Tyberius Franklin wrote: Also there is that same rhetoric again. Just a question: Can you expand on the statement, "Whenever you undock you consent to PvP?" So far as I can figure by my own understanding of "consent" the only people in highsec who are really living up to it are bait ships with suspect flags.
Eve is a cold dark place where you are never truly safe. CCP designed it this way, they wanted a safer area for people to train in but allowed enough mechanics for violence to occur wherever you are.
Thats why there is a time delay for Concorde punishment that increases as the security of a system decreases.
If CCP wanted people to be completely safe in certain areas they would of implemented the same anti-PvP method employed by most other MMO's that want safe PvE areas, and that is nobody can attack you unless you specifically flag yourself as open to PvP.
This is not the case in eve and is not the intention. For instance someone could attack you in high sec for annoying them on the forums whilst no PvP or duel flags are in place, Concorde would destroy them but if they can kill you first they are quite welcome to do so and apart for the Concorde action nothing further would happen. However CCP may frown upon someone who repeatedly attacked you in this manner at every opportunity but that would be verging on harassment. |

Roime
Shiva Furnace
1832
|
Posted - 2013.01.25 11:16:00 -
[188] - Quote
Quote:I, for one, would be a lot happier with consensual PvP being formalized. Let the 1%ers go out and blow each other up. I can't see a downside. You serve no real purpose in the game, and you definitely don't have an impact on the economy, no matter what you think.
What impact do you think you have on the economy 
-á- All I really wanted was to build a castle among the stars - |

Felicity Love
STARKRAFT
201
|
Posted - 2013.01.25 11:29:00 -
[189] - Quote
Bane Necran wrote:Throughout the history of this game, PvP has mostly revolved around attacking people who are unprepared for PvP, or simply outnumbering your opponent.
Well, yeah. Basic warfare concepts. One is called an "ambush" and the other is called "overwhelming force".
Perhaps not what some on the receiving end would call "fun", but at least it's realistic at the concept level.
|

Tetsel
Heretic Army Heretic Nation
60
|
Posted - 2013.01.25 12:18:00 -
[190] - Quote
I hope some Devs are reading this thread...  Twitter:-á-á-á-á@EVE_Tetsel-á-á-á@HereticArmy |

Nyla Skin
Maximum fun chamber
202
|
Posted - 2013.01.25 12:22:00 -
[191] - Quote
Whats there to be afraid of? It just turns everything boring. Without threat, there is no excitement. |

Octoven
Phoenix Productions Headshot Gaming
44
|
Posted - 2013.01.25 16:10:00 -
[192] - Quote
I don't see anything fearful about this feature. In all honesty if you want to challenge someone to a fight and they decline you can still shoot them, granted you will be concorded...
Consensual PvP will not replace non-consensual PvP. Take a hypothetical group for instance. Lets say 100 people want to fight, 10 just want to gank other (not really fighting), 45 wish to team up and go on a roam surprise raping pilots, and 45 wish to fight on even terms. Without this system in place only 55/100 are actually satisfied with their gameplay style. Non-consensual PvP does not hinder anything, it enhances it. Wishing to fight someone in an honorable fashion is NOT being a carebear. Not wanting to fight period and stay docked up when challenged is lol
The nice thing about EvE is that it is a large enough game to allow different styles of play and combat. If you still wish to do the old fashioned butt-**** fleet then this feature is not inhibiting it. |

Cearain
Caldari Provisions Caldari State
802
|
Posted - 2013.01.25 16:33:00 -
[193] - Quote
Bane Necran wrote:Throughout the history of this game, PvP has mostly revolved around attacking people who are unprepared for PvP, or simply outnumbering your opponent. You make sure you're going to win before you even engage, and there is little risk involved if you plan ahead. This is what your average EVE PvP player has grown accustomed to, and some are quite good at it.
Reading the negative comments on the so-called 'arena' system, you hear a lot of people saying it's more suited to carebears or something, but what could be more hardcore than a 1v1 fight between two ships fitted for PvP, with no friends to save either of them? You are on an even footing with your opponent, and only your personal ability and intelligence can save you.
Why do so many people think that's a bad thing?
I agree there should be more avenues for people who want to actually be challenged in pvp. Therefore there should be ways to frequently find fights with others who are prepared to fight. But arenas are not the way to do it. It's too contrived.
FW plex fighting is a start to do this but it still isn't great. If they gave us notices of where plexes are being run people could quickly find fights and have some controls but not so draconian as an arena. Fighting in an artificial arena is no substitute for working at creating a game mechanics where good fights happen naturally in the actual sandbox. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
603
|
Posted - 2013.01.25 20:23:00 -
[194] - Quote
Bob Killan wrote:Tyberius Franklin wrote: Also there is that same rhetoric again. Just a question: Can you expand on the statement, "Whenever you undock you consent to PvP?" So far as I can figure by my own understanding of "consent" the only people in highsec who are really living up to it are bait ships with suspect flags.
Eve is a cold dark place where you are never truly safe. CCP designed it this way, they wanted a safer area for people to train in but allowed enough mechanics for violence to occur wherever you are. Thats why there is a time delay for Concorde punishment that increases as the security of a system decreases. If CCP wanted people to be completely safe in certain areas they would of implemented the same anti-PvP method employed by most other MMO's that want safe PvE areas, and that is nobody can attack you unless you specifically flag yourself as open to PvP. This is not the case in eve and is not the intention. For instance someone could attack you in high sec for annoying them on the forums whilst no PvP or duel flags are in place, Concorde would destroy them but if they can kill you first they are quite welcome to do so and apart for the Concorde action nothing further would happen. However CCP may frown upon someone who repeatedly attacked you in this manner at every opportunity but that would be verging on harassment. I can't equate people being able to attack you and consent for PvP no matter how much I try. That being the case you missed the point of the question. I'm aware of the mechanics, and I'm aware those mechanics can be used to help avoid PvP. So if there are mechanics that enable PvP avoidance how can logging in or undocking be considered consent for combat? Dwelling in highsec is one of those means, so unless you are giving up your eligibility for concord retaliation it doesn't seem you are giving consent to aggressors. |

Sura Sadiva
Entropic Tactical Crew
209
|
Posted - 2013.01.25 21:26:00 -
[195] - Quote
Tyberius Franklin wrote: So if there are mechanics that enable PvP avoidance how can logging in or undocking be considered consent for combat? Dwelling in highsec is one of those means, so unless you are giving up your eligibility for concord retaliation it doesn't seem you are giving consent to aggressors.
Isn't so. High-sec do not prevent anyone to attack. Concord mechanics simply sanction "illegal" aggression, do not prevent it. Open PvP in EVE is enabled everywhere in the same identical way. What can change are the possible effects/ consequences of it (security status, cocncord intervention and so on).
The only mechanics preventing direct PvP engagment is, indeed, docking. This is where the say "when you undock you consent" come from.
|

Not Politically Correct
Veerhouven Ventures
89
|
Posted - 2013.01.25 21:35:00 -
[196] - Quote
Roime wrote:Quote:I, for one, would be a lot happier with consensual PvP being formalized. Let the 1%ers go out and blow each other up. I can't see a downside. You serve no real purpose in the game, and you definitely don't have an impact on the economy, no matter what you think. What impact do you think you have on the economy 
Oh, I have a very small impact on the economy. See, I'm one of the ones who produces things for ship construction and POS refueling. I know it is a pretty weird thing to do, but I enjoy it a lot more than blowing things up.
|

Not Politically Correct
Veerhouven Ventures
89
|
Posted - 2013.01.25 21:41:00 -
[197] - Quote
Nyla Skin wrote:Whats there to be afraid of? It just turns everything boring. Without threat, there is no excitement.
Let me go back to my famous 'jump off the roof' example.
Jumping off a roof is vaguely threatening, and might provide excitement, but, for some reason, I don't do it very often.
|

Not Politically Correct
Veerhouven Ventures
89
|
Posted - 2013.01.25 21:46:00 -
[198] - Quote
Octoven wrote:Wishing to fight someone in an honorable fashion is NOT being a carebear. Not wanting to fight period and stay docked up when challenged is lol
Honorable? You're saying shooting fish in a barrel is honorable? Throwing a hand grenade into a class of first graders is honorable? Glad I didn't grow up where you did.
|

Sura Sadiva
Entropic Tactical Crew
210
|
Posted - 2013.01.25 21:47:00 -
[199] - Quote
Not Politically Correct wrote: Oh, I have a very small impact on the economy. See, I'm one of the ones who produces things for ship construction and POS refueling. I know it is a pretty weird thing to do, but I enjoy it a lot more than blowing things up.
Cool. And don't you see as if your gameplay is viable and you can enjoy building things is just because someone else blow those things up and need to rebuy?
Is not abstract theory, has be experimented:
In Ultima Online (another game known for his open brutal PvP setting and in deepth crafting system and player driven economy) at some point they decided to make everyone happy to split the game world in two:
Trammel (only consensual PvP) and Fellucca (open PvP)
This totally destroyed the game economy, most of the players found more convenient to stay in the "consensual PvP" world also if the open PvP one was far more ritch as resources. Soon everyone farmed safe till becoming dirti ritch, had everything and there was no more need of crafting, the igame economy collapsed under the inflaction and the game died fast.
|

Vaju Enki
Secular Wisdom
394
|
Posted - 2013.01.25 21:51:00 -
[200] - Quote
Sura Sadiva wrote:Not Politically Correct wrote: Oh, I have a very small impact on the economy. See, I'm one of the ones who produces things for ship construction and POS refueling. I know it is a pretty weird thing to do, but I enjoy it a lot more than blowing things up.
Cool. And don't you see as if your gameplay is viable and you can enjoy building things is just because someone else blow those things up and need to rebuy? Is not abstract theory, has be experimented: In Ultima Online (another game known for his open brutal PvP setting and in deepth crafting system and player driven economy) at some point they decided to make everyone happy to split the game world in two: Trammel (only consensual PvP) and Fellucca (open PvP) This totally destroyed the game economy, most of the players found more convenient to stay in the "consensual PvP" world also if the open PvP one was far more ritch as resources. Soon everyone farmed safe till becoming dirti ritch, had everything and there was no more need of crafting, the igame economy collapsed under the inflaction and the game died fast.
I miss Ultima Online so much :(
Carebears themeparkers ruined all other great sandbox mmo-rpg's, now they want EvE. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
603
|
Posted - 2013.01.25 22:10:00 -
[201] - Quote
Sura Sadiva wrote:Tyberius Franklin wrote: So if there are mechanics that enable PvP avoidance how can logging in or undocking be considered consent for combat? Dwelling in highsec is one of those means, so unless you are giving up your eligibility for concord retaliation it doesn't seem you are giving consent to aggressors.
Isn't so. High-sec do not prevent anyone to attack. Concord mechanics simply sanction "illegal" aggression, do not prevent it. Open PvP in EVE is enabled everywhere in the same identical way. What can change are the possible effects/ consequences of it (security status, cocncord intervention and so on). The only mechanics preventing direct PvP engagment is, indeed, docking. This is where the say "when you undock you consent" come from. Again, who said "prevent" in relevance to highsec? I said avoid, not prevent. Note I specifically said "retaliation" rather than "protection" in regard to concord actions. This was intentional.
And there are such means (warp stabs/interdiction nullification/high agility ships/situational awareness/etc) that do not include docking. Using highsec consequences as a deterrent is one such means. They do not guarantee success so they are not prevention. But they are used as avoidance. So how is someone who is using any of the above or others I may have omitted consenting people engaging them when they are actively working to avoid that engagement? |

Not Politically Correct
Veerhouven Ventures
89
|
Posted - 2013.01.25 22:21:00 -
[202] - Quote
Sura Sadiva wrote:Not Politically Correct wrote: Oh, I have a very small impact on the economy. See, I'm one of the ones who produces things for ship construction and POS refueling. I know it is a pretty weird thing to do, but I enjoy it a lot more than blowing things up.
Cool. And don't you see as if your gameplay is viable and you can enjoy building things is just because someone else blow those things up and need to rebuy? Is not abstract theory, has be experimented: In Ultima Online (another game known for his open brutal PvP setting and in deepth crafting system and player driven economy) at some point they decided to make everyone happy to split the game world in two: Trammel (only consensual PvP) and Fellucca (open PvP) This totally destroyed the game economy, most of the players found more convenient to stay in the "consensual PvP" world also if the open PvP one was far more ritch as resources. Soon everyone farmed safe till becoming dirti ritch, had everything and there was no more need of crafting, the igame economy collapsed under the inflaction and the game died fast.
I don't see that happening at all. That's why I disagree with all this stuff about PvP being essential to the economy.
Eliminate most of the PvPers and you eliminate many of the bots. Mineral prices go up. Use the minerals, and PI to build POSes. Mine 'moon goo'. Explore. Expand. Even without PvPers mining in 0.0 is dangerous. Lost ships = production opportunities.
But I don't even advocate getting rid of all PvPers. Let them play around with themselves. Once again, Lost ships = production opportunities. The ones who are really rabid will stay.
But look at it another way. What good are they? If we weren't here, they wouldn't be either.
Now I have studied economics. Probably more than most. I don't think this economy has ANY need for PvPers, but they do have some role in the appeal of the game. Fine. Like I said, let them play with themselves. Because a big problem is that the ones who aren't good enough to get easy kills turn into hatchery poachers, and gankers. Personally, I can't see any reason, in game or out, for catering to these people. |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
225
|
Posted - 2013.01.25 22:22:00 -
[203] - Quote
WoW is that way -------------->
non-consensual pvp has always been a part of EVE.
nerfing the sandbox aspect of EVE by making PvP consensual would remove the one thing that makes EVE different. |

Galaxy Pig
New Order Logistics CODE.
667
|
Posted - 2013.01.25 22:25:00 -
[204] - Quote
They are not consenting tothe engagement directly, rather consenting to the possibility. I hole this has helped you understand EVE better. :) |

Tyberius Franklin
Federal Navy Academy Gallente Federation
603
|
Posted - 2013.01.25 22:28:00 -
[205] - Quote
Galaxy Pig wrote:They are not consenting tothe engagement directly, rather consenting to the possibility. I hole this has helped you understand EVE better. :) Then the statement at hand is objectively false. There is consensual PvP. And there is no reason it can't be supported so long as it in no way detracts from non-consensual PvP. |

Not Politically Correct
Veerhouven Ventures
89
|
Posted - 2013.01.25 22:29:00 -
[206] - Quote
Theodoric Darkwind wrote:WoW is that way -------------->
non-consensual pvp has always been a part of EVE.
nerfing the sandbox aspect of EVE by making PvP consensual would remove the one thing that makes EVE different.
For me, WOW is NO WAY.
Just because something has been done a particular way for a thousand years, doesn't mean it was ever the right way to do it.
So go out and run over your neighbor's kid. That should keep you amused for a few minutes.
|

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
225
|
Posted - 2013.01.25 22:37:00 -
[207] - Quote
Not Politically Correct wrote:Theodoric Darkwind wrote:WoW is that way -------------->
non-consensual pvp has always been a part of EVE.
nerfing the sandbox aspect of EVE by making PvP consensual would remove the one thing that makes EVE different. For me, WOW is NO WAY. Just because something has been done a particular way for a thousand years, doesn't mean it was ever the right way to do it. So go out and run over your neighbor's kid. That should keep you amused for a few minutes.
You can already have a consensual fight if you want, just ask someone for an arranged 1v1. If they honor it great, you got your consensual PvP, if they dont honor it, welcome to EVE where people can and will stab you in the back.
|

Not Politically Correct
Veerhouven Ventures
89
|
Posted - 2013.01.25 22:43:00 -
[208] - Quote
Theodoric Darkwind wrote: You can already have a consensual fight if you want, just ask someone for an arranged 1v1. If they honor it great, you got your consensual PvP, if they dont honor it, welcome to EVE where people can and will stab you in the back.
If I wanted to get stabbed in the back, I would just go outside, not play Eve for the virtual version. |

Sura Sadiva
Entropic Tactical Crew
210
|
Posted - 2013.01.25 23:01:00 -
[209] - Quote
Not Politically Correct wrote: But look at it another way. What good are they? If we weren't here, they wouldn't be either.
Yes, of course you're right, it's creation/destruction cycle.
However I don't see too many post complaint on the forum against people building things. So maybe "the others" understand the sinergy (and the game logic) better. And nobody post on the forum demanding to change industry in a way so that "consent" from PvPers to build should be required. You can do your game freely and do not need any consent to it, why don't want to allow the same for the others?
|

Sura Sadiva
Entropic Tactical Crew
210
|
Posted - 2013.01.25 23:05:00 -
[210] - Quote
Tyberius Franklin wrote:[quote=Sura Sadiva] And there are such means (warp stabs/interdiction nullification/high agility ships/situational awareness/etc) that do not include docking. Using highsec consequences as a deterrent is one such means. They do not guarantee success so they are not prevention. But they are used as avoidance. So how is someone who is using any of the above or others I may have omitted consenting people engaging them when they are actively working to avoid that engagement?
That's not avoiding "pvp" that's managing to survive a pvp engagment.
If your transport is catched on a gate and you outmanouver your aggressor you're engaged in PvP (like or dislike it), and if you manage to get out you win it.
The "you give your consent to pvp undocking" is only a way to say that is impliit in the game mechanics, there's no /pvp on /pvp off switch. Damn, is like playing tetris and then compalining cause you never gave your consent for those blocks to fall down.
|

Galaxy Pig
New Order Logistics CODE.
667
|
Posted - 2013.01.25 23:06:00 -
[211] - Quote
Tyberius Franklin wrote:Galaxy Pig wrote:They are not consenting tothe engagement directly, rather consenting to the possibility. I hole this has helped you understand EVE better. :) Then the statement at hand is objectively false. There is consensual PvP. And there is no reason it can't be supported so long as it in no way detracts from non-consensual PvP.
No, actually there are tons of reasons, see the last 10 pages. |

FloppieTheBanjoClown
The Skunkworks
2542
|
Posted - 2013.01.25 23:15:00 -
[212] - Quote
Galaxy Pig wrote:Tyberius Franklin wrote:Galaxy Pig wrote:They are not consenting tothe engagement directly, rather consenting to the possibility. I hole this has helped you understand EVE better. :) Then the statement at hand is objectively false. There is consensual PvP. And there is no reason it can't be supported so long as it in no way detracts from non-consensual PvP. No, actually there are tons of reasons, see the last 10 pages.
The only reasons I've seen are "slippery slope" arguments where it's "first we get duels, then we get arenas, next thing you know there's no ganking in highsec."
The duel system as detailed in the devblog is great. It's an LE on demand without having to muddle through suspect flags. Saves time for those parties who just want to jump straight in to the LE. Anything above that would be wrong...but I'm not going to argue against duels because some carebear idiot wants arenas to go with it. Founding member of the Belligerent Undesirables movement. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
603
|
Posted - 2013.01.25 23:25:00 -
[213] - Quote
Galaxy Pig wrote:Tyberius Franklin wrote:Galaxy Pig wrote:They are not consenting tothe engagement directly, rather consenting to the possibility. I hole this has helped you understand EVE better. :) Then the statement at hand is objectively false. There is consensual PvP. And there is no reason it can't be supported so long as it in no way detracts from non-consensual PvP. No, actually there are tons of reasons, see the last 10 pages. I have. None of them were good. They all boiled down to either the denial that the activity which the dueling system would support exists despite the fact that people have been working around other mechanics to do so for a long time, or various incarnations of slippery slope fallacies.
If you have something to add, I'd be glad to know what it was.
Sura Sadiva wrote:That's not avoiding "pvp" that's managing to survive a pvp engagment.
If your transport is catched on a gate and you outmanouver your aggressor you're engaged in PvP (like or dislike it), and if you manage to get out you win it.
The "you give your consent to pvp undocking" is only a way to say that is impliit in the game mechanics, there's no /pvp on /pvp off switch. Damn, is like playing tetris and then compalining cause you never gave your consent for those blocks to fall down. Actually it is attempting to avoid PvP. All those items I listed can be targeted at the idea of not being where the PvP is. the fact that you may get caught and survive doesn't negate that you didn't want to get caught in the first place. Yes you had an encounter of you got caught, but that doesn't change the fact that you would rather not have had it to begin with, just that you were unsuccessful at complete avoidance.
The "You give your consent to pvp when you undock" statement isn't the only way of saying it. It isn't even the best as, if we include all competitive events between players we see that there are competitive events, and thus PvP, that happens when docked and non-competitive elements that can happen in space.
The lack of a PvP on/off switch in a game with non-combat centric activities, that can be ones primary activity, pretty much exemplifies non-consensual PvP. Being able to interfere with someone. Being able to confront them in a variety of ways. Being able to do it when they least want it and when it hurts them the most. That would be non-consensual PvP. |

Not Politically Correct
Veerhouven Ventures
89
|
Posted - 2013.01.25 23:26:00 -
[214] - Quote
Sura Sadiva wrote:Not Politically Correct wrote: But look at it another way. What good are they? If we weren't here, they wouldn't be either.
Yes, of course you're right, it's creation/destruction cycle. However I don't see too many post complaint on the forum against people building things. So maybe "the others" understand the sinergy (and the game logic) better. And nobody post on the forum demanding to change industry in a way so that "consent" from PvPers to build should be required. You can do your game freely and do not need any consent to it, why don't want to allow the same for the others?
Could it possibly be because gankers interfere with doing constructive things? Do you think? |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1833
|
Posted - 2013.01.26 00:11:00 -
[215] - Quote
Not Politically Correct wrote:I don't see that happening at all. That's why I disagree with all this stuff about PvP being essential to the economy.
Eliminate most of the PvPers and you eliminate many of the bots. Mineral prices go up. Use the minerals, and PI to build POSes. Mine 'moon goo'. Explore. Expand. Even without PvPers mining in 0.0 is dangerous. Lost ships = production opportunities.
But I don't even advocate getting rid of all PvPers. Let them play around with themselves. Once again, Lost ships = production opportunities. The ones who are really rabid will stay.
But look at it another way. What good are they? If we weren't here, they wouldn't be either.
Now I have studied economics. Probably more than most. I don't think this economy has ANY need for PvPers, but they do have some role in the appeal of the game. Fine. Like I said, let them play with themselves. Because a big problem is that the ones who aren't good enough to get easy kills turn into hatchery poachers, and gankers. Personally, I can't see any reason, in game or out, for catering to these people. Few things...
- There has been no correlation whatsoever between PVPer and bots, infact, pure miners/industrialists are more likely to bot than your average null/lowsec PVPer. So unless your statement is backed up by CCP statistics, it has the same weight as random rambling.
- Without PVPers nowhere is dangerous, unless you're dying to rats, which is stupid.
- You're underestimating the importance of "ships" in Eve. Ships are the center of Eve's economy, most of the things produced are directly or indirectly related to ships in some fashion. Industrialists makes profit from building ships and ship related items solely because ships kept being blown up everywhere in Eve. Nullsec contributes over 50% of these losses and PVP contributes over 90% of these losses. This keeps demand high, especially due to the fact that most ships being used in null comes from hisec. So no, you take PVPers away, the market will crash.
- If you're referring to "we" and "they" as industrialist carebears (those who doesn't/refuses to do PVP at all) and PVPers, then you're dead wrong. You see, while Eve needs balance between both creation and destruction (industry and combat), player-wise, if viewed by mentality, Eve can lose it's industrialist carebears just fine and the economy will correct itself in time due to the fact that PVPers do or can do industrial stuff if needed (some already does) but not the other way around (I can't count how many times I've seen carebears stated that they rather quit than do PVP). So again, no, you take PVPers away, the market will crash.
"I'd rather have other players-áget shot by other players than not interacting with others" -CCP Soundwave |

Vaju Enki
Secular Wisdom
396
|
Posted - 2013.01.26 00:29:00 -
[216] - Quote
I can't believe people are still feeding the troll. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Not Politically Correct
Veerhouven Ventures
89
|
Posted - 2013.01.26 00:34:00 -
[217] - Quote
Sarah Schneider Few things... [list wrote:
There has been no correlation whatsoever between PVPer and bots, infact, pure miners/industrialists are more likely to bot than your average null/lowsec PVPer. So unless your statement is backed up by CCP statistics, it has the same weight as random rambling.
Without PVPers nowhere is dangerous, unless you're dying to rats, which is stupid.
You're underestimating the importance of "ships" in Eve. Ships are the center of Eve's economy, most of the things produced are directly or indirectly related to ships in some fashion. Industrialists makes profit from building ships and ship related items solely because ships kept being blown up everywhere in Eve. Nullsec contributes over 50% of these losses and PVP contributes over 90% of these losses. This keeps demand high, especially due to the fact that most ships being used in null comes from hisec. So no, you take PVPers away, the market will crash.
If you're referring to "we" and "they" as industrialist carebears (those who doesn't/refuses to do PVP at all) and PVPers, then you're dead wrong. You see, while Eve needs balance between both creation and destruction (industry and combat), player-wise, if viewed by mentality, Eve can lose it's industrialist carebears just fine and the economy will correct itself in time due to the fact that PVPers do or can do industrial stuff if needed (some already does) but not the other way around (I can't count how many times I've seen carebears stated that they rather quit than do PVP). So again, no, you take PVPers away, the market will crash.
[/list]
First, you should have started this with 'IMHO' unless you have information that the rest of us don't have.
The rest? Same as the first.
|

Not Politically Correct
Veerhouven Ventures
89
|
Posted - 2013.01.26 00:39:00 -
[218] - Quote
Vaju Enki wrote:I can't believe people are still feeding the troll.
Why are you still reading this? You are more of a troll than anyone else. You don't have an opinion. You don't state any facts, or even theories.
You are posting for no other reason than to illicit a response, and you don't seem to care what it is.
I post my posts because they are what I believe. I may be wrong, but no one has given any proof that I am.
This is supposed to be one of the sources of input for CSM, who seem to be ignoring what goes on here with spectacular dignity and grace.
It's a FORUM. Look it up. A place to express opinions. NOT a place to try to polish your E-peen.
EDIT: Sorry, that was gratuitous, but I get cranky late at night. |

Vaju Enki
Secular Wisdom
396
|
Posted - 2013.01.26 00:50:00 -
[219] - Quote
Not Politically Correct wrote:Vaju Enki wrote:I can't believe people are still feeding the troll. Why are you still reading this? You are more of a troll than anyone else. You don't have an opinion. You don't state any facts, or even theories. You are posting for no other reason than to illicit a response, and you don't seem to care what it is. I post my posts because they are what I believe. I may be wrong, but no one has given any proof that I am. This is supposed to be one of the sources of input for CSM, who seem to be ignoring what goes on here with spectacular dignity and grace. It's a FORUM. Look it up. A place to express opinions. NOT a place to try to polish your E-peen. EDIT: Sorry, that was gratuitous, but I get cranky late at night.
When you need to take a dump, please use the WC, not the EvE Online forums. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

Not Politically Correct
Veerhouven Ventures
89
|
Posted - 2013.01.26 04:32:00 -
[220] - Quote
Vaju Enki wrote:Not Politically Correct wrote:Vaju Enki wrote:I can't believe people are still feeding the troll. Why are you still reading this? You are more of a troll than anyone else. You don't have an opinion. You don't state any facts, or even theories. You are posting for no other reason than to illicit a response, and you don't seem to care what it is. I post my posts because they are what I believe. I may be wrong, but no one has given any proof that I am. This is supposed to be one of the sources of input for CSM, who seem to be ignoring what goes on here with spectacular dignity and grace. It's a FORUM. Look it up. A place to express opinions. NOT a place to try to polish your E-peen. EDIT: Sorry, that was gratuitous, but I get cranky late at night. When you need to take a dump, please use the WC, not the EvE Online forums.
Same to you. At least I think I am providing meaningful content. You just seem to have a gas problem. :) |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1838
|
Posted - 2013.01.26 09:02:00 -
[221] - Quote
Not Politically Correct wrote:Sarah Schneider Few things... [list wrote:
There has been no correlation whatsoever between PVPer and bots, infact, pure miners/industrialists are more likely to bot than your average null/lowsec PVPer. So unless your statement is backed up by CCP statistics, it has the same weight as random rambling.
Without PVPers nowhere is dangerous, unless you're dying to rats, which is stupid.
You're underestimating the importance of "ships" in Eve. Ships are the center of Eve's economy, most of the things produced are directly or indirectly related to ships in some fashion. Industrialists makes profit from building ships and ship related items solely because ships kept being blown up everywhere in Eve. Nullsec contributes over 50% of these losses and PVP contributes over 90% of these losses. This keeps demand high, especially due to the fact that most ships being used in null comes from hisec. So no, you take PVPers away, the market will crash.
If you're referring to "we" and "they" as industrialist carebears (those who doesn't/refuses to do PVP at all) and PVPers, then you're dead wrong. You see, while Eve needs balance between both creation and destruction (industry and combat), player-wise, if viewed by mentality, Eve can lose it's industrialist carebears just fine and the economy will correct itself in time due to the fact that PVPers do or can do industrial stuff if needed (some already does) but not the other way around (I can't count how many times I've seen carebears stated that they rather quit than do PVP). So again, no, you take PVPers away, the market will crash.
[/list]
First, you should have started this with 'IMHO' unless you have information that the rest of us don't have. The rest? Same as the first. Please point out which one in my list that's inherently "wrong" or that the information isn't logical or available from CSM minutes, devblogs or fanfest presentation. "I'd rather have other players-áget shot by other players than not interacting with others" -CCP Soundwave |

Violet Talie-Kuo
Metacrania Covenant of the Phoenix Alliance
0
|
Posted - 2013.02.08 01:19:00 -
[222] - Quote
Just my opinion here. I think this would be a welcome addition to EVE. For these reasons. 1. Gives carebears a chance to whet their PvP appetite with a fair playing field. 2. They should create a neocom panel for it that shows an almost EFT type stat readout for each ship that would allow players to bet on fits. Then either take their money or give it to them based on the outcome. (Or you/corp could bribe the favored to lose ) 3. If its an Tourny play they could tier pilots based on SP/ship type. 4. Tourny competitors could win cool ships/isk and still fly them into a low sec gatecamp and get blowed up. 5. Creative Tourny contenders could make use of the more niche ships that everyone has forgotten about. 6. Nothing about a Tourny (Consensual PvP) breaks the game. The only thing it could do is lessen the steep PvP learning curve. 7. Pilots can warp out but forfeit. Scrams are not PvP they are a tool that prevents those afraid of death from leaving. So a lot more strategy can come of this I think. 8. Tourny Pilots will do this for the "Fame and Glory" such as K:D ratios and the increased theorycrafting that will come of this. Incentives could be special ships for tier winners and ISK for everyone else.
Also I think the arena location should only be open to everyone willing to watch/interrupt, but have to answer to concord as per the norm hi-sec space rules. Also I think each pilot should somehow have to pay the total cost of his fit "buy in" each round. Should he win he gets it back + winning bonus (which could be other dueler's buy in). Should he lose he gets another ship fitted exactly like the one he lost so he can get right back in the action *note* he would have to buy in again. Should he warp away he just loses his "buy in" but keeps the ship. |

Corey Fumimasa
Royal Caldari Imperial Guard Imperium Directive
88
|
Posted - 2013.02.08 02:11:00 -
[223] - Quote
Its important for potential PvP pilots who can't make a SS or initiate combat without getting Concorded. Those guys are going to get a lot more fights. The thing is they still wont know how to fight in Eve, so it will be something different than PvP. More like missions vs another player.
I think it could be fun, be neat to try out little tactical exercises 3 on 3 with racial tactics and ships, or blockade running scenarios. This is coming out soon isn't it? Will it include a way to see your opponents fit and SP level to verify an equal match?
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
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