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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Kenneth Fritz
DND Industries
0
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Posted - 2015.05.20 08:50:20 -
[691] - Quote
As a miner I do not generally afk mine as a rule. I say generally because I will get up for bio break/grab food and other such necessities. Even then I have my drones out at a minimum and am never away for very long. I have lost a couple of barges to suicide gankers (even made friends with one of them). And yes I have run into my fair share of bumpers. The only point at which I find them annoying is when I'm trying to warp away after ignoring them for (record was about 30 min.) however long. It is extremely difficult to get those fat barges aligned when someone is bouncing off my hull. Even so I deal with it, one way or another, and life goes on.
Having said that, I'm all about compromises when issues like this come up. Mostly because compromises by their very nature leave both parties unsatisfied yet unwilling to back down from the agreement for fear of losing any further favorable positions. I say leave bumping in the game however make it so that the degree to which a ship A (angry guy in the barge being bumped) is displaced be proportional to the mass of ship B (B is for bumper). If ship A's mass is 2-3 times that of ship B then the amount ship A move versus the degree to which ship B bounces off should reflect that. Yes, velocity of both ships would remain a factor. Think this fair because it leave most everyone with an unsatisfied, and bitter feeling about the whole affair.
Who's your end of the world buddy?
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BeBopAReBop RhubarbPie
Love Squad Confederation of xXPIZZAXx
1738
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Posted - 2015.05.23 01:52:11 -
[692] - Quote
Kenneth Fritz wrote:As a miner I do not generally afk mine as a rule. I say generally because I will get up for bio break/grab food and other such necessities. Even then I have my drones out at a minimum and am never away for very long. I have lost a couple of barges to suicide gankers (even made friends with one of them). And yes I have run into my fair share of bumpers. The only point at which I find them annoying is when I'm trying to warp away after ignoring them for (record was about 30 min.) however long. It is extremely difficult to get those fat barges aligned when someone is bouncing off my hull. Even so I deal with it, one way or another, and life goes on. Having said that, I'm all about compromises when issues like this come up. Mostly because compromises by their very nature leave both parties unsatisfied yet unwilling to back down from the agreement for fear of losing any further favorable positions. I say leave bumping in the game however make it so that the degree to which a ship A (angry guy in the barge being bumped) is displaced be proportional to the mass of ship B (B is for bumper). If ship A's mass is 2-3 times that of ship B then the amount ship A move versus the degree to which ship B bounces off should reflect that. Yes, velocity of both ships would remain a factor. Think this fair because it leave most everyone with an unsatisfied, and bitter feeling about the whole affair. uh, it already works like this...
Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.
BeBopAReBop RhubarbPie's Space Mediation Service!
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Noragen Neirfallas
Dedicated and Dangerous The Marmite Collective
1005
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Posted - 2015.06.18 01:25:14 -
[693] - Quote
BeBopAReBop RhubarbPie wrote:Kenneth Fritz wrote:As a miner I do not generally afk mine as a rule. I say generally because I will get up for bio break/grab food and other such necessities. Even then I have my drones out at a minimum and am never away for very long. I have lost a couple of barges to suicide gankers (even made friends with one of them). And yes I have run into my fair share of bumpers. The only point at which I find them annoying is when I'm trying to warp away after ignoring them for (record was about 30 min.) however long. It is extremely difficult to get those fat barges aligned when someone is bouncing off my hull. Even so I deal with it, one way or another, and life goes on. Having said that, I'm all about compromises when issues like this come up. Mostly because compromises by their very nature leave both parties unsatisfied yet unwilling to back down from the agreement for fear of losing any further favorable positions. I say leave bumping in the game however make it so that the degree to which a ship A (angry guy in the barge being bumped) is displaced be proportional to the mass of ship B (B is for bumper). If ship A's mass is 2-3 times that of ship B then the amount ship A move versus the degree to which ship B bounces off should reflect that. Yes, velocity of both ships would remain a factor. Think this fair because it leave most everyone with an unsatisfied, and bitter feeling about the whole affair. uh, it already works like this... To clarify put a 500 men MWD on any cruiser and fire it up. Watch your mass in the fitting window
Member and Judge of the Court of Crime and Punishment
Forum BFFL of Mo
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La Rynx
School of Applied Knowledge Caldari State
261
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Posted - 2015.06.29 12:53:33 -
[694] - Quote
I always wondered WHY the bumping mechanics feel so wrong:
Not only there is no damage, BUT:
EvE is more an (U-)Boat Simulator! The movement is like movement in media like water, you have to put constant energy for your impetus.
And then there is bumping: Not only that there is no damage, the media slowing down you movement behaves even more WRONG! This displacement of that strange media (Dark Matter LOL) would absorb a lot of the collision energy too!. It feels so wrong, cause its very illogical An unneccessary easy mechanic gift for the gankers
"Time you enjoy wasting is not wasted time."
Forum Main
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Leto Thule
Origin. Black Legion.
2943
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Posted - 2015.06.29 18:28:36 -
[695] - Quote
La Rynx wrote:I always wondered WHY the bumping mechanics feel so wrong:
Not only there is no damage, BUT:
EvE is more an (U-)Boat Simulator! The movement is like movement in media like water, you have to put constant energy for your impetus.
And then there is bumping: Not only that there is no damage, the media slowing down you movement behaves even more WRONG! This displacement of that strange media (Dark Matter LOL) would absorb a lot of the collision energy too!. It feels so wrong, cause its very illogical An unneccessary easy mechanic gift for the gankers
Oh christ, YOU are back?
Try to imagine, for one second, that bumping is used by players other than gankers, outside of high sec, to do other things than kill industrials... because they do. EVE isnt focused on highsec ganking, so please try to research something before taking a stance on it.
Also lol @ your RL expectations. Its a game, and its not made by Jane's. Please show me where blasters, clone immortals and warp drives exist in real life.
Holeysheet1 is afraid of thunderdome matches.
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Noragen Neirfallas
Dedicated and Dangerous The Marmite Collective
1096
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Posted - 2015.06.29 23:06:20 -
[696] - Quote
Leto Thule wrote:
Also lol @ your RL expectations. Its a game, and its not made by Jane's. Please show me where blasters, clone immortals and warp drives exist in real life.
In my heart and dreams *sobs*
Member and Judge of the Court of Crime and Punishment
Forum BFFL of Mo
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Leto Thule
Origin. Black Legion.
2957
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Posted - 2015.06.30 19:26:17 -
[697] - Quote
Noragen Neirfallas wrote:Leto Thule wrote:
Also lol @ your RL expectations. Its a game, and its not made by Jane's. Please show me where blasters, clone immortals and warp drives exist in real life.
In my heart and dreams *sobs*
IKR
Holeysheet1 is afraid of thunderdome matches.
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Nalia White
Tencus
137
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Posted - 2015.08.26 22:00:27 -
[698] - Quote
Leto Thule wrote:La Rynx wrote:I always wondered WHY the bumping mechanics feel so wrong:
Not only there is no damage, BUT:
EvE is more an (U-)Boat Simulator! The movement is like movement in media like water, you have to put constant energy for your impetus.
And then there is bumping: Not only that there is no damage, the media slowing down you movement behaves even more WRONG! This displacement of that strange media (Dark Matter LOL) would absorb a lot of the collision energy too!. It feels so wrong, cause its very illogical An unneccessary easy mechanic gift for the gankers
Oh christ, YOU are back? Try to imagine, for one second, that bumping is used by players other than gankers, outside of high sec, to do other things than kill industrials... because they do. EVE isnt focused on highsec ganking, so please try to research something before taking a stance on it. Also lol @ your RL expectations. Its a game, and its not made by Jane's. Please show me where blasters, clone immortals and warp drives exist in real life.
indeed, a good example is gate camping. with bumping you can hinder bigger ships from reapproaching. it's a good mechanic :P
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Noragen Neirfallas
Fredegar Hohenstaufen Corporation Holy Arumbian Empire
1884
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Posted - 2015.08.26 23:28:16 -
[699] - Quote
Nalia White wrote:Leto Thule wrote:La Rynx wrote:I always wondered WHY the bumping mechanics feel so wrong:
Not only there is no damage, BUT:
EvE is more an (U-)Boat Simulator! The movement is like movement in media like water, you have to put constant energy for your impetus.
And then there is bumping: Not only that there is no damage, the media slowing down you movement behaves even more WRONG! This displacement of that strange media (Dark Matter LOL) would absorb a lot of the collision energy too!. It feels so wrong, cause its very illogical An unneccessary easy mechanic gift for the gankers
Oh christ, YOU are back? Try to imagine, for one second, that bumping is used by players other than gankers, outside of high sec, to do other things than kill industrials... because they do. EVE isnt focused on highsec ganking, so please try to research something before taking a stance on it. Also lol @ your RL expectations. Its a game, and its not made by Jane's. Please show me where blasters, clone immortals and warp drives exist in real life. indeed, a good example is gate camping. with bumping you can hinder bigger ships from reapproaching. it's a good mechanic :P My preferred use of bumping is against RR T3 gangs. Nothing fucks up an RR T3 Gang Quite like a solid bump
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Dorrim Barstorlode favourite ISD
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McChicken Combo HalfMayo
The Happy Meal
1120
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Posted - 2015.08.29 05:55:42 -
[700] - Quote
Noragen Neirfallas wrote:Nalia White wrote:Leto Thule wrote:La Rynx wrote:I always wondered WHY the bumping mechanics feel so wrong:
Not only there is no damage, BUT:
EvE is more an (U-)Boat Simulator! The movement is like movement in media like water, you have to put constant energy for your impetus.
And then there is bumping: Not only that there is no damage, the media slowing down you movement behaves even more WRONG! This displacement of that strange media (Dark Matter LOL) would absorb a lot of the collision energy too!. It feels so wrong, cause its very illogical An unneccessary easy mechanic gift for the gankers
Oh christ, YOU are back? Try to imagine, for one second, that bumping is used by players other than gankers, outside of high sec, to do other things than kill industrials... because they do. EVE isnt focused on highsec ganking, so please try to research something before taking a stance on it. Also lol @ your RL expectations. Its a game, and its not made by Jane's. Please show me where blasters, clone immortals and warp drives exist in real life. indeed, a good example is gate camping. with bumping you can hinder bigger ships from reapproaching. it's a good mechanic :P My preferred use of bumping is against RR T3 gangs. Nothing fucks up an RR T3 Gang Quite like a solid bump Confirming. |
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admiral root
Red Galaxy
3346
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Posted - 2015.09.25 18:31:48 -
[701] - Quote
GM Karidor wrote:**This forum post is now 3 year old and does not represent CCP-¦s current stance on the issue, as such it can be viewed as outdated**
Which begs the question: what is your current stance?
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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Leto Thule
Lazerhawks
3641
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Posted - 2015.09.26 22:53:08 -
[702] - Quote
admiral root wrote:GM Karidor wrote:**This forum post is now 3 year old and does not represent CCP-¦s current stance on the issue, as such it can be viewed as outdated** Which begs the question: what is your current stance?
Wait what??
Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment
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Leto Thule
Lazerhawks
3680
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Posted - 2015.09.29 22:38:39 -
[703] - Quote
admiral root wrote:GM Karidor wrote:**This forum post is now 3 year old and does not represent CCP-¦s current stance on the issue, as such it can be viewed as outdated** Which begs the question: what is your current stance?
Bump
Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment
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Jonah Gravenstein
Machiavellian Space Bastards
25224
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Posted - 2015.10.04 17:42:57 -
[704] - Quote
admiral root posted a screencap on the halima-code forums, Super Perforator appears to have gotten a GM response and posted it there.
TL:DR From the GM Response the edit is referring to how old the post is, not a change in policy.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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admiral root
Red Galaxy
3401
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Posted - 2015.10.04 17:48:13 -
[705] - Quote
Jonah Gravenstein wrote:admiral root posted a screencap on the halima-code forums, Super Perforator appears to have gotten a GM response and posted it there.
TL:DR From the GM Response the edit is referring to how old the post is, not a change in policy.
Hmmm, perhaps it's just a poorly worded edit to the OP then.
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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Dethmourne Silvermane
Mare Crisium Industries Test Alliance Please Ignore
62
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Posted - 2015.10.08 23:16:06 -
[706] - Quote
If the OP edit is accurate in that this no longer can be considered to reflect CCP policy, can we get this unstickied and a new post up with current CCP policy?
Interested Party (TM)
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Dan Ende
Royal Caldari Air Force
0
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Posted - 2015.10.18 03:19:24 -
[707] - Quote
I was being bumped by a Battleship for several hours. I could not log off because he had me locked, I could not jump anywhere because he would bump me before I reached warp
In short, if you are in a freighter by yourself, then you simply can't do anything about being bumped. You will sit in a system getting further and further away from the gate you jumped in at (due to bumping) until the bumper gives up or calls in a fleet to kill you.
Its pretty much a one sided game mechanic at that point.
I have been attempting to discern some means of evading the bump or such but the discussions in this thread simply gets off topic into areas where there is simply no answer. Yes, I understand that bumping is a game mechanic, regardless if it is realistic or not (Eve is not a simulation), and that CCP has stated that currently it is not considered illegal nor will it be 'fixed' (changed) any time soon. To me thats not an arguable point, thats the law of the universe so to speak, it is that way, and the gods themselves (ccp) are not going to change it. So be it.
So I am back to the same scenario, I enter a system with a freighter (Charon), and this Battleship starts bumping me. In less than a half hour I am out of range of gate guns even, let alone the gate I jumped in with. I cannot log off because I am targeted (he has me locked). Okay, now he is probably NOT going to agrees me with that battleship, because Concord would kill it if he did. But he can hold me there and call in a fleet of say catalysts to gank me (if he had access to such). CCP has further stated that in their view its not harassment unless they follow you or some such, as in follow you to other systems. Well I can't GO anywhere, or do anything, can't even log off, so just exactly what am I supposed to do in the case outlined above. It has become a totally one sided game mechanic in the above scenario. There is nothing I can do to prevent it or stop it or even lessen it.
I am not asking for a change in the mechanic, I am simply looking for a means of countering bumping (even temporarily) so that I can carry on about my business but according to the discussions in this thread I am SOL. If they bump me for 3 hours is that a ticket issue? It doesn't sound like it. Oh and to be precise, no, I am not in a corp, nor do I have any acquaintances online who would be ablle to assist if it came to that (and what could they do without getting con corded themselves?) And I have alts, but on the same account, and since I can't log off (locked) thats out the window anyway. |
admiral root
Red Galaxy
3455
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Posted - 2015.10.18 03:33:03 -
[708] - Quote
Dan Ende wrote:I am simply looking for a means of countering bumping (even temporarily) so that I can carry on about my business but according to the discussions in this thread I am SOL.
Have you tried reading the numerous posts across this site explaining how to de-bump yourself? What about the posts explaining how to avoid getting bumped in the first place? You can take simple precautions that render you 99.9% invulnerable to us, with a server brainfart being pretty much the only way you can be caught.
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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Dan Ende
Royal Caldari Air Force
0
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Posted - 2015.10.18 04:01:05 -
[709] - Quote
well my apologies, but I glanced through all 34 pages of this thread and didn't come across any that explained how to avoid it in the first place. or de-bump myself. can you point me in the right direction? |
admiral root
Red Galaxy
3456
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Posted - 2015.10.18 12:19:29 -
[710] - Quote
Non-flippant answer? Google, with site:forums.eveonline.com appended to your search terms. The built-in search facility on this site isn't worth a jot.
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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Leto Thule
Everywhere and Terrible
3964
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Posted - 2015.10.19 22:06:57 -
[711] - Quote
Dan Ende wrote:well my apologies, but I glanced through all 34 pages of this thread and didn't come across any that explained how to avoid it in the first place. or de-bump myself. can you point me in the right direction?
You seem to be exactly the kind of player the game needs. Accepting of the way things work is the best step in overcoming the obstacles.
The best thing you can do is never land on grid with the bumper. A scout alt that can web is your best bet, as a web will assist you in entering warp.
I know you stated you don't have an extra account. Maybe make some buddies? Hell, I'll do it for you if you pay me a small percentage of the haul. But you are flying a capital ship. It's not meant to operate solo.
More to answer your direct question... If you are solo, and being bumped by a guy who knows how, then no, you are at his mercy. I would suggest at that point asking for a ransom. You may get out, or you may not.
Hope it helps. Fly smart.
Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment
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Ima Wreckyou
The Conference Elite CODE.
1790
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Posted - 2015.10.28 20:10:07 -
[712] - Quote
GM Karidor wrote:**This forum post is now 3 year old and does not represent CCP-¦s current stance on the issue, as such it can be viewed as outdated** so what is the new stance on the "issue" then? Why not just update it?
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Black Pedro
Yammerschooner
1864
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Posted - 2015.10.28 20:29:25 -
[713] - Quote
Ima Wreckyou wrote:GM Karidor wrote:**This forum post is now 3 year old and does not represent CCP-¦s current stance on the issue, as such it can be viewed as outdated** so what is the new stance on the "issue" then? Why not just update it? Or at least un-sticky it. Seems strange to have a sticky thread on something that "does not represent CCP-¦s current stance on the issue", |
La Rynx
School of Applied Knowledge Caldari State
438
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Posted - 2015.11.03 08:14:40 -
[714] - Quote
the discussion was taken seriously, so removing the sticky flag would be the wrong sign. there is no better place to show that ccp will rethink bumping.
a nice problem to solve for c&p find a solution that adds more for both sides, without pissing of the other one.
Atomic Virulent : "You can't spell DOUCHE. without CODE."
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Aoife Fraoch
Rabble Inc. Rabble Alliance
238
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Posted - 2015.11.03 10:59:35 -
[715] - Quote
I do hope CCP consider the wider impact of any change they make here.
Personally I really really wish that CCP would start releasing Problem Statements for changes they make that have significant impacts on the players options in game. |
La Rynx
School of Applied Knowledge Caldari State
439
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Posted - 2015.11.04 11:02:00 -
[716] - Quote
CCP does consider.
Otherwise this unlucky mechanic would long be gone. However a rework could in fact mean, that humping will be removed. HOWEVER! IF (very big if) this happens, it is safe to assume, something will replace it.
Right now bumping is a cheap risk free action for the bumper. On the other hand, the possible victims have it much harder to counter this cheap techniques. That makes bumping unbalanced.
Atomic Virulent : "You can't spell DOUCHE. without CODE."
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Leto Thule
Everywhere and Terrible
4127
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Posted - 2015.11.07 01:06:36 -
[717] - Quote
La Rynx wrote:CCP does consider.
Otherwise this unlucky mechanic would long be gone. However a rework could in fact mean, that humping will be removed. HOWEVER! IF (very big if) this happens, it is safe to assume, something will replace it.
Right now bumping is a cheap risk free action for the bumper. On the other hand, the possible victims have it much harder to counter this cheap techniques. That makes bumping unbalanced.
You know what else is risk free and needs to be nerfed? Forum alts! You should be required to post on the character with the most SP. That way jackwagons such as yourself would have to own up to their shitpoasting in-game.
And since your signiture block hasnt been removed, I feel safe in saying:
"You cant spell La Rynx without DOUCHE"
Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment
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Morrigan LeSante
Senex Legio The OSS
686
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Posted - 2015.11.09 16:26:40 -
[718] - Quote
Black Pedro wrote:Ima Wreckyou wrote:GM Karidor wrote:**This forum post is now 3 year old and does not represent CCP-¦s current stance on the issue, as such it can be viewed as outdated** so what is the new stance on the "issue" then? Why not just update it? Or at least un-sticky it. Seems strange to have a sticky thread on something that "does not represent CCP-¦s current stance on the issue",
BUMP
Pun fully intended. |
ISD Supogo
ISD Community Communications Liaisons
514
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Posted - 2015.11.11 01:44:18 -
[719] - Quote
Thread is locked due to unneeded posting and bumping pending final determination by CCP.
Quote:Forum rules13. Spamming is prohibited.Spam is defined as the repetitive posting of the same topic or nonsensical post that has no substance and is often designed to annoy other forum users. This can include the words GÇ£firstGÇ¥, GÇ£go back to (insert other game name)GÇ¥ and other such posts that contribute no value to forum discussion. Spamming also includes the posting of ASCII art within a forum post, or the practice of GÇ£thread necromancyGÇ¥ which involved bumping of old threads for no justifiable reason. 15. Bumping outside the EVE Marketplace and Alliance & Corporation Recruitment channels is prohibited.The bumping of posts to alter the order of the thread listing on a forum is prohibited outside the EVE Marketplace and Alliance & Corporation Recruitment forum channels. Within the EVE Marketplace section of the forums, each forum category has its own rules regarding acceptable bumping for sales threads clearly listed in the stickies. Similarly the Alliance & Corporation Recruitment channel also has its own rules. Please be aware that the rules vary from forum to forum. Please review the sticky threads in these forum channels for specific details. 23. Post constructively.Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.
ISD Supogo
Lieutenant Commander
Community Communication Liaisons (CCLs)
Interstellar Services Department
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