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Kate stark
Perkone Caldari State
10
|
Posted - 2013.02.08 14:40:00 -
[61] - Quote
SoOza N'GasZ wrote:Karl Hobb wrote:BadAssMcKill wrote:However I think its silly the Ittty V is so quick to train for now, not cause of others who have trained for it but rather because it pretty much obsoletes most every other T1 industrial It'll get a rebalance, so nothing to worry about. yeah in a years time whan 10000 noobs have itty v skills .... reskilling is pathetic it changes the core game and people who trained for months are now majorly ****** off ... another insult in my opinion.
it's a 2 week, maybe 3, skill. hardly months.
great so every one has an itty V, and what? it's still flimsy as **** and you still can't haul anything of great worth.
what people think is going to happen: the world will be full of itty Vs clogging up jita. what will really happen: the poor week old newbie makes 1 trip in an itty vs 2 trips in another industrial hauling worthless items around for his own use.
is it really that much of an issue?
let's face it, regardless of these changes you'd still have gallente industrial at V because you probably fly an obelisk. |

Sirinda
Ekchuah's Shrine Comporium Kill It With Fire
158
|
Posted - 2013.02.08 15:10:00 -
[62] - Quote
OP, please inflict your special needs on a community that I am not a part of. |

Weaselior
GoonWaffe Goonswarm Federation
4394
|
Posted - 2013.02.08 15:26:00 -
[63] - Quote
its sort of dumb to have iterons i-v with the same skill requirements as each model is strictly better in nearly every case than the one before, so you basically just eliminated the point of four of the five
i suppose we'll see what happens |

Benny Ohu
Chaotic Tranquility Casoff
788
|
Posted - 2013.02.08 15:49:00 -
[64] - Quote
it appears a choice between having an itty v as a no-brainer for a little while and releasing all the skill changes at the same time, or releasing an industrials rebalance and the industrial skill change at a different date to the rest of the major skill changes, causing confusion.
skill changes cause enough consternation already without staggering them across multiple releases :P |

Mallak Azaria
GoonWaffe Goonswarm Federation
2278
|
Posted - 2013.02.08 15:49:00 -
[65] - Quote
Weaselior wrote:its sort of dumb to have iterons i-v with the same skill requirements as each model is strictly better in nearly every case than the one before, so you basically just eliminated the point of four of the five
i suppose we'll see what happens
I'd imagine that they would have varying ship/skill bonuses in the works as to not make the previous models completely useless.
I'll probably-ábe banned for this |

Ranger 1
Ranger Corp
3509
|
Posted - 2013.02.08 15:52:00 -
[66] - Quote
Pohbis wrote:Kiteo Hatto wrote:Infact, Itty Vs are gonna go up demand wise :P They might, or they might not. Depends what "tiercide" has in store for them. It didn't really drive demand for the Hulk when they did it to barges/exhumers 
Well actually Hulks are still the main producers of high end ore, by a large degree. For some reason nobody wants to admit that. 
If the T1 industrial lines were all expanded to 5 I could see a number of ways to specialize them: Cargo Bay size. Cargo Bay specialization (specialized to carry perhaps liquids like water or Quafe, or gasses, or living things like livestock or people, or minerals/ore). Speed/Agility/Warp speed Defenses More utility high slots and grid/cpu Built in equivalent of a warp stab or two like the Venture.
There are actually quite a few variables that can be played around with as long as they actually serve a logical purpose. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Weaselior
GoonWaffe Goonswarm Federation
4397
|
Posted - 2013.02.08 15:52:00 -
[67] - Quote
Mallak Azaria wrote:Weaselior wrote:its sort of dumb to have iterons i-v with the same skill requirements as each model is strictly better in nearly every case than the one before, so you basically just eliminated the point of four of the five
i suppose we'll see what happens I'd imagine that they would have varying ship/skill bonuses in the works as to not make the previous models completely useless. I basically have my doubts there's five interesting sets of bonuses or roles for a single race's t1 haulers |

Mallak Azaria
GoonWaffe Goonswarm Federation
2278
|
Posted - 2013.02.08 16:12:00 -
[68] - Quote
Weaselior wrote:Mallak Azaria wrote:Weaselior wrote:its sort of dumb to have iterons i-v with the same skill requirements as each model is strictly better in nearly every case than the one before, so you basically just eliminated the point of four of the five
i suppose we'll see what happens I'd imagine that they would have varying ship/skill bonuses in the works as to not make the previous models completely useless. I basically have my doubts there's five interesting sets of bonuses or roles for a single race's t1 haulers
Yeah, I was running ideas through my head & couldn't come up with anything that didn't make 2-3 of the models obsolete in every way. Tiercide with combat ships makes sense, but the haulers are pretty balanced already.
I'll probably-ábe banned for this |

Ranger 1
Ranger Corp
3509
|
Posted - 2013.02.08 16:24:00 -
[69] - Quote
Mr Kidd wrote:Cannibal Kane wrote:I think people are missing the positives...
17 day old char flying around in an Orca during a war. Yes you get old players doing that to but now there will be a lot more. I don't think anyone is complaining about a noob being able to fly the Orca. What people are complaining about here is their investment in training time being wasted by CCP. The fact that it took the better part of 2mos to train is time we can never get back. That's real time. Frankly, I would like to reallocate that training time since it means every new toon can now spend almost 2 mos training something else. How many players out there wouldn't buy SP if it was MTable? SP is valuable given the amount of time is require to fly some of these ships, including the Orca. I don't think it's unreasonable to expect CCP to compensate players with SP, even discounted. I've got 2 toons that fly the Orca. That's a lot of invested time that could have been spent training other things. I would like to be compensated.
I suppose they could do it if you were willing to have your skills reduced to the minimum level. 
This is why they don't reimburse skills that still give advantages in game. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Vincent Athena
V.I.C.E.
1584
|
Posted - 2013.02.08 16:26:00 -
[70] - Quote
And I have a nice well researched iteron V BPO. http://vincentoneve.wordpress.com/ |
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stoicfaux
2314
|
Posted - 2013.02.08 16:36:00 -
[71] - Quote
Vincent Athena wrote:And I have a nice well researched iteron V BPO. Yes, but... if/when tiericide changes the 5 Iterons to just 2 or 3 role based Iterons, your BPO may be changed to an "unpopular/useless" version of the tiericide'd Iterons.

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Scatim Helicon
GoonWaffe Goonswarm Federation
1572
|
Posted - 2013.02.08 17:55:00 -
[72] - Quote
Weaselior wrote:I basically have my doubts there's five interesting sets of bonuses or roles for a single race's t1 haulers
3 seems fairly easy - just give each of the three a niche of either great agility, great cargo capacity, or great buffer.
For the Gallente line, what might work for the remaining two is above average ability in two of the above and really terrible ability in the remaining one. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Scatim Helicon
GoonWaffe Goonswarm Federation
1572
|
Posted - 2013.02.08 17:56:00 -
[73] - Quote
stoicfaux wrote:Vincent Athena wrote:And I have a nice well researched iteron V BPO. Yes, but... if/when tiericide changes the 5 Iterons to just 2 or 3 role based Iterons, your BPO may be changed to an "unpopular/useless" version of the tiericide'd Iterons.
Alternatively, once tiericide hits the Iteron V won't be the 'best at everything' option.
Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Mire Stoude
Antelope with Night Vision Goggles
96
|
Posted - 2013.02.08 18:00:00 -
[74] - Quote
My BPO's for Itty 1-4 are now worthless? (j/k, I don't have any BPOs) |

Grimpak
Midnight Elites Echelon Rising
730
|
Posted - 2013.02.08 18:02:00 -
[75] - Quote
still say you guys are worrying about nothing here.
now I'll start a more worthwhile discussion: in a pizza you prefer green, red or yellow bell peppers?
I prefer the whole triad [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Nexus Day
Lustrevik Trade and Travel Bureau
436
|
Posted - 2013.02.08 21:11:00 -
[76] - Quote
I don't think the OP is whining about a noob piloting the same vessel he is (I hope he/she is not). I think the gripe is with the SP loss due to the opportunity cost of what they trained.
I am almost finished with my Orca training, 6 more days. When I get it I do not plan to use it much for mining. So come Tuesday I will have an opportunity loss associated with training Mining Barge V.
But let's look at the noob piloting a capital industrial in 17 days. For one CCP has destroyed a barrier of entry to the vessel. This barrier not only has an effect on mining boost, but it will have a larger effect on transports. Be prepared to see them everywhere.
On the positive side, I do hope when people realize that CCP is basically giving away a mobile space station there will be more people out exploring the content instead of hanging in stations. This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Karl Hobb
Stellar Ore Refinery and Crematorium
1029
|
Posted - 2013.02.08 21:27:00 -
[77] - Quote
Nexus Day wrote:I am almost finished with my Orca training, 6 more days. When I get it I do not plan to use it much for mining. So come Tuesday I will have an opportunity loss associated with training Mining Barge V. CCP isn't taking away your skill, so no problem there.
And yes, I waited this out on my alt as well, but I honestly have no problem with the changes nor do I see this as "OMG THEY DEVALUED MY TIME" or something. If you're not already part of a bloc, this is the best guy for CSM8. |

Nevyn Auscent
Broke Sauce
137
|
Posted - 2013.02.08 21:35:00 -
[78] - Quote
Mire Stoude wrote:My BPO's for Itty 1-4 are now worthless? (j/k, I don't have any BPOs) Considering they basically were worthless beforehand since everyone who knew anything just trained for Itty V anyway. And so the newbie can get an 'Itty V'. It still won't haul the same cargo or fly as fast as your Itty V, by 20% infact. |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
542
|
Posted - 2013.02.08 22:55:00 -
[79] - Quote
Kate stark wrote:Sergeant Acht Scultz wrote:Why do I have the feeling my clone cost is going to skyrocket when those skill changes hit? because you understood the very simple system the first time it was announced, and trained destroyers and BCs to V, all racial frigs to IV, and all racial cruisers to III? as did every other player with more than two brain cells and was interested in free sp/saving themselves some time at some point in the future?
Almost wrong, I already had some but my Eve goal was to be able to fly everything sub cap, therefore I do have all races frigate at 5, destroyers 5, all cruisers 5, battlecruisers 5 and all T2 version from those at least at 3 or 4, BS in between 3 and 5 (all BS 5 is a fckin pain in the ass)
So, while I'm very happy this change profits to all newbies and lower skill players, and believe me I really do like this, I can't say to my self I can't fly anymore T2 frigates/destroyers with my main or the clone cost will always be higher enough I can buy whatever battlecruiser hull with that isk.
I'm not complaining I loose my pods often (null fights, and specially large fights always end with "squish" pod sound), but I do complain the higher SP i get for my loyalty as customer, the more I'm penalized for doing so and feel I'm pushed to not see any further than T1 BC training, which is complete non sense from my point of view. Please notice I'm not asking to pay less than news or whatever Sp amount someone might have, I'm only arguing this POD cost is opposed to the idea of training and move forward to higher hulls and combat types.
Some might actually argue against and spit with usual rabble, but this is clearly not good on the long term because not everyone has patience to wait for the lower SP alt able to properly fly something, or willing to spend time farming rabbits to buy a lower SP character. It's not fun, brings nothing valuable as gaming experience but rather negative on top of the already far many negative points just by login to Eve server.
Gò¡Gê¬Gò«n+ên+¦n++n+¦n+ëGò¡Gê¬Gò«-á don't haten++ |

Kathern Aurilen
14
|
Posted - 2013.02.08 22:55:00 -
[80] - Quote
Benny Ohu wrote:reckon the new itty v's going to move like a cow
and a dead cow at that
e: although you do wonder how you can make five different industrials perform five different roles. going from 'light with smallish cargo space' to 'slow with tons of cargo' over five ships will mean only two are used - the smallest and the biggest. there'll be a 'tanky' one, no doubt about that, but that leaves two more ships to find roles for? I rather the Itty 4 than the 5... it looks like a telephone poll in space...
I'm afraid to turn the 5 in space... might knock someone's windshield out....if only!!! I am a chat alt, unskilled in the ways of pewpew -á:(
I named my mining frig adVenture time!! |
|

Revajin
15 Minute Outliers Novus Dominatum
78
|
Posted - 2013.02.08 23:01:00 -
[81] - Quote
I think we're all missing the big picture with this. I'll break it down for you.
1. Noobs always rush into the biggest ship they can get 2. Noobs tend to lose these ships 3. If skill training times are lower, noobs will be in bigger and more expensive ships faster 4. Everyone's killboard will improve! |

Kathern Aurilen
14
|
Posted - 2013.02.08 23:02:00 -
[82] - Quote
Frank Millar wrote:Acac Sunflyier wrote:Do you think they'll take the 1-4s out of the game? I read somewhere (can't remember where) the Itty 2 and 4 would be taken out, and the other 3 "rebalanced" Or something. Maybe. @ OP: you're being hysterical. Stahp. I hate the itty 3 and 5... they look a pencil flying through space. I would rather keep the shorter bulkier itty4. I am a chat alt, unskilled in the ways of pewpew -á:(
I named my mining frig adVenture time!! |

Kate stark
Perkone Caldari State
23
|
Posted - 2013.02.08 23:03:00 -
[83] - Quote
Sergeant Acht Scultz wrote:Kate stark wrote:Sergeant Acht Scultz wrote:Why do I have the feeling my clone cost is going to skyrocket when those skill changes hit? because you understood the very simple system the first time it was announced, and trained destroyers and BCs to V, all racial frigs to IV, and all racial cruisers to III? as did every other player with more than two brain cells and was interested in free sp/saving themselves some time at some point in the future? Almost wrong, I already had some but my Eve goal was to be able to fly everything sub cap, therefore I do have all races frigate at 5, destroyers 5, all cruisers 5, battlecruisers 5 and all T2 version from those at least at 3 or 4, BS in between 3 and 5 (all BS 5 is a fckin pain in the ass) So, while I'm very happy this change profits to all newbies and lower skill players, and believe me I really do like this, I can't say to my self I can't fly anymore T2 frigates/destroyers with my main or the clone cost will always be higher enough I can buy whatever battlecruiser hull with that isk. I'm not complaining I loose my pods often (null fights, and specially large fights always end with "squish" pod sound), but I do complain the higher SP i get for my loyalty as customer, the more I'm penalized for doing so and feel I'm pushed to not see any further than T1 BC training, which is complete non sense from my point of view. Please notice I'm not asking to pay less than news or whatever Sp amount someone might have, I'm only arguing this POD cost is opposed to the idea of training and move forward to higher hulls and combat types. Some might actually argue against and spit with usual rabble, but this is clearly not good on the long term because not everyone has patience to wait for the lower SP alt able to properly fly something, or willing to spend time farming rabbits to buy a lower SP character. It's not fun, brings nothing valuable as gaming experience but rather negative on top of the already far many negative points just by login to Eve server.
check the dev blog feedback thread, ccp post saying they dislike how the clone costs work atm, however that's all they said. i expect them to change it at some point, unlikely to be soon though. |

Corbin Blair
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.02.08 23:19:00 -
[84] - Quote
Washichu May wrote:Get over yourself. Back in 2003 people mined in imicus for a week to buy a thorax. That's exactly how I got my first thorax. At the time there were no agents and ratting was a terrible way to make money. I headed out to low sec (which had high end ore back then) to mine arkonor in Clorteler (which at the time was a 0.2). I could only carry like 2 or 3 units a trip. >.< Now these young whippersnappers have a tutorial and newbie agents that give them a ton of free skills and ships. They have invincible, inescapable Concord so m0o doesn't instapod them with smartbombs when they leave their starting station. They don't have to worry about getting concordokened because of missile splash damage. They can even buy PLEX for tons of free money. If an itty 5 is worth a PLEX I demand like 500 of them for all the stuff I went through for starting before the OP. |

Kathern Aurilen
14
|
Posted - 2013.02.09 00:08:00 -
[85] - Quote
With the skill enchantments and rebalance on all Itty ships, means a noob will probby need a mark 5 at level 1 to haul what a mark 1 or 2 will haul at level 4 and 5. The noobs will have to pay more up front just to be useful half as a OG in the cheapest ship. I am a chat alt, unskilled in the ways of pewpew -á:(
I named my mining frig adVenture time!! |

Revman Zim
Aura of Darkness Nulli Secunda
83
|
Posted - 2013.02.09 04:39:00 -
[86] - Quote
On the surface, it would look as though this decision has made every other hauler in the game obsolete. Taking the changes announced in the Dev Blog at face value this would be true.
HOWEVER, I am SURE that CCP knows what they are doing and there is NO WAY they could have made this change without a fantastic plan or new feature that will make sense as soon as it is deployed.
Has CCP ever let you down before? I think NOT!
So, deep breaths, keep calm and place your trust in those masters of balance.
OR... research a Ity 5 BPO to max, make hundreds of ships, sell to noobs that get them blown up... rinse and repeat.
|

Grimpak
Midnight Elites Echelon Rising
731
|
Posted - 2013.02.09 05:54:00 -
[87] - Quote
Corbin Blair wrote:[quote=Washichu May] If an itty 5 is worth a PLEX I demand like 500 of them for all the stuff I went through for starting before the OP. or don't demand nothing and laugh at the OP.
it's healthier. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Corbin Blair
Center for Advanced Studies Gallente Federation
2
|
Posted - 2013.02.09 09:37:00 -
[88] - Quote
Grimpak wrote:Corbin Blair wrote:[quote=Washichu May] If an itty 5 is worth a PLEX I demand like 500 of them for all the stuff I went through for starting before the OP. or don't demand nothing and laugh at the OP. it's healthier. Or I could say it sarcastically and be doing both at once. The point I was trying to make is that anyone who has been around long enough to see an expansion come out had it worse than a post expansion newbie. If CCP starts compensating people for that they'll have to compensate almost everyone every time an expansion comes out. |

La'Krul
Havoc Violence and Chaos BricK sQuAD.
7
|
Posted - 2013.02.09 11:02:00 -
[89] - Quote
Washichu May wrote:Atomic Virulent wrote:In the upcoming expansion, there are some serious issues that can only be reconciled with free skillpoints or PLEX.
The 2 big ones.. Iteron V is/was 24d to skill for. It will be reduced to 33 minutes.. MINUTES! That's brand new noob, to ITTY V in THIRTY THREE MINUTES! This has the value of nearly an entire month of game time.
Second, the Orca is going from 40+d down to 17 days. This is unacceptable. The thought that some troll can spend his 14-day trial and be up to par with seasoned vets who spent over a month skilling is just atrocious.
WTF is this.. World of Warcraft? Get over yourself. Back in 2003 people mined in imicus for a week to buy a thorax. If you want to be a cockblocker for new people, maybe you should be pushed back into that paradigm and make ISK old-school way.
Ok, so why don't we simply remove skillpoints from the game then and make every ship available from day 1? |

La'Krul
Havoc Violence and Chaos BricK sQuAD.
7
|
Posted - 2013.02.09 11:04:00 -
[90] - Quote
Kathern Aurilen wrote:With the skill enchantments and rebalance on all Itty ships, means a noob will probby need a mark 5 at level 1 to haul what a mark 1 or 2 will haul at level 4 and 5. The noobs will have to pay more up front just to be useful half as a OG in the cheapest ship.
Hang on, their bringing in enchanting? This really is becoming World of Warcraft. |
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