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Core Researcher
Not You Fat Jesus
1
|
Posted - 2013.02.14 14:02:00 -
[1] - Quote
hi,
I am here to suggest that the cost of ganking a freighter should be higher than the ~1bn ISK it currently is.
Looking at it for a freighter pilor's point of view:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ship investment: ~1.3bn ISK
So immediately on gank the Freighter pilot loses ~300m in comparison to the gank fleet (1.3bn ship - 1bn gankfleet).
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
cargo: as things currently stand freight pilots are aware that anything worth over a bill puts a target on them. Therefore your cargo will always be worth 1bn ISK or less. Ive seen courier packages smaller than a pea with 1bn ISK collateral.
so now on gank the Freighter pilot loses ~1.3bn in comparison to the gank fleet ((1bn collateral + 1.3bn ship) - (1bn gankfleet))
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
gankfleet: if the freighter cargo drops and the capacity to scoop the cargo is there the cost of the gankfleet could be covered. To pick a number out of the air lets say an average 500m drops from a Freighter.
we are now looking at Freighter pilot loses ~1.8bn in comparison to the gank fleet (((1bn collateral + 1.3bn ship) - (1bn gankfleet)) + 500m dropped)))
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Dont pilot what you can't afford to lose.
I agree with this statement. I think freighters should be gankable. My issue is the cost of ganking one to the parties involved. Freighters should be gankable at a cost that is equivalent to the minimum comparative cost to the freigher pilot.
using the numbers above the average gankfleet should cost 2.3bn ISK to put together.
 |

baltec1
Bat Country
5216
|
Posted - 2013.02.14 14:05:00 -
[2] - Quote
Its 2.5 billion. |

Core Researcher
Not You Fat Jesus
1
|
Posted - 2013.02.14 14:08:00 -
[3] - Quote
baltec1 wrote:Its 2.5 billion.
The cost of the average gankfleet?
ah.
Well if this is true I just wasted like 10 minutes writing this hehe. |

Vaerah Vahrokha
Vahrokh Consulting
3820
|
Posted - 2013.02.14 14:10:00 -
[4] - Quote
I am more interested about JFs. Some guys keep telling me I am mad flying a JF around (including hi sec) because it's profitable to gank even when empty.
Is this a gross idiocy or not? I admit I have no experience about JFs salvage, I only have a lot about barges, exhumers and destroyers salvage  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

De'Veldrin
East India Ore Trade The East India Co.
968
|
Posted - 2013.02.14 14:12:00 -
[5] - Quote
Vaerah Vahrokha wrote:I am more interested about JFs. Some guys keep telling me I am mad flying a JF around (including hi sec) because it's profitable to gank even when empty. Is this a gross idiocy or not? I admit I have no experience about JFs salvage, I only have a lot about barges, exhumers and destroyers salvage 
I suppose it depends on your definition of profitable. If you mean strictly ISK lost on both sides, then yes, the gank squad will always come out on top - coupled with the fact that the insurance payout on a JF barely covers the cost of the T1 version of the hull, and the pilot of the JF stands to lose quite a bit more than the gankers. The Margin Trading Scam: If you fell for it, it's your own damned fault. Malcanis for CSM 8
Eve Online: The full-contact sport for your brain. |

baltec1
Bat Country
5216
|
Posted - 2013.02.14 14:13:00 -
[6] - Quote
Vaerah Vahrokha wrote:I am more interested about JFs. Some guys keep telling me I am mad flying a JF around (including hi sec) because it's profitable to gank even when empty. Is this a gross idiocy or not? I admit I have no experience about JFs salvage, I only have a lot about barges, exhumers and destroyers salvage 
Utter foolishness. There is no way thats profitable to gank without anything in the hold. |

March rabbit
player corp n1
536
|
Posted - 2013.02.14 14:16:00 -
[7] - Quote
baltec1 wrote:Core Researcher wrote:hi,
I am here to suggest that the cost of ganking a freighter should be higher than the ~1bn ISK it currently is.
Its currently 2.5 billion. i've read about "ganking standard": 15 tornadoes. Is it right? |

Hammer Borne
Center for Advanced Studies Gallente Federation
39
|
Posted - 2013.02.14 14:17:00 -
[8] - Quote
baltec1 wrote:Vaerah Vahrokha wrote:I am more interested about JFs. Some guys keep telling me I am mad flying a JF around (including hi sec) because it's profitable to gank even when empty. Is this a gross idiocy or not? I admit I have no experience about JFs salvage, I only have a lot about barges, exhumers and destroyers salvage  Utter foolishness. There is no way thats profitable to gank without anything in the hold.
That depends on the average value of tears on the open market. 7bil loss would create a harvest-able tidal wave. |

baltec1
Bat Country
5217
|
Posted - 2013.02.14 14:18:00 -
[9] - Quote
Core Researcher wrote:baltec1 wrote:Its 2.5 billion. The cost of the average gankfleet? ah. Well if this is true I just wasted like 10 minutes writing this hehe.
No thats the lowest value that is gank worthy. |

Vaerah Vahrokha
Vahrokh Consulting
3820
|
Posted - 2013.02.14 14:20:00 -
[10] - Quote
baltec1 wrote:Vaerah Vahrokha wrote:I am more interested about JFs. Some guys keep telling me I am mad flying a JF around (including hi sec) because it's profitable to gank even when empty. Is this a gross idiocy or not? I admit I have no experience about JFs salvage, I only have a lot about barges, exhumers and destroyers salvage  Utter foolishness. There is no way thats profitable to gank without anything in the hold.
What value do JFs usually drop as salvage? I suppose the maximum value that can be ferried would be equal to:
Salvage + contents + gank ships value
and in this case the value has to be quite good since JFs tank is better than freighters. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|

Vaerah Vahrokha
Vahrokh Consulting
3820
|
Posted - 2013.02.14 14:20:00 -
[11] - Quote
Hammer Borne wrote:baltec1 wrote:Vaerah Vahrokha wrote:I am more interested about JFs. Some guys keep telling me I am mad flying a JF around (including hi sec) because it's profitable to gank even when empty. Is this a gross idiocy or not? I admit I have no experience about JFs salvage, I only have a lot about barges, exhumers and destroyers salvage  Utter foolishness. There is no way thats profitable to gank without anything in the hold. That depends on the average value of tears on the open market. 7bil loss would create a harvest-able tidal wave.
Not really, that's about 5 of my trades worth of loss. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Mai Khumm
Carbon Circle Tactical Narcotics Team
459
|
Posted - 2013.02.14 14:34:00 -
[12] - Quote
Posting in an obvious "CCP, please patch stupid" thread. They (tried) to patch stupid with the mining barges, now it's moved onto Freighters.
I have an awesome idea! Why not pull your heads out of each others asses and fly smart. Like bring ECM and Logistical support. Not put billions of ISK worth of crap into it's hold.
Oh, that's too complicated? OK then, keep feeding the gankers the killmail and loot, fly like complete morons. Then go on the forums and constantly post over and over again, begging CCP to patch stupid...
*insert witty saying here* twitter - @AzamiNevinyrall |

HeavensAngel
Falcon Advanced Industries
9
|
Posted - 2013.02.14 14:44:00 -
[13] - Quote
Mai Khumm wrote:Posting in an obvious "CCP, please patch stupid" thread. They (tried) to patch stupid with the mining barges, now it's moved onto Freighters.
I have an awesome idea! Why not pull your heads out of each others asses and fly smart. Like bring ECM and Logistical support. Not put billions of ISK worth of crap into it's hold.
Oh, that's too complicated? OK then, keep feeding the gankers the killmail and loot, fly like complete morons. Then go on the forums and constantly post over and over again, begging CCP to patch stupid...
wondering what ECM and Logistics will help when your freighter gets killed by an alpha strike ... but thats just my 2 cent |

Mc Scam
Royal Amarr Institute Amarr Empire
19
|
Posted - 2013.02.14 14:50:00 -
[14] - Quote
hi,
I am here to suggest that the cost of ganking a freighter should be lower than the ~1bn ISK it currently is.
Looking at it for a ganker pilor's point of view:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ship investment: ~1bn ISK (according to OP)
So immediately on gank the Ganker fleet loses ~1bn, this does not include possible podkills and the consequences of killrights. Should the freighter pop AND if the lootfairy indeed says 'YES' then the profit must be split among all members of the fleet. All this means that often, despite the huge time investment, gankers make a bigger loss than the freighter pilot who if he manages to escape even makes a profit due to selling killrights.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
loot: as things currently stand freighter pilots are aware that anything worth over a bill puts a target on them. Therefore their cargo will always be worth 1bn ISK or less. (according to OP, ofc there's a few special pinhatas flying around) Unless you find one of the pinhatas there will be no profit to be made.(If we take OPs numbers)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
freighters: Freighter pilots make millions if not billions a day just hauling stuff around often putting the isk/h of gankers to shame. They can do so while beeing mostly afk and if they choose to they can reduce the risks of loss by a huge margin. Meanwhile the gankers need to put alot of time, isk, effort and organization into ganking while often not beeing rewarded at all.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Don't get me wrong.
I think freighter pilots should be able to safeboat. My issue is the reward of ganking. Gankers should be rewarded in a way that meets the cost and all the work gankers put into setting up a gank.
Considering all this the cost of a gankfleet should be reduced atleast by half.
|

Abrazzar
777
|
Posted - 2013.02.14 14:53:00 -
[15] - Quote
Does the Stasis Web instant warp still work with freighters? If yes, then that is the way to play it safe.
Other than that, use alternative trade routes and collect your freight on a none-hub station before taking off. Needs more time and effort, you go more jumps and you can't just set destination and go, but it's less risky.
Also, don't autopilot. It's highly inefficient anyway, I rather go ice mining. Please visit your user settings to re-enable images. |

De'Veldrin
East India Ore Trade The East India Co.
968
|
Posted - 2013.02.14 14:56:00 -
[16] - Quote
Abrazzar wrote:Does the Stasis Web instant warp still work with freighters? If yes, then that is the way to play it safe.
Yes - with double faction webs on a huginn, you can send a freighter into warp almost the second they decloak.
The Margin Trading Scam: If you fell for it, it's your own damned fault. Malcanis for CSM 8
Eve Online: The full-contact sport for your brain. |

HollyShocker 2inthestink
State War Academy Caldari State
148
|
Posted - 2013.02.14 15:01:00 -
[17] - Quote
Mai Khumm wrote:Posting in an obvious "CCP, please patch stupid" thread. They (tried) to patch stupid with the mining barges, now it's moved onto Freighters.
I have an awesome idea! Why not pull your heads out of each others asses and fly smart. Like bring ECM and Logistical support. Not put billions of ISK worth of crap into it's hold.
Oh, that's too complicated? OK then, keep feeding the gankers the killmail and loot, fly like complete morons. Then go on the forums and constantly post over and over again, begging CCP to patch stupid...
Yes because we all know Sheet never happens to good pilots or smart pilots. I dont care how smart you think you are or how carefull you may be it can happen. Its a simple case of math. The more frequent you do the same thing the greater the chance of something going wrong.
Fix the games broken mechanics (bumping) and you remove some of the risk. |

baltec1
Bat Country
5217
|
Posted - 2013.02.14 15:03:00 -
[18] - Quote
HeavensAngel wrote:
wondering what ECM and Logistics will help when your freighter gets killed by an alpha strike ... but thats just my 2 cent
People don't alpha frighters, theres a cheaper way to kill them. |

Mai Khumm
Carbon Circle Tactical Narcotics Team
459
|
Posted - 2013.02.14 15:13:00 -
[19] - Quote
HeavensAngel wrote:Mai Khumm wrote:Posting in an obvious "CCP, please patch stupid" thread. They (tried) to patch stupid with the mining barges, now it's moved onto Freighters.
I have an awesome idea! Why not pull your heads out of each others asses and fly smart. Like bring ECM and Logistical support. Not put billions of ISK worth of crap into it's hold.
Oh, that's too complicated? OK then, keep feeding the gankers the killmail and loot, fly like complete morons. Then go on the forums and constantly post over and over again, begging CCP to patch stupid...
wondering what ECM and Logistics will help when your freighter gets killed by an alpha strike ... but thats just my 2 cent I've done it several times. *Looks at inventory and skillsheet, then personal losses.* Looks like I'm a Freighter and JF pilot, with no losses. *Checks former indy corps killboard* Sees several kills.
Huh, looks like it works to me. So there is a proven way to defend against Freighter ganking.
*insert witty saying here* twitter - @AzamiNevinyrall |

Captain Tardbar
NEWB ALERT
93
|
Posted - 2013.02.14 15:29:00 -
[20] - Quote
Mc Scam wrote:hi,
I am here to suggest that the cost of ganking a freighter should be lower than the ~1bn ISK it currently is.
Looking at it for a ganker pilor's point of view:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ship investment: ~1bn ISK (according to OP)
So immediately on gank the Ganker fleet loses ~1bn, this does not include possible podkills and the consequences of killrights. Should the freighter pop AND if the lootfairy indeed says 'YES' then the profit must be split among all members of the fleet. All this means that often, despite the huge time investment, gankers make a bigger loss than the freighter pilot who if he manages to escape even makes a profit due to selling killrights.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
loot: as things currently stand freighter pilots are aware that anything worth over a bill puts a target on them. Therefore their cargo will always be worth 1bn ISK or less. (according to OP, ofc there's a few special pinhatas flying around) Unless you find one of the pinhatas there will be no profit to be made.(If we take OPs numbers)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
freighters: Freighter pilots make millions if not billions a day just hauling stuff around often putting the isk/h of gankers to shame. They can do so while beeing mostly afk and if they choose to they can reduce the risks of loss by a huge margin. Meanwhile the gankers need to put alot of time, isk, effort and organization into ganking while often not beeing rewarded at all.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Don't get me wrong.
I think freighter pilots should be able to safeboat. My issue is the reward of ganking. Gankers should be rewarded in a way that meets the cost and all the work gankers put into setting up a gank.
Considering all this the cost of a gankfleet should be reduced atleast by half.
Isn't rewarding gankers reverse entitilment?
Ganking happens all the time now to afk freighters so its not like its doesn't appear from a logistics standpoint to be unreasonbly hard to gank a frieghter for those who put their mind to it.
I think numbers should be left alone and emergent gameplay should be the key factor to determine what happens.
The numbers now currently are in favor of the gankers anyways. It only takes 1 billion to destroy a 1.3-1.7 billion isk ship so there is that. "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby". If you fantasize about being immoral it means you enjoy being immoral deep down. |
|

Core Researcher
Not You Fat Jesus
1
|
Posted - 2013.02.14 15:29:00 -
[21] - Quote
Mai Khumm wrote:HeavensAngel wrote:Mai Khumm wrote:Posting in an obvious "CCP, please patch stupid" thread. They (tried) to patch stupid with the mining barges, now it's moved onto Freighters.
I have an awesome idea! Why not pull your heads out of each others asses and fly smart. Like bring ECM and Logistical support. Not put billions of ISK worth of crap into it's hold.
Oh, that's too complicated? OK then, keep feeding the gankers the killmail and loot, fly like complete morons. Then go on the forums and constantly post over and over again, begging CCP to patch stupid...
wondering what ECM and Logistics will help when your freighter gets killed by an alpha strike ... but thats just my 2 cent I've done it several times. *Looks at inventory and skillsheet, then personal losses.* Looks like I'm a Freighter and JF pilot, with no losses. *Checks former indy corps killboard* Sees several kills. Huh, looks like it works to me. So there is a proven way to defend against Freighter ganking.
Core Researcher wrote:Dont pilot what you can't afford to lose.I agree with this statement. I think freighters should be gankable. My issue is the cost of ganking one to the parties involved. Freighters should be gankable at a cost that is equivalent to the minimum comparative cost to the freigher pilot. using the numbers above the average gankfleet should cost 2.3bn ISK to put together. 
So first my quote answers your post. Im not against ganking. You are being overly hostile in your reaction to a cause of debate.
I would also like your explanation for the 'proven way to avoid gank'. This technique should invole no more than one pilot please. |

ITTigerClawIK
Galactic Rangers R O G U E
218
|
Posted - 2013.02.14 15:32:00 -
[22] - Quote
you cant put an arbitrary value on what makes something worthwhile ganking.. it all depends on how much the tears are worth to the gankers surely ? |

Whitehound
807
|
Posted - 2013.02.14 15:36:00 -
[23] - Quote
baltec1 wrote:Core Researcher wrote:hi,
I am here to suggest that the cost of ganking a freighter should be higher than the ~1bn ISK it currently is.
Its currently 2.5 billion. Scary when such info comes from Bat Country...
Could I please get a notification when the value changes? Thank you.
Oh, and I want a bigger freighter class, with more eHP and much more cargo space, please. SCAM CAT - Titan Jump - I was there - Goon Dog |

Tippia
Sunshine and Lollipops
12886
|
Posted - 2013.02.14 15:42:00 -
[24] - Quote
Vaerah Vahrokha wrote:I am more interested about JFs. Some guys keep telling me I am mad flying a JF around (including hi sec) because it's profitable to gank even when empty.
Is this a gross idiocy or not? Not when I fly one. 
Ship valued at 7bn = 1.4bn payout in bounty, covered neatly by the 4.5bn bounty on my head GÇö more than enough to repay the cost of the gank (never mind any additional bounty payout from destroyed cargo and any dropped loot or salvage). I'm basically a walking (flying?) ATM.  Vote Malcanis for CSM8. |

Mallak Azaria
GoonWaffe Goonswarm Federation
2445
|
Posted - 2013.02.14 15:44:00 -
[25] - Quote
March rabbit wrote:baltec1 wrote:Core Researcher wrote:hi,
I am here to suggest that the cost of ganking a freighter should be higher than the ~1bn ISK it currently is.
Its currently 2.5 billion. i've read about "ganking standard": 15 tornadoes. Is it right?
No.
Apparently booking your flight & accomodation to Iceland BEFORE you buy the tickets for the convention which is pretty much the only reason you wanted to go there in the first place is popular. |

Sentient Blade
Walk It Off
770
|
Posted - 2013.02.14 15:45:00 -
[26] - Quote
Freighters should have a single low slot for fitting either a cargo, agility or defensive mode.
People who fit for cargo and die have not a leg to stand on. |

Tippia
Sunshine and Lollipops
12886
|
Posted - 2013.02.14 15:46:00 -
[27] - Quote
Sentient Blade wrote:Freighters should have a single low slot for fitting either a cargo, agility or defensive mode.
People who fit for cargo and die have not a leg to stand on. I'd prefer not to have my freighters nerfed in that way. Vote Malcanis for CSM8. |

Mallak Azaria
GoonWaffe Goonswarm Federation
2446
|
Posted - 2013.02.14 15:47:00 -
[28] - Quote
Captain Tardbar wrote:It only takes 1 billion to destroy a 1.3-1.7 billion isk ship so there is that.
It only costs 20 Cents to destroy a 50 thousand dollar car. The isk tanking idea is as stupid as it sounds.
Apparently booking your flight & accomodation to Iceland BEFORE you buy the tickets for the convention which is pretty much the only reason you wanted to go there in the first place is popular. |

Mc Scam
Royal Amarr Institute Amarr Empire
19
|
Posted - 2013.02.14 15:51:00 -
[29] - Quote
Captain Tardbar wrote: Isn't rewarding gankers reverse entitilment?
Ganking happens all the time now to afk freighters so its not like its doesn't appear from a logistics standpoint to be unreasonbly hard to gank a frieghter for those who put their mind to it.
I think numbers should be left alone and emergent gameplay should be the key factor to determine what happens.
The numbers now currently are in favor of the gankers anyways. It only takes 1 billion to destroy a 1.3-1.7 billion isk ship so there is that.
Afaik actual suicide ganking has taken a massive hit since retribuition. Most gankers have now joined smaller corps that wardec all the large ones and those that are known for hauling.
Yes it takes 1B(well not really) to suicide a freighter but you must also get that loss back and make a profit. Freighter pilots know that and usually don't haul enough to make a gank worthwhile. Getting all fleetmembers together, fitting the ships, scanning for hours, checking if the cargo is worth it, getting rid of killrights and grinding up sec status is a massive amount of work compared to afk boating through highsec. |

Mai Khumm
Carbon Circle Tactical Narcotics Team
461
|
Posted - 2013.02.14 16:02:00 -
[30] - Quote
Core Researcher wrote:Mai Khumm wrote:HeavensAngel wrote:Mai Khumm wrote:Posting in an obvious "CCP, please patch stupid" thread. They (tried) to patch stupid with the mining barges, now it's moved onto Freighters.
I have an awesome idea! Why not pull your heads out of each others asses and fly smart. Like bring ECM and Logistical support. Not put billions of ISK worth of crap into it's hold.
Oh, that's too complicated? OK then, keep feeding the gankers the killmail and loot, fly like complete morons. Then go on the forums and constantly post over and over again, begging CCP to patch stupid...
wondering what ECM and Logistics will help when your freighter gets killed by an alpha strike ... but thats just my 2 cent I've done it several times. *Looks at inventory and skillsheet, then personal losses.* Looks like I'm a Freighter and JF pilot, with no losses. *Checks former indy corps killboard* Sees several kills. Huh, looks like it works to me. So there is a proven way to defend against Freighter ganking. Core Researcher wrote:Dont pilot what you can't afford to lose.I agree with this statement. I think freighters should be gankable. My issue is the cost of ganking one to the parties involved. Freighters should be gankable at a cost that is equivalent to the minimum comparative cost to the freigher pilot. using the numbers above the average gankfleet should cost 2.3bn ISK to put together.  So first my quote answers your post. Im not against ganking. You are being overly hostile in your reaction to a cause of debate. I would also like your explanation for the 'proven way to avoid gank'. This technique should invole no more than one pilot please. This is an obvious "CCP patch stupid thread" and the way to prevent being ganked requires a support fleet. You asking for "This shouldn't involve more then 1 person" is stupid beyond measure. And yes, I'll explain this way. Get at least 8 friends, half in Falcons, half in Basilisks or Scimitars. Jump through gate, Falcons uncloak and lock target gank ships, Basilisks uncloak and chain up and preoverheat everything. Freighter begins to warp, logis begin to rep, and it takes coordination between the falcons and targets, spread jams when targets go GCC. It takes more then one volly per ship, unless you use like 20 alpha gank ships. *insert witty saying here* twitter - @AzamiNevinyrall |
|

Karl Hobb
Stellar Ore Refinery and Crematorium
1122
|
Posted - 2013.02.14 16:05:00 -
[31] - Quote
Whitehound wrote:baltec1 wrote:Its currently 2.5 billion. Scary when such info comes from Bat Country... Why is that scary? They're one of the foremost authorities on the subject...
baltec1 just gave out the secret to avoid freighter ganks. /thread If you're not already part of a bloc, this is the best guy for CSM8. |

Whitehound
809
|
Posted - 2013.02.14 16:10:00 -
[32] - Quote
Mallak Azaria wrote:Captain Tardbar wrote:It only takes 1 billion to destroy a 1.3-1.7 billion isk ship so there is that. It only costs 20 Cents to destroy a 50 thousand dollar car. The isk tanking idea is as stupid as it sounds. You sound like you have a clue. How do I explain immortal pod pilots to my car dealer? SCAM CAT - Titan Jump - I was there - Goon Dog |

Whitehound
809
|
Posted - 2013.02.14 16:13:00 -
[33] - Quote
Karl Hobb wrote:Whitehound wrote:baltec1 wrote:Its currently 2.5 billion. Scary when such info comes from Bat Country... Could I please get a notification when the value changes? Thank you. Why is that scary? The hint is in the comment you have quoted. I have added back into it. SCAM CAT - Titan Jump - I was there - Goon Dog |

NEONOVUS
Saablast Followers
346
|
Posted - 2013.02.14 16:22:00 -
[34] - Quote
Ok for those not following.
Empty hulls are never ganked unless the squad is so high on victory they dont care (these people dont last long as they are wasting money)
there are 2 ways to gank a freighter. The alphanado (16 nados @110mil each) and the Bumping Blastos (only 7 blastos at ~100 mil each) but also includes 2 bump machs and a bump fleet stabber. Now if the squads are specialized and trained to the max the costs drop significantly and the gank can be done for under 500 mil.
Now onto the loot. The rng seems to settle on a 60-40 split against you. So on average only 40 % of all stacks will drop. So what this means is that if you stack all you may be passed on due to the risk
from this we find that the baseline is 1.25 bil in cargo must be hauled for a perfect gank to break even. A new gank squad needs 1.75 bil to break even.
So if you exceed those numbers you are at risk. Exceed them by 1 billion and they will be trying to gank you if possible. Now each gank ship has between 10k and 15k ehp so it is possible to protect against a blastos swarm with 2 alphanados of your own. You must be able to kill the blastos with in 10seconds of it going criminal. If you can kill one the freighter may survive kill 2 and it is garunteed to survive deep in hull.
Now you must deal with the bump ships. How is up to you as they will not go suspect and are very adept at their job. You may also wish to bring logi to fix the freighter so they can not come back with a fleet of gankalysts and get the loot at a minor extra cost. |

Core Researcher
Not You Fat Jesus
1
|
Posted - 2013.02.14 16:22:00 -
[35] - Quote
Mai Khumm wrote: This is an obvious "CCP patch stupid thread" and the way to prevent being ganked requires a support fleet. You asking for "This shouldn't involve more then 1 person" is stupid beyond measure. And yes, I'll explain this way. Get at least 8 friends, half in Falcons, half in Basilisks or Scimitars. Jump through gate, Falcons uncloak and lock target gank ships, Basilisks uncloak and chain up and preoverheat everything. Freighter begins to warp, logis begin to rep, and it takes coordination between the falcons and targets, spread jams when targets go GCC. It takes more then one volly per ship, unless you use like 20 alpha gank ships.
ok. So,
(a) if you are a freighter pilot and CCP say "" hey look that Core Researcher has somethinge lets double the EHP of freighters," why do you care so much? You get double EHP for nothing.
(b) a lot of freighters run solo - truckers of space. Why do you think it is reasonable for pilots to have an 8 ship fleet at their command everytime they haul?
(c) if i was going to use a fleet i would use 1 freighter and 1 webber. 8 ships is plain stupid. Unless your next response can answer these basic questions I call Troll. |

Mai Khumm
Carbon Circle Tactical Narcotics Team
461
|
Posted - 2013.02.14 16:27:00 -
[36] - Quote
Core Researcher wrote:Mai Khumm wrote: This is an obvious "CCP patch stupid thread" and the way to prevent being ganked requires a support fleet. You asking for "This shouldn't involve more then 1 person" is stupid beyond measure. And yes, I'll explain this way. Get at least 8 friends, half in Falcons, half in Basilisks or Scimitars. Jump through gate, Falcons uncloak and lock target gank ships, Basilisks uncloak and chain up and preoverheat everything. Freighter begins to warp, logis begin to rep, and it takes coordination between the falcons and targets, spread jams when targets go GCC. It takes more then one volly per ship, unless you use like 20 alpha gank ships.
ok. So, (a) if you are a freighter pilot and CCP say "" hey look that Core Researcher has somethinge lets double the EHP of freighters," why do you care so much? You get double EHP for nothing. (b) a lot of freighters run solo - truckers of space. Why do you think it is reasonable for pilots to have an 8 ship fleet at their command everytime they haul? (c) if i was going to use a fleet i would use 1 freighter and 1 webber. 8 ships is plain stupid. Unless your next response can answer these basic questions I call Troll. Instead of using proper precautions and common sense, you're asking CCP to "fix stupid" and in your case ignorant.
Thanks for proving my original point...
Good day sir. o7 *insert witty saying here* twitter - @AzamiNevinyrall |

Core Researcher
Not You Fat Jesus
1
|
Posted - 2013.02.14 16:55:00 -
[37] - Quote
Mai Khumm wrote:Core Researcher wrote:Mai Khumm wrote: This is an obvious "CCP patch stupid thread" and the way to prevent being ganked requires a support fleet. You asking for "This shouldn't involve more then 1 person" is stupid beyond measure. And yes, I'll explain this way. Get at least 8 friends, half in Falcons, half in Basilisks or Scimitars. Jump through gate, Falcons uncloak and lock target gank ships, Basilisks uncloak and chain up and preoverheat everything. Freighter begins to warp, logis begin to rep, and it takes coordination between the falcons and targets, spread jams when targets go GCC. It takes more then one volly per ship, unless you use like 20 alpha gank ships.
ok. So, (a) if you are a freighter pilot and CCP say "" hey look that Core Researcher has somethinge lets double the EHP of freighters," why do you care so much? You get double EHP for nothing. (b) a lot of freighters run solo - truckers of space. Why do you think it is reasonable for pilots to have an 8 ship fleet at their command everytime they haul? (c) if i was going to use a fleet i would use 1 freighter and 1 webber. 8 ships is plain stupid. Unless your next response can answer these basic questions I call Troll. Instead of using proper precautions and common sense, you're asking CCP to "fix stupid" and in your case ignorant. Thanks for proving my original point... Good day sir. o7
yep.I certainly proved something. Enough time wasted on you i think.
Jump freighters are an even bigger issue it seems from the replies so far.
it takes original calcs and adds 5bn more into the mix. |

James Amril-Kesh
4S Corporation RAZOR Alliance
3921
|
Posted - 2013.02.14 16:59:00 -
[38] - Quote
No, freighters and jump freighters are fine. They do not need to be changed or fixed. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Core Researcher
Not You Fat Jesus
1
|
Posted - 2013.02.14 17:01:00 -
[39] - Quote
James Amril-Kesh wrote:No, freighters and jump freighters are fine. They do not need to be changed or fixed.
thank you your omnipotence, glad you could set us all straight with your reasoning and debate. |

Mai Khumm
Carbon Circle Tactical Narcotics Team
463
|
Posted - 2013.02.14 17:05:00 -
[40] - Quote
James Amril-Kesh wrote:No, freighters and jump freighters are fine. They do not need to be changed or fixed. Don't fix something that isn't broken in the first place. But fix stupid, incompetent and ignorance as they have a huge issue ATM... *insert witty saying here* twitter - @AzamiNevinyrall |
|

baltec1
Bat Country
5220
|
Posted - 2013.02.14 17:16:00 -
[41] - Quote
Core Researcher wrote:
yep.I certainly proved something. Enough time wasted on you i think.
Jump freighters are an even bigger issue it seems from the replies so far.
it takes original calcs and adds 5bn more into the mix.
The cost of a victims hull means nothing at all in gank calculations. |

Psychotic Monk
Sebiestor Tribe Minmatar Republic
669
|
Posted - 2013.02.14 17:17:00 -
[42] - Quote
You're asking for a way to be gankproof with just one pilot. Why? One of the established themes of this game is that if all else is equal, more dudes do better than fewer dudes.
To put this in perspective, what if I asked for a way for a single pilot to suicide gank a freighter? You feel you should be allowed to play solo in the middle of an MMO? Have you considered instead playing this as a competitive multiplayer game? It's really good if you get your head in the game. Founding member of the Belligerent Undesirables movement. |

TheBlueMonkey
Don't Be a Menace That Red Alliance
414
|
Posted - 2013.02.14 17:21:00 -
[43] - Quote
Core Researcher wrote:Ive seen courier packages smaller than a pea with 1bn ISK collateral.
Don't use freighters for these contracts? Us something small that has a quick align time? Like an ibis etc? |

James Amril-Kesh
4S Corporation RAZOR Alliance
3924
|
Posted - 2013.02.14 17:22:00 -
[44] - Quote
Core Researcher wrote:James Amril-Kesh wrote:No, freighters and jump freighters are fine. They do not need to be changed or fixed. thank you your omnipotence, glad you could set us all straight with your reasoning and debate. You haven't demonstrated that anything needs to change. Until then the default assumption is that nothing needs to change.
Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Galaxy Pig
New Order Logistics CODE.
695
|
Posted - 2013.02.14 17:31:00 -
[45] - Quote
Wow, what a terrible idea. ISK tanking is the stupidest thing anyone ever thought of. |

Core Researcher
Not You Fat Jesus
1
|
Posted - 2013.02.14 20:23:00 -
[46] - Quote
James Amril-Kesh wrote:Core Researcher wrote:James Amril-Kesh wrote:No, freighters and jump freighters are fine. They do not need to be changed or fixed. thank you your omnipotence, glad you could set us all straight with your reasoning and debate. You haven't demonstrated that anything needs to change. Until then the default assumption is that nothing needs to change.
really?
So to run a few comparisons:
you lose your battleship but the game then charges you an additional 100m isk for your 'cargo'. you lose your battlecruiser but the game then charges you an additional 50m isk for your +ºargo'
and you would be happy with this? You wouldnt ask for balance
then we get the usual terribad response people roll out to this debate time and time again (looking at you trollface):
dont try to play solo in an MMO.
Fine - lets lock all mission gates, explorations sites, complexes, belts and pvp unless there is more than 1 player trying to access them/it.
No one will complain right, cause its an MMO durrrrr
Galaxy Pig wrote:Wow, what a terrible idea. ISK tanking is the stupidest thing anyone ever thought of.
and here is a representative for the gankers. Sorry another representative. |

Tippia
Sunshine and Lollipops
12889
|
Posted - 2013.02.14 20:39:00 -
[47] - Quote
Core Researcher wrote:Galaxy Pig wrote:Wow, what a terrible idea. ISK tanking is the stupidest thing anyone ever thought of. and here is a representative for the gankers. Sorry another representative. No. It's a representative of common sense. The cost of the victim's ship is irrelevant. ISK does not make your ship stronger, for good reason: cost is not a balancing factor. The fact that you can kill billions worth of hull and cargo with less than a million ISK means that the game is balanced properly.
Any demand that some given ship should be harder to kill because it costs more is based on nothing but ignorance GÇö it is a direct request that the game should be unbalanced.
If you don't want your expensive ship blown up, fly it responsibly and don't give people a reason to shoot at it. There, problem solved. Vote Malcanis for CSM8. |

baltec1
Bat Country
5227
|
Posted - 2013.02.14 20:40:00 -
[48] - Quote
Core Researcher wrote:Galaxy Pig wrote:Wow, what a terrible idea. ISK tanking is the stupidest thing anyone ever thought of. and here is a representative for the gankers. Sorry another representative.
If tanks were based upon isk value the federate issue megathron would have a base EHP at least five times greater than any titan. |

David Cedarbridge
Merch Industrial Goonswarm Federation
257
|
Posted - 2013.02.14 20:43:00 -
[49] - Quote
Core Researcher wrote:James Amril-Kesh wrote:Core Researcher wrote:James Amril-Kesh wrote:No, freighters and jump freighters are fine. They do not need to be changed or fixed. thank you your omnipotence, glad you could set us all straight with your reasoning and debate. You haven't demonstrated that anything needs to change. Until then the default assumption is that nothing needs to change. really? So to run a few comparisons: you lose your battleship but the game then charges you an additional 100m isk for your 'cargo'. you lose your battlecruiser but the game then charges you an additional 50m isk for your +ºargo' and you would be happy with this? You wouldnt ask for balancethen we get the usual terribad response people roll out to this debate time and time again (looking at you trollface): dont try to play solo in an MMO. Fine - lets lock all mission gates, explorations sites, complexes, belts and pvp unless there is more than 1 player trying to access them/it. No one will complain right, cause its an MMO durrrrr Galaxy Pig wrote:Wow, what a terrible idea. ISK tanking is the stupidest thing anyone ever thought of. and here is a representative for the gankers. Sorry another representative. You might be catching on that being wrong makes you unpopular on Spacebook.
Also, I've read the rambling mess in the above quoted post and I still can't figure out exactly what you're trying to get across. You might want to actually consider your own position and figure out why you are being told you are wrong before jumping into a series of "examples" of non-sequitors that frankly don't make sense in the first place.
You're demanding a single pilot solution to counter the work of 10-30 other players. Maybe you should respond in kind to the obvious opposite. Why can't I gank your freighter with just my one ship? I think its rediculous that I should have to find other people to help me gank you. |

EI Digin
Dreddit Test Alliance Please Ignore
482
|
Posted - 2013.02.14 20:43:00 -
[50] - Quote
I thought freighter ganking wasn't an issue anymore after Retribution? The only dead freighters in highsec I see are ones that have been killed through wardecs. |
|

baltec1
Bat Country
5228
|
Posted - 2013.02.14 20:48:00 -
[51] - Quote
EI Digin wrote:I thought freighter ganking wasn't an issue anymore after Retribution? The only dead freighters in highsec I see are ones that have been killed through wardecs.
Most of Bat country are either in your space having fun or working on new projects. We arnt exactly short of cash at the moment |

David Cedarbridge
Merch Industrial Goonswarm Federation
257
|
Posted - 2013.02.14 20:49:00 -
[52] - Quote
baltec1 wrote:EI Digin wrote:I thought freighter ganking wasn't an issue anymore after Retribution? The only dead freighters in highsec I see are ones that have been killed through wardecs. Most of Bat country are either in your space having fun or working on new projects. We arnt exactly short of cash at the moment 
Gotta let the fields lay fallow for a while or you overtax the soil. |

James Amril-Kesh
4S Corporation RAZOR Alliance
3927
|
Posted - 2013.02.14 20:50:00 -
[53] - Quote
Core Researcher wrote:So to run a few comparisons:
you lose your battleship but the game then charges you an additional 100m isk for your 'cargo'. you lose your battlecruiser but the game then charges you an additional 50m isk for your +ºargo'
and you would be happy with this? You wouldnt ask for balance
then we get the usual terribad response people roll out to this debate time and time again (looking at you trollface):
dont try to play solo in an MMO.
Fine - lets lock all mission gates, explorations sites, complexes, belts and pvp unless there is more than 1 player trying to access them/it.
No one will complain right, cause its an MMO durrrrr What the hell does any of this have to do with freighter ganking? Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

NEONOVUS
Saablast Followers
349
|
Posted - 2013.02.14 20:51:00 -
[54] - Quote
David Cedarbridge wrote:baltec1 wrote:EI Digin wrote:I thought freighter ganking wasn't an issue anymore after Retribution? The only dead freighters in highsec I see are ones that have been killed through wardecs. Most of Bat country are either in your space having fun or working on new projects. We arnt exactly short of cash at the moment  Gotta let the fields lay fallow for a while or you overtax the soil.
So when you gonna lay off the moon goo then? |

Mai Khumm
Carbon Circle Tactical Narcotics Team
467
|
Posted - 2013.02.14 20:53:00 -
[55] - Quote
James Amril-Kesh wrote:Core Researcher wrote:So to run a few comparisons:
you lose your battleship but the game then charges you an additional 100m isk for your 'cargo'. you lose your battlecruiser but the game then charges you an additional 50m isk for your +ºargo'
and you would be happy with this? You wouldnt ask for balance
then we get the usual terribad response people roll out to this debate time and time again (looking at you trollface):
dont try to play solo in an MMO.
Fine - lets lock all mission gates, explorations sites, complexes, belts and pvp unless there is more than 1 player trying to access them/it.
No one will complain right, cause its an MMO durrrrr What the hell does any of this have to do with freighter ganking? Nothing at all, neither does most of the drivel he vomits on his keyboard... *insert witty saying here* twitter - @AzamiNevinyrall |

baltec1
Bat Country
5228
|
Posted - 2013.02.14 20:56:00 -
[56] - Quote
NEONOVUS wrote:
So when you gonna lay off the moon goo then?
When it finally gets nerfed. |

Meredith Karrde
PORUS- InterStellar Mining Corporation Black Griffin Advanced Technological Alliance
0
|
Posted - 2013.02.14 20:58:00 -
[57] - Quote
There's an impossible bias towards Pirates/Criminals: 1) They are allowed everywhere, where the non-pirates are being killed if we dare enter their territory. 2) A pirate in Hi-Sec (which is completely illogical, in RL they would not even be tolerated in 0.5 space) is PROTECTED from being killed. Targetting a Pirate/Criminal is basically enough to get aggression from the CCP-Concorde. Even if you have a high standing with the space you are in.
We can complain about this until our tongues are worn off, nothing will change. Probably because one of the Criminals is a GM. Yes, they are very favorable biassed... |

Vaju Enki
Secular Wisdom
459
|
Posted - 2013.02.14 20:58:00 -
[58] - Quote
It's should be alot lower. If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it. |

James Amril-Kesh
4S Corporation RAZOR Alliance
3928
|
Posted - 2013.02.14 21:03:00 -
[59] - Quote
Meredith Karrde wrote:2) A pirate in Hi-Sec (which is completely illogical, in RL they would not even be tolerated in 0.5 space) is PROTECTED from being killed. Targetting a Pirate/Criminal is basically enough to get aggression from the CCP-Concorde. Even if you have a high standing with the space you are in. No. Go learn the game before you make dumb remarks about the mechanics. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Whitehound
819
|
Posted - 2013.02.14 21:05:00 -
[60] - Quote
baltec1 wrote:Core Researcher wrote:Galaxy Pig wrote:Wow, what a terrible idea. ISK tanking is the stupidest thing anyone ever thought of. and here is a representative for the gankers. Sorry another representative. If tanks were based upon isk value the federate issue megathron would have a base EHP at least five times greater than any titan. So now you want to build Titans out of a single Tritanium, because your argument works here, too.
You then get cheap Titans and because ISK tank makes no sense.
I guess you need to get back under your bridge and find a better punch line than this. SCAM CAT - Titan Jump - I was there - Goon Dog |
|

baltec1
Bat Country
5230
|
Posted - 2013.02.14 21:05:00 -
[61] - Quote
Meredith Karrde wrote:There's an impossible bias towards Pirates/Criminals: 1) They are allowed everywhere, where the non-pirates are being killed if we dare enter their territory. 2) A pirate in Hi-Sec (which is completely illogical, in RL they would not even be tolerated in 0.5 space) is PROTECTED from being killed. Targetting a Pirate/Criminal is basically enough to get aggression from the CCP-Concorde. Even if you have a high standing with the space you are in.
We can complain about this until our tongues are worn off, nothing will change. Probably because one of the Criminals is a GM. Yes, they are very favorable biassed...
1. you have access to all areas of the game, same as me.
2. Suspect system and negative status mean you can attack us, Bounties mean you get payed for killing us and most of the ships we use are profitable to gank.
|

NEONOVUS
Saablast Followers
349
|
Posted - 2013.02.14 21:07:00 -
[62] - Quote
What if all supercaps and sov bits were sold through the aurum store either as cheap bpcs or more expensive whole items? Ooh that is actually a fun idea.
Why does no one comment on my little guide on freighter ganking? |

Vaerah Vahrokha
Vahrokh Consulting
3822
|
Posted - 2013.02.14 22:50:00 -
[63] - Quote
NEONOVUS wrote:Ok for those not following.
Empty hulls are never ganked unless the squad is so high on victory they dont care (these people dont last long as they are wasting money)
there are 2 ways to gank a freighter. The alphanado (16 nados @110mil each) and the Bumping Blastos (only 7 blastos at ~100 mil each) but also includes 2 bump machs and a bump fleet stabber. Now if the squads are specialized and trained to the max the costs drop significantly and the gank can be done for under 500 mil.
Now onto the loot. The rng seems to settle on a 60-40 split against you. So on average only 40 % of all stacks will drop. So what this means is that if you stack all you may be passed on due to the risk
from this we find that the baseline is 1.25 bil in cargo must be hauled for a perfect gank to break even. A new gank squad needs 1.75 bil to break even.
Very excellent and informative post!
I take it, in order to gank a JF you want to see 2.5B in cargo or preferably 3.5B right? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Frostys Virpio
Lame Corp Name
324
|
Posted - 2013.02.14 22:53:00 -
[64] - Quote
baltec1 wrote:
2. Suspect system and negative status mean you can attack us, Bounties mean you get payed for killing us and most of the ships we use are profitable to gank.
Just to be sure, you mean that ganking a GankTalos would be profitable or did I read that wrong? |

Jorma Morkkis
State War Academy Caldari State
393
|
Posted - 2013.02.14 22:57:00 -
[65] - Quote
baltec1 wrote:Core Researcher wrote:hi,
I am here to suggest that the cost of ganking a freighter should be higher than the ~1bn ISK it currently is.
Its currently 2.5 billion.
And yet I keep losing Charons full of Trit to you guys. |

Andski
GoonWaffe Goonswarm Federation
6756
|
Posted - 2013.02.14 23:01:00 -
[66] - Quote
Jorma Morkkis wrote:baltec1 wrote:Core Researcher wrote:hi,
I am here to suggest that the cost of ganking a freighter should be higher than the ~1bn ISK it currently is.
Its currently 2.5 billion. And yet I keep losing Charons full of Trit to you guys.
Link a killmail ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Whitehound
821
|
Posted - 2013.02.14 23:02:00 -
[67] - Quote
Jorma Morkkis wrote:baltec1 wrote:Core Researcher wrote:hi,
I am here to suggest that the cost of ganking a freighter should be higher than the ~1bn ISK it currently is.
Its currently 2.5 billion. And yet I keep losing Charons full of Trit to you guys. Don't take him serious. Players get ganked for less than 2.5b ISKs. Some use almost empty courier contracts (filled with empty freight containers) and take 2b ISKs collateral for it. When the freighter comes through Uedama does it get ganked. No loot needs to be picked up and it is a guaranteed 2b ISKs profit. The profit for this will start below 1b ISKs (whatever the gank fleet costs) and it is then only a question of how much each pilot in the gank fleet expects as a minimum payment. SCAM CAT - Titan Jump - I was there - Goon Dog |

Jorma Morkkis
State War Academy Caldari State
393
|
Posted - 2013.02.14 23:03:00 -
[68] - Quote
Tippia wrote:The fact that you can kill billions worth of hull and cargo with less than a million ISK means that the game is balanced properly.
I want to see you killing 700k+ EHP Damnation with 10 Nados in 1.0. |

Andski
GoonWaffe Goonswarm Federation
6756
|
Posted - 2013.02.14 23:04:00 -
[69] - Quote
Because charon load of trit is worth less than 600M and they don't generally go after anything that won't drop at least five times that
Also whether or not that massive stack of trit drops is up to a coinflip
so yeah keep lying through your teeth 8-) ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Whitehound
821
|
Posted - 2013.02.14 23:06:00 -
[70] - Quote
Andski wrote:Link a killmail It is not news. You can search for them yourself. Other Goons have already confirmed to sometimes gank empty freighters when the pilot is -10 with you folks. Just for laughs. SCAM CAT - Titan Jump - I was there - Goon Dog |
|

Andski
GoonWaffe Goonswarm Federation
6756
|
Posted - 2013.02.14 23:09:00 -
[71] - Quote
Whitehound wrote:Andski wrote:Link a killmail It is not news. You can search for them yourself. Other Goons have already confirmed to sometimes gank empty freighters when the pilot is -10 with you folks. Just for laughs.
you can fill up a charon with GSCs and fill those with trit and it /still/ won't be worth ganking even taking the value of the GSCs into account so please keep lying so blatantly ;p ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Jorma Morkkis
State War Academy Caldari State
393
|
Posted - 2013.02.14 23:11:00 -
[72] - Quote
Andski wrote:Whitehound wrote:Andski wrote:Link a killmail It is not news. You can search for them yourself. Other Goons have already confirmed to sometimes gank empty freighters when the pilot is -10 with you folks. Just for laughs. you can fill up a charon with GSCs and fill those with trit and it /still/ won't be worth ganking so please keep lying so blatantly ;p
That's why I use SMCs. |

Solstice Project
Brave Newbies Inc.
2746
|
Posted - 2013.02.14 23:16:00 -
[73] - Quote
Hey OP, what's in your mouth ?? Inappropriate signature removed. Spitfire |

Whitehound
821
|
Posted - 2013.02.14 23:17:00 -
[74] - Quote
Andski wrote:Whitehound wrote:Andski wrote:Link a killmail It is not news. You can search for them yourself. Other Goons have already confirmed to sometimes gank empty freighters when the pilot is -10 with you folks. Just for laughs. you can fill up a charon with GSCs and fill those with trit and it /still/ won't be worth ganking so please keep lying so blatantly ;p Actually do you never kill for profit, but for various other reasons. You only like the idea that your kills are perceived as a legitimate business strategy or else you'd be drowning in the tears of your victims. And that is the truth! SCAM CAT - Titan Jump - I was there - Goon Dog |

FloppieTheBanjoClown
The Skunkworks
2757
|
Posted - 2013.02.14 23:20:00 -
[75] - Quote
Core Researcher wrote:ship investment: ~1.3bn ISK
So immediately on gank the Freighter pilot loses ~300m in comparison to the gank fleet (1.3bn ship - 1bn gankfleet).
Let's reverse that logic...if it should require at least the cost of your hull to gank you, then shouldn't you also be able to gank anything that costs less than your hull? That means a tornado should be able to gank a harbinger. Are you sure you want to take that approach? Founding member of the Belligerent Undesirables movement. |

Core Researcher
Not You Fat Jesus
1
|
Posted - 2013.02.14 23:50:00 -
[76] - Quote
lots of strawmen, personal attacks, tangents and other EvE forums type stuff here, as expected.
Very entertaining, highlights include:
Razor Alliance that one person that posts like they would like to punch me in the face they are sooo angry.

anyway.
SUICIDE GANKING.
This is the point.
In the particular case of suicide ganking it DOES matter the comparative costs of the ships. You are saying "we are prepared to put this much at stake to attack you in high security space and we are prepared to accept the consequences." There is no war-dec or flashy red or yellow here, just a cold calculation: cost vs risk vs reward.
So I did not make these rules, the game did.
You know who agrees with me?
CCP.
You know how I know this?
Mining barges.
There will always be, and should always be, pilots autopiloting with too great a value in cargo. There should be room for the truckers of space to take a few more courier jobs before they become targets. |

NEONOVUS
Saablast Followers
350
|
Posted - 2013.02.14 23:57:00 -
[77] - Quote
Actually the courier issue can be solved by removing the notification of who took it until after the time expires. This way they cant just sit and wait for the taker to undock then gank. |

Whitehound
821
|
Posted - 2013.02.15 00:04:00 -
[78] - Quote
NEONOVUS wrote:Actually the courier issue can be solved by removing the notification of who took it until after the time expires. This way they cant just sit and wait for the taker to undock then gank. I disagree. The best solution in my opinion, and I already added I to the mega-wish-list thread, is to treat courier contracts like temporary purchases, meaning, you should be able to see what you will load up with before you accept. If you are going to pay the collateral then the stuff is practically yours for the time of the haul and the pilot has the same rights to know what it is just like with item exchange contracts and auctions.
And why is it that my spelling correction suggests "piratically " over "practically"?! My dictionary got ambushed... SCAM CAT - Titan Jump - I was there - Goon Dog |

FloppieTheBanjoClown
The Skunkworks
2757
|
Posted - 2013.02.15 00:04:00 -
[79] - Quote
Core Researcher wrote:In the particular case of suicide ganking it DOES matter the comparative costs of the ships.
What you're suggesting is that the entire game be bent around the issue of suicide ganking. You want freighters to be harder for EVERYONE to kill, because they might be ganked. Alternatively, you want to make popular gank ships more expensive--or freigheters less expensive--in order to rectify this perceived imbalance.
Core Researcher wrote:You know how I know this?
Mining barges.
it would take a LOT of catalysts to equal the value of a hulk. Far more than are required to gank one. You just lost the debate for yourself, well done. Founding member of the Belligerent Undesirables movement. |

Core Researcher
Not You Fat Jesus
1
|
Posted - 2013.02.15 00:30:00 -
[80] - Quote
FloppieTheBanjoClown wrote:Core Researcher wrote:In the particular case of suicide ganking it DOES matter the comparative costs of the ships. What you're suggesting is that the entire game be bent around the issue of suicide ganking. You want freighters to be harder for EVERYONE to kill, because they might be ganked. Alternatively, you want to make popular gank ships more expensive--or freigheters less expensive--in order to rectify this perceived imbalance. Core Researcher wrote:You know how I know this?
Mining barges. it would take a LOT of catalysts to equal the value of a hulk. Far more than are required to gank one. You just lost the debate for yourself, well done.
ill bite.
If you are at war and u catch a freighter would double the EHP matter? triple? You catch it in low sec, null sec, wormhole space, would it really matter?
You are zeroing in on the "make this more expensive" or "this less expensive" aspect.
What is really being debated here is an increase in EHP for a freighter, not an increase in cost for anything. The OP didnt make that clear but we're all clever dudes here in EvE right?
I dont see your point on the Hulk either tbh?
Hulks were cheap to gank. Mining barges were buffed and players were given an option of tank or yield. So now it takes many more SUICIDE GANKERS to kill a tanked mining ship.
So what was your point exactly and how did i lose any debate? |
|

stoicfaux
2355
|
Posted - 2013.02.15 01:08:00 -
[81] - Quote
Sentient Blade wrote:Freighters should have a single low slot for fitting either a cargo, agility or defensive mode.
People who fit for cargo and die have not a leg to stand on. Well, one of the arguments against buffing mining ships was that miners had the option to fit a tank instead of fitting for yield, thus most miners chose to be victims.
|

FloppieTheBanjoClown
The Skunkworks
2757
|
Posted - 2013.02.15 01:30:00 -
[82] - Quote
Core Researcher wrote:If you are at war and u catch a freighter would double the EHP matter? triple? You catch it in low sec, null sec, wormhole space, would it really matter?
Yes, it most certainly would. Twice the EHP means twice the time to rescue it. Twice the time to get it to a jump gate and possibly escape. Twice the time to (in highsec) get a neutral freighter on grid and transfer the cargo.
Core Researcher wrote:You are zeroing in on the "make this more expensive" or "this less expensive" aspect.
What is really being debated here is an increase in EHP for a freighter, not an increase in cost for anything. The OP didnt make that clear but we're all clever dudes here in EvE right?
Which goes back to my point that you're asking for a substantial change to a class of ship so that you can haul more stuff before it becomes profitable to gank.
Core Researcher wrote:I dont see your point on the Hulk either tbh?
If CCP was trying to balance cost of ganker vs. gankee, then they failed miserably with the hulk, as it's easily ganked with less than 10% of its value.
Core Researcher wrote:Hulks were cheap to gank. Mining barges were buffed and players were given an option of tank or yield. So now it takes many more SUICIDE GANKERS to kill a tanked mining ship.
Hulks and Mackinaws are still cheap to gank. And miners have always had the choice of yield versus tank. And when the consistently chose yield over tank and lost their shiny exhumers for it, they cried to CCP to fix it.
The single greatest nerf to suicide ganking wasn't the mining barge buffs, it was revoking insurance payouts to the gankers. Founding member of the Belligerent Undesirables movement. |

Mark Munoz
Schwarzschild Casimir Collective STR8NGE BREW
69
|
Posted - 2013.02.15 01:31:00 -
[83] - Quote
Core Researcher wrote:FloppieTheBanjoClown wrote:Core Researcher wrote:In the particular case of suicide ganking it DOES matter the comparative costs of the ships. What you're suggesting is that the entire game be bent around the issue of suicide ganking. You want freighters to be harder for EVERYONE to kill, because they might be ganked. Alternatively, you want to make popular gank ships more expensive--or freigheters less expensive--in order to rectify this perceived imbalance. Core Researcher wrote:You know how I know this?
Mining barges. it would take a LOT of catalysts to equal the value of a hulk. Far more than are required to gank one. You just lost the debate for yourself, well done. ill bite. If you are at war and u catch a freighter would double the EHP matter? triple? You catch it in low sec, null sec, wormhole space, would it really matter? You are zeroing in on the "make this more expensive" or "this less expensive" aspect. What is really being debated here is an increase in EHP for a freighter, not an increase in cost for anything. The OP didnt make that clear but we're all clever dudes here in EvE right? I dont see your point on the Hulk either tbh? Hulks were cheap to gank. Mining barges were buffed and players were given an option of tank or yield. So now it takes many more SUICIDE GANKERS to kill a tanked mining ship. So what was your point exactly and how did i lose any debate?
If I could speak for him I think he is referring to the fact that even the most tanked hulk can be ganked with less than 60 million in ships. The people ganking freighters are also SUICIDE GANKERS so I am not sure what your point in emphasizing that is.
Essentially what he is saying is you gave the example of the exhumer buff to show how CCP agrees with you. He is saying they don't as people are still ganking tanked exhumers all day long and for a fraction of the cost of the exhumer. The only explanation I can think of for your logic is making TANKED exhumer ganking no longer a solo activity. Again though nobody is solo-ganking any freighters so either way your logic is flawed.
The core thing here is cooperation. Freighters are ungankable by any other single player while trucking through hisec. It takes literally a team of people to stop you. So it is only fair it should also take a freighter a team of people to counter the gankers.
I think lots of players of this game forget that CCP's goal with this game was to make it as close to real life as possible. Do you see Banks security trucks running around town with just a driver picking up and dropping off loot? If you are under consideration for a gank in your freighter you are hauling enough to warrant a team, otherwise you are indeed just a lowly trucker that will likely have a very uneventful day. Use the brain-tank. |

Core Researcher
Not You Fat Jesus
1
|
Posted - 2013.02.15 01:40:00 -
[84] - Quote
again, you zero in on the one thing but its what you dont say that is more interesting.
Yes, Hulks and Macks can still be ganked.
The glaring ommision here is the other 4 mining ships that are no longer as cheap to gank.
and frankly having seen a freighter killed solo by a vagabond I am doubtful about the arguments raised against a HP buff.
Perhaps the way to go would be to follow the mining ships: split freighter into high capacity/low tank through to low capacity/high tank. |

Nicolo da'Vicenza
Air The Unthinkables
3054
|
Posted - 2013.02.15 01:46:00 -
[85] - Quote
give the freighter a HP buff so the vagabond would kill the unescorted thing in 10 minutes instead of 5? Why didn't you save the freighter btw? |

Mark Munoz
Schwarzschild Casimir Collective STR8NGE BREW
69
|
Posted - 2013.02.15 01:50:00 -
[86] - Quote
Core Researcher wrote:again, you zero in on the one thing but its what you dont say that is more interesting.
Yes, Hulks and Macks can still be ganked.
The glaring ommision here is the other 4 mining ships that are no longer as cheap to gank.
and frankly having seen a freighter killed solo by a vagabond I am doubtful about the arguments raised against a HP buff.
Perhaps the way to go would be to follow the mining ships: split freighter into high capacity/low tank through to low capacity/high tank.
So the Skiff and Procurer sure yeah thats a different topic but do you see many miners use them? Again instead of choosing the tank(Skiff,Procurer), miners choose the yield. I am not saying that people don't use the Skiff and the Procurer but the other exhumers and barges far outnumber them.
Are you sure this vagabond pilot wasn't at war or that this freighter wasn't already damaged? I don't fly a Vaga but most fits I am finding hover it around 500-600DPS, there is no way that sologanks a Freighter in highsec space unless they were a war target, a criminal, had kill rights etc. |

Mark Munoz
Schwarzschild Casimir Collective STR8NGE BREW
69
|
Posted - 2013.02.15 02:03:00 -
[87] - Quote
Quote:the point of emphasizing this is to show shich particular group of players are the subject of debate. As I said earlier in the thread: Core Researcher wrote: then we get the usual terribad response people roll out to this debate time and time again (looking at you trollface):
dont try to play solo in an MMO.
Fine - lets lock all mission gates, explorations sites, complexes, belts and pvp unless there is more than 1 player trying to access them/it.
No one will complain right, cause its an MMO durrrrr
you cant have it both ways: either its teams and thats how the game works, or its not teams, in which case arguments stating freighter should have an escort are flawed at best.
Well you edited this while I was responding to you.
EVE is a game that ENCOURAGES cooperation. Sure you can play by yourself all you want but don't get angry when a well organized team steam rolls your play style. That is quite literally what this game is about. If it wasn't it wouldn't take so long to train for roles in this game.
EVE is built from the ground up around the fact that you CAN'T do everything you want by yourself. You have to rely on other people to support your play style in some regard. This is why so many of us have alts just so we can try out all the different paths one can take in this game, or to support another alt in game.
You very clearly left out the most telling part of my quote here. Which was that if you are hauling highly valuable cargo you don't do that with 1 person in real life just as you shouldn't do that in game. In real life if you want to haul around valuables you hire a TEAM of people to transport them if you want to haul your sofa you hire a trucker. |

FloppieTheBanjoClown
The Skunkworks
2757
|
Posted - 2013.02.15 02:05:00 -
[88] - Quote
Core Researcher wrote:again, you zero in on the one thing but its what you dont say that is more interesting.
Yes, Hulks and Macks can still be ganked.
The glaring ommision here is the other 4 mining ships that are no longer as cheap to gank.
Mackinaws aren't "as cheap" to gank as they used to be. That's not the point. They can still be ganked for a fraction of their value. One of the points of your argument was that a billion isk worth of ships shouldn't be able to gank a 1.3 billion isk ship. That's faulty logic.
Core Researcher wrote:and frankly having seen a freighter killed solo by a vagabond I am doubtful about the arguments raised against a HP buff.
It would take a vagabond roughly 5 minutes to chew through an obelisk right now. That's assuming perfect skills and a lightly-tanked vagabond. You really think the possibility of someone ganking your freighter justifies turning it into a mini-structure grind when it's a legitimate target?
Hey, there's an idea! Let's just put a reinforce timer on freighters so they can't be volleyed at all. Founding member of the Belligerent Undesirables movement. |

NEONOVUS
Saablast Followers
350
|
Posted - 2013.02.15 02:52:00 -
[89] - Quote
During the great buff all capitals save freighters were given 4x HP. All weapons were made better across the board. All other hulls were improved or didnt exist yet. Freighters are quite literally built for a different era and most certainly of the 4x hp buff to be brought in line with other capitals. Now some of you may wish to argue of the horror this would bring. That ganking would no longer be profitable. I ask of you what rights do a criminal have in the proceedings of the law abiding. What do you have to demand of those you so callously kill. You argue on profit and the worth to yourselves. You see not a person, you see a variable a set of equations to be run through. You have lost your humanity and with it your right to decide on the proceedings of others.
TLDR HTFUYWAB
Now really the issue is easy, give them midslots s they can tank some. No issue of greater cargo or anything else like that. Or we simply make it such that they cant be pinned by the logoff timers in highsec. Especially as in this situation the bumping is most certainly a malicious and aggressive action upon the player and from this consistent with the activation of hostile modules. From this we can gather based upon the posting and proclamations of our grand proclaimer CCP Falcon that you should in fact be Concordokkened for the actions taken. Thus I plead to the bumpers to set you self destructs and at 30 seconds to go to hit that freighter with all you have. In this manner you may simulate the swift and sure action action that would ordinarily follow Concord's wrath. |

FloppieTheBanjoClown
The Skunkworks
2759
|
Posted - 2013.02.15 03:12:00 -
[90] - Quote
NEONOVUS wrote:During the great buff all capitals save freighters were given 4x HP.
Seems CCP thought they were balanced already.
NEONOVUS wrote:You have lost your humanity and with it your right to decide on the proceedings of others.
That was quite the strawman you used to dismiss an entire segment of the population as being sub-human.
NEONOVUS wrote:From this we can gather based upon the posting and proclamations of our grand proclaimer CCP Falcon that you should in fact be Concordokkened for the actions taken.
What, pray tell, did Falcon say that makes you think bumping warrants a concord response?
Look at the GM response to miner bumping and then come back to the thread. Founding member of the Belligerent Undesirables movement. |
|

Alavaria Fera
GoonWaffe Goonswarm Federation
3397
|
Posted - 2013.02.15 04:39:00 -
[91] - Quote
Buff freighters.
Against ALL Awoxers.
Against ALL Gankers.
Against ALL Bumpers. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Meredith Karrde
PORUS- InterStellar Mining Corporation Black Griffin Advanced Technological Alliance
0
|
Posted - 2013.02.15 04:49:00 -
[92] - Quote
Ban criminals? XD |

Alavaria Fera
GoonWaffe Goonswarm Federation
3397
|
Posted - 2013.02.15 04:52:00 -
[93] - Quote
Meredith Karrde wrote:Ban criminals? XD Awoxers and bumpers are not necessarily considered by the game as criminals. This has to change. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

baltec1
Bat Country
5239
|
Posted - 2013.02.15 05:39:00 -
[94] - Quote
Core Researcher wrote: you cant have it both ways: either its teams and thats how the game works, or its not teams, in which case arguments stating freighter should have an escort are flawed at best.
You do know that most people have figured out how to solo fly freighters in high sec. Its the complicated tactic of not putting ten billion in the hold. |

Alavaria Fera
GoonWaffe Goonswarm Federation
3401
|
Posted - 2013.02.15 05:40:00 -
[95] - Quote
baltec1 wrote:Core Researcher wrote: you cant have it both ways: either its teams and thats how the game works, or its not teams, in which case arguments stating freighter should have an escort are flawed at best.
You do know that most people have figured out how to solo fly freighters in high sec. Its the complicated tactic of not putting ten billion in the hold. You could split 10 billion into a team of 10 and be safe.
But wait, you could.. MULTIBOX FREIGHTERSSSSSSS Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Silk daShocka
Greasy Hair Club
314
|
Posted - 2013.02.15 05:49:00 -
[96] - Quote
IF increasing the threshold for ganking freighters will lower the cost to use red frog, I think it's a great idea. Otherwise, I don't really care. |

Silk daShocka
Greasy Hair Club
314
|
Posted - 2013.02.15 05:50:00 -
[97] - Quote
Alavaria Fera wrote:baltec1 wrote:Core Researcher wrote: you cant have it both ways: either its teams and thats how the game works, or its not teams, in which case arguments stating freighter should have an escort are flawed at best.
You do know that most people have figured out how to solo fly freighters in high sec. Its the complicated tactic of not putting ten billion in the hold. You could split 10 billion into a team of 10 and be safe. But wait, you could.. MULTIBOX FREIGHTERSSSSSSS
Alternatively, couln't you fly 1 freighter with 10 billion and 9 blackbirds (or falcons if you have the sp for that) and be pretty safe? |

Alavaria Fera
GoonWaffe Goonswarm Federation
3402
|
Posted - 2013.02.15 05:51:00 -
[98] - Quote
Silk daShocka wrote:IF increasing the threshold for ganking freighters will lower the cost to use red frog, I think it's a great idea. Otherwise, I don't really care. Less risk, so yes, probably.
I take it that you, too, are against ALL gankers. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Alavaria Fera
GoonWaffe Goonswarm Federation
3402
|
Posted - 2013.02.15 05:52:00 -
[99] - Quote
Silk daShocka wrote:Alavaria Fera wrote:baltec1 wrote:Core Researcher wrote: you cant have it both ways: either its teams and thats how the game works, or its not teams, in which case arguments stating freighter should have an escort are flawed at best.
You do know that most people have figured out how to solo fly freighters in high sec. Its the complicated tactic of not putting ten billion in the hold. You could split 10 billion into a team of 10 and be safe. But wait, you could.. MULTIBOX FREIGHTERSSSSSSS Alternatively, couln't you fly 1 freighter with 10 billion and 9 blackbirds (or falcons if you have the sp for that) and be pretty safe? Not exactly foolproof. If it's tornados, you'd be trying to suicide on them if they aren't outlawed. Or they could lock with some alts, wait for you to jam them and die, then use another group on the other side of the gate to gank as your freighter hurriedly jumps away, into them.
FALCONs being expensive and now having the greatest tank, you might be chased off or ganked. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Crystara
Push Industries
0
|
Posted - 2013.02.15 05:59:00 -
[100] - Quote
Mark Munoz wrote: The core thing here is cooperation. Freighters are ungankable by any other single player while trucking through hisec. It takes literally a team of people to stop you. So it is only fair it should also take a freighter a team of people to counter the gankers.
I, too, want an 8-men escort fleet for all my freighters at all times.
Recruiting now. Be prepared to travel...a lot.
Awoxers are welcome. |
|

baltec1
Bat Country
5239
|
Posted - 2013.02.15 06:13:00 -
[101] - Quote
Crystara wrote:Mark Munoz wrote: The core thing here is cooperation. Freighters are ungankable by any other single player while trucking through hisec. It takes literally a team of people to stop you. So it is only fair it should also take a freighter a team of people to counter the gankers.
I, too, want an 8-men escort fleet for all my freighters at all times. Recruiting now. Be prepared to travel...a lot. Awoxers are welcome. If thats too much effort for you then just fly solo |

Tauranon
Weeesearch
126
|
Posted - 2013.02.15 06:19:00 -
[102] - Quote
Silk daShocka wrote:Alavaria Fera wrote:baltec1 wrote:Core Researcher wrote: you cant have it both ways: either its teams and thats how the game works, or its not teams, in which case arguments stating freighter should have an escort are flawed at best.
You do know that most people have figured out how to solo fly freighters in high sec. Its the complicated tactic of not putting ten billion in the hold. You could split 10 billion into a team of 10 and be safe. But wait, you could.. MULTIBOX FREIGHTERSSSSSSS Alternatively, couln't you fly 1 freighter with 10 billion and 9 blackbirds (or falcons if you have the sp for that) and be pretty safe?
Wrong maths. The more you carry the more people can fail and still win more when they win. ie 2 failed ganks followed by a successful gank has a better notional payout than 4 reliable ganks on 2.5bil targets, loot fairy issues aside.
Also 10 pilots could be making ~200mil - 1 bil/hr shooting red crosses, so the opportunity cost whilst escorting is huge.
|

Mc Scam
Royal Amarr Institute Amarr Empire
25
|
Posted - 2013.02.15 08:06:00 -
[103] - Quote
OPs original post only takes into account the cost of the gankfleet and completely ignores the additional cost that comes in form of popped pods, killrights, ppl popping the pirate freighter and the sec grind to not be shot everywhere in highsec. Furthermore it adds the cargo into calculations which makes no sense(minimum comparative cost to the freigher pilot is 0 cargo not 1B, the 1B treshold would increase everytime the gankfleet cost goes up, means OPs math is massively broken).
If the point of this threat is to completely equalize the loss of the freighter pilot with the one of the gankers including cargo, then you ask for ganking to be completely unprofitable at ALL levels(pirates need to be able to make up for the loss and make a profit otherwise ganking becomes pure griefing which is forbidden in the EULA). If we don't take the cargo into calculations but add kr, possible pods and piratefreighter loss then the cost is already ~equal. (All this is the reason why 1B is considered safe) |

SniffleBum KissyLips
EVE INDUSTIAL MINING TRINITY GOLD MINER CORP INC.
9
|
Posted - 2013.02.15 08:19:00 -
[104] - Quote
1 bil 1 bil 1 bil, Where did you come up with this silly 1bil number?
Even 2.5bil is relatively safe, it's when you get to 3bil+ in loot, that you are starting to push your luck. If you don't believe me, look through the records of ganked freighters in highsec. It's rare that it's even below 5 bil lately. Not to mention, that there is so much risk involved for the gankers, and difficulty of safely retrieving the loot, that even goonswarm isn't ganking hardly any freighters lately. Or at least, last time I checked.
You have to remember, if the gankers fleet costs 1bil, (which is a bit lowball, I'd say 1.4, 1.5 for a proper talos fleet, or arty tornados),
There is only a 50% chance for loot to drop. Thus, to have a statistically good chance to BREAK EVEN, the freighter has to be carrying minimum 2billion isk worth of loot. 3 billion if you go based on realistic ganker fleet cost.
Now, take into account that they are doing it for profit, not purely for the killmail, or tears. If that was the case, they would just get 40 people together in catalysts more often, and gank freighters empty or not.
Thus, continuing with our 50% drop chance, each billion in loot, is only 500 mil dropped, on average. So with 10 people in Talos', with the fleet being worth about 1.3bil, a freighter carrying 3billion isk worth of loot, would on average drop 1.5billion, providing 200million isk to be split amongst those ten people. 20 million each is NOT worth the effort of sitting around waiting for a good target, then the security loss, killrights, and potential risk involved for the freighter. At least 5bil is really required, for it to be worth people's while. Which ironically, corresponds with ganking values these days...
EDIT: Last goonswarm freighter gank, 12 days ago; http://eve-kill.net/?a=kill_detail&kll_id=16220188
Fleet suicided was cheaper than what I quoted, but they still went after a target worth 5bil. |

Andski
GoonWaffe Goonswarm Federation
6758
|
Posted - 2013.02.15 08:34:00 -
[105] - Quote
I find it hilarious that despite CCP substantially increasing the risk involved in freighter ganking, wretched whining babbies still think freighter ganking is ~out of control~ despite the fact that freighter ganks are nowhere near as common as they were before. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Andski
GoonWaffe Goonswarm Federation
6758
|
Posted - 2013.02.15 08:34:00 -
[106] - Quote
It's out of control because at least one freighter gets ganked in hisec every week! ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Nicolo da'Vicenza
Air The Unthinkables
3055
|
Posted - 2013.02.15 08:57:00 -
[107] - Quote
Silk daShocka wrote: Alternatively, couln't you fly 1 freighter with 10 billion and 9 blackbirds (or falcons if you have the sp for that) and be pretty safe?
why 9? anything less then 100% the damage needed to pop a freighter before concord wipes the gankers means the freighter is saved |

Vaerah Vahrokha
Vahrokh Consulting
3822
|
Posted - 2013.02.15 08:58:00 -
[108] - Quote
As owner of 3 freighters and 1 JF I am against any freighter buff. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Jaden Li
Pator Tech School Minmatar Republic
0
|
Posted - 2013.02.15 09:48:00 -
[109] - Quote
Does kinda render freighters a bit limited at the moment. All that space and you can't even (safely) make use of it all in most cases. |

Andski
GoonWaffe Goonswarm Federation
6759
|
Posted - 2013.02.15 10:22:00 -
[110] - Quote
Jaden Li wrote:Does kinda render freighters a bit limited at the moment. All that space and you can't even (safely) make use of it all in most cases.
yeah it's a real shame that you can't fill a charon to the brim with t2 components, datacores, faction/officer mods and everything else you've ever owned and autopilot to jita
CCP lied and said that this cold, harsh game was supposed to be about autopiloting your life's worth into the most populated system in the game ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
|

Whitehound
824
|
Posted - 2013.02.15 10:29:00 -
[111] - Quote
Jaden Li wrote:Does kinda render freighters a bit limited at the moment. All that space and you can't even (safely) make use of it all in most cases. A cargo load of Tritanium is about 500m-600m ISKs in value. Tritanium is in constant need all over New Eden. The best thing about Tritanium for a freighter pilot is that it can be used as a filling material. If you need any cheaper fillers look for processed PI materials.
Just please do not argue about not being able to use all that space when really you only want to load up with expensive modules and rare materials.
You cherry-pick your load... and gankers will cherry-pick you! SCAM CAT - Titan Jump - I was there - Goon Dog |

Jaden Li
Pator Tech School Minmatar Republic
1
|
Posted - 2013.02.15 10:52:00 -
[112] - Quote
Whitehound - I stand corrected, thanks.
To the Goon above, don't be so vesecious, I never said it should be filled with the lowest density/highest values one could possibly find and moved on autopilot.
Just for most every day loads, I usually find mine mostly empty through fear of overloading it. Guess I'm doing it wrong. |

baltec1
Bat Country
5243
|
Posted - 2013.02.15 11:16:00 -
[113] - Quote
Jaden Li wrote:Whitehound - I stand corrected, thanks.
To the Goon above, don't be so vesecious, I never said it should be filled with the lowest density/highest values one could possibly find and moved on autopilot.
Just for most every day loads, I usually find mine mostly empty through fear of overloading it. Guess I'm doing it wrong. So use an orca. |

Andski
GoonWaffe Goonswarm Federation
6763
|
Posted - 2013.02.15 14:06:00 -
[114] - Quote
"Vesecious?" Do you mean vicious? ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Jaden Li
Pator Tech School Minmatar Republic
2
|
Posted - 2013.02.15 14:12:00 -
[115] - Quote
'Facetious' is what I actually meant. |

Naevea Sar'Daen
Tadpole's Miscellaneous Endeavors Dragons of Fire and Ice
2
|
Posted - 2013.05.15 07:48:00 -
[116] - Quote
Mark Munoz wrote:Core Researcher wrote:FloppieTheBanjoClown wrote:Core Researcher wrote:In the particular case of suicide ganking it DOES matter the comparative costs of the ships. What you're suggesting is that the entire game be bent around the issue of suicide ganking. You want freighters to be harder for EVERYONE to kill, because they might be ganked. Alternatively, you want to make popular gank ships more expensive--or freigheters less expensive--in order to rectify this perceived imbalance. Core Researcher wrote:You know how I know this?
Mining barges. it would take a LOT of catalysts to equal the value of a hulk. Far more than are required to gank one. You just lost the debate for yourself, well done. ill bite. If you are at war and u catch a freighter would double the EHP matter? triple? You catch it in low sec, null sec, wormhole space, would it really matter? You are zeroing in on the "make this more expensive" or "this less expensive" aspect. What is really being debated here is an increase in EHP for a freighter, not an increase in cost for anything. The OP didnt make that clear but we're all clever dudes here in EvE right? I dont see your point on the Hulk either tbh? Hulks were cheap to gank. Mining barges were buffed and players were given an option of tank or yield. So now it takes many more SUICIDE GANKERS to kill a tanked mining ship. So what was your point exactly and how did i lose any debate? If I could speak for him I think he is referring to the fact that even the most tanked hulk can be ganked with less than 60 million in ships. The people ganking freighters are also SUICIDE GANKERS so I am not sure what your point in emphasizing that is. Essentially what he is saying is you gave the example of the exhumer buff to show how CCP agrees with you. He is saying they don't as people are still ganking tanked exhumers all day long and for a fraction of the cost of the exhumer. The only explanation I can think of for your logic is making TANKED exhumer ganking no longer a solo activity. Again though nobody is solo-ganking any freighters so either way your logic is flawed. The core thing here is cooperation. Freighters are ungankable by any other single player while trucking through hisec. It takes literally a team of people to stop you. So it is only fair it should also take a freighter a team of people to counter the gankers. I think lots of players of this game forget that CCP's goal with this game was to make it as close to real life as possible. Do you see Banks security trucks running around town with just a driver picking up and dropping off loot? If you are under consideration for a gank in your freighter you are hauling enough to warrant a team, otherwise you are indeed just a lowly trucker that will likely have a very uneventful day. Use the brain-tank. Freighters are more like semi-trucks full of product, not security guards with even minimal training, a defense tool (be it taser/firearm) and possibly (i don't know for sure, im betting for bigger banks maybe) body armor of some kind. many truckers ARE solo, and you rarely hear ont he news "well a semi-driver was ganked today by 8 roadside pirates using spikestrips, assault rifles and a small tank but its ok because police forces in the area showed up 15 seconds later and shot them all int he head (even the tank bro)"
Personally, I think freighters should be immune to warp scramble and webs (not that those are needed) because it already takes them 4 weeks to warp. Also rigs and low slots because im sorry, its a SPACESHIP not a rock. |

Tinu Moorhsum
Random Events
160
|
Posted - 2013.05.15 08:10:00 -
[117] - Quote
Core Researcher wrote:hi,
I am here to suggest that the cost of ganking a freighter should be higher than the ~1bn ISK it currently is.
Looking at it for a freighter pilor's point of view:
I'm a freighter pilot and I've also participated in ganking one or two over the years.
My perspective is this:
Freighters should have some flexible fitting options like other haulers do.
Why? For the very reason you posted.
You can calculate whether or not you can kill a freighter and whether or not it's going to be (on average) profitable to do so on a calculator. This discussion proves that.
The best example of this that I can think of was during burn Jita when one of Goons FC's literally worked out on a calculator how many T1 frigates of a certain type it would take to kill a freighter. He then got a fleet together, everyone fit up what he wanted and they went out and proved that his calculation was right. The thing was done on paper, not in EVE.
I think that's wrong.
Giving freighters some flexible fitting options will create a variable in the equation.
Havihng a couple of low-slots and a couple of rig slots would allow freighter pilots to choose between different priorities, for example:
- more EHP (hull modules and/or trimarks and other armor mods) vs slower aligning and less cargo space - more cargo room at the expense of EHP - faster aligning (inertia stabs) at the expense of other priorities.
You could even put a warp core stab on it although most freighter pilots would know that it won't help... but still....
|

baltec1
Bat Country
6426
|
Posted - 2013.05.15 08:28:00 -
[118] - Quote
Tinu Moorhsum wrote:Core Researcher wrote:hi,
I am here to suggest that the cost of ganking a freighter should be higher than the ~1bn ISK it currently is.
Looking at it for a freighter pilor's point of view:
I'm a freighter pilot and I've also participated in ganking one or two over the years. My perspective is this: Freighters should have some flexible fitting options like other haulers do. Why? For the very reason you posted. You can calculate whether or not you can kill a freighter and whether or not it's going to be (on average) profitable to do so on a calculator. This discussion proves that. The best example of this that I can think of was during burn Jita when one of Goons FC's literally worked out on a calculator how many T1 frigates of a certain type it would take to kill a freighter. He then got a fleet together, everyone fit up what he wanted and they went out and proved that his calculation was right. The thing was done on paper, not in EVE. I think that's wrong. Giving freighters some flexible fitting options will create a variable in the equation. Havihng a couple of low-slots and a couple of rig slots would allow freighter pilots to choose between different priorities, for example: - more EHP (hull modules and/or trimarks and other armor mods) vs slower aligning and less cargo space - more cargo room at the expense of EHP - faster aligning (inertia stabs) at the expense of other priorities. You could even put a warp core stab on it although most freighter pilots would know that it won't help... but still....
Freighters cargo capacity would have to be nerfed if you want to add slots to it. I dont want a worse ship because some people think CCP can fix stupid. |

Ocih
Space Mermaids Somethin Awfull Forums
614
|
Posted - 2013.05.15 08:33:00 -
[119] - Quote
The packaged M3 for Carriers and Dread's are not really a valued number in the game. No ship can carry them when they are packaged and they will never be undocked in that state. They come in at 1,000,000 M3 packaged. If that number were pushed up to 2 mill or even 5 it wouldn't matter one way or the other in terms of how they are handled in the game. It is the only reason freighters do not have rig slots or a single low slot.
If the numbers on packaged capitals were jacked up CCP could add a single low slot and or Rig slots to the freighters as well as the Jump Freighters. If someone wants to crank up their hold, let them. For those with more brains than a big dog, they could multiply the EHP of the ship and improve Inertia. Goonswarm or more specific, Bat Co seem to think EVE players is too dumb ta do it right anyway, they will still gett heir stupid kills and people like me would no longer feel any pity for them because they made a decision. Right now, it's nothing but a cow in space, in a game everyone seems to agree is full of wolves. |

Roime
Ten Thousand Years Shinjiketo
2823
|
Posted - 2013.05.15 08:36:00 -
[120] - Quote
Hisec, creating tears, problems and hatred since inception.
I think it's time accept the fact that nothing good will ever come out of it and simply reduce it into handful of systems to protect the new players, and let players take care of the rest.
-á- All I really wanted was to build a castle among the stars - |
|

baltec1
Bat Country
6426
|
Posted - 2013.05.15 08:39:00 -
[121] - Quote
Ocih wrote:The packaged M3 for Carriers and Dread's are not really a valued number in the game. No ship can carry them when they are packaged and they will never be undocked in that state. They come in at 1,000,000 M3 packaged. If that number were pushed up to 2 mill or even 5 it wouldn't matter one way or the other in terms of how they are handled in the game. It is the only reason freighters do not have rig slots or a single low slot.
If the numbers on packaged capitals were jacked up CCP could add a single low slot and or Rig slots to the freighters as well as the Jump Freighters. If someone wants to crank up their hold, let them. For those with more brains than a big dog, they could multiply the EHP of the ship and improve Inertia. Goonswarm or more specific, Bat Co seem to think EVE players is too dumb ta do it right anyway, they will still gett heir stupid kills and people like me would no longer feel any pity for them because they made a decision. Right now, it's nothing but a cow in space, in a game everyone seems to agree is full of wolves.
It has one of the biggest buffers in high sec and on average the number of ganked freighters a week is around the same as the number that pass though the perimiter gate in 2 minutes.
You are trying to fix a problem that does not exist. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
3377
|
Posted - 2013.05.15 08:42:00 -
[122] - Quote
Core Researcher wrote:So first my quote answers your post. Im not against ganking. You are being overly hostile in your reaction to a cause of debate.
I would also like your explanation for the 'proven way to avoid gank'. This technique should invole no more than one pilot please.
A gank involves more than one pilot, why shouldn't a guaranteed way to avoid it need more than one pilot? This is EVE - Everybody Versus Everybody.
"the risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP)." -CCP Solomon |

Ocih
Space Mermaids Somethin Awfull Forums
614
|
Posted - 2013.05.15 08:44:00 -
[123] - Quote
baltec1 wrote:Ocih wrote:The packaged M3 for Carriers and Dread's are not really a valued number in the game. No ship can carry them when they are packaged and they will never be undocked in that state. They come in at 1,000,000 M3 packaged. If that number were pushed up to 2 mill or even 5 it wouldn't matter one way or the other in terms of how they are handled in the game. It is the only reason freighters do not have rig slots or a single low slot.
If the numbers on packaged capitals were jacked up CCP could add a single low slot and or Rig slots to the freighters as well as the Jump Freighters. If someone wants to crank up their hold, let them. For those with more brains than a big dog, they could multiply the EHP of the ship and improve Inertia. Goonswarm or more specific, Bat Co seem to think EVE players is too dumb ta do it right anyway, they will still gett heir stupid kills and people like me would no longer feel any pity for them because they made a decision. Right now, it's nothing but a cow in space, in a game everyone seems to agree is full of wolves. It has one of the biggest buffers in high sec and on average the number of ganked freighters a week is around the same as the number that pass though the perimiter gate in 2 minutes. You are trying to fix a problem that does not exist.
I can get Battleships to higher EHP than the freighters have. Because the freighters EHP is all in the hull you can't logi a freighter. I know, I've tried. In a game where blap should be in the logo, freighter EHP and distribution is a serious problem. |

baltec1
Bat Country
6426
|
Posted - 2013.05.15 08:53:00 -
[124] - Quote
Ocih wrote:
I can get Battleships to higher EHP than the freighters have. Because the freighters EHP is all in the hull you can't logi a freighter. I know, I've tried. In a game where blap should be in the logo, freighter EHP and distribution is a serious problem.
There would be something very wrong if a battleship could not have a bigger buffer than a freighter.
Freighters are perfectly fine EHP wise, its the pilots that are causing the issues and CCP cannot patch stupid. |

Ocih
Space Mermaids Somethin Awfull Forums
614
|
Posted - 2013.05.15 09:34:00 -
[125] - Quote
baltec1 wrote:Ocih wrote:
I can get Battleships to higher EHP than the freighters have. Because the freighters EHP is all in the hull you can't logi a freighter. I know, I've tried. In a game where blap should be in the logo, freighter EHP and distribution is a serious problem.
There would be something very wrong if a battleship could not have a bigger buffer than a freighter. Freighters are perfectly fine EHP wise, its the pilots that are causing the issues and CCP cannot patch stupid.
And yet here you are, like you are in every thread about buffing EHP on a freighter, saying there is no need. If it's all about stupid, why so serious?
A freighter is a capital ship. Not a combat ship? You can shoot at it, that makes it a combat ship. A capital ship should not have less EHP than a sub capital with no option to fit and fortify it in a game that grants the right to shoot you while in one. It's a big fat cow.
it should also require the Capital Ship skill book to even fly but that's another issue. |

baltec1
Bat Country
6428
|
Posted - 2013.05.15 09:39:00 -
[126] - Quote
Ocih wrote:
And yet here you are, like you are in every thread about buffing EHP on a freighter, saying there is no need. If it's all about stupid, why so serious?
A freighter is a capital ship. Not a combat ship? You can shoot at it, that makes it a combat ship. A capital ship should not have less EHP than a sub capital with no option to fit and fortify it in a game that grants the right to shoot you while in one. It's a big fat cow.
it should also require the Capital Ship skill book to even fly but that's another issue.
Hey guys, the Marco Polo and Pierre Guillaumat are bigger than any battleship or aircraft carrier. They should be great for a war!
Thats literally what you just said... |

Ocih
Space Mermaids Somethin Awfull Forums
614
|
Posted - 2013.05.15 09:45:00 -
[127] - Quote
baltec1 wrote:Ocih wrote:
And yet here you are, like you are in every thread about buffing EHP on a freighter, saying there is no need. If it's all about stupid, why so serious?
A freighter is a capital ship. Not a combat ship? You can shoot at it, that makes it a combat ship. A capital ship should not have less EHP than a sub capital with no option to fit and fortify it in a game that grants the right to shoot you while in one. It's a big fat cow.
it should also require the Capital Ship skill book to even fly but that's another issue.
Hey guys, the Marco Polo and Pierre Guillaumat are bigger than any battleship or aircraft carrier. They should be great for a war! Thats litereally what you just said...
If you want to drag real world examples in to this, lets look at the real world implications of blowing up the Marco Polo and then just rolling in to a port to wait out your 15 minute rage moment.
Back in EVE though, my advice to people is that if you are High Sec doing High Sec business, get an Orca and get rid of your freighter. You don't need it and you will see it once you are in the Orca that will run you 33% of the cost the freighter is running you. Freighters for expediting from Null to HS and according to all the seers, when they buff Null Industrial that won't be needed any more. Things should correct itself in the end. |

baltec1
Bat Country
6428
|
Posted - 2013.05.15 10:04:00 -
[128] - Quote
Ocih wrote:
If you want to drag real world examples in to this, lets look at the real world implications of blowing up the Marco Polo and then just rolling in to a port to wait out your 15 minute rage moment.
EVE is more like the age of spanish gold ships.
Ocih wrote:Back in EVE though, my advice to people is that if you are High Sec doing High Sec business, get an Orca and get rid of your freighter. You don't need it and you will see it once you are in the Orca that will run you 33% of the cost the freighter is running you. Freighters for expediting from Null to HS and according to all the seers, when they buff Null Industrial that won't be needed any more. Things should correct itself in the end.
As a freighter pilot I will point out that a full load of trit or transporting 10 talos cannot be done in an orca in one trip, a single freighter trip is much more efficient use of time. |

Malak Dawnfire
The Scope Gallente Federation
123
|
Posted - 2013.05.15 10:09:00 -
[129] - Quote
I'd like to see more Freighters using escorts, that'd be kinda cool in a way...but I doubt anybody would be willing to do it considering how boooring it can be. |

TheGunslinger42
All Web Investigations
1305
|
Posted - 2013.05.15 10:11:00 -
[130] - Quote
Posting in a terribad "to kill a ship worth X, you should have to lose >X yourself!" shitthread
Stupid idea, lose more freighters you baddy |
|

Ocih
Space Mermaids Somethin Awfull Forums
614
|
Posted - 2013.05.15 10:21:00 -
[131] - Quote
baltec1 wrote:Ocih wrote:
If you want to drag real world examples in to this, lets look at the real world implications of blowing up the Marco Polo and then just rolling in to a port to wait out your 15 minute rage moment.
EVE is more like the age of spanish gold ships. Ocih wrote:Back in EVE though, my advice to people is that if you are High Sec doing High Sec business, get an Orca and get rid of your freighter. You don't need it and you will see it once you are in the Orca that will run you 33% of the cost the freighter is running you. Freighters for expediting from Null to HS and according to all the seers, when they buff Null Industrial that won't be needed any more. Things should correct itself in the end. As a freighter pilot I will point out that a full load of trit or transporting 10 talos cannot be done in an orca in one trip, a single freighter trip is much more efficient use of time.
Pirates didn't roll in to Madrid like they were just your average tug boat captain either, not even in the height of piracy.
I agree on the Trit and Talos factor but High Sec people don't need ten Talos or 80 million trit. Null people do. I wouldn't worry about it. I don't see CCP doing anything about freighters anyway. Nobody is joining EVE to be a freighter pilot. |

baltec1
Bat Country
6428
|
Posted - 2013.05.15 10:32:00 -
[132] - Quote
Ocih wrote:
Pirates didn't roll in to Madrid like they were just your average tug boat captain either, not even in the height of piracy.
No they rolled into London and had lunch with the Queen.
Quote:I agree on the Trit and Talos factor but High Sec people don't need ten Talos or 80 million trit
And here you show an utter lack of knolage of high sec. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5074
|
Posted - 2013.05.15 10:34:00 -
[133] - Quote
baltec1 wrote:Ocih wrote:
Pirates didn't roll in to Madrid like they were just your average tug boat captain either, not even in the height of piracy.
No they rolled into London and had lunch with the Queen. Ahahahahaha, touche. -áMy (mostly boring) Youtube channel. |

Ocih
Space Mermaids Somethin Awfull Forums
615
|
Posted - 2013.05.15 11:10:00 -
[134] - Quote
baltec1 wrote:Ocih wrote:
Pirates didn't roll in to Madrid like they were just your average tug boat captain either, not even in the height of piracy.
No they rolled into London and had lunch with the Queen. Quote:I agree on the Trit and Talos factor but High Sec people don't need ten Talos or 80 million trit And here you show an utter lack of knolage of high sec. Yesterday well over 30 billion units of trit were sold in jita alone.
And you still missed the point. That trit was not aimed at HS or their ships. Whatever, you seem hell bent I need to smashed down for some reason.
Fuckit you win.
|

baltec1
Bat Country
6429
|
Posted - 2013.05.15 11:22:00 -
[135] - Quote
Ocih wrote:
And you still missed the point. That trit was not aimed at HS or their ships.
Just about all production takes place in high sec. Also how do you think that trit got into that station in the heart of high sec in a system with no belts? |

NEONOVUS
Saablast Followers
435
|
Posted - 2013.05.15 12:27:00 -
[136] - Quote
baltec1 wrote:Ocih wrote:
And you still missed the point. That trit was not aimed at HS or their ships.
Just about all production takes place in high sec. Also how do you think that trit got into that station in the heart of high sec in a system with no belts? A very determined fleet of ibises. Ibisiii? Ibisi?
Velators. A very determined fleet of velators. |

La Nariz
GoonWaffe Goonswarm Federation
854
|
Posted - 2013.05.15 12:41:00 -
[137] - Quote
Roime wrote:Hisec, creating tears, problems and hatred since inception.
I think it's time accept the fact that nothing good will ever come out of it and simply reduce it into handful of systems to protect the new players, and let players take care of the rest.
This is a great idea, it helps newbies and punishes people with more isk than brains. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
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