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Sariah Kion
School of Applied Knowledge Caldari State
206
|
Posted - 2013.03.07 16:58:00 -
[61] - Quote
baltec1 wrote:So we have all learned a lesson today.
Null does indeed suck for industry, Some people who scream for numbers don't like it when people post said numbers, crying is being misused and WI. are not the worst posters in EVE.
There is no moon goo in high sec.
The numbers are in. There must be something wrong. Please balance this CCP. According to these folks if one section has something more than another that is unbalanced and must be corrected.
Thanks. Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement *President* Not the woman high sec wants but the Woman high sec needs. A modern girl for a modern world. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4165
|
Posted - 2013.03.07 16:59:00 -
[62] - Quote
Sariah Kion wrote:According to these folks if one section has something more than another that is unbalanced and must be corrected.
Thanks. http://en.wikipedia.org/wiki/Straw_man Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Sariah Kion
School of Applied Knowledge Caldari State
206
|
Posted - 2013.03.07 17:00:00 -
[63] - Quote
James Amril-Kesh wrote:Sariah Kion wrote:James Amril-Kesh wrote:Sariah Kion wrote:Allow moon goo to be mined in high sec and then i can get on board more evenly distributing ind slots into null.
If you want everything to be easily accessible in null then it should be thast way in high and low sec.
Oh yea, and allow more R+I slots in high to match all the R+I going on in POSs in null.
Thanks. I know you all are for a balanced Eve so none of this should be a problem. Right? You clearly don't understand what balance actually means. Sure. Nerfing High Sec to sate all the null sec mouth breathers sounds like "balance" to me. There is so much ISK pouring out of null sec this argument really is rather silly. Its just mouth breathers trying to dictate how others play the game by forcing them into their waiting cross hairs because they are not interested in the "gf" with their neighbors. Tl;dr This just In: Null sec tears continue to flow over high sec. More news at 10 Jim. Nobody is telling you how to play the game. Nobody. Quit being a crybaby.
You really should pay attention to who is and isnt crying in this thread. You clowns really have your heads squarely planted in your rears, Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement *President* Not the woman high sec wants but the Woman high sec needs. A modern girl for a modern world. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4165
|
Posted - 2013.03.07 17:00:00 -
[64] - Quote
In fact yes, please add moon goo to highsec, so we can blow up your POSes and take it from you and you can cry even more about it. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

baltec1
Bat Country
5523
|
Posted - 2013.03.07 17:01:00 -
[65] - Quote
Sariah Kion wrote:
There is no moon goo in high sec.
The numbers are in. There must be something wrong. Please balance this CCP. According to these folks if one section has something more than another that is unbalanced and must be corrected.
Thanks.
Bitter about being wrong I see. Don't worry, the tantrum will pass much like your obsession with us ganking bloated freighters. |

Sariah Kion
School of Applied Knowledge Caldari State
206
|
Posted - 2013.03.07 17:02:00 -
[66] - Quote
Hilarious.
That is EXACTLY the argument I was responding to. The whole premise of his argument is the fact high has more slots then null there fore that makes things "unblalanced"
Dropping a claim of a straw man makes you look rather silly and discredits the original argument eve more.
Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement *President* Not the woman high sec wants but the Woman high sec needs. A modern girl for a modern world. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4165
|
Posted - 2013.03.07 17:02:00 -
[67] - Quote
You can't moon mine in wormhole space either, yet I don't see anybody complaining about that. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Sariah Kion
School of Applied Knowledge Caldari State
206
|
Posted - 2013.03.07 17:03:00 -
[68] - Quote
baltec1 wrote:Sariah Kion wrote:
There is no moon goo in high sec.
The numbers are in. There must be something wrong. Please balance this CCP. According to these folks if one section has something more than another that is unbalanced and must be corrected.
Thanks.
Bitter about being wrong I see. Don't worry, the tantrum will pass much like your obsession with us ganking bloated freighters.
Im not "wrong" at all. Just casually pointing out the huge whole in your logic train.
You're welcome by the way. Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement *President* Not the woman high sec wants but the Woman high sec needs. A modern girl for a modern world. |

Tippia
Sunshine and Lollipops
13117
|
Posted - 2013.03.07 17:03:00 -
[69] - Quote
Sariah Kion wrote:There is so much ISK pouring out of null sec this argument really is rather silly. ISK somehow trumps balanced gameplay now? That's newGǪ
GǪand wrong.
Quote:There is no moon goo in high sec.
The numbers are in. There must be something wrong. Please balance this CCP. According to these folks if one section has something more than another that is unbalanced and must be corrected. Yes, highseccer often think such silly things, but that's why we call them silly. That, and their insistence on using strawmen and other fallacies when they have no facts or logic on their side.
Lack of moon goo in highsec is by design GÇö it's part of what you pay for not having to arrange your own security. Null being incapable of self-sustaining industry is not by design.
I'm sorry that even the devs say you're wrong, but I'm sure that if you cry a bit more, the bad man will stop developing the game. Vote Malcanis for CSM8. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4165
|
Posted - 2013.03.07 17:04:00 -
[70] - Quote
Sariah Kion wrote:Hilarious. That is EXACTLY the argument I was responding to. The whole premise of his argument is the fact high has more slots then null there fore that makes things "unblalanced" Dropping a claim of a straw man makes you look rather silly and discredits the original argument eve more. No, you have it incomplete. The full argument, which wasn't posted because we get tired of repeating it for every badposter like you, is that because we have to actually work for our industrial capability and because we're at risk of losing it it should be at the VERY least as good as it is in highsec where you get a lot more of it, for free, instantly, and at zero risk. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Sariah Kion
School of Applied Knowledge Caldari State
206
|
Posted - 2013.03.07 17:06:00 -
[71] - Quote
James Amril-Kesh wrote:You can't moon mine in wormhole space either, yet I don't see anybody complaining about that.
Im ok with not having moon mining in high sec because I understand that its part of the balance that CCP has in place in Eve.
Null Sec players want it all. NAO. ALL YOUR STUFFS ARE BELONG TO US!!
You all cant see the forest for the trees. Its a good thing that the developers understand this balance better than the mouth breathers crying on the forums everyday about miners and high sec. Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement *President* Not the woman high sec wants but the Woman high sec needs. A modern girl for a modern world. |

Sariah Kion
School of Applied Knowledge Caldari State
206
|
Posted - 2013.03.07 17:08:00 -
[72] - Quote
James Amril-Kesh wrote:Sariah Kion wrote:Hilarious. That is EXACTLY the argument I was responding to. The whole premise of his argument is the fact high has more slots then null there fore that makes things "unblalanced" Dropping a claim of a straw man makes you look rather silly and discredits the original argument eve more. No, you have it incomplete. The full argument, which wasn't posted because we get tired of repeating it for every badposter like you, is that because we have to actually work for our industrial capability and because we're at risk of losing it it should be at the VERY least as good as it is in highsec where you get a lot more of it, for free, instantly, and at zero risk.
Well then you should have more of everything then, right? According to this logic. I cant believe you clowns dont see how easily your arguments fall apart. Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement *President* Not the woman high sec wants but the Woman high sec needs. A modern girl for a modern world. |

Tippia
Sunshine and Lollipops
13117
|
Posted - 2013.03.07 17:08:00 -
[73] - Quote
Sariah Kion wrote:Null Sec players want it all. NAO. ALL YOUR STUFFS ARE BELONG TO US!! Repeating a straw man doesn't make it true, you know GÇö it just makes you more wrong.
Quote:Its a good thing that the developers understand this balance better than the mouth breathers crying on the forums Yes it is. That's why they are on board with improving null industry, in spite of highseccers crying foul for no reason.
Quote:Well then you should have more of everything then, right? According to this logic. I cant believe you clowns dont see how easily your arguments fall apart. Maybe it would help if you could actually demonstrate it falling apartGǪ
GǪbut that would require something other than fallacies, so you're probably SOL there. Vote Malcanis for CSM8. |

Kane Alvo
Caldari Colonial Defense Ministry Templis Dragonaors
52
|
Posted - 2013.03.07 17:09:00 -
[74] - Quote
What null sec industry needs is the ability to anchor a POS near any moon. It would also be great if they could do research, invention, and somehow extract goodies from those nearby moons. Maybe run reactions? Or if they could somehow produce the most expensive ships in the game...that would be a bonus.
Null sec also needs a game mechanic introduced where you could claim sovereignty over systems, even entire constellations. But then you'd need to be able to form an alliance with other players and corporations to protect it all. I suppose eventually they might run out of industry slots, so they would need a way to go to war with other alliances so they could invade their systems in order to expand, control more space, and have more industry.
Ya. That would all be very cool. If only... Caldari Militia -áGÿ£G£¬GÿP |

Dave Stark
1917
|
Posted - 2013.03.07 17:09:00 -
[75] - Quote
Sariah Kion wrote:crying on the forums everyday about miners and high sec.
but there is an issue with high sec and miners, together. also, quite possibly npc corps too. you're tired, stop posting. |

baltec1
Bat Country
5524
|
Posted - 2013.03.07 17:10:00 -
[76] - Quote
Sariah Kion wrote:James Amril-Kesh wrote:You can't moon mine in wormhole space either, yet I don't see anybody complaining about that. Im ok with not having moon mining in high sec because I understand that its part of the balance that CCP has in place in Eve. Null Sec players want it all. NAO. ALL YOUR STUFFS ARE BELONG TO US!! You all cant see the forest for the trees. Its a good thing that the developers understand this balance better than the mouth breathers crying on the forums everyday about miners and high sec.
Which is why they have said that they are going to buff null sec industry...
|

Sariah Kion
School of Applied Knowledge Caldari State
206
|
Posted - 2013.03.07 17:12:00 -
[77] - Quote
Tippia wrote:Sariah Kion wrote:Null Sec players want it all. NAO. ALL YOUR STUFFS ARE BELONG TO US!! Repeating a straw man doesn't make it true, you know GÇö it just makes you more wrong. Quote:Its a good thing that the developers understand this balance better than the mouth breathers crying on the forums Yes it is. That's why they are on board with improving null industry, in spite of highseccers crying foul for no reason.
Its not a strawman. Its pretty obvious satire.
Industry in null is tied into the greater balance of the economy. You have to understand this. I hope you are not that unintelligent. You cant just address one area to sate the gnashing of teeth without it affecting other areas and offsetting the balance.
Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement *President* Not the woman high sec wants but the Woman high sec needs. A modern girl for a modern world. |

Malcanis
Vanishing Point. The Initiative.
8007
|
Posted - 2013.03.07 17:13:00 -
[78] - Quote
I personally don't have any problem with allowing moon mining in hi-sec. Static, exposed assets that have to be owned by a player corp are exactly what hi-sec needs more of IMO. Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |

Vince Snetterton
259
|
Posted - 2013.03.07 17:14:00 -
[79] - Quote
Where is the ISD when you need them? How about clearing out all the incendiary posts instead of locking the thread, which appears to be rapidly approaching? |

Sariah Kion
School of Applied Knowledge Caldari State
206
|
Posted - 2013.03.07 17:14:00 -
[80] - Quote
Kane Alvo wrote:What null sec industry needs is the ability to anchor a POS near any moon. It would also be great if they could do research, invention, and somehow extract goodies from those nearby moons. Maybe run reactions? Or if they could somehow produce the most expensive ships in the game...that would be a bonus.
Null sec also needs a game mechanic introduced where you could claim sovereignty over systems, even entire constellations. But then you'd need to be able to form an alliance with other players and corporations to protect it all. I suppose eventually they might run out of industry slots, so they would need a way to go to war with other alliances so they could invade their systems in order to expand, control more space, and have more industry.
Ya. That would all be very cool. If only...

Awesome.
There is no group that shed more tears about this game than these null sec care bears. I find it absolutely hilarious. They look and sound like infants. Librarian and Exotic Dancer Extraordinaire Champion of the Working Men and Women of Empire Space Anti-Null Sec Opium Den Movement *President* Not the woman high sec wants but the Woman high sec needs. A modern girl for a modern world. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4165
|
Posted - 2013.03.07 17:14:00 -
[81] - Quote
baltec1 wrote:Sariah Kion wrote:James Amril-Kesh wrote:You can't moon mine in wormhole space either, yet I don't see anybody complaining about that. Im ok with not having moon mining in high sec because I understand that its part of the balance that CCP has in place in Eve. Null Sec players want it all. NAO. ALL YOUR STUFFS ARE BELONG TO US!! You all cant see the forest for the trees. Its a good thing that the developers understand this balance better than the mouth breathers crying on the forums everyday about miners and high sec. Which is why they have said that they are going to buff null sec industry... /thread Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Jenn aSide
Smokin Aces.
1458
|
Posted - 2013.03.07 17:15:00 -
[82] - Quote
Vince Snetterton wrote: 2. Average payout/ tick of a null sec forsaken hub runner. 3. Average payout/tick of a high sec L4 mission runner. 4. Average payout of high sec incursion runner.
This is just asking for information that folks like you can use to say "see, you can make money in null".
The problem is that "averages" (which also might not turn out how you think lol) don't tell the full story even if you have the information.
"Averages" don't take into account the fact that their are a total of THREE respawning forsaken hubs max in any upgraded system, meaning those forsaken hubs can support steady isk making activity of exactly TWO players, as opposed to the INFINITE number of players a single high sec agent can support.
OR the fact that there are many more agents in a single high sec constellation than their are upgraded null sec systems in an entire region (in the same way single null sec systems can have more indy slots than whole null sec regions).
OR the fact that one cloaky ship with an active pilot and a covert cyno can shut down an upgraded system where as nothing short of the server going down or an incursion popping up can shut down Motsu lol.
etc etc. I recently took my tengu alt gu out of null sec an put him in high sec (in the same tengu) scanning down 4/10s and making fat loots without even having to glance at local as opposed to doing yet another fleet staging point escalation path that takes me though 15 null sec systems only to give me ....nothing, after dodging numerous reds and neuts....
I understand you high sec types trying to safeguard your self interest, but the good of the game is whats important here. The same way you should not be forced by game mechanics or circumstance to go to null, i shouldn't be forced OUT of null (ie having to keep alts in high to make money) because High Sec is more profitable (over time) and easy. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4165
|
Posted - 2013.03.07 17:17:00 -
[83] - Quote
Malcanis wrote:I personally don't have any problem with allowing moon mining in hi-sec. Static, exposed assets that have to be owned by a player corp are exactly what hi-sec needs more of IMO. If moons in highsec are undesirable then highsec players will whine about then not being good enough. If moons in highsec are desirable then lowsec and nullsec entities will wardec highsec corps to take these moons from them, and you'll have highsec players whining about that instead.
It's a lose/lose situation. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

baltec1
Bat Country
5524
|
Posted - 2013.03.07 17:18:00 -
[84] - Quote
Kane Alvo wrote:What null sec industry needs is the ability to anchor a POS near any moon. It would also be great if they could do research, invention, and somehow extract goodies from those nearby moons. Maybe run reactions? Or if they could somehow produce the most expensive ships in the game...that would be a bonus.
Null sec also needs a game mechanic introduced where you could claim sovereignty over systems, even entire constellations. But then you'd need to be able to form an alliance with other players and corporations to protect it all. I suppose eventually they might run out of industry slots, so they would need a way to go to war with other alliances so they could invade their systems in order to expand, control more space, and have more industry.
Ya. That would all be very cool. If only...
What null sec needs is a lot more slots at a price that lets us compete with high sec. That could mean either charging high sec the same as it would cost to run hundreds of POS or adding a new outpost and the ability to put as many in a single system as there are stations in high sec systems. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4165
|
Posted - 2013.03.07 17:19:00 -
[85] - Quote
Jenn aSide wrote:Vince Snetterton wrote: 2. Average payout/ tick of a null sec forsaken hub runner. 3. Average payout/tick of a high sec L4 mission runner. 4. Average payout of high sec incursion runner.
This is just asking for information that folks like you can use to say "see, you can make money in null". The problem is that "averages" (which also might not turn out how you think lol) don't tell the full story even if you have the information. I'd like to know these numbers too though, frankly. Just so I can go "See!? we barely make more than you do." Also don't forget to mention that forsaken hubs don't give LP. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Vince Snetterton
259
|
Posted - 2013.03.07 17:19:00 -
[86] - Quote
Jenn aSide wrote:Vince Snetterton wrote: 2. Average payout/ tick of a null sec forsaken hub runner. 3. Average payout/tick of a high sec L4 mission runner. 4. Average payout of high sec incursion runner.
This is just asking for information that folks like you can use to say "see, you can make money in null". The problem is that "averages" (which also might not turn out how you think lol) don't tell the full story even if you have the information. "Averages" don't take into account the fact that their are a total of THREE respawning forsaken hubs max in any upgraded system, meaning those forsaken hubs can support steady isk making activity of exactly TWO players, as opposed to the INFINITE number of players a single high sec agent can support. OR the fact that there are many more agents in a single high sec constellation than their are upgraded null sec systems in an entire region (in the same way single null sec systems can have more indy slots than whole null sec regions). OR the fact that one cloaky ship with an active pilot and a covert cyno can shut down an upgraded system where as nothing short of the server going down or an incursion popping up can shut down Motsu lol. etc etc. I recently took my tengu alt gu out of null sec an put him in high sec (in the same tengu) scanning down 4/10s and making fat loots without even having to glance at local as opposed to doing yet another fleet staging point escalation path that takes me though 15 null sec systems only to give me ....nothing, after dodging numerous reds and neuts.... I understand you high sec types trying to safeguard your self interest, but the good of the game is whats important here. The same way you should not be forced by game mechanics or circumstance to go to null, i shouldn't be forced OUT of null because High Sec is more profitable (over time) and easy.
I have no problem with you coming up with a list of questions as well. My list was but a small subset of the information that would be required to gather the true state of the class warfare struggle going on, and ANY data, if it is accurate, is not a bad thing.
However, on the flip side, ANY data, viewed in a vacuum, is complete garbage, and no better that the standard propaganda we see on the forums. |

Malcanis
Vanishing Point. The Initiative.
8009
|
Posted - 2013.03.07 17:20:00 -
[87] - Quote
Tippia wrote:Vince Snetterton wrote:Malcanis wrote:Some of the information is available, eg: station slots available.
Perhaps someone could compile that? I would happily pay a billion ISK for a spreadsheet showing manufacturing and reseach slots available in each system. Station slots, yeah, that can be ground out, though I doubt anyone would do it for a billion ISK, when CCP could craft a SQL request and give an answer in by end of day. So can we, in much less time than thatGǪ it's not like it's hard. Anyway, here you go. Cough up the dough!  Fun facts: there are three stations in the game that have the wrong services for where and what they are. One is N-FKXV V-12 - Jovian Directorate Academy, which has highsec manufacturing slots in spite of being in null (but then, it's a dev station so it makes sense). The two others are Kor-Azor Prime V-1 - Ishukone Corporation Factory and Kinakka III - Lai Dai Corporation Factory, which have non-station-based invention in spite of being stations.
Any chance you could add a "Region" column to that list? It would make it much more useful.
ISK sent btw Vote for Malcanis for CSM8 https://forums.eveonline.com/default.aspx?g=posts&t=192717&find=unread |

Tippia
Sunshine and Lollipops
13119
|
Posted - 2013.03.07 17:23:00 -
[88] - Quote
Sariah Kion wrote:Its not a strawman. GǪaside from being a misrepresentation of the argument with the sole intent of making it about something it is not in the hope that this non-original argument will be easier to counter than the real one.
I.e. a strawman.
Quote:Its pretty obvious satire. No. It's a pretty obvious strawman.
Quote:Industry in null is tied into the greater balance of the economy. You have to understand this. GǪwhich is why it needs to be (and is slated to be) buffed: because the balance of economy is pretty seriously off-kilter and one of the key problems with it is how highsec offers free, infinite, safe, and easy-to-use industry that render larger portions of the game meaningless and fails to trigger a number of mechanics that are meant to create an economic balance.
Making highsec less attractive to nullsec-based industrialists will improve the balance of the economy; the balance of gameplay; and the balance of industry itself. If you think that this is not a good thing, as your strawmen suggest, then I'm afraid that the ridicule you're attempting (and failing at) only really highlights your own shortcomings.
Yes, these changes are meant to affect other areas and offsetting the balanceGǪ towards the middle so it's actually balanced, unlike the current broken state. Vote Malcanis for CSM8. |

Beekeeper Bob
Beekeepers Anonymous
461
|
Posted - 2013.03.07 17:23:00 -
[89] - Quote
baltec1 wrote:So we have all learned a lesson today.
Null does indeed suck for industry, Some people who scream for numbers don't like it when people post said numbers, crying is being misused and WI. are not the worst posters in EVE.
Please explain why Null needs more industry? Most people won't build in null anyway due to logistical issues and a FOTM market. 80% of the items supplied in 0.0 are bought in highsec and transported.
I guess the big question is, with the Bee's overwhelming hatred of anything carebearish, why would you want more industry in 0.0? 
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
|

Tippia
Sunshine and Lollipops
13119
|
Posted - 2013.03.07 17:24:00 -
[90] - Quote
Malcanis wrote:Any chance you could add a "Region" column to that list? It would make it much more useful. Ugh. Yes. SoonGäó  Vote Malcanis for CSM8. |
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