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Astroniomix
Cryptic Meta-4
446
|
Posted - 2013.05.30 21:32:00 -
[301] - Quote
Mag's wrote:Astroniomix wrote:Needs bump. Indeed. Because it seems some can't even look past page one, to see if this topic has been discussed before. In all honesty though, why is this not a sticky? (not that we really need more right now) |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
1769
|
Posted - 2013.05.31 13:41:00 -
[302] - Quote
Things that go bump every night..... Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Teckos Pech
The Executives Executive Outcomes
215
|
Posted - 2013.05.31 18:33:00 -
[303] - Quote
Needs another bump to keep it on the front page.... |

Mathias Orsen
Sacred Templars Unclaimed.
3
|
Posted - 2013.05.31 23:26:00 -
[304] - Quote
The thing that really gets me about AFK cloaking ships is that they can disrupt the play of other people for 23 hours of a day while AFK but CCP has a cow if someone tries to make isk in the same manner or macro travel so they can warp to zero all over the empires while AFK. |

Astroniomix
Cryptic Meta-4
454
|
Posted - 2013.06.01 00:01:00 -
[305] - Quote
Mathias Orsen wrote:The thing that really gets me about AFK cloaking ships is that they can disrupt the play of other people for 23 hours of a day while AFK but CCP has a cow if someone tries to make isk in the same manner or macro travel so they can warp to zero all over the empires while AFK. They aren't disrupting you. There is NO MECHANIC that they are employing while afk that forces you to dock. You are taking it upon yourself to be a victim.
You also managed to hit the nail on the head, a cloaker while AFK is gaining no in-game benefit from his activity. |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
1769
|
Posted - 2013.06.01 00:22:00 -
[306] - Quote
Astroniomix wrote:Mathias Orsen wrote:The thing that really gets me about AFK cloaking ships is that they can disrupt the play of other people for 23 hours of a day while AFK but CCP has a cow if someone tries to make isk in the same manner or macro travel so they can warp to zero all over the empires while AFK. They aren't disrupting you. There is NO MECHANIC that they are employing while afk that forces you to dock. You are taking it upon yourself to be a victim. You also managed to hit the nail on the head, a cloaker while AFK is gaining no in-game benefit from his activity. The self centered nature some of these posts have, not specific to this one alone, indicates they see themselves as the center of the universe.
The Total Perspective Vortex might help them.
They see only from their perspective, in that anything hurting them by definition must have value to any who oppose them. They are just that important, in their opinion. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
1769
|
Posted - 2013.06.01 00:23:00 -
[307] - Quote
This thread dispenses bacon if you hit reply and enter the secret code Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Rayzilla Zaraki
Tandokuno
48
|
Posted - 2013.06.01 01:36:00 -
[308] - Quote
One thread missing.
Curious. Could it be "The One"?
 If nothing blew up, no one would buy your stuff. |

Teckos Pech
The Executives Executive Outcomes
215
|
Posted - 2013.06.01 06:04:00 -
[309] - Quote
Thought I got your thread Ray....
Edit: Yep, here it is. Sorry I couldn't put it on the front page...ran out of room.  |

Theodore Giumbix
Science and Trade Institute Caldari State
0
|
Posted - 2013.06.01 11:13:00 -
[310] - Quote
Too much bullshit in all this threads. There is nothing wrong with the cloaking mechanism and how it works. The only problem One of the problems in EVE is the possibility of doing something while being AFK (PVP related, not INDI ofc).
So if I can not mine AFK, ratting AFK or pretty much making ISK while AFK, you should not be able to prevent me from making ISK while you are AFK. Simple solution, if you haven't give any commands to your EVE Client in 20 min you should be logged off. Problem fixed. You will still be able to sit in a cloaki ship in a system all day long if you want too, but it will require your ass to be in front of your PC while doing that. That will be FAIR.
And more bullshit about "Local Intel". Hey if you are such a 1337 pvper and I should not have Local to protect me from your dangerous ass maybe you should not be able to use a cloaking device either to protect you all the time from.. anything and anybody.
I'm sorry if I used the "ass" word too much, it must be from the new death transition effect. |

Rayzilla Zaraki
Tandokuno
48
|
Posted - 2013.06.01 11:41:00 -
[311] - Quote
Teckos Pech wrote:Thought I got your thread Ray.... Edit: Yep, here it is. Sorry I couldn't put it on the front page...ran out of room. 
Heh - thought it was a conspiracy to hide the one REALLY GOOD thread!  If nothing blew up, no one would buy your stuff. |

Mag's
the united Negative Ten.
14835
|
Posted - 2013.06.01 12:37:00 -
[312] - Quote
Theodore Giumbix wrote:Too much bullshit in all this threads. There is nothing wrong with the cloaking mechanism and how it works. The only problem One of the problems in EVE is the possibility of doing something while being AFK (PVP related, not INDI ofc). So if I can not mine AFK, ratting AFK or pretty much making ISK while AFK, you should not be able to prevent me from making ISK while you are AFK. Simple solution, if you haven't give any commands to your EVE Client in 20 min you should be logged off. Problem fixed. You will still be able to sit in a cloaki ship in a system all day long if you want too, but it will require your ass to be in front of your PC while doing that. That will be FAIR. And more bullshit about "Local Intel". Hey if you are such a 1337 pvper and I should not have Local to protect me from your dangerous ass maybe you should not be able to use a cloaking device either to protect you all the time from.. anything and anybody. I'm sorry if I used the "ass" word too much, it must be from the new death transition effect. How does someone AFK and cloaked, prevent you from making ISK?
Log off timers will never work. A simple program to stop my screen saver from starting, will have the side effect of stopping the log off.
I personally don't want local removed. But it goes hand in hand with AFK cloaking. It's the reason it exists. But as you use it, then so others have found ways to use it against you. But the balance still remains in your favour. Because the intel from local is a guaranteed 23.5/7, where as the psychological effects from AFKing are not.
Oh and bump.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Mike Voidstar
Voidstar Free Flight Foundation
162
|
Posted - 2013.06.01 13:08:00 -
[313] - Quote
Mag's wrote:Theodore Giumbix wrote:Too much bullshit in all this threads. There is nothing wrong with the cloaking mechanism and how it works. The only problem One of the problems in EVE is the possibility of doing something while being AFK (PVP related, not INDI ofc). So if I can not mine AFK, ratting AFK or pretty much making ISK while AFK, you should not be able to prevent me from making ISK while you are AFK. Simple solution, if you haven't give any commands to your EVE Client in 20 min you should be logged off. Problem fixed. You will still be able to sit in a cloaki ship in a system all day long if you want too, but it will require your ass to be in front of your PC while doing that. That will be FAIR. And more bullshit about "Local Intel". Hey if you are such a 1337 pvper and I should not have Local to protect me from your dangerous ass maybe you should not be able to use a cloaking device either to protect you all the time from.. anything and anybody. I'm sorry if I used the "ass" word too much, it must be from the new death transition effect. How does someone AFK and cloaked, prevent you from making ISK? Log off timers will never work. A simple program to stop my screen saver from starting, will have the side effect of stopping the log off. I personally don't want local removed. But it goes hand in hand with AFK cloaking. It's the reason it exists. But as you use it, then so others have found ways to use it against you. But the balance still remains in your favour. Because the intel from local is a guaranteed 23.5/7, where as the psychological effects from AFKing are not. Oh and bump.
As discussed in other threads, it is about the projection of force.
I have no mercy for those that stay docked out of fear that the one cloaked ship will come and attack them. That is a quantifiable threat within contained tolerances that can be planned for.
The problem with cloaking, afk or otherwise, is that it can be combined with a cyno for infinite threat projection with infinite safety. Because of the cyno, any afk ship that you find cloaked in space can with very little notice become a capital fleet. Any such ship must be considered sufficient force to wipe out any fleet you can field, unless you too have an entire alliances combat wing on call at a moments notice.
As you would then be effectively committing suicide, the risk inherent in undocking with an unknown, impossible to hunt hostile in system means that your only 'counter' is to stay docked.
My solution to the 'problem' of cloaking is simply to make a given ship incapable of fitting both a cyno and a cloak at the same time, risk management becomes quantifiable, and people with a little hair on their nethers can plan accordingly for what they think might be out there. |

PavlikX
You are in da lock
65
|
Posted - 2013.06.01 13:18:00 -
[314] - Quote
Here is one missed point. Those AFK cloacked pilots brings a profit to the CCP. 15 USD per month for each acc. This aspect must be noted before posting of another idea Meantime entitre situation must be solved Probably if local (list of chars in the system) can be achived via simple quick scaning of system, no matter who claims this null system/ AFK coackers will not harm - yhey are invisible, meantime demands a few simple actions (from that moment they are not afk) |

Theodore Giumbix
Science and Trade Institute Caldari State
0
|
Posted - 2013.06.01 13:19:00 -
[315] - Quote
Mag's wrote:How does someone AFK and cloaked, prevent you from making ISK? You know very well how.
Mag's wrote:Log off timers will never work. A simple program to stop my screen saver from starting, will have the side effect of stopping the log off.Oh and bump. Windows screensaver and sending commands to eve server from your eve client are 2 different things. Hacking eve client it's against EULA.
Mag's wrote:I personally don't want local removed. But it goes hand in hand with AFK cloaking. It's the reason it exists. But as you use it, then so others have found ways to use it against you. Oh and bump. Nope, the reason Local exists is for chatting, because EVE is a MMORPG and people need a way to communicate to each others. See EVE Fanfest 2013: Game Design - Balancing Tears & Laughter
Mag's wrote:But the balance still remains in your favour. Because the intel from local is a guaranteed 23.5/7, where as the psychological effects from AFKing are not. Nope. The intel from my onboard scanner is 100% guaranteed because i know that there is a ship that physically exists in space, it's close to me and i can fight it if i want or not. The intel in local is just a simple name that exists only in local chat not physically in space. I can not fight with names in local chat.
Again, the problem is not the cloaky camping but the afk camping. You should not be able to camp someone while afk. And you know very well you wouldn't be able to stay 24/7 in front of your computer if you would want to permanently camp someone and that's what bothers you. The Tek - a show that covers hardware, pc games, indie games, legal policies that pertain to technology, the internet, and nerd culture at https://teksyndicate.com |

Theodore Giumbix
Science and Trade Institute Caldari State
0
|
Posted - 2013.06.01 13:25:00 -
[316] - Quote
Mike Voidstar wrote:I have no mercy for those that stay docked out of fear that the one cloaked ship will come and attack them. It should NOT be at your mercy what a player does in a game for which he pays to play with his own real money.
The Tek - a show that covers hardware, pc games, indie games, legal policies that pertain to technology, the internet, and nerd culture at https://teksyndicate.com |

Astroniomix
Cryptic Meta-4
456
|
Posted - 2013.06.01 14:34:00 -
[317] - Quote
Theodore Giumbix wrote:Mike Voidstar wrote:I have no mercy for those that stay docked out of fear that the one cloaked ship will come and attack them. It should NOT be at your mercy what a player does in a game for which he pays to play with his own real money. Then shoot him. If he stays cloaked so that you cant shoot him he is no threat because he can't do anything to you while cloaked. And when he decloaks he is at a disadvantage because cloaking vessels are inferior to non-cloaking ships in direct combat. |

Theodore Giumbix
Science and Trade Institute Caldari State
0
|
Posted - 2013.06.01 14:38:00 -
[318] - Quote
Astroniomix wrote:Then shoot him. If he stays cloaked so that you cant shoot him he is no threat because he can't do anything to you while cloaked. And when he decloaks he is at a disadvantage because cloaking vessels are inferior to non-cloaking ships in direct combat. I always fit guns with faction ammo on my noctis but for some weird reason i never win 
The Tek - a show that covers hardware, pc games, indie games, legal policies that pertain to technology, the internet, and nerd culture at https://teksyndicate.com |

Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.06.01 14:44:00 -
[319] - Quote
Theodore Giumbix wrote:Astroniomix wrote:Then shoot him. If he stays cloaked so that you cant shoot him he is no threat because he can't do anything to you while cloaked. And when he decloaks he is at a disadvantage because cloaking vessels are inferior to non-cloaking ships in direct combat. I always fit guns with faction ammo on my noctis but for some weird reason i never win  Did you dev hack you noctis? Last time I checked it had no turret or launcher hardpoints and needs friends in combat ships to guard it. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
1771
|
Posted - 2013.06.01 14:55:00 -
[320] - Quote
Mike Voidstar wrote:As discussed in other threads, it is about the projection of force.
I have no mercy for those that stay docked out of fear that the one cloaked ship will come and attack them. That is a quantifiable threat within contained tolerances that can be planned for.
The problem with cloaking, afk or otherwise, is that it can be combined with a cyno for infinite threat projection with infinite safety. Because of the cyno, any afk ship that you find cloaked in space can with very little notice become a capital fleet. Any such ship must be considered sufficient force to wipe out any fleet you can field, unless you too have an entire alliances combat wing on call at a moments notice.
As you would then be effectively committing suicide, the risk inherent in undocking with an unknown, impossible to hunt hostile in system means that your only 'counter' is to stay docked.
My solution to the 'problem' of cloaking is simply to make a given ship incapable of fitting both a cyno and a cloak at the same time, risk management becomes quantifiable, and people with a little hair on their nethers can plan accordingly for what they think might be out there. Ridiculous.
You also have equal threat projection, and all you ask is that it be one sided so only you can project this cyno based threat.
And in case it was missed: Hot Dropping: Bridging is intended to bypass reinforced blockades and travel time. Here, it has been fine tuned to avoid advertising the presence of a fleet to the free intel tool as well by delaying the easily recognizable population spike till the last possible moment. The intention is to deny the warning local provides, although it still reports the presence of the cyno boat enough to be associated with AFK Cloaking instead. Quite simply, while PvE pilots would never resume regular activities with a hostile fleet present, they are sometimes willing to gamble over whether a cloaked vessel represents that level of threat at a given time. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Theodore Giumbix
Science and Trade Institute Caldari State
0
|
Posted - 2013.06.01 15:09:00 -
[321] - Quote
Nikk Narrel wrote:Quite simply, while PvE pilots would never resume regular activities with a hostile fleet present, they are sometimes willing to gamble over whether a cloaked vessel represents that level of threat at a given time. I have no problem with that hostile vessel being present in my system and being cloaky, I just want the pilot of that vessel to be at his PC while that vessel is cloaky in space, not at work, not sleeping, or at a walk in park.. etc. I can't make ISK while afk and i can't wait the f*&^%$ hole day in my shine counter-hotdrop cyno ship for his hotdrop either.
AFK is the problem not the fact that you can fly a cloaky ship with a cyno in space.
The Tek - a show that covers hardware, pc games, indie games, legal policies that pertain to technology, the internet, and nerd culture at https://teksyndicate.com |

Mag's
the united Negative Ten.
14839
|
Posted - 2013.06.01 20:57:00 -
[322] - Quote
Theodore Giumbix wrote:You know very well how. You are correct I do know. The one stopping you, is you. Whilst AFK and cloaked they cannot stop you docking, undocking, activating modules, using gates, etc etc.
Theodore Giumbix wrote:Windows screensaver and sending commands to eve server from your eve client are 2 different things. Hacking eve client it's against EULA. Wrong dear chap, the input required for both come from the same source. There is no hacking of the client involved, it's basic computing and one you seem to need lessons in.
I didn't say anything about the reason local existed, I said local is the reason AFK cloaking exists. But you are correct and chat was it's purpose, intel actually wasn't.
Theodore Giumbix wrote:Nope. The intel from my onboard scanner is 100% guaranteed because i know that there is a ship that physically exists in space, it's close to me and i can fight it if i want or not. The intel in local is just a simple name that exists only in local chat not physically in space. I can not fight with names in local chat. You may not be able to fight with them, but without local you wouldn't be aware of them whilst they were AFK and cloaked. But like I said, local intel is a guarantee, where as the psychological effects from AFKing are not. Balance remains in your favour.
Theodore Giumbix wrote:Again, the problem is not the cloaky camping but the afk camping. You should not be able to camp someone while afk. And you know very well you wouldn't be able to stay 24/7 in front of your computer if you would want to permanently camp someone and that's what bothers you. Whether they are AFK or not, is irrelevant. They pay for their account, log in and stay logged in for as long as they wish.
It always comes back to local and the intel it's providing. If you have difficulty reading the intel coming from local, then you have options.
- Close it and ignore it.
- Understand that if you use it, then other may attempt to use it against you.
- Stop misreading the intel it's providing.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
1772
|
Posted - 2013.06.01 21:22:00 -
[323] - Quote
Theodore Giumbix wrote:Nikk Narrel wrote:Quite simply, while PvE pilots would never resume regular activities with a hostile fleet present, they are sometimes willing to gamble over whether a cloaked vessel represents that level of threat at a given time. I have no problem with that hostile vessel being present in my system and being cloaky, I just want the pilot of that vessel to be at his PC while that vessel is cloaky in space, not at work, not sleeping, or at a walk in park.. etc. I can't make ISK while afk and i can't wait the f*&^%$ hole day in my shine counter-hotdrop cyno ship for his hotdrop either. AFK is the problem not the fact that you can fly a cloaky ship with a cyno in space. It is not balanced to have that level of information just handed to you in this manner.
What IS balanced?
You chose to remain in station / outpost / logged off. In theory, you are making no ISK. On the other side, to counter your efforts, another player choose to remain cloaked. In theory, they are making no ISK.
They had no control over you avoiding them. You saw their name appear in local, and you got safe. You had no control over their camping you. They saw your name in local, so they knew they found where you PvE.
Sounds like a stalemate, and regardless of how frustrated either side gets, a stalemate exists BECAUSE it is balanced. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Theodore Giumbix
Science and Trade Institute Caldari State
1
|
Posted - 2013.06.01 21:47:00 -
[324] - Quote
Nikk Narrel wrote:They had no control over you avoiding them. You saw their name appear in local, and you got safe. You had no control over their camping you. They saw your name in local, so they knew they found where you PvE. You want me to play stupid and not get safe? Maybe when i see a neutral in my local i changed to a PVP boat, but then i'm not attacked anymore, prob because i'm not an easy kill anymore or because they are afk.. i can't stay 24/7 in front of my PC in a PVP ship just because he can leave a cloaky alt afk there every day and only check 2 times per day for some easy kills.
Mag's wrote:You may not be able to fight with them, but without local you wouldn't be aware of them whilst they were AFK and cloaked. But like I said, local intel is a guarantee, where as the psychological effects from AFKing are not. Balance remains in your favour. So you want to be completely invisible all the time and just pop up wherever you want whenever you want without anybody could get any intel about you and all this in your opinion is more balanced than me having local or a way to know about your existence until you decloak next to me.
Mag's wrote:Whether they are AFK or not, is irrelevant. They pay for their account, log in and stay logged in for as long as they wish.
It always comes back to local and the intel it's providing. If you have difficulty reading the intel coming from local, then you have options. Wrong. If being AFK in some form or another can have an impact in the game then is completely relevant. Everybody pays for their game, but u see i can't actually do stuff in space that has an impact to my wallet while AFK. It's somehow against EULA. The Tek - a show that covers hardware, pc games, indie games, legal policies that pertain to technology, the internet, and nerd culture at https://teksyndicate.com |

Nikk Narrel
Infinite Improbability Inc Ex Cinere Scriptor
1773
|
Posted - 2013.06.01 21:55:00 -
[325] - Quote
Shame on you for being such an awful host.
Here they go to the trouble of hunting for you, they find you, but through events outside of their control you are able to avoid them.
Then, you admit you want to change ships in order to fight them, and pretend to act confused when they avoid taking your bait and switch solution to PvP.
But wait, they are still interested in playing with you! They went to the trouble of arranging for players with more PvP oriented ships to show up, in order to counter your changed ship selection.
And now you complain that you don't like them with any advantage of ship changing, right after pointing out how you used it already.
You do know, this game is boring if the fight results are so obvious because of mismatched battles, why do you want them to go to all the trouble of bringing you game content, and losing their ships because of it?
Shouldn't they have a reasonable chance of winning too?
We could call it.... balance! Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Teckos Pech
The Executives Executive Outcomes
218
|
Posted - 2013.06.02 08:05:00 -
[326] - Quote
Mike Voidstar wrote:Mag's wrote:Theodore Giumbix wrote:Too much bullshit in all this threads. There is nothing wrong with the cloaking mechanism and how it works. The only problem One of the problems in EVE is the possibility of doing something while being AFK (PVP related, not INDI ofc). So if I can not mine AFK, ratting AFK or pretty much making ISK while AFK, you should not be able to prevent me from making ISK while you are AFK. Simple solution, if you haven't give any commands to your EVE Client in 20 min you should be logged off. Problem fixed. You will still be able to sit in a cloaki ship in a system all day long if you want too, but it will require your ass to be in front of your PC while doing that. That will be FAIR. And more bullshit about "Local Intel". Hey if you are such a 1337 pvper and I should not have Local to protect me from your dangerous ass maybe you should not be able to use a cloaking device either to protect you all the time from.. anything and anybody. I'm sorry if I used the "ass" word too much, it must be from the new death transition effect. How does someone AFK and cloaked, prevent you from making ISK? Log off timers will never work. A simple program to stop my screen saver from starting, will have the side effect of stopping the log off. I personally don't want local removed. But it goes hand in hand with AFK cloaking. It's the reason it exists. But as you use it, then so others have found ways to use it against you. But the balance still remains in your favour. Because the intel from local is a guaranteed 23.5/7, where as the psychological effects from AFKing are not. Oh and bump. As discussed in other threads, it is about the projection of force. I have no mercy for those that stay docked out of fear that the one cloaked ship will come and attack them. That is a quantifiable threat within contained tolerances that can be planned for. The problem with cloaking, afk or otherwise, is that it can be combined with a cyno for infinite threat projection with infinite safety. Because of the cyno, any afk ship that you find cloaked in space can with very little notice become a capital fleet. Any such ship must be considered sufficient force to wipe out any fleet you can field, unless you too have an entire alliances combat wing on call at a moments notice. As you would then be effectively committing suicide, the risk inherent in undocking with an unknown, impossible to hunt hostile in system means that your only 'counter' is to stay docked. My solution to the 'problem' of cloaking is simply to make a given ship incapable of fitting both a cyno and a cloak at the same time, risk management becomes quantifiable, and people with a little hair on their nethers can plan accordingly for what they think might be out there.
Infinite?
Dude, if you want to be taken seriously, know what that word means, and don't use it incorrectly...like you did here.
Try reposting and get rid of that word and I might consider reading the rest of what you wrote.
 |

Mag's
the united Negative Ten.
14841
|
Posted - 2013.06.02 08:17:00 -
[327] - Quote
Theodore Giumbix wrote:Mag's wrote:You may not be able to fight with them, but without local you wouldn't be aware of them whilst they were AFK and cloaked. But like I said, local intel is a guarantee, where as the psychological effects from AFKing are not. Balance remains in your favour. So you want to be completely invisible all the time and just pop up wherever you want whenever you want without anybody could get any intel about you and all this in your opinion is more balanced than me having local or a way to know about your existence until you decloak next to me. No not at all and I've never said anything like that.. I actually like the current system and would prefer it to remain the same. The point is and always is, that local is the reason AFKing exists. One can point this out, without wanting change.
But if you want changes to cloaks, changes that nerf their current abilities, then you have to include local's intel as part of those changes. It's about balance and the keeping of it. Any nerf to cloaks inevitably involves getting more intel power.
Theodore Giumbix wrote:Mag's wrote:Whether they are AFK or not, is irrelevant. They pay for their account, log in and stay logged in for as long as they wish.
It always comes back to local and the intel it's providing. If you have difficulty reading the intel coming from local, then you have options. Wrong. If being AFK in some form or another can have an impact in the game then is completely relevant. Everybody pays for their game, but u see i can't actually do stuff in space that has an impact to my wallet while AFK. It's somehow against EULA. And those AFK and cloaked do not impact their wallet. There is nothing gained. You may choose to not rat or mine, but that remains your choice and your loss of income. It's not somehow against the EULA, it is in fact not against it at all.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Teckos Pech
The Executives Executive Outcomes
219
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Posted - 2013.06.02 08:36:00 -
[328] - Quote
Mag's wrote: But if you want changes to cloaks, changes that nerf their current abilities, then you have to include local's intel as part of those changes. It's about balance and the keeping of it. Any nerf to cloaks inevitably involves getting more intel power.
Right there. That is the crux of the issue. In these threads there are essentially 3 sides:
1. The PvE side: These people see cloaking as a bad thingGäó. As such cloaking needs to be nerfed. 2. The PvP side: These people see cloaking as a good thingGäó. As such cloaking is fine. 3. The game balance side: These people see why AFK cloaking occurs, local providing excellent intel especially when added to intel channels. These people see nerfing cloaking as an unbalancing buff to local's intel capabilities.
Both groups in 1 and 2 have a stunted view, but 2 happens to get the answer right by accident. Group 1, often rages at group 2 and confuses group 3 for group 2.
The fundamental issue is game balance. If you think cloaking needs a nerf, then you can't just leave local as it currently is.
As for the EULA/TOS complaints. Just stop those right now. You are agreeing to play a sandbox game. That means people always have the option of playing the game in such a way that it prevents you from playing how you want to play. That is what you signed up for. If you don't like that, then quit. Don't come here and whine like a wuss about it. |

TheGunslinger42
All Web Investigations
1335
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Posted - 2013.06.03 10:25:00 -
[329] - Quote
Theodore Giumbix wrote:So if I can not mine AFK, ratting AFK or pretty much making ISK while AFK, you should not be able to prevent me from making ISK while you are AFK.
Good news, friend Theodore! It has recently been mathematically proven that a player who is not playing ("afk") cannot interfere or prevent you from doing anything at all!
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Theodore Giumbix
Science and Trade Institute Caldari State
10
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Posted - 2013.06.03 10:40:00 -
[330] - Quote
This DDoS attack could be used as a good example why AFK Cloaking sucks. One guy can shut down an entire server for one day with only one click and nothing more then being AFK the whole day and you can't do nothing about it. Exactly the same way feels with AFK Cloaking. One guy with one click can shut down an entire day of possible game play then he goes AFK and YOU CAN'T DO NOTHING ABOUT IT.
How it feels to not being able to play EVE for one day because of a moron? In 0.0 are cloaky alts camping AFK a system 24/7 for weeks. So multiply this feeling by that. The Tek - a show that covers hardware, pc games, indie games, legal policies that pertain to technology, the internet, and nerd culture. Please sign: Disabling the clouds in anomalies/signatures/missions |
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