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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Rise
C C P C C P Alliance
0
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Posted - 2013.03.21 14:52:00 -
[1] - Quote
Hi there features and ideas!
I'm CCP's newest game designer. As some of you may know, I've been a pretty dedicated Eve player for quite awhile now, and I'm very excited to start working to improve the game as much as I can. I'll be contributing to a range of projects I'm sure, but for the immediate future my biggest focus will be balance. I bring a lot of my own history and experience into this role, but I'm also the first to acknowledge that Eve has an enormous variety of environments and situations. That means you all can always help improve my perspective on the game.
At the moment I'm spending a lot of time thinking about Tier 3 Battlecruisers and Tech 1 Battleships specifically. I want to open this thread in the hopes that you guys will contribute thoughts on those topics. I would push you towards more high level/meta discussion rather than hyper specific attribute adjustment type of stuff, we just aren't to that stage yet. If I can validate my own impressions about the state of balance regarding these two classes through your contributions, I'll feel much more comfortable going forward!
Excited to be here, look forward to hearing from all of you! CCP Rise |
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monkfish2345
D'reg The Methodical Alliance
37
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Posted - 2013.03.21 14:53:00 -
[2] - Quote
o7.
does this mean no more videos / streams :(
edit sry probably the wrong place for this.
please put some serious thought into having 4 dedicated BS ewar platforms.
also as much as previous blogs have said how you guys are happy with amarr BS for the most part, an option other than just lazor based DPS might be nice. |
Jassmin Joy
Fairlight Corp Rooks and Kings
74
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Posted - 2013.03.21 14:59:00 -
[3] - Quote
why can i sense an immediate dissapearance of every kitsune in the game... On a more serious note, congratulations on the new job and hope all is well for you, i don't fly "combat battlecruisers" (wuts a tier3) as much as i used to so i'm out of the loop with that. |
Nalha Saldana
Sickology
691
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Posted - 2013.03.21 15:00:00 -
[4] - Quote
So im guessing this is Kil2 |
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CCP Rise
C C P C C P Alliance
6
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Posted - 2013.03.21 15:01:00 -
[5] - Quote
Nalha Saldana wrote:So im guessing this is Kil2
This was |
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Nalha Saldana
Sickology
691
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Posted - 2013.03.21 15:04:00 -
[6] - Quote
CCP Rise wrote:Nalha Saldana wrote:So im guessing this is Kil2 This was
You, tier3 BCs and motherships have a thing in common, your name change will never stick |
Gilbaron
Free-Space-Ranger Nulli Secunda
828
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Posted - 2013.03.21 15:07:00 -
[7] - Quote
Ooooh, I know a thing.
Every empire but the gallente has its own viable large fleet battleship. (rokh (scorpion), maelstrom (tempest) and abaddon)
Things will stay that way with the changes proposed by fozzi some time ago.
That's not cool. We are recruiting german-speaking PVP players, contact me :)
Malcanis - CSM 8 |
Omnathious Deninard
Extrinsic Operations
713
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Posted - 2013.03.21 15:08:00 -
[8] - Quote
I would like to see the Dominix either get fighters or become a bs logi ship with drones kinda like a mini Thanatos minus fighters. Logi Dominix 10% drone damage and HP, +15% armor, shield and energy transfer amount Fighter Dominix as is with a 25000m3 fighter bay Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
Jassmin Joy
Fairlight Corp Rooks and Kings
74
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Posted - 2013.03.21 15:10:00 -
[9] - Quote
Gilbaron wrote:Ooooh, I know a thing.
Every empire but the gallente has its own viable large fleet battleship. (rokh (scorpion), maelstrom (tempest) and abaddon)
Things will stay that way with the changes proposed by fozzi some time ago.
That's not cool.
Megathron? |
Ravcharas
GREY COUNCIL Nulli Secunda
204
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Posted - 2013.03.21 15:11:00 -
[10] - Quote
monkfish2345 wrote:please put some serious thought into having 4 dedicated BS ewar platforms. Please put some serious thought into avoiding a total homogenization across races and across the different size hulls. |
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MeBiatch
Republic University Minmatar Republic
858
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Posted - 2013.03.21 15:13:00 -
[11] - Quote
welcome new balance overlord!
umm...
t3 bc's?
nerf bat! personally i would make the 8th high slot utility only and slightly reduce the agility of them...
as for bs's...
it seems like we need more hulls 3 is too few... bs's should be like frigs... so we need perhaps 2 more hulls...
i am thinking we need one attact bs two combat bs one logistics bs and one e-war bs...
i would make the combat ones have current tier III ehp and the attack ones have current tier 1 ehp and the e-war/logi ones have current tier II ehp...
thats all for now... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
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CCP Rise
C C P C C P Alliance
9
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Posted - 2013.03.21 15:15:00 -
[12] - Quote
Quote:Every empire but the gallente has its own viable large fleet battleship. (rokh (scorpion), maelstrom (tempest) and abaddon)
This is something I agree with - I'm not sure what the best solution is yet, but its something I promise to keep in mind.
Quote:also as much as previous blogs have said how you guys are happy with amarr BS for the most part, an option other than just laser based DPS might be nice.
I agree here as well. Already been thinking about other options for one of the amarr bs - as a follow up question related to this: Which amarr bs seems most ripe for an overhaul in your opinion?
Quote:You, tier3 BCs and motherships have a thing in common, your name change will never stick
This is a pretty good post =) |
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Omnathious Deninard
Extrinsic Operations
713
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Posted - 2013.03.21 15:18:00 -
[13] - Quote
You should make this thread sticky before it gets buried . Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
Jassmin Joy
Fairlight Corp Rooks and Kings
74
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Posted - 2013.03.21 15:19:00 -
[14] - Quote
CCP Rise wrote:Quote:Every empire but the gallente has its own viable large fleet battleship. (rokh (scorpion), maelstrom (tempest) and abaddon) I agree here as well. Already been thinking about other options for one of the amarr bs - as a follow up question related to this: Which amarr bs seems most ripe for an overhaul in your opinion? This is a pretty good post =)
Werent people over excited about was it khanid amarr bs's? i'm not a huge fan of them personally, but perhaps a geddon or abaddon hull with missle/torp damage bonus, same idea as the typhoon. It'd need to be a new hull though, please don't change a hull entirely. |
Liam Inkuras
Chaotic Tranquility Casoff
183
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Posted - 2013.03.21 15:20:00 -
[15] - Quote
Congrats on the job!
Now on to ship balancing, I really like the idea of having 4 EWAR Battleships, we've already got the Scorpion, but the other 3 races are quite left out. The idea I had in mind for the Amarr is to turn the Armageddon into a larger Arbitrator, with a bonus to TD's and Drone damage/hitpoints. It could be given 2 extra mids in exchange for a loss of 1 low, and an extra 225m3 of drone bay. Something like this:
Amarr Battleship skill bonus per level: 7.5% Bonus to Tracking Disruptor Effectiveness. 10% Bonus to Drone hitpoints and damage.
The Dominix performs well as it is, but perhaps we could drop the Hybrid bonus in exchange for remote sensor dampener effectiveness.
Gallente Battleship skill bonus per level: 7.5% Bonus to Remote Sensor Dampener effectiveness per level. 10% Bonus to Drone damage and hitpoints per level.
As the Typhoon is becoming a Torpedo boat (so I have heard) it only seems appropriate to give it a Target Painter effectiveness bonus to help it apply that torp damage to small ships. It could also gain 1 midslot
Minmatar Battleship skill bonus per level: 7.5% Bonus to Target Painter effectiveness. 10% Bonus to Torpedo and Cruise Launcher rate of fire.
Just my 2 isk, and some thoughts that were on my mind. |
MeBiatch
Republic University Minmatar Republic
858
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Posted - 2013.03.21 15:21:00 -
[16] - Quote
apox could use an overhaul...
get ride of the cap bonus and replace iwht drone hp/damage bonus... but keep the napoc the same... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
Heimdallofasgard
Apex Overplayed Coalition
419
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Posted - 2013.03.21 15:22:00 -
[17] - Quote
Hey Rise! Good luck in your new post! Here are some comments:
Attack battlecruisers:
They're extremely powerful ships at the moment, I really love their dps and maneuverability. However, they've made a lot of fleet concepts obsolete, such as sniper hacs and nano bs, the microjump drive has gone some way to help differentiate bs doctrines but I still believe the tier 3s maybe a little bit overpowered in fleet situations. I think one way to counter this might be to emphasise active reps on tier 3s and make buffers less viable. Although thats just my opinion. In terms of T1 battleships. I'll make another post soon. Kick Heim... MATE |
monkfish2345
D'reg The Methodical Alliance
38
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Posted - 2013.03.21 15:23:00 -
[18] - Quote
[quote=CCP Rise]Quote:Quote:also as much as previous blogs have said how you guys are happy with amarr BS for the most part, an option other than just laser based DPS might be nice. I agree here as well. Already been thinking about other options for one of the amarr bs - as a follow up question related to this: Which amarr bs seems most ripe for an overhaul in your opinion?
tough question, because one of the native bonus's of using lasers is that they are able to to apply dps over a large range of ranges it means all of the ships can fairly easily be a sniper or a brawler.
potentially, if the abaddon could be more focused towards shorter range, that would leave you with the apoc as a more natual sniper without need for any real overhaul, and the geddon as the odd one out. |
Connall Tara
The Dude's Interstellar Enterprizes Quixotic Hegemony
71
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Posted - 2013.03.21 15:24:00 -
[19] - Quote
once again, congrats on the position mate and we eagerly look forwards to your input in the grand teiricide \o/
this is a bit of an odd situation it must be said, teir 3 battlecruisers are all told considered excellent platforms and the teir 1 battleship line has arguably very little wrong with it as a whole, with all of the ships involved, while not being as popular as their teir 2/3 counterparts have solid niche support roles.
the scorpion is arguably the most "solid" of the teir 1 battleships if only because of its unique role in the line as the only Ewar battleship platform available. unlike its counterparts its competition is firmly "within" its own race against the caldari recon ships and the blackbird. balancing the scorpion against these platforms is more the challenge than balancing it against the other teir 1 BS's.
of course it should very much BE a battleship which presents the interesting challenge of matching it up against not 3 but technically 6 other ships (dominix, typhoon, geddon, blackbird, rook and falcon.) an obvious solution of course would be to present the scorpion as the "durable" ewar platform as opposed to the more powerful rook, versitile falcon and expendable blackbird. shield tanking bonuses would be the obvious thematic choice, but the conflict between shield and ECM slots may not make it feasable while alternate bonuses such as armour tanking would break the theme in favour of meta. (which if i've not made it obvious isn't a great idea)
the geddon... arguably one of the best isk to effect ships in eve. does a huge amount actually need changed here? and before people bang on the standard argument of "cap weapon bonuses r bad!" the geddon is a solid a strong battleship platform for its price. if i were to consider "bringing it up to standard" with say the abbaddon or apocalypse i would suspect that the trick will be to increase its turret count rather than actual bonus changes. the geddon representing the "endurance" based battleship in the amarrian line. the guns won't stop until the hull has been atomized \o/
the typhoon, technically speaking its a REALLY good battleship, but the training curve required to actually use one properly is phenominally difficult to achieve with not only T2 gunnery but T2 missiles and T2 drones to get the full bang for your buck. its been previously suggested that the typhoon could be altered to being a pure missile platform and that's not all that terrible an idea, a high end minmatar missile boat to follow the breacher/bellicose/cyclone line. perhaps switching the gunnery bonus in favour of target painters prioritizing the ship towards torpedoes over cruise. (perhaps encouraging the raven to represent the longer ranged or higher "raw damage" bonus battleship later on) I'd rather stay away from continuing the active tanking bonuses here though, something the maelstrom already handles superbly. the drone capability could easily be maintained as well and perhaps 7 highs with 6 launchers to permit the classic minmatar utility high?
the dominix... is a bit more difficult. arguably one of the best battleships on paper with excellent dps, tank and versitile damage output it should be fine but the current flaws in drones leave it somewhat lacking particularly when engagements scale upwards and the travel time of drones become a serious hinderance to preformance. perhaps following the example of the brutix and providing extra agility and reduced mass would help solve these problems and permit the dominix some straight line sprinting speed to catch and devour its opponents in glorious battle?
heading out for now but i'll return with some more thoughts ^^ Fly reckless cohost and all round bad pilot o7 |
Frothgar
V0LTA Verge of Collapse
58
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Posted - 2013.03.21 15:24:00 -
[20] - Quote
I love battleships, but they're shadowed in many ways by T3 Cruisers and Attack Battlecruisers, and sadly where I live thats a necessity.
In wormholes, its simply not possible to use a battleship fleet of any size in a wormhole. If you want to return home from a C5 system, you have to bring under 15 battleships due to mass limitations, and thats your entire fleet composition.
I think when examining battleships, please take into account ways to make them more viable in wormholes.
My worry is that when adjusting T3 ships, you're going to eliminate the only viable ships to fly in wormholes. |
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monkfish2345
D'reg The Methodical Alliance
38
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Posted - 2013.03.21 15:27:00 -
[21] - Quote
Ravcharas wrote:monkfish2345 wrote:please put some serious thought into having 4 dedicated BS ewar platforms. Please put some serious thought into avoiding a total homogenization across races and across the different size hulls.
the problem you find by not having these options available in larger forms, is that as fleet sizes and thus damage potential increases cruiser sized ewar platform become less of a viable option. end result is that fleet combat boils down to just pure dps vs tank.
adding a painting , TD and damping bonused BS would mean that there would be more viable options for force multipliers and hence more strategic combat.
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Two step
Aperture Harmonics K162
3412
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Posted - 2013.03.21 15:28:00 -
[22] - Quote
IMHO, Battleships need a large EHP buff. The fact that cruisers can match or exceed their EHP is a very bad thing. Along with an EHP buff, they probably also need a tracking nerf. BSs should be very vulnerable to smaller ships, but for fighting other BSs and caps, they should be the front line ships the lore makes them out to be. CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Heimdallofasgard
Apex Overplayed Coalition
419
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Posted - 2013.03.21 15:38:00 -
[23] - Quote
T1 Battleships:
The Gallente are by far the most underused in terms of big fleet concepts, but they're still very versatile ships, especially the domi. The domi is probably the most well balanced tier 1 BS, and can fill so many different roles, it's rarity in pvp is somewhat of a mystery to me. The mega has been in big fleet concepts before (when the old nc tried invading russian space) but the rokh has made it completely obsolete recently. The hyperion is a mixed bag, insane dps and almost 100k ehp tank when shield buffered, I think it just lacks utility though.
Having a dedicated ewar ships for all races is a bit overkill for me. However I don't think it's a bad idea to maybe chuck a racial ewar bonus on one of each of the t1 bs's, it'd make for some interesting fleet concepts.
The other racial battleships I'm not sure about, apart from that I know the rokh is a bit OP, and the minmatar bs's.Ciould use an agility buff perhaps. Amarr is almost perfectly balanced, but an alternative source of dps like drones or missles on one of them could be interesting.
Tl;dr: nerf the rokh, buff the hyperion, do a bit more theorycrafting on the roles each battleship could have. Kick Heim... MATE |
Beaver Retriever
Science and Trade Institute Caldari State
12
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Posted - 2013.03.21 15:41:00 -
[24] - Quote
Please don't turn the Armageddon into a drone boat, ala the Prophecy.
I would also second the poster who talked about T1 EWAR platforms for all races. It seems a bit silly that only Caldari get a T1 EWAR battleship.
I would love to see one of the Amarr BS for example being turned into a neuting platform, so that there would be a lesser alternative to the Bhaalgorn for neuting. As it stands, there's a massive gulf in neuting power, EHP and price between the Curse and the Bhaal, which is now being filled by having hundreds of battleships or battlecruisers with utility slots mass on a target with their neuts. Which, you know, is a bit boring. Variety is the spice of life.
Minmatar might do well with a target painting bonus to the Typhoon, coupled with a focus on missiles. Gallente, I dunno, I guess damps for the Domi. (OP?) |
Heimdallofasgard
Apex Overplayed Coalition
419
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Posted - 2013.03.21 15:46:00 -
[25] - Quote
I agree with the large battleship ehp buff! Although this might mean increasing their dps output so it scales with big fleet engagements. Perhaps this could be done at the expense of tracking so that smaller fleet concepts actually have a fighting chance against them. Kick Heim... MATE |
monkfish2345
D'reg The Methodical Alliance
38
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Posted - 2013.03.21 15:49:00 -
[26] - Quote
Heimdallofasgard wrote:T1 Battleships:
The Gallente are by far the most underused in terms of big fleet concepts, but they're still very versatile ships, especially the domi. The domi is probably the most well balanced tier 1 BS, and can fill so many different roles, it's rarity in pvp is somewhat of a mystery to me. The mega has been in big fleet concepts before (when the old nc tried invading russian space) but the rokh has made it completely obsolete recently. The hyperion is a mixed bag, insane dps and almost 100k ehp tank when shield buffered, I think it just lacks utility though.
Having a dedicated ewar ships for all races is a bit overkill for me. However I don't think it's a bad idea to maybe chuck a racial ewar bonus on one of each of the t1 bs's, it'd make for some interesting fleet concepts.
The other racial battleships I'm not sure about, apart from that I know the rokh is a bit OP, and the minmatar bs's.Ciould use an agility buff perhaps. Amarr is almost perfectly balanced, but an alternative source of dps like drones or missles on one of them could be interesting.
Tl;dr: nerf the rokh, buff the hyperion, do a bit more theorycrafting on the roles each battleship could have.
don't think i agree with this.
I agree gallente ships are somewhat under used, but i think this points back more the the balance between armor and shield tanks than to the ships themselves. With the inclusion of the MJD it's reasonable to assume that fleet BS battles are for the most part eitehr going to be at 0 or 100km - 145km. when you compare the rokh and the mega to operate effectively in that range their bonus' and mods needed mean that they are fairly similar in performance.
As for amarr BS right now i'd say that except for price the abaddon is pretty much better in all situations at doing the same role as it's two counterparts. and because of the new armor skills which effect plate mass etc, agility should be less of an issue than what it was previously, if that still needs to be altered i'm not sure. |
Sofia Wolf
Ministry of War Amarr Empire
165
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Posted - 2013.03.21 15:55:00 -
[27] - Quote
CCP Rise wrote:Nalha Saldana wrote:So im guessing this is Kil2 This was
OMG CCP assimilated kill2! Resistance if futile! |
Bienator II
madmen of the skies
1596
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Posted - 2013.03.21 15:59:00 -
[28] - Quote
nice. so we get a second chance to try to convince devs that weapon capuse bonus on ships is no real bonus in context of the current state of balancing. a eve-style bounty system (done)-á dust boarding parties You fail you fail you fail you fail to jump because you are cloaked |
Goldensaver
Marsuud And Sons Industries
164
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Posted - 2013.03.21 16:01:00 -
[29] - Quote
Oh hi there.
Don't have much to say at the moment, just stopped by to say hi, and congrats on the job. |
jonnykefka
Adhocracy Incorporated Adhocracy
192
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Posted - 2013.03.21 16:03:00 -
[30] - Quote
I fly mostly Amarr BS and the occasional Domi. Overhauling one Amarr BS is a little dangerous. I agree with what someone said earlier in the thread about not turning the Geddon into a bigger version of the new Prophecy, but that said: The Bhaalgorn needs competition. Right now, there is exactly one neut-bonused BS. It is a terrifyingly powerful ship in small-gang and WH PvP, a 30km sphere of webbing, neuting, and general day-ruining. A single Bhaal can demolish a logi cap chain or flat shut down Gallente or Amarr DPS ships, to say nothing of what they do to capitals. Making the geddon into a NEUT boat, albeit a less effective one and lacking the web bonus, would at least provide an alternative to a 1b+ isk ship that does something literally no other ship can. I would be less concerned about its DPS. Granted, that makes it less useful for PvE, so it might be worth making the Apoc into a more attractive PvE platform at the same time.
It could also provide the foundation for a new Amarr ewar-based BOBS (hint hint).
As for other races, they Hyperion needs a rethink. I was working on a mission alt's fits and found no way in which a Hyperion could out-perform a Dominix, except that it wasn't reliant on drones. I'm not sure what kind of rethink, but as it is it's a waste of a delightful ship model. |
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