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Teckos Pech
The Executives Executive Outcomes
76
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Posted - 2013.04.06 15:54:00 -
[91] - Quote
Mikhael Taron wrote:Alphea Abbra wrote:Mikhael Taron wrote:Ahhh... a simple mix-up makes me stupid? Quality comment. No, your behaviour through the thread makes you stupid. Quote:Yeah he was the only one championing heliocentrism, still backing my main point which is: just because it's only one man supporting an idea doesn't make it wrong. He was not the only one, and it does back your point that being alone isn't being wrong - it depends on the facts. The facts are against you, however, so that's not your issue.  Smartarse one-liners as a substitute for reason merely indicates your level of intelligence is suspect. Do please contribute something a bit more substantial. Still smelling the fear, people.
But the poster is right. Galileo was not the only one supporting heliocentrism. Copernicus and Tycho Brahe were also supporting it, as were probably many others with less famous names.
And this idea is still dumb as it would gimp null sec except for those alliances/coalitions that have high sec/null sec entry points.
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ISD Ezwal
ISD Community Communications Liaisons
200

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Posted - 2013.04.06 21:34:00 -
[92] - Quote
Topic locked temporarily for some dusting and cleaning. ISD Ezwal Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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Mikhael Taron
Science and Trade Institute Caldari State
28
|
Posted - 2013.04.08 17:38:00 -
[93] - Quote
Drake Doe wrote:I don't see how this creates more pvp, asakai wasn't in null. This is basically a long thread about your inability to plan ahead when going after jfs. Not so.
The game has settled into this stagnant doughnut surrounding empire. Sov is inaccessible to anyone not already part of it, or wanting to bow to those who have already claimed it. The incumbents keep themselves 'unsinkable' by heavy use of empire industry.
My idea was not about going after JF as such. It's all about wrecking the supply lines between sov and the part of New Eden that is effectively shut out of sov. As JF are used heavily in the caravans they are the obvious targets of this initiative, and empires refusing to allow the activation of JD is a very simple and VERY effective way of making this happen.
Now, contrary to the snears that were in evidence before the ISD-carnage on this topic, I have been active in sov space for long enough to understand stuff; obviously not THIS toon. Some of the points regarding industry were valid to a degree.
Pos refineries. Yeah, the yield from these suckers stinks, however the refineries themselves don't need to be altered. A simple fix would be to incorporate the players refining skills into the yield calculations. This would enable players to get decent refining from even those 35% refineries. Messing with the refinery yields themselves would break the 'reward based on effort' ideal. You want high yields then train the refining skills.
Outposts are odd. While I understand the specialisation of them, I fail to understand why they can't all be upgraded to enable them to function in a similar fashion. I don't want everything to be homogenised, so it ought to be harder to get good refining on an amarr outpost than a Matar one; it's how they're designed. However, it ought to be possible for all types of outpost to boost all types of functionality through upgrades.
I doubt these changes would have any effect, however. Sov is so addicted to easy replenishment of armaments from empire that the incumbents will fight tooth and nail to keep the status quo, and I don't mean in-game fighting. Fair enough, they don't want to lose their stranglehold on sov. However, that in no way invalidates the proposal, which I believe MUST be credible in most peoples' eyes or it wouldn't have attracted such hostility.
You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
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Asuka Solo
Stark Fujikawa Stark Enterprises
2341
|
Posted - 2013.04.08 18:26:00 -
[94] - Quote
I have a better idea.
Go wreck the supply lines with ships, bubbles and lots of friends who are not in the blue doughnut. This way you actually add some value to the game because this idea has "stink" written all over it with smellovision ink.....
Killing jumpdrives to hurt null supply lines is just as fail as claiming that preventing starships from using stargates will allow new players to go about life ungriefed by vets in starter systems. The unrelated-ness of the comparisons made in the above example is 2nd only to the massive gap in your logic behind this proposal.
Buffing industry in null as seems to be the agenda of every powerblock with a CSM rep will only worsen the problem because given said buff and nulls complete independence of hi-sec, there would be no need for Jump drives to re-stock your weapon lockers to keep the crack addicts going. This will in turn change this "roadblock" of new alliances entering Sov warefare into an Iron curtain that will forever keep small timers out in the cold ghetto.
Now I dont know about you, but I see no need to buy a 7 bil isk JF to move stuff when I am not forced to move anything... Or can only move it from 0.0 to 0.0, which in turn will lead to a reduction of PvP opportunities since nobody will bother moving any assets when they can simply make them anywhere and in so doing, have the exact opposite effect you were hoping to achieve. So you see, your wonderful idea of limiting Jumpdrives to null is only going to break null even more (since every cap in the game will be moved to null) and make low-sec even more of a ghost town for PvP than it already is.
And for the record, stupid ideas that rub people up the wrong way always attracts allot of negative attention, regardless of the credibility of the idea or the nerve you strike in proposing it. Eve is about Capital ships, WiS, Boobs, PI and Isk! |

Asuka Solo
Stark Fujikawa Stark Enterprises
2341
|
Posted - 2013.04.08 18:29:00 -
[95] - Quote
Mikhael Taron wrote:Drake Doe wrote:I don't see how this creates more pvp, asakai wasn't in null. This is basically a long thread about your inability to plan ahead when going after jfs. Not so. The game has settled into this stagnant doughnut surrounding empire.
And this is not because of Jumpdrives or the dependance on Hi-sec Industry.
This is 100% because of NAP fests between members of OTEC in this game who want to keep their little monopoly on moon mining.
So your real problem is emergent gameplay and your solution is to break the game. Eve is about Capital ships, WiS, Boobs, PI and Isk! |

Mikhael Taron
Science and Trade Institute Caldari State
29
|
Posted - 2013.04.09 07:13:00 -
[96] - Quote
Asuka Solo wrote:I have a better idea.
Go wreck the supply lines with ships, bubbles and lots of friends who are not in the blue doughnut. This way you actually add some value to the game because this idea has "stink" written all over it with smellovision ink.....
... which JF avoids by using its JD.
Asuka Solo wrote: Killing jumpdrives to hurt null supply lines is just as fail as claiming that preventing starships from using stargates will allow new players to go about life ungriefed by vets in starter systems. The unrelated-ness of the comparisons made in the above example is 2nd only to the massive gap in your logic behind this proposal.
This is just babble. You are genuinely afraid of this idea of mine, aren't you?
Asuka Solo wrote: Buffing industry in null as seems to be the agenda of every powerblock with a CSM rep will only worsen the problem because given said buff and nulls complete independence of hi-sec, there would be no need for Jump drives to re-stock your weapon lockers to keep the crack addicts going. This will in turn change this "roadblock" of new alliances entering Sov warefare into an Iron curtain that will forever keep small timers out in the cold ghetto.
Now I dont know about you, but I see no need to buy a 7 bil isk JF to move stuff when I am not forced to move anything... Or can only move it from 0.0 to 0.0, which in turn will lead to a reduction of PvP opportunities since nobody will bother moving any assets when they can simply make them anywhere and in so doing, have the exact opposite effect you were hoping to achieve.
THANK-YOU! You're the only one who isn't whining about nulsec industry needing to be fixed. Leaving it as it is was what I was saying at the start of this topic. Cope or wither.
Asuka Solo wrote: So you see, your wonderful idea of limiting Jumpdrives to null is only going to break null even more (since every cap in the game will be moved to null) and make low-sec even more of a ghost town for PvP than it already is.
PvP in losec is stifled by the ability of caps to be hot-dropped on fleets. Only those alliances with enough funds can field them, destroying PvP for the newer players. Removing the caps will level the field for all, allowing these relative newbies a chance to engage fully. Only those addicted to caps will be unable to field a sub-cap field capable of engaging, so you see this idea will break nothing regarding PvP; it will only enhance it.
Asuka Solo wrote: And for the record, stupid ideas that rub people up the wrong way always attracts allot of negative attention, regardless of the credibility of the idea or the nerve you strike in proposing it.
For the record: that vested interests pour scorn on an idea doesn't make it stupid. That you call it stupid says more about you than the idea. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
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Mikhael Taron
Science and Trade Institute Caldari State
29
|
Posted - 2013.04.09 07:18:00 -
[97] - Quote
Asuka Solo wrote:Mikhael Taron wrote:Drake Doe wrote:I don't see how this creates more pvp, asakai wasn't in null. This is basically a long thread about your inability to plan ahead when going after jfs. Not so. The game has settled into this stagnant doughnut surrounding empire. And this is not because of Jumpdrives or the dependance on Hi-sec Industry.This is 100% because of NAP fests between members of OTEC in this game who want to keep their little monopoly on moon mining. So your real problem is emergent gameplay and your solution is to break the game.
Disrupting the supply lines works both ways, how to get the goo to hisec - read jita - in order to capitalise on it. Shipping it in is one thing; getting your ship out again is another matter. Their little monopoly takes a caning without secure shipping lanes.
As for the last sentence: this doesn't break the game, it just scares people who are involved in this monopoly. It also shakes hard the monopoly's hold on sov space. This must be the case, else you wouldn't be so aggressively against it. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
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Teckos Pech
The Executives Executive Outcomes
85
|
Posted - 2013.04.09 08:54:00 -
[98] - Quote
Neither of you two are thinking.
1. Jump freighters are still helpful in Null--i.e. moving large amounts of stuff quickly and relatively safely from one 0.0 system to another.
2. Also with this proposed change alliances with a high sec/null sec entrance will have a definite advantage. Some examples here are Goons/CFC, TEST/HBC.
3. You cannot secure the shipping lines with current game mechanics. Any fleet of 150 tornadoes in low sec will surely alpha any JF they lock up. No "convoy" fleet will be able to stop this. It is even conceivable that some low sec groups will make capitals in "their" systems and will be able to use them with some degree of impunity because the notion of a hot drop/counter drop is no longer possible.
So based on the above it is entirely possible null will become even more of big blue donut with certain alliances/coalitions gaining a significant advantage over competitors thereby forcing them out of null sec. The monopoly on moon goo could become worse.
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TheGunslinger42
All Web Investigations
1200
|
Posted - 2013.04.09 08:56:00 -
[99] - Quote
This would not increase opportunities for pvp, in fact it limits it.
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Sean Parisi
Fugutive Task Force Caldari State Capturing
241
|
Posted - 2013.04.09 09:26:00 -
[100] - Quote
Yes, lets ruin faction warfare logistics! Believe it or not, some of us suffer from station lockouts on a day to day basis and go through ships as fast as nullsec does.
By limiting jump freighters jump drive to nullsec, how do you reckon Lowsec would be supplied? Specifically - those within faction warfare. Are we supposed to haul everything by crane? |

Teckos Pech
The Executives Executive Outcomes
85
|
Posted - 2013.04.09 10:12:00 -
[101] - Quote
Sean Parisi wrote:Yes, lets ruin faction warfare logistics! Believe it or not, some of us suffer from station lockouts on a day to day basis and go through ships as fast as nullsec does.
By limiting jump freighters jump drive to nullsec, how do you reckon Lowsec would be supplied? Specifically - those within faction warfare. Are we supposed to haul everything by crane?
Clearly you fear this idea. Therefore you must be part of OTEC and the idea is simply marvelous.
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Velicitia
Nex Exercitus
1352
|
Posted - 2013.04.09 12:53:00 -
[102] - Quote
Mikhael Taron wrote:However:
- 80% of the player base is in hisec, or so I'm led to believe;
- CCP want more people to go into nulsec. This has been stated on many occasions;
- Sov space is in the vice-like grasp of a few alliances, supported by hisec.
It makes sense to do something to make sov more attractive to the 80%, rather than easier for the 20% to remain dominant. This simple change to the game will make it more likely by making local industry a LOT more important, due to remote industry being harder to access. This will alter the game balance, favouring more hte hisec industrials. Obviously, else sov wouldn't depend on them so much. The attitudes of many posters show they will whine tooth-and-nail to keep open the caravan lanes; hence the increase in PvP opportunities. While I appreciate the current possessors not wanting this change I believe it will push the game in the direction as stated above.
IIRC, that's 80% of the characters, not 80% of the players living in empire. So, you have to factor out the nullsec alts, and the lowsec pirate hauler alts too.
Fact of the matter is though, lowsec is a "semi-safe" place for new corps and alliances to get their feet wet with capships.
Though -- I don't follow your reasoning that "getting rid of JD usage in empire" will help hisec industrialists. I mean, if it's that much harder to move crap from empire to nullsec; the nullsec alliances will just turn to their internal sources for everything, and that'll (for a while anyway) gut the empire markets, until all the oversupply is finally bled off.
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

Fatbear
Starwinders SCUM.
23
|
Posted - 2013.04.09 13:07:00 -
[103] - Quote
What do you jokers think happened before Jump Freighters were put in?
You actually had convoys, with escorts, and interdictions/commerce raiding. Hell, convoy runs from Tenal down to Taisy 'back in the day' were some of the best fleets I've been on. |

Teckos Pech
The Executives Executive Outcomes
86
|
Posted - 2013.04.09 15:19:00 -
[104] - Quote
Fatbear wrote:What do you jokers think happened before Jump Freighters were put in?
You actually had convoys, with escorts, and interdictions/commerce raiding. Hell, convoy runs from Tenal down to Taisy 'back in the day' were some of the best fleets I've been on.
You did the whole route via gates or did you use titan bridges or jump bridges? And what kind of support did you have on standby for the low sec portion?
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Velicitia
Nex Exercitus
1355
|
Posted - 2013.04.09 15:29:00 -
[105] - Quote
Fatbear wrote:What do you jokers think happened before Jump Freighters were put in?
You actually had convoys, with escorts, and interdictions/commerce raiding. Hell, convoy runs from Tenal down to Taisy 'back in the day' were some of the best fleets I've been on.
Freighters in hisec ... maybe 1 jump into a controlled lowsec. Then carriers (or the Rorqual) from there to where ever. Prior to that, I imagine that it was all industrials and the like (IIRC, caps and freighters came out at the same time -- but I could be wrong).
HOWEVER -- the proposed change here is "no more jumpdrive activation anywhere in empire". Jump Freighters aside, this breaks every other capship in the game. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

Jacid
nul-li-fy Nulli Secunda
27
|
Posted - 2013.04.09 16:08:00 -
[106] - Quote
I think the OP is wrong on this, in order to make null sec industry more popular you have to do one of two things either make null industry more profitable or make high sec industry less. If you want more people in null sec you have to make the content in null sec more profitable/fun or make high sec less profitable/fun. If you stop jump drives from working in low sec you will have less people then you do already running industry in null and less people in null in general because its more of a pain to move ships supplies etc.
As for the big blue donut i don't know entirely the solution for this. I know that because of passive income (moon goo) big blocks of power are getting more isk doing less every single day. I agree with many of the posts on the forums that alliance funding needs to be from the bottom up not the top down (ring mining and alliance wide taxes). This at least would stop passive income and would force alliances to compete with each other for the lowest tax or the best resource. I know that sov based off usage of a system might be a help to open new space up for new alliances.
I digress though, the short answer to the OP is no it won't work and you will have the opposite effect on null sec with what your trying to.
My 2 Cents |

Teckos Pech
The Executives Executive Outcomes
88
|
Posted - 2013.04.10 02:20:00 -
[107] - Quote
Jacid wrote:
As for the big blue donut i don't know entirely the solution for this. I know that because of passive income (moon goo) big blocks of power are getting more isk doing less every single day.
Actually no. They do pretty much the same thing day in and day out. And some alliances like PL spend just about as much isk as they make.
Quote: I agree with many of the posts on the forums that alliance funding needs to be from the bottom up not the top down (ring mining and alliance wide taxes). This at least would stop passive income and would force alliances to compete with each other for the lowest tax or the best resource. I know that sov based off usage of a system might be a help to open new space up for new alliances.
You wont get this in null without some changes. Mining in null sucks relative to the ease of empire. Building, aside from caps and super caps, sucks too.
Quote:I digress though, the short answer to the OP is no it won't work and you will have the opposite effect on null sec with what your trying to.
My 2 Cents
I like the cut of your jib young man! |

Acac Sunflyier
Burning Star L.L.C.
565
|
Posted - 2013.04.10 02:26:00 -
[108] - Quote
really really really dumb ideas.
For one that'd decrease it cause you're limiting the total number of places a cap fight can happen. Did the OP really forget the CFC/HBC cap fight that just happened in lowsec?
For 2, you kill all chance of fw cap warfare. CCP don't make us wait another decade for a drone overhaul; DRONE OVERHAUL NOW! |

Acac Sunflyier
Burning Star L.L.C.
565
|
Posted - 2013.04.10 02:26:00 -
[109] - Quote
For three, caps are bought and sold in lowsec you dummie CCP don't make us wait another decade for a drone overhaul; DRONE OVERHAUL NOW! |

Mikhael Taron
Science and Trade Institute Caldari State
29
|
Posted - 2013.04.10 13:59:00 -
[110] - Quote
Velicitia wrote: IIRC, that's 80% of the characters, not 80% of the players living in empire. So, you have to factor out the nullsec alts, and the lowsec pirate hauler alts too.
Fact of the matter is though, lowsec is a "semi-safe" place for new corps and alliances to get their feet wet with capships.
Though -- I don't follow your reasoning that "getting rid of JD usage in empire" will help hisec industrialists. I mean, if it's that much harder to move crap from empire to nullsec; the nullsec alliances will just turn to their internal sources for everything, and that'll (for a while anyway) gut the empire markets, until all the oversupply is finally bled off.
Not so much help them in terms of isk profit, but they will have an advantage in terms of armaments and resupply. The antipathy shown by the sov-holders to this idea makes me believe they will not be so good at the industrial side of things. This translates into an advantage for anyone, not just empire, who have built up a manufacturing base capable of supporting the alliance of which its a part. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
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Mikhael Taron
Science and Trade Institute Caldari State
29
|
Posted - 2013.04.10 14:03:00 -
[111] - Quote
Acac Sunflyier wrote:For three, caps are bought and sold in lowsec you dummie
Dummy... if you insist on name-calling at least get right the spelling.
As for your comment: not after this change. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
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Drake Doe
SVER True Blood Unclaimed.
115
|
Posted - 2013.04.10 14:14:00 -
[112] - Quote
Mikhael Taron wrote:Acac Sunflyier wrote:For three, caps are bought and sold in lowsec you dummie Dummy... if you insist on name-calling at least get right the spelling. As for your comment: not after this change. So what will happen to those caps now since they need a cyno to move? Do you not see that this destroys so many opportunities in already barren low sec? And like another poster said what about caps in faction warfare? (I meant to post a reply centered around this a few days ago but when it wouldn't post, then deleted, I gave up) |

Velicitia
Nex Exercitus
1357
|
Posted - 2013.04.10 14:42:00 -
[113] - Quote
Mikhael Taron wrote:Velicitia wrote: IIRC, that's 80% of the characters, not 80% of the players living in empire. So, you have to factor out the nullsec alts, and the lowsec pirate hauler alts too.
Fact of the matter is though, lowsec is a "semi-safe" place for new corps and alliances to get their feet wet with capships.
Though -- I don't follow your reasoning that "getting rid of JD usage in empire" will help hisec industrialists. I mean, if it's that much harder to move crap from empire to nullsec; the nullsec alliances will just turn to their internal sources for everything, and that'll (for a while anyway) gut the empire markets, until all the oversupply is finally bled off.
Not so much help them in terms of isk profit, but they will have an advantage in terms of armaments and resupply. The antipathy shown by the sov-holders to this idea makes me believe they will not be so good at the industrial side of things. This translates into an advantage for anyone, not just empire, who have built up a manufacturing base capable of supporting the alliance of which its a part.
[sarcasm] you're absolutely right, nullsec alliances have zero mining capacity. It's not like they wouldn't bring down their (currently residing in hisec) mining alts, and tear through constellations like locusts. [/sarcasm]
First problem right now today with nullsec is that it has less than 5% of the industrial capacity of hisec (i.e. available slots, not players with the skills).
Fix this part, and the "problem" will take care of itself. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

Mikhael Taron
Science and Trade Institute Caldari State
29
|
Posted - 2013.04.10 19:01:00 -
[114] - Quote
Velicitia wrote: [sarcasm] you're absolutely right, nullsec alliances have zero mining capacity. It's not like they wouldn't bring down their (currently residing in hisec) mining alts, and tear through constellations like locusts. [/sarcasm]
First problem right now today with nullsec is that it has less than 5% of the industrial capacity of hisec (i.e. available slots, not players with the skills).
Fix this part, and the "problem" will take care of itself.
That's not what I want. Disruption of supplylines between empire and sov space is what I want. More opportunities for PvP as it becomes more dangerous for the freighting of goods. This accomplishes that in a very simple fashion. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
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Mikhael Taron
Science and Trade Institute Caldari State
29
|
Posted - 2013.04.10 19:03:00 -
[115] - Quote
Drake Doe wrote:Mikhael Taron wrote:Acac Sunflyier wrote:For three, caps are bought and sold in lowsec you dummie Dummy... if you insist on name-calling at least get right the spelling. As for your comment: not after this change. So what will happen to those caps now since they need a cyno to move? Do you not see that this destroys so many opportunities in already barren low sec? And like another poster said what about caps in faction warfare? (I meant to post a reply centered around this a few days ago but when it wouldn't post, then deleted, I gave up) Caps in FW? I have an alt in FW and it's all frigates to BC, and BC is rare. As for losec being barren: losing the risk of hot drops would promote more activity in losec, not less. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
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Teckos Pech
The Executives Executive Outcomes
89
|
Posted - 2013.04.10 20:06:00 -
[116] - Quote
Mikhael Taron wrote:Velicitia wrote: [sarcasm] you're absolutely right, nullsec alliances have zero mining capacity. It's not like they wouldn't bring down their (currently residing in hisec) mining alts, and tear through constellations like locusts. [/sarcasm]
First problem right now today with nullsec is that it has less than 5% of the industrial capacity of hisec (i.e. available slots, not players with the skills).
Fix this part, and the "problem" will take care of itself.
That's not what I want. Disruption of supplylines between empire and sov space is what I want. More opportunities for PvP as it becomes more dangerous for the freighting of goods. This accomplishes that in a very simple fashion.
Unless you are an alliance like Goonswarm with a high sec/null sec entry. Then you can enjoy the benefits of both null and high sec with almost zero disruption.
Yeah...lets buff Goonswarm!
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Mikhael Taron
Science and Trade Institute Caldari State
29
|
Posted - 2013.04.11 08:47:00 -
[117] - Quote
Teckos Pech wrote:Mikhael Taron wrote:Velicitia wrote: [sarcasm] you're absolutely right, nullsec alliances have zero mining capacity. It's not like they wouldn't bring down their (currently residing in hisec) mining alts, and tear through constellations like locusts. [/sarcasm]
First problem right now today with nullsec is that it has less than 5% of the industrial capacity of hisec (i.e. available slots, not players with the skills).
Fix this part, and the "problem" will take care of itself.
That's not what I want. Disruption of supplylines between empire and sov space is what I want. More opportunities for PvP as it becomes more dangerous for the freighting of goods. This accomplishes that in a very simple fashion. Unless you are an alliance like Goonswarm with a high sec/null sec entry. Then you can enjoy the benefits of both null and high sec with almost zero disruption. Yeah...lets buff Goonswarm! The industry in that hisec system must be formidable to be able to replace the journey from Jita. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
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Velicitia
Nex Exercitus
1357
|
Posted - 2013.04.11 11:40:00 -
[118] - Quote
Mikhael Taron wrote:Velicitia wrote: [sarcasm] you're absolutely right, nullsec alliances have zero mining capacity. It's not like they wouldn't bring down their (currently residing in hisec) mining alts, and tear through constellations like locusts. [/sarcasm]
First problem right now today with nullsec is that it has less than 5% of the industrial capacity of hisec (i.e. available slots, not players with the skills).
Fix this part, and the "problem" will take care of itself.
That's not what I want. Disruption of supplylines between empire and sov space is what I want. More opportunities for PvP as it becomes more dangerous for the freighting of goods. This accomplishes that in a very simple fashion.
You're going about it the wrong way though.
If you break supply from empire -> null (and obviously null -> empire), null will turn their resources internal. You'll see a lot of the current holders turtle up on their important systems, and probably move "important" systems around a bit. edit -- not to mention T2 supplies will dwindle in empire.
That sounds great -- more unused space for new alliances, right?
Well, how are the little guys gonna get stuff? I mean, they have 1 system of SOV. It's probably something crap like -0.1, and has no station, so EVERYTHING is made in a POS. They have no caps yet, because they've only just set up, and it's gonna take 2-3 weeks to build one, ignoring any time needed to mine & refine the minerals (oh, and they have a hard 75% cap on refining). One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

Fatbear
Starwinders SCUM.
24
|
Posted - 2013.04.11 14:51:00 -
[119] - Quote
Teckos Pech wrote: You did the whole route via gates or did you use titan bridges or jump bridges? And what kind of support did you have on standby for the low sec portion?
At that stage in the game there was only one Titan in existance, ASCN's Avatar.
We're talking half a dozen Freighters, flown conventionally, all the way down from S-EVIQ to Taisy.
Our escort fleet was around 150, of all shapes and sizes.
Velicitia wrote:Freighters in hisec ... maybe 1 jump into a controlled lowsec. Then carriers (or the Rorqual) from there to where ever. Prior to that, I imagine that it was all industrials and the like (IIRC, caps and freighters came out at the same time -- but I could be wrong).
See above. Carriers? What, you think we stopped and fitted every ship so we could use Maintenance Bays? No. Freighters all the way, across three regions of nullsec, and then some lowsec too.
This stuff actually happened people. No bridges, no JFs, just long long fleets guarding lots and lots of freighters. It's clear that so many players are so used to the toys and gimmicks that are available in Eve now that the very idea of commerce raiding simply doesn't exist in your minds. |

Mikhael Taron
Science and Trade Institute Caldari State
30
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Posted - 2013.04.11 16:38:00 -
[120] - Quote
Velicitia wrote:You're going about it the wrong way though.
If you break supply from empire -> null (and obviously null -> empire), null will turn their resources internal. You'll see a lot of the current holders turtle up on their important systems, and probably move "important" systems around a bit. edit -- not to mention T2 supplies will dwindle in empire.
That sounds great -- more unused space for new alliances, right?
Well, how are the little guys gonna get stuff? I mean, they have 1 system of SOV. It's probably something crap like -0.1, and has no station, so EVERYTHING is made in a POS. They have no caps yet, because they've only just set up, and it's gonna take 2-3 weeks to build one, ignoring any time needed to mine & refine the minerals (oh, and they have a hard 75% cap on refining). It becomes more obvious why CCP implemented NPC nulsec, complete with NPC stations where capitals can be manufactured. Certainly if an alliance wanted to jump from empire straight into sov it would be a bloody hard few weeks (months?). Using NPC nul as a staging post would be an obvious step. You can fool some of the people all of the time. You can fool all of the people some of the time. You can make a fool out of yourself anytime.
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