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Thread Statistics | Show CCP posts - 2 post(s) |

Snaggle Pu55
Team Bullet Sponge
0
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Posted - 2011.12.02 21:43:00 -
[241] - Quote
I do agree that having the abilty to instanty convert concord LP to another Corp is unbalanced as it is, Its also unfair on players that have grinded standings with an obscure corp to gain access to rewarding faction BPC runs.
One option to fix the LP conversion is to allow the players standing to that corp to influence the exchange ratio.
So for example if I have 5+ standing to a corp that I've grinded with, my concord lp is converted at 80%
Now if i chooses to convert my lp to an obscure corp ive never had any involvment with my concord LP conversion should be something like 30%
A possible break down table could be something like the following
corp standings to Lp conversion ratio 5+ = 80% 4-5 = 70% 3-4 = 60% 2-3 = 50% 1-2 = 40% 0-1 = 30%
The figures can obviously be tweaked but the mechanic will reward those players which have grinded corp standings and allow them not to be undermined by incursion mission runners with no standings to said corp. |

Arelia Nova
State War Academy Caldari State
2
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Posted - 2011.12.03 22:22:00 -
[242] - Quote
Some, if not most items for regular faction level missions now pay in excess of 2000 isk per LP now, I usto buy LP from people at 1100-1200 and resale the items.
at one point I was making just stupid lucrative profits.
The point is, the profits per hour are evening out and I think the incursions might actually need a buff eventually.
Its going to get to the point where some people are going to say "I would rather run alone in my gank proof 600m isk Rattler then risk a 5 billion loss to trolls/afk logistics while at the same time trying to earn isk in an unreliable ISK source such as incursions".
The value of the Concord LP is plummeting, soon it will be worth 100-200 ISK per LP...
So yes, the Incursion rush is OVER, there is a new patch and people are getting tired, of running incursion, after incursion, after incursion. |

Oddsodz
The Royal Dynasty Stealth Wear Inc.
3
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Posted - 2011.12.04 05:12:00 -
[243] - Quote
If anything needs to be changed. It's the amount of LP you get from "vangard" sites. I think that needs a drop and "Assults" and "HQ" sites need a buff. Isk amount if fine. It takes time and effort to get a good fleet rolling. That should be rewarded.
One thing I will say is that the amount of high sec incersions systems active might need to be droped. 1 or 2 in high sec would do fine. It would have a knock on effect of players/fleets having to compeat in sites to make that ISK. Or even go to Low/Null where the risk is even highter. But the payout is better.
I Would like to see more low sec incursions. And I would really like to see some open up in "The Forge" low sec as I never seem to see any there at all. (can you tell I live here yet?)
100mill ISK per hour is doable. But it is borring and you have to fly very shinny Legions to do it. You also have to trust your fellow fleet memebers. That can have some funny storys in itself. Risk = reward. Think about it. When a fleet woth 10bill goes in to a site just to make 10 mill. It had better have a good chance of sucsese. ISK payout is fine in high sec. Remeber there is all sorts of nasty skullduggery that can get that 10bill fleet blown up.
So to sum up.
Vangard LP reward nuff would be good. (but not by much) Assults and HQ site LP would be a good (not too much) More low and null sec incersions systems would be good. Less high sec incursions systems active would be good. |

Substantia Nigra
NFI industrial Revival Of The Talocan Empire
175
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Posted - 2011.12.04 06:11:00 -
[244] - Quote
I do not see incursions as being too out-of-sync with the rest of eve, and they seem to be a pretty reasonable implementation of what CCP said they wanted to do.
Running incursions from time to time, I find them to be neither a 'fail' nor a veritable 'uber-goldmine' on the risk-reward spectrum. CCP have done a pretty good job on the balance there.
Of course there's always an element here akin to RW hip-pocket-politics and we've also got the fact that different people will have different views on the relative risk and rewards of different modes of gameplay. Unfortunately (IMO) some people, rather than moving on and trying something else when they don't like the risk/reward of an activity, prefer to bleat and moan and seek the universe to be changed to better suit their chosen activities.
The other side of incursions (sort of a risk, or 'cost', in the equation) is that they can get to be pretty tedious pretty quickly. I enjoy running them, pick and choose the gangs i run with (high skill sensible logis can usually afford to do that), and make a reasonable income ... but I can only do incursions for so long before the tedium sets in and I'm clamouring to head off and do something else for a while. We can build and sell pretty much every ship. Check my bio for details. Our pirate epic arc completion packages really are very good: https://forums.eveonline.com/default.aspx?g=posts&t=12973&find=unread |

Dr Silkworth
Two Geezers in Space
0
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Posted - 2011.12.06 01:40:00 -
[245] - Quote
JackStraw56 wrote:Why are LP store items unprofitable right now is what you need to ask.
The price that the goods from the LP stores sell for is increasing, not decreasing, there is not a problem of too much supply of faction goods.
The reason prices are increasing on faction mods is that the tag prices are getting so high. That are many items that sell for less than the tags you need to make them would sell for.
So it doesn't seem like it's an oversupply of LP causing the issue here at all. It's a lack of supply of tags.
If the problem was an oversupply of LP (but still ample supply of tags) then we would be seeing drops in faction good prices across the board. This is not what we're seeing at all.
^This.
A new balance is coming into place, A lot of these tags come from missions. Faction missions from my brief look. Am I right? As tags go up, Missions may become as attractive as the incursions for those that like to loot tags. I'd always stayed away from tag missions cause of standing. I wanted flexibility to put up POS's but the fuel price has been high ever since PI. Maybe I should look at faction missions again.
The new loot all button is nice, of course we have the Noctis too. The game is changing and following a natural course that has not run all the way through its cycle. looks like a marketing opportunity actually. Another piece to consider is that RMT'ers play with tags. The Alliance RMT operations may be being cramped by the shortage. They can always change to trading loose limbed roes I guess.
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Cipher Jones
128
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Posted - 2011.12.06 03:25:00 -
[246] - Quote
Solomar Espersei wrote:The only PVP element in 90% of the Vanguard grinding is learning how to use the broadcast window to target primaries and call for reps. Meanwhile, back in those dull old Lv4 deadspaces, we continue to provoke fights, get shot, shoot back, etc. I would say that Lv 4s offer far more in the way of "players shooting at players" (note that calling this PVP really pisses some folks off, so I'll refrain) than you'll ever see in High Sec Vanguard farming. Don't get me wrong, I think the idea of Incursions and Live Events are great ideas, but Incursions really make Lv 4s redundant and they're (Vanguards) only dangerous to the clueless. Sure, we could still mess with your pug fleets by screwing with your Logi chain, but that got boring after a while. Logistic ships just don't drop enough cool stuff to keep us "high sec piracy" types all that excited. I'm sure the response will be a very predictable "go to Null sec, invade Low sec Incursions" etc., but the devs have clearly "boxed out" the high sec predators from Incursions. For such a profitable enterprise, that seems to be completely out of step with the overarching themes of EVE. Just one bastard's opinion. PS After the nerf, please come back to Lv 4s. We really miss you guys. 
You guys run more missions than anyone in the game, should be no shortage of targets whatsoever.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |

Esunisen
Les Tueurs de Killer Une Pour Tous
25
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Posted - 2011.12.07 04:46:00 -
[247] - Quote
I went to an Incursion once (somewhere in Genesis, maybe Tar), lost 2 heavy T2 drones without being able to kill anything and then left.
Drone boats can't go there. Same for WH. |

mingetek
Obsidian Innovations
21
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Posted - 2011.12.07 06:32:00 -
[248] - Quote
Esunisen wrote:I went to an Incursion once (somewhere in Genesis, maybe Tar), lost 2 heavy T2 drones without being able to kill anything and then left.  Drone boats can't go there. Same for WH.
100% bullshit.
sentry drones... as soon as they take damage pull em en. and relaaunch. .. |
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