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Thread Statistics | Show CCP posts - 13 post(s) |
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CCP Goliath
C C P C C P Alliance
1501

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Posted - 2013.05.08 16:28:00 -
[1] - Quote
As of this evening, Sisi will be coming back online with a focus of testing the new Odyssey changes.
WHAT ARE WE SUPPOSED TO TEST?
Team Five 0
Team Game of Drones
- Pirate Rookie Frigates
- Skill Changes to every ship in the game
- If you could fly it before you can fly it now. Destroyers and Battlecruiser skills were split into 4 racial variants. Users can expect to be in ships for which they do not have all prerequisite skills
- Skill reimbursement will apply in certain specific scenarios
- New Navy Battlecruisers
- Tier 3 Battlecruisers rebalanced (now Attack Battlecruisers)
- Cruise Missile Changes
- Large Energy Turret Changes
- Tier 1 Battleship rebalance
Team Pony Express -
Team Superfriends, Team Trilambda and Team Prototyping Rocks still to come! CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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chaosjj
State Enforcement Directive
23
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Posted - 2013.05.08 16:37:00 -
[2] - Quote
sounds great! will the new apoc model be in there too? |
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CCP Goliath
C C P C C P Alliance
1502

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Posted - 2013.05.08 16:42:00 -
[3] - Quote
chaosjj wrote:sounds great! will the new apoc model be in there too?
Haven't heard from Trilambda yet, so not sure! Sorry  CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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MainDrain
7th Deepari Defence Armada Apocalypse Now.
182
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Posted - 2013.05.08 16:47:00 -
[4] - Quote
Josh ... Jamie ... |

Rosewalker
Khumaak Flying Circus
18
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Posted - 2013.05.08 16:50:00 -
[5] - Quote
MainDrain wrote:Josh ... Jamie ...
Using code names because this is super-sekret stuff. The Nosy Gamer - Rudeness is the weak man's imitation of strength - Eric Hoffer |

Lors Dornick
Kallisti Industries Solar Assault Fleet
510
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Posted - 2013.05.08 16:52:00 -
[6] - Quote
MainDrain wrote:Josh ... Jamie ... Bah, who's going to QA his posts? ;)
Edit: "Quis custodiet ipsos custodes?" seems like a good reference ;) CCP Eterne: Silly player, ALL devs are evil. CCP (aka Judge) Peligro: I will find your main.
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bassie12bf1
Militaris Industries Northern Coalition.
39
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Posted - 2013.05.08 16:53:00 -
[7] - Quote
The new faction ships (BC's and rookie ships) will be seeded or also available from their source (LP stores/bpc drops)?
Where would one obtain a pirate rookie ship besides the market anyway. |
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CCP Goliath
C C P C C P Alliance
1505

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Posted - 2013.05.08 16:57:00 -
[8] - Quote
Lors Dornick wrote:MainDrain wrote:Josh ... Jamie ... Bah, who's going to QA his posts? ;) Edit: "Quis custodiet ipsos custodes?" seems like a good reference ;)
I fixed it! Haha  CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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Texty
State War Academy Caldari State
58
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Posted - 2013.05.08 17:39:00 -
[9] - Quote
CCP Goliath wrote:
- Tier 1 Battleship rebalance
That is "Tech" 1 Battleship rebalance I guess? |

Lacrima Mosa Est
Yulai Federation
11
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Posted - 2013.05.08 17:52:00 -
[10] - Quote
Any Idea at what time Sisi will be up? |
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CCP Habakuk
C C P C C P Alliance
621

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Posted - 2013.05.08 18:03:00 -
[11] - Quote
Lacrima Mosa Est wrote:Any Idea at what time Sisi will be up?
The database is still being updated, the ship skill changes take a lot of time. I hope it will be finished soon, but I cannot give an ETA. CCP Habakuk | EVE Quality Assurance | Team Gridlock | Team Five 0 Bug reporting | Mass Testing |
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CCP Goliath
C C P C C P Alliance
1512

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Posted - 2013.05.08 18:13:00 -
[12] - Quote
Texty wrote:CCP Goliath wrote:
- Tier 1 Battleship rebalance
That is "Tech" 1 Battleship rebalance I guess?
You guys are sharp today! I won't change it without speaking to GoD first though  CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
298
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Posted - 2013.05.08 18:25:00 -
[13] - Quote
WTB: online test server to test things on? http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |

Steve Ronuken
Fuzzwork Enterprises
1387
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Posted - 2013.05.08 18:37:00 -
[14] - Quote
/me pokes at the launcher.
Hmm. Is it supposed to hang over the side like that? http://imgur.com/zW4dsYj Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |

Aethlyn
EVE University Ivy League
215
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Posted - 2013.05.08 18:38:00 -
[15] - Quote
Can't wait to have a look. :)
Yes! That's for the new launcher allowing you to log in before you get into the actual game. There's a separate thread to download the beta update. Looking for more thoughts? Follow me on [url]http://twitter.com/Aethlyn[/url] |

Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
298
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Posted - 2013.05.08 18:46:00 -
[16] - Quote
Aethlyn wrote:Can't wait to have a look. :) Yes! That's for the new launcher allowing you to log in before you get into the actual game. There's a separate thread to download the beta update.
I'm not touching that thing until they actually have it working....which is hopefully BEFORE june 4th....all the issues ppl are posting in that new launcher thread....
Well, if the server isn't even online, i guess if the launcher isn't working there isn't anything to miss...right? http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |

Omnathious Deninard
The Scope Gallente Federation
968
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Posted - 2013.05.08 18:54:00 -
[17] - Quote
CCP Habakuk wrote:Lacrima Mosa Est wrote:Any Idea at what time Sisi will be up? The database is still being updated, the ship skill changes take a lot of time. I hope it will be finished soon, but I cannot give an ETA. The anticipation is killing me. It has been almost an hour, are things getting closer? Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |

Solhild
Republic Military School Minmatar Republic
994
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Posted - 2013.05.08 19:11:00 -
[18] - Quote
Panhead4411 wrote:Aethlyn wrote:Can't wait to have a look. :) Yes! That's for the new launcher allowing you to log in before you get into the actual game. There's a separate thread to download the beta update. I'm not touching that thing until they actually have it working....which is hopefully BEFORE june 4th....all the issues ppl are posting in that new launcher thread.... Well, if the server isn't even online, i guess if the launcher isn't working there isn't anything to miss...right?
You have made a good decision - doesn't remember name/password so is a pain and doesn't launch anything 2nd time through. I ended up completely deleting that particular SISI folder and started again without the unified launcher thing. |

Altrue
Exploration Frontier inc
376
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Posted - 2013.05.08 19:35:00 -
[19] - Quote
I won't spam with a "When when when ?", but I just wanted to know if we can expect the server to be online shortly (a few hours) or if it's sure that we will have to wait at least tomorrow ? G££ <= Me |
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CCP Habakuk
C C P C C P Alliance
624

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Posted - 2013.05.08 20:57:00 -
[20] - Quote
And with some delay due to DB scripts: Sisi is back online with all the new stuff.
Enjoy! CCP Habakuk | EVE Quality Assurance | Team Gridlock | Team Five 0 Bug reporting | Mass Testing |
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Rees Noturana
Red Rock Mining Company
195
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Posted - 2013.05.08 21:18:00 -
[21] - Quote
Old Battlecruiser and Destroyer skills on still visible but set to zero. I have all the new racial variants to 5. -á |

Mister Vee
Magellanic Itg Goonswarm Federation
44
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Posted - 2013.05.08 21:50:00 -
[22] - Quote
So I've tested the new probe window, and while the formations are really cool, the functionality is severely lacking.
- It's now impossible to resize the columns in probe results. Most people (or at least, I did) minimized the 'Ship ID', 'Ship' and often even 'Ship class'. For combat probing the only worthwhile columns are 'Ship type' and 'Distance'
- Speaking of the distance column, it's entirely gone. I hope this is a bug -- if not, it kills the entire pvp metagame. F.e. bombing will be impossible and tier3 snipers will dominate everything
- It's also not possible to sort results by any column. The usual way to have probe results setup is sorted by distance close>far or far>close.
- The colors are very bright and distracting, it also doesn't line up with any other interface in Eve. Not a big fan of this.. although I do like the way percentage is shown by the length of the colored bar (just tone down the colors a bit)
- The 'warp to' button is a bit silly, hardly anyone will do a personal warp to a result at 0. Most of the times a covops will warp at distance to not get decloaked, or someone would warp squad/wing/fleet. If in most cases a right click is required anyway, why waste so much space on a 'warp to 0' button?
- Looks like 'Ignore result' and 'Ignore other results' are either reversed or just bugged in general. Results definitely aren't being hidden like they should be.
- For the love of christ let us center the camera in the probe map on celestials from the overview again. This was changed a while ago and it sucks. CCP Karkur made some inquiries to this change, but I don't know if it's on the list to put back in the client. Previously a single click on a celestial on the overview (stations, planets, moons, everything) centered the camera on it
- Probe formations are cool and useful. Dragging the entire probe set without holding shift is good too.
This interface really needs work before it's actually an improvement... |

Lazarus Telraven
Amok. Goonswarm Federation
44
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Posted - 2013.05.08 21:56:00 -
[23] - Quote
Mister Vee wrote:So I've tested the new probe window, and while the formations are really cool, the functionality is severely lacking.
- It's now impossible to resize the columns in probe results. Most people (or at least, I did) minimized the 'Ship ID', 'Ship' and often even 'Ship class'. For combat probing the only worthwhile columns are 'Ship type' and 'Distance'
- Speaking of the distance column, it's entirely gone. I hope this is a bug -- if not, it kills the entire pvp metagame. F.e. bombing will be impossible and tier3 snipers will dominate everything
- It's also not possible to sort results by any column. The usual way to have probe results setup is sorted by distance close>far or far>close.
- The colors are very bright and distracting, it also doesn't line up with any other interface in Eve. Not a big fan of this.. although I do like the way percentage is shown by the length of the colored bar (just tone down the colors a bit)
- The 'warp to' button is a bit silly, hardly anyone will do a personal warp to a result at 0. Most of the times a covops will warp at distance to not get decloaked, or someone would warp squad/wing/fleet. If in most cases a right click is required anyway, why waste so much space on a 'warp to 0' button?
- Looks like 'Ignore result' and 'Ignore other results' are either reversed or just bugged in general. Results definitely aren't being hidden like they should be.
- For the love of christ let us center the camera in the probe map on celestials from the overview again. This was changed a while ago and it sucks. CCP Karkur made some inquiries to this change, but I don't know if it's on the list to put back in the client. Previously a single click on a celestial on the overview (stations, planets, moons, everything) centered the camera on it
- Probe formations are cool and useful. Dragging the entire probe set without holding shift is good too.
This interface really needs work before it's actually an improvement...
Oh god this... a member of my alliance took a screenshot http://i.imgur.com/4KK99GX.jpg
Being able to see the distance to a target is MANDATORY for pvp many times there are multiple fleets of the same ship types on the grid that you need to know distance to distinguish them if you hadn't already ignored the results of your own fleet. And not being able to sort columns makes it extremely complicated to find the one ship that you want to warp to if you don't have a filter for every possible ship class.
This feature needs a lot of work prior to being released. |

Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
299
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Posted - 2013.05.08 22:02:00 -
[24] - Quote
Not a fan of taking the old ice belts, removing them, then putting them essentially back in the same place, as a "hidden" public beacon that every. single. ship. can warp to with NO effort in locating it.
How is that even "exploring"?
Its really just the same thing as setting my overview to "show asteroid belt on overview" instead of ships and gates...but even easier, b/c it i didn't even have to do anything, i just undock/jumped and it by itself tells me "there is an ice belt over there, would you like to warp to it?"
If you are going to make them part of your "exploration" theme, alteast require something....maybe make this new 'system scanner" a module that you have to fit on your ship for being able to scan down all these sites without ever launching a probe?
First major gripe. http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |

tgl3
Wormhole Engineers Greater Realms
316
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Posted - 2013.05.08 22:12:00 -
[25] - Quote
Just as a heads up, the "no distance on scan results" thing is a bug as per here; https://forums.eveonline.com/default.aspx?g=posts&t=233600 Member of the EVE Blog Pack - Through Newb Eyes Twitter - TG_3 |

Aethlyn
EVE University Ivy League
217
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Posted - 2013.05.08 22:13:00 -
[26] - Quote
That scanner sweep animation for the onboard scanner should definitely be used for directional scanner as well to better visualize the actual angle being scanned (maybe in orange to easier see the difference). Or does it happen? Didn't show for me. Looking for more thoughts? Follow me on [url]http://twitter.com/Aethlyn[/url] |

Blodhgarm Dethahal
Transcendent Sedition Dustm3n
12
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Posted - 2013.05.08 22:28:00 -
[27] - Quote
Radial Menus seem a little sticky, like my mouse has been traped in glue. Also, I don't really like the fact it takes 2 clicks to get to my DScan (once on scanner button, once on DScan side). I like getting to my information quickly as possible :) -Bl+¦d
Wormholes are the best Space.. |

Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
299
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Posted - 2013.05.08 22:36:00 -
[28] - Quote
Blodhgarm Dethahal wrote:Radial Menus seem a little sticky, like my mouse has been traped in glue. Also, I don't really like the fact it takes 2 clicks to get to my DScan (once on scanner button, once on DScan side). I like getting to my information quickly as possible :)
This too....once activated, its a bit tricky to quickly get OUT of radial menu w/o randomly clicking something...like "eject" or "unlock" or even "Orbit at 100k"....might want to look into the actual usability of this new feature... http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |

Tealdar Ohaya
Parallax Shift The Periphery
0
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Posted - 2013.05.08 22:36:00 -
[29] - Quote
silly question time... are the hacking/ relic minigames implemented? not sure if they are part of superfriends or another teams work.. |

Kay 0ss
Tribal Liberation Force Minmatar Republic
0
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Posted - 2013.05.08 22:42:00 -
[30] - Quote
I don't see any where else for this so.
The Navy Drake shows as a BPC in the LP store and in your ship hangar when you first buy it. Also none of the navy BC's are seeded yet. |
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