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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
Octoven
Phoenix Productions Headshot Gaming
112
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Posted - 2013.05.09 04:49:00 -
[61] - Quote
James Amril-Kesh wrote:Octoven wrote:I went from being able to fly a Chimera to not being able to for 45 days?! No you didn't.
Yeah, I just tried boarding one and it let me, but it still says under pre res that im 45 days from flying one. Mainly mission Jump Drive Op 5. So I guess I can use an item it says I cant lol |
James Amril-Kesh
4S Corporation RAZOR Alliance
4909
|
Posted - 2013.05.09 04:57:00 -
[62] - Quote
Octoven wrote:James Amril-Kesh wrote:Octoven wrote:I went from being able to fly a Chimera to not being able to for 45 days?! No you didn't. Yeah, I just tried boarding one and it let me, but it still says under pre res that im 45 days from flying one. Mainly mission Jump Drive Op 5. So I guess I can use an item it says I cant lol No. |
Octoven
Phoenix Productions Headshot Gaming
113
|
Posted - 2013.05.09 05:12:00 -
[63] - Quote
James Amril-Kesh wrote:Octoven wrote:James Amril-Kesh wrote:Octoven wrote:I went from being able to fly a Chimera to not being able to for 45 days?! No you didn't. Yeah, I just tried boarding one and it let me, but it still says under pre res that im 45 days from flying one. Mainly mission Jump Drive Op 5. So I guess I can use an item it says I cant lol No.
http://prntscr.com/142ky6
Explain to me then how I can be seen sitting in a chimera and yet appear to not have the skills to fly it? |
James Amril-Kesh
4S Corporation RAZOR Alliance
4909
|
Posted - 2013.05.09 05:17:00 -
[64] - Quote
Do you have Caldari Carrier I and Capital Ships I? If so, you have the skills to fly a Chimera.
On a positive note: one thing I really really like is how when aligning, approaching, orbiting, or keeping at range to something this status persists on the screen. It's especially helpful for someone like me who may accidentally misclick and cause their ship to go off in some random direction without realizing it when they're supposed to be keeping at range of something like a titan for example. |
Octoven
Phoenix Productions Headshot Gaming
113
|
Posted - 2013.05.09 05:27:00 -
[65] - Quote
Yeah, nevermind I see what you mean lol but yes I do like that feature. I have a mouse that likes to take control sometimes and when im orbiting a wormhole at 90Km sometimes when I click in space to rotate the cam it tries to double click and I dont realize it. The next thing i know im sitting next to the wh uncloaked >.< |
Sipphakta en Gravonere
4S Corporation RAZOR Alliance
53
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Posted - 2013.05.09 07:20:00 -
[66] - Quote
Dex Tera wrote:Dex Tera wrote:dear ccp tell me more about how you plan to **** ice miners and their playstyle dex this is what happens when nullsec takes over csm
Awww, the poor pubbie now has to make more than 6 clicks every 40 minutes to make ISK.
Good job, CCP. |
Thev Sonata
Paxton Industries Gentlemen's Agreement
0
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Posted - 2013.05.09 08:10:00 -
[67] - Quote
Are the nullsec relic sites empty on purpose?
Kinda annoying to actually find a site only for nothing to be there =/ |
Sipphakta en Gravonere
4S Corporation RAZOR Alliance
54
|
Posted - 2013.05.09 08:16:00 -
[68] - Quote
One thing that's a bit annoying with the new scanning system:
Previously:
- Launch probes - See 2 Sites - Resolve Site1 - Readjust probes to scan for Site 2 - Site 1 stays as warpable object in Scanner window
Now:
- Launch probes - See 2 Sites - Resolve Site 1 - Readjust probes to scan for Site 2 - Scanner immediately forgets that it already resolved site 1 |
James Amril-Kesh
4S Corporation RAZOR Alliance
4909
|
Posted - 2013.05.09 08:57:00 -
[69] - Quote
There are some data sites that still have rats, for example Abandoned Research Complex in the drone regions: http://i.imgur.com/8yL9HTz.jpg |
Sulzer Wartzilla
Zebra Corp Gentlemen's Agreement
11
|
Posted - 2013.05.09 10:42:00 -
[70] - Quote
The inventory system has become immensely bugged. Whenever an item is added or removed, and sometimes for no reason, items will start to overlap and become impossible to select properly. You have to fiddle with the window size or divider bar to make it go back to normal, for every item you want to use. |
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Tsubutai
Red Federation RvB - RED Federation
195
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Posted - 2013.05.09 12:06:00 -
[71] - Quote
Invention jobs now seem to be consuming interfaces rather than simply requiring that they be present in the same hangar as the other materials and leaving them untouched. Is this an intentional change? If so, the descriptions of the interfaces need to be changed, since they all currently state that "Only one data interface is required for invention, and it can be re-used as often as needed." |
Feed Syndication
Republic University Minmatar Republic
0
|
Posted - 2013.05.09 14:08:00 -
[72] - Quote
The two things i miss from the scanner window are the distance and the fact you cant copy paste it anymore. The latter is used to paste in google doscs so one (with other scanners) can quickly coordinate their scanning based on the ID in the first column. Can you at least put the copy paste back in? |
J3ssica Biel
Caldari State
37
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Posted - 2013.05.09 15:30:00 -
[73] - Quote
No CSMA Changes? |
Degin'eth
Dreddit Test Alliance Please Ignore
0
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Posted - 2013.05.09 15:47:00 -
[74] - Quote
Hacking doesn't work.
- You need multiple clicks to 'open' a node. Sometimes over 20 clicks. - It gets stuck a lot of the time, where no amount of clicks will open a node or break a firewall/antivirus. - When you reach the datacore, you can't 'kill' it. It always gets stuck when its left with 3 hitpoint and requires just 1 more click. - You can open the Hacking Sites by right-clicking and chosing "open container". I'm not sure if that's intended or not, and if hacking them provides additional loot over just opening them. |
Naren Vintas
Space Busters
0
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Posted - 2013.05.09 16:31:00 -
[75] - Quote
Stargate Jump Effect It has been said before, but it can't be stressed enough. I have to say one big "No" to fading UI upon system change. I don't have to explain my reasoning for that, do I?
Hell, dim it a bit if you need, but don't make it completely invisible. I can understand the need to show off with new fancy effects, though, just don't make it permanent. ;)
However, in case that I need to explain my reasoning, better clear than sorry. Not seeing chat, even for a brief moment, prevents from seeing what other players type, and as well, prevents from sending messages. However, I very often do a lot of other stuff while travelling across systems. Be it managing inventories, reading up information about items, browsing market, etc. Fading off the UI is thus extremely bad idea.
Idea ad. System Transition #1 - Persisting module state Also, it has already been 'suggested'. Since the jump between systems seems to be a 'seamless transition' and only little more than just average warp, it would be nice to keep the modules running. However, I can understand the technical difficulties in making this happen (especially since the ship would be changing 'instances'), as well as reluctance to do so.
One of the things people would surely cry about and cherish at the same time, would be ability to keep CovOps cloak running throughout the system jump process. From the in-universe perspective, if you have your own cloak running, the gate would not force its own cloak onto you. However, this would take away the "can I cloak in time?" adrenaline rush each time you jump trough camped gate.
In summary. Pros: You could keep running armour/shield/whatnot repair modules running whilst in jump; keep CovOps cloak active; Cons: I can imagine it being difficult to code (making module state and timers persist trough change of system instances); Running CovOps cloak trough jump would a) Make evading trouble more easy, b) Make harder time for enemies to catch you at gate because you either forgot to cloak or weren't quick enough. |
Commissar Kate
Ishuk-Raata Enforcement Directive
5534
|
Posted - 2013.05.09 19:17:00 -
[76] - Quote
The system scanner overlay needs to show sites on the corners of the screen just like brackets do for ships in space.
Also, not sure if a bug or not but scan probe formations should scale properly when the scan range is reduced. Hitting Shift and Alt then dragging the probes closer together is not gonna cut it.
Obviously the hacking mini game is broken so I wont say anything yet. Set Lasers for Fun!!! |
Jack Ogeko
Republic University Minmatar Republic
2
|
Posted - 2013.05.09 20:17:00 -
[77] - Quote
Greetings
small request for changes
*for ccp *employe if yor basic language is english you may have trube with reading this i propouse you to go for somone with english is second language
-jump gate graphic animation must have disable option in grafic menu - some people or some hardware may not like it
-sensor overlay graphic animation (i think is biutyful, but this is my opinion) must have disable option in grafic menu - some people or some hardware may not like it
-radial menu, you can make small change, now if you left click at scaner button you get radial manu, if you right click nothing happened, i think you can make little change here; left clic you open scaner window, right click you get radial menu.
-if you wish to change dsp method of scaning and make it more comnmon for ppl by removing deep space probe and give sensor overlay is ok, but, sensor overlay need then meet some conditions; it can not stay in this way that is now. if this not meet this things you shoud back deep scan probes
must have 256 au range
results of sensor overlay scan must be placed also in scan result window in system scaner window, not only aroud you in space, spinning your ship in every direction every time? i can do this with out your new future, this is just stupid.
also sensor overlay scan results in system scaner window, shoud have info with signal strengf, distance, be in system scaner window during scaning by probes or on-board scaner if sensor overlay scan is active
sensor overlay scan should have refresh option, not only when you jump or undoc at system. becouse sometimes sites spawn when you are in system. it can refresh when you press analyze button in system scaner window when you sacaning by scan probes or on-board scaner. then you in this same action also refresh sensor overlay scan.
scaning time progresion bar should be back becouse, is nice to see when somthing hapening during boring scaning, you have place for this between probe luch formation butons and map buton in system scaner window
now to change scan probe range you need to grab and drag blue spahre (not like this method i more prefer this secend) or righ click at selected probes and you get first menu with 4 options; recover probe, destroy probe, deactivate probe, scan range. when you go scan range option you get all ranges option to chose, my offer is to delate secend menu, delete in first menu scan range option, and put in first menu all ranges form secend menu so you have all in first menu
secend issu is selecting probes in on board scaner window, now to selecet one probe you need to one left click at it, to select all you need click one from top or form boton and with shift key left click to top or botom probe, my request here is to make that to select all probes by only two left clicks at any proble; you click two times left button at any probe and you get all probes selected,
and one more thing, now when you press analyze when you scaning probes all selected probles in system scaner window going to be deselect so, now if i wish to change the rane i need to selec them all after every scan, they should be selected still after scan.
add addtional window with confirmation for destroying probes when you wish to destroy you probes.
you can add auto repeat OPTION for direction scaner, it will be nice.
scatering conteners, are wired. if you need that kind of emotion go to hi sec and make some combat site, this is very often at weekend. you need to race with someone for loot from site, this is not very funny :( new hacking method is also wierd for me, i think old should stay and add hacking and anylaizing drones, tractor beam drones, this cloud help very much, for sites and for ships fits, 5 drones of one type should have together the same strength that ship module, you also should incrase sstrength slalvage drones. and make for this drones separathe shortcuts, becouse combat drone shourtcut not work, this is the same issue like with slavege drones
What with pirate ships skill requairments? You have not mention them. You treat them as navy or you don't change their skills requairment? Almoust All ships have now lower skill requairments, pirate ships are smilar to navy ships with requairments. All navy go lower with requirments, but pirate frigates still need two racial frigate skill at level 3, do you lower this to racial frigate skill at level 2 or 1? smilar question to pirate cruisers, they need two racial frigate at level 4 and two racial cruisers at level 2, do you lower this to racial frigats to level 3, racial destroyers 3 and racial cruisers 1 or to level 2? and the same question to battle ships they need two racial frigate skill level 4, two racial cruiser skill at level 4 and two racial battleship alt level 1, question do you change this to two racial frigate level 3, racial destroyer 3, racial cruiser level 3 and racial battleship level 1?
what abaut jump frighters, after industrial and frighters skil rebalancing, what we see in jump frighter skils requrements? racial industrial 5 and avdenced space ship comand 4 or racial industrial 3 and avdenced space ship comand 5 ? or somting else?
do somting with this jump drive requairments for ships. now you wish to evryone to be expert at it or he can not pilot ship, this suck, here shoud be made minimal minium, and ppl in wh even don't need it so this is very anoing.
i some work for you, maybe you buy me new pc becouse my current suck and i can't aford?:( for new or maby you give me job as game disagner?
cheers |
Dez Affinity
Habitual Euthanasia Pandemic Legion
215
|
Posted - 2013.05.09 20:18:00 -
[78] - Quote
Reducing sec gains across the board for all rats just because "it's ok now you can buy sec status" is pretty lame move.
For some ratting you're halving the ability to gain sec status. |
Jack Ogeko
Republic University Minmatar Republic
2
|
Posted - 2013.05.09 20:34:00 -
[79] - Quote
this is for biger isk sink, they probably go with this tags, and unfortunately, this have role-play Justification (corrupt authority) but they should also gice buy stending option in this case |
Jack Ogeko
Republic University Minmatar Republic
2
|
Posted - 2013.05.09 20:43:00 -
[80] - Quote
Greetings
small request for changes
*for ccp *employe if yor basic language is english you may have trube with reading this i propouse you to go for somone wich english is second language
i wish to have 366 day training queue, becouse sometimes i can't log, in every day or i forget or life not let me to do this that day when i need to change skill to train, so i lose sp or i don't get skill ready becouse i can't change them and when i set my time to play i'm angry and upset becouse skill sucks, scaming by players and ccp at in game level by resonable game mechanic is one thing but this is someting else, you seams be reasinable ppl, so i give you this friendly advice, i think somone someday can put some big presure on someone, because you treat your customer in that not nice way.
and some questions abaut profits here, yes people lose less sp, and yes people be able to make chars in eaisier way to character bazar, but, this means that be more chars on market this means market have more of it and price will go dawn, so people will lose isks when they sell chars. ^_^ isks will sink thats way or another the difrence is only in wich pleace isks sinks and in what way, in fair or not fair way.
this tree things have no influence at game play and you can make biger isk sink, so why not? you cloud add portrait change, you cloud add gender change, you cloud add race change,
name change (this is harder to do but i thinks is possible) (for sure only availebe in npc corp) (and maby in this case name will not change in corp histry tab) i like to buy char from bazar but i buy sp, why i can't change this things like gender and race portrait if i have one that i like? if this have no influence at game play? and option to change name
and ss and standings thing, if we going that way corupted concord gives you back ss for isks so why not corupted corps and factions sell standings? beter is when people grind stendings and get it for free and they get rewords in this time but lose some subscription time or maby samone wish to pay more for standing? i prabobly like to buy some or maby all stendings, i prabolby only need only two or maby tree of them and now prabobly i get only this two tree and never even tuch other becouse this is fabulous ridiculous
i think you shoud split jump clone futures i think, becouse jump clones now have two futures in one, first is to change implants once evry 24h and secend future is to travel to any object with yuor jc in zero time once evry 24h i realy like to have at every my jc full set of crystals, snakes, slaves, and so on, a lot of isks goes there, and this is more resonable from si-fi mechanick then 24h training queue and i think is not fair that jump clones need standings, i think every corp allow anybady for jc from them for cash, stending should, reduce price of it.
and ofcorse tractor beam drones and shortcut fot it and shortcut for slavage drones
and this is very small part of things to change, i think this should be your priority ^_^ cheers |
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Jack Ogeko
Republic University Minmatar Republic
4
|
Posted - 2013.05.09 21:06:00 -
[81] - Quote
and ice belts.... why you move them to anomalys? why u make ppl life harder? leave the ice belts, they are now very cool, if you wish to reduct the number of ice mine in hi sec, reduce the size of ice in hi. if you wish add ice to anomaly add rare type of ice to anomaly in hi and reduct all ice shize in hi. |
Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
296
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Posted - 2013.05.09 21:51:00 -
[82] - Quote
Where can we buy the personal hangars from to test them out also? I see them on the market although none are available to buy. |
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CCP Habakuk
C C P C C P Alliance
626
|
Posted - 2013.05.09 22:19:00 -
[83] - Quote
Milton Middleson wrote:Ore anomalies appear to be lacking ore. I have no prior experience with them, but I suspect this is not intended. Can you remember which one you checked? CCP Habakuk | EVE Quality Assurance | Team Gridlock | Team Five 0 Bug reporting | Mass Testing |
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Smoking Blunts
ZC Industries Dark Stripes
407
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Posted - 2013.05.09 22:26:00 -
[84] - Quote
new jump graphics are awesome.
BUT is there an option to turn them off. just did 22 jumps each way on AP to get a bpo and its driving me nuts. turning the view, hiding chat channels, inventories and anything else open OMG when can i get a pic here
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Nalha Saldana
Sickology
715
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Posted - 2013.05.09 22:59:00 -
[85] - Quote
Smoking Blunts wrote:new jump graphics are awesome.
BUT is there an option to turn them off. just did 22 jumps each way on AP to get a bpo and its driving me nuts. turning the view, hiding chat channels, inventories and anything else open
This, there is no reason why the UI should be hidden while jumping. |
Jack Ogeko
Republic University Minmatar Republic
5
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Posted - 2013.05.09 23:25:00 -
[86] - Quote
Nalha Saldana wrote:Smoking Blunts wrote:new jump graphics are awesome.
BUT is there an option to turn them off. just did 22 jumps each way on AP to get a bpo and its driving me nuts. turning the view, hiding chat channels, inventories and anything else open This, there is no reason why the UI should be hidden while jumping.
+1 |
Jack Ogeko
Republic University Minmatar Republic
5
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Posted - 2013.05.09 23:36:00 -
[87] - Quote
add option to select and add as waypoint more then one brokmark at one time, now you can select and add as waypoint only one brokmark, if you select more then one brokmark you can not add them as waypoints move form people and places to cargo, and from cargo to people and places more then 5 brokmarks at one time, becouse you can move max only 5 in one time now option to drag and send bookmarks between characters by chat |
Gizznitt Malikite
Agony Unleashed Agony Empire
2110
|
Posted - 2013.05.10 01:49:00 -
[88] - Quote
Someone reported invention jobs are consuming the Cryptic/Esoteric/Incognito/Occult Interfaces in the current build. Is this a bug, or an intentional change?
https://forums.eveonline.com/default.aspx?g=posts&t=234011&find=unread
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Octoven
Phoenix Productions Headshot Gaming
115
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Posted - 2013.05.10 03:55:00 -
[89] - Quote
Nalha Saldana wrote:Smoking Blunts wrote:new jump graphics are awesome.
BUT is there an option to turn them off. just did 22 jumps each way on AP to get a bpo and its driving me nuts. turning the view, hiding chat channels, inventories and anything else open This, there is no reason why the UI should be hidden while jumping.
Currently, you can not interact with the UI while jumping on TQ anyway...if you try to type, buy something off the market, or open in info window...you cant because it will reset the option from a session change. There is really no need to have a UI up while jumping since you cant interact with it anyway. |
Trader13
NOT A FRONT
3
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Posted - 2013.05.10 04:49:00 -
[90] - Quote
Octoven wrote:Nalha Saldana wrote:Smoking Blunts wrote:new jump graphics are awesome.
BUT is there an option to turn them off. just did 22 jumps each way on AP to get a bpo and its driving me nuts. turning the view, hiding chat channels, inventories and anything else open This, there is no reason why the UI should be hidden while jumping. Currently, you can not interact with the UI while jumping on TQ anyway...if you try to type, buy something off the market, or open in info window...you cant because it will reset the option from a session change. There is really no need to have a UI up while jumping since you cant interact with it anyway.
Its a less jarring transition if you could have the UI still show, also while unable to directly interact with it you could for example read a few lines in a chat window during the effect. I'd like to see it as an option.
On another note, I would also like to see the system scanner results list stay, updating when the automated scan is run. Its nice to see them in space but having to glance around everywhere to get an idea whats there isn't as fast as a list. |
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