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Bloody Wench
346
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Posted - 2013.05.16 05:01:00 -
[1] - Quote
250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
Support a Hi Resolution Texture Pack |

Cable Udan
The Tuskers
171
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Posted - 2013.05.16 05:04:00 -
[2] - Quote
Oh look, it's this thread again. http://chasingtheblueflash.blogspot.com/
My Pirate Blog |

Liang Nuren
Heretic Army Heretic Initiative
3531
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Posted - 2013.05.16 05:07:00 -
[3] - Quote
Obviously the correct answer is to move all NPC corps into the faction war. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Yokai Mitsuhide
Smegnet Corp
4013
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Posted - 2013.05.16 05:08:00 -
[4] - Quote
Bloody Wench wrote:250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
There is no cost that makes it worth killing all the rookies and new players in npc corps just to get at those who don't want to be in a player corp. You'd just be killing the game for those people.
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Some Rando
University of Caille Gallente Federation
1073
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Posted - 2013.05.16 05:18:00 -
[5] - Quote
Just treat them like any other corp and base the cost on size.
Of course, if this were allowed you'd just see people create **** tons of one-man corps with which to drop and recreate on a whim. CCP has no sense of humour. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2000
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Posted - 2013.05.16 05:19:00 -
[6] - Quote
The cost would be irrelevant. We'd just form a coalition/alliance in order to pool enough money, even if it's tens of billions per week.
As far as killing newbies goes, although we'd probably agree on some kind of "don't kill if under x days old" rule, the onus would still be on them to join player corporations instead. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Doc Fury
Furious Enterprises
1805
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Posted - 2013.05.16 05:20:00 -
[7] - Quote
About tree-fiddy.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Some Rando
University of Caille Gallente Federation
1073
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Posted - 2013.05.16 05:23:00 -
[8] - Quote
Destiny Corrupted wrote:As far as killing newbies goes, although we'd probably agree on some kind of "don't kill if under x days old" rule, the onus would still be on them to join player corporations instead. CCP could easily handle that in code if they were willing to define what a "rookie" actually was. CCP has no sense of humour. |

Herzog Wolfhammer
Sigma Special Tactics Group
2765
|
Posted - 2013.05.16 05:27:00 -
[9] - Quote
You know what's so sad about this?
What's so sad about this is that there are great possibilities for NPC corporation wars and NPC wars with player corporations that could invite all sorts of gameplay options and opportunities for fun.
But if it were possible, even at high cost for a player corp, or if perhaps NPC corps became warring factions, even temporarily, it would simply be an exercise in noob harvesting, docking foo, and pointless ganking.
So there would have to be some serious arbitrary restrictions so the glee of "yay! our killboards will swell!" will last for 5 minutes. There would have to be an end to station games, for everybody, for example, or there would be a conveyor belt of assault frigs popping rookie ships.
Because people suck. That's why.
Once upon a time a KB full of rookie ships and week-old pods was shameful.
Sandbox and litterbox are two different things. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2001
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Posted - 2013.05.16 05:32:00 -
[10] - Quote
Some Rando wrote:Destiny Corrupted wrote:As far as killing newbies goes, although we'd probably agree on some kind of "don't kill if under x days old" rule, the onus would still be on them to join player corporations instead. CCP could easily handle that in code if they were willing to define what a "rookie" actually was. They wouldn't, because keep in mind the starter NPC corps would still probably be off-limits. The normal NPC corps mean that the player is old/experienced enough to have been in a player-run corporation at least once, for however long. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
11662
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Posted - 2013.05.16 05:40:00 -
[11] - Quote
7m isk "Little ginger moron" ~David Hasselhoff-á |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
639
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Posted - 2013.05.16 06:12:00 -
[12] - Quote
it should be free. not only should it be free but the NPC corp should war dec you for taking out one of its ships.
And of course the NPC's would decimate all but the heartiest nullsec alliances.
From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

OfBalance
Caldari State
472
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Posted - 2013.05.16 06:24:00 -
[13] - Quote
Wardec all the things~ |

Jack Miton
Aperture Harmonics K162
1855
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Posted - 2013.05.16 07:22:00 -
[14] - Quote
All the isk |

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
420
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Posted - 2013.05.16 07:50:00 -
[15] - Quote
Then it would only be fair for the NP-Corps to be able to wardec Player Corps in return. But who is to decide that?
Individual NP-Corps member wardecs (against Player Corps or their NP-Corp collegues) might be the solution.
Also, at the very least CCP should start making it a possibility for individual players in NP-Corps to join a war by using the ally system: This would just give another option for those that want to and leave those unharmed that don-¦t. Forum-unbanned since 2011.10.20. |

Cable Udan
The Tuskers
173
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Posted - 2013.05.16 08:16:00 -
[16] - Quote
Obligatory 'Over 9000!' post. http://chasingtheblueflash.blogspot.com/
My Pirate Blog |

Avalon Champion
Aliastra Gallente Federation
19
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Posted - 2013.05.16 08:21:00 -
[17] - Quote
Destiny Corrupted wrote:Some Rando wrote:Destiny Corrupted wrote:As far as killing newbies goes, although we'd probably agree on some kind of "don't kill if under x days old" rule, the onus would still be on them to join player corporations instead. CCP could easily handle that in code if they were willing to define what a "rookie" actually was. They wouldn't, because keep in mind the starter NPC corps would still probably be off-limits. The normal NPC corps mean that the player is old/experienced enough to have been in a player-run corporation at least once, for however long. In my opinion, players should be dumped into FW NPC corporations after a grace period anyway. FW mechanics might have to be changed so that it's slightly safer in some high-security areas, but otherwise it would be fine. If people were exposed to this from the start and didn't have a chance to learn ultra carebearism from the get-go, everyone's perception of the game would be different anyway. We wouldn't have these "I just want to mine alone in safety forever" people to begin with. But people would still subscribe in the same numbers. I guarantee it.
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Darth Kilth
Silver Guardians Fidelas Constans
83
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Posted - 2013.05.16 08:30:00 -
[18] - Quote
Destiny Corrupted wrote:The cost would be irrelevant. We'd just form a coalition/alliance in order to pool enough money, even if it's tens of billions per week.
As far as killing newbies goes, although we'd probably agree on some kind of "don't kill if under x days old" rule, the onus would still be on them to join player corporations instead. And you think people would actually follow that? You can't be that naive. |

Bi-Mi Lansatha
The Scope Gallente Federation
138
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Posted - 2013.05.16 08:32:00 -
[19] - Quote
Bloody Wench wrote:250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
So you want to kill one day old players. How sweet.
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Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
337
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Posted - 2013.05.16 08:47:00 -
[20] - Quote
Bloody Wench wrote:tl:dr Immunity to wardecs is 'tehghey'. What a ******** and stupid idea. I can just imagine now, all the low lifes would be hanging around outside the starter stations waiting for newbs to undock for the first time, and then giggling with glee as they congratulate themselves on their "awesome" kills.
Keep this crap out of Eve please. |

Thebriwan
LUX Uls Xystus
115
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Posted - 2013.05.16 08:59:00 -
[21] - Quote
Just stop making others to play the game like you want them to. Just stop. It's so annoying this mindset. When EVE is a sandbox than every one has the right to be a carebear, to avoid war decs and to be as much different as you are. When you take those choices away - EVE would be just a PVP theme park. |

Danni stark
284
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Posted - 2013.05.16 09:01:00 -
[22] - Quote
here's what will happen if you can war dec npc corps.
people will just cycle player corps, you still won't get to shoot people that don't want to be shot at in high sec without concord protection.
if you want to shoot them, suicide gank them and stop crying on the forum. Ice Mining Skill Plan. |

baltec1
Bat Country
6449
|
Posted - 2013.05.16 09:04:00 -
[23] - Quote
Im more in favor of there being limitations and drawbacks for being in an NPC corp. |

Darth Kilth
Silver Guardians Fidelas Constans
83
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Posted - 2013.05.16 09:15:00 -
[24] - Quote
baltec1 wrote:Im more in favor of there being limitations and drawbacks for being in an NPC corp. Like not being able to set up a POS? not having access to corporate hangars and programs? No ability to claim systems or participate in FW? Having to pay 11% tax on all income without getting anything back for it? |

Danni stark
284
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Posted - 2013.05.16 09:16:00 -
[25] - Quote
baltec1 wrote:Im more in favor of there being limitations and drawbacks for being in an NPC corp.
probably the better solution, but why should people be punished for not wanting to be in a corp on their own, or forced in to a corp they don't want to be in just so they aren't essentially on a trial account? Ice Mining Skill Plan. |

Danni stark
284
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Posted - 2013.05.16 09:16:00 -
[26] - Quote
Darth Kilth wrote:Having to pay 11% tax on all income when did they learn to tax mining? Ice Mining Skill Plan. |

Darth Kilth
Silver Guardians Fidelas Constans
83
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Posted - 2013.05.16 09:27:00 -
[27] - Quote
Danni stark wrote:Darth Kilth wrote:Having to pay 11% tax on all income when did they learn to tax mining? Oh right, good point...
Maybe the NPC corps should also put a tax over sale profits of ore, materials and finished goods.
I'm certain that will get a lot of people out of NPC corps. |

baltec1
Bat Country
6450
|
Posted - 2013.05.16 09:30:00 -
[28] - Quote
Darth Kilth wrote:baltec1 wrote:Im more in favor of there being limitations and drawbacks for being in an NPC corp. Like not being able to set up a POS? not having access to corporate hangars and programs? No ability to claim systems or participate in FW? Having to pay 11% tax on all income without getting anything back for it?
Most have no need for a pos, I have corp hangers and never use them, they will never go anywhere where theycan claim systems, have no interest in FW because it involves pvp and they only get taxed 11% on rat bounties.
Player owned corps need to offer a lot more than they currently do. |

Danni stark
284
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Posted - 2013.05.16 09:32:00 -
[29] - Quote
Darth Kilth wrote:Danni stark wrote:Darth Kilth wrote:Having to pay 11% tax on all income when did they learn to tax mining? Oh right, good point... Maybe the NPC corps should also put a tax over sale profits of ore, materials and finished goods. I'm certain that will get a lot of people out of NPC corps.
add an extra column to the refining window saying "corp tax" et voila! although that would mean two lots of tax on mining. Ice Mining Skill Plan. |

March rabbit
epTa Team Inc.
677
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Posted - 2013.05.16 09:35:00 -
[30] - Quote
posting in 1000th thread: "player owned corps are bad". |
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