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Bloody Wench
346
|
Posted - 2013.05.16 05:01:00 -
[1] - Quote
250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
Support a Hi Resolution Texture Pack |

Cable Udan
The Tuskers
171
|
Posted - 2013.05.16 05:04:00 -
[2] - Quote
Oh look, it's this thread again. http://chasingtheblueflash.blogspot.com/
My Pirate Blog |

Liang Nuren
Heretic Army Heretic Initiative
3531
|
Posted - 2013.05.16 05:07:00 -
[3] - Quote
Obviously the correct answer is to move all NPC corps into the faction war. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Yokai Mitsuhide
Smegnet Corp
4013
|
Posted - 2013.05.16 05:08:00 -
[4] - Quote
Bloody Wench wrote:250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
There is no cost that makes it worth killing all the rookies and new players in npc corps just to get at those who don't want to be in a player corp. You'd just be killing the game for those people.
|

Some Rando
University of Caille Gallente Federation
1073
|
Posted - 2013.05.16 05:18:00 -
[5] - Quote
Just treat them like any other corp and base the cost on size.
Of course, if this were allowed you'd just see people create **** tons of one-man corps with which to drop and recreate on a whim. CCP has no sense of humour. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2000
|
Posted - 2013.05.16 05:19:00 -
[6] - Quote
The cost would be irrelevant. We'd just form a coalition/alliance in order to pool enough money, even if it's tens of billions per week.
As far as killing newbies goes, although we'd probably agree on some kind of "don't kill if under x days old" rule, the onus would still be on them to join player corporations instead. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Doc Fury
Furious Enterprises
1805
|
Posted - 2013.05.16 05:20:00 -
[7] - Quote
About tree-fiddy.
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |

Some Rando
University of Caille Gallente Federation
1073
|
Posted - 2013.05.16 05:23:00 -
[8] - Quote
Destiny Corrupted wrote:As far as killing newbies goes, although we'd probably agree on some kind of "don't kill if under x days old" rule, the onus would still be on them to join player corporations instead. CCP could easily handle that in code if they were willing to define what a "rookie" actually was. CCP has no sense of humour. |

Herzog Wolfhammer
Sigma Special Tactics Group
2765
|
Posted - 2013.05.16 05:27:00 -
[9] - Quote
You know what's so sad about this?
What's so sad about this is that there are great possibilities for NPC corporation wars and NPC wars with player corporations that could invite all sorts of gameplay options and opportunities for fun.
But if it were possible, even at high cost for a player corp, or if perhaps NPC corps became warring factions, even temporarily, it would simply be an exercise in noob harvesting, docking foo, and pointless ganking.
So there would have to be some serious arbitrary restrictions so the glee of "yay! our killboards will swell!" will last for 5 minutes. There would have to be an end to station games, for everybody, for example, or there would be a conveyor belt of assault frigs popping rookie ships.
Because people suck. That's why.
Once upon a time a KB full of rookie ships and week-old pods was shameful.
Sandbox and litterbox are two different things. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2001
|
Posted - 2013.05.16 05:32:00 -
[10] - Quote
Some Rando wrote:Destiny Corrupted wrote:As far as killing newbies goes, although we'd probably agree on some kind of "don't kill if under x days old" rule, the onus would still be on them to join player corporations instead. CCP could easily handle that in code if they were willing to define what a "rookie" actually was. They wouldn't, because keep in mind the starter NPC corps would still probably be off-limits. The normal NPC corps mean that the player is old/experienced enough to have been in a player-run corporation at least once, for however long. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
11662
|
Posted - 2013.05.16 05:40:00 -
[11] - Quote
7m isk "Little ginger moron" ~David Hasselhoff-á |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
639
|
Posted - 2013.05.16 06:12:00 -
[12] - Quote
it should be free. not only should it be free but the NPC corp should war dec you for taking out one of its ships.
And of course the NPC's would decimate all but the heartiest nullsec alliances.
From: Tommas De'Wins To: Cipher Jones Dude :) I got massives Basi hahahahahahaha |

OfBalance
Caldari State
472
|
Posted - 2013.05.16 06:24:00 -
[13] - Quote
Wardec all the things~ |

Jack Miton
Aperture Harmonics K162
1855
|
Posted - 2013.05.16 07:22:00 -
[14] - Quote
All the isk |

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
420
|
Posted - 2013.05.16 07:50:00 -
[15] - Quote
Then it would only be fair for the NP-Corps to be able to wardec Player Corps in return. But who is to decide that?
Individual NP-Corps member wardecs (against Player Corps or their NP-Corp collegues) might be the solution.
Also, at the very least CCP should start making it a possibility for individual players in NP-Corps to join a war by using the ally system: This would just give another option for those that want to and leave those unharmed that don-¦t. Forum-unbanned since 2011.10.20. |

Cable Udan
The Tuskers
173
|
Posted - 2013.05.16 08:16:00 -
[16] - Quote
Obligatory 'Over 9000!' post. http://chasingtheblueflash.blogspot.com/
My Pirate Blog |

Avalon Champion
Aliastra Gallente Federation
19
|
Posted - 2013.05.16 08:21:00 -
[17] - Quote
Destiny Corrupted wrote:Some Rando wrote:Destiny Corrupted wrote:As far as killing newbies goes, although we'd probably agree on some kind of "don't kill if under x days old" rule, the onus would still be on them to join player corporations instead. CCP could easily handle that in code if they were willing to define what a "rookie" actually was. They wouldn't, because keep in mind the starter NPC corps would still probably be off-limits. The normal NPC corps mean that the player is old/experienced enough to have been in a player-run corporation at least once, for however long. In my opinion, players should be dumped into FW NPC corporations after a grace period anyway. FW mechanics might have to be changed so that it's slightly safer in some high-security areas, but otherwise it would be fine. If people were exposed to this from the start and didn't have a chance to learn ultra carebearism from the get-go, everyone's perception of the game would be different anyway. We wouldn't have these "I just want to mine alone in safety forever" people to begin with. But people would still subscribe in the same numbers. I guarantee it.
|

Darth Kilth
Silver Guardians Fidelas Constans
83
|
Posted - 2013.05.16 08:30:00 -
[18] - Quote
Destiny Corrupted wrote:The cost would be irrelevant. We'd just form a coalition/alliance in order to pool enough money, even if it's tens of billions per week.
As far as killing newbies goes, although we'd probably agree on some kind of "don't kill if under x days old" rule, the onus would still be on them to join player corporations instead. And you think people would actually follow that? You can't be that naive. |

Bi-Mi Lansatha
The Scope Gallente Federation
138
|
Posted - 2013.05.16 08:32:00 -
[19] - Quote
Bloody Wench wrote:250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
So you want to kill one day old players. How sweet.
|

Rebecha Pucontis
Tribal Liberation Force Minmatar Republic
337
|
Posted - 2013.05.16 08:47:00 -
[20] - Quote
Bloody Wench wrote:tl:dr Immunity to wardecs is 'tehghey'. What a ******** and stupid idea. I can just imagine now, all the low lifes would be hanging around outside the starter stations waiting for newbs to undock for the first time, and then giggling with glee as they congratulate themselves on their "awesome" kills.
Keep this crap out of Eve please. |

Thebriwan
LUX Uls Xystus
115
|
Posted - 2013.05.16 08:59:00 -
[21] - Quote
Just stop making others to play the game like you want them to. Just stop. It's so annoying this mindset. When EVE is a sandbox than every one has the right to be a carebear, to avoid war decs and to be as much different as you are. When you take those choices away - EVE would be just a PVP theme park. |

Danni stark
284
|
Posted - 2013.05.16 09:01:00 -
[22] - Quote
here's what will happen if you can war dec npc corps.
people will just cycle player corps, you still won't get to shoot people that don't want to be shot at in high sec without concord protection.
if you want to shoot them, suicide gank them and stop crying on the forum. Ice Mining Skill Plan. |

baltec1
Bat Country
6449
|
Posted - 2013.05.16 09:04:00 -
[23] - Quote
Im more in favor of there being limitations and drawbacks for being in an NPC corp. |

Darth Kilth
Silver Guardians Fidelas Constans
83
|
Posted - 2013.05.16 09:15:00 -
[24] - Quote
baltec1 wrote:Im more in favor of there being limitations and drawbacks for being in an NPC corp. Like not being able to set up a POS? not having access to corporate hangars and programs? No ability to claim systems or participate in FW? Having to pay 11% tax on all income without getting anything back for it? |

Danni stark
284
|
Posted - 2013.05.16 09:16:00 -
[25] - Quote
baltec1 wrote:Im more in favor of there being limitations and drawbacks for being in an NPC corp.
probably the better solution, but why should people be punished for not wanting to be in a corp on their own, or forced in to a corp they don't want to be in just so they aren't essentially on a trial account? Ice Mining Skill Plan. |

Danni stark
284
|
Posted - 2013.05.16 09:16:00 -
[26] - Quote
Darth Kilth wrote:Having to pay 11% tax on all income when did they learn to tax mining? Ice Mining Skill Plan. |

Darth Kilth
Silver Guardians Fidelas Constans
83
|
Posted - 2013.05.16 09:27:00 -
[27] - Quote
Danni stark wrote:Darth Kilth wrote:Having to pay 11% tax on all income when did they learn to tax mining? Oh right, good point...
Maybe the NPC corps should also put a tax over sale profits of ore, materials and finished goods.
I'm certain that will get a lot of people out of NPC corps. |

baltec1
Bat Country
6450
|
Posted - 2013.05.16 09:30:00 -
[28] - Quote
Darth Kilth wrote:baltec1 wrote:Im more in favor of there being limitations and drawbacks for being in an NPC corp. Like not being able to set up a POS? not having access to corporate hangars and programs? No ability to claim systems or participate in FW? Having to pay 11% tax on all income without getting anything back for it?
Most have no need for a pos, I have corp hangers and never use them, they will never go anywhere where theycan claim systems, have no interest in FW because it involves pvp and they only get taxed 11% on rat bounties.
Player owned corps need to offer a lot more than they currently do. |

Danni stark
284
|
Posted - 2013.05.16 09:32:00 -
[29] - Quote
Darth Kilth wrote:Danni stark wrote:Darth Kilth wrote:Having to pay 11% tax on all income when did they learn to tax mining? Oh right, good point... Maybe the NPC corps should also put a tax over sale profits of ore, materials and finished goods. I'm certain that will get a lot of people out of NPC corps.
add an extra column to the refining window saying "corp tax" et voila! although that would mean two lots of tax on mining. Ice Mining Skill Plan. |

March rabbit
epTa Team Inc.
677
|
Posted - 2013.05.16 09:35:00 -
[30] - Quote
posting in 1000th thread: "player owned corps are bad". |

Julius Priscus
106
|
Posted - 2013.05.16 09:37:00 -
[31] - Quote
its stupid how many people make threads on game mechanics that were removed for obvious reasons...
war dec a noob corp... sit outside the undock in a system youknow noob chars are "made" and kill.
main reason it was removed so long ago. -»\_(pâä)_/-»-á Sup cracka ! |

Akali Kuvakei
Eclipse Navy. Test Alliance Please Ignore
17
|
Posted - 2013.05.16 09:39:00 -
[32] - Quote
This goes to the OP , obviously you are a try hard fail pvp loser. And want to try to get kill by killing new players. I assume you probably like trying to kill miners as well. Yes there are players other then newbs in these corps, but the point is you want easy kills. You are a scumbag, you are bad and should feel bad. I'm sure you get dunked every time you try to pvp and are mad. PLSNOMAD kkthnksbb |

Debora Tsung
The Investment Bankers Guild
129
|
Posted - 2013.05.16 10:09:00 -
[33] - Quote
Bloody Wench wrote:250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
I would like it better if I could pay concord to declare vendettas against certain players, same or very similar mechanic as wardecs between corps only those would be one player versus one player.
That way the real newbs would be left alone until they can actually defend themselves or have made enough enemies to be the target of a vendetta (or the other way around).
What would also be cool if there were certain NPC corps that are automatically involved in faction warfare or (non wardecable) newb NPC corps that only allow avatars below a certain SP limit and higher level NPC corps that actually CAN be wardecced etc. Dunno if that would be even feasible.
That said, no I wouldn't even pay 100m a week because I simply do not have that much raw ISK. There's nothing a million chinese guys can't do cheaper. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2024
|
Posted - 2013.05.16 10:24:00 -
[34] - Quote
baltec1 wrote:Im more in favor of there being limitations and drawbacks for being in an NPC corp. I'm also in favor of this sentiment. Granted, I'd take the guns approach if it was the only option on the table, but limiting NPC corporations would be a better strategy. The 11% tax was a good start but it needs to be much higher, and encompass all forms of income, in order to properly offset the war shield granted by this mechanic. Triple it. Furthermore, how about not letting NPC-corpers access level 4 agents? Combine that with a 50% refine tax and a 5% sales tax and you have fairness in the system.
Oh, and make the NPC taxes apply to new members of player corporations for at least two days. That way corp-hopping to avoid wars will punish them beyond adding entries to their employment histories.
Yesss. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

baltec1
Bat Country
6451
|
Posted - 2013.05.16 10:25:00 -
[35] - Quote
Debora Tsung wrote: What would also be cool if there were certain NPC corps that are automatically involved in faction warfare or (non wardecable) newb NPC corps that only allow avatars below a certain SP limit and higher level NPC corps that actually CAN be wardecced etc. Dunno if that would be even feasible.
That said, no I wouldn't even pay 100m a week because I simply do not have that much raw ISK.
It would have to be time based as SP based means that vets can abuse that system. |

baltec1
Bat Country
6451
|
Posted - 2013.05.16 10:30:00 -
[36] - Quote
Destiny Corrupted wrote:
Oh, and make the NPC taxes apply to new members of player corporations for at least two days. That way corp-hopping to avoid wars will punish them beyond adding entries to their employment histories.
I would say a week as that is how long the war dec lasts. |

Riot Girl
Thundercats The Initiative.
896
|
Posted - 2013.05.16 10:30:00 -
[37] - Quote
How about if NPC corps are only available to players under 30 days old. After that, players are forced into a generic corp which can be war-decced. Oh god. |

Brooks Puuntai
Solar Nexus.
1442
|
Posted - 2013.05.16 10:35:00 -
[38] - Quote
Liang Nuren wrote:Obviously the correct answer is to move all NPC corps into the faction war. :)
-Liang
^This.
Improving NPE |

Riot Girl
Thundercats The Initiative.
896
|
Posted - 2013.05.16 10:35:00 -
[39] - Quote
Nerath Naaris wrote:Then it would only be fair for the NP-Corps to be able to wardec Player Corps in return. But who is to decide that? NPC AI should decide  Oh god. |

Ruvin
122
|
Posted - 2013.05.16 10:37:00 -
[40] - Quote
if you would pay : "The cost would be irrelevant. We'd just form a coalition/alliance in order to pool enough money, even if it's tens of billions per week."
why you need a war ? just go kill anyone or anything anywhere and use the "ten's of billions" to buy youre stuff again ships/weapons
Opportunities multiply as they are seized. |

baltec1
Bat Country
6451
|
Posted - 2013.05.16 10:49:00 -
[41] - Quote
Julius Priscus wrote:its stupid how many people make threads on game mechanics that were removed for obvious reasons...
war dec a noob corp... sit outside the undock in a system youknow noob chars are "made" and kill.
main reason it was removed so long ago. This has never been possible. |

Gealbhan
Used Shuttle Sales Representative
185
|
Posted - 2013.05.16 10:49:00 -
[42] - Quote
Where's the Honor, Glory and Bragging Rights in killing a bunch of one day old newbs. Oh, that's right there is none.  |

Six Six Six
Republic Military School Minmatar Republic
40
|
Posted - 2013.05.16 10:54:00 -
[43] - Quote
Bloody Wench wrote:250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
Oh look, it's the them and us mentality yet again.
And there was me saying in another thread there must be some middle ground.
Well go ahead continue with your petty squabbles but in the process you're not doing the game any favours. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2024
|
Posted - 2013.05.16 10:54:00 -
[44] - Quote
baltec1 wrote:Destiny Corrupted wrote:
Oh, and make the NPC taxes apply to new members of player corporations for at least two days. That way corp-hopping to avoid wars will punish them beyond adding entries to their employment histories.
I would say a week as that is how long the war dec lasts. Well, I wouldn't want the system to be punishing to players with integrity. Two days would mean that there's at least one day of shooting, due to the 24 hour cool-down period for wars. Even one day would at least justify the war cost. Also, players should be allowed to legitimately leave bad corporations, even during wars. As long as they can't hops, I'd be happy.
Ruvin wrote:if you would pay : "The cost would be irrelevant. We'd just form a coalition/alliance in order to pool enough money, even if it's tens of billions per week."
why you need a war ? just go kill anyone or anything anywhere and use the "ten's of billions" to buy youre stuff again ships/weapons
Within reason, of course. We obviously wouldn't pay a hundred trillion ISK for an NPC wardec. Twenty billion would be quite doable for a large coalition for the privilege of shooting a thousands-strong entity full of fattened carebears, though. That amount of money wouldn't buy anywhere near enough suicide-gank boats for the same purpose, and when you consider security status, ganking is out of the question. You can't really use T1-fit destroyers on officer-fit CNRs. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2024
|
Posted - 2013.05.16 10:59:00 -
[45] - Quote
I'd throw the noobies a bone for sure, though. Anyone on trial or with less than x amount of skill points gets a free pass. It's not like you can do anything about trial account spies anyway, so I don't see much of a problem here. Prevent them from flying haulers, though. I guess people could use these characters to transport smaller, expensive items, but I'd be willing to pay this price for these changes to occur. Besides, carebears are dumb as brick, and won't think of such strategies anyway. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

baltec1
Bat Country
6451
|
Posted - 2013.05.16 11:00:00 -
[46] - Quote
Destiny Corrupted wrote: Well, I wouldn't want the system to be punishing to players with integrity. Two days would mean that there's at least one day of shooting, due to the 24 hour cool-down period for wars. Even one day would at least justify the war cost. Also, players should be allowed to legitimately leave bad corporations, even during wars. As long as they can't hops, I'd be happy.
Could solve that by only having it apply when a corp has a wardec against it. It could also be instant as you can leave a corp the second a wardec lands come summer. |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1125
|
Posted - 2013.05.16 11:06:00 -
[47] - Quote
This again.
Still remains one of the worst ideas out there for so many different reasons. Not worth rehashing or wasting time on this again.
Personnel Division Director --áBene Gesserit Chapterhouse
"The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another." - STILGAR, From the Sietch to the Stars. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2025
|
Posted - 2013.05.16 11:11:00 -
[48] - Quote
Thorn Galen wrote:This again.
Still remains one of the worst ideas out there for so many different reasons. Not worth rehashing or wasting time on this again.
You're right. We should boost incursion and level 4 income instead. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Steve Ronuken
Fuzzwork Enterprises
1404
|
Posted - 2013.05.16 11:13:00 -
[49] - Quote
Danni stark wrote:Darth Kilth wrote:Danni stark wrote:Darth Kilth wrote:Having to pay 11% tax on all income when did they learn to tax mining? Oh right, good point... Maybe the NPC corps should also put a tax over sale profits of ore, materials and finished goods. I'm certain that will get a lot of people out of NPC corps. add an extra column to the refining window saying "corp tax" et voila! although that would mean two lots of tax on mining.
I actually like this idea.
It adds another bottom up funding method for corporations.
Manufacturing could have a small fee per hour for slot usage.
Trade would be the difficult one to manage, as percentages would destroy certain types of trader.
Being able to see, in game, the total each PC has given to the corp in fees/materials per period would be handy.
Sure, don't force people out of NPC corps. But make it worth their while not to be there. Right now, for many professions, there are next to no real reasons to leave, other than social ones. Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |

Kharamete
Feral Solutions Inc
59
|
Posted - 2013.05.16 11:13:00 -
[50] - Quote
First of all, I think that all real rookie corps like Hedion University and Federation Navy Academy should be off limits for war-decs, but I also think there should be a time limit for how long people can be in those. After three months, or six months, or whatever the players in those should automatically be moved over to the secondary NPC corps.
The secondary NPC corps like The Scope or the Ministry of War should be war-decable. My preferred system would be if war-deccing those would make the war-deccers enemies of the entire faction. What I mean by that is that it would be the functional equivalent of entering your corp in faction war, and you'd become a target for everyone in that faction. It would be a way to improve faction war. And it should cost the same as war-deccing an alliance.
If players in the second tier NPC corps want to avoid war, they should form their own corps, and be ready to deal with normal game mechanics for war avoidance. Or maybe they should organise and fight back. --- CCP FoxFour:-á"... the what button... oh god I didn't even know that existed. BRB." |

Steve Ronuken
Fuzzwork Enterprises
1404
|
Posted - 2013.05.16 11:17:00 -
[51] - Quote
Gealbhan wrote:Where's the Honor, Glory and Bragging Rights in killing a bunch of one day old newbs. Oh, that's right there is none. 
How about the 5 year old vet who's staying in the NPC corp? Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2026
|
Posted - 2013.05.16 11:23:00 -
[52] - Quote
Steve Ronuken wrote:Gealbhan wrote:Where's the Honor, Glory and Bragging Rights in killing a bunch of one day old newbs. Oh, that's right there is none.  How about the 5 year old vet who's staying in the NPC corp? True story: if you hug some mission hubs, you can see these players, and even older ones, grinding mission after mission in their CNRs and Tengus without ever having been in a player corporation.
Oh, and don't forget to scan their fits. I think the most expensive one I ever saw was around 40-50 billion. Though that's kind of rare, you'll see 5-10 billion setups all the time, and the grand majority at least having some decent faction modules fitted. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
1125
|
Posted - 2013.05.16 11:26:00 -
[53] - Quote
Destiny Corrupted wrote:Thorn Galen wrote:This again.
Still remains one of the worst ideas out there for so many different reasons. Not worth rehashing or wasting time on this again.
You're right. We should boost incursion and level 4 income instead.
Have you lost your mind ? I'll accept that as a troll otherwise.
Don't give CCP such ideas please.
Personnel Division Director --áBene Gesserit Chapterhouse
"The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another." - STILGAR, From the Sietch to the Stars. |

War Kitten
Panda McLegion
1968
|
Posted - 2013.05.16 11:36:00 -
[54] - Quote
If you want to kill someone in an NPC corp, go kill them.
The cost isn't in the wardec, your cost is (soon to be the tags) to repair your sec status and replace the ship you lost to Concord.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Debora Tsung
The Investment Bankers Guild
129
|
Posted - 2013.05.16 11:40:00 -
[55] - Quote
Gealbhan wrote:Where's the Honor, Glory and Bragging Rights in killing a bunch of one day old newbs. Oh, that's right there is none. 
Depends... If 20 well fitted noob ships can kill a rokh, then so can 30 badly fitted noob ships. NPC Corps don't exectly suffer from a lack of members. There's nothing a million chinese guys can't do cheaper. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2027
|
Posted - 2013.05.16 11:41:00 -
[56] - Quote
Thorn Galen wrote:Destiny Corrupted wrote:Thorn Galen wrote:This again.
Still remains one of the worst ideas out there for so many different reasons. Not worth rehashing or wasting time on this again.
You're right. We should boost incursion and level 4 income instead. Have you lost your mind ? I'll accept that as a troll otherwise. Don't give CCP such ideas please. Nah man, totally serious. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2027
|
Posted - 2013.05.16 11:43:00 -
[57] - Quote
War Kitten wrote:If you want to kill someone in an NPC corp, go kill them.
The cost isn't in the wardec, your cost is (soon to be the tags) to repair your sec status and replace the ship you lost to Concord.
Except that whole kill rights things that CCP adamantly botched on release means we'd have to use alts for the deed. And to be quite frank with you, we already do. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Six Six Six
Republic Military School Minmatar Republic
41
|
Posted - 2013.05.16 11:44:00 -
[58] - Quote
Thorn Galen wrote:Destiny Corrupted wrote:Thorn Galen wrote:This again.
Still remains one of the worst ideas out there for so many different reasons. Not worth rehashing or wasting time on this again.
You're right. We should boost incursion and level 4 income instead. Have you lost your mind ? I'll accept that as a troll otherwise. Don't give CCP such ideas please.
I shouldn't worry too much, it very unlikely that it would even happen. |

Winters Chill
Ministry of War Amarr Empire
111
|
Posted - 2013.05.16 11:51:00 -
[59] - Quote
This is a terrible idea.
A giant high sec war against noobs? It happens in high sec all the time. It boring and weaksauce.
Get some stronger sauce. |

Bloody Wench
346
|
Posted - 2013.05.16 11:55:00 -
[60] - Quote
Akali Kuvakei wrote:This goes to the OP , obviously you are a try hard fail pvp loser. And want to try to get kill by killing new players. I assume you probably like trying to kill miners as well. Yes there are players other then newbs in these corps, but the point is you want easy kills. You are a scumbag, you are bad and should feel bad. I'm sure you get dunked every time you try to pvp and are mad. PLSNOMAD kkthnksbb
Actually it relates to when I drop a corp and get put back into an NPC corp and see the 150+ people in corp chat.
There's starter systems already in place that have certain *actual new player* rules. Can baiting etc. Killing actual newbs in those systems is already frowned upon.
I'm a PVEr mate, I live in a WH but it's just high end PVE really. (Most of the time) I've killed miners in my own and other WHs, yes. I've never suicide ganked in hisec, but I'm warming up to that idea.
Your memes aren't funny or clever. Support a Hi Resolution Texture Pack |

Bloody Wench
346
|
Posted - 2013.05.16 12:01:00 -
[61] - Quote
Riot Girl wrote:How about if NPC corps are only available to players under 30 days old. After that, players are forced into a generic corp which can be war-decced.
Actual starter corps, which you can never get back into. Then NPC corps for those times when you don't have a Player Corp.
The NPC corps are in FacWar, Deccable (it's not even a word...) and the tax rates including the 'we take' from the reprocessing tab are exorbitantly high.
To facilitate the 'we take' part, just have it so you can gain standings with that corp.
Doesn't seem too newb unfriendly.
So yeah...I agree with you.
Support a Hi Resolution Texture Pack |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2028
|
Posted - 2013.05.16 12:01:00 -
[62] - Quote
Bloody Wench wrote:I'm a PVEr mate, I live in a WH but it's just high end PVE really. (Most of the time) I've killed miners in my own and other WHs, yes. I've never suicide ganked in hisec, but I'm warming up to that idea. Trust me, it's quite entertaining. And I can tell you right now, most people who leave their shells tend to not come back. Aside from some wormhole stuff, I haven't touched real pve in over half a decade. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

La Nariz
GoonWaffe Goonswarm Federation
855
|
Posted - 2013.05.16 12:37:00 -
[63] - Quote
Newbees start in the school corporations so the solution is to exclude them from wardecs. Put all the other npc corps in faction war and at war against their polar opposite. Then allow player corporations to "ally" with the npc corps to get into the war. For example, trade hub camping trash corp wants to wardec the caldari npc corps so they ally with the gallente npc corp. This allows them to shoot caldari npc corp members and excludes them from peaceful flight through caldari space since the faction police won't take kindly to war targets operating in their space.
What about the people that stay in the school corp? >1 year subscription move them to one of the at war npc corps.
This change allows people to shoot npc corp members but they can't dec all the npc corps because then they wouldn't be able to enter highsec. At max with this they'd be able to dec two npc corps at once. It provides for some safety but not the ridiculous amount that is already here. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Frostys Virpio
Lame Corp Name
394
|
Posted - 2013.05.16 12:52:00 -
[64] - Quote
baltec1 wrote:Im more in favor of there being limitations and drawbacks for being in an NPC corp.
This is most likely the best way to do anything about the dec dodging situation.
Higher bounty tax (fight NPC vet mission runner) Higher mission payout tax (Fight NPC vet mission runner) Refining tax (Fight NPC vet miners) Higher sales tax (Fight NPC vet trader) Higher cost to use factory/research slots (Fight NPC vet industrialist)
You can also have these tax go up the depending on the volume passing through the system to protect newbies since they would not generate as much or as big transaction as a veteran. The newbie mission runner does not really need to pay the same tax rate as teh veteran mission runner pulling the big ISK numbers. Same for all professions. |

Jenn aSide
STK Scientific Initiative Mercenaries
1830
|
Posted - 2013.05.16 12:55:00 -
[65] - Quote
Bloody Wench wrote:250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
1 Meelion dollars.
|

Jenn aSide
STK Scientific Initiative Mercenaries
1830
|
Posted - 2013.05.16 12:59:00 -
[66] - Quote
Frostys Virpio wrote:baltec1 wrote:Im more in favor of there being limitations and drawbacks for being in an NPC corp. This is most likely the best way to do anything about the dec dodging situation. Higher bounty tax (fight NPC vet mission runner) Higher mission payout tax (Fight NPC vet mission runner) Refining tax (Fight NPC vet miners) Higher sales tax (Fight NPC vet trader) Higher cost to use factory/research slots (Fight NPC vet industrialist) You can also have these tax go up the depending on the volume passing through the system to protect newbies since they would not generate as much or as big transaction as a veteran. The newbie mission runner does not really need to pay the same tax rate as teh veteran mission runner pulling the big ISK numbers. Same for all professions.
Soooo much this. NPC corps need some serious reforming. The current situation is great for new and low SP characters, but is nothing more than an imbalanced hiding spot for higher sp/veterans. The Vets should have to pay more for that kind of protection.
|

Bi-Mi Lansatha
The Scope Gallente Federation
139
|
Posted - 2013.05.16 13:02:00 -
[67] - Quote
War Kitten wrote:If you want to kill someone in an NPC corp, go kill them....
Skilled pirates are doing that already: killing mission runners without loss of ship or security standing. That is too hard for others, they need easy mode.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2031
|
Posted - 2013.05.16 13:07:00 -
[68] - Quote
Bi-Mi Lansatha wrote:War Kitten wrote:If you want to kill someone in an NPC corp, go kill them....
Skilled pirates are doing that already: killing mission runners without loss of ship or security standing. That is too hard for others, they need easy mode. Instead of typing up a decent explanation of why you're wrong, how about I ask you this instead:
Why should only one subset of players be entitled to an easy mode? I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Bloody Wench
347
|
Posted - 2013.05.16 13:11:00 -
[69] - Quote
With the recently announced corp drop timer changes, there's just no reason not to have all those players in some form of Player run Corp, be it their own or otherwise.
If they get Dec'd they can still immediately corp hop and avoid the war. Which is a whole other can of worms, but at least they are not *immune* because of some arbitrary game rule.
I've seen *but the sanbox!!* used a couple of times already to justify why players are in NPC corps. Wanna talk about the sandbox? You can't have the argument that in a sandbox you can play however you like, but be protected by some game rule that prevent others from playing how they like.
I understand that some players just want to do *activity* and don't want to be pestered by other players. Trust me I know this, I live in a WH remember, about as isolationist as you can get. However you can't have one rule for some and another rule for others.
I'm all for protecting newbs, and have no interest in blowing up noobships, that's just ret ar ded. However once they venture out into the wilds of eve, that's where they stay. Support a Hi Resolution Texture Pack |

flakeys
Interstellar Corporation of Science and Technology Interstellar Confederation
1074
|
Posted - 2013.05.16 13:12:00 -
[70] - Quote
So many targets and you guys keep whining about those you can't harm outside of ganking.
It's not even sad any more it's gotten to the pathetic point a while ago.
Every time they nerf/change it more into a safety zone the more i laugh.Not because it is how i like to play but anything that fucks with your serious spaceship game mode is good enough for me , even if it at the same point it causes problems for my gaming/way of play.
We are all born ignorant, but one must work hard to remain stupid.
|

Bloody Wench
347
|
Posted - 2013.05.16 13:14:00 -
[71] - Quote
Bi-Mi Lansatha wrote:War Kitten wrote:If you want to kill someone in an NPC corp, go kill them....
Skilled pirates are doing that already: killing mission runners without loss of ship or security standing. That is too hard for others, they need easy mode.
If people are killing blues in hisec without loss of ship or security status, then it's clearly an exploit, which you should report to CCP. Support a Hi Resolution Texture Pack |

Six Six Six
Republic Military School Minmatar Republic
41
|
Posted - 2013.05.16 13:19:00 -
[72] - Quote
Bloody Wench wrote:With the recently announced corp drop timer changes, there's just no reason not to have all those players in some form of Player run Corp, be it their own or otherwise.
That's where you are wrong. There's a lot of bad player corps out there for various reasons and when a lot of people make a decision to join a player corp they don't want to have to start corp hopping to try and find a good one as it tends to mess up your employment record. |

Frostys Virpio
Lame Corp Name
395
|
Posted - 2013.05.16 13:20:00 -
[73] - Quote
Jenn aSide wrote:Frostys Virpio wrote:baltec1 wrote:Im more in favor of there being limitations and drawbacks for being in an NPC corp. This is most likely the best way to do anything about the dec dodging situation. Higher bounty tax (fight NPC vet mission runner) Higher mission payout tax (Fight NPC vet mission runner) Refining tax (Fight NPC vet miners) Higher sales tax (Fight NPC vet trader) Higher cost to use factory/research slots (Fight NPC vet industrialist) You can also have these tax go up the depending on the volume passing through the system to protect newbies since they would not generate as much or as big transaction as a veteran. The newbie mission runner does not really need to pay the same tax rate as teh veteran mission runner pulling the big ISK numbers. Same for all professions. Soooo much this. NPC corps need some serious reforming. The current situation is great for new and low SP characters, but is nothing more than an imbalanced hiding spot for higher sp/veterans. The Vets should have to pay more for that kind of protection.
The volume scaling mecanic is also better than a fixed SP/subscription cap because if we limit it on SP/sub time, people can craete alts to turn in/refine/sell thier stuff all the time. SP cap is the worst because you can stop your alt from training once he has perfect refining skills for where you mine for example or perfect trading skills. |

Bi-Mi Lansatha
The Scope Gallente Federation
139
|
Posted - 2013.05.16 13:21:00 -
[74] - Quote
Destiny Corrupted wrote: Instead of typing up a decent explanation of why you're wrong, how about I ask you this instead:
Why should only one subset of players be entitled to an easy mode?
An easy explanation of why pirates are not killing highsec mission runners? That would be interesting.... so please do. Then I will give you a link to a Pirate group kill board that does just that.
New players should be on easy mode. If you disagree with that, what can I say.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2032
|
Posted - 2013.05.16 13:22:00 -
[75] - Quote
Bi-Mi Lansatha wrote:Destiny Corrupted wrote: Instead of typing up a decent explanation of why you're wrong, how about I ask you this instead:
Why should only one subset of players be entitled to an easy mode?
An easy explanation of why pirates are not killing highsec mission runners? That would be interesting.... so please do. Then I will give you a link to a Pirate group kill board that does just that. New players should be on easy mode. If you disagree with that, what can I say. So you're saying all players in NPC corporations are new players? I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Bi-Mi Lansatha
The Scope Gallente Federation
140
|
Posted - 2013.05.16 13:27:00 -
[76] - Quote
Bloody Wench wrote: If people are killing blues in hisec without loss of ship or security status, then it's clearly an exploit, which you should report to CCP.
My think initially when it happened also. Yet when I followed these pirate by their kill board it was happening over and over again. One pirate in particular is killing maybe on average six ships a day... security status almost 2.0.
I now suspect it is not an exploit.
|

Bi-Mi Lansatha
The Scope Gallente Federation
140
|
Posted - 2013.05.16 13:28:00 -
[77] - Quote
Destiny Corrupted wrote: So you're saying all players in NPC corporations are new players?
I never said that... are you saying there are not new players in NPC corps.
|

Bloody Wench
348
|
Posted - 2013.05.16 14:42:00 -
[78] - Quote
Six Six Six wrote:Bloody Wench wrote:With the recently announced corp drop timer changes, there's just no reason not to have all those players in some form of Player run Corp, be it their own or otherwise.
That's where you are wrong. There's a lot of bad player corps out there for various reasons and when a lot of people make a decision to join a player corp they don't want to have to start corp hopping to try and find a good one as it tends to mess up your employment record.
Your employment record? This is your best argument?
NPC corp for over a year is not a glowing endorsement either. Support a Hi Resolution Texture Pack |

Bloody Wench
348
|
Posted - 2013.05.16 14:50:00 -
[79] - Quote
Bi-Mi Lansatha wrote:Bloody Wench wrote: If people are killing blues in hisec without loss of ship or security status, then it's clearly an exploit, which you should report to CCP.
My think initially when it happened also. Yet when I followed these pirate by their kill board it was happening over and over again. One pirate in particular is killing maybe on average six ships a day... security status almost 2.0. I now suspect it is not an exploit.
Just because something goes on for ages doesn't make it not an exploit. boomeranging, orca re-shipping, cynoing to avoid concord etc etc the list goes on and on.
You should definitely have CCP look into it. Support a Hi Resolution Texture Pack |

Castor Narcissus
The Scope Gallente Federation
21
|
Posted - 2013.05.16 14:55:00 -
[80] - Quote
CCP should let players only be in a NPC corp if they are 2-6 months old. Then people should be kicked out of them and set to Freelancer status.
As a freelancer (default status when not in a Player Corp), you could do almost everything a player corp does, including being wardecced and wardec other corps.
Why should some poor lad take the consequences of the Mr. 7 alts mining in a belt. |

Bagrat Skalski
Poseidaon
185
|
Posted - 2013.05.16 14:59:00 -
[81] - Quote
All those people that want to gloriously dispatch hordes of non pvp focused players in empire space, why dont you seek glory fighting Goonswarm? They are the biggest corp and lots of nullbears there, many iskies. New CQ prototype |

Six Six Six
Republic Military School Minmatar Republic
41
|
Posted - 2013.05.16 15:04:00 -
[82] - Quote
Bloody Wench wrote:Six Six Six wrote:Bloody Wench wrote:With the recently announced corp drop timer changes, there's just no reason not to have all those players in some form of Player run Corp, be it their own or otherwise.
That's where you are wrong. There's a lot of bad player corps out there for various reasons and when a lot of people make a decision to join a player corp they don't want to have to start corp hopping to try and find a good one as it tends to mess up your employment record. Your employment record? This is your best argument? NPC corp for over a year is not a glowing endorsement either.
No, but at least it shows you're more likely to stay somewhere rather than just flitting about where your fancy take you.
Plus forcing people into crap player run corps won't help the game at all. Quite often all what will happen is they'll log on less and less or start a new character. Seen it happen many times before, not just in this game. |

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
693
|
Posted - 2013.05.16 15:04:00 -
[83] - Quote
Zero. NPC corps should never be able to be wardeced, they should be a place for beginners to get accustomed to the game. However, there should be a character age limit in all NPC corps. Is my bitter vet membership card in the mail? |

Julius Priscus
107
|
Posted - 2013.05.16 15:08:00 -
[84] - Quote
baltec1 wrote:Julius Priscus wrote:its stupid how many people make threads on game mechanics that were removed for obvious reasons...
war dec a noob corp... sit outside the undock in a system youknow noob chars are "made" and kill.
main reason it was removed so long ago. This has never been possible.
just like concord has ALWAYS been around, right? -»\_(pâä)_/-»-á Sup cracka ! |

Six Six Six
Republic Military School Minmatar Republic
41
|
Posted - 2013.05.16 15:13:00 -
[85] - Quote
Rek Seven wrote:Zero. NPC corps should never be able to be wardeced, they should be a place for beginners to get accustomed to the game. However, there should be a character age limit in all NPC corps.
Then what?
Start your own corp, get bored and leave.
Or join a poorly run player corp, get bored and leave.
Or you might find a good corp and actually stay.
There is no reason to be forced into a player corp.
I've said this many times and I'll say it again, you can't force people to do what they don't want to do (especially in a game). Maybe one day that will sink in to those who try to do exactly that. At least then it would save me from having to say it anymore. |

Velicitia
Nex Exercitus
1552
|
Posted - 2013.05.16 15:16:00 -
[86] - Quote
Bloody Wench wrote:Bi-Mi Lansatha wrote:Bloody Wench wrote: If people are killing blues in hisec without loss of ship or security status, then it's clearly an exploit, which you should report to CCP.
My think initially when it happened also. Yet when I followed these pirate by their kill board it was happening over and over again. One pirate in particular is killing maybe on average six ships a day... security status almost 2.0. I now suspect it is not an exploit. Just because something goes on for ages doesn't make it not an exploit. boomeranging, orca re-shipping, cynoing to avoid concord etc etc the list goes on and on. Magnetar Effects...lawl You should definitely have CCP look into it.
you're allowed to shoot corp-mates without CONCORD repercussion. This is intended. One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

baltec1
Bat Country
6457
|
Posted - 2013.05.16 15:17:00 -
[87] - Quote
Julius Priscus wrote:baltec1 wrote:Julius Priscus wrote:its stupid how many people make threads on game mechanics that were removed for obvious reasons...
war dec a noob corp... sit outside the undock in a system youknow noob chars are "made" and kill.
main reason it was removed so long ago. This has never been possible. just like concord has ALWAYS been around, right?
It has, people used to be able to tank it. |

Some Rando
University of Caille Gallente Federation
1075
|
Posted - 2013.05.16 15:57:00 -
[88] - Quote
Rather than being able to wardec NPC corps we should be advocating something a little different.
Anytime someone starts a mission, a random NPC corp member is teleported to the mission area with their current ship and becomes the "rat" for the mission (you could even have several of them being "waves", just hold the next guys in a limbo state). They can't leave the mission area until they or the mission runner is dead. The system could choose players for missions based on what class of ship they are flying at the time: L1 = pods/shuttles, L2 = frigates/industrials, L3 = destroyers/cruisers, L4 = battlecruisers, L5 = battleships.
In this way we accomplish several goals: 1. PvP is added to missions. 2. Missions become less of a grind. 3. NPC corp members are properly punished for avoiding wardecs. 4. NPC corp members are forced to PvP. CCP has no sense of humour. |

Niec Mogul
Republic University Minmatar Republic
0
|
Posted - 2013.05.16 16:26:00 -
[89] - Quote
Every time I see this post or some variant, I'm reminded of this video:
http://www.liveleak.com/view?i=73b_1364917659
"Get out of the corp you carebear!!! Get out!!! Aaarurrrrrggghh!!!"
Such pent-up rage...hahaha! |

Beekeeper Bob
Beekeepers Anonymous
608
|
Posted - 2013.05.16 16:27:00 -
[90] - Quote
How bad do you have to be, that you require wardeccing noobs to get a kill? 
The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
|

Six Six Six
Republic Military School Minmatar Republic
41
|
Posted - 2013.05.16 16:28:00 -
[91] - Quote
Some Rando wrote:Rather than being able to wardec NPC corps we should be advocating something a little different.
Anytime someone starts a mission, a random NPC corp member is teleported to the mission area with their current ship and becomes the "rat" for the mission (you could even have several of them being "waves", just hold the next guys in a limbo state). They can't leave the mission area until they or the mission runner is dead. The system could choose players for missions based on what class of ship they are flying at the time: L1 = pods/shuttles, L2 = frigates/industrials, L3 = destroyers/cruisers, L4 = battlecruisers, L5 = battleships.
In this way we accomplish several goals: 1. PvP is added to missions. 2. Missions become less of a grind. 3. NPC corp members are properly punished for avoiding wardecs. 4. NPC corp members are forced to PvP.
5. NPC corp members leave the game. |

Six Six Six
Republic Military School Minmatar Republic
41
|
Posted - 2013.05.16 16:29:00 -
[92] - Quote
Beekeeper Bob wrote:How bad do you have to be, that you require wardeccing noobs to get a kill? 
Bad, but not in the evil sense. |

Kult Altol
Viziam Amarr Empire
257
|
Posted - 2013.05.16 16:37:00 -
[93] - Quote
Dirty carebear scum in NPC corp reporting in. An open mind is like a fortress with its gates unbarred and unguarded. A narrow mind is a focused mind.
|

ian papabear
North Eastern Swat Pandemic Legion
68
|
Posted - 2013.05.16 16:57:00 -
[94] - Quote
none, I live in nullsec.
I dont think people like you realize how attached everything in this game is and that one small decision has huge ripples. http://www.youtube.com/watch?v=nNReV76PtqM |

J3ssica Alba
Federal Navy Academy Gallente Federation
749
|
Posted - 2013.05.16 17:00:00 -
[95] - Quote
Destiny Corrupted wrote: Oh, and don't forget to scan their fits. I think the most expensive one I ever saw was around 40-50 billion. Though that's kind of rare, you'll see 5-10 billion setups all the time, and the grand majority at least having some decent faction modules fitted.
Sounds like someone is jealous.
If you want pvp go low and null and you'll find lots of it or are you afraid that they'll actually shoot back? This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

Darvaleth Sigma
224
|
Posted - 2013.05.16 17:00:00 -
[96] - Quote
I think same as every other corp, but the NPCs get Concord.
EDIT: Sweet god... they'd even find you in your wormholes... Give a man a match and you warm him for a day.
Set a man on fire and he's warm for the rest of his life! |

Angang Ostus
Noob Mercs Monkeys with Guns.
75
|
Posted - 2013.05.16 17:07:00 -
[97] - Quote
I think a neat mechanic would be if you're able to pursue war targets into systems with security levels equal to or lesser than your corp's standings with the NPC corp. So if your standing with Brutor Tribe is above 7 then you can shoot with impunity in 0.7 or lower systems. So you'd have to grind standings with that corp to be able to continue the war and have access to higher security areas. 0.8 systems and above would most often still be safe havens. |

March rabbit
epTa Team Inc.
678
|
Posted - 2013.05.16 17:11:00 -
[98] - Quote
Some Rando wrote:Rather than being able to wardec NPC corps we should be advocating something a little different.
Anytime someone starts a mission, a random NPC corp member is teleported to the mission area with their current ship and becomes the "rat" for the mission (you could even have several of them being "waves", just hold the next guys in a limbo state). They can't leave the mission area until they or the mission runner is dead. The system could choose players for missions based on what class of ship they are flying at the time: L1 = pods/shuttles, L2 = frigates/industrials, L3 = destroyers/cruisers, L4 = battlecruisers, L5 = battleships.
In this way we accomplish several goals: 1. PvP is added to missions. 2. Missions become less of a grind. 3. NPC corp members are properly punished for avoiding wardecs. 4. NPC corp members are forced to PvP. the funniest post of the whole thread.
/close |

Some Rando
University of Caille Gallente Federation
1075
|
Posted - 2013.05.16 17:15:00 -
[99] - Quote
Angang Ostus wrote:I think a neat mechanic would be if you're able to pursue war targets into systems with security levels equal to or lesser than your corp's standings with the NPC corp. So if your standing with Brutor Tribe is above 7 then you can shoot with impunity in 0.7 or lower systems. So you'd have to grind standings with that corp to be able to continue the war and have access to higher security areas. 0.8 systems and above would most often still be safe havens. This, but only if you can shoot anyone with impunity if your standings are high enough. War targets should still be shootable anywhere. CCP has no sense of humour. |

Liang Nuren
Heretic Army Heretic Initiative
3550
|
Posted - 2013.05.16 17:30:00 -
[100] - Quote
Bagrat Skalski wrote:All those people that want to gloriously dispatch hordes of non pvp focused players in empire space, why dont you seek glory fighting Goonswarm? They are the biggest corp and lots of nullbears there, many iskies.
I think it's a giant mistake to assume that people in NPC corps are not PVP focused. For a long time the most infamous pirate corp in low sec was SWA.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

LHA Tarawa
Pator Tech School Minmatar Republic
665
|
Posted - 2013.05.16 17:31:00 -
[101] - Quote
Bloody Wench wrote: I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
Yeah, a corp they just created... And if you war dec that newly created corp, they'll just create another new corp.
And, if you prevent them from doing that, then they just won't log in. And if that persists, then they'll just drop subscription.
What you CAN NOT do is get players with no interest in PvP, to be your easy targets.
|

Bagrat Skalski
Poseidaon
188
|
Posted - 2013.05.16 17:42:00 -
[102] - Quote
LHA Tarawa wrote:Bloody Wench wrote: I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
Yeah, a corp they just created... And if you war dec that newly created corp, they'll just create another new corp. And, if you prevent them from doing that, then they just won't log in. And if that persists, then they'll just drop subscription. What you CAN NOT do is get players with no interest in PvP, to be your easy targets. And that is the wise end to this discusion. New CQ prototype |

Skeln Thargensen
Federal Defense Union Gallente Federation
161
|
Posted - 2013.05.16 17:43:00 -
[103] - Quote
Try joining the milita of any faction to experience what this is like and why no. freelance space bum |

Herzog Wolfhammer
Sigma Special Tactics Group
2775
|
Posted - 2013.05.16 17:43:00 -
[104] - Quote
Some Rando wrote:Rather than being able to wardec NPC corps we should be advocating something a little different.
Anytime someone starts a mission, a random NPC corp member is teleported to the mission area with their current ship and becomes the "rat" for the mission (you could even have several of them being "waves", just hold the next guys in a limbo state). They can't leave the mission area until they or the mission runner is dead. The system could choose players for missions based on what class of ship they are flying at the time: L1 = pods/shuttles, L2 = frigates/industrials, L3 = destroyers/cruisers, L4 = battlecruisers, L5 = battleships.
In this way we accomplish several goals: 1. PvP is added to missions. 2. Missions become less of a grind. 3. NPC corp members are properly punished for avoiding wardecs. 4. NPC corp members are forced to PvP.
I always felt that people who want to side with Sansha should get the opportunity to be the rats in the incursions or at least join up with them. From an RP approach this would fit and the incursions were a kind of letdown for Sansha sympathizers. I would even hope in such a case that the Sansha helpers could get LPs from the nation for incursions they manage to thwart.
Imagine the mothership takedown with not just players taking out the Sansha mom, but another fleet defending it!
Generally speaking, a PVP/PVe hybrid in the mission and incursion systems would blur the line between PVP and PVe and break this mental barrier that everybody is having troubles with.
Beyond that point, this entire thread should be consigned to the "bored gankers asking for easy kills" file. |

Liang Nuren
Heretic Army Heretic Initiative
3551
|
Posted - 2013.05.16 17:43:00 -
[105] - Quote
LHA Tarawa wrote:Bloody Wench wrote: I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
Yeah, a corp they just created... And if you war dec that newly created corp, they'll just create another new corp. And, if you prevent them from doing that, then they just won't log in. And if that persists, then they'll just drop subscription. What you CAN NOT do is get players with no interest in PvP, to be your easy targets.
The real problem is that certain segments of the community view PVP as only being their particular brand of it. Theres's industrial PVP, market PVP, ship PVP, personal PVP (dust), etc. If someone doesn't have an interest in PVP, they wouldn't be playing Eve. And frankly, the game will be better off without the relatively minor amount of people who are 100% opposed to all PVP. The game cannot cater to that crowd without attempting to delve into the thing that's killed so many modern MMOs.
There's a reason Eve is still alive... and that reason is PVP.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

MeBiatch
Republic University Minmatar Republic
1000
|
Posted - 2013.05.16 17:46:00 -
[106] - Quote
i allways thought that after 2 months in a noob corp you should be booted and be corpless or have the option to join fw...
and then add the ability to war dec an individual.
Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Julius Priscus
107
|
Posted - 2013.05.16 17:46:00 -
[107] - Quote
baltec1 wrote:Julius Priscus wrote:baltec1 wrote:Julius Priscus wrote:its stupid how many people make threads on game mechanics that were removed for obvious reasons...
war dec a noob corp... sit outside the undock in a system youknow noob chars are "made" and kill.
main reason it was removed so long ago. This has never been possible. just like concord has ALWAYS been around, right? It has, people used to be able to tank it.
wrong
concord has not always been around. you sir are an know it all and just a waste of my bandwidth
but one used to be able to "tank" it. -»\_(pâä)_/-»-á Sup cracka ! |

Skeln Thargensen
Federal Defense Union Gallente Federation
161
|
Posted - 2013.05.16 17:47:00 -
[108] - Quote
MeBiatch wrote:i allways thought that after 2 months in a noob corp you should be booted and be corpless or have the option to join fw...
and then add the ability to war dec an individual.
when do you declare wars on individuals? freelance space bum |

Herzog Wolfhammer
Sigma Special Tactics Group
2776
|
Posted - 2013.05.16 17:50:00 -
[109] - Quote
I just occurred to me that what this thread is really about is a desire for Space Gingers.
|

Six Six Six
Republic Military School Minmatar Republic
42
|
Posted - 2013.05.16 17:52:00 -
[110] - Quote
Liang Nuren wrote:LHA Tarawa wrote:Bloody Wench wrote: I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
Yeah, a corp they just created... And if you war dec that newly created corp, they'll just create another new corp. And, if you prevent them from doing that, then they just won't log in. And if that persists, then they'll just drop subscription. What you CAN NOT do is get players with no interest in PvP, to be your easy targets. The real problem is that certain segments of the community view PVP as only being their particular brand of it. Theres's industrial PVP, market PVP, ship PVP, personal PVP (dust), etc. If someone doesn't have an interest in PVP, they wouldn't be playing Eve. And frankly, the game will be better off without the relatively minor amount of people who are 100% opposed to all PVP. The game cannot cater to that crowd without attempting to delve into the thing that's killed so many modern MMOs. There's a reason Eve is still alive... and that reason is PVP. -Liang
Except when we talk about PvE in this game we're really comparing it with combat PvP. So your industrial PvP, market PvP etc is being refered to as PvE. |

Bagrat Skalski
Poseidaon
188
|
Posted - 2013.05.16 17:52:00 -
[111] - Quote
Generally there is competition between players in any game. But you must realize there are rules to the competition. By making npc corps wardecable, you are destroying the rules that keep many players in game. New CQ prototype |

MeBiatch
Republic University Minmatar Republic
1000
|
Posted - 2013.05.16 17:52:00 -
[112] - Quote
Skeln Thargensen wrote:MeBiatch wrote:i allways thought that after 2 months in a noob corp you should be booted and be corpless or have the option to join fw...
and then add the ability to war dec an individual.
when do you declare wars on individuals?
you cant hence you should if they are corpless and you should be coprless if you are in a noob corp for more then 2 months... Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |

Some Rando
University of Caille Gallente Federation
1076
|
Posted - 2013.05.16 17:53:00 -
[113] - Quote
Herzog Wolfhammer wrote:I always felt that people who want to side with Sansha should get the opportunity to be the rats in the incursions or at least join up with them. From an RP approach this would fit and the incursions were a kind of letdown for Sansha sympathizers. I would even hope in such a case that the Sansha helpers could get LPs from the nation for incursions they manage to thwart. tbh I'd sign up for that in an instant. Would be just as cool to sign up with Serpentis and become a "belt rat". Look out miners!
Herzog Wolfhammer wrote:Beyond that point, this entire thread should be consigned to the "bored gankers asking for easy kills" file. I disagree. Most people who want to deal away with NPC corps want to ruin risk-free alliance hauling and shake up those "forever n00bs" who mission non-stop and give actual newbies terrible advice that consigns them to a boring and unfulfilled EVE life. And, as has been pointed out, NPC corps are not entirely the haven of ****** carebears. CCP has no sense of humour. |

Skeln Thargensen
Federal Defense Union Gallente Federation
161
|
Posted - 2013.05.16 17:55:00 -
[114] - Quote
MeBiatch wrote:Skeln Thargensen wrote:MeBiatch wrote:i allways thought that after 2 months in a noob corp you should be booted and be corpless or have the option to join fw...
and then add the ability to war dec an individual.
when do you declare wars on individuals? you cant hence you should if they are corpless and you should be coprless if you are in a noob corp for more then 2 months...
yeah i know, i mean the very concept of delcaring war on an individual is barking mad. wars are between corps and alliances. freelance space bum |

Mirima Thurander
650
|
Posted - 2013.05.16 17:55:00 -
[115] - Quote
Liang Nuren wrote:Obviously the correct answer is to move all NPC corps into the faction war. :)
-Liang
I proposed this like 9+ months ago and got so much rage it was unbelievable.
You would be surprised at how many NULL alts for industry and transport there are in NPC corps keeping there supply lines safe. That's the main reason i wanted the change the first time.
If you could actively wage a war on these Null block logistic efforts in high-sec, it would go along way to giving smaller groups a way to bite the heels of the larger groups.
Supply lines have been a weak spot of many army's, past and present, i see no reason that would change is space war ether.
All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel. |

Liang Nuren
Heretic Army Heretic Initiative
3552
|
Posted - 2013.05.16 18:00:00 -
[116] - Quote
Six Six Six wrote:Liang Nuren wrote:LHA Tarawa wrote:Bloody Wench wrote: I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
Yeah, a corp they just created... And if you war dec that newly created corp, they'll just create another new corp. And, if you prevent them from doing that, then they just won't log in. And if that persists, then they'll just drop subscription. What you CAN NOT do is get players with no interest in PvP, to be your easy targets. The real problem is that certain segments of the community view PVP as only being their particular brand of it. Theres's industrial PVP, market PVP, ship PVP, personal PVP (dust), etc. If someone doesn't have an interest in PVP, they wouldn't be playing Eve. And frankly, the game will be better off without the relatively minor amount of people who are 100% opposed to all PVP. The game cannot cater to that crowd without attempting to delve into the thing that's killed so many modern MMOs. There's a reason Eve is still alive... and that reason is PVP. -Liang Except when we talk about PvE in this game we're really comparing it with combat PvP. So your industrial PvP, market PvP etc is being refered to as PvE.
That is exactly the problem I'm referring to.
-Liang
Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Skeln Thargensen
Federal Defense Union Gallente Federation
161
|
Posted - 2013.05.16 18:00:00 -
[117] - Quote
Mirima Thurander wrote:Liang Nuren wrote:Obviously the correct answer is to move all NPC corps into the faction war. :)
-Liang I proposed this like 9+ months ago and got so much rage it was unbelievable. You would be surprised at how many NULL alts for industry and transport there are in NPC corps keeping there supply lines safe. That's the main reason i wanted the change the first time.
that's a problem with alts not NPC corps. we already have enough tryhards camping our high sec stations without giving them hundreds of extra noob targets to encourage them thanks. freelance space bum |

Liang Nuren
Heretic Army Heretic Initiative
3552
|
Posted - 2013.05.16 18:07:00 -
[118] - Quote
Mirima Thurander wrote:I also see jump-freighters as one of CCPs biggest errors in judgment, right along side titans, and AOE doomdays.
At the time, I considered AOE doomsdays to be a real problem in Eve. However, I've since learned that they were the only thing holding back truly enormous blobs. I'd like to see them reintroduced with dramatically increased costs.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Initiative
3552
|
Posted - 2013.05.16 18:08:00 -
[119] - Quote
Skeln Thargensen wrote:Mirima Thurander wrote:Liang Nuren wrote:Obviously the correct answer is to move all NPC corps into the faction war. :)
-Liang I proposed this like 9+ months ago and got so much rage it was unbelievable. You would be surprised at how many NULL alts for industry and transport there are in NPC corps keeping there supply lines safe. That's the main reason i wanted the change the first time. that's a problem with alts not NPC corps. we already have enough tryhards camping our high sec stations without giving them hundreds of extra noob targets to encourage them thanks.
So your solution is getting rid of alts? Yeah, that's a ******* good idea bro. :hi5:
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Skeln Thargensen
Federal Defense Union Gallente Federation
161
|
Posted - 2013.05.16 18:13:00 -
[120] - Quote
Liang Nuren wrote:Skeln Thargensen wrote:Mirima Thurander wrote:Liang Nuren wrote:Obviously the correct answer is to move all NPC corps into the faction war. :)
-Liang I proposed this like 9+ months ago and got so much rage it was unbelievable. You would be surprised at how many NULL alts for industry and transport there are in NPC corps keeping there supply lines safe. That's the main reason i wanted the change the first time. that's a problem with alts not NPC corps. we already have enough tryhards camping our high sec stations without giving them hundreds of extra noob targets to encourage them thanks. So your solution is getting rid of alts? Yeah, that's a ******* good idea bro. :hi5: -Liang
quit whining then. freelance space bum |

Liang Nuren
Heretic Army Heretic Initiative
3552
|
Posted - 2013.05.16 18:17:00 -
[121] - Quote
Skeln Thargensen wrote:quit whining then.
Here's an amusing thing, just for you: - You agree that not being able to attack the supply chain of null sec alliances is a problem and believe this to be a problem with alts - It is impossible for CCP to "fix" the alt problem. - Therefore we must fix the problem of attacking null sec supply chains by allowing NPC corps to be war deced or making them perma war deced by moving them into the faction war.
I personally prefer the faction war approach because it removes the illusion people can get that Eve is not a PVP game.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

LHA Tarawa
Pator Tech School Minmatar Republic
666
|
Posted - 2013.05.16 18:20:00 -
[122] - Quote
Liang Nuren wrote: The real problem is that certain segments of the community view PVP as only being their particular brand of it. Theres's industrial PVP, market PVP, ship PVP, personal PVP (dust), etc. If someone doesn't have an interest in PVP, they wouldn't be playing Eve. And frankly, the game will be better off without the relatively minor amount of people who are 100% opposed to all PVP. The game cannot cater to that crowd without attempting to delve into the thing that's killed so many modern MMOs.
There's a reason Eve is still alive... and that reason is PVP.
-Liang
Context!
Since this thread is about war dec, which only effects the hostile exchange of ammo in space, variety of PvP, it would be reasonable to assume from context, that a person talking about PvP is talking about the hostile exchange of ammo in space variety of PvP.
It just becomes tedious to have to type out "hostile exchange of ammo in space", when 99.9% of people see PvP in the context of a thread about war dec, and know what we mean. |

Liang Nuren
Heretic Army Heretic Initiative
3552
|
Posted - 2013.05.16 18:23:00 -
[123] - Quote
LHA Tarawa wrote:Liang Nuren wrote: The real problem is that certain segments of the community view PVP as only being their particular brand of it. Theres's industrial PVP, market PVP, ship PVP, personal PVP (dust), etc. If someone doesn't have an interest in PVP, they wouldn't be playing Eve. And frankly, the game will be better off without the relatively minor amount of people who are 100% opposed to all PVP. The game cannot cater to that crowd without attempting to delve into the thing that's killed so many modern MMOs.
There's a reason Eve is still alive... and that reason is PVP.
-Liang
Context! Since this thread is about war dec, which only effects the hostile exchange of ammo in space, variety of PvP, it would be reasonable to assume from context, that a person talking about PvP is talking about the hostile exchange of ammo in space variety of PvP. It just becomes tedious to have to type out "hostile exchange of ammo in space", when 99.9% of people see PvP in the context of a thread about war dec, and know what we mean.
Why do you feel that people should be free to industrially PVP everyone without the potential of natural consequence?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Skeln Thargensen
Federal Defense Union Gallente Federation
161
|
Posted - 2013.05.16 18:29:00 -
[124] - Quote
Liang Nuren wrote:Skeln Thargensen wrote:quit whining then. Here's an amusing thing, just for you: - You agree that not being able to attack the supply chain of null sec alliances is a problem and believe this to be a problem with alts - It is impossible for CCP to "fix" the alt problem. - Therefore we must fix the problem of attacking null sec supply chains by allowing NPC corps to be war deced or making them perma war deced by moving them into the faction war. I personally prefer the faction war approach because it removes the illusion people can get that Eve is not a PVP game. -Liang
it's much easier to just accept that this is in fact not a problem and just a consequence of early game development decisions that also make things like bounties a nonsense. If you want to attack these players in high sec you are quite free to suicide them. freelance space bum |

Liang Nuren
Heretic Army Heretic Initiative
3553
|
Posted - 2013.05.16 18:34:00 -
[125] - Quote
Skeln Thargensen wrote: it's much easier to just accept that this is in fact not a problem and just a consequence of early game development decisions that also make things like bounties a nonsense. If you want to attack these players in high sec you are quite free to suicide them.
Which I do, because I and all of my alts are -10 sec. How about this instead: we need to be able to attack industrial and supply backbones in high sec. I'm going to contend that suicide ganking freighters and jump freighters is currently working pretty well on this front, but we can't attack the industrial backbone at all.
For this reason, we should remove all mission agents, production slots, and research slots from high sec stations and add new high sec only POS modules to replicate these features.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Iudicium Vastus
Federal Navy Academy Gallente Federation
18
|
Posted - 2013.05.16 19:03:00 -
[126] - Quote
Amazing how from the looks of things, one would imagine pvp didn't exist outside of hisec, with just how desperate pvp'ers are to target hisec bears, industrial corps, and other soft targets. Bare with me guys, cause this may just blow your mind, with all of low, null, and WHs, there is what, 90%+ of area that isn't hisec where aggression and combat are free, unpunished, and even sought after. But no, they still want to pvp only in the tiny percentage of region that is hisec. Boggles my mind. |

Frostys Virpio
Lame Corp Name
395
|
Posted - 2013.05.16 19:12:00 -
[127] - Quote
Liang Nuren wrote:Skeln Thargensen wrote:quit whining then. Here's an amusing thing, just for you: - You agree that not being able to attack the supply chain of null sec alliances is a problem and believe this to be a problem with alts - It is impossible for CCP to "fix" the alt problem. - Therefore we must fix the problem of attacking null sec supply chains by allowing NPC corps to be war deced or making them perma war deced by moving them into the faction war. I personally prefer the faction war approach because it removes the illusion people can get that Eve is not a PVP game. -Liang
You could also just remove the ability to use a jump drive if you are in a NPC corp. Flying freighter all the way to null station would make them viable target without changing NPC corps.
If you penalize NPC corp membership enough, any serious player will find a real corp to do his thing. You can even use that to create ISK sinks in the game or make existing ones bigger. Then you just make player "flagged" for war declaration so they are stuck with a war target status for 7 days after dropping from the decced corp.
I really don't think putting the poor 3 week old chap in a faction warfare corp because unlike many players, he went to try a player run corp really young and didn't like it or changed his mind for his profession and is not interested in what they do anymore. You would also most likely see people recruiting in newbie system just to kick 24 hours later. As much as I can't say you would do it, it's pretty obvious someone in the playerbase would jump on this kind of scheme... |

Liang Nuren
Heretic Army Heretic Initiative
3554
|
Posted - 2013.05.16 19:15:00 -
[128] - Quote
Like I said, I'm more than willing to have NPC corps remain as they are and not be war dec'ed. However, I think there should be stronger carrots to encourage people to leave NPC corps and join PC corps. And once they make that move, I'd like to make it a bit more explicit that Eve is a PVP game, and that you should be ready to PVP when in it.
I'm not saying that every player should undock and blow things up with their guns (though I do think that would be ideal). I'm saying that industrial corps should actually have meaningful military wings. I'm saying that I'd like to see players own the industrial infrastructure in high sec - and that infrastructure be attackable and defendable.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Some Rando
University of Caille Gallente Federation
1078
|
Posted - 2013.05.16 19:16:00 -
[129] - Quote
Iudicium Vastus wrote:Bare with me guys No, you go and sit naked in the corner all by yourself, I'll be elsewhere, thanks.
Iudicium Vastus wrote:there is what, 90%+ of area that isn't hisec Incorrect, high-sec is about 13% of systems total, including WH space. It also has (probably) the highest concentration of wealth and idiots who can be parted from said wealth. CCP has no sense of humour. |

Felicity Love
STARKRAFT Joint Venture Conglomerate
610
|
Posted - 2013.05.16 19:17:00 -
[130] - Quote
Thought I'd jump in late since it's almost the holiday weekend and nobody gets past the 2nd page anyway...
Bloody Wench wrote:250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
Wow... I'm sure glad nobody belongs to an alliance that is so big that nobody can afford to wardec it... I mean, gollygeewhizzers, that would totally ruin your whole point...whatever that was. 
Proud Beta Tester for "Bumping Uglies for Dummies" |

Posta Wifda Mosta
Republic Military School Minmatar Republic
83
|
Posted - 2013.05.16 19:26:00 -
[131] - Quote
It's my impression that the corps you want to wardec are actually part of the faction alliance so if you want to wardec a NPC corp you will be at war with the entire faction including their navy patrolling gates, customs, gate guns, etc, etc. I would let you wardec the entire faction for free, then all you need to worry about is how much it will cost you in ships. |

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
486
|
Posted - 2013.05.16 19:27:00 -
[132] - Quote
5 or 10% the cost of whatever gank ship I would need to do the same thing. Wardecs are a pain in the ass, they are limited in time and you only get the one corp and they get a 24 hour heads up. And the other guys can run off to any of 1000 systems so you'll never find them.
The only good thing about them is that you can go after structure in highsec. Can NPC corps even put up POS's? -áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |

Posta Wifda Mosta
Republic Military School Minmatar Republic
83
|
Posted - 2013.05.16 19:30:00 -
[133] - Quote
Corey Fumimasa wrote:5 or 10% the cost of whatever gank ship I would need to do the same thing. Wardecs are a pain in the ass, they are limited in time and you only get the one corp and they get a 24 hour heads up.
The only good thing about them is that you can go after structure in highsec. Can NPC corps even put up POS's?
LoL, the npc corps POS are actually the stations you park you ship in, fire at a station and see what happens. I dare ya! |

Six Six Six
Republic Military School Minmatar Republic
47
|
Posted - 2013.05.16 20:23:00 -
[134] - Quote
Corey Fumimasa wrote:5 or 10% the cost of whatever gank ship I would need to do the same thing. Wardecs are a pain in the ass, they are limited in time and you only get the one corp and they get a 24 hour heads up. And the other guys can run off to any of 1000 systems so you'll never find them.
The only good thing about them is that you can go after structure in highsec. Can NPC corps even put up POS's? As far as I remember there are no NPC corp POS's you can't have one if you're in an NPC corp.
|

Frostys Virpio
Lame Corp Name
395
|
Posted - 2013.05.16 20:27:00 -
[135] - Quote
Posta Wifda Mosta wrote:Corey Fumimasa wrote:5 or 10% the cost of whatever gank ship I would need to do the same thing. Wardecs are a pain in the ass, they are limited in time and you only get the one corp and they get a 24 hour heads up.
The only good thing about them is that you can go after structure in highsec. Can NPC corps even put up POS's? LoL, the npc corps POS are actually the stations you park you ship in, fire at a station and see what happens. I dare ya!
Jita undock, energy pulse weapon.
FI-RE AGAIN! FI-RE A-GAIN! I dare ya, I double dare ya mofo. FI-RE one more god damn time!
|

Skeln Thargensen
Federal Defense Union Gallente Federation
162
|
Posted - 2013.05.16 20:33:00 -
[136] - Quote
Corey Fumimasa wrote:5 or 10% the cost of whatever gank ship I would need to do the same thing. Wardecs are a pain in the ass, they are limited in time and you only get the one corp and they get a 24 hour heads up. And the other guys can run off to any of 1000 systems so you'll never find them.
The only good thing about them is that you can go after structure in highsec. Can NPC corps even put up POS's?
no, nor do they get aggressed in fleet or can wardec others. they simply aren't a problem. freelance space bum |

Liang Nuren
Heretic Army Heretic Initiative
3554
|
Posted - 2013.05.16 21:12:00 -
[137] - Quote
Frostys Virpio wrote:Posta Wifda Mosta wrote:Corey Fumimasa wrote:5 or 10% the cost of whatever gank ship I would need to do the same thing. Wardecs are a pain in the ass, they are limited in time and you only get the one corp and they get a 24 hour heads up.
The only good thing about them is that you can go after structure in highsec. Can NPC corps even put up POS's? LoL, the npc corps POS are actually the stations you park you ship in, fire at a station and see what happens. I dare ya! Jita undock, energy pulse weapon. FI-RE AGAIN! FI-RE A-GAIN! I dare ya, I double dare ya mofo. FI-RE one more god damn time!
Shooting stations isn't that big of a deal...
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Darak Pappation
Redurn Industrial Facilities
0
|
Posted - 2013.05.16 21:14:00 -
[138] - Quote
Just put the NPC factions into faction warfare for their respective race. I think that would actually be an interesting thing. |

Six Six Six
Republic Military School Minmatar Republic
47
|
Posted - 2013.05.16 21:25:00 -
[139] - Quote
Darak Pappation wrote:Just put the NPC factions into faction warfare for their respective race. I think that would actually be an interesting thing.
Interesting for who?
Just wouldn't work. |

Malak Dawnfire
The Scope Gallente Federation
124
|
Posted - 2013.05.16 21:47:00 -
[140] - Quote
DEATH TO NPC CORPS! |

Doc Severide
Caldari Provisions Caldari State
54
|
Posted - 2013.05.16 21:50:00 -
[141] - Quote
Bloody Wench wrote:Might get them out into some real Corps. Which corps are those?
I have no interest at all in filling out a bloody 30 page application and wasting my time trying to impress someone whose opinion means nothing to me, just to get into another "basic, boring, run of the mill corporation." This is a game For fart sakes not the CIA...
Tell me how I'll never get in a "Good" Corp. We all know everyone wants to get into a Good Corp. Um, No... I fly Solo, I have for years, it's how I will play until joining a corp isn't an exercise in stupidity. Am I missing out on things? Sure but I can live with it just fine. I'm getting value for my 15 bucks a month and that all that matters to me... |

Arielle Lima
Deep Core Mining Inc. Caldari State
0
|
Posted - 2013.05.16 22:08:00 -
[142] - Quote
It's not just a matter of getting us to join corps.
Corps simply don't want us.
The supposed "Good" corps have such tough entrance rules that many people just can't meet them. And people like me also don't want to be providing our API's all the time. It's the principal of the thing. Way to many hoops to jump through. So you might say "Well then you can forget about getting in a good corp". Fine...we don't want to join a corp anyway thats why I sit for 4 years in an NPC Corp...And then there is all the stories I have heard about new players joining a corp only to have theri paltry items stolen and them kicked out the same day.
Oh and then we join a corp and are required to sit on comms every time we log in, are ordered to CTA's when sometimes we just want to log in for 1/2 an hour, and then sitting for 2 hours prepping for a roam that fails 15 minutes after starting because 1/2 the people had to leave to burp the baby or respond to a nagging wife... I'm amazed that anything ever actually gets off the ground... |

To Be Me
Republic Military School Minmatar Republic
0
|
Posted - 2013.05.16 22:09:00 -
[143] - Quote
zero. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
721
|
Posted - 2013.05.16 22:10:00 -
[144] - Quote
Bloody Wench wrote:250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
2008 wants it's thread back...
Interdict Hi-Sec - it's the only way to be sure... |

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
487
|
Posted - 2013.05.16 22:22:00 -
[145] - Quote
Arielle Lima wrote:It's not just a matter of getting us to join corps.
Corps simply don't want us.
The supposed "Good" corps have such tough entrance rules that many people just can't meet them. And people like me also don't want to be providing our API's all the time. It's the principal of the thing. Way to many hoops to jump through. So you might say "Well then you can forget about getting in a good corp". Fine...we don't want to join a corp anyway thats why I sit for 4 years in an NPC Corp...And then there is all the stories I have heard about new players joining a corp only to have theri paltry items stolen and them kicked out the same day.
Oh and then we join a corp and are required to sit on comms every time we log in, are ordered to CTA's when sometimes we just want to log in for 1/2 an hour, and then sitting for 2 hours prepping for a roam that fails 15 minutes after starting because 1/2 the people had to leave to burp the baby or respond to a nagging wife... I'm amazed that anything ever actually gets off the ground...
Corps don't want you! I'm shocked! Simply stunned. I don't know what to say...
FW is always looking for people, same RvB but you need an alt income for that. Once you have a beginner pvp corp in your folder for 2 or 3 months, and you can fly in lowsec then corps will be more interested.
There's plenty of come as you are casual alliances out there that can put together great fleets and group ops.
-áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |

Josef Djugashvilis
Acme Mining Corporation
1212
|
Posted - 2013.05.16 22:23:00 -
[146] - Quote
Steve Ronuken wrote:Gealbhan wrote:Where's the Honor, Glory and Bragging Rights in killing a bunch of one day old newbs. Oh, that's right there is none.  How about the 5 year old vet who's staying in the NPC corp?
They pays their money, they plays their game.
Oh, that's right, Eve is only a sand-box if folk play the way you want them to.
This is not a signature. |

Arielle Lima
Deep Core Mining Inc. Caldari State
0
|
Posted - 2013.05.16 23:00:00 -
[147] - Quote
Corey Fumimasa wrote:Arielle Lima wrote:It's not just a matter of getting us to join corps.
Corps simply don't want us.
The supposed "Good" corps have such tough entrance rules that many people just can't meet them. And people like me also don't want to be providing our API's all the time. It's the principal of the thing. Way to many hoops to jump through. So you might say "Well then you can forget about getting in a good corp". Fine...we don't want to join a corp anyway thats why I sit for 4 years in an NPC Corp...And then there is all the stories I have heard about new players joining a corp only to have theri paltry items stolen and them kicked out the same day.
Oh and then we join a corp and are required to sit on comms every time we log in, are ordered to CTA's when sometimes we just want to log in for 1/2 an hour, and then sitting for 2 hours prepping for a roam that fails 15 minutes after starting because 1/2 the people had to leave to burp the baby or respond to a nagging wife... I'm amazed that anything ever actually gets off the ground... Corps don't want you! I'm shocked! Simply stunned. I don't know what to say... FW is always looking for people, same RvB but you need an alt income for that. Once you have a beginner pvp corp in your folder for 2 or 3 months, and you can fly in lowsec then corps will be more interested. There's plenty of come as you are casual alliances out there that can put together great fleets and group ops. I'm speaking figuratively.
I've done FW. unless you are in an FW corp people don't want you in their fleets because "You are way to new. You must be a spy"...
RvB... um no, it's way too limited...
NPC Corp FTW... |

Bloody Wench
350
|
Posted - 2013.05.16 23:12:00 -
[148] - Quote
Arielle Lima wrote:It's not just a matter of getting us to join corps.
Corps simply don't want us.
The supposed "Good" corps have such tough entrance rules that many people just can't meet them. And people like me also don't want to be providing our API's all the time. It's the principal of the thing. Way to many hoops to jump through. So you might say "Well then you can forget about getting in a good corp". Fine...we don't want to join a corp anyway thats why I sit for 4 years in an NPC Corp...And then there is all the stories I have heard about new players joining a corp only to have theri paltry items stolen and them kicked out the same day.
Oh and then we join a corp and are required to sit on comms every time we log in, are ordered to CTA's when sometimes we just want to log in for 1/2 an hour, and then sitting for 2 hours prepping for a roam that fails 15 minutes after starting because 1/2 the people had to leave to burp the baby or respond to a nagging wife... I'm amazed that anything ever actually gets off the ground...
Why not just be in your own corp then? It costs bugger all. Support a Hi Resolution Texture Pack |

Six Six Six
Republic Military School Minmatar Republic
47
|
Posted - 2013.05.16 23:26:00 -
[149] - Quote
Bloody Wench wrote:Arielle Lima wrote:It's not just a matter of getting us to join corps.
Corps simply don't want us.
The supposed "Good" corps have such tough entrance rules that many people just can't meet them. And people like me also don't want to be providing our API's all the time. It's the principal of the thing. Way to many hoops to jump through. So you might say "Well then you can forget about getting in a good corp". Fine...we don't want to join a corp anyway thats why I sit for 4 years in an NPC Corp...And then there is all the stories I have heard about new players joining a corp only to have theri paltry items stolen and them kicked out the same day.
Oh and then we join a corp and are required to sit on comms every time we log in, are ordered to CTA's when sometimes we just want to log in for 1/2 an hour, and then sitting for 2 hours prepping for a roam that fails 15 minutes after starting because 1/2 the people had to leave to burp the baby or respond to a nagging wife... I'm amazed that anything ever actually gets off the ground... Why not just be in your own corp then? It costs bugger all.
Actually I wouldn't advise a solo corp unless you're an alt or trader. The conversation is dire. |

Arielle Lima
Deep Core Mining Inc. Caldari State
0
|
Posted - 2013.05.16 23:44:00 -
[150] - Quote
Bloody Wench wrote:Arielle Lima wrote:It's not just a matter of getting us to join corps.
Corps simply don't want us.
The supposed "Good" corps have such tough entrance rules that many people just can't meet them. And people like me also don't want to be providing our API's all the time. It's the principal of the thing. Way to many hoops to jump through. So you might say "Well then you can forget about getting in a good corp". Fine...we don't want to join a corp anyway thats why I sit for 4 years in an NPC Corp...And then there is all the stories I have heard about new players joining a corp only to have theri paltry items stolen and them kicked out the same day.
Oh and then we join a corp and are required to sit on comms every time we log in, are ordered to CTA's when sometimes we just want to log in for 1/2 an hour, and then sitting for 2 hours prepping for a roam that fails 15 minutes after starting because 1/2 the people had to leave to burp the baby or respond to a nagging wife... I'm amazed that anything ever actually gets off the ground... Why not just be in your own corp then? It costs bugger all. I have my own corp. I also have a few non training alts that live in an NPC corp just so I have someone to chat with...This is one of the training characters I have to resell... |

La Nariz
GoonWaffe Goonswarm Federation
857
|
Posted - 2013.05.17 01:30:00 -
[151] - Quote
Josef Djugashvilis wrote:Steve Ronuken wrote:Gealbhan wrote:Where's the Honor, Glory and Bragging Rights in killing a bunch of one day old newbs. Oh, that's right there is none.  How about the 5 year old vet who's staying in the NPC corp? They pays their money, they plays their game. Oh, that's right, Eve is only a sand-box if folk play the way you want them to.
For some reason its only okay to use this reasoning against pvpers but when pvpers use it, its not okay, unrealistic and will destroy CCP's financial integrity. The only thing your sub money gets you is the ability to log in, it does not guarantee you a single player online experience. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Mallak Azaria
GoonWaffe Goonswarm Federation
2892
|
Posted - 2013.05.17 01:54:00 -
[152] - Quote
Doc Severide wrote:I have no interest at all in filling out a bloody 30 page application
Show me a single corp that wants you to fill out a 30-page application. I'll wait. The guy who was sitting next to me in the first nullsec round table who had obviously not had a shower since before boarding his flight to Iceland, you really stank. You know who you are. |

Christopher Caldaris
Caldaris Enterprises LLC
7
|
Posted - 2013.05.17 02:11:00 -
[153] - Quote
I play this character as a solo RP character. I have a backstory, and goals to fulfill within my RP set story. It's not part of my lore to leave Hi-Sec at the moment, I haven't gotten to that part of my story yet.
I have an alt account that I use to try and do ship PvP, I was killed about 40 times in a row and lost all my money, it wasn't fun and I sucked at it.
I left my previous Corps because of war declaration. The enemy sat outside our station for hours and hours, we were a small, rag-tag group of people who enjoyed mining and deep conversation, we were unable to enjoy the game, so we were forced to leave each other and move on to other things.
I don't care if someone is in an NPC Corp, I don't care if NPC Corps are able to have war declared upon them, I just care that I can log into the game, play another chapter of my story, deal with any curveballs that are thrown at me, and progress.
If CCP decide to make NPC corps a war target so be it, either deal with it or unsubscribe, if CCP decide to make being in NPC corps even safer so be it, either deal with it or unsubscribe. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2043
|
Posted - 2013.05.17 02:13:00 -
[154] - Quote
Christopher Caldaris wrote:If CCP decide to make NPC corps a war target so be it, either deal with it or unsubscribe, if CCP decide to make being in NPC corps even safer so be it, either deal with it or unsubscribe. I understand and respect your sentiment, but the problem with NPC corporations and safety isn't some kind of matter of principle in the sense that we pvpers simply shun that kind of play style; it's that the safety shrouds these peoples' ability to make copious amounts of money with an impenetrable barrier of NPC protection. That's simply not good for a game like EVE online. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Christopher Caldaris
Caldaris Enterprises LLC
8
|
Posted - 2013.05.17 02:19:00 -
[155] - Quote
Destiny Corrupted wrote:Christopher Caldaris wrote:If CCP decide to make NPC corps a war target so be it, either deal with it or unsubscribe, if CCP decide to make being in NPC corps even safer so be it, either deal with it or unsubscribe. I understand and respect your sentiment, but the problem with NPC corporations and safety isn't some kind of matter of principle in the sense that we pvpers simply shun that kind of play style; it's that the safety shrouds these peoples' ability to make copious amounts of money with an impenetrable barrier of NPC protection. That's simply not good for a game like EVE online.
I understand, and there may not be an easy solution that everyone can agree on. Some people may have to make a choice, to continue playing, or to end their time in space. I will adapt to whatever comes at me, because I truly enjoy playing the game, floating among my rocky compatriots is a relaxing activity for me. If CCP decide to let people kill everyone in Hi-Sec, well then I guess I'll have to figure out how to mine and dodge at the same time. |

Six Six Six
Republic Military School Minmatar Republic
48
|
Posted - 2013.05.17 03:07:00 -
[156] - Quote
Christopher Caldaris wrote:Destiny Corrupted wrote:Christopher Caldaris wrote:If CCP decide to make NPC corps a war target so be it, either deal with it or unsubscribe, if CCP decide to make being in NPC corps even safer so be it, either deal with it or unsubscribe. I understand and respect your sentiment, but the problem with NPC corporations and safety isn't some kind of matter of principle in the sense that we pvpers simply shun that kind of play style; it's that the safety shrouds these peoples' ability to make copious amounts of money with an impenetrable barrier of NPC protection. That's simply not good for a game like EVE online. I understand, and there may not be an easy solution that everyone can agree on. Some people may have to make a choice, to continue playing, or to end their time in space. I will adapt to whatever comes at me, because I truly enjoy playing the game, floating among my rocky compatriots is a relaxing activity for me. If CCP decide to let people kill everyone in Hi-Sec, well then I guess I'll have to figure out how to mine and dodge at the same time.
PvPers keep wanting to reduce possible income generated in high-sec as I understand it (or at least that's part of it).
Problem I see with that is if you lower the rewards too low then those rewards become meaningless and people won't bother with them.
There's also a lot of people in high-sec that don't make copious amounts of money, which would more than likely cause problems for them if rewards were cut.
The funny thing is the ones you set out to hurt will more than likely be the ones least effected (ok, maybe hurt is not the right word, but it's late here).
|

Frostys Virpio
Lame Corp Name
395
|
Posted - 2013.05.17 03:09:00 -
[157] - Quote
La Nariz wrote:Josef Djugashvilis wrote:Steve Ronuken wrote:Gealbhan wrote:Where's the Honor, Glory and Bragging Rights in killing a bunch of one day old newbs. Oh, that's right there is none.  How about the 5 year old vet who's staying in the NPC corp? They pays their money, they plays their game. Oh, that's right, Eve is only a sand-box if folk play the way you want them to. For some reason its only okay to use this reasoning against pvpers but when pvpers use it, its not okay, unrealistic and will destroy CCP's financial integrity. The only thing your sub money gets you is the ability to log in, it does not guarantee you a single player online experience.
"Sandbox" has always been and always will be a stupid fail argument for both side of the debate. It should be clear to everyone that an argument that can be flipped from one side to the other without any effort at all is a stupid argument. Everybody has all the freedom they want as long as they accept the result of thier action. Some action have different penalties/cost as decided by the devs. If those rules are to be cahnged, it should be for actual reason and not "SANDBOX!!!!" .
We all need to remember when we were kids playing in actual sandbox. You had the right to kick the other guy's sandcastle as long as you were willing to get concordoken by whoever was watching over kids. Your sec status was usualy taking the form of informing your parent. Grinding that abck up could take weeks if not months.. |

Christopher Caldaris
Caldaris Enterprises LLC
8
|
Posted - 2013.05.17 03:17:00 -
[158] - Quote
Six Six Six wrote:Christopher Caldaris wrote:Destiny Corrupted wrote:Christopher Caldaris wrote:If CCP decide to make NPC corps a war target so be it, either deal with it or unsubscribe, if CCP decide to make being in NPC corps even safer so be it, either deal with it or unsubscribe. I understand and respect your sentiment, but the problem with NPC corporations and safety isn't some kind of matter of principle in the sense that we pvpers simply shun that kind of play style; it's that the safety shrouds these peoples' ability to make copious amounts of money with an impenetrable barrier of NPC protection. That's simply not good for a game like EVE online. I understand, and there may not be an easy solution that everyone can agree on. Some people may have to make a choice, to continue playing, or to end their time in space. I will adapt to whatever comes at me, because I truly enjoy playing the game, floating among my rocky compatriots is a relaxing activity for me. If CCP decide to let people kill everyone in Hi-Sec, well then I guess I'll have to figure out how to mine and dodge at the same time. PvPers keep wanting to reduce possible income generated in high-sec as I understand it (or at least that's part of it). Problem I see with that is if you lower the rewards too low then those rewards become meaningless and people won't bother with them. There's also a lot of people in high-sec that don't make copious amounts of money, which would more than likely cause problems for them if rewards were cut. The funny thing is the ones you set out to hurt will more than likely be the ones least effected (ok, maybe hurt is not the right word, but it's late here).
I certainly don't make copious amounts of money doing my mining, and I respect those that have figured out how to do it. There is a fine balance to these types of things, if you make it so easy to kill people in Hi-Sec, then the people who enjoy playing in Hi-Sec will be unhappy, if you make it too hard to kill people in Hi-Sec, then the people who want to do the killing will be unhappy.
The only reward that you should aquire in this game is the one you make for yourself. I can't speculate on what changes to the game mechanics could bring about. If it is announced that NPC corps will be allowed to be war targets, then that's what's going to happen. All the incessant arguing and bickering back and forth about who is right and who is wrong it pointless.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2045
|
Posted - 2013.05.17 03:41:00 -
[159] - Quote
Christopher Caldaris wrote:The only reward that you should aquire in this game is the one you make for yourself. I can't speculate on what changes to the game mechanics could bring about. If it is announced that NPC corps will be allowed to be war targets, then that's what's going to happen. All the incessant arguing and bickering back and forth about who is right and who is wrong it pointless. Our voices do influence the decisions CCP makes. While as developers they make many calls entirely unilaterally, there are plenty of cases where player sentiment is the deciding factor in the implementation of new features. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Bloody Wench
351
|
Posted - 2013.05.17 05:27:00 -
[160] - Quote
I'm very impressed with the rational discussion in this thread. There's been one or two attempts to devolve it into yet another exercise in name calling and yet nobody has bitten.
So kudos to all of you.
These NPC corps, if they could be mobilised into a coherent fighting force, holy crap! Several hundred pilots online across all time zones, you'd be unstoppable. Even just a Rifter zerg would strike fear into the hearts of 'leetpvp' types. Don't get me wrong the losses would be tremendous, but hilarious to see. You'd have alliances docking up left and right and then THEY would come here and moan about being on the other side of the fence for a change.
Like a disorganised GoonSwarm, it would go down in history.
My little wish for eve. Support a Hi Resolution Texture Pack |

flakeys
Interstellar Corporation of Science and Technology Interstellar Confederation
1085
|
Posted - 2013.05.17 09:54:00 -
[161] - Quote
Some Rando wrote:Iudicium Vastus wrote:Bare with me guys No, you go and sit naked in the corner all by yourself, I'll be elsewhere, thanks. Iudicium Vastus wrote:there is what, 90%+ of area that isn't hisec Incorrect, high-sec is about 13% of systems total, including WH space. It also has (probably) the highest concentration of wealth and idiots who can be parted from said wealth.
You don't have much null experience do you?
Otherwise you'd know the biggest idiots usually come from there.Using mittani for 3rd party mom/titan anyone?Undocking massive amount of plex in kestrel anyone , o/ spacemonkeys ? Oops forgot to pay the rent , beybey space anyone?
And yes , i live in null and yes i also live in high-sec and yes i also live in low-sec.
We are all born ignorant, but one must work hard to remain stupid.
|

baltec1
Bat Country
6465
|
Posted - 2013.05.17 10:26:00 -
[162] - Quote
flakeys wrote:Some Rando wrote:Iudicium Vastus wrote:Bare with me guys No, you go and sit naked in the corner all by yourself, I'll be elsewhere, thanks. Iudicium Vastus wrote:there is what, 90%+ of area that isn't hisec Incorrect, high-sec is about 13% of systems total, including WH space. It also has (probably) the highest concentration of wealth and idiots who can be parted from said wealth. You don't have much null experience do you? Otherwise you'd know the biggest idiots usually come from there.Using mittani for 3rd party mom/titan anyone?Undocking massive amount of plex in kestrel anyone , o/ spacemonkeys ? Oops forgot to pay the rent , beybey space anyone? And yes , i live in null and yes i also live in high-sec and yes i also live in low-sec. Mom/titan scam victims and stuff the kestrel types just about all come from highsec. Highsec is by far the home to the stupid pilots. |

flakeys
Interstellar Corporation of Science and Technology Interstellar Confederation
1085
|
Posted - 2013.05.17 13:24:00 -
[163] - Quote
baltec1 wrote:flakeys wrote:Some Rando wrote:Iudicium Vastus wrote:Bare with me guys No, you go and sit naked in the corner all by yourself, I'll be elsewhere, thanks. Iudicium Vastus wrote:there is what, 90%+ of area that isn't hisec Incorrect, high-sec is about 13% of systems total, including WH space. It also has (probably) the highest concentration of wealth and idiots who can be parted from said wealth. You don't have much null experience do you? Otherwise you'd know the biggest idiots usually come from there.Using mittani for 3rd party mom/titan anyone?Undocking massive amount of plex in kestrel anyone , o/ spacemonkeys ? Oops forgot to pay the rent , beybey space anyone? And yes , i live in null and yes i also live in high-sec and yes i also live in low-sec. Mom/titan scam victims and stuff the kestrel types just about all come from highsec. Highsec is by far the home to the stupid pilots.
Tell me more about moms and titans in high-sec and how pure blind -the home of spacemonkey kessie at the time ' is part of high-sec .
Didn't know it was time for bedtime fairytail stories yet ....
We are all born ignorant, but one must work hard to remain stupid.
|

Debora Tsung
The Investment Bankers Guild
131
|
Posted - 2013.05.17 13:30:00 -
[164] - Quote
baltec1 wrote:Debora Tsung wrote: What would also be cool if there were certain NPC corps that are automatically involved in faction warfare or (non wardecable) newb NPC corps that only allow avatars below a certain SP limit and higher level NPC corps that actually CAN be wardecced etc. Dunno if that would be even feasible.
That said, no I wouldn't even pay 100m a week because I simply do not have that much raw ISK.
It would have to be time based as SP based means that vets can abuse that system.
Whatever works, I guess. *shrug* There's nothing a million chinese guys can't do cheaper. |

The Antiquarian
Imperial Academy Amarr Empire
1754
|
Posted - 2013.05.17 13:51:00 -
[165] - Quote
Bloody Wench wrote:250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
No.
Do not waste time.
Never going to happen. |

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
694
|
Posted - 2013.05.17 14:18:00 -
[166] - Quote
Six Six Six wrote:Rek Seven wrote:Zero. NPC corps should never be able to be wardeced, they should be a place for beginners to get accustomed to the game. However, there should be a character age limit in all NPC corps. Then what? Start your own corp, get bored and leave. Or join a poorly run player corp, get bored and leave. Or you might find a good corp and actually stay. There is no reason to be forced into a player corp. I've said this many times and I'll say it again, you can't force people to do what they don't want to do (especially in a game). Maybe one day that will sink in to those who try to do exactly that. At least then it would save me from having to say it anymore.
I think the pros outweigh the cons.
What is so exciting about NPC corps? The fact that you have no investment in the corporation and on real connection to the members?
Why does and MMO need that kind of players anyway? ... yeah, yeah i know: "because sandox!"  Is my bitter vet membership card in the mail? |

Doc Severide
Caldari Provisions Caldari State
56
|
Posted - 2013.05.17 14:21:00 -
[167] - Quote
Mallak Azaria wrote:Doc Severide wrote:I have no interest at all in filling out a bloody 30 page application Show me a single corp that wants you to fill out a 30-page application. I'll wait. EVE Uni was close.... That was the corp I started to apply to and finally said, "This is crazy"... |

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
694
|
Posted - 2013.05.17 14:24:00 -
[168] - Quote
... "here's my number, call me maybe?" Is my bitter vet membership card in the mail? |

Doc Severide
Caldari Provisions Caldari State
56
|
Posted - 2013.05.17 14:41:00 -
[169] - Quote
Rek Seven wrote:Why does and MMO need that kind of players anyway? ... yeah, yeah i know: "because sandox!"  Because CCP makes money off them.
I have 6 accounts, pay cash for all of them...
I also buy the occassional GTC to trade on the forums for ISK. So CCP gets maybe $1500 bucks a year from me alone... |

Six Six Six
Republic Military School Minmatar Republic
60
|
Posted - 2013.05.17 14:42:00 -
[170] - Quote
Rek Seven wrote:Six Six Six wrote:Rek Seven wrote:Zero. NPC corps should never be able to be wardeced, they should be a place for beginners to get accustomed to the game. However, there should be a character age limit in all NPC corps. Then what? Start your own corp, get bored and leave. Or join a poorly run player corp, get bored and leave. Or you might find a good corp and actually stay. There is no reason to be forced into a player corp. I've said this many times and I'll say it again, you can't force people to do what they don't want to do (especially in a game). Maybe one day that will sink in to those who try to do exactly that. At least then it would save me from having to say it anymore. I think the pros outweigh the cons. What is so exciting about NPC corps? The fact that you have no investment in the corporation and on real connection to the members? Why does and MMO need that kind of players anyway? ... yeah, yeah i know: "because sandox!" 
Nothing is exciting about an NPC corp, but then I've not always been in NPC corps. Finding a good corp is not an easy process though, although it's easy to find a bad one.
Solo players will mainly stay in an NPC corp some will make their own corps, but that's their choice. Problem with some corps is you end up playing someone else's game and not the way you want to play. Which is another reason some people stay in NPC corps. Some stay there because they don't want to combat PvP others stay there because of RL time constraints and the feel because of that it's not worth getting involved with a player corps and some player corps can be demanding on your time. Of course others just park their alts there away from war-decs. There's various reasons why people stay in NPC corps, plus the chat can be better than a solo corp and even better than some player corps.
I've said this before, that I've never seen a game that mixes PvP and PvE players do it successfully.
The main reason for that is the PvE players try to stay out of the way of the PvP players and don't dictate how the PvP players should play the game. But PvP players will always try to dictate how PvE players should play (not all PvPers) because those PvEers make such easy targets. |

Disturbed Drake
Caldari Provisions Caldari State
144
|
Posted - 2013.05.17 14:48:00 -
[171] - Quote
10bil |

baltec1
Bat Country
6469
|
Posted - 2013.05.17 14:49:00 -
[172] - Quote
flakeys wrote: Tell me more about moms and titans in high-sec and how pure blind -the home of spacemonkey kessie at the time ' is part of high-sec .
Didn't know it was time for bedtime fairytail stories yet ....
Its the truth. For every one monkey ibis there are a hundred in high sec. A huge amount of super scams involve a high sec players wanting a super to use as leverage to get into some alliances. Its amazing how many will part with their isk for a discounted super and entry to goons. |

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
696
|
Posted - 2013.05.17 16:34:00 -
[173] - Quote
Six Six Six wrote:Rek Seven wrote:Six Six Six wrote:Rek Seven wrote:Zero. NPC corps should never be able to be wardeced, they should be a place for beginners to get accustomed to the game. However, there should be a character age limit in all NPC corps. Then what? Start your own corp, get bored and leave. Or join a poorly run player corp, get bored and leave. Or you might find a good corp and actually stay. There is no reason to be forced into a player corp. I've said this many times and I'll say it again, you can't force people to do what they don't want to do (especially in a game). Maybe one day that will sink in to those who try to do exactly that. At least then it would save me from having to say it anymore. I think the pros outweigh the cons. What is so exciting about NPC corps? The fact that you have no investment in the corporation and on real connection to the members? Why does and MMO need that kind of players anyway? ... yeah, yeah i know: "because sandox!"  Nothing is exciting about an NPC corp, but then I've not always been in NPC corps. Finding a good corp is not an easy process though, although it's easy to find a bad one. Solo players will mainly stay in an NPC corp some will make their own corps, but that's their choice. Problem with some corps is you end up playing someone else's game and not the way you want to play. Which is another reason some people stay in NPC corps. Some stay there because they don't want to combat PvP others stay there because of RL time constraints and the feel because of that it's not worth getting involved with a player corps and some player corps can be demanding on your time. Of course others just park their alts there away from war-decs. There's various reasons why people stay in NPC corps, plus the chat can be better than a solo corp and even better than some player corps. I've said this before, that I've never seen a game that mixes PvP and PvE players do it successfully. The main reason for that is the PvE players try to stay out of the way of the PvP players and don't dictate how the PvP players should play the game. But PvP players will always try to dictate how PvE players should play (not all PvPers) because those PvEers make such easy targets.
Okay then, i guess the solution to this thread topic would be as follows:
1. Create new NPC corps that are invulnerable to war decs and have an age restriction on them i.e. a corp for beginners
2. Allow existing NPC corps to be wardeced.
Ps. don't confuse PVP vs. PVE with Single player vs. Multiplayer games. If you just want PVE, play a single player game. Is my bitter vet membership card in the mail? |

baltec1
Bat Country
6469
|
Posted - 2013.05.17 16:43:00 -
[174] - Quote
Rek Seven wrote:
2. Allow existing NPC corps to be wardeced.
See, I am against this.
I would rather see restrictions on NPC corps, things like 15-20% tax on all bounties, mineral refining, sales, manufacturing jobs, research times/cost ect. Also higher charges for station services. That way players have a very good reason to go into a player corp.
If you leave said corp when under a wardec then you are punished by having the above taxes imposed upon you for however long was left on the wardec (max time = a week). I would also have corps keep the wardec for the whole week no matter what they do. That way they cant just scrape off a wardec and make their tower invincible. |

Sentamon
934
|
Posted - 2013.05.17 19:50:00 -
[175] - Quote
CCP should add a lowsec and nullsec where people have wars. ~ Professional Forum Alt -á~ |

Six Six Six
Republic Military School Minmatar Republic
60
|
Posted - 2013.05.17 19:52:00 -
[176] - Quote
Sentamon wrote:CCP should add a lowsec and nullsec where people have wars.
That's not a bad idea |

Khemax
Imperial Academy Amarr Empire
9
|
Posted - 2013.05.17 21:20:00 -
[177] - Quote
Sucky Ideas Just Plain SUCK!!
   |

Jarod Garamonde
Action Bastards
156
|
Posted - 2013.05.17 21:30:00 -
[178] - Quote
Bloody Wench wrote:250m a week?
A Billion?....Two? TEN?
I think it would be a good change to the game. Certainly for those hundreds of players in them. Might get them out into some real Corps.
tl:dr Immunity to wardecs is 'tehghey'.
This is, by far... the worst idea, ever. For three reasons: 1. Don't you even understand why NPC corps are immune to wardecs? 2. All you're doing is just admitting to the Devs and GM's that you're a griefer. 3. Each player character faction already has NPC corps that you can wardec.... it's called FW. "you can identify eve players by looking at their cars. Since they don't drive what they can't afford to lose."-á --áBienator II |

ashley Eoner
173
|
Posted - 2013.05.17 21:31:00 -
[179] - Quote
Six Six Six wrote:Rek Seven wrote:Six Six Six wrote:Rek Seven wrote:Zero. NPC corps should never be able to be wardeced, they should be a place for beginners to get accustomed to the game. However, there should be a character age limit in all NPC corps. Then what? Start your own corp, get bored and leave. Or join a poorly run player corp, get bored and leave. Or you might find a good corp and actually stay. There is no reason to be forced into a player corp. I've said this many times and I'll say it again, you can't force people to do what they don't want to do (especially in a game). Maybe one day that will sink in to those who try to do exactly that. At least then it would save me from having to say it anymore. I think the pros outweigh the cons. What is so exciting about NPC corps? The fact that you have no investment in the corporation and on real connection to the members? Why does and MMO need that kind of players anyway? ... yeah, yeah i know: "because sandox!"  Nothing is exciting about an NPC corp, but then I've not always been in NPC corps. Finding a good corp is not an easy process though, although it's easy to find a bad one. Solo players will mainly stay in an NPC corp some will make their own corps, but that's their choice. Problem with some corps is you end up playing someone else's game and not the way you want to play. Which is another reason some people stay in NPC corps. Some stay there because they don't want to combat PvP others stay there because of RL time constraints and the feel because of that it's not worth getting involved with a player corps and some player corps can be demanding on your time. Of course others just park their alts there away from war-decs. There's various reasons why people stay in NPC corps, plus the chat can be better than a solo corp and even better than some player corps. I've said this before, that I've never seen a game that mixes PvP and PvE players do it successfully. The main reason for that is the PvE players try to stay out of the way of the PvP players and don't dictate how the PvP players should play the game. But PvP players will always try to dictate how PvE players should play (not all PvPers) because those PvEers make such easy targets. I ended up stuck in the NPC start corp because no decent corp wanted someone who didn't have at least 10 or 20m sp and those that did were obviously trying to scam me. Although my favorite response has to be the spy alt accusation. I quite for 10 months before re-activating my account and now I get the spy alt accusation even more because my character is almost two years old and is way behind on sp..
|

Khemax
Imperial Academy Amarr Empire
10
|
Posted - 2013.05.17 21:33:00 -
[180] - Quote
Fw actually involves something that might shoot back.....he wants to kill stuff safetly |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2075
|
Posted - 2013.05.17 21:53:00 -
[181] - Quote
Six Six Six wrote:I've said this before, that I've never seen a game that mixes PvP and PvE players do it successfully.
The main reason for that is the PvE players try to stay out of the way of the PvP players and don't dictate how the PvP players should play the game. But PvP players will always try to dictate how PvE players should play (not all PvPers) because those PvEers make such easy targets. I disagree with this. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Doc Severide
Caldari Provisions Caldari State
57
|
Posted - 2013.05.18 03:03:00 -
[182] - Quote
baltec1 wrote:Rek Seven wrote:
2. Allow existing NPC corps to be wardeced.
See, I am against this. I would rather see restrictions on NPC corps, things like 15-20% tax on all bounties, mineral refining, sales, manufacturing jobs, research times/cost ect. Also higher charges for station services. That way players have a very good reason to go into a player corp. No the players will have another reason to quit. You will never force players into a corp they don't want to be in. And what corp wants any players who are only applying because they are forced into it but have no real interest in the corp?
|

Jarod Garamonde
Action Bastards
160
|
Posted - 2013.05.18 03:25:00 -
[183] - Quote
Doc Severide wrote:baltec1 wrote:Rek Seven wrote:
2. Allow existing NPC corps to be wardeced.
See, I am against this. I would rather see restrictions on NPC corps, things like 15-20% tax on all bounties, mineral refining, sales, manufacturing jobs, research times/cost ect. Also higher charges for station services. That way players have a very good reason to go into a player corp. No the players will have another reason to quit. You will never force players into a corp they don't want to be in. And what corp wants any players who are only applying because they are forced into it but have no real interest in the corp?
And why the hell does anyone care if people want to put it down in the noobcorps for years on end? That's the way they choose to EVE. Deal with it. QQ somewhere else.
(not directing that at you, Doc) "you can identify eve players by looking at their cars. Since they don't drive what they can't afford to lose."-á --áBienator II |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2076
|
Posted - 2013.05.18 03:29:00 -
[184] - Quote
Jarod Garamonde wrote:And why the hell does anyone care if people want to put it down in the noobcorps for years on end? That's the way they choose to EVE. Deal with it. QQ somewhere else.
(not directing that at you, Doc) Because they still continue influencing the economy. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Bloody Wench
354
|
Posted - 2013.05.18 11:50:00 -
[185] - Quote
Bloody Wench wrote:I'm very impressed with the rational discussion in this thread. There's been one or two attempts to devolve it into yet another exercise in name calling and yet nobody has bitten.
So kudos to all of you.
Spoke too soon....
Support a Hi Resolution Texture Pack |
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