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Thread Statistics | Show CCP posts - 18 post(s) |

indiana bones
Federal Navy Academy Gallente Federation
56
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Posted - 2013.05.21 17:57:00 -
[61] - Quote
Can you spam click on targets with it? |

Zand Vor
Imbrium Clan
0
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Posted - 2013.05.21 18:03:00 -
[62] - Quote
Trebor Daehdoow wrote:MainDrain wrote:The ability to select an item via the radial menu using a number key could also be useful for the default actions.
Keys around the S for righties, Keys around the Numpad-5 for lefties.
Just make it key-mappable like everything else.
Suddenly I have a use again for the 12 buttons on my Naga Epic (since I quit WoW).
Make it so!
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CCP karkur
C C P C C P Alliance
2129

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Posted - 2013.05.21 18:04:00 -
[63] - Quote
Darnok Iksnibiks wrote:Does the radial menu sense context on what I want to click in space? Or, I need to hit and hover L-click exactly on icon I want to interact with? Biggest pain with old/current menu was to hit moving objects... Particularly frigs/inties... Or any item in space from MWD frig perspective.
Additionally, how many sub-menus on 3 o'clock "+" button I need to dig, til I can warp to moon/POCO at 100km, when pointing on planet or empty space? By r-click menu its like : r click --> planets --> moons --> warp at --> 100km when pointing anywhere in space. When clicking on planet itself, it's one step less, but still few to many.
With regards The picking in space is the same, but you can use the new one in your overview and on targets too. To warp to a moon at 100 km, click on it, get the radial menu, go to the warp option and drag the mouse out to set the range. CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Ranger 1
Ranger Corp
4159
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Posted - 2013.05.21 18:06:00 -
[64] - Quote
Shiuri wrote:Ranger 1 wrote:The top most button is the one most often used on that particular type of object. How often do you "View in Planet Mode" when you're out in hostile space? Because when I highlight a planet in my overview the last thing I want to do is view the ************ in Planet Mode. Ranger 1 wrote:The nav buttons are at the 4 corners of the wheel. Putting them right next to each other as you suggest is an incredibly bad idea. The current radial menu has them next to each other and it's a much better scheme than the new scattered format. To interact with the planet you will either go into planet view, or be wanting to navigate in relation to it. Since the navigation menus are consistantly in the corners of the wheel (not "scattered all over") this is exactly the placement most people would prefer.
One of the main problems with the current menus that it is too easy to hit the wrong "button" as similar functions are located right next to each other. Similar controls in a radial menu need consistancy in placement, and separation of similar easily confused options.
Any UI designer in the business will be happy to support that assertion.
If you can't get a handle on the logic of the placement of the nav buttons, perhaps you should stick to the right click menu. It's really not that difficult of a concept. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Darvaleth Sigma
226
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Posted - 2013.05.21 18:15:00 -
[65] - Quote
CCP karkur wrote:Darvaleth Sigma wrote:Sorry if it's been answered already (tl;dr), but will the old-fashioned right-click menus still have all the same options as now? Or will the ones on the radial menu be forcibly divorced from the right-click menu we all know and love, plunging us into the abysmal depths of despair and destitute mental poverty?
I'm not saying the radial menu won't be a good thing (not at all), but for people who want to keep it as it is (and there will be a lot of them), will CCP support this? we are not touching the right click menu 
I love you. Have my children. Give a man a match and you warm him for a day.
Set a man on fire and he's warm for the rest of his life! |

Darnok Iksnibiks
Unconstrained Design
8
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Posted - 2013.05.21 18:21:00 -
[66] - Quote
CCP karkur wrote:Darnok Iksnibiks wrote:Does the radial menu sense context on what I want to click in space? Or, I need to hit and hover L-click exactly on icon I want to interact with? Biggest pain with old/current menu was to hit moving objects... Particularly frigs/inties... Or any item in space from MWD frig perspective.
Additionally, how many sub-menus on 3 o'clock "+" button I need to dig, til I can warp to moon/POCO at 100km, when pointing on planet or empty space? By r-click menu its like : r click --> planets --> moons --> warp at --> 100km when pointing anywhere in space. When clicking on planet itself, it's one step less, but still few to many.
With regards The picking in space is the same, but you can use the new one in your overview and on targets too. To warp to a moon at 100 km, click on it, get the radial menu, go to the warp option and drag the mouse out to set the range.
Thanks for fast reply!
I understand that menu will pop up with appropriate option to warp at range, should i use it on moon itself.
I asked specifically about clicking in empty space/planets, because I personally don't have moon symbols in space or in my overview (Due to shear number of those. Similarly for asteroid belts). That's why I manage those instances from planet/empty space level. Will it be possible to do so via new menu or I will have to stick with old r-click one? |

mynnna
GoonWaffe Goonswarm Federation
1168
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Posted - 2013.05.21 18:24:00 -
[67] - Quote
Dirk Space wrote:How do you turn off the radial menu?
I stopped playing for a year when I was forced to use the integrated inventory UI, which still causes me headaches, but came back because I missed the social side.
I, reluctantly, have to use the integrated inventory UI, I do not want to be forced to use a system that is not what is best for me but developers think is.
Please make sure that this is optional.
Also, please revert back to the old inventory UI.
I have been busy the entire term (so like, two weeks now!) advocating for an all text UI, just for you and the rest of the "let me disable everything" crowd. Member of the Goonswarm Economic Warfare Cabal |

Hevlikn Ilunar
Dreddit Test Alliance Please Ignore
14
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Posted - 2013.05.21 18:29:00 -
[68] - Quote
mynnna wrote:Dirk Space wrote:How do you turn off the radial menu?
I stopped playing for a year when I was forced to use the integrated inventory UI, which still causes me headaches, but came back because I missed the social side.
I, reluctantly, have to use the integrated inventory UI, I do not want to be forced to use a system that is not what is best for me but developers think is.
Please make sure that this is optional.
Also, please revert back to the old inventory UI. I have been busy the entire term (so like, two weeks now!) advocating for an all text UI, just for you and the rest of the "let me disable everything" crowd.
EVE Online: MUDdier than ever |

Gnoshia
Section 8. Fatal Ascension
43
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Posted - 2013.05.21 18:37:00 -
[69] - Quote
Just like the old radial menu I won't use this new one not a single time. Not even once.
While it's great that you're looking to do away with right click menus and windows, this new radial menu is utterly useless like the old one.
o7 |

Shiuri
4
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Posted - 2013.05.21 18:37:00 -
[70] - Quote
Ranger 1 wrote:One of the main problems with the current menus that it is too easy to hit the wrong "button" as similar functions are located right next to each other. Similar controls in a radial menu need consistancy in placement, and separation of similar easily confused options. One of the main problems with the current menus is that it is entirely too easy to click the "wrong" button because buttons that do something entirely different from what you want done are in illogical places, like right next to buttons that do what you want done. This is not changing with the new radial menu. Grouping items that do similar things is natural, scattering them to the four winds is confusing.
Ranger 1 wrote:If you can't get a handle on the logic of the placement of the nav buttons, perhaps you should stick to the right click menu. It's really not that difficult of a concept. No ****, right? That's exactly what I said in my OP that you decided to take issue with. How about you just let it go because I'm airing my grievances to CCP in a comments thread. Thanks. |
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Ines Tegator
Towels R Us
302
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Posted - 2013.05.21 19:14:00 -
[71] - Quote
Does this mean I can double click in space and have my ship actually move like I told it to, without an obnoxiously placed popup menu showing up?
Yay.
I am officially upgrading EVE's UI certification to "Meets Standards Set In 2008." That's a 3 year upgrade. Good job. But don't get lazy :P - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |

Sir Livingston
Quantum Cats Syndicate Samurai Pizza Cats
192
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Posted - 2013.05.21 19:15:00 -
[72] - Quote
Well you already know what I think of it. Don't you, CCP Sharq 
Well done i create videos about the EVE Universe http://www.youtube.com/JonnyPew
chat channel: Club Deadspace |

IceDe4d
Kath's Menagerie
1
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Posted - 2013.05.21 19:21:00 -
[73] - Quote
the new menu freezed for about 2-3 seconds every time i opened it dont know if it is fixxed allready but its very nice and if everybody can customize it how they want it it will be epic. |
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CCP Sharq
C C P C C P Alliance
19

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Posted - 2013.05.21 19:54:00 -
[74] - Quote
Sir Livingston wrote:Well you already know what I think of it. Don't you, CCP Sharq  Well done
Yep! Your review explained the radial menu pretty well. Keep up the good work! CCP Sharq | Team PE |
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Dersen Lowery
Laurentson INC StructureDamage
499
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Posted - 2013.05.21 20:11:00 -
[75] - Quote
mynnna wrote:I have been busy the entire term (so like, two weeks now!) advocating for an all text UI, just for you and the rest of the "let me disable everything" crowd.
Give me the ability to customize in-game objects with MUSHcode and I'll be fat and happy in 1998 again. Proud founder and member of the Belligerent Desirables. |

Shiuri
4
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Posted - 2013.05.21 20:12:00 -
[76] - Quote
Something that would make the new radial menu much more palatable, to me at least, would be the option to rotate it 45 degrees clockwise. This puts the navigation buttons at the cardinal points which results in much more natural mouse movements to access the more desirable actions. Dragging out the Warp-To, for instance, would feel "easier". |
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CCP Sharq
C C P C C P Alliance
19

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Posted - 2013.05.21 20:12:00 -
[77] - Quote
indiana bones wrote:Can you spam click on targets with it?
Sort of, but I think using shortcuts (CTRL+Click) does that better CCP Sharq | Team PE |
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Tequila Breeze
New Eden Distilleries
65
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Posted - 2013.05.21 20:29:00 -
[78] - Quote
What would be really cool with this radial menu system, would be to allow us the players to bind in what ever commands you want into it, Don't like the ones that are there, replace them with your own.
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Dirk Space
Center for Advanced Studies Gallente Federation
30
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Posted - 2013.05.21 20:38:00 -
[79] - Quote
CCP karkur wrote:Dirk Space wrote:How do you turn off the radial menu?
I stopped playing for a year when I was forced to use the integrated inventory UI, which still causes me headaches, but came back because I missed the social side.
I, reluctantly, have to use the integrated inventory UI, I do not want to be forced to use a system that is not what is best for me but developers think is.
Please make sure that this is optional.
Also, please revert back to the old inventory UI. It's not going to be "optional", but will be able to map it to a different mouse button, and change the delay so you can kind of disable it yourself... but I hope you do give it a chance for at least 1 day 
Thank you for your response. I am not advocating a moratorium on development in eve but you need to keep in mind that people started playing this game with the current controls and have succesfully managed to play the game for many years without issue. Playing with the factors that make eve, eve, will cause problems.
I will try it. Like i tried the integrated inventory and persevered. I still go to click on the bottom of the station panel to access corp hangar. How I expect a POS silo to open up in a non-confusing single window so that I can do my POS work without it feeling like a drudge.
I am open-minded enough to give it a go but if I don't like it, if it ruins my eve experience like the integrated inventory did, what then?
mynnna wrote: I have been busy the entire term (so like, two weeks now!) advocating for an all text UI, just for you and the rest of the "let me disable everything" crowd.
You forgot the sarcasm quotes. Sarcasm doesn't translate very well into text.
A little information on what other forms of UI have been considered, what options are available, how you, me or anyone else would like to interact with eve would have been nice.
This is a big change, it may be a change for the better but why do I feel that I HAVE to conform?
Compelling people to change how they perform any type of action is the surefire way of making sure they wont change willingly.
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CCP karkur
C C P C C P Alliance
2137

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Posted - 2013.05.21 20:55:00 -
[80] - Quote
Dirk Space wrote:I am open-minded enough to give it a go but if I don't like it, if it ruins my eve experience like the integrated inventory did, what then? Thanks for keeping an open mind 
If you don't like it, bind it to one of the extra mouse buttons and set a long delay, and I'm sure it won't be in your way. You could also just bind it to he left button and have a long delay, and then it shouldn't be in your way, but you could bring it up if you want it (either by using the shortcut to bypass the delay or wait it out).
We should at least not panic right now  Try it out on Sisi if you guys get a chance. I have checked in the mousebutton binding and delay change, but I am not sure when Sisi will be updated, but probably either tomorrow or the next day.
I have never used the radial menu we have on TQ today, but when I was playing on TQ over the weekend, I was really missing my new radial menu when I was jumping through gates and docking and stuff  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Dersen Lowery
Laurentson INC StructureDamage
500
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Posted - 2013.05.21 20:58:00 -
[81] - Quote
CCP Sharq wrote:Dersen Lowery wrote:Touch screen interface incoming! I can't wait.
EDIT: And why is "To Captain's Quarters" an option on the right-click menu for a ship in your hangar? Unless it does something awesome like drop the Rifter in your CQ? It might be worth revisiting those menus... That could be a bonus we get out of this! but not our first priority when we started this project.
You guys are so cute when you're being coy.
Unifex just moved over to the mobile division, and you're trying to tell me that developing a touch screen interface is just a happy coincidence?  Proud founder and member of the Belligerent Desirables. |

Darirol
Origin. Black Legion.
7
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Posted - 2013.05.21 21:03:00 -
[82] - Quote
1. primary action for a ship in space should be lock it except for switching supercapital pilots in a super/titan i cant remember a single case where i encountered a situation where i want to board a ship.
2. i have not tested it, but it should also work for watchlist and broadcast window. (locking goes fast with ctrl click, but for align/warp orbit stuff it would probably nice) |

Karsa Egivand
Sebiestor Tribe Minmatar Republic
186
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Posted - 2013.05.21 21:37:00 -
[83] - Quote
Dirk Space wrote:[quote=CCP karkur]I am open-minded enough to give it a go but if I don't like it, if it ruins my eve experience like the integrated inventory did, what then?
Just checking... you do know that nothing but the old radial menu gets messed with? So if you prefer right-click menu, just continue using that - it is staying!
Unless you had some particular love for the old radial menu - which is imho vastly inferior - i don't see how this could be a turn for the worse...
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CCP Sharq
C C P C C P Alliance
21

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Posted - 2013.05.21 21:44:00 -
[84] - Quote
Darirol wrote:1. primary action for a ship in space should be lock it except for switching supercapital pilots in a super/titan i cant remember a single case where i encountered a situation where i want to board a ship.
2. i have not tested it, but it should also work for watchlist and broadcast window. (locking goes fast with ctrl click, but for align/warp orbit stuff it would probably nice)
We started the design by having lock as primary action for ships. The problem with that is that is makes locking inconsistent when locking stuff with other actions attached as primary. So this is what we did. Lock is always in the same place no matter what you are locking CCP Sharq | Team PE |
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Captain Semper
The xDEATHx Squadron Legion of xXDEATHXx
30
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Posted - 2013.05.21 21:55:00 -
[85] - Quote
CCP, i will be realy greatful if you will make hotkey for radial menu and it will open instantly (w/o delay with LCM press on for a moment). For example alt+LCM (or other combination, make it custom option) on brecet, object in overview or other condition when radial menu appears. So alt+LCM and we "summon" (have no idea how to say :) ) radial menu. |
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CCP karkur
C C P C C P Alliance
2140

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Posted - 2013.05.21 22:06:00 -
[86] - Quote
Captain Semper wrote:CCP, i will be realy greatful if you will make hotkey for radial menu and it will open instantly (w/o delay with LCM press on for a moment). For example alt+LCM (or other combination, make it custom option) on brecet, object in overview or other condition when radial menu appears. So alt+LCM and we "summon" (have no idea how to say :) ) radial menu. ok we'll do it... and we are done.... wow, that was easy  The shortcut is set in the ESC menu, under "General" (ok, I'll admit that I had already implemented it like that ) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
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Captain Semper
The xDEATHx Squadron Legion of xXDEATHXx
30
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Posted - 2013.05.21 22:12:00 -
[87] - Quote
CCP karkur wrote:Captain Semper wrote:CCP, i will be realy greatful if you will make hotkey for radial menu and it will open instantly (w/o delay with LCM press on for a moment). For example alt+LCM (or other combination, make it custom option) on brecet, object in overview or other condition when radial menu appears. So alt+LCM and we "summon" (have no idea how to say :) ) radial menu. ok we'll do it... and we are done.... wow, that was easy  The shortcut is set in the ESC menu, under "General" (ok, I'll admit that I had already implemented it like that  ) Oh... feel myself like a kid :)
Thx! |

Draqone an'Alreigh
EVE University Ivy League
44
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Posted - 2013.05.21 22:16:00 -
[88] - Quote
Radial menu.
MAKE. IT. SELL. STUFF.
Seriously. Also, allow us to add custom options to it and move the buttons around. A fully customisable radial menu - I can see it being useful. Inducing the proliferation of common sense throughout EVE Official forums since April 27th, 2013. |

Sturmwolke
404
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Posted - 2013.05.21 22:25:00 -
[89] - Quote
Problem here is that you also use left-click for navigation. One of the biggest reason why I don't use the current radial is due to this, and also due to the delayed effect. It was more covenient with the right click.
Too many things can go wrong when you have BOTH navigation and radial menu activated with the left-click. Solve this.
Also consider having an option for players to swap radial menu activation from left click to middle or right mouse buttons if it doesn't interfere with the traditional right click context. |

Fitz Muller
ArB Llc. Terran Commonwealth
2
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Posted - 2013.05.21 22:28:00 -
[90] - Quote
Hey CCP
Can we please please please get an option to turn it off altogether. I'm sure what you are doing to improve it is great but I spent almost all of my time flying with the tactical overly up and zoomed so I can see a range of about 60km in all directions, I am forever turning the camera and accidentally bringing up the radial menu on an item I can't even see and getting the show info window pop up or have the ship tell me it is alligning and I have to stop and then reposition etc.
Thanks Fitz |
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