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Thread Statistics | Show CCP posts - 5 post(s) |

lythos miralbar
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Posted - 2005.11.03 12:50:00 -
[61]
Actualy I like the new drone system.
Theres is going to be pretty much NO difference in dammage output for any ship at the moment, and the drone carriers are going to have a big advantage over the non drone specific ships (drone carrier drones will do up tp 50% more dammage).
Then on top of this we get some damm nice ew type drones.
An I'd of though all the missile users would be glad to. Just pack in a mixture of webbing/painting drones and now you might get some decent dammage on high speed orbiting frigs with missiles.
CCP FTW !!! \O/
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Blind Man
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Posted - 2005.11.03 12:53:00 -
[62]
New one...
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Zeddicus Zu'l
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Posted - 2005.11.03 14:00:00 -
[63]
I saw new one.
As for the desire for pro and cons of both systems, here is a start at making one:
Old system: Pros - 1 - that cool look of 10 to 15 drones suddenly appearing 2 - no required to have drone interfacing 5 to achieve max damage from a ship that can not hold 10 or more drones.
Cons - 1 - Lots of lag because the server and the client have to track and update every single drone when they are deployed
New System: Pros - 1 - Less lag from fewer drones having to be tracked. removing the lets get 4 drone ships to the gate with all drones out so that enemy lags as soon as they jump in and we can kill them before they can do anything. 2 - with the right skills, there is no damage reduction on any ship 3 - New drones and new drone skill making drone even more versitile 4 - New drone modules to further affect drones 5 - more hitpoints on drones making each individual drone a little harder to kill.
Cons - 1 - required to train Drone interfacing 5 to get same damage output from before patch (most drone specialists prolly have this so they can launch 15 drones anyways) 2 - fewer drones meaning there are less drones ot have to target and worry about from one ship (multiple drone ships still produce too many drones to target all at once). 3 - losses the "cool" factor of dropping 10 to 15 drones from one ship.
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epic113
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Posted - 2005.11.03 14:07:00 -
[64]
current.
it doesnt mean a thing about any new drones coming in as drone ships will NEVER be able to use them while only being able to launch 5 drones.
or do you really think its fair a dom has to drop 1/5 of his dps to use a new drone while other ships get to use them and keep there main set ups?
geddon gate camp with sentry drones anyone?
or worse full gank geddon with ew
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Rex Martell
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Posted - 2005.11.03 14:08:00 -
[65]
NEW
But dedicated drone carriers need more of an edge . "The object of war is not to die for your corp, but to make the other b@##@#d die for his" |

hired goon
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Posted - 2005.11.03 14:12:00 -
[66]
New innit blud, get me. Standard. -omg-
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Dukath
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Posted - 2005.11.03 15:58:00 -
[67]
current hands down. I don't think a lot of people realise the impact of having 5 drones in stead of 15.
Let me give you a hint. 6 launcher -> 2 launchers but missiles do 3 times as much damage and give launchers more ammo to carry (ala 3 waves of drones). Then give your opponents 2 launchers with defenders or a decent smartbomb. You see how much easier it is to negate your damage now?
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Zeddicus Zu'l
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Posted - 2005.11.03 16:05:00 -
[68]
Originally by: Dukath current hands down. I don't think a lot of people realise the impact of having 5 drones in stead of 15.
Let me give you a hint. 6 launcher -> 2 launchers but missiles do 3 times as much damage and give launchers more ammo to carry (ala 3 waves of drones). Then give your opponents 2 launchers with defenders or a decent smartbomb. You see how much easier it is to negate your damage now?
but to continue to follow the analagy you have to up the hitpoints of all the missiles meaning it now takes 2 twice the defenders to kill the same missile (ie - you need 2 defenders to get ride of a light missile instead of just one, and 4 defenders to pop a torpedo instead of 2)
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CargoCult
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Posted - 2005.11.03 16:18:00 -
[69]
new -------------------------------------------------- All the right letters, just not nescacarily in the right order - morcam and wise
Its not working sir!
Well thump it then |

stummer
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Posted - 2005.11.03 17:23:00 -
[70]
current system
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Goberth Ludwig
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Posted - 2005.11.03 17:24:00 -
[71]
New
It will make the BS better against HACs and frigs, tho it will penalize a bit too much those HACs and cruisers that do not have a dronebay imo.
- Gob (also known as Admiral Goberius) |

000Hunter000
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Posted - 2005.11.03 17:30:00 -
[72]
Well new... but with 1 exception, let the raven be able to fit atleast 5 heavy drones, otherwise ravenpilots will get a 2nd blow to their ability to whack smaller targets.
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Santiac
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Posted - 2005.11.03 17:53:00 -
[73]
i'll have to say current. The aesthetics are simply too important for me to negate the decreased lag.
And on a sidenote, i can see why these changes are being implemented, and that i am perfectly fine with, both balance and skills, but as i've already said, the aesthetics of the game are already suffering. The issue for me isn't whether or not a dominix will drop in force or power, but that it won't be as fearsome (aestheticly) to be attacked by one.
Aesthetics aside, to draw an analogy of how else i view the changes, wouldn't it be considered pointless to limit all ships to a total of 4 turrets, the only difference being how much ammo an apoc or mega could carry compared to a tempest or dominix, and what grade of turrets they could possibly fit. - might be flawed but it gives an idea of how i view these changes :) ________________________________________ <insert clever/witty comment here>
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Twisted One
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Posted - 2005.11.03 17:54:00 -
[74]
Edited by: Twisted One on 03/11/2005 17:57:57 From a purely combat point of view I think the new system will open up alot of new options for drone pilots, and in general I dont see it as a nerf at all. I wish people would read the dev blog and realise 3 'new' drones put out the same damage as 6 'old' drones 
However, I vote for the current system.
Why? - Well every time I see a domi release a swarm of 13+ drones my jaw drops in wonder..'Wooohhhh!'.
The damn devs are taking away that single pleasure I get every time I fly my Dominix. And contrary to popular belief this IS a valid point, I do not want to lose the atmosphere (for want of a better word) that swarm provides me with when Im immersed in game.
T1.
P.S. Santiac above has the point exactly and asthetically I see this is a MAJOR nerf.
Battle Angels Kills |

Derrys
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Posted - 2005.11.03 18:03:00 -
[75]
Originally by: Twisted One The damn devs are taking away that single pleasure I get every time I fly my Dominix. And contrary to popular belief this IS a valid point, I do not want to lose the atmosphere (for want of a better word) that swarm provides me with when Im immersed in game.
I think you're ignoring the new aesthetic effect: people will see a Dominix launch its five drones, and they'll say, "Oh ****, those are Domi drones!"
With the new system, no one will know offhand how powerful any given drone is, since it depends on the parent ship and the pilot's skill. That's an element of surprise and fear you didn't have before.
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Longasc
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Posted - 2005.11.03 18:27:00 -
[76]
CURRENT
Not that i would say its great or perfect. Changes are necessary and welcome. The currently suggested changes are not very convincing, parts are good, but for the most part they suck.
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Longasc
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Posted - 2005.11.03 18:29:00 -
[77]
Jaws will drop in awe when they behold a massive 5 drone swarm. This was sarcasm. :)
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HankMurphy
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Posted - 2005.11.03 18:39:00 -
[78]
CURRENT
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Irashi
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Posted - 2005.11.03 18:40:00 -
[79]
I know! Perfect solution: Change the drone models so that one drone looks like 3 drones flying in formation. You look cool with your apparant horde of drones while the server's dealing with fewer actual drones. Now everyone's happy  __________________________________________________
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Santiac
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Posted - 2005.11.03 19:14:00 -
[80]
Edited by: Santiac on 03/11/2005 19:16:46
Originally by: Derrys
I think you're ignoring the new aesthetic effect: people will see a Dominix launch its five drones, and they'll say, "Oh ****, those are Domi drones!"
I'm sorry, but i think you are missing our point. The problem isn't the impressiveness or fearsomeness of the lethality of the new drones, it's the visual intimidation they give ground for when in a swarm of 15 drones, instead of 5.
To draw another analogy, you could say that torpedoes would still be fearsome if they had increased damage, physically, but would it be just as intimidating to see the explosion blast reverberate far out from the point of impact visually?
To me this game is more then number crunching, and while the numbers are fine, and just as intimadating as they were before, the visual intimidation of most weaponry are, i'm sad to say, rather stale.
Would you have enjoyed the battles in any epic war film (say LOTR) just as much, as if there were only 1/3 of the original amount of warriors involved in the scenes, that weren't bigger or more intimadating visually then what they were before? :) (Sidenote: yeah i'm aware my analogies might not be perfect, but if they clearify my point they have done what they were supposed to :))
[EDIT]
Originally by: Irashi I know! Perfect solution: Change the drone models so that one drone looks like 3 drones flying in formation. You look cool with your apparant horde of drones while the server's dealing with fewer actual drones. Now everyone's happy 
you know, that's actually not that bad a proposition :) but it would still not be the same, seeing as you would still have to zoom in on target/mothership to see the 3 models for 1 drone, unless they added 3 crosshairs to each group aswell of course. :)
[/EDIT] ________________________________________ <insert clever/witty comment here>
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TotensBurntCorpse
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Posted - 2005.11.03 20:02:00 -
[81]
Edited by: TotensBurntCorpse on 03/11/2005 20:03:25 New - with a provisor
If the drop in drones is for server lagg then why not get rid of other crap on the servers first rather than make more game changes wrt to play.
such as anchored cans in illegal places (aka cans in >0.7 sec) spread out agents more move some base functions to spread them out more
I agree with comments above, if this is a lagg fix for now then how does it affect lagg in less populated systems, CUZ TBH I have YET to see a 40+ ship battle occur in high sec empire. Not saying they dont occur but a complete over write of drones to reduce lagg for multiship battles is a bit over the top.
There has to be as above junk crap discards illegal objects etc that can be nuked from the data base to reduce the number of objects in a system to reduce lagg.
You will never make me believe that 40 pilots with on average 9 drones ie 360 objects in a fleet battle is more of a server loading than 200 ppl in a high use system with missions being ran, stuff being built, and some combats occuring... so why not just nuke the crap out there then SEE how the server loading looks.
OHHH BTW I for one dont believe for a sec that carriers will only have 5 drones, not unless each drone is the effectiveness of an assault frigate. (I expect carriers to field 10+ drones) TotensBurntCorpse Likes EVE, Starfleet Command Series, Earth & Beyond, Anything Battlefield, MOHAA, Call of Duty.
Dislikes Not much. |

O'Sirius
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Posted - 2005.11.03 20:16:00 -
[82]
Current
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Joshua Foiritain
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Posted - 2005.11.03 21:16:00 -
[83]
New, since itll make drones and Drone carriers better.  ------------------
[Coreli Corporation Mainframe] |

Esrevatem Dlareme
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Posted - 2005.11.03 21:20:00 -
[84]
Originally by: Santiac [...]I'm sorry, but i think you are missing our point. The problem isn't the impressiveness or fearsomeness of the lethality of the new drones, it's the visual intimidation they give ground for when in a swarm of 15 drones, instead of 5. Leaving the domi as intimadating, visually, as any other ship launching 5 drones. :)
To draw another analogy, you could say that torpedoes would still be fearsome if they had increased damage, physically. But would it be just as intimidating to see, visually, if the explosion blast that reverberates far out from the point of impact, was gone?[...]
Yeah...and if you put fins on your ships, they look more imposing and enemies will believe you are capable of more damage and will be more likely to run away. (Anyone remember that episode of Voyager when they were designing the Alpha Flyer?) Also, if you put an R-Type sticker on your ship, you go faster.
Seriously tho, I suppose looks are important to some people, and to take them away would considerably lower the amt of fun they have. I just happen to think that game balance and functionality should take a higher priority.
____________________________________
Stats so far:
New - 38 votes Current - 31 votes Sun Revolves Around the Earth - 1 vote
I won't proclaim that these are absolutely accurate, I did a quick count that was highly prone to error. But it does give the indication that the community is fairly split over the issue...
______________________________________________ As I stand, dazzled by the shattered twilight, I think back... I think back to all the events that have brought me here. And I realize... I realize I was ment to come here. Someone wanted me to come here. And now, I have come here. |

Ecnav
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Posted - 2005.11.03 21:29:00 -
[85]
this is absolulutley poinitless, the new drone changes havent even come out on TQ yet. Give it a chance
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Luc Boye
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Posted - 2005.11.03 21:42:00 -
[86]
Any of the two, as long as:
1.) they make a decent UI for drones, the current one sucks (takes up space from overview). 2.) they fix the damn bug with drone sex and "return to drone bay" stuff. After 2.5 years of eve, this bug has gotten REALLY OLD.
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Luc Boye
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Posted - 2005.11.03 21:44:00 -
[87]
Originally by: 000Hunter000 Well new... but with 1 exception, let the raven be able to fit atleast 5 heavy drones, otherwise ravenpilots will get a 2nd blow to their ability to whack smaller targets.
Yeh and let domi fit siege launchers and give them proper bonuses for it.
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Lansfear
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Posted - 2005.11.03 21:59:00 -
[88]
With 3m+ skill points in drones, I vote for new.
Fear my Ogre II's. 
Have to remember, even though we only get 5, my 5 compaired to a 2 week old characters 5 are completely different. Mine will do near +200% damage.
New system all the way. Drone specialization will mean something now.
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Dimitri Forgroth
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Posted - 2005.11.03 22:06:00 -
[89]
New, all the way.
DPS Sheet |

Arleonenis
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Posted - 2005.11.03 22:08:00 -
[90]
current, five drones dont look that nice as drone swarm, and if i need to pay with lag for it... let be it
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