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Author |
Thread Statistics | Show CCP posts - 48 post(s) |
pmchem
GoonWaffe Goonswarm Federation
521
|
Posted - 2013.06.05 16:17:00 -
[511] - Quote
alliancemate got a visual bug while undocking with others undocking at the same time, quotes from reporter below:
" Its shows ships with nobody in it so just empty ships flying around." "screen and overview" "when you click on that empty ship it doesn-¦t show the pilot either" @pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |
No Alibi
Shadow Brokers
29
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Posted - 2013.06.05 16:22:00 -
[512] - Quote
Can't fly anymore. Double click in space to change direction does not work. Neither does turning.
I fly by the seat of my pants, No wonder my-áass is always on fire! |
Sentamon
1009
|
Posted - 2013.06.05 16:23:00 -
[513] - Quote
Random lockups when jumping stargates in map [F10] mode.
Loading bar ends up stuck at around 40% and forced to kill process through task-manager.
~ Professional Forum Alt -á~ |
No Alibi
Shadow Brokers
29
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Posted - 2013.06.05 16:27:00 -
[514] - Quote
Are we gonna have to re-enter our user name EVERY time?? Launcher lost all saved name too. . Did all the "clearing" stuff already. Worked fine yesterday....... I fly by the seat of my pants, No wonder my-áass is always on fire! |
wilkins1950
Redhogs Circle-Of-Two
10
|
Posted - 2013.06.05 16:29:00 -
[515] - Quote
getting a black screen on undock how ever only seems to trigger when i undock for the second time using a NVIDIA GeForce gtx 560 Ti Three things about me,
1. I hate Feroxes 2. Caldari FTW 3. NEVER ignore the frigates EVER!!! |
pmchem
GoonWaffe Goonswarm Federation
521
|
Posted - 2013.06.05 16:33:00 -
[516] - Quote
I had a weird resizing bug last night in my skilltrain queue. I had char window and opened skill train window, which is merged (2 tabs) with char sheet window. the list of skills on the left was very narrow, while the queue on the right column was very wide. resizing to something sane, tabbing to char sheet, and tabbing back to skill train window -- the narrow list of skills was back. never observed this until odyssey. @pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |
disasteur
Tellcomtec Gold
196
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Posted - 2013.06.05 16:49:00 -
[517] - Quote
opening a wreck is causing my screen to freeze for a sec, same goes for empty the loot to cargo...and maybe a stupid question.. why does the wrecks needs to blink three times b4 it disapears? does it.... add something to the game?? |
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CCP SoniClover
C C P C C P Alliance
363
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Posted - 2013.06.05 16:50:00 -
[518] - Quote
Anakus wrote:Gaspod TWD wrote:Hylomar wrote:Concerning new modules production : I tried to produce a Survey Probe Launcher II BPC by inventing a Survey Probe Launcher I BPC, but I get the followingmessage : "Survey Probe Launcher I Blueprint" can not be invented, there is no chance of it succeeding.".
The patchnote state :
The Survey Probe Launcher has been added. [...] Tech II BPCs can be invented.
Am I missing something? I'm getting this as well. Me too
This is a defect that has been fixed. Should be ok after the patch tomorrow. |
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Skex Relbore
Space Exploitation Inc Get Off My Lawn
264
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Posted - 2013.06.05 16:54:00 -
[519] - Quote
What did ya'll do to the client? A client with minimum graphics settings used to take right around 500mb of ram. Post Odyssey the same client is taking over 600mb. That's a pretty massive increase in resource usage.
Odyssey is looking more and more unfriendly for multi-client applications. Incarna admittedly was worse (pretty much doubled the ram usage of the client) but this is a worrisome trend. At this point a stripped down minimal setting client is using just as many system resources as a full on max setting client did pre-incarna, for a game that most people fly by the overview tab alone.
It's also irritating that these increases are never communicated in advance so people may be able to prepare (hardware or mentally) for the new normal. A 20% increase in resource requirements is fairly substantial and one would think would be worthy of a mention. |
handige harrie
Hedion University Amarr Empire
67
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Posted - 2013.06.05 16:57:00 -
[520] - Quote
I don't know if it's an issue or not, but if you jump into a new system with the scan window open, you instantly get scan results instead of having to wait till the scan is done. Baddest poster ever |
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KIller Wabbit
The Scope Gallente Federation
379
|
Posted - 2013.06.05 16:59:00 -
[521] - Quote
Confirming that black screen on undocking can be cleared with switch to Map and back. Yeah, I can play again, but not PvP
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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GeneralDisturbed
GoonWaffe Goonswarm Federation
183
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Posted - 2013.06.05 17:12:00 -
[522] - Quote
I found two problems while probing last night, one a definite bug, one maybe just CCP "Working as intended".
The first problem I encountered is that the game still eats my probes when the timer for probes in space runs out. I was told after the patch that this had been removed, but that could have just been someone who read the notes wrong. So this might or night not be a bug, but either way when the timer runs out it destroys probes instead of auto-recalling them.
The second, and one I know is a bug, is the probe AU Scan strength size slider gets stuck. What I mean by this is that normally when you left-click on the probe AU scan size in the mapscreen, it will let you quickly resize how large an area they scan. Example 2AU, 4AU, etc... sometimes I get a bug where clicking on their scan size and attempting to change the AU that way, causes all the probes to be moved as well, as if I'm holding down ALT while clicking them. To be specific, instead of the Scan Size AU around the probes all being enlarged or reduced when I click on it and move, sometimes it will move -all- the probes instead, as if I have alt held down, while at the same time enlarging the scan au size. I've found the only way to fix this is to manually select all the probes in the probe window, and right-click on them and manually set the probe au scan size. Then for whatever reason it will now allow me to resize them by clicking on them in the space/map window as normal.
Also had one instance where me hitting deploy probes caused them to randomly all appear deployed halfway across the system nowhere near me, but we were in massive TIDI at that point so it could have just been them getting lagged out and it only did it once all night. |
sytaqe violacea
RUNS Industry Ex Cinere Scriptor
1
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Posted - 2013.06.05 17:17:00 -
[523] - Quote
I discovered T2Cyclone in my asset. Actually it is Sleipnir. http://imgur.com/ec6Y8Xq
I have never noticed such a phenomenon until now. Did it exist before Odyssey? |
Snuskpelle
Imperial Academy Amarr Empire
7
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Posted - 2013.06.05 17:26:00 -
[524] - Quote
Probing does not work anymore on the mac client! Lots of people posting in Mac forum.
There are no spheres around the probes anymore. impossible to positions and resize the probes in space! |
Huang Mo
Tianxia Inc
33
|
Posted - 2013.06.05 17:27:00 -
[525] - Quote
Patch notes:
Quote:Removed the unused GÇÿSell This ItemGÇÖ and GÇÿCreate ContractGÇÖ menu options when right-clicking on an item in a Corporate Hangar Array or Personal Hangar Array This seems to have hit the station corporation hangar as well, which is probably unintended. It is still possible to create corp contracts, but you have to go through the Contract window, check "Create contract on behalf of ..." and then select the division.
See also #501 |
Snuskpelle
Imperial Academy Amarr Empire
7
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Posted - 2013.06.05 17:28:00 -
[526] - Quote
Snuskpelle wrote:Probing does not work anymore on the mac client! Lots of people posting in Mac forum.
There are no spheres around the probes anymore. impossible to positions and resize the probes in space!
Post with screenshot: https://forums.eveonline.com/default.aspx?g=posts&m=3148845#post3148845 |
Domino Artan
GoonWaffe Goonswarm Federation
2
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Posted - 2013.06.05 17:39:00 -
[527] - Quote
Myrkala wrote:Right Click Ship model in station doesn't work anymore.
It's a hassle finding the right ship in your hangar if you have a lot of ships and you need to repair modules, drones, ship hull ect.
How do you leave your ship to clone jump? I'm stuck. |
disasteur
Tellcomtec Gold
196
|
Posted - 2013.06.05 17:55:00 -
[528] - Quote
Domino Artan wrote:Myrkala wrote:Right Click Ship model in station doesn't work anymore.
It's a hassle finding the right ship in your hangar if you have a lot of ships and you need to repair modules, drones, ship hull ect. How do you leave your ship to clone jump? I'm stuck. edit:: worked it out, when you are in Captain's Quarters view you can leave ship.
ships hangar. right mouse click on active ship, option leave ship... doesnt seem to hard.... |
corben kenpachi
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.06.05 18:06:00 -
[529] - Quote
Before the this week i had bc to 5, now i look at eve hq and i only have ammar and caldari BC to 5 and min and gal are missing. WTF? |
disasteur
Tellcomtec Gold
196
|
Posted - 2013.06.05 18:07:00 -
[530] - Quote
Skex Relbore wrote:What did ya'll do to the client? A client with minimum graphics settings used to take right around 500mb of ram. Post Odyssey the same client is taking over 600mb. That's a pretty massive increase in resource usage.
Odyssey is looking more and more unfriendly for multi-client applications. Incarna admittedly was worse (pretty much doubled the ram usage of the client) but this is a worrisome trend. At this point a stripped down minimal setting client is using just as many system resources as a full on max setting client did pre-incarna, for a game that most people fly by the overview tab alone.
It's also irritating that these increases are never communicated in advance so people may be able to prepare (hardware or mentally) for the new normal. A 20% increase in resource requirements is fairly substantial and one would think would be worthy of a mention.
good question now lets c if we get an answer :) |
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Chris Winter
Zephyr Corp V.A.S.T.
123
|
Posted - 2013.06.05 18:08:00 -
[531] - Quote
corben kenpachi wrote:Before the this week i had bc to 5, now i look at eve hq and i only have ammar and caldari BC to 5 and min and gal are missing. WTF? Did you have minmatar and gallente cruiser to 3 or more? |
Teh Minez0r
Legion of Mars
1
|
Posted - 2013.06.05 18:12:00 -
[532] - Quote
Getting two short lags when jumping through stargates (FPS drop from 60 [vsync on] to 30 twice). |
No Alibi
Shadow Brokers
29
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Posted - 2013.06.05 18:20:00 -
[533] - Quote
Domino Artan wrote:Myrkala wrote:Right Click Ship model in station doesn't work anymore.
It's a hassle finding the right ship in your hangar if you have a lot of ships and you need to repair modules, drones, ship hull ect. How do you leave your ship to clone jump? I'm stuck. edit:: worked it out, when you are in Captain's Quarters view you can leave ship. You still can right click the highlighted ship in your hanger to leave ship also. I fly by the seat of my pants, No wonder my-áass is always on fire! |
Max Goldwing
Homeworld Republic The East India Co.
10
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Posted - 2013.06.05 18:22:00 -
[534] - Quote
If you select the next gate as soon as possible after the overview is loaded and click "warp and jump" it will instead align to the gate you just used, and keep the one you selected highlighted in the overview. But if you again click "warp and jump" it will still align to the previous gate, you have to wait a second after overview loads before selecting a new gate (or probaly selecting any warpable object) |
Naga Tokiba
Deep Core Mining Inc. Caldari State
18
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Posted - 2013.06.05 18:51:00 -
[535] - Quote
I have experienced once, when undocking, that Space was black. No stars, no nebulas, no station, only sentry guns. Could not see my own ship. After docking and undocking again, Space was normal with all stuff visible. |
FloppieTheBanjoClown
New Eden Asteroid Preservation Society
3000
|
Posted - 2013.06.05 18:54:00 -
[536] - Quote
This might have been fixed, but last night when I launched probes half the time they'd appear outside the system and I'd have to zoom out to find them. Also I really want to deploy the formation WHERE I AM because I frequently want to do a tight scan on the planet I'm at. Founding member of the Belligerent Undesirables movement. |
Emiko P'eng
49
|
Posted - 2013.06.05 19:17:00 -
[537] - Quote
After a quick search.
I think this is a new bug!
After doing 2 missions on my alt.
' Adoodyam Ghassis 9.98 (Connections 4 raises your effective standing from 9.99) Excellent '
Notice agent Adoodyam Ghassis status after applying Connection 4 is now lower than his raw agent status!
This could be either:
- Different criteria are being applied to the decimal rounding of the Raw & Skill Boosted Score?
- It is a Genuine negative application of the Connection Skill to the Agent Status?
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Poseidon Machariel
Corp nr. 57214857
0
|
Posted - 2013.06.05 19:19:00 -
[538] - Quote
can't align to the sigs/annos ... bug or feature? |
James Amril-Kesh
4S Corporation RAZOR Alliance
5440
|
Posted - 2013.06.05 19:26:00 -
[539] - Quote
Well, regarding the jump drive/jump bridge/titan bridge sounds:
You've just replaced one excessively loud sound with another. The sound that's like when you blow air over the top of a bottle except much deeper? Yeah, when you have several ships jumping at once that gets extremely loud. Please fix this ASAP. -áMy (mostly boring) Youtube channel. |
Rossi Tenmar
Decadence. RAZOR Alliance
1
|
Posted - 2013.06.05 19:30:00 -
[540] - Quote
Please give us back the option to create Corp Contracts out of the corp hangar. The way we have to do it now is more than annoying.
thx |
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