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Author |
Thread Statistics | Show CCP posts - 48 post(s) |
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CCP Falcon
2915

|
Posted - 2013.06.04 07:14:00 -
[1] - Quote
EVE Online: Odyssey has been successfully deployed on Tranquility on June 4th, 2013.
EVE Online: Odyssey brings a whole host of visual and usability improvements including the new radial navigation tool, an improved soundscape, and dynamic transitions that replace many of the loading bars of old, as well as four new Navy Issue Battlecruisers, a rebalance of Navy Issue ships, improvements to starbases and null sec outposts, and a new spacescape for New Eden.
This thread is for reporting issues only. For general feedback please use the EVE Online: Odyssey feedback thread here.
When reporting issues, please remember to specify which client you are using (PC or Mac). CCP Falcon -á || -á EVE Community Team -á || -á EVE Illuminati -á || -á Live Events Organizer
@CCP_Falcon -á || -á-á@EVE_LiveEvents |
|

Colt Blackhawk
The Amarrian Expendables
155
|
Posted - 2013.06.04 12:26:00 -
[2] - Quote
First issue. I had all frigs to minimum lv4 and all cruisers to minimum lv3. Plus Battlecruisers on lv5. I got gal bc, min bc, amarr bc on 5. But caldari battlecruiser on lv0!!! Although especially caldari I had frig on 5 and cruiser on 4.
Edit: I am using a pc. |

SamuraiJack
Tritanium Industries and Technology Tribal Band
48
|
Posted - 2013.06.04 12:29:00 -
[3] - Quote
"Please report any issues with Retribution in this thread;" < on your main post :P
Lazy Falcon is lazy.
SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack |

crazy0146
Boris Johnson's Love Children
7
|
Posted - 2013.06.04 12:31:00 -
[4] - Quote
In the scanner window i am unable to ignore the results, the option is there but nothing happens when i click it. |

Kor'el Izia
56
|
Posted - 2013.06.04 12:37:00 -
[5] - Quote
I'll try out the new ice miners and see if you have fixed the missing cycles once and for all, if you haven't it will atleast have a smaller impact due to shorter cycles.
For those of you who don't know what I'm talking about, previously when mining ice an ice harvester wouldn't give you a block after a cycle, it was rare like once during a whole day. |

Vexitus Maximus
Crazy Carrybears
0
|
Posted - 2013.06.04 12:38:00 -
[6] - Quote
Hello! I cannot fly Phoenix. Before Odissey I could fly Phoenix well. After patch I cannot. What it mean, I need some $ to train Phoenix second time?
Bad( |

Fitou Sma
Terrorist Unit Gear
0
|
Posted - 2013.06.04 12:39:00 -
[7] - Quote
Before the patch I had Destroyers to V and caldari frigate to 4, I had trained some of the time off it though so it was down to about 2 days. This character didn't have a skill in training as i was training up on my main.
Now after the patch my caldari destroyers skill is set to 0.
My gallente destroyer skill has updated correctly, just the caldari one is wrong
(pc) |

Sherring
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.04 12:41:00 -
[8] - Quote
Colt Blackhawk wrote:First issue. I had all frigs to minimum lv4 and all cruisers to minimum lv3. Plus Battlecruisers on lv5. I got gal bc, min bc, amarr bc on 5. But caldari battlecruiser on lv0!!! Although especially caldari I had frig on 5 and cruiser on 4.
Edit: I am using a pc.
I'm having the same issue. I've been given Gallente, Minmatar and Amarr Battlecruiser level 5, but not Caldari Battlecruiser.
I'm also using a PC. |

TheKount Udan
Electric Sun Associates
0
|
Posted - 2013.06.04 12:43:00 -
[9] - Quote
I cant even log in. Its saying "CCP Exe file has stopped working"-PC |

GoffyDude Davaham
Void.Tech FreiTek Heavy Industries
0
|
Posted - 2013.06.04 12:43:00 -
[10] - Quote
My undock button is gone. Also, What happened to all the SP I spent training to BC V? I didn't make it, but I thought I would at least get those points back... |
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Tara Tyrael
Heavy Industrial Vessels Ltd
80
|
Posted - 2013.06.04 12:46:00 -
[11] - Quote
original thread: https://forums.eveonline.com/default.aspx?g=topics&f=272
Launcher hangs at 0% validation
Laucher log file: http://pastebin.com/Jd1wdtej running repair.exe : http://pastebin.com/ZYeiuuL9 Service: Corp creation (Amarr/Caldari) |

Valishka
Dissonance Corp
0
|
Posted - 2013.06.04 12:46:00 -
[12] - Quote
scratch my last.......it worked |
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CCP TomB
C C P C C P Alliance
10

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Posted - 2013.06.04 12:53:00 -
[13] - Quote
GoffyDude Davaham wrote:My undock button is gone. Also, What happened to all the SP I spent training to BC V? I didn't make it, but I thought I would at least get those points back... PC client.
It got moved to the station service panel. |
|

Nam Dnilb
Universal Frog
21
|
Posted - 2013.06.04 12:56:00 -
[14] - Quote
Hey CCP, about this launcher.
It "forgot" my settings. Again. |
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CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 12:56:00 -
[15] - Quote
People who are reporting they are not showing their Caldari BC and Destroyer skills, please try clearing your cache and see if they show up. It appears you have the skills but it's displaying at 0. Follow the following link for information on how to clear your cache folder and, if that doesn't work, your settings. Note that this will delete your overview settings and that you should export them first.
URL: http://wiki.eveonline.com/en/wiki/Clearing_the_cache_and_settings
EDIT: And if you finished training your Caldari cruiser/frigate skill to level 3/4 during downtime, you would not receive the corresponding battlecruiser/destroyer skill. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Cassiopeia the Beautiful
Crazy Carrybears
0
|
Posted - 2013.06.04 12:59:00 -
[16] - Quote
"Fly before patch, fly after patch" its CCP world true? Before I flyed Moros, after Odissey - cannot. What I do wrong?
Thanks |

Trax Chasmwalker
Monkey Attack Squad Goonswarm Federation
3
|
Posted - 2013.06.04 13:03:00 -
[17] - Quote
Not a big bug, but. Suddenly I get a 60kk SP, but 25kk of them is in shield mangment. And it still growing with ~1k sp\second. -
Shield Management (3x) SP: 25,964,445 / 768,000
It's on the eve gate, don't know what in game, still downloading patch. |

Madlof Chev
Sniggerdly Pandemic Legion
171
|
Posted - 2013.06.04 13:04:00 -
[18] - Quote
Vexitus Maximus wrote:Hello! I cannot fly Phoenix. Before Odissey I could fly Phoenix well. After patch I cannot. What it mean, I need some $ to train Phoenix second time?
Bad(
count yourself lucky, the phoenix is horrible~ |

Fitou Sma
Terrorist Unit Gear
0
|
Posted - 2013.06.04 13:06:00 -
[19] - Quote
After clearing all cache and settings - just to be on the safe side.
I still do not have Caldari Destroyer skill at all - it is just injected there at 0 |

Tara Tyrael
Heavy Industrial Vessels Ltd
80
|
Posted - 2013.06.04 13:09:00 -
[20] - Quote
and feedback from dev that at least you are aware of problem would be nice Service: Corp creation (Amarr/Caldari) |
|

Stigman Zuwadza
Repercussus RAZOR Alliance
102
|
Posted - 2013.06.04 13:11:00 -
[21] - Quote
CCP TomB wrote:GoffyDude Davaham wrote:My undock button is gone. Also, What happened to all the SP I spent training to BC V? I didn't make it, but I thought I would at least get those points back... PC client. It got moved to the station service panel.
Sooo now I'm forced to maximize and minimize the Station Services a bajillion times a day because I rarely use the Station Services area. I wish I could close it full stop tbh ...you guys do like adding in extra clicks.  Its broken and its been broken for a long time and it'll be broken for some time to come. |
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CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 13:12:00 -
[22] - Quote
Fitou Sma wrote:After clearing all cache and settings - just to be on the safe side.
I still do not have Caldari Destroyer skill at all - it is just injected there at 0
Can you try popping into a Caldari destroyer and see if you can fly it? New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Warde Guildencrantz
TunDraGon Drunk 'n' Disorderly
711
|
Posted - 2013.06.04 13:12:00 -
[23] - Quote
The scorpion is supposed to have 110 scan resolution according to CCP Rise's Caldari Battleship balancing thread.
It still only has 75.
Fix it. Seriously. I have posted about it around 5 times on the aforementioned thread and no one ever responded before odyssey was released. |

Rengerel en Distel
Amarr Science and Industry
1540
|
Posted - 2013.06.04 13:13:00 -
[24] - Quote
Stigman Zuwadza wrote:CCP TomB wrote:GoffyDude Davaham wrote:My undock button is gone. Also, What happened to all the SP I spent training to BC V? I didn't make it, but I thought I would at least get those points back... PC client. It got moved to the station service panel. Sooo now I'm forced to maximize and minimize the Station Services a bajillion times a day because I rarely use the Station Services area. I wish I could close it full stop tbh ...you guys do like adding in extra clicks. 
keybind it
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Jack Miton
Aperture Harmonics K162
1938
|
Posted - 2013.06.04 13:14:00 -
[25] - Quote
Ok, couple quick things regarding scanning system before bed:
1. You can't ignore anoms from result list. Hoping that's a bug... 2. When you undock you get a full list of anoms and sigs in system but if you ignore some or if you put probes out and then pull them, youre stuck with your last scan result and can't get a full list of sigs back without launching probes. This is inconsistent, either you should need probes to see sigs, or you should not. |
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CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 13:14:00 -
[26] - Quote
Vexitus Maximus wrote:Hello! I cannot fly Phoenix. Before Odissey I could fly Phoenix well. After patch I cannot. What it mean, I need some $ to train Phoenix second time?
Bad(
You should be able to still fly the ship. Can you please attempt to board it and report if there are any issues? New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Rengerel en Distel
Amarr Science and Industry
1540
|
Posted - 2013.06.04 13:15:00 -
[27] - Quote
When you change ships in space, your scanner list is cleared. You have to change sessions/relog to get it back. It was known before going live, but still made it out of testing.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Rossatron91
DEAD JESTERS
2
|
Posted - 2013.06.04 13:17:00 -
[28] - Quote
i used to be able to fly a charon now im 30 days away |

Daenna Chrysi
Omega Foundry Unit Shadows Of Betrayal
35
|
Posted - 2013.06.04 13:17:00 -
[29] - Quote
this is interesting, according to the market I can fly all the command ships now, BUT according to their prerequisites I lack the leadership skills, which are at the lvl they were before the deployment. I figured wrong that you would update the leadership skills to the new lvl as well, but I apparently were wrong. Same with couple other ships. This has a massive potential to cause some interesting database errors
|
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CCP Goliath
C C P C C P Alliance
1550

|
Posted - 2013.06.04 13:17:00 -
[30] - Quote
Rengerel en Distel wrote:Stigman Zuwadza wrote:CCP TomB wrote:GoffyDude Davaham wrote:My undock button is gone. Also, What happened to all the SP I spent training to BC V? I didn't make it, but I thought I would at least get those points back... PC client. It got moved to the station service panel. Sooo now I'm forced to maximize and minimize the Station Services a bajillion times a day because I rarely use the Station Services area. I wish I could close it full stop tbh ...you guys do like adding in extra clicks.  keybind it
Or use rightclick on your ship CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
|
|

Fitou Sma
Terrorist Unit Gear
0
|
Posted - 2013.06.04 13:18:00 -
[31] - Quote
CCP Eterne wrote:Fitou Sma wrote:After clearing all cache and settings - just to be on the safe side.
I still do not have Caldari Destroyer skill at all - it is just injected there at 0 Can you try popping into a Caldari destroyer and see if you can fly it?
Just tried to get into a Cormorant and I get the error message saying that it requires Caldari Destroyer: Level 1
|

Akademics
Dreddit Test Alliance Please Ignore
0
|
Posted - 2013.06.04 13:18:00 -
[32] - Quote
I have the same problem. My Caldari Destroyers is level 0. I finished the required skills weeks ago. |

Isis Starlight
Fulcrum Starfleet
0
|
Posted - 2013.06.04 13:18:00 -
[33] - Quote
I could fly my Rhea before odysey but I can't fly my Rhea after Odysey, what went wrong here CCP? |
|

CCP Goliath
C C P C C P Alliance
1550

|
Posted - 2013.06.04 13:19:00 -
[34] - Quote
Daenna Chrysi wrote:this is interesting, according to the market I can fly all the command ships now, BUT according to their prerequisites I lack the leadership skills, which are at the lvl they were before the deployment. I figured wrong that you would update the leadership skills to the new lvl as well, but I apparently were wrong. Same with couple other ships. This has a massive potential to cause some interesting database errors
You should still be able to fly the ship itself. Please see the devblog for more details.
Cap pilots reporting similar issues, you should be the same. Please report if you attempt to fly the ship and are unable to do so (though could fly before the patch). CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
|

Nedexim Tsol
Project X-Alpha
0
|
Posted - 2013.06.04 13:19:00 -
[35] - Quote
before patch i was able to fly Orca and now i cant, i will not mention other ships, WTF |

Zinn Irate
Science and Trade Institute Caldari State
10
|
Posted - 2013.06.04 13:19:00 -
[36] - Quote
Rengerel en Distel wrote:When you change ships in space, your scanner list is cleared. You have to change sessions/relog to get it back. It was known before going live, but still made it out of testing.
This. If you try to scan with the onboard scanner, it says that it cannot connect to probes. |

TheBoboNLNL
Illuminatii Industries Mildly Sober
0
|
Posted - 2013.06.04 13:19:00 -
[37] - Quote
My Dessy/BC skills are correct on the eve gate, however I do see a 0x training multiplier in the gallente dessy/BC. I think it is a visual bug, nothing major. |
|

CCP Goliath
C C P C C P Alliance
1550

|
Posted - 2013.06.04 13:23:00 -
[38] - Quote
Nedexim Tsol wrote:before patch i was able to fly Orca and now i cant, i will not mention other ships, WTF
As in, you cant board them because you get an error, or they show up with Xs in the show info prereqs? CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
|

Sherring
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.04 13:24:00 -
[39] - Quote
CCP Eterne wrote:EDIT: And if you finished training your Caldari cruiser/frigate skill to level 3/4 during downtime, you would not receive the corresponding battlecruiser/destroyer skill. I believe Caldari Cruiser 3 completed for me at 8:40 UTC. I take it that was during downtime then? |

Lord Razpataz
Devils Rejects 666 The Devil's Warrior Alliance
16
|
Posted - 2013.06.04 13:25:00 -
[40] - Quote
Tara Tyrael wrote:and feedback from dev that at least you are aware of problem would be nice
Same issue here  |
|

Oliar
Borealis Mining Concern
0
|
Posted - 2013.06.04 13:25:00 -
[41] - Quote
Sherring wrote:CCP Eterne wrote:EDIT: And if you finished training your Caldari cruiser/frigate skill to level 3/4 during downtime, you would not receive the corresponding battlecruiser/destroyer skill. I believe Caldari Cruiser 3 completed for me at 8:40 UTC. I take it that was during downtime then?
Yep, downtime started at 08:00 UTC
:( |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 13:26:00 -
[42] - Quote
Fitou Sma wrote:CCP Eterne wrote:Fitou Sma wrote:After clearing all cache and settings - just to be on the safe side.
I still do not have Caldari Destroyer skill at all - it is just injected there at 0 Can you try popping into a Caldari destroyer and see if you can fly it? Just tried to get into a Cormorant and I get the error message saying that it requires Caldari Destroyer: Level 1
Can you please send in a petition about this then? New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Stigman Zuwadza
Repercussus RAZOR Alliance
104
|
Posted - 2013.06.04 13:26:00 -
[43] - Quote
CCP Goliath wrote:Rengerel en Distel wrote:Stigman Zuwadza wrote:CCP TomB wrote:GoffyDude Davaham wrote:My undock button is gone. Also, What happened to all the SP I spent training to BC V? I didn't make it, but I thought I would at least get those points back... PC client. It got moved to the station service panel. Sooo now I'm forced to maximize and minimize the Station Services a bajillion times a day because I rarely use the Station Services area. I wish I could close it full stop tbh ...you guys do like adding in extra clicks.  keybind it Or use rightclick on your ship
Still an extra click tho? But that will do.
You should put it back on the NeoCom as well. Its broken and its been broken for a long time and it'll be broken for some time to come. |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 13:26:00 -
[44] - Quote
Sherring wrote:CCP Eterne wrote:EDIT: And if you finished training your Caldari cruiser/frigate skill to level 3/4 during downtime, you would not receive the corresponding battlecruiser/destroyer skill. I believe Caldari Cruiser 3 completed for me at 8:40 UTC. I take it that was during downtime then?
Yes, downtime started at 8:00 UTC. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Liptrip
Cold Moon Destruction. Transmission Lost
0
|
Posted - 2013.06.04 13:27:00 -
[45] - Quote
Hey there,
I got most of my new racial skills bumped up to lvl5, however not all of them. The skill that was left out was for some reason the Caldari Destoryer lvl5 even though I had Caldari Frigate lvl4.
The following pic shows that I have the Caldari Frigate to lvl4 while the Caldari Destroyer skill is not even injected: http://i.imgur.com/4K3IlOF.png
Patchnotes wrote: Destroyers skill: a pilot having at least a Racial Frigate skill at 3 on top of Destroyers skill trained will receive the new Racial Destroyer skill at the same level than the old Destroyers skill. Ex: a player having Gallente Frigate at 3, plus Destroyers at 5 will receive the new Gallente Destroyer skill at 5.
Edit: Picture of all frig/destoryer skills: http://i.imgur.com/dRdUMif.png |

mr ed thehouseofed
Sebiestor Tribe Minmatar Republic
287
|
Posted - 2013.06.04 13:27:00 -
[46] - Quote
TheBoboNLNL wrote:My Dessy/BC skills are correct on the eve gate, however I do see a 0x training multiplier in the gallente dessy/BC. I think it is a visual bug, nothing major.
this. and all racial frigate ,destroyers and cruiser level 4 or 5 . still d/l patch tho
real gamers only need one toon-á |

Bugsy VanHalen
Society of lost Souls
676
|
Posted - 2013.06.04 13:29:00 -
[47] - Quote
Stigman Zuwadza wrote:CCP TomB wrote:GoffyDude Davaham wrote:My undock button is gone. Also, What happened to all the SP I spent training to BC V? I didn't make it, but I thought I would at least get those points back... PC client. It got moved to the station service panel. Sooo now I'm forced to maximize and minimize the Station Services a bajillion times a day because I rarely use the Station Services area. I wish I could close it full stop tbh ...you guys do like adding in extra clicks.  you can undock by right clicking on the ship in hanger as well. |
|

CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
234

|
Posted - 2013.06.04 13:29:00 -
[48] - Quote
We're investigating the issue with some players not having a racial Battlecruiser or Destroyer skill at level V. Feel free to poke me on: Twitter |
|

Kaivaja
State War Academy Caldari State
29
|
Posted - 2013.06.04 13:30:00 -
[49] - Quote
crazy0146 wrote:In the scanner window i am unable to ignore the results, the option is there but nothing happens when i click it. I'm able to ignore cosmic sigs just like before, but I am unable to ignore cosmic anomalies. The only option available is to hide all anoms. This is not good.
|

Sephira Galamore
Inner Beard Society
119
|
Posted - 2013.06.04 13:31:00 -
[50] - Quote
I wonder if the Caldari issue is related to the fact that in some cases normal BC/Dessie skills got turned into Caldari BC/Dessie books according to the patch notes. Or has someone noticed the issue with any other race? |
|

Mongo Edwards
Hounds Of War WHY so Seri0Us
11
|
Posted - 2013.06.04 13:31:00 -
[51] - Quote
I can't seem to get graphics to load on more than one client at a time. Whichever one loads first works well and I can see everything but on the other one I just get the "space" background and planets without any stations/ships/structures loading. On the second client I do get ship and station lights appearing though.
I've already tried clearing my cache and it doesn't seem to help :(
Windows 7 SP1 GTX 560 |

Tara Tyrael
Heavy Industrial Vessels Ltd
80
|
Posted - 2013.06.04 13:31:00 -
[52] - Quote
Lord Razpataz wrote:Tara Tyrael wrote:and feedback from dev that at least you are aware of problem would be nice Same issue here 
yep, so many devs around here, and none has yet commented on this, even though reported at 12:20
Service: Corp creation (Amarr/Caldari) |

GoffyDude Davaham
Void.Tech FreiTek Heavy Industries
0
|
Posted - 2013.06.04 13:31:00 -
[53] - Quote
Emptied cache, still Caldari BC 0. Tried getting into a Drake, received error that I needed Caldari BC trained to level 1. Caldari Cruiser 3 and Caldari Frigate IV were completed weeks ago. |

Max Goldwing
Homeworld Republic The East India Co.
9
|
Posted - 2013.06.04 13:31:00 -
[54] - Quote
Does station managers need to activate the new offices before they become avaliable in player owned outposts ? |

Rengerel en Distel
Amarr Science and Industry
1540
|
Posted - 2013.06.04 13:31:00 -
[55] - Quote
Sherring wrote:CCP Eterne wrote:EDIT: And if you finished training your Caldari cruiser/frigate skill to level 3/4 during downtime, you would not receive the corresponding battlecruiser/destroyer skill. I believe Caldari Cruiser 3 completed for me at 8:40 UTC. I take it that was during downtime then? Yes.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Rossatron91
DEAD JESTERS
3
|
Posted - 2013.06.04 13:33:00 -
[56] - Quote
Someone please tell me this:
Before update i could fly Charon
Now i cant it says my Advance spaceship command skill is at lvl 1 and i have caldari freighter at 1
but im sure you need ASC at 5 to get Freighter skill?
|

Daenna Chrysi
Omega Foundry Unit Shadows Of Betrayal
35
|
Posted - 2013.06.04 13:33:00 -
[57] - Quote
CCP Goliath wrote:Daenna Chrysi wrote:this is interesting, according to the market I can fly all the command ships now, BUT according to their prerequisites I lack the leadership skills, which are at the lvl they were before the deployment. I figured wrong that you would update the leadership skills to the new lvl as well, but I apparently were wrong. Same with couple other ships. This has a massive potential to cause some interesting database errors
You should still be able to fly the ship itself. Please see the devblog for more details. Cap pilots reporting similar issues, you should be the same. Please report if you attempt to fly the ship and are unable to do so (though could fly before the patch).
Ok, testing it out to the degree I can. |

luna1102
Perkone Caldari State
2
|
Posted - 2013.06.04 13:34:00 -
[58] - Quote
Quote:News page "EVE Online: Odyssey has been deployed": ... Please report any issues with Retribution in this thread; a thread for general feedback is available here. I think the release is named Odyssey and not Retribution  |

Max Goldwing
Homeworld Republic The East India Co.
9
|
Posted - 2013.06.04 13:35:00 -
[59] - Quote
Anomalies cant be ignored, only signatures. |

Vexitus Maximus
Crazy Carrybears
0
|
Posted - 2013.06.04 13:36:00 -
[60] - Quote
CCP Eterne wrote:Vexitus Maximus wrote:Hello! I cannot fly Phoenix. Before Odissey I could fly Phoenix well. After patch I cannot. What it mean, I need some $ to train Phoenix second time?
Bad( You should be able to still fly the ship. Can you please attempt to board it and report if there are any issues?
Hmmm.. My mistake. Yes, I can. But then I see Phoenix preferences, I see skill, what I dont study. miracle.
|
|

KIller Wabbit
The Scope Gallente Federation
368
|
Posted - 2013.06.04 13:38:00 -
[61] - Quote
Bugsy VanHalen wrote:Stigman Zuwadza wrote:CCP TomB wrote:GoffyDude Davaham wrote:My undock button is gone. Also, What happened to all the SP I spent training to BC V? I didn't make it, but I thought I would at least get those points back... PC client. It got moved to the station service panel. Sooo now I'm forced to maximize and minimize the Station Services a bajillion times a day because I rarely use the Station Services area. I wish I could close it full stop tbh ...you guys do like adding in extra clicks.  you can undock by right clicking on the ship in hanger as well.
So another stealth change not documented in the patch notes that impacts almost every single pilot in the game, excepting the Jita spam bots who stay docked.
Was this change passed by the CSM? Did they sign off on it as a good thing?
STOP UNNECESSARILY ADDING CLICKS AND SCROLLS TO THE GAME!
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|

Symylazarr
Genolution Enterprises Inc Black Swan.
0
|
Posted - 2013.06.04 13:40:00 -
[62] - Quote
I have an Imperial Navy Energized Adaptive Nano Membrane BPC that shows odd production materials. Before the patch it needed stuff like Titanium Diborite Armor Plate to manufacture but now it says it needs normal minerals to produce. |

Ichiro Kumamato
Midgard Syndicate Nite's Reign
0
|
Posted - 2013.06.04 13:42:00 -
[63] - Quote
Mongo Edwards wrote:I can't seem to get graphics to load on more than one client at a time. Whichever one loads first works well and I can see everything but on the other one I just get the "space" background and planets without any stations/ships/structures loading. On the second client I do get ship and station lights appearing though.
I've already tried clearing my cache and it doesn't seem to help :(
Windows 7 SP1 GTX 560
|

Liane Aihaken
Perkone Caldari State
0
|
Posted - 2013.06.04 13:42:00 -
[64] - Quote
I am not currently seeing Capital Armor or Energy Turret Rigs Blueprints seeded on markets; however, I do see all of the others.
|

Mattie Silks
House of Mirrors
2
|
Posted - 2013.06.04 13:44:00 -
[65] - Quote
KIller Wabbit wrote:CCP TomB wrote: you can undock by right clicking on the ship in hanger as well.
So another stealth change not documented in the patch notes that impacts almost every single pilot in the game, excepting the Jita spam bots who stay docked. Was this change passed by the CSM? Did they sign off on it as a good thing? STOP UNNECESSARILY ADDING CLICKS AND SCROLLS TO THE GAME!
It's in the patch notes.... |

Rengerel en Distel
Amarr Science and Industry
1540
|
Posted - 2013.06.04 13:45:00 -
[66] - Quote
KIller Wabbit wrote:Bugsy VanHalen wrote:Stigman Zuwadza wrote:CCP TomB wrote:GoffyDude Davaham wrote:My undock button is gone. Also, What happened to all the SP I spent training to BC V? I didn't make it, but I thought I would at least get those points back... PC client. It got moved to the station service panel. Sooo now I'm forced to maximize and minimize the Station Services a bajillion times a day because I rarely use the Station Services area. I wish I could close it full stop tbh ...you guys do like adding in extra clicks.  you can undock by right clicking on the ship in hanger as well. So another stealth change not documented in the patch notes that impacts almost every single pilot in the game, excepting the Jita spam bots who stay docked. Was this change passed by the CSM? Did they sign off on it as a good thing? STOP UNNECESSARILY ADDING CLICKS AND SCROLLS TO THE GAME! It was added to the patch notes, and it's still one click, just in a different spot.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Tasha Saisima
State War Academy Caldari State
26
|
Posted - 2013.06.04 13:46:00 -
[67] - Quote
racial destroyer V- check racial battle cruiser - only to 4 except for Caldari which is at 0 |

Zaknussem
Everybody Loves Donuts
32
|
Posted - 2013.06.04 13:49:00 -
[68] - Quote
Symylazarr wrote:I have an Imperial Navy Energized Adaptive Nano Membrane BPC that shows odd production materials. Before the patch it needed stuff like Titanium Diborite Armor Plate to manufacture but now it says it needs normal minerals to produce.
From the patch notes:
Quote:Some faction modules required Tech 2 skills and resources manufacturing. These have been removed. |

Rublik Bank
BOOBS INC
0
|
Posted - 2013.06.04 13:50:00 -
[69] - Quote
Character textures are invisible at character creation screen. |

Bast Onren
Capitalist Pigs Inc. Eternal Syndicate
0
|
Posted - 2013.06.04 13:55:00 -
[70] - Quote
Has anyone had an issue with starting the new update... Not responding - cant launch eve. win 7 - restarted computer. used the Eve repair tool and still unable to start... any help? |
|

Tara Tyrael
Heavy Industrial Vessels Ltd
80
|
Posted - 2013.06.04 13:57:00 -
[71] - Quote
Bast Onren wrote:Has anyone had an issue with starting the new update... Not responding - cant launch eve. win 7 - restarted computer. used the Eve repair tool and still unable to start... any help?
maybe this will help when they resolve the issue: https://forums.eveonline.com/default.aspx?g=posts&m=3138274 Service: Corp creation (Amarr/Caldari) |

Ynef
Republic Military School Minmatar Republic
1
|
Posted - 2013.06.04 13:58:00 -
[72] - Quote
Rublik Bank wrote:Character textures are invisible at character creation screen.
Try applying a Top cloth and see if it makes it visible. I had this bug in Retribution on one of my laptops which has Intel HD video card. |

pipin meh
NED-Clan
27
|
Posted - 2013.06.04 13:58:00 -
[73] - Quote
Let us ignore anomalies! |

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 13:59:00 -
[74] - Quote
Not sure if reported yet but every other time i undock i get pure black space no stars no space gas no stations no ship. i can however still fly around using the overview and i can (and have) complete missions and salvage like this. when jumping from system to system the black space is removed only to be replaced with the camera locked at point blank on my port side. i have no camera control at all and can't even 'look at' other items in space.. docking and undocking does seem to clear the issue but takes time and slows down the flow of game.
So far though i still rate this as one of my fav expansions. well done all involved..... |

Bast Onren
Capitalist Pigs Inc. Eternal Syndicate
0
|
Posted - 2013.06.04 13:59:00 -
[75] - Quote
TY Tara.
|

Hendrick Tallardar
GoonWaffe Goonswarm Federation
12
|
Posted - 2013.06.04 13:59:00 -
[76] - Quote
[tinfoil]
Admit it, the DDOS attack was made up to cover your pre-emptive "whoops servers went down" that happens when any patch comes out. You just got ahead of the game this time around.
[/tinfoil] |

Crowesnest
Light Of Dominion
0
|
Posted - 2013.06.04 14:00:00 -
[77] - Quote
I'm seeing a problem where I cannot use the drone launch buttons on the overview screen. Actually it appears that all of those buttons don't seem to work.
Also is there a way to disable the auto-focus? I get sea sick when I click on a drone. |
|

CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
234

|
Posted - 2013.06.04 14:00:00 -
[78] - Quote
GoffyDude Davaham wrote:Emptied cache, still Caldari BC 0. Tried getting into a Drake, received error that I needed Caldari BC trained to level 1. Caldari Cruiser 3 and Caldari Frigate IV were completed weeks ago.
Already following up on this as a top priority. Investigating and we will update with more information as soon as we have it. Feel free to poke me on: Twitter |
|

Turelus
Caldari Independent Navy Reserve The Fourth District
395
|
Posted - 2013.06.04 14:01:00 -
[79] - Quote
Patch Notes wrote:Approx 50% of all standings will drop by 0,01 in the character tab window, this has no game-changing Hyasyoda Corporation 9.99 (Connections 3 raises your effective standings from 10.00) (Excellent)
So due to the patch my 10.00 is now raised to 9.99? this is what was meant to happen or are 10.00 standings meant to go down? Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |

Ugurtan
The Dark Space Initiative Scary Wormhole People
7
|
Posted - 2013.06.04 14:01:00 -
[80] - Quote
I assume the "Assemble Tech 3 ships in space at a POS/change subsystems" did NOT make it in, or I am just to dumb to find out how its done? Please tell me either way. 
And changing ships in space still requires us to be inside a 3000m distance to the hangar, not sure if this is intentional or not. All other operations seem to work from any point inside the forcefield to any other point in it. |
|

Kamara Sertiko
Kiith Paktu Curatores Veritatis Alliance
9
|
Posted - 2013.06.04 14:01:00 -
[81] - Quote
I'd like to report a ship scanner & POS Ship Maintanance Array issue.
When you are in a ship and have the probe scanner widow open, you see all the anomalys (just like you should). Now when you switch ships in a POS Ship Maintenance Array, the anomalys are gone. And there is no way to get them back in the probe scanner window. |

Sturmwolke
417
|
Posted - 2013.06.04 14:04:00 -
[82] - Quote
DL seeems to be hanging at "(2/4): CREATING EVE_ONLINE_540656-548234_WIN.PATCH 15.0%" (for the last hour). Launcher build 2.1.545736. EVE_Online_540656-548234_win.zip.download is at 131MB in the main CCP program folder.
Killed the launcher, it resumed DL but hung at the same 15%. This non-verbose UI message is telling me nothing about the status of the DL or what's the issue.
You need a BETTER STATUS messaging for DLs.
Edit: Screw the launcher. DLing via the RELIABLE method - http://cdn1.eveonline.com/548234/EVE_Online_540656-548234_win.zip |

Rublik Bank
BOOBS INC
0
|
Posted - 2013.06.04 14:05:00 -
[83] - Quote
Ynef wrote:Rublik Bank wrote:Character textures are invisible at character creation screen. Try applying a Top cloth and see if it makes it visible. I had this bug in Retribution on one of my laptops which has Intel HD video card.
Thanks a lot. It helped. Though i hope CCP will fix this bug. |

Witchking Angmar
Perkele.
39
|
Posted - 2013.06.04 14:06:00 -
[84] - Quote
I have one character missing Caldari battlecruiser and another missing both the Caldari battlecruiser and destroyer skills. Not really bothered about it, as i know you're doing your best to fix the issue, and Caldari is a race for pu*sies anyhow. ;) |

Nomi Cakes
3-Strikes Nulli Secunda
0
|
Posted - 2013.06.04 14:10:00 -
[85] - Quote
Suffering Socket Close errors.
Confirm or deny the DDoS problem has returned?
Edit: I am not alone in this issue. |

mr ed thehouseofed
Sebiestor Tribe Minmatar Republic
295
|
Posted - 2013.06.04 14:10:00 -
[86] - Quote
no problems for me so far job well done  real gamers only need one toon-á |

Brian Ragle
Ragle Enterprises
0
|
Posted - 2013.06.04 14:11:00 -
[87] - Quote
I now have all four racial destroyers at L5, but my Gallente Battlecruiser is back down to L4. My Exhumers is at L4 also and I have had that at L5 since last year. The Orca I am sitting in right now in dock shows that my skills aren't high enough to fly it, yet, I am in it, just undocked, and am cruising around the station in a ship I am apparently no longer able to fly. It says I lack ORE Industrial L3, which is absurd. My mining barge is still at L5 though the info pane shows I am missing a prereq of Mining Frigate L3 This is the first time I have ever had troubles with a new release.
Screenshots posted to my G+: http://goo.gl/COJ5z |

GoffyDude Davaham
Void.Tech FreiTek Heavy Industries
0
|
Posted - 2013.06.04 14:12:00 -
[88] - Quote
CCP RubberBAND wrote:GoffyDude Davaham wrote:Emptied cache, still Caldari BC 0. Tried getting into a Drake, received error that I needed Caldari BC trained to level 1. Caldari Cruiser 3 and Caldari Frigate IV were completed weeks ago. Already following up on this as a top priority. Investigating and we will update with more information as soon as we have it.
Great! Glad to see you guys are on top of it :) |
|

CCP TomB
C C P C C P Alliance
10

|
Posted - 2013.06.04 14:12:00 -
[89] - Quote
Turelus wrote:Patch Notes wrote:Approx 50% of all standings will drop by 0,01 in the character tab window, this has no game-changing Hyasyoda Corporation 9.99 (Connections 3 raises your effective standings from 10.00) (Excellent)So due to the patch my 10.00 is now raised to 9.99? this is what was meant to happen or are 10.00 standings meant to go down?
Standings are stored in more decimals behind the scene. Your 10.00 standing could have been 9.995 but was being rounded up.
All game mechanics are however looking at whether you have actually reached the value in all decimals. This doesn't change anything besides what value you see in-game. |
|

ODOROUS
Moon Keepers
0
|
Posted - 2013.06.04 14:14:00 -
[90] - Quote
recived Unallocated skill points : 100-á000 only. on all my charcters look like this http://i.imgur.com/MtYBNnC.jpg and i have destroyers lvl 4 |
|

Brian Ragle
Ragle Enterprises
0
|
Posted - 2013.06.04 14:16:00 -
[91] - Quote
I received only 50,000 which I assumed was for the downtime and not the ship balancing payout. If it's for the latter, that's WAY too low for what I had prior to the update. |

Ugurtan
The Dark Space Initiative Scary Wormhole People
7
|
Posted - 2013.06.04 14:17:00 -
[92] - Quote
Kamara Sertiko wrote:I'd like to report a ship scanner & POS Ship Maintanance Array issue.
When you are in a ship and have the probe scanner widow open, you see all the anomalys (just like you should). Now when you switch ships in a POS Ship Maintenance Array, the anomalys are gone. And there is no way to get them back in the probe scanner window.
just click on your scanner symbol and select the eye and everything will appear again.
|

Jen Alduin
Red Frog Freight Red-Frog
0
|
Posted - 2013.06.04 14:17:00 -
[93] - Quote
Not sure if this has been reported yet, but the contract journal filters aren't working.
1) Open Journal -> Contracts 2) Change the status to In Progress - Accepted 3) Click Fetch Contracts
Expected: Only In Progress - Accepted contracts should be displayed
Actual: All contracts are displayed |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 14:18:00 -
[94] - Quote
Max Goldwing wrote:Anomalies cant be ignored, only signatures.
This is intended. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Ludi Burek
Toilet Emergency JIHADASQUAD
242
|
Posted - 2013.06.04 14:19:00 -
[95] - Quote
It appears you forgot to tiercide the battleship BPOs. |
|

CCP Atropos
C C P C C P Alliance
309

|
Posted - 2013.06.04 14:20:00 -
[96] - Quote
Tara Tyrael wrote:Lord Razpataz wrote:Tara Tyrael wrote:and feedback from dev that at least you are aware of problem would be nice Same issue here  yep, so many devs around here, and none has yet commented on this, even though reported at 12:20 We're looking into this. Product Owner, EVE Launcher | Team Special Circumstances |
|

Steijn
Quay Industries CAStabouts
322
|
Posted - 2013.06.04 14:23:00 -
[97] - Quote
everytime i undock the camera zooms right in on the ship like it did ages ago with a patch/expansion. Any reason why its been reintroduced? |

frdbrlw1988
Sucker Punch. Double Tap.
0
|
Posted - 2013.06.04 14:26:00 -
[98] - Quote
would have been nice to know you where adding a separate survey probe launcher for moon scanning. speaking of which where do we find the blueprint for this new module? |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 14:26:00 -
[99] - Quote
Kamara Sertiko wrote:I'd like to report a ship scanner & POS Ship Maintanance Array issue.
When you are in a ship and have the probe scanner widow open, you see all the anomalys (just like you should). Now when you switch ships in a POS Ship Maintenance Array, the anomalys are gone. And there is no way to get them back in the probe scanner window.
This is a known issue and we're working on it. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Lost Hamster
FREE GATES HUN Reloaded
91
|
Posted - 2013.06.04 14:26:00 -
[100] - Quote
Steijn wrote:everytime i undock the camera zooms right in on the ship like it did ages ago with a patch/expansion. Any reason why its been reintroduced? Press C That should fix it.
For whatever reason they changed the default behavior of the camera. Very annoying, along with the undock button placement.
|
|

Lord Haur
Grim Determination Nulli Secunda
99
|
Posted - 2013.06.04 14:27:00 -
[101] - Quote
Max Goldwing wrote:Does station managers need to activate the new offices before they become avaliable in player owned outposts ? Presuming yes (additional offices from upgrades required this), but OTW to confirm. |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 14:28:00 -
[102] - Quote
Brian Ragle wrote:I now have all four racial destroyers at L5, but my Gallente Battlecruiser is back down to L4. My Exhumers is at L3(!!!!!) also and I have had that at L5 since last year. The Orca I am sitting in right now in dock shows that my skills aren't high enough to fly it, yet, I am in it, just undocked, and am cruising around the station in a ship I am apparently no longer able to fly. It says I lack ORE Industrial L3, which is absurd. My mining barge is still at L5 though the info pane shows I am missing a prereq of Mining Frigate L3 This is the first time I have ever had troubles with a new release. Screenshots posted to my G+: http://goo.gl/COJ5z*EDIT* Exhumers is at LEVEL 3!!! What the actual f....?!?! Opening a petition in game.
Those are the skills you need to train it now. Since you already have the skill injected you do not need to train those skills up to fly the ship.
As for losing skills, yes, please petition that. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|
|

CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
235

|
Posted - 2013.06.04 14:31:00 -
[103] - Quote
Ludi Burek wrote:It appears you forgot to tiercide the battleship BPOs.
Not all blueprints required readjustment. Otherwise the blueprints were changed as appropriate and these changes are live. If you have a specific example can you please provide it? Feel free to poke me on: Twitter |
|

Brian Ragle
Ragle Enterprises
0
|
Posted - 2013.06.04 14:32:00 -
[104] - Quote
CCP Eterne wrote:Brian Ragle wrote:I now have all four racial destroyers at L5, but my Gallente Battlecruiser is back down to L4. My Exhumers is at L3(!!!!!) also and I have had that at L5 since last year. The Orca I am sitting in right now in dock shows that my skills aren't high enough to fly it, yet, I am in it, just undocked, and am cruising around the station in a ship I am apparently no longer able to fly. It says I lack ORE Industrial L3, which is absurd. My mining barge is still at L5 though the info pane shows I am missing a prereq of Mining Frigate L3 This is the first time I have ever had troubles with a new release. Screenshots posted to my G+: http://goo.gl/COJ5z*EDIT* Exhumers is at LEVEL 3!!! What the actual f....?!?! Opening a petition in game. Those are the skills you need to train it now. Since you already have the skill injected you do not need to train those skills up to fly the ship. As for losing skills, yes, please petition that.
Thank you for the response. So, where my Orca and mining barges and exhumers are concerned, is there any benefit to training the skills it says I lack even if I am still able to fly them? |

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 14:32:00 -
[105] - Quote
Necroromantic wrote:Not sure if reported yet but every other time i undock i get pure black space no stars no space gas no stations no ship. i can however still fly around using the overview and i can (and have) complete missions and salvage like this. when jumping from system to system the black space is removed only to be replaced with the camera locked at point blank on my port side. i have no camera control at all and can't even 'look at' other items in space.. docking and undocking does seem to clear the issue but takes time and slows down the flow of game.
So far though i still rate this as one of my fav expansions. well done all involved.....
you are replying to issues posted after my post that have already been addressed .... is there some reason you ignored my issues?? the issues are still continuing even after a full shutdown and restart.... and playing in the dark is kinda frustrating...
|

Steijn
Quay Industries CAStabouts
322
|
Posted - 2013.06.04 14:33:00 -
[106] - Quote
Lost Hamster wrote:Steijn wrote:everytime i undock the camera zooms right in on the ship like it did ages ago with a patch/expansion. Any reason why its been reintroduced? Press C That should fix it. For whatever reason they changed the default behavior of the camera. Very annoying, along with the undock button placement.
its not that......before the C camera was introduced, they had an occasional bug that when u undocked, your camera always zoomed in to the ship, its that bug which has reappeared. |

Mag's
the united Negative Ten.
14868
|
Posted - 2013.06.04 14:34:00 -
[107] - Quote
CCP Goliath wrote:Rengerel en Distel wrote:[quote=Stigman Zuwadza]
keybind it
Or use rightclick on your ship Reminds me of the following:
Quote:Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 14:35:00 -
[108] - Quote
Steijn wrote:Lost Hamster wrote:Steijn wrote:everytime i undock the camera zooms right in on the ship like it did ages ago with a patch/expansion. Any reason why its been reintroduced? Press C That should fix it. For whatever reason they changed the default behavior of the camera. Very annoying, along with the undock button placement. its not that......before the C camera was introduced, they had an occasional bug that when u undocked, your camera always zoomed in to the ship, its that bug which has reappeared.
I have this also on the times when i don't undock into nothingness
|

Ludi Burek
Toilet Emergency JIHADASQUAD
242
|
Posted - 2013.06.04 14:35:00 -
[109] - Quote
CCP RubberBAND wrote:Ludi Burek wrote:It appears you forgot to tiercide the battleship BPOs. Not all blueprints required readjustment. Otherwise the blueprints were changed as appropriate and these changes are live. If you have a specific example can you please provide it?
My apologies, I wasn't clear. I meant BPO npc prices appear to not be updated. |

Kaivaja
State War Academy Caldari State
31
|
Posted - 2013.06.04 14:36:00 -
[110] - Quote
CCP Eterne wrote:Max Goldwing wrote:Anomalies cant be ignored, only signatures. This is intended. Please, please reconsider. You have to be able to ignore anoms. Imagine a big system with 40 or 60 anoms (combat and ore sites). What if your job is to keep eye out for new sites? How can you find out that new site has spawned if you can't ignore the existing sites? |
|

Naldo
Northern Grit Shifters
0
|
Posted - 2013.06.04 14:36:00 -
[111] - Quote
CCP Eterne wrote:Kamara Sertiko wrote:I'd like to report a ship scanner & POS Ship Maintanance Array issue.
When you are in a ship and have the probe scanner widow open, you see all the anomalys (just like you should). Now when you switch ships in a POS Ship Maintenance Array, the anomalys are gone. And there is no way to get them back in the probe scanner window. This is a known issue and we're working on it.
same issue I can see them in space but not on my scanner after reshipping in pos.
also would be better to have the capacility to ignore individual anomalies rather than all or nothing.
Probe system is nice :) |

Steijn
Quay Industries CAStabouts
322
|
Posted - 2013.06.04 14:37:00 -
[112] - Quote
Necroromantic wrote:Steijn wrote:Lost Hamster wrote:Steijn wrote:everytime i undock the camera zooms right in on the ship like it did ages ago with a patch/expansion. Any reason why its been reintroduced? Press C That should fix it. For whatever reason they changed the default behavior of the camera. Very annoying, along with the undock button placement. its not that......before the C camera was introduced, they had an occasional bug that when u undocked, your camera always zoomed in to the ship, its that bug which has reappeared. I have this also on the times when i don't undock into nothingness
have you tried turning your gfx settings right down to see if that stops the blackness? |

Alundil
Seniors Clan Get Off My Lawn
208
|
Posted - 2013.06.04 14:39:00 -
[113] - Quote
CCP Eterne wrote:Max Goldwing wrote:Anomalies cant be ignored, only signatures. This is intended.
This is bad. Please, (again I'm certain) explain what the reasoning is behind losing the ability to ignore anomalies? When scanning for specific things (signatures/ships/etc) in a very "busy" system clearing the unwanted items from the list is extremely useful.
Why would this not be an option? Please give this back. Leave them displayed in space (though the in space view of busy systems is really not good) but allow us to selectively ignore anomalies (especially since y'all went and added more things (gravs) to the list for some unknown and hackneyed reason. |

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 14:41:00 -
[114] - Quote
Steijn wrote:Necroromantic wrote:Steijn wrote:Lost Hamster wrote:Steijn wrote:everytime i undock the camera zooms right in on the ship like it did ages ago with a patch/expansion. Any reason why its been reintroduced? Press C That should fix it. For whatever reason they changed the default behavior of the camera. Very annoying, along with the undock button placement. its not that......before the C camera was introduced, they had an occasional bug that when u undocked, your camera always zoomed in to the ship, its that bug which has reappeared. I have this also on the times when i don't undock into nothingness have you tried turning your gfx settings right down to see if that stops the blackness?
Been on absolute minimum since introduction of retribution |

yafes han
Astral Command Nulli Secunda
3
|
Posted - 2013.06.04 14:41:00 -
[115] - Quote
"Players having the Destroyers or Battlecruisers skill trained, but with no Racial Frigate or Racial Cruiser skill at least level 3 will have their skill points for both of the skills moved into a the skill point allocation pool."
Doesn't this mean we should get unallocated skill points for BC & dest skills of which we didn't trained racial cru & racial dest skills ?
I got 50000 unallocated skill points, some people got 100000. I guess there is a problem here. |

Poni Nord
UNFRL Fleet Operations CONSORTIUM UNIVERSALIS
0
|
Posted - 2013.06.04 14:43:00 -
[116] - Quote
After update i cant play at all..game is so laggy and slow. Cleared cache, tried older drivers. nogo
NVIDIA GTX680 |

Turelus
Caldari Independent Navy Reserve The Fourth District
395
|
Posted - 2013.06.04 14:45:00 -
[117] - Quote
CCP TomB wrote:Turelus wrote:Patch Notes wrote:Approx 50% of all standings will drop by 0,01 in the character tab window, this has no game-changing Hyasyoda Corporation 9.99 (Connections 3 raises your effective standings from 10.00) (Excellent)So due to the patch my 10.00 is now raised to 9.99? this is what was meant to happen or are 10.00 standings meant to go down? Standings are stored in more decimals behind the scene. Your 10.00 standing could have been 9.995 but was being rounded up. All game mechanics are however looking at whether you have actually reached the value in all decimals. This doesn't change anything besides what value you see in-game. But... I like it saying 10.00! Is it possible to have it listed as that again by grinding more missions?
My confusion is over the fact that the base standings are still being listed at 10.00 while my modified standings is now 9.99, had it been the other way around I would understand it. This just seems odd to have the Connections skill lower the base standings now. Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
720
|
Posted - 2013.06.04 14:45:00 -
[118] - Quote
How do i do a system scan without launching probes like we could do pre-patch? Does the sig list just update the second a new signature appears? Is my bitter vet membership card in the mail? |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 14:47:00 -
[119] - Quote
Brian Ragle wrote:Thank you for the response. So, where my Orca and mining barges and exhumers are concerned, is there any benefit to training the skills it says I lack even if I am still able to fly them?
No.
New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Mattie Silks
House of Mirrors
2
|
Posted - 2013.06.04 14:47:00 -
[120] - Quote
CCP TomB wrote:Turelus wrote:Patch Notes wrote:Approx 50% of all standings will drop by 0,01 in the character tab window, this has no game-changing Hyasyoda Corporation 9.99 (Connections 3 raises your effective standings from 10.00) (Excellent) So due to the patch my 10.00 is now raised to 9.99? this is what was meant to happen or are 10.00 standings meant to go down? Standings are stored in more decimals behind the scene. Your 10.00 standing could have been 9.995 but was being rounded up. All game mechanics are however looking at whether you have actually reached the value in all decimals. This doesn't change anything besides what value you see in-game.
I was thinking this, too, but look carefully. I bolded the odd part. |
|

Infinite Numbers
Suicidal Logistics
0
|
Posted - 2013.06.04 14:48:00 -
[121] - Quote
After the update it is no longer possible to open an in-station trade window by right-clicking on the character name in a chat window. Right click in the station guests list still works but is really annoying in stations like Jita IV-4. |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 14:49:00 -
[122] - Quote
yafes han wrote:"Players having the Destroyers or Battlecruisers skill trained, but with no Racial Frigate or Racial Cruiser skill at least level 3 will have their skill points for both of the skills moved into a the skill point allocation pool."
Doesn't this mean we should get unallocated skill points for BC & dest skills of which we didn't trained racial cru & racial dest skills ?
I got 50000 unallocated skill points, some people got 100000. I guess there is a problem here.
No, we gave out 50k unallocated skill points for the DDoS downtime. People with 100k haven't spent the skillpoints they also received for last week's outage.
The reimbursed skillpoints for Battlecruiser and Destroyer skills are only if you have NO frigate or cruiser skills trained to the appropriate levels. If you have even 1 racial skill trained to those levels, you do not get reimbursed. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 14:49:00 -
[123] - Quote
Necroromantic wrote:Necroromantic wrote:Not sure if reported yet but every other time i undock i get pure black space no stars no space gas no stations no ship. i can however still fly around using the overview and i can (and have) complete missions and salvage like this. when jumping from system to system the black space is removed only to be replaced with the camera locked at point blank on my port side. i have no camera control at all and can't even 'look at' other items in space.. docking and undocking does seem to clear the issue but takes time and slows down the flow of game.
So far though i still rate this as one of my fav expansions. well done all involved..... you are replying to issues posted after my post that have already been addressed .... is there some reason you ignored my issues?? the issues are still continuing even after a full shutdown and restart.... and playing in the dark is kinda frustrating...
ok tried logging out and back in again now i can't get back in the game wtf?? it says launching then after 15 secs goes back to being a play button.... and no game screen opens what is going on??? and why are you still only answering selected questions??? thats not helping |

Tasha Saisima
State War Academy Caldari State
26
|
Posted - 2013.06.04 14:50:00 -
[124] - Quote
All my racial BC skills are at 4 and like 90% trained to 5 as I only have 13 hours and 10 minutes left to train them. Amarr and Minnie cruiser are at 4 and the other two are at 3. |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 14:50:00 -
[125] - Quote
Rek Seven wrote:How do i do a system scan without launching probes like we could do pre-patch? Does the sig list just update the second a new signature appears?
If you want to initiate an immediate rescan, you can close and open the scanner again by clicking on the scan button. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Kamara Sertiko
Kiith Paktu Curatores Veritatis Alliance
9
|
Posted - 2013.06.04 14:51:00 -
[126] - Quote
Ugurtan wrote:Kamara Sertiko wrote:I'd like to report a ship scanner & POS Ship Maintanance Array issue.
When you are in a ship and have the probe scanner widow open, you see all the anomalys (just like you should). Now when you switch ships in a POS Ship Maintenance Array, the anomalys are gone. And there is no way to get them back in the probe scanner window. just click on your scanner symbol and select the eye and everything will appear again.
Not in the scanner window. The overlay will show the anoms, but not the probe scan window... |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 14:52:00 -
[127] - Quote
Poni Nord wrote:After update i cant play at all..game is so laggy and slow. Cleared cache, tried older drivers. nogo
NVIDIA GTX680
We are investigating all graphical issues. If you can please provide more info on your computer and other issues we can look more closely. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Rebecca Coleman
Militek Industries Union 0f Revolution
1
|
Posted - 2013.06.04 14:53:00 -
[128] - Quote
Hi there, I am having sever socket disconnect issues since Odyssey came out. could be unrelated, entirely, I dont know anyway my ISP is Westnet, located in Western Australia, Australia, running on a Sony Vaio sve15129cgs, which in turn is running Windows 8. Will also check for help in the other forum areas. will update if problem is solved. |

Titmando
Eternity INC. Goonswarm Federation
12
|
Posted - 2013.06.04 14:54:00 -
[129] - Quote
Overall odyssey seems a solid expansion, how-ever you have appeared to overlook something.
There is not radial menu for jump bridge use at all ss: http://i.imgur.com/E0wYuMh.png - how has this slipped through the cracks?
You also cannot resize the catagories on the scanner like you could pre-odyssey ss: http://i.imgur.com/gYuFGP0.png
I can sort them A-Z or Z-A but I cannot resize them?
Hopefully these will be address in one of the many patches to come :D -Titmando
|
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 14:55:00 -
[130] - Quote
Necroromantic wrote:Necroromantic wrote:Not sure if reported yet but every other time i undock i get pure black space no stars no space gas no stations no ship. i can however still fly around using the overview and i can (and have) complete missions and salvage like this. when jumping from system to system the black space is removed only to be replaced with the camera locked at point blank on my port side. i have no camera control at all and can't even 'look at' other items in space.. docking and undocking does seem to clear the issue but takes time and slows down the flow of game.
So far though i still rate this as one of my fav expansions. well done all involved..... you are replying to issues posted after my post that have already been addressed .... is there some reason you ignored my issues?? the issues are still continuing even after a full shutdown and restart.... and playing in the dark is kinda frustrating...
Can you please provide us full details on your computer and graphics card, including your OS, if you've got the most recent drivers, etc? That will help us troubleshoot this issue. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|
|

Mattie Silks
House of Mirrors
2
|
Posted - 2013.06.04 14:55:00 -
[131] - Quote
CCP Eterne wrote:
No, we gave out 50k unallocated skill points for the DDoS downtime. People with 100k haven't spent the skillpoints they also received for last week's outage.
The reimbursed skillpoints for Battlecruiser and Destroyer skills are only if you have NO frigate or cruiser skills trained to the appropriate levels. If you have even 1 racial skill trained to those levels, you do not get reimbursed.
And if we show no SPs at all? i.e. I spent my previous ones, but show none for the DDOS apparently. (Should I petition with the character in question?) |

coolzero
Mortis Angelus WHY so Seri0Us
76
|
Posted - 2013.06.04 14:56:00 -
[132] - Quote
small bug: rorqual doesnt turn upright anymore in deploid mode. |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 14:56:00 -
[133] - Quote
Rebecca Coleman wrote:Hi there, I am having sever socket disconnect issues since Odyssey came out. could be unrelated, entirely, I dont know anyway my ISP is Westnet, located in Western Australia, Australia, running on a Sony Vaio sve15129cgs, which in turn is running Windows 8. Will also check for help in the other forum areas. will update if problem is solved.
Closed socket errors MOST USUALLY tend to be due to your ISP. However, we'll monitor things to see if multiple people are reporting them in case it is on our end. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|
|

CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
236

|
Posted - 2013.06.04 14:56:00 -
[134] - Quote
Ludi Burek wrote:CCP RubberBAND wrote:Ludi Burek wrote:It appears you forgot to tiercide the battleship BPOs. Not all blueprints required readjustment. Otherwise the blueprints were changed as appropriate and these changes are live. If you have a specific example can you please provide it? My apologies, I wasn't clear. I meant BPO npc prices appear to not be updated.
Ah I see now. Investigating, thank you!
Feel free to poke me on: Twitter |
|
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 14:57:00 -
[135] - Quote
Mattie Silks wrote:CCP Eterne wrote:
No, we gave out 50k unallocated skill points for the DDoS downtime. People with 100k haven't spent the skillpoints they also received for last week's outage.
The reimbursed skillpoints for Battlecruiser and Destroyer skills are only if you have NO frigate or cruiser skills trained to the appropriate levels. If you have even 1 racial skill trained to those levels, you do not get reimbursed.
And if we show no SPs at all? i.e. I spent my previous ones, but show none for the DDOS apparently. (Should I petition with the character in question?)
Everyone should have received those unallocated SP on their highest SP character, so yes if this applies. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|
|

CCP karkur
C C P C C P Alliance
2296

|
Posted - 2013.06.04 14:58:00 -
[136] - Quote
Crowesnest wrote:I'm seeing a problem where I cannot use the drone launch buttons on the overview screen. Actually it appears that all of those buttons don't seem to work.
Also is there a way to disable the auto-focus? I get sea sick when I click on a drone. The launch drones thing is a bug, and we will patch it soon. To disable the tracking camera, press C on your keyboard  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

James Amril-Kesh
4S Corporation RAZOR Alliance
5327
|
Posted - 2013.06.04 14:59:00 -
[137] - Quote
Mattie Silks wrote:CCP Eterne wrote:
No, we gave out 50k unallocated skill points for the DDoS downtime. People with 100k haven't spent the skillpoints they also received for last week's outage.
The reimbursed skillpoints for Battlecruiser and Destroyer skills are only if you have NO frigate or cruiser skills trained to the appropriate levels. If you have even 1 racial skill trained to those levels, you do not get reimbursed.
And if we show no SPs at all? i.e. I spent my previous ones, but show none for the DDOS apparently. (Should I petition with the character in question?) The highest SP character on each account should have received them. Is the character in question the highest SP char on that account? -áMy (mostly boring) Youtube channel. |

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 15:00:00 -
[138] - Quote
CCP Eterne wrote:Necroromantic wrote:Necroromantic wrote:Not sure if reported yet but every other time i undock i get pure black space no stars no space gas no stations no ship. i can however still fly around using the overview and i can (and have) complete missions and salvage like this. when jumping from system to system the black space is removed only to be replaced with the camera locked at point blank on my port side. i have no camera control at all and can't even 'look at' other items in space.. docking and undocking does seem to clear the issue but takes time and slows down the flow of game.
So far though i still rate this as one of my fav expansions. well done all involved..... you are replying to issues posted after my post that have already been addressed .... is there some reason you ignored my issues?? the issues are still continuing even after a full shutdown and restart.... and playing in the dark is kinda frustrating... Can you please provide us full details on your computer and graphics card, including your OS, if you've got the most recent drivers, etc? That will help us troubleshoot this issue.
what you mean just post it here in forums? or cancel one of the 2 pets currently being ignored by ccp??? either way NO i had no 'graphical' issues before the expansion and the only thing to have changed is your programing... the issue lies with your expansion not my computer |

Lord Haur
Grim Determination Nulli Secunda
99
|
Posted - 2013.06.04 15:02:00 -
[139] - Quote
CCP Eterne wrote:Rek Seven wrote:How do i do a system scan without launching probes like we could do pre-patch? Does the sig list just update the second a new signature appears? If you want to initiate an immediate rescan, you can close and open the scanner again by clicking on the scan button. Thanks for doubling the number of clicks for this. The method being incredibly unituitive really doesn't help either. |

Mattie Silks
House of Mirrors
2
|
Posted - 2013.06.04 15:02:00 -
[140] - Quote
James Amril-Kesh wrote: The highest SP character on each account should have received them. Is the character in question the highest SP char on that account?
I was just about to come back and say 'oops, found them'. Another character on that account is just slightly above the one I was looking at and I didn't realize it. Thanks for both responses. |
|

Maximus Andendare
Future Corps Sleeper Social Club
248
|
Posted - 2013.06.04 15:02:00 -
[141] - Quote
CCP Eterne wrote:Brian Ragle wrote:Thank you for the response. So, where my Orca and mining barges and exhumers are concerned, is there any benefit to training the skills it says I lack even if I am still able to fly them? No. Well, yes. The benefit is that you fly those other ships better. Exhumers from III to V makes a difference in how much mining/ice harvesting you can take per time period.
|

Ronon Romanov
Got Some Balls
2
|
Posted - 2013.06.04 15:03:00 -
[142] - Quote
Before odyssey, I had level 4 for destroyer and battlecruiser skills.
After odyssey, now i have gallente battlecruiser and destroyer at level 5.
So i'm okay with that lol thx for the gift  |

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
720
|
Posted - 2013.06.04 15:03:00 -
[143] - Quote
CCP Eterne wrote:Rek Seven wrote:How do i do a system scan without launching probes like we could do pre-patch? Does the sig list just update the second a new signature appears? If you want to initiate an immediate rescan, you can close and open the scanner again by clicking on the scan button.
Hmmm that's immersive and logical UI design indeed  Is my bitter vet membership card in the mail? |

James Amril-Kesh
4S Corporation RAZOR Alliance
5327
|
Posted - 2013.06.04 15:04:00 -
[144] - Quote
Necroromantic wrote:CCP Eterne wrote:Necroromantic wrote:Necroromantic wrote:Not sure if reported yet but every other time i undock i get pure black space no stars no space gas no stations no ship. i can however still fly around using the overview and i can (and have) complete missions and salvage like this. when jumping from system to system the black space is removed only to be replaced with the camera locked at point blank on my port side. i have no camera control at all and can't even 'look at' other items in space.. docking and undocking does seem to clear the issue but takes time and slows down the flow of game.
So far though i still rate this as one of my fav expansions. well done all involved..... you are replying to issues posted after my post that have already been addressed .... is there some reason you ignored my issues?? the issues are still continuing even after a full shutdown and restart.... and playing in the dark is kinda frustrating... Can you please provide us full details on your computer and graphics card, including your OS, if you've got the most recent drivers, etc? That will help us troubleshoot this issue. what you mean just post it here in forums? or cancel one of the 2 pets currently being ignored by ccp??? either way NO i had no issues before the expansion and the only thing to have changed is your programing... the issue lies with your expansion not my computer And how the hell do you expect them to help you if you can't even give them basic details so they can actually figure out what the problem is?
-áMy (mostly boring) Youtube channel. |

Jelani Akinyemi Affonso
Republic Military School Minmatar Republic
36
|
Posted - 2013.06.04 15:06:00 -
[145] - Quote
CCP Eterne wrote:Necroromantic wrote:Necroromantic wrote:Not sure if reported yet but every other time i undock i get pure black space no stars no space gas no stations no ship. i can however still fly around using the overview and i can (and have) complete missions and salvage like this. when jumping from system to system the black space is removed only to be replaced with the camera locked at point blank on my port side. i have no camera control at all and can't even 'look at' other items in space.. docking and undocking does seem to clear the issue but takes time and slows down the flow of game.
So far though i still rate this as one of my fav expansions. well done all involved..... you are replying to issues posted after my post that have already been addressed .... is there some reason you ignored my issues?? the issues are still continuing even after a full shutdown and restart.... and playing in the dark is kinda frustrating... Can you please provide us full details on your computer and graphics card, including your OS, if you've got the most recent drivers, etc? That will help us troubleshoot this issue.
I am having the same issue... OS : window 7 graphic card : none Direct X 11 |

Max Goldwing
Homeworld Republic The East India Co.
9
|
Posted - 2013.06.04 15:07:00 -
[146] - Quote
CCP Eterne wrote:Max Goldwing wrote:Anomalies cant be ignored, only signatures. This is intended. If it was intended there would not be an ignore button. There is one, it just have no effect, prior to odyssey you could ignore anomalies. |

Kilareea Nakrar
Imperial Academy Amarr Empire
0
|
Posted - 2013.06.04 15:08:00 -
[147] - Quote
CCP Eterne wrote:Rebecca Coleman wrote:Hi there, I am having sever socket disconnect issues since Odyssey came out. could be unrelated, entirely, I dont know anyway my ISP is Westnet, located in Western Australia, Australia, running on a Sony Vaio sve15129cgs, which in turn is running Windows 8. Will also check for help in the other forum areas. will update if problem is solved. Closed socket errors MOST USUALLY tend to be due to your ISP. However, we'll monitor things to see if multiple people are reporting them in case it is on our end.
I've not had a chance to log in yet but I've found after previous patches that Windows firewall causes this issue. i.e. you may need to add Eve client back to the exceptions list.
Hope this helps! |

Alundil
Seniors Clan Get Off My Lawn
208
|
Posted - 2013.06.04 15:08:00 -
[148] - Quote
Alundil wrote:CCP Eterne wrote:Max Goldwing wrote:Anomalies cant be ignored, only signatures. This is intended. This is bad. Please, (again I'm certain) explain what the reasoning is behind losing the ability to ignore anomalies? When scanning for specific things (signatures/ships/etc) in a very "busy" system clearing the unwanted items from the list is extremely useful. Why would this not be an option? Please give this back. Leave them displayed in space (though the in space view of busy systems is really not good) but allow us to selectively ignore anomalies (especially since y'all went and added more things (gravs) to the list for some unknown and hackneyed reason.
As there are quite a few Devs reading and posting (thank you by the way, sincerely) can we get a response to this? This is a big issue for probers (specifically w-space probers). |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 15:11:00 -
[149] - Quote
Lord Haur wrote:CCP Eterne wrote:Rek Seven wrote:How do i do a system scan without launching probes like we could do pre-patch? Does the sig list just update the second a new signature appears? If you want to initiate an immediate rescan, you can close and open the scanner again by clicking on the scan button. Thanks for doubling the number of clicks for this. The method being incredibly unituitive really doesn't help either.
Sorry. I derped the question thanks to misunderstanding.
The scanner automatically updates itself. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Witchking Angmar
Perkele.
39
|
Posted - 2013.06.04 15:11:00 -
[150] - Quote
Alundil wrote:Alundil wrote:CCP Eterne wrote:Max Goldwing wrote:Anomalies cant be ignored, only signatures. This is intended. This is bad. Please, (again I'm certain) explain what the reasoning is behind losing the ability to ignore anomalies? When scanning for specific things (signatures/ships/etc) in a very "busy" system clearing the unwanted items from the list is extremely useful. Why would this not be an option? Please give this back. Leave them displayed in space (though the in space view of busy systems is really not good) but allow us to selectively ignore anomalies (especially since y'all went and added more things (gravs) to the list for some unknown and hackneyed reason. As there are quite a few Devs reading and posting (thank you by the way, sincerely) can we get a response to this? This is a big issue for probers (specifically w-space probers).
I have a "Show Anomalies" checkbox in my scanner window.
Edit: Nvm, i misunderstood. Yes we should be able to ignore anomalies. |
|

Spoofeydoo
Nova-Tek
5
|
Posted - 2013.06.04 15:12:00 -
[151] - Quote
I can still fly my Obelisk even though the prerequisites specify that I need Advanced Spaceship Command V and I have level IV. Real PvPers don't kill anything that can't shoot back. |

Sting Katana
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.06.04 15:13:00 -
[152] - Quote
I am unable to log in to game server. I have never had this problem before. This is the message that pop ups
"Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong." |

Rengerel en Distel
Amarr Science and Industry
1541
|
Posted - 2013.06.04 15:15:00 -
[153] - Quote
CCP Eterne wrote:Rek Seven wrote:How do i do a system scan without launching probes like we could do pre-patch? Does the sig list just update the second a new signature appears? EDIT: It automatically updates.
It automatically updates with a new signature, but open and closing the scanner window DOES NOT repopulate the list.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 15:16:00 -
[154] - Quote
James Amril-Kesh wrote:Necroromantic wrote:CCP Eterne wrote:Necroromantic wrote:Necroromantic wrote:Not sure if reported yet but every other time i undock i get pure black space no stars no space gas no stations no ship. i can however still fly around using the overview and i can (and have) complete missions and salvage like this. when jumping from system to system the black space is removed only to be replaced with the camera locked at point blank on my port side. i have no camera control at all and can't even 'look at' other items in space.. docking and undocking does seem to clear the issue but takes time and slows down the flow of game.
So far though i still rate this as one of my fav expansions. well done all involved..... you are replying to issues posted after my post that have already been addressed .... is there some reason you ignored my issues?? the issues are still continuing even after a full shutdown and restart.... and playing in the dark is kinda frustrating... Can you please provide us full details on your computer and graphics card, including your OS, if you've got the most recent drivers, etc? That will help us troubleshoot this issue. what you mean just post it here in forums? or cancel one of the 2 pets currently being ignored by ccp??? either way NO i had no issues before the expansion and the only thing to have changed is your programing... the issue lies with your expansion not my computer And how the hell do you expect them to help you if you can't even give them basic details so they can actually figure out what the problem is?
the game was ddos attacked a few days ago i know practically nothing about computers... I AM NOT listing my specs in a public forum with the amount of trolls, pirates and blatant thieves im sure someone would misuse any info i should have (but failed to) withhold.... and why should customer service (pets) be dictated and trumped by further f**k ups rather than being resolved with customer service?? either give me unlimited petitions or answer the f**king outstanding petitions that have been active for over a month!!! |

No Rest
Sniperwolf Industires
0
|
Posted - 2013.06.04 15:16:00 -
[155] - Quote
Trained BC4 and Destroyer 5 Received Min BC4 and Min Destroyer 5 but no sp for the races i couldn't fly only have Min Frig 4 no other racial ship skills cant figure out why i didn't get any sp |

Witchking Angmar
Perkele.
39
|
Posted - 2013.06.04 15:17:00 -
[156] - Quote
When probing the probe should show the current radius. Having to look to the probe list sucks ass. |

Mattie Silks
House of Mirrors
4
|
Posted - 2013.06.04 15:19:00 -
[157] - Quote
No Rest wrote:Trained BC4 and Destroyer 5 Received Min BC4 and Min Destroyer 5 but no sp for the races i couldn't fly only have Min Frig 4 no other racial ship skills cant figure out why i didn't get any sp
You don't get SP for the races you couldn't fly. You only get the SP if you didn't have any Frig or Cruiser training at all. You can confirm this in both the patch notes and previous in this thread. |

Kaivaja
State War Academy Caldari State
31
|
Posted - 2013.06.04 15:20:00 -
[158] - Quote
I launched pre-made pattern of 8 probes and let them be in space for their full life span 65 mins. After that, the probes automatically returned to the ship just as promised in dev blogs and in the patch notes.
Next, I launched another pattern but manually recalled the middle probe. I left the remaining pattern of 7 probes in space until they ran out of time. This time probes did not return to the ship. I lost them.
Is this a bug or feature? Can anyone else confirm it or was it just a one time issue? |
|

CCP Eterne
C C P C C P Alliance
2525

|
Posted - 2013.06.04 15:21:00 -
[159] - Quote
Necroromantic wrote:
what you mean just post it here in forums? or cancel one of the 2 pets currently being ignored by ccp??? either way NO i had no 'graphical' issues before the expansion and the only thing to have changed is your programing... the issue lies with your expansion not my computer
If you have petitions in about it, you will be directed to this thread or to file a bug report here: https://bugs.eveonline.com/newbugreport.asp
You will need to provide details about your graphics card in order to help us determine what issue in our programming is interfering with your graphics card. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Denidil
Turalyon Plus
594
|
Posted - 2013.06.04 15:22:00 -
[160] - Quote
Are Ship Maintenance Arrays supposed to still have the 3000m ship change range? Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design. |
|

Sting Katana
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.06.04 15:22:00 -
[161] - Quote
CCP Eterne wrote:Rebecca Coleman wrote:Hi there, I am having sever socket disconnect issues since Odyssey came out. could be unrelated, entirely, I dont know anyway my ISP is Westnet, located in Western Australia, Australia, running on a Sony Vaio sve15129cgs, which in turn is running Windows 8. Will also check for help in the other forum areas. will update if problem is solved. Closed socket errors MOST USUALLY tend to be due to your ISP. However, we'll monitor things to see if multiple people are reporting them in case it is on our end.
I am having the same issue.
Sting Katana wrote:I am unable to log in to game server. I have never had this problem before. This is the message that pop ups
"Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong."
|

Maxwell Albritten
Prime Numbers
21
|
Posted - 2013.06.04 15:23:00 -
[162] - Quote
Alundil wrote:Alundil wrote:CCP Eterne wrote:Max Goldwing wrote:Anomalies cant be ignored, only signatures. This is intended. This is bad. Please, (again I'm certain) explain what the reasoning is behind losing the ability to ignore anomalies? When scanning for specific things (signatures/ships/etc) in a very "busy" system clearing the unwanted items from the list is extremely useful. Why would this not be an option? Please give this back. Leave them displayed in space (though the in space view of busy systems is really not good) but allow us to selectively ignore anomalies (especially since y'all went and added more things (gravs) to the list for some unknown and hackneyed reason. As there are quite a few Devs reading and posting (thank you by the way, sincerely) can we get a response to this? This is a big issue for probers (specifically w-space probers).
+1 to the real badness of this out in w-space. Isn't there someone on the CSM who claims to actually live in w-space? Perchance that rep is a total liar? |

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 15:25:00 -
[163] - Quote
CCP Eterne wrote:Necroromantic wrote:
what you mean just post it here in forums? or cancel one of the 2 pets currently being ignored by ccp??? either way NO i had no 'graphical' issues before the expansion and the only thing to have changed is your programing... the issue lies with your expansion not my computer
If you have petitions in about it, you will be directed to this thread or to file a bug report here: https://bugs.eveonline.com/newbugreport.aspYou will need to provide details about your graphics card in order to help us determine what issue in our programming is interfering with your graphics card. as already stated... why should i cancel one of the 2 petitions i have already got and had for over a month just so you can troubleshoot with the belief that its my computer? that part of the game worked just fine before the expansion and i have made NO changes since this morning when i logged off before the expansion began... try replying the petitions i have got in play already then i will be able to stroke your egos and pretend its my computer that spontaneously changed at the same time you mad actual changes |

Dominous Nolen
Powder and Ball Alchemists Union The Predictables
4
|
Posted - 2013.06.04 15:26:00 -
[164] - Quote
Necroromantic wrote: the game was ddos attacked a few days ago i know practically nothing about computers... I AM NOT listing my specs in a public forum with the amount of trolls, pirates and blatant thieves im sure someone would misuse any info i should have (but failed to) withhold.... and why should customer service (pets) be dictated and trumped by further f**k ups rather than being resolved with customer service?? either give me unlimited petitions or answer the f**king outstanding petitions that have been active for over a month!!!
Sweet Jesus your response just hurt my head.
It's simple... Help them Help you.
EOL |

Rengerel en Distel
Amarr Science and Industry
1542
|
Posted - 2013.06.04 15:26:00 -
[165] - Quote
Denidil wrote:Are Ship Maintenance Arrays supposed to still have the 3000m ship change range? The change was you could access the inventory of modules anywhere in the bubble.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Aiko Hanomaa
State War Academy Caldari State
20
|
Posted - 2013.06.04 15:28:00 -
[166] - Quote
I am getting an average of 3.9 fps with a geforce 650ti. Graphic settings don't make a difference, rebooting and clearing the cache did not help either.
I already filed a bug report. |

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 15:31:00 -
[167] - Quote
Dominous Nolen wrote:Necroromantic wrote: the game was ddos attacked a few days ago i know practically nothing about computers... I AM NOT listing my specs in a public forum with the amount of trolls, pirates and blatant thieves im sure someone would misuse any info i should have (but failed to) withhold.... and why should customer service (pets) be dictated and trumped by further f**k ups rather than being resolved with customer service?? either give me unlimited petitions or answer the f**king outstanding petitions that have been active for over a month!!!
Sweet Jesus your response just hurt my head. How do you expect them to correct an issue with your client if you refuse to provide info... It's simple... Help them Help you. The fact that the servers were DDos'd (if thats true extent of the attack) has no bearing on the fact that you need to provide CCP with info to fix an issue you're having. If you actually think someone can mis--use something like your OS version, VC and GFX driver versions for any purposes is just dumbfounding. you want it fixed then give them something to go on. EOL F**K YOU i already stated multiple times I DON'T KNOW ENOUGH ABOUT COMPUTERS TO TRUST THE INFORMATION IM PROVIDING WONT COMPROMISE MY OWN COMPUTER SYSTEM... I WOULD PET IT IF THEY WOULD ACTION THE 2 PETS ALREADY SITTING THERE FOR OVER A MONTH!!!! **** this **** guess its my computers fault other people getting graphic issues.... nothing has changed on my system except the ******* expansion!! |
|

CCP Eterne
C C P C C P Alliance
2528

|
Posted - 2013.06.04 15:37:00 -
[168] - Quote
I have deleted the trolling from this thread. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Dominous Nolen
Powder and Ball Alchemists Union The Predictables
8
|
Posted - 2013.06.04 15:37:00 -
[169] - Quote
Necroromantic wrote:Dominous Nolen wrote:Necroromantic wrote: the game was ddos attacked a few days ago i know practically nothing about computers... I AM NOT listing my specs in a public forum with the amount of trolls, pirates and blatant thieves im sure someone would misuse any info i should have (but failed to) withhold.... and why should customer service (pets) be dictated and trumped by further f**k ups rather than being resolved with customer service?? either give me unlimited petitions or answer the f**king outstanding petitions that have been active for over a month!!!
Sweet Jesus your response just hurt my head. How do you expect them to correct an issue with your client if you refuse to provide info... It's simple... Help them Help you. The fact that the servers were DDos'd (if thats true extent of the attack) has no bearing on the fact that you need to provide CCP with info to fix an issue you're having. If you actually think someone can mis--use something like your OS version, VC and GFX driver versions for any purposes is just dumbfounding. you want it fixed then give them something to go on. EOL F**K YOU i already stated multiple times I DON'T KNOW ENOUGH ABOUT COMPUTERS TO TRUST THE INFORMATION IM PROVIDING WONT COMPROMISE MY OWN COMPUTER SYSTEM... I WOULD PET IT IF THEY WOULD ACTION THE 2 PETS ALREADY SITTING THERE FOR OVER A MONTH!!!! **** this **** guess its my computers fault other people getting graphic issues.... nothing has changed on my system except the ******* expansion!!
Easy off the Caps lock man. Seriously. I'm sure that they have a mirrad of Petitions in the queue (pretty sure i've got like 3 in myself that i have yet to see replies to, but i understand tehy have issues to deal with and have to tirage them)
Giving OS, Video Card and Driver version is going to in no way compromise your system security. It's not like you're giving IP addresses or any vital info about your machine or connection. Just the simple stuff.
Gö¼GöÇGö¼n++ pâÄ( pé£-pé£pâÄ) |

Lassem Bronnan
contingency Inc Ishukone Drug and Research Utilization Group
2
|
Posted - 2013.06.04 15:38:00 -
[170] - Quote
Necroromantic wrote:Dominous Nolen wrote:Necroromantic wrote: the game was ddos attacked a few days ago i know practically nothing about computers... I AM NOT listing my specs in a public forum with the amount of trolls, pirates and blatant thieves im sure someone would misuse any info i should have (but failed to) withhold.... and why should customer service (pets) be dictated and trumped by further f**k ups rather than being resolved with customer service?? either give me unlimited petitions or answer the f**king outstanding petitions that have been active for over a month!!!
Sweet Jesus your response just hurt my head. How do you expect them to correct an issue with your client if you refuse to provide info... It's simple... Help them Help you. The fact that the servers were DDos'd (if thats true extent of the attack) has no bearing on the fact that you need to provide CCP with info to fix an issue you're having. If you actually think someone can mis--use something like your OS version, VC and GFX driver versions for any purposes is just dumbfounding. you want it fixed then give them something to go on. EOL F**K YOU i already stated multiple times I DON'T KNOW ENOUGH ABOUT COMPUTERS TO TRUST THE INFORMATION IM PROVIDING WONT COMPROMISE MY OWN COMPUTER SYSTEM... I WOULD PET IT IF THEY WOULD ACTION THE 2 PETS ALREADY SITTING THERE FOR OVER A MONTH!!!! **** this **** guess its my computers fault other people getting graphic issues.... nothing has changed on my system except the ******* expansion!!
Sweet mother may just calm down. Nobody said this is your fault. Just post your system specs to HELP THE DEVELOPERS FIX YOUR problem. They need only know your operating system, and probably your graphics card type. Nothing that would compromise anything.
Why do you have these petitions running for months if the issue appeared today? If this problem has appeared BEFORE the patch today, this is a different issue and should be addressed in the petition or a different forum/thread. if this has appeared as of today's patch, you're correct in asking here. |
|

Benar Ellecon
Avedis Corporation
5
|
Posted - 2013.06.04 15:38:00 -
[171] - Quote
Necroromantic wrote:Dominous Nolen wrote:Necroromantic wrote: the game was ddos attacked a few days ago i know practically nothing about computers... I AM NOT listing my specs in a public forum with the amount of trolls, pirates and blatant thieves im sure someone would misuse any info i should have (but failed to) withhold.... and why should customer service (pets) be dictated and trumped by further f**k ups rather than being resolved with customer service?? either give me unlimited petitions or answer the f**king outstanding petitions that have been active for over a month!!!
Sweet Jesus your response just hurt my head. How do you expect them to correct an issue with your client if you refuse to provide info... It's simple... Help them Help you. The fact that the servers were DDos'd (if thats true extent of the attack) has no bearing on the fact that you need to provide CCP with info to fix an issue you're having. If you actually think someone can mis--use something like your OS version, VC and GFX driver versions for any purposes is just dumbfounding. you want it fixed then give them something to go on. EOL F**K YOU i already stated multiple times I DON'T KNOW ENOUGH ABOUT COMPUTERS TO TRUST THE INFORMATION IM PROVIDING WONT COMPROMISE MY OWN COMPUTER SYSTEM... I WOULD PET IT IF THEY WOULD ACTION THE 2 PETS ALREADY SITTING THERE FOR OVER A MONTH!!!! **** this **** guess its my computers fault other people getting graphic issues.... nothing has changed on my system except the ******* expansion!!
Necro, As was stated, the information about the OS and Graphics card IS NOT GOING TO ALLOW ANYONE TO DO ANYTHING TO YOUR COMPUTER EXCEPT LET CCP FIND OUT WHAT THE ISSUE IS. THEY NEVER SAID IT WAS YOUR COMPUTER SO QUIT SAYING SUCH. IF YOU DONT WANT TO GIVE IT TO THEM THEN HTFU AND QUIT YOUR TROLLING...
Whew! Now I feel better...
Keep chugging along CCP, you will get it all ironed out.
|

Jen Alduin
Red Frog Freight Red-Frog
1
|
Posted - 2013.06.04 15:40:00 -
[172] - Quote
Necroromantic wrote:Dominous Nolen wrote:Necroromantic wrote: the game was ddos attacked a few days ago i know practically nothing about computers... I AM NOT listing my specs in a public forum with the amount of trolls, pirates and blatant thieves im sure someone would misuse any info i should have (but failed to) withhold.... and why should customer service (pets) be dictated and trumped by further f**k ups rather than being resolved with customer service?? either give me unlimited petitions or answer the f**king outstanding petitions that have been active for over a month!!!
Sweet Jesus your response just hurt my head. How do you expect them to correct an issue with your client if you refuse to provide info... It's simple... Help them Help you. The fact that the servers were DDos'd (if thats true extent of the attack) has no bearing on the fact that you need to provide CCP with info to fix an issue you're having. If you actually think someone can mis--use something like your OS version, VC and GFX driver versions for any purposes is just dumbfounding. you want it fixed then give them something to go on. EOL F**K YOU i already stated multiple times I DON'T KNOW ENOUGH ABOUT COMPUTERS TO TRUST THE INFORMATION IM PROVIDING WONT COMPROMISE MY OWN COMPUTER SYSTEM... I WOULD PET IT IF THEY WOULD ACTION THE 2 PETS ALREADY SITTING THERE FOR OVER A MONTH!!!! **** this **** guess its my computers fault other people getting graphic issues.... nothing has changed on my system except the ******* expansion!!
The best thing you can do to help yourself in this situation is to provide a dxdiag dump. I just checked, and the only thing that could be used to help identify your PC remotely is the "Machine Name" field (line 5). Remove that, and there's nothing that I saw that could be linked back to you.
This information helps the developers to reproduce the problem if it's hardware/driver/OS related.
To create this dump:
1) Click Start 2) Click Run 3) Type dxdiag
You might be prompted at this point to allow dxdiag to check if your drivers are signed. I choose yes.
4) Click Save All Information 5) Choose a location and filename
Again, this won't produce information that could be used against you or your system.
Source: I'm a developer for Microsoft. I've been a tester for Microsoft and other companies. I've been in the industry ~15 years. |

Tara Tyrael
Heavy Industrial Vessels Ltd
80
|
Posted - 2013.06.04 15:41:00 -
[173] - Quote
just to let you know, still validation errors on launcher
original thread: https://forums.eveonline.com/default.aspx?g=posts&t=243234 , not sure if CCP Aporia i still around, so if any of the DEVS could give us and update, that would be great Service: Corp creation (Amarr/Caldari) |
|

CCP SoniClover
C C P C C P Alliance
362

|
Posted - 2013.06.04 15:50:00 -
[174] - Quote
Maxwell Albritten wrote:Alundil wrote:Alundil wrote:CCP Eterne wrote:Max Goldwing wrote:Anomalies cant be ignored, only signatures. This is intended. This is bad. Please, (again I'm certain) explain what the reasoning is behind losing the ability to ignore anomalies? When scanning for specific things (signatures/ships/etc) in a very "busy" system clearing the unwanted items from the list is extremely useful. Why would this not be an option? Please give this back. Leave them displayed in space (though the in space view of busy systems is really not good) but allow us to selectively ignore anomalies (especially since y'all went and added more things (gravs) to the list for some unknown and hackneyed reason. As there are quite a few Devs reading and posting (thank you by the way, sincerely) can we get a response to this? This is a big issue for probers (specifically w-space probers). +1 to the real badness of this out in w-space. Isn't there someone on the CSM who claims to actually live in w-space? Perchance that rep is a total liar?
We're looking into this and will make some adjustments, probably in 1.1. We haven't nailed down what the adjustment will be, but you can definitely expect that more/better options for filtering or hiding anomalies will be made. |
|

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 15:52:00 -
[175] - Quote
Dominous Nolen wrote:Necroromantic wrote: the game was ddos attacked a few days ago i know practically nothing about computers... I AM NOT listing my specs in a public forum with the amount of trolls, pirates and blatant thieves im sure someone would misuse any info i should have (but failed to) withhold.... and why should customer service (pets) be dictated and trumped by further f**k ups rather than being resolved with customer service?? either give me unlimited petitions or answer the f**king outstanding petitions that have been active for over a month!!!
Sweet Jesus your response just hurt my head. It's simple... Help them Help you. EOL
So you know more about computers than i do grats!! go get a kudos bar... i cannot give them the info in a pet until they answer the ones outstanding... i don't see what help posting it there would do seeing as its been a month since i first posted the ones i got and they are just being ignored...and thats a month where no major issue distracted them from replying
the dev who responded said ALL system info not just OP and graphics card info... so now you slammed down a player for knowing less than you about how computer works, does it make you feel superior? maybe a PAID employee can explain how to make a petition when we are limited to 2 without the need to cancel an issue without receiving the appropriate customer service.. great way to ignore paying customers if they are forced to remove pets just to make another! |

Benar Ellecon
Avedis Corporation
6
|
Posted - 2013.06.04 15:57:00 -
[176] - Quote
Necro, I have a friend that says he experienced the same thing at one time...he just hit F10 to go to the star map and went back out and space was there again....don't know if it will help or not, but it is a try...
Just sayin... |

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 15:57:00 -
[177] - Quote
To those of you offering constructive replys THANKYOU and sorry i got a little worked up by trolls thinking everyone who plays a computer game would automatically know everything about them... elitists suck no matter what they are being elitist about! |

Surs
Galactic Trade Federation
0
|
Posted - 2013.06.04 16:01:00 -
[178] - Quote
I'm stuck at 100%. Restarting for the 3rd time now... |

Tara Tyrael
Heavy Industrial Vessels Ltd
80
|
Posted - 2013.06.04 16:03:00 -
[179] - Quote
Surs wrote:I'm stuck at 100%. Restarting for the 3rd time now...
more on the issue here: https://forums.eveonline.com/default.aspx?g=posts&m=3139423& Service: Corp creation (Amarr/Caldari) |

Alicina Goodbody
Posique Corp
0
|
Posted - 2013.06.04 16:03:00 -
[180] - Quote
The new launcher does not show progress of download in its task bar icon.
PC win7 |
|

Maximus Andendare
Future Corps Sleeper Social Club
248
|
Posted - 2013.06.04 16:04:00 -
[181] - Quote
Necroromantic wrote:So you know more about computers than i do grats!! go get a kudos bar... i cannot give them the info in a pet until they answer the ones outstanding... i don't see what help posting it there would do seeing as its been a month since i first posted the ones i got and they are just being ignored...and thats a month where no major issue distracted them from replying
the dev who responded said ALL system info not just OP and graphics card info... so now you slammed down a player for knowing less than you about how computer works, does it make you feel superior? maybe a PAID employee can explain how to make a petition when we are limited to 2 without the need to cancel an issue without receiving the appropriate customer service.. great way to ignore paying customers if they are forced to remove pets just to make another! Are you really saving that much time by typing "pet" over "petition?"
More on topic--since you admittedly don't know about computers, it's probably best to trust CCP that what they're asking you for on this public forum isn't going to be something that compromises you or your computer's security. Less rage and more calm and it would probably be easier to get your problems resolved.
|

Rakk Reaper
Kebec corporation Silent Infinity
0
|
Posted - 2013.06.04 16:04:00 -
[182] - Quote
Got stuck in applying patch at 2,5% try restarting launcher deleted cache didnt work i use PC
(3/4): APPLYING EVE_ONLINE_540656-548234_WIN.PATCH: 2.5% |

Alundil
Seniors Clan Get Off My Lawn
208
|
Posted - 2013.06.04 16:06:00 -
[183] - Quote
snipped quotes regarding probes and anoms and scanner UI
CCP SoniClover wrote:
We're looking into this and will make some adjustments, probably in 1.1. We haven't nailed down what the adjustment will be, but you can definitely expect that more/better options for filtering or hiding anomalies will be made.
Thank you Sonic |

thunXa
Space-Brewery-Association 24eme Legion Etrangere
2
|
Posted - 2013.06.04 16:06:00 -
[184] - Quote
I have no skill points in my free allocation Pool for not having Gallente Cruiser skill.
I got all BC5 except Gallente because of that.
So shouldn't i receive 1,536,000 SP for Gallente BC5 for the missing Gallente Cruiser skill? |
|

CCP TomB
C C P C C P Alliance
10

|
Posted - 2013.06.04 16:06:00 -
[185] - Quote
Turelus wrote:CCP TomB wrote:Turelus wrote:Patch Notes wrote:Approx 50% of all standings will drop by 0,01 in the character tab window, this has no game-changing Hyasyoda Corporation 9.99 (Connections 3 raises your effective standings from 10.00) (Excellent)So due to the patch my 10.00 is now raised to 9.99? this is what was meant to happen or are 10.00 standings meant to go down? Standings are stored in more decimals behind the scene. Your 10.00 standing could have been 9.995 but was being rounded up. All game mechanics are however looking at whether you have actually reached the value in all decimals. This doesn't change anything besides what value you see in-game. But... I like it saying 10.00! Is it possible to have it listed as that again by grinding more missions? My confusion is over the fact that the base standings are still being listed at 10.00 while my modified standings is now 9.99, had it been the other way around I would understand it. This just seems odd to have the Connections skill lower the base standings now.
Tested this myself but unable to reproduce it. The modified standing never goes below the base. Can you file a bug report so that we can check this out further? |
|

hobag Bear
DayZero
0
|
Posted - 2013.06.04 16:08:00 -
[186] - Quote
Question, since I don't seem to be able to find this information. Do the warning sounds (cap/shield/armor/hull too low) have their own separate volume setting somewhere? If not, which volume setting are they tied to? Pre-Odyssey, with my volume set-up, they were loud enough to hear from across the room. Post-Odyssey, I can barely hear them at all. |

oklem
Canadian Operations Yulai Federation
0
|
Posted - 2013.06.04 16:08:00 -
[187] - Quote
When you manually ignore a specific scan result it goes on the ignore list but doesn't hide itself from the scan results. |

Tessle Aesis
DECIMA LEGIO Yulai Federation
5
|
Posted - 2013.06.04 16:08:00 -
[188] - Quote
graphic lag Issue, CTFL+F reports FPS max 4.15 staying docked in station ("load station environment" checked or not changes nothing).
PC settings: OS: Windows 7 64bit Professional SP1 registered and constantly updated Antivirus/Firewall: F-Secure, licensed and updated. CPU Intel i3-3225 (iGPU disabled) RAM 2x4Gb 1600MHz SSD Samsung 830 128Gb nVidia GTX650Ti 1Gb nVidia driver 314.22
EVE Graphics settings were: HDR Enabled and all set to max but Shadows to min. res. Windowed 1366x768
it was working fine until today i was able to run 2 clients with V-Sync 60Hz and got 60fps, CPU Usage rarely went over 25%... I was also able to work (I'm at office with Office's PC) with Excel 2010 64bit , surfing web etc, with no issue while playing EVE.
after Odyssey running 1 single EVE client (no other application like Office or IE runniing) i get: FPS 4.1 MAX, opening market, character and more chat Windows FPS drop to 2.1, CPU usage costantly over 40% unplayable
tryed to disable HDR and Shadows, all details to minimum, but nothing changes, also tryed to run fullscreen at 1680x1050, but again nothing change, unplayable.
I CAN'T PLAY.
hoping it's still playable when i'll be back at home on my powerfull PC. |

Aiko Hanomaa
State War Academy Caldari State
20
|
Posted - 2013.06.04 16:10:00 -
[189] - Quote
lol Now it's 3D. http://imgur.com/zQHUraG Only on the "optimise for quality" preset, though. |

Dominous Nolen
Powder and Ball Alchemists Union The Predictables
8
|
Posted - 2013.06.04 16:11:00 -
[190] - Quote
Necroromantic wrote:Dominous Nolen wrote:Necroromantic wrote: the game was ddos attacked a few days ago i know practically nothing about computers... I AM NOT listing my specs in a public forum with the amount of trolls, pirates and blatant thieves im sure someone would misuse any info i should have (but failed to) withhold.... and why should customer service (pets) be dictated and trumped by further f**k ups rather than being resolved with customer service?? either give me unlimited petitions or answer the f**king outstanding petitions that have been active for over a month!!!
Sweet Jesus your response just hurt my head. It's simple... Help them Help you. EOL So you know more about computers than i do grats!! go get a kudos bar... i cannot give them the info in a pet until they answer the ones outstanding... i don't see what help posting it there would do seeing as its been a month since i first posted the ones i got and they are just being ignored...and thats a month where no major issue distracted them from replying the dev who responded said ALL system info not just OP and graphics card info... so now you slammed down a player for knowing less than you about how computer works, does it make you feel superior? maybe a PAID employee can explain how to make a petition when we are limited to 2 without the need to cancel an issue without receiving the appropriate customer service.. great way to ignore paying customers if they are forced to remove pets just to make another!
Correct me if i'm wrong but don't they have a key Combo for something like this... Shift + Backspace If i recall.
I dunno somethign about posting in the Offical Issues Thread for the patch just seems to be correct. in this case as they are pretty actively looking here at the moment. |
|

Dominous Nolen
Powder and Ball Alchemists Union The Predictables
8
|
Posted - 2013.06.04 16:12:00 -
[191] - Quote
Just curious. What card are you running and what driver.
I had this and dumped the shader to Medium as per the provided work around until Nvidia/CCP get this worked out. |

SPACCO TUTTO
DIMO-FAMO
6
|
Posted - 2013.06.04 16:12:00 -
[192] - Quote
CCP Goliath wrote:Daenna Chrysi wrote:this is interesting, according to the market I can fly all the command ships now, BUT according to their prerequisites I lack the leadership skills, which are at the lvl they were before the deployment. I figured wrong that you would update the leadership skills to the new lvl as well, but I apparently were wrong. Same with couple other ships. This has a massive potential to cause some interesting database errors
You should still be able to fly the ship itself. Please see the devblog for more details. Cap pilots reporting similar issues, you should be the same. Please report if you attempt to fly the ship and are unable to do so (though could fly before the patch).
I'm getting crazy, I can fly a freighter but I do not have the necessary skills, I need to do advanced spaceship command 4-5 required eight days, what should I do? 50000 skill points you gave me but I need about 200000, is fine for all 5-racial destroyer, thank you, ok for mining frigate me to do it in a day but now I have to live with the anxiety of losing Caldari freighter or me a week of lost skill ... |

Seirsan Hamabu
Ka'ra Shabuir Inc.
1
|
Posted - 2013.06.04 16:13:00 -
[193] - Quote
The thumbnails for the Apocalypse in get info, and the ship hanger still seem to be showing the old ship model.
I filed a bug report ID: 160214 |

Rengerel en Distel
Amarr Science and Industry
1542
|
Posted - 2013.06.04 16:15:00 -
[194] - Quote
Rengerel en Distel wrote:CCP Eterne wrote:Rek Seven wrote:How do i do a system scan without launching probes like we could do pre-patch? Does the sig list just update the second a new signature appears? EDIT: It automatically updates. It automatically updates with a new signature, but open and closing the scanner window DOES NOT repopulate the list.
It also doesn't automatically update if you have the change ship bug.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 16:16:00 -
[195] - Quote
Maximus Andendare wrote:Necroromantic wrote:So you know more about computers than i do grats!! go get a kudos bar... i cannot give them the info in a pet until they answer the ones outstanding... i don't see what help posting it there would do seeing as its been a month since i first posted the ones i got and they are just being ignored...and thats a month where no major issue distracted them from replying
the dev who responded said ALL system info not just OP and graphics card info... so now you slammed down a player for knowing less than you about how computer works, does it make you feel superior? maybe a PAID employee can explain how to make a petition when we are limited to 2 without the need to cancel an issue without receiving the appropriate customer service.. great way to ignore paying customers if they are forced to remove pets just to make another! Are you really saving that much time by typing "pet" over "petition?" More on topic--since you admittedly don't know about computers, it's probably best to trust CCP that what they're asking you for on this public forum isn't going to be something that compromises you or your computer's security. Less rage and more calm and it would probably be easier to get your problems resolved. less petty elitism would help with the calm... yet seeing as it all means nothing unless i drop one issue being ignored for another unless one of these devs would actually post a reply showing exactly what info they want like
1. OP = ? 2. Graphics card = ? and so on then i can give them what they want and know my home system will not be targeted by their enemies who do stuff like ddos attacks.. i don't have 100's of staff and tons of money to throw at such issues or they can do what we pay them for and answer month old petitions... so i can continue to use that system as it was intended |

No Alibi
Shadow Brokers
29
|
Posted - 2013.06.04 16:18:00 -
[196] - Quote
Kor'el Izia wrote:I'll try out the new ice miners and see if you have fixed the missing cycles once and for all, if you haven't it will atleast have a smaller impact due to shorter cycles.
For those of you who don't know what I'm talking about, previously when mining ice an ice harvester wouldn't give you a block after a cycle, it was rare like once during a whole day. Not that rare, It happens more often with gang links going. Like it SEEMS to know that your Orca has an UNEVEN amount of cargo space. I fly by the seat of my pants, No wonder my-áass is always on fire! |
|

CCP Eterne
C C P C C P Alliance
2528

|
Posted - 2013.06.04 16:18:00 -
[197] - Quote
SPACCO TUTTO wrote:CCP Goliath wrote:Daenna Chrysi wrote:this is interesting, according to the market I can fly all the command ships now, BUT according to their prerequisites I lack the leadership skills, which are at the lvl they were before the deployment. I figured wrong that you would update the leadership skills to the new lvl as well, but I apparently were wrong. Same with couple other ships. This has a massive potential to cause some interesting database errors
You should still be able to fly the ship itself. Please see the devblog for more details. Cap pilots reporting similar issues, you should be the same. Please report if you attempt to fly the ship and are unable to do so (though could fly before the patch). I'm getting crazy, I can fly a freighter but I do not have the necessary skills, I need to do advanced spaceship command 4-5 required eight days, what should I do? 50000 skill points you gave me but I need about 200000, is fine for all 5-racial destroyer, thank you, ok for mining frigate me to do it in a day but now I have to live with the anxiety of losing Caldari freighter or me a week of lost skill ...
The Advanced Spaceship Command skill is a new prerequisite. If you already have the Caldari Freighter skill trained, you do not need to train Advanced Spaceship Command skill further to continue flying your ship. New Eden Community Representative GÇ+ New Eden Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Alicina Goodbody
Posique Corp
0
|
Posted - 2013.06.04 16:18:00 -
[198] - Quote
Clicking the minimize launcher icon restores the launcher window to the desktop.
Clicking the icon once again does not re-minimize the launcher window, you must use the window ornament.
PC Win7 |

Aiko Hanomaa
State War Academy Caldari State
20
|
Posted - 2013.06.04 16:19:00 -
[199] - Quote
Dominous Nolen wrote:
Just curious. What card are you running and what driver.
I had this and dumped the shader to Medium as per the provided work around until Nvidia/CCP get this worked out.
Gf 650ti, and 320.18 (the latest recommended version). Reducing the setting does indeed "fix" the problem. The low frame rates remain, though. |

Dasani Waters
Obstergo Polarized.
6
|
Posted - 2013.06.04 16:20:00 -
[200] - Quote
SPACCO TUTTO wrote:CCP Goliath wrote:Daenna Chrysi wrote:this is interesting, according to the market I can fly all the command ships now, BUT according to their prerequisites I lack the leadership skills, which are at the lvl they were before the deployment. I figured wrong that you would update the leadership skills to the new lvl as well, but I apparently were wrong. Same with couple other ships. This has a massive potential to cause some interesting database errors
You should still be able to fly the ship itself. Please see the devblog for more details. Cap pilots reporting similar issues, you should be the same. Please report if you attempt to fly the ship and are unable to do so (though could fly before the patch). I'm getting crazy, I can fly a freighter but I do not have the necessary skills, I need to do advanced spaceship command 4-5 required eight days, what should I do? 50000 skill points you gave me but I need about 200000, is fine for all 5-racial destroyer, thank you, ok for mining frigate me to do it in a day but now I have to live with the anxiety of losing Caldari freighter or me a week of lost skill ...
If you already have the caldari freighter skillbook injected, then you should be able to fly the ship pemanently. The advanced spaceship command prerequisite is only a requirement to inject the skillbook, not fly the ship. It's equivalent to getting podded and going from caldari cruiser 3 to 2, but still being able to fly a caldari battleship even though there's now a red x in your prereq list. |
|

Alatari Yassavi
Skyfire Enterprises
27
|
Posted - 2013.06.04 16:22:00 -
[201] - Quote
Necroromantic wrote: 1. OP = ? 2. Graphics card = ? and so on then i can give them what they want and know my home system will not be targeted by their enemies who do stuff like ddos attacks.. i don't have 100's of staff and tons of money to throw at such issues or they can do what we pay them for and answer month old petitions... so i can continue to use that system as it was intended
dont worry i am sure they can guess what you have and fgure out that based on their guess, their system does not support and/or is haveing problems with you card/system. Quit your bitching and fly! |

Mattie Silks
House of Mirrors
4
|
Posted - 2013.06.04 16:22:00 -
[202] - Quote
thunXa wrote:I have no skill points in my free allocation Pool for not having Gallente Cruiser skill.
I got all BC5 except Gallente because of that.
So shouldn't i receive 1,536,000 SP for Gallente BC5 for the missing Gallente Cruiser skill?
No. Read the patch notes and previous posts here for more detail. |

Maximus Andendare
Future Corps Sleeper Social Club
249
|
Posted - 2013.06.04 16:24:00 -
[203] - Quote
thunXa wrote:I have no skill points in my free allocation Pool for not having Gallente Cruiser skill.
I got all BC5 except Gallente because of that.
So shouldn't i receive 1,536,000 SP for Gallente BC5 for the missing Gallente Cruiser skill? Could you fly Gallente BCs (Brutix, Myrmidon, Talos) before the patch?
> If no, why do you think CCP would give you skill points to fly ships that you could not before?
> If yes, meaning you had Gallente Frigate IV and Gallente Cruiser III before the patch, then it's likely a bug that others are reporting and they are working on it. You are free to petition it.
CCP was never going to give out unallocated skill points UNLESS you only had the Battlecruiser Skill and NO racial cruiser skills of any sort. |

not forsale
Piecewise Group Black Swan.
0
|
Posted - 2013.06.04 16:24:00 -
[204] - Quote
Capital rig research times seem odd... CDFE is 3hrs, Trimark is 20d ? |

SaltyandSweet
Heretic Army Heretic Initiative
45
|
Posted - 2013.06.04 16:25:00 -
[205] - Quote
when i go to apply patch it stays stuck on 73.7%, everytime ive gone to patch it never works the 1st 2nd or 3rd time.....wtf Im So Baller I Buy Plex Cuz im too lazy to do PVE! |

No Alibi
Shadow Brokers
29
|
Posted - 2013.06.04 16:27:00 -
[206] - Quote
GoffyDude Davaham wrote:My undock button is gone. Also have the Caldari BC issue. Clearing cache did not fix...
PC client.
UPDATE: Edit for trying clearing the cache. Look upper right. I fly by the seat of my pants, No wonder my-áass is always on fire! |

Anah Sarlai
Tengoku no Ikari
0
|
Posted - 2013.06.04 16:27:00 -
[207] - Quote
Im kinda angry when i tryed to play today... I used to fly a Zealot and now it needs an energy grid 5 to fly it... I was flying this ship for over 6 month, and now i have to train a skill that i dont really get in use.
I know this new content makes alot of ppl happy, but what about the policy of IF YOU COULD FLY THE SHIP YOU STILL CAN AFTER THE PATCH?
I have to be offline for 9 days now to train that skill to even do missions, cause i dont have any other ship to proper get any ISK... pls do something about it... its kinda annoying.... |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
625
|
Posted - 2013.06.04 16:27:00 -
[208] - Quote
Jack Miton wrote:Ok, couple quick things regarding scanning system before bed:
1. You can't ignore anoms from result list. Hoping that's a bug... 2. When you undock you get a full list of anoms and sigs in system but if you ignore some or if you put probes out and then pull them, youre stuck with your last scan result and can't get a full list of sigs back without launching probes. This is inconsistent, either you should need probes to see sigs, or you should not. This 1000 times over.
Also, you can "CLEAR" anoms from your results list --- but guess what ? You CAN'T GET THEM BACK!
The scanning improvements so far are eye candy only. You have broken functionality! HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |

Mangala Solaris
Red Federation RvB - RED Federation
554
|
Posted - 2013.06.04 16:28:00 -
[209] - Quote
Will be bug reporting this when & if I can reproduce it, but very randomly when i jump into a system my overview will not populate and neither will brackets.
Changing overview tabs and the like doesn't fix it, only jumping out of the system does so. Mangala Undocked |

thunXa
Space-Brewery-Association 24eme Legion Etrangere
2
|
Posted - 2013.06.04 16:30:00 -
[210] - Quote
Maximus Andendare wrote:thunXa wrote:I have no skill points in my free allocation Pool for not having Gallente Cruiser skill.
I got all BC5 except Gallente because of that.
So shouldn't i receive 1,536,000 SP for Gallente BC5 for the missing Gallente Cruiser skill? Could you fly Gallente BCs (Brutix, Myrmidon, Talos) before the patch? > If no, why do you think CCP would give you skill points to fly ships that you could not before? > If yes, meaning you had Gallente Frigate IV and Gallente Cruiser III before the patch, then it's likely a bug that others are reporting and they are working on it. You are free to petition it. CCP was never going to give out unallocated skill points UNLESS you only had the Battlecruiser Skill and NO racial cruiser skills of any sort.
then you should read the Devblog.
Quote:Players having the Destroyers or Battlecruisers skill trained, but with no Racial Frigate or Racial Cruiser skill at least level 3 will have their skill points for both of the skills moved into a the skill point allocation pool. |
|

Phext
SIGBUS
9
|
Posted - 2013.06.04 16:30:00 -
[211] - Quote
Necroromantic wrote: 1. OP = ? 2. Graphics card = ? and so on
If you can't file a petition because you already filed two petitions with topics not related to your graphic problems, why don't you just file a bug report (you should've done it in instead of filing a petition anyway):
http://wiki.eveonline.com/en/wiki/Bug_reporting
That said, if one of your petitions is addressing the things you are talking about here, why don't you just attach the information the support personal is requesting?
https://community.eveonline.com/support/petitions/my-petitions/
Necroromantic wrote: then i can give them what they want and know my home system will not be targeted by their enemies who do stuff like ddos attacks...
Everytime you connect to the cluster you deliver "them" more relevant data than the stuff they are asking you for right now...your "home system" is totally irrelevant as a dos target for "their enemies". It's relevant as a source for "their enemies" though,...but that's totally unrelated to whatever scenario you are trying to create here... |

Thorian Crystal
Bene Gesserit ChapterHouse Sanctuary Pact
18
|
Posted - 2013.06.04 16:31:00 -
[212] - Quote
All buttons should work similarly, which means activate on click. At the moment the new captain's quarters and undock -buttons activate on press, which is clearly a bug. |

Dominous Nolen
Powder and Ball Alchemists Union The Predictables
8
|
Posted - 2013.06.04 16:31:00 -
[213] - Quote
Aiko Hanomaa wrote:Dominous Nolen wrote:
Just curious. What card are you running and what driver.
I had this and dumped the shader to Medium as per the provided work around until Nvidia/CCP get this worked out.
Gf 650ti, and 320.18 (the latest recommended version). Reducing the setting does indeed "fix" the problem. The low frame rates remain, though.
Same thing i ran into. I wonder if rolling back to 314.xx (can't remember the previous version number) will restore functionality. Only seemed to happen after i went to 320.18 on my 660GTX |

b24j68
Trans Galactic Technologies
0
|
Posted - 2013.06.04 16:32:00 -
[214] - Quote
I guess this is more a suggestion then a problem. With all the probes in the overview now it can be hard to find what you are looking for. Eventually I will get around to removing them from my views.
I was think it would be nice if you are on a planned route that the waypoints would be put on the top of the overview regardless of distance. |

Mattie Silks
House of Mirrors
4
|
Posted - 2013.06.04 16:32:00 -
[215] - Quote
Anah Sarlai wrote:Im kinda angry when i tryed to play today... I used to fly a Zealot and now it needs an energy grid 5 to fly it... I was flying this ship for over 6 month, and now i have to train a skill that i dont really get in use.
I know this new content makes alot of ppl happy, but what about the policy of IF YOU COULD FLY THE SHIP YOU STILL CAN AFTER THE PATCH?
I have to be offline for 9 days now to train that skill to even do missions, cause i dont have any other ship to proper get any ISK... pls do something about it... its kinda annoying....
Did you actually try getting into the ship? |

Dersen Lowery
Laurentson INC StructureDamage
525
|
Posted - 2013.06.04 16:33:00 -
[216] - Quote
Anah Sarlai wrote:Im kinda angry when i tryed to play today... I used to fly a Zealot and now it needs an energy grid 5 to fly it... I was flying this ship for over 6 month, and now i have to train a skill that i dont really get in use.
You tried flying the ship and it didn't let you, or are you just looking at the prerequisites for injecting the relevant skill?
If the former, file a petition. If the latter, the prerequisites don't matter because you already have the skill injected. Proud founder and member of the Belligerent Desirables. |

Mattie Silks
House of Mirrors
4
|
Posted - 2013.06.04 16:33:00 -
[217] - Quote
thunXa wrote:then you should read the Devblog. Quote:Players having the Destroyers or Battlecruisers skill trained, but with no Racial Frigate or Racial Cruiser skill at least level 3 will have their skill points for both of the skills moved into a the skill point allocation pool.
No, really, you should. I bolded it for you.... NO cruiser skill, not 'not all', but no as in 'none' |

James Amril-Kesh
4S Corporation RAZOR Alliance
5330
|
Posted - 2013.06.04 16:35:00 -
[218] - Quote
Anah Sarlai wrote:Im kinda angry when i tryed to play today... I used to fly a Zealot and now it needs an energy grid 5 to fly it... I was flying this ship for over 6 month, and now i have to train a skill that i dont really get in use.
I know this new content makes alot of ppl happy, but what about the policy of IF YOU COULD FLY THE SHIP YOU STILL CAN AFTER THE PATCH?
I have to be offline for 9 days now to train that skill to even do missions, cause i dont have any other ship to proper get any ISK... pls do something about it... its kinda annoying.... Did you actually TRY to fly the ship before you started whining about it? -áMy (mostly boring) Youtube channel. |

thunXa
Space-Brewery-Association 24eme Legion Etrangere
2
|
Posted - 2013.06.04 16:36:00 -
[219] - Quote
so i lost 1,5m SP for not having a 0,040m skill added?
Does this make any sense? |

Tessle Aesis
DECIMA LEGIO Yulai Federation
5
|
Posted - 2013.06.04 16:36:00 -
[220] - Quote
Aiko Hanomaa wrote:Dominous Nolen wrote:
Just curious. What card are you running and what driver.
I had this and dumped the shader to Medium as per the provided work around until Nvidia/CCP get this worked out.
Gf 650ti, and 320.18 (the latest recommended version). Reducing the setting does indeed "fix" the problem. The low frame rates remain, though.
i've got lots of problem with lastest driver 320.18 with many games and with Windows 7 64bit too. I had to rollback to 314.22 which worked fine with all and with EVE until Odyssey... with GTX650Ti I've different problems... but because my CPU usage goes up and up and all is slow with Odyssey (running at 4 fps) i guess it's not related to the graphic card |
|

Lord Haur
Grim Determination Nulli Secunda
99
|
Posted - 2013.06.04 16:38:00 -
[221] - Quote
thunXa wrote:so i lost 1,5m SP for not having a 0,040m skill added?
Does this make any sense? You didn't LOSE 1.5m SP. You just didn't GAIN 1.5m SP. That's an important difference.
And considering the 4 months notice you had of this change, it makes perfect sense. |

Thorian Crystal
Bene Gesserit ChapterHouse Sanctuary Pact
18
|
Posted - 2013.06.04 16:39:00 -
[222] - Quote
There is still the old issue that if you move your probes with alt key, the probes jump to your mouse pointer when you start to move them. They should just move, not jump to the mouse pointer first and then move.
Also there is still automatic popups of stuffs in the map. |

Tessle Aesis
DECIMA LEGIO Yulai Federation
5
|
Posted - 2013.06.04 16:41:00 -
[223] - Quote
Aiko Hanomaa wrote:I am getting an average of 3.9 fps with a geforce 650ti. Graphic settings don't make a difference, rebooting and clearing the cache did not help either.
I already filed a bug report.
SAME HERE, SAME HERE!
https://forums.eveonline.com/default.aspx?g=posts&m=3139482#post3139482
but i'm lucky... i've got 4.1 fps.
until odyssey i was playing 2 clients, max details windowed 1366x768, 60fps fixed with V-Sync, no problems at all!
check your CPU usage too, with Odyssey it seems at least doubled! (with my Logitech G15 I Always see CPU usage and so i noticed this really fast). |

Maximus Andendare
Future Corps Sleeper Social Club
250
|
Posted - 2013.06.04 16:43:00 -
[224] - Quote
thunXa wrote:so i lost 1,5m SP for not having a 0,040m skill added?
Does this make any sense? Working as intended. You were never going to gain skills to fly ships that you couldn't before the patch. You couldn't fly Gallente BCs. You didn't train for Gallente Cruiser III. You're sad you misunderstood the mechanics for the many, many months this same topic and discussion has been brought up and discussed over and over ad nauseum. I honestly can't see why you'd think you'd be granted sp to suddenly now be able to fly Gallente BCs, or, in the alternative, be able to use sp for ships you couldn't fly to apply to *any* skill you wish.
|

Turelus
Caldari Independent Navy Reserve The Fourth District
395
|
Posted - 2013.06.04 16:45:00 -
[225] - Quote
CCP TomB wrote: Tested this myself but unable to reproduce it. The modified standing never goes below the base. Can you file a bug report so that we can check this out further?
Bug report submitted ID: 160226 Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |

thunXa
Space-Brewery-Association 24eme Legion Etrangere
2
|
Posted - 2013.06.04 16:45:00 -
[226] - Quote
Its not about what I have had or now not have.
Its the point that another people gained 1,536,000 SP for having a prereq skill with 40,000 SP |

Dimple Dallocort
University of Caille Gallente Federation
7
|
Posted - 2013.06.04 16:46:00 -
[227] - Quote
This only happened once but has never happened before odyssey.
After I jumped through a gate my over view went completely blank. I could select thinks in space and interact that way. but the overview remained blank until I jumped to a new system.
I'll edit if it happens again. |

Dominous Nolen
Powder and Ball Alchemists Union The Predictables
8
|
Posted - 2013.06.04 16:46:00 -
[228] - Quote
Tessle Aesis wrote:Aiko Hanomaa wrote:Dominous Nolen wrote:
Just curious. What card are you running and what driver.
I had this and dumped the shader to Medium as per the provided work around until Nvidia/CCP get this worked out.
Gf 650ti, and 320.18 (the latest recommended version). Reducing the setting does indeed "fix" the problem. The low frame rates remain, though. i've got lots of problem with lastest driver 320.18 with many games and with Windows 7 64bit too. I had to rollback to 314.22 which worked fine with all and with EVE until Odyssey... with GTX650Ti I've different problems... but because my CPU usage goes up and up and all is slow with Odyssey (running at 4 fps) i guess it's not related to the graphic card
Weird. I'll be interested to see if I run into the same issue when i log in once im home. I'll keep it at 320.18 with the shader reduced to Med hope for the best. |

Mangala Solaris
Red Federation RvB - RED Federation
554
|
Posted - 2013.06.04 16:49:00 -
[229] - Quote
Dimple Dallocort wrote:This only happened once but has never happened before odyssey.
After I jumped through a gate my over view went completely blank. I could select thinks in space and interact that way. but the overview remained blank until I jumped to a new system.
I'll edit if it happens again.
I am at 2/20ish jumps for that happening.
yet to be able to reproduce any specific conditions. Mangala Undocked |

Necroromantic
Republic Military School Minmatar Republic
21
|
Posted - 2013.06.04 16:51:00 -
[230] - Quote
Phext wrote:Necroromantic wrote: 1. OP = ? 2. Graphics card = ? and so on
If you can't file a petition because you already filed two petitions with topics not related to your graphic problems, why don't you just file a bug report (you should've done it in instead of filing a petition anyway): http://wiki.eveonline.com/en/wiki/Bug_reportingThat said, if one of your petitions is addressing the things you are talking about here, why don't you just attach the information the support personal is requesting? https://community.eveonline.com/support/petitions/my-petitions/Necroromantic wrote: then i can give them what they want and know my home system will not be targeted by their enemies who do stuff like ddos attacks...
Everytime you connect to the cluster you deliver "them" more relevant data than the stuff they are asking you for right now...your "home system" is totally irrelevant as a dos target for "their enemies". It's relevant as a source for "their enemies" though,...but that's totally unrelated to whatever scenario you are trying to create here... only problem with having to reply is i keep sayin same stuff lol the pets have nothing to do with this how can they as stated over and over they a month old at least if not longer one goes back to retribution and and im awaiting a senour (well over gm paygrade) to reply... so obviously not very concerned with cash paying 7 year players but hey computer games companies the world over are renowned for a complete lack of customer service.. i wouldn't stand in a shop for a month to talk with someone from customer service and my money is no different when in a shop than it is when im paying for eve.. as for bug report thanks for the link i posted origanally on page 3 or 4 between trollers and even a few helpful suggestions i have managed to get the nothingness to stop - by opening map closing map - though i think this shows bad programing pathways for this to be effective, yet as stated im not a programer i cant just lift the hood and fiddle with the game program like so many others are claiming to do and maybe the link that brought me to the forum to disguss the issues with the expansion should have taken me to the page for bug reports... again must be my fault for not popping the hood and writting ccp's software for them!
as for scenarios for how anyone who would attack ccp would attack a home system... I MAKE NONE.. i simply state that anyone who would interrupt 65k+ players for over 18 hours cost ccp god and ccp only know how much - could easily use the wrong info given to totally wipe out someones system by using that info to make hacking simpler and then who knows what they are willing to do if they are willing to commit cyber terrorism... |
|

Madbuster73
Shadows Of The Federation Drunk 'n' Disorderly
42
|
Posted - 2013.06.04 16:53:00 -
[231] - Quote
After Undocking or jumping into a system your ship will automaticaly scan using the system scanner and the results will be displayed in a list on your scanner. But after reshipping in space for example in a POS, all the results dissapear from the scanning list and are not coming back. The only way to get them back is either dock/undock or jump out/in..... This also happens when you start probing. once you have probed something all the other results are not coming back in your result list. And I can not use the "analyze" button from the ships onboard scanner anymore without probes :S
Using PC |

Caroline Grace
Almost Approved
301
|
Posted - 2013.06.04 16:54:00 -
[232] - Quote
Sensor overlay and new Jump tunnel effect are laggy, overlay sometimes violently stops the animation or "shutters" for no reason. Jump effect tunnel is laggy in animation and shutters (chops, lags) when the game is loading new system.
PC. Full details. GeForce. Had no problems with graphics prior to Odyssey, though a small lag after jumping to new system was always visibly present until the game "settled" down. |
|

CCP RubberBAND
CCP Engineering Corp CCP Engineering Alliance
239

|
Posted - 2013.06.04 16:59:00 -
[233] - Quote
Hi all,
We figured out the issue with the Caldari Battlecruiser and Destroyer skill being set to 0. We are working on a fix which we hope to deploy tomorrow during downtime.
Until then we ask that you do not waste time training this skill as you will correctly be reimbursed tomorrow. Apologies for this but bare with us as we fix it. You can read more information in this news post:
http://community.eveonline.com/news/news-channels/eve-online-news/caldari-battlecruiser-and-destroyer-skill-issues/ Feel free to poke me on: Twitter |
|

Dominous Nolen
Powder and Ball Alchemists Union The Predictables
8
|
Posted - 2013.06.04 17:01:00 -
[234] - Quote
Sweet! Thanks for the quick response folks
|

Sizeof Void
Center for Advanced Studies Gallente Federation
361
|
Posted - 2013.06.04 17:04:00 -
[235] - Quote
CCP Eterne wrote:Closed socket errors MOST USUALLY tend to be due to your ISP. However, we'll monitor things to see if multiple people are reporting them in case it is on our end. FYI - Closed socket errors have sharply increased in frequency after *every* expansion release (as well as after several major patches) in the past 5 years. Go back and check the old petition logs for connection problems. And, it always seems to take between a few and several days to go away.
It behaves as though timeout parameters on the server side had been reset to some low-tolerance default, during the server-side deployment, and then are quietly restored to pre-deployment values by CCP someone, after determining that it really isn't a client-side ISP problem.
Ofc, I could be entirely wrong, but it shouldn't take much time/effort to check, anyways. |

Maximus Andendare
Future Corps Sleeper Social Club
250
|
Posted - 2013.06.04 17:05:00 -
[236] - Quote
thunXa wrote:Its not about what I have had or now not have.
Its the point that another people gained 1,536,000 SP for having a prereq skill with 40,000 SP Apparently, it is about what you "now not have." The topic and discussion was announced months ago. Countless forum questions were asked about how the skill changes would work. There was an entire dev blog on the subject. Yes, people got 1,536,000 sp for having a prereq skill with 40,000 sp. You could have been one of those people. CCP announced this MONTHS ago.
They first announced some changes here, nearly a year ago, then followed up six months later here, the lastly posted yet again the final design iteration in February 2013 here. Throughout this time, countless (1000s+) forum posters asked for specifics on how this works, and they were provided with countless answers.
I'm sorry if you weren't up to date, or following the discussions ongoing over and over for the past year. Aside from CCP's hosted forums, there were various blog posts, reddit threads, and others all explaining how you could get in on the "6.2 million sp jackpot." (Reddit even had it pinned to the side.) Unfortunately, you didn't heed all those warnings or read up on the skill changes, and you'll lose out on 1,536,000 sp for a 40,000-point rereq.
I feel for you. I do. But that's the way it is.
|

Maximus Andendare
Future Corps Sleeper Social Club
250
|
Posted - 2013.06.04 17:06:00 -
[237] - Quote
Mangala Solaris wrote:Dimple Dallocort wrote:This only happened once but has never happened before odyssey.
After I jumped through a gate my over view went completely blank. I could select thinks in space and interact that way. but the overview remained blank until I jumped to a new system.
I'll edit if it happens again. I am at 2/20ish jumps for that happening. yet to be able to reproduce any specific conditions. Just please no overview loading bugs again! It was so frustrating to be left behind because you had to relog!
|

Alex Doom
Not Solitude Again Solitude Empire
1
|
Posted - 2013.06.04 17:21:00 -
[238] - Quote
If you have "merge 'items' and 'ships' into station panel" activated, the buttons "unrent office" and "move hq here" are in some cases visible under the "items"-tab. http://www.pic-upload.de/view-19600831/office.png.html |

WarpToMe AtZero
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.04 17:21:00 -
[239] - Quote
There are no gate activation sounds when watching someone jump a gate.
Also I have not seen any gate flashes when someone enters a system. |

Dimple Dallocort
University of Caille Gallente Federation
7
|
Posted - 2013.06.04 17:23:00 -
[240] - Quote
Mangala Solaris wrote:Dimple Dallocort wrote:This only happened once but has never happened before odyssey.
After I jumped through a gate my over view went completely blank. I could select thinks in space and interact that way. but the overview remained blank until I jumped to a new system.
I'll edit if it happens again. I am at 2/20ish jumps for that happening. yet to be able to reproduce any specific conditions.
Just happened again, But this time the overview did not go blank until I opened the map system map from with in the scanner. But now I also cannot see brackets in space, making it impossible to target anything. No idea whats causing this,
|
|

Benito Arias
Lutinari Syndicate Electus Matari
17
|
Posted - 2013.06.04 17:27:00 -
[241] - Quote
An issue. Faulty AI of FW NPCs in FW missions. Bug report 152094, submitted 2013.01.23 18:13. Please fix, thank you. |

Callic Veratar
Power of the Phoenix
371
|
Posted - 2013.06.04 17:28:00 -
[242] - Quote
I am highly confused by how many people seem to be checking the prerequisites for every ship they board. DirectX 11, it's not rocket appliance! |

Dominous Nolen
Powder and Ball Alchemists Union The Predictables
8
|
Posted - 2013.06.04 17:29:00 -
[243] - Quote
Benar Ellecon wrote:Necro, I have a friend that says he experienced the same thing at one time...he just hit F10 to go to the star map and went back out and space was there again....don't know if it will help or not, but it is a try...
Just sayin...
Wasn't there the SHift + Backspace key combo as well to come out a black screen issue? Never had to use it. Maybe it works here. |

thunXa
Space-Brewery-Association 24eme Legion Etrangere
3
|
Posted - 2013.06.04 17:30:00 -
[244] - Quote
Maximus Andendare wrote:thunXa wrote:Its not about what I have had or now not have.
Its the point that another people gained 1,536,000 SP for having a prereq skill with 40,000 SP Apparently, it is about what you "now not have." The topic and discussion was announced months ago. Countless forum questions were asked about how the skill changes would work. There was an entire dev blog on the subject. Yes, people got 1,536,000 sp for having a prereq skill with 40,000 sp. You could have been one of those people. CCP announced this MONTHS ago. They first announced some changes here, nearly a year ago, then followed up six months later here, the lastly posted yet again the final design iteration in February 2013 here. Throughout this time, countless (1000s+) forum posters asked for specifics on how this works, and they were provided with countless answers. I'm sorry if you weren't up to date, or following the discussions ongoing over and over for the past year. Aside from CCP's hosted forums, there were various blog posts, reddit threads, and others all explaining how you could get in on the "6.2 million sp jackpot." (Reddit even had it pinned to the side.) Unfortunately, you didn't heed all those warnings or read up on the skill changes, and you'll lose out on 1,536,000 sp for a 40,000-point rereq. I feel for you. I do. But that's the way it is.
I didnt play in february nor in march.
But do i really have to read through every post?
I do not much read the forums.
I have been told to train BC and Destroyers up, but not all racial cruiser skills.
Well anyway.. From my petition I have been told that it will be fixed and I clearly stated that it is on Gallente skills. |

Alicina Goodbody
Posique Corp
0
|
Posted - 2013.06.04 17:32:00 -
[245] - Quote
Once the update is complete, the launcher does not leave administrative mode and launches the game client with elevated privileges.
Exiting the launcher and client and restarting restores execution to user level privilege.
PC win7 |

Maximus Andendare
Future Corps Sleeper Social Club
252
|
Posted - 2013.06.04 17:32:00 -
[246] - Quote
thunXa wrote:I didnt play in february nor in march.
But do i really have to read through every post?
I do not much read the forums.
I have been told to train BC and Destroyers up, but not all racial cruiser skills.
Well anyway.. From my petition I have been told that it will be fixed and I clearly stated that it is on Gallente skills. Of course you don't have to read through every post. But, a quick forum search would have yielded numerous results for you to browse through.
|

Dominous Nolen
Powder and Ball Alchemists Union The Predictables
8
|
Posted - 2013.06.04 17:32:00 -
[247] - Quote
thunXa wrote:
I didnt play in february nor in march.
But do i really have to read through every post?
I do not much read the forums.
I have been told to train BC and Destroyers up, but not all racial cruiser skills.
Well anyway.. From my petition I have been told that it will be fixed and I clearly stated that it is on Gallente skills.
Ya i don't really pay attention to the forums or dev blogs. I only knew to throw in the racial frigate and cruiser skills thanks to www.reddit.com/r/eve cause they had it on their side board for months. |

Mattie Silks
House of Mirrors
4
|
Posted - 2013.06.04 17:33:00 -
[248] - Quote
thunXa wrote:
I didnt play in february nor in march.
But do i really have to read through every post?
I do not much read the forums.
You don't have to read the forums at all. Just read the Dev Blogs.... |

Ohno no Borrox
xX-Crusader-Xx Hegemonous Pandorum
0
|
Posted - 2013.06.04 17:36:00 -
[249] - Quote
Two of my alts were able to fly retrievers, and indeed still can. Thing is the prerequisites now says that I need mining frigates to 3 (whereas mine are at 1), and so I should not be able to fly them.
Is this going to bite me in the butt next time I try to assemble a retriever, or will something be done. Oh, I know it's only 6 hours training but I do have better things to do than retrain for a ship I can fly
PC |

Warr Akini
Bat Country Goonswarm Federation
54
|
Posted - 2013.06.04 17:36:00 -
[250] - Quote
So, you broke salvaging.
If you salvage a wreck with items bigger than 27.5k m3 in size, it disappears entirely. Doesn't drop. If you salvage a wreck with a Plastic Wrap it disappears regardless of size.
Fix it preaze. |
|

Tasha Saisima
State War Academy Caldari State
30
|
Posted - 2013.06.04 17:40:00 -
[251] - Quote
Tasha Saisima wrote:All my racial BC skills are at 4 and like 90% trained to 5 as I only have 13 hours and 10 minutes left to train them. Amarr and Minnie cruiser are at 4 and the other two are at 3.
Any ideas? |

Steijn
Quay Industries CAStabouts
323
|
Posted - 2013.06.04 17:42:00 -
[252] - Quote
Warr Akini wrote:So, you broke salvaging.
If you salvage a wreck with items bigger than 27.5k m3 in size, it disappears entirely. Doesn't drop. If you salvage a wreck with a Plastic Wrap it disappears regardless of size.
Fix it preaze.
ganker stealth nerf detected. |

WarpToMe AtZero
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.04 17:43:00 -
[253] - Quote
Tasha Saisima wrote:Tasha Saisima wrote:All my racial BC skills are at 4 and like 90% trained to 5 as I only have 13 hours and 10 minutes left to train them. Amarr and Minnie cruiser are at 4 and the other two are at 3. Any ideas?
You only needed Cruisers to 3 for the BC split |

Brainless Bimbo
Pator Tech School Minmatar Republic
60
|
Posted - 2013.06.04 17:43:00 -
[254] - Quote
OK... enough already...
Probe behaviour: So I-¦m sat beside a wormhole at 8Km distance, launch a single Combat probe beside me so i can remove WH from my results and wtf, the probe still flies to the fk-¦n sun when you hit the scan button, are you having a laugh, if i wanted the probe at the fk-¦n sun i would have launched it there. OK, change probes to Core, jump to next system, launch super probe, the super probe is 2AU above me, 4AU further out from the sun than where i am and using the scan button, they just scan from that position. Recalled them, launched just 2 Core probes, hit scan button and they scan from beside my ship. Recalled the 2 probes and launched a Combat super probe, notice that 2 of the group are at 2AU the rest are at 4AU range, have to use formation button to reset all to equal range.
Still no variable width columns in the scan results window, come on you had it before why not now?
Note, all the skill books that now will drop from Relic sites, maybe remove NPC sell orders for them in near future, otherwise they are less than worthless.. CCP-¦s New Motto: Shiny over Substance |

Marok
Assisted Suicide Services Initiative Mercenaries
0
|
Posted - 2013.06.04 17:43:00 -
[255] - Quote
there is one bug where when i undock in my proteus in null sec and the screen is black apart from the icons. I cant move the screen and am attempting to resolve the bug. |

ODOROUS
Moon Keepers
0
|
Posted - 2013.06.04 17:45:00 -
[256] - Quote
Please answer, who was that genius, who make undock timer, change color from yellow to bright yellow? i want to shake his hand. |

Aiko Hanomaa
State War Academy Caldari State
20
|
Posted - 2013.06.04 17:47:00 -
[257] - Quote
Tessle Aesis wrote:Aiko Hanomaa wrote:I am getting an average of 3.9 fps with a geforce 650ti. Graphic settings don't make a difference, rebooting and clearing the cache did not help either.
I already filed a bug report. SAME HERE, SAME HERE! https://forums.eveonline.com/default.aspx?g=posts&m=3139482#post3139482but i'm lucky... i've got 4.1 fps. until odyssey i was playing 2 clients, max details windowed 1366x768, 60fps fixed with V-Sync, no problems at all! check your CPU usage too, with Odyssey it seems at least doubled! (with my Logitech G15 I Always see CPU usage and so i noticed this really fast).
Cpu usage is about 25% with a single client. I have no idea what it was before, but it does not seem excessive now.
Edit: lol GPU usage is at under 5%. There is something seriously wrong with the engine. |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
626
|
Posted - 2013.06.04 17:52:00 -
[258] - Quote
CCP SoniClover wrote:Maxwell Albritten wrote:Alundil wrote:Alundil wrote:
quote=Max Goldwing -- Anomalies cant be ignored, only signatures. quote=CCP Eterne -- This is intended.
This is bad. Please, (again I'm certain) explain what the reasoning is behind losing the ability to ignore anomalies? When scanning for specific things (signatures/ships/etc) in a very "busy" system clearing the unwanted items from the list is extremely useful.
Why would this not be an option? Please give this back. Leave them displayed in space (though the in space view of busy systems is really not good) but allow us to selectively ignore anomalies (especially since y'all went and added more things (gravs) to the list for some unknown and hackneyed reason.
As there are quite a few Devs reading and posting (thank you by the way, sincerely) can we get a response to this? This is a big issue for probers (specifically w-space probers). +1 to the real badness of this out in w-space. Isn't there someone on the CSM who claims to actually live in w-space? Perchance that rep is a total liar? We're looking into this and will make some adjustments, probably in 1.1. We haven't nailed down what the adjustment will be, but you can definitely expect that more/better options for filtering or hiding anomalies will be made.
THANK YOU!!
Remember (we could do these things yesterday):
1. We need to be able to get sigs / anoms back after we ignore or clear a list.
2. We should be able to initiate a manual scan of a system with no probes launched. When you click the scan now button, with no probes out, it returns a 'cannot connect to probes error'.
HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |

Sabrina Scatterbrain
United Souls Research And Development
0
|
Posted - 2013.06.04 17:53:00 -
[259] - Quote
So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice. |

ODOROUS
Moon Keepers
0
|
Posted - 2013.06.04 17:57:00 -
[260] - Quote
Sabrina Scatterbrain wrote:So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice. How large is you pool? |
|

Ruskarn Andedare
Lion Investments
196
|
Posted - 2013.06.04 17:58:00 -
[261] - Quote
Sabrina Scatterbrain wrote:So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice.
WTF?
Assuming you're talkign about BCs and dessies
If you have the skills maxed out you effectively get a pile of SPs in updated skills
If your training wasn't complete enough you got your SP back |

Sabrina Scatterbrain
United Souls Research And Development
0
|
Posted - 2013.06.04 18:03:00 -
[262] - Quote
Ruskarn Andedare wrote:Sabrina Scatterbrain wrote:So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice. WTF? Assuming you're talkign about BCs and dessies If you have the skills maxed out you effectively get a pile of SPs in updated skills If your training wasn't complete enough you got your SP back
If my skills were maxed I get a lot of meaningless SP, YAY a bigger number, so what. If I had only taken the time to focus in one area and half-arsed in other races I get SP to use where ever I want. |

Dawn Harbinger
Corp 54 Curatores Veritatis Alliance
12
|
Posted - 2013.06.04 18:04:00 -
[263] - Quote
"Mining frigate III" skill is showing not trained but I am still able to pilot my hulk.
I was able to pilot the hulk before patch but never trained the mining frigate skill.
Thanks for your hard work! |

BleedingAngl
Twist The Rusty Knife
7
|
Posted - 2013.06.04 18:08:00 -
[264] - Quote
Only real issue I have experianced in the game has been jumping through a gate and having no overview once I regain control, havent been able to replicate the glitch.
On a side note, i would like to say well done on a smooth patch. The only grumble I have is you guys trying to overcomplicate the controls of things such as :
Moving the undock button into the station box Changing the keyset around for moving probes.. You make me swear mucho when I have tried to scan
What has in my opinion been good in this patch, is getting rid of the brackets in the scanning, and going back to the original solid dots which you can actually see and what you took away from us. |

Mithril Ryder
Genstar Inc Villore Accords
36
|
Posted - 2013.06.04 18:09:00 -
[265] - Quote
CCP TomB wrote:GoffyDude Davaham wrote:My undock button is gone. Also, What happened to all the SP I spent training to BC V? I didn't make it, but I thought I would at least get those points back... PC client. It got moved to the station service panel.
Why? is there an option to still have this is a useful place? Undocking isn't a service. Did you even put this on sisi for feedback? Please move the button back, and stop breaking things that are working. |

WarpToMe AtZero
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.04 18:11:00 -
[266] - Quote
Dawn Harbinger wrote:"Mining frigate III" skill is showing not trained but I am still able to pilot my hulk.
I was able to pilot the hulk before patch but never trained the mining frigate skill.
Thanks for your hard work!
If you could fly it before you can fly now. You do not get free skills like the mining frigate if you didn't have them before. Even if it is a requirement for a ship you can fly. If you want to fly the Venture (mining frig), you will have to buy the skill and train it. |

Sentamon
995
|
Posted - 2013.06.04 18:12:00 -
[267] - Quote
The new Target Tagging shortcuts don't work inside the Survey Scanner window. You still have to use the old Right Click - Select feature. ~ Professional Forum Alt -á~ |

Mattie Silks
House of Mirrors
4
|
Posted - 2013.06.04 18:15:00 -
[268] - Quote
Sabrina Scatterbrain wrote:Ruskarn Andedare wrote:Sabrina Scatterbrain wrote:So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice. WTF? Assuming you're talkign about BCs and dessies If you have the skills maxed out you effectively get a pile of SPs in updated skills If your training wasn't complete enough you got your SP back If my skills were maxed I get a lot of meaningless SP, YAY a bigger number, so what. If I had only taken the time to focus in one area and half-arsed in other races I get SP to use where ever I want.
No, you don't. You need to re-read the patch notes and look through this thread where it's been said multiple times. |

AraniFyr
Strange Arrangement
117
|
Posted - 2013.06.04 18:18:00 -
[269] - Quote
Ok im extremely upset right now....... I have worked my a** off to train required skills to be able to inject commandships skillbook to be able to fly them post-odyssey. I go to log in last night 0115 my time mountain time 45 minutes prior to the scheduled downtime to sell off stuff and grab skillbook to inject. Well least to say I kept getting friggin messages saying unable to connect server not running or no internet connection avaible. One time I received a message stating it wasnt accepting connections this was probable about 15 minutes before downtime. There seriously has to be something that can be done about this as its crap I was unable to login prior to the schedulded downtime but for whatever reason it refused to let me on :( Should I peitition to have book injected? CCP??? |

Lord Haur
Grim Determination Nulli Secunda
100
|
Posted - 2013.06.04 18:18:00 -
[270] - Quote
Sabrina Scatterbrain wrote:Ruskarn Andedare wrote:Sabrina Scatterbrain wrote:So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice. WTF? Assuming you're talkign about BCs and dessies If you have the skills maxed out you effectively get a pile of SPs in updated skills If your training wasn't complete enough you got your SP back If my skills were maxed I get a lot of meaningless SP, YAY a bigger number, so what. If I had only taken the time to focus in one area and half-arsed in other races I get SP to use where ever I want. Erm, no.
The only case where you would get free SP from this change was if you had Destroyers and/or Battlecruisers trained, but had NO frigate 3 and/or cruiser 3, in any race. In that case, you wouldn't qualify for receiving any of the new racial destroyer/battlecruiser skills, but since the old non-racial skills were removed their SP would be put into the free allocation pool to prevent you losing SP.
If you had at least one racial frigate/cruiser to 3, you would not receive any free SP. |
|

Lord Echon
Republic Military School Minmatar Republic
1
|
Posted - 2013.06.04 18:23:00 -
[271] - Quote
The Inventory and Market buttons on the NeoCom do nothing. I have to use the shortcuts to open those two. |

Mithril Ryder
Genstar Inc Villore Accords
36
|
Posted - 2013.06.04 18:27:00 -
[272] - Quote
CCP Eterne wrote:Max Goldwing wrote:Anomalies cant be ignored, only signatures. This is intended.
This is bad game design and needs to be changed. Even if the code is right, and to spec, the spec can still be wrong, as in this case. |

Marcus Vaughn
Vaughn's Industrial Research and Manufacturing
0
|
Posted - 2013.06.04 18:27:00 -
[273] - Quote
Can you please put the UNDOCK button back! I know you think apparently that moving it was a good idea but I'm not seeing it! |

Popsikle
Hard Knocks Inc.
10
|
Posted - 2013.06.04 18:32:00 -
[274] - Quote
Maximus Andendare wrote:Mangala Solaris wrote:Dimple Dallocort wrote:This only happened once but has never happened before odyssey.
After I jumped through a gate my over view went completely blank. I could select thinks in space and interact that way. but the overview remained blank until I jumped to a new system.
I'll edit if it happens again. I am at 2/20ish jumps for that happening. yet to be able to reproduce any specific conditions. Just please no overview loading bugs again! It was so frustrating to be left behind because you had to relog!
shift+tab twice didn't fix this for you? |

Xeen Du'Wang
Perkone Caldari State
0
|
Posted - 2013.06.04 18:33:00 -
[275] - Quote
Hello,
I had battlecruisers V trained..
But it didn't give me Amarr or caldari bc v... so I bought the books and injected them figuring id have to train them. I didn't check the website.. IF it was on the launcher saying "DONT TRAIN THEM" I wouldn't have..
What do I Do Now? I injected the books.. but stopped training when I mentioned it in the help channel.....
|

Popsikle
Hard Knocks Inc.
10
|
Posted - 2013.06.04 18:36:00 -
[276] - Quote
Xeen Du'Wang wrote:Hello,
I had battlecruisers V trained..
But it didn't give me Amarr or caldari bc v... so I bought the books and injected them figuring id have to train them. I didn't check the website.. IF it was on the launcher saying "DONT TRAIN THEM" I wouldn't have..
What do I Do Now? I injected the books.. but stopped training when I mentioned it in the help channel.....
Stop training them, check tomorrow to see what your char sheet looks like, if its still ****** up file a petition. |

Abla Tive
State War Academy Caldari State
0
|
Posted - 2013.06.04 18:39:00 -
[277] - Quote
The jump animation is giving me motion sickness.
It is really really unpleasant. Pressing C doesn't help very much.
I have to hide the EvE window when jumping which isn't a "pro-survival" strategy. |

Luzy Reha
Melnie Vanagi The Fourth District
1
|
Posted - 2013.06.04 18:40:00 -
[278] - Quote
Can someone tell me why there is no gate activation sound ? and why I cant copy paste login information to launcher from notebook or whenever from where |

Xeen Du'Wang
Perkone Caldari State
0
|
Posted - 2013.06.04 18:44:00 -
[279] - Quote
Popsikle wrote:Xeen Du'Wang wrote:Hello,
I had battlecruisers V trained..
But it didn't give me Amarr or caldari bc v... so I bought the books and injected them figuring id have to train them. I didn't check the website.. IF it was on the launcher saying "DONT TRAIN THEM" I wouldn't have..
What do I Do Now? I injected the books.. but stopped training when I mentioned it in the help channel.....
Stop training them, check tomorrow to see what your char sheet looks like, if its still ****** up file a petition.
Gotcha.
thanks.
Yea I stopped right away. |

Tampopo Field
University of Caille Gallente Federation
5
|
Posted - 2013.06.04 18:55:00 -
[280] - Quote
I'v had two problems with the update.
The launcher couldn't find a connection for some reason and I had to restart it several times before it started updating. Also I got the "you have not been using this ip address before" notice, even though I'm fairly certain i have a static ip address.
The second problem is the screen going black when I undock. Neocom, bracets, windows and hud are still visible, but the space is pure blackness. I tried it a few times and realized that it happens only when I'm holding the left mouse button down for ships spinning after pressing the undock button. Docking and undocking fixes the problem and jumping through a stargate makes everyting visible. It has another effect however. The camera becomes locked at place. It is noticeable with the black screen as I cannot affect the location of bracets on the screen by left clicking and moving the mouse around. This problem presist after jumping, but is fixed by docking. Also activating and deactivating the tracking camera seems to have no effect on it. Nor does the camera change angles when using a stargate. |
|

Oraac Ensor
School of Applied Knowledge Caldari State
219
|
Posted - 2013.06.04 19:00:00 -
[281] - Quote
Sabrina Scatterbrain wrote:So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice. No. If you had trained skills which are now useless owing to the changes you would have them reimbursed, otherwise you get nothing.
AraniFyr wrote:Ok im extremely upset right now....... I have worked my a** off to train required skills to be able to inject commandships skillbook to be able to fly them post-odyssey. I go to log in last night 0115 my time mountain time 45 minutes prior to the scheduled downtime to sell off stuff and grab skillbook to inject. Well least to say I kept getting friggin messages saying unable to connect server not running or no internet connection avaible. One time I received a message stating it wasnt accepting connections this was probable about 15 minutes before downtime. There seriously has to be something that can be done about this as its crap I was unable to login prior to the schedulded downtime but for whatever reason it refused to let me on :( Should I peitition to have book injected? CCP??? By my reckoning, 0115 Mountain Time is 0815 GMT - 15 minutes into the scheduled downtime. |

Caterpil
Hippo Eats Dwarf
17
|
Posted - 2013.06.04 19:02:00 -
[282] - Quote
The Relic site: Ruined Angel Crystal Quarry (Nullsec) still states in the popup that a salvager module is required even though what is actually needed is a relic analyzer. |

Lord Haur
Grim Determination Nulli Secunda
100
|
Posted - 2013.06.04 19:08:00 -
[283] - Quote
Oraac Ensor wrote:Sabrina Scatterbrain wrote:So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice. No. If you had trained skills which are now useless owing to the changes you would have them reimbursed, otherwise you get nothing. AraniFyr wrote:Ok im extremely upset right now....... I have worked my a** off to train required skills to be able to inject commandships skillbook to be able to fly them post-odyssey. I go to log in last night 0115 my time mountain time 45 minutes prior to the scheduled downtime to sell off stuff and grab skillbook to inject. Well least to say I kept getting friggin messages saying unable to connect server not running or no internet connection avaible. One time I received a message stating it wasnt accepting connections this was probable about 15 minutes before downtime. There seriously has to be something that can be done about this as its crap I was unable to login prior to the schedulded downtime but for whatever reason it refused to let me on :( Should I peitition to have book injected? CCP??? By my reckoning, 0115 Mountain Time is 0815 GMT - 15 minutes into the scheduled downtime. 0115 MDT = 0715 GMT/UTC. Note that the UK time would indeed be 0815, but we're on BST (GMT + 1) |

Oraac Ensor
School of Applied Knowledge Caldari State
221
|
Posted - 2013.06.04 19:09:00 -
[284] - Quote
Marcus Vaughn wrote: Can you please put the UNDOCK button back! I know you think apparently that moving it was a good idea but I'm not seeing it! I like the new position. It's more intuitive than the old one and makes perfect sense - launching your ship is obviously a service provided by the station. |

Dakka Skjem
Dragon Clan Nulli Secunda
0
|
Posted - 2013.06.04 19:17:00 -
[285] - Quote
The Loki Electronics - Emergent Locus Analyzer subsystem gives only +10 absolute virus strength for the hacking minigames instead of +10 per level. |

Alicina Goodbody
Posique Corp
0
|
Posted - 2013.06.04 19:18:00 -
[286] - Quote
Abla Tive wrote:The jump animation is giving me motion sickness.
It is really really unpleasant. Pressing C doesn't help very much.
I have to hide the EvE window when jumping which isn't a "pro-survival" strategy.
I agree that movie is going to get old very quickly, how about an option in the control panel not to play it? |

Jafsper
Game of Drones Aurora Irae
0
|
Posted - 2013.06.04 19:18:00 -
[287] - Quote
Mangala Solaris wrote:Will be bug reporting this when & if I can reproduce it, but very randomly when i jump into a system my overview will not populate and neither will brackets.
Changing overview tabs and the like doesn't fix it, only jumping out of the system does so.
Same issue, had it happen twice. But it is very random. Been flying around all morning and only had it happen twice on two different accounts. |

Oraac Ensor
School of Applied Knowledge Caldari State
221
|
Posted - 2013.06.04 19:20:00 -
[288] - Quote
Lord Haur wrote:0115 MDT = 0715 GMT/UTC. Note that the UK time would indeed be 0815, but we're on BST (GMT + 1) I didn't even consider BST - I was under the impression that MT was 7 hours behind GMT. |

Blanca Meadow
Science and Trade Institute Caldari State
189
|
Posted - 2013.06.04 19:26:00 -
[289] - Quote
I don't see problem with contracts reported in OP.
Journal -> Contracts is broken. When you select "accepted", it shows all contracts you _completed_, not only that - it shows all of them as expired.
|

Tessle Aesis
DECIMA LEGIO Yulai Federation
5
|
Posted - 2013.06.04 19:28:00 -
[290] - Quote
Aiko Hanomaa wrote:Tessle Aesis wrote:Aiko Hanomaa wrote:I am getting an average of 3.9 fps with a geforce 650ti. Graphic settings don't make a difference, rebooting and clearing the cache did not help either.
I already filed a bug report. SAME HERE, SAME HERE! https://forums.eveonline.com/default.aspx?g=posts&m=3139482#post3139482but i'm lucky... i've got 4.1 fps. until odyssey i was playing 2 clients, max details windowed 1366x768, 60fps fixed with V-Sync, no problems at all! check your CPU usage too, with Odyssey it seems at least doubled! (with my Logitech G15 I Always see CPU usage and so i noticed this really fast). Cpu usage is about 25% with a single client. I have no idea what it was before, but it does not seem excessive now. Edit:lol GPU usage is at under 5%. There is something seriously wrong with the engine.
i'm at home got same problem, 4 fps and CPU usage 30 to 39 %, CPU prevously was 25% with 2 clients.
Home PC is an ASUS MAXIMUS IV GENE-Z with an i5-2550K and 2x4Gb RAM with a Samsung SSD840 PRO 240Gb, the graphic card is Gigabyte GTX570OC installed driver 314.22, exactly same problems.
didn't notice the GPU usage, so low... associated with CPU doubled usage i guess EVE tryes to use the integrated GPU of our CPU... I don't want to spend more times to test, but if you want to play decently: maybe turning on your Integrated Intel HDx000 and plugging the monitor in the Motherboard DVI/HDMI then EVE works... until next fix.
i'm going to play something on Steam, i've a library with exactly 90 games, i'll find one to occupy the time while CCP will fix this ****. |
|

Thyralon G'zer
Republic University Minmatar Republic
0
|
Posted - 2013.06.04 19:30:00 -
[291] - Quote
Since the update it seems that the COSMOS containers in the labyrinth at Aphi / Araz / Kador do NOT respawn as they used to. Before the update, the containers refilled every 20min or so ... now, since about 17:50, no new items have spawned.
Is this intended? I haven't found any evidence of such change in the logs ... but might have missed it. |

Barbara Nichole
Cryogenic Consultancy
410
|
Posted - 2013.06.04 19:30:00 -
[292] - Quote
I have Caldari battlecruiser and the others except for one... I'm missing Galentte battlecrusier for some reason. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Quindaster
Infernal laboratory Infernal Octopus
71
|
Posted - 2013.06.04 19:34:00 -
[293] - Quote
With this new navigation wheel impossible to bookmark different objects like Offices, and many other.
Only gates and planets possible to bookmark. |

Loan--Wolf
Ace's And 8's
9
|
Posted - 2013.06.04 19:43:00 -
[294] - Quote
so will i be geting the skills for all the new changes to stuff i could fly befor like all t2 Cruisers except the logie or am i going to have to retain for all that |

Oraac Ensor
School of Applied Knowledge Caldari State
221
|
Posted - 2013.06.04 19:48:00 -
[295] - Quote
Loan--Wolf wrote:so will i be geting the skills for all the new changes to stuff i could fly befor like all t2 Cruisers except the logie or am i going to have to retain for all that You can fly everything you could fly previously. Ffs - how many times does that have to be said? Read the DevBlogs (and all the replies to the posts asking similar questions in this very thread). |

WarpToMe AtZero
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.04 19:52:00 -
[296] - Quote
Loan--Wolf wrote:so will i be geting the skills for all the new changes to stuff i could fly befor like all t2 Cruisers except the logie or am i going to have to retain for all that
No you will not be getting any of the new required skills. If you could fly it before the patch you can fly it now. But if you could not fly it before the patch you will have to train up the new required skills. |

Loan--Wolf
Ace's And 8's
9
|
Posted - 2013.06.04 19:57:00 -
[297] - Quote
its not just about the skill changes its self there some that was higher that are now lower |

StevieTopSiders
Adversity. Rote Kapelle
100
|
Posted - 2013.06.04 20:04:00 -
[298] - Quote
I can't turn the tracking camera off, and I'm getting really dizzy. The box is unchecked in my d-scan window, yet I nontheless get whipped around by the client. Clicking and unclicking the box does not help. |

Aiko Hanomaa
State War Academy Caldari State
20
|
Posted - 2013.06.04 20:05:00 -
[299] - Quote
Tessle Aesis wrote:
didn't notice the GPU usage, so low... associated with CPU doubled usage i guess EVE tryes to use the integrated GPU of our CPU... I don't want to spend more times to test, but if you want to play decently: maybe turning on your Integrated Intel HDx000 and plugging the monitor in the Motherboard DVI/HDMI then EVE works... until next fix.
That can not be the problem, neither my CPU nor my mother board have integrated graphics options. |

StevieTopSiders
Adversity. Rote Kapelle
100
|
Posted - 2013.06.04 20:06:00 -
[300] - Quote
Also, whenever I open the launcher, a browser window is opened and I get sent to my DNS's search page. This url:
http://cbel.search-help.net/index.php?origURL=http%3A//none/en%3Fsteam_token%3D%26server%3Dtranquility&r=
At the top it says:
Sorry 'none en steam token server tranquility' does not exist or is not available. |
|

WarpToMe AtZero
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.04 20:09:00 -
[301] - Quote
Loan--Wolf wrote:its not just about the skill changes its self there some that was higher that are now lower
CCP realigned the skills required to get into ships. For new players some ships are now shorter and some are longer to train into..
You will not get any SP back for now having more SP than needed to fly a ship than before.
Just think of it as an investment in the next level of ship you'll be able to fly. O
|

WarpToMe AtZero
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.04 20:10:00 -
[302] - Quote
StevieTopSiders wrote:I can't turn the tracking camera off, and I'm getting really dizzy. The box is unchecked in my d-scan window, yet I nontheless get whipped around by the client. Clicking and unclicking the box does not help.
Press C
That enables and disables the tracking cam |

Strom Crendraven
DYNAMIC INTERVENTION ORPHANS OF EVE
38
|
Posted - 2013.06.04 20:13:00 -
[303] - Quote
CCP Eterne wrote:Max Goldwing wrote:Anomalies cant be ignored, only signatures. This is intended.
This is Bulls**t, any of you idiots over at CCP ever try and scan down a WH with 20+ sigs and 20+ anoms
|

Cordelia Mulholland IV
Big Bill's Bovine Burger Bistro
3
|
Posted - 2013.06.04 20:16:00 -
[304] - Quote
CCP Falcon wrote: Undocking to completely black space on some graphics cards - Please post details with your graphics card here and file a bug report so we can investigate this further
For me, this problem appears when I dock, change ship and then undock. A quick work around is to press F10 / map twice. Space then magically reappears.
I'm running on a laptop with a Geforce GT 540M. |

Domino Artan
GoonWaffe Goonswarm Federation
0
|
Posted - 2013.06.04 20:16:00 -
[305] - Quote
Any chance of stopping the zoom in when you jump through a gate, it's very tedious having to zoom out after every jump.
|

AraniFyr
Strange Arrangement
117
|
Posted - 2013.06.04 20:18:00 -
[306] - Quote
Oraac Ensor wrote:Sabrina Scatterbrain wrote:So.... If I have certain skills maxed out I get no SP out of this thing, if I am a slacker with half-arsed training I get SP added to my pool. Nice. No. If you had trained skills which are now useless owing to the changes you would have them reimbursed, otherwise you get nothing. AraniFyr wrote:Ok im extremely upset right now....... I have worked my a** off to train required skills to be able to inject commandships skillbook to be able to fly them post-odyssey. I go to log in last night 0115 my time mountain time 45 minutes prior to the scheduled downtime to sell off stuff and grab skillbook to inject. Well least to say I kept getting friggin messages saying unable to connect server not running or no internet connection avaible. One time I received a message stating it wasnt accepting connections this was probable about 15 minutes before downtime. There seriously has to be something that can be done about this as its crap I was unable to login prior to the schedulded downtime but for whatever reason it refused to let me on :( Should I peitition to have book injected? CCP??? By my reckoning, 0115 Mountain Time is 0815 GMT - 15 minutes into the scheduled downtime.
No it was only 0715 ingame when i attempted to login not 0815 |

ZokFotPik
Reconfiguration Nation Existential Anxiety
3
|
Posted - 2013.06.04 20:19:00 -
[307] - Quote
Rengerel en Distel wrote:When you change ships in space, your scanner list is cleared. You have to change sessions/relog to get it back. It was known before going live, but still made it out of testing.
This |

Yonis Kador
KADORCORP
303
|
Posted - 2013.06.04 20:21:00 -
[308] - Quote
So far:
I took my BS to Amarr for a refit now that so many stats have changed. On the return trip, my ship got stuck at a gate. I use the word "stuck" because that's exactly what happened. It was just wiggling from left to right like a fish on dry land. No commands worked. So I restarted the client and that glitch hasn't occured again yet.
I've also experienced Mangala's blank Overview glitch. I'm running 2 accts atm (1 BS/ 1 Noctis) and when I warped the Noctis into the mission system the overview was empty. I was able to warp to my fleet but when he arrived, no wrecks or ships were visible - although the nebula and structures of the mission were there. I couldn't figure out how to warp out of the system at all so I restarted that client too. Upon login, I was automatically re-added to the fleet without an invite and warped onto the grid with ships and wrecks as originally intended.
Out of the blue, a new damage notification sound just began on my primary client. With every decrease in armor, 80,79,78,77 a blee-bleep sound is audible. That can't be intentional. If every mission is going to require listening to 1000 blee-bleeps, wow, talk about a decrease in the quality of that experience. A low-cap or low-armor warning is one thing, but this is just ridiculous. (The annoyance is actually what caused me to stop playing and post now.)
Minor observations:
It would have been nice if the undock button and the captain's quarters buttons were reversed. Not only is the undock button pointing in the opposite direction than it always has, but you shouldn't have to mouse over the captain's quarters icon every time you want to exit the station. With that being stated though, I really don't mind those buttons being on the station services panel. It might take some getting used to but it makes perfect sense that our interactions with the station be housed on the station services panel. I'm still an advocate for returning a permanent corp hangar and station hangar button to the panel as well. Those locations are a physical part of the station. They should have a physical presence on the panel.
Some of my characters have unallocated skillpoints and some do not. How are they distributed? Characters I play all the time don't have any but some that I haven't used in months have 50k. It's trivial but one only got 48,000. Was there a shortage? I also guess I should have paid closer attention to the whole needing to train racial frigate to get the destroyer 5 bonus. APPARENTLY I must've trained destroyer to 5 on one character without the frigates because that poor guy is back to caldari destroyers/frigates at lvl 3. Nine days wasted. Womp womp wommp...
So nothing major but I wanted to give some feedback. I'll write again if I encounter anything else odd.
YK "He who fights and runs away lives to fight another day." |

TheKount Udan
Electric Sun Associates
0
|
Posted - 2013.06.04 20:21:00 -
[309] - Quote
I am having trouble downloading the patch. It is stuck at 10.7%. PC |

Loan--Wolf
Ace's And 8's
9
|
Posted - 2013.06.04 20:47:00 -
[310] - Quote
Quote:I am having trouble downloading the patch. It is stuck at 10.7%. PC
i read some where else some one had that trouble and it was because he was out of HDD space might check that
i have had it get to 3/4 at 100% and not finish but exiting out and reloading seems to fix that
|
|

Sky Marshal
Deep Core Mining Inc. Caldari State
3
|
Posted - 2013.06.04 20:49:00 -
[311] - Quote
Hi,
Is it me or the "Sun is occluded by ship" option just... disappear ? |

Lursider Ter
SnaiLs aNd FroGs Verge of Collapse
0
|
Posted - 2013.06.04 20:53:00 -
[312] - Quote
Another low FPS here :
AmD radeon HD 4870 1Gb Intel Core I5 + 2x4 Gb memmory Windows 7 x64 |

Maximus Aerelius
PROPHET OF ENIGMA
97
|
Posted - 2013.06.04 20:53:00 -
[313] - Quote
* ISSUE\FEATURE REPORT *
In the Probe Scanner when you untick the 'Show Anomalies' tick box and jump it re-ticks itself. Please fix this. My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |

TheKount Udan
Electric Sun Associates
0
|
Posted - 2013.06.04 20:54:00 -
[314] - Quote
i have like 300GB free out of 449GB. I uninstalled eve now i have 411GB free. Going to reinstall see if that helps. |

ISquishWorms
213
|
Posted - 2013.06.04 20:57:00 -
[315] - Quote
You have two days to fix the lag CCP before my sub runs out. . |

mankydanky
Synergy R3act1on R O G U E
0
|
Posted - 2013.06.04 20:59:00 -
[316] - Quote
The Patch Notes say "Removed all NPCGÇÖs from Hacking and Archaeology sites, with the exception of Wormhole sites" I scanned down a data site, attempted to hack it, failed. 3 rats spawned, warp scrambled me so i lost my cheetah and all its modules. Please fix, Its Glitch City!!! |

Sir John Halsey
17
|
Posted - 2013.06.04 21:02:00 -
[317] - Quote
mankydanky wrote:The Patch Notes say "Removed all NPCGÇÖs from Hacking and Archaeology sites, with the exception of Wormhole sites" I scanned down a data site, attempted to hack it, failed. 3 rats spawned, warp scrambled me so i lost my cheetah and all its modules. Please fix, Its Glitch City!!!
You should petition to get your ship back... unless those 3 rats were players :P |

Mordechai Ravenor
HELLSINKER
0
|
Posted - 2013.06.04 21:06:00 -
[318] - Quote
I can't swap subsystems in my Legion using the SMA in my POS. I've tried clearing my cache, it didn't affect it. I've submitted a bug report, ID #160344. Is this just a problem with me, or have others experienced this as well? |

E'lyna Mis Dimaloun
Imperial Dreams Curatores Veritatis Alliance
15
|
Posted - 2013.06.04 21:08:00 -
[319] - Quote
ISSUE!!!
Ships continue to accelerate after MWD is turned off, e.g. Purifier with cloak AND deactivated MWD will continue to speed up to MWD speeds for 1-3 seconds after the MWD cycle already ended. |

Porucznik Borewicz
Love Squad Confederation of xXPIZZAXx
6
|
Posted - 2013.06.04 21:11:00 -
[320] - Quote
The "Show Anomalies" ticker box in the Probe Scanner UI does not refresh properly. You can untick it and when the scanner gets closed and opened again it is still ticked, while the scanner does not show anomalies as set earlier. |
|

Babylon Resurrection
Republic Military School Minmatar Republic
0
|
Posted - 2013.06.04 21:13:00 -
[321] - Quote
I started Incursion after new Odyssey patch today with TVP general discussion was, amongst other, the subtle new Audio alert sound pretty low in level it would have latter lead to a 4B Vindicator loss ... Anyone during Tower bash is accostumed to go make a fast coffe raising the volume of the speaker to ear if some Alarm, rings, or a Bio... Well, everybody in Incursion knows its risky... Different scenario for an Afk miner, ppl could be reading or playing Nintendo while the Ship alarm should alert in case of any Aggro.... assuming it works...
I would propose some MAJOR changes to the Alarm system setting and sounds...
1st. let people choose whichever ringtone to its own alarm, pre odyssey one was GOOD and Audible 2nd will it be quite or loud, and assign a volume shift bar to it, a bit more customizeable than it is now... 3rd Add an Anti-ship Alarm like the luftwaffe Old Siren sound to those choosable, an alarm you SURE you **** in your pants when you ear it.... and one that wont cause your cat to **** on your keyboards also if possible after he ear it... just to make sure everyone is happy 4th refund those assholes who mighty exposed their butts to the naked eye of the Dubmaster who redesigned the Audio sounds of Eve whilst going against Cannibal Sansha's with a broken Alarm system losing their ships in the search of glory and Bugs 5th Whilst at it, complete the RADAR system for the noobs, add some more buttons to overview setting with sounds library link... ADD sounds to it, make it cope with the Overview settings, let THEM TALK for Christ sake!! exemple... I want to ear the Walkyrie Interlude when a Wardec'd guy pop up in my scan range... How would that be like.... possible???? extend it to various fields of the overview, like.. All NPC, or All BLACKLISTED... and add a Volume bar, a tiny mixer... a scrap radio knob.... A proximity activation range bar....
God Bless you |

Mike deVoid
Fweddit I Whip My Slaves Back and Forth
35
|
Posted - 2013.06.04 21:14:00 -
[322] - Quote
Feedback about the new scanner on the Probe Scanner page:
I can't resize the columns I can't order by any of the columns
You see, I'd like to shrink the 'scan group' and group' columns. And also, order the list by type (as I was previously able to do). |

Maximus Aerelius
PROPHET OF ENIGMA
99
|
Posted - 2013.06.04 21:14:00 -
[323] - Quote
* PI ISSUE *
When you leave a system with the Planetary Customs Office window still open it no longer closes when you jump out. My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |

Hylomar
French Kiss Singularity Astromechanica Federatis
2
|
Posted - 2013.06.04 21:14:00 -
[324] - Quote
Concerning new modules production : I tried to produce a Survey Probe Launcher II BPC by inventing a Survey Probe Launcher I BPC, but I get the followingmessage : "Survey Probe Launcher I Blueprint" can not be invented, there is no chance of it succeeding.".
The patchnote state :
The Survey Probe Launcher has been added. [...] Tech II BPCs can be invented.
Am I missing something? |

Lunataria
Blackstar Privateer Consortium Enigma Project
28
|
Posted - 2013.06.04 21:15:00 -
[325] - Quote
i can no longer fly my orca on one of my other accounts as it requires ore industrial 3, which it didn't before |

Steve Ronuken
Fuzzwork Enterprises
1486
|
Posted - 2013.06.04 21:19:00 -
[326] - Quote
Lunataria wrote:i can no longer fly my orca on one of my other accounts as it requires ore industrial 3, which it didn't before
And have you actually tried flying it, or just looked at the prereqs?
Because the prereqs don't matter, if you have the top level skills injected. Steve Ronuken for CSM 9!-á I'm starting early :) Handy tools and an SDE conversion Twitter: @fuzzysteve on Twitter |

AraniFyr
Strange Arrangement
117
|
Posted - 2013.06.04 21:24:00 -
[327] - Quote
is something i should peition or not even bother???        |

Sanna Irvam
Imperial Academy Amarr Empire
0
|
Posted - 2013.06.04 21:27:00 -
[328] - Quote
- When probbing POS Force Field : they only appear when their signature is around 0 to 30% average, disappear if more than 30%
- Probe scanner windows : do not refresh, need to uncheck / check 'Show Anomalies' to make new sigs appear
- When starting probbing : sig at 0% disappear from Probe scanner windows, should be better if they are still in the list with their 0%
- After moving probes between 2 scan : their travel (green lines) didn't appear anymore (that was cool ^^) |

Babylon Resurrection
Republic Military School Minmatar Republic
0
|
Posted - 2013.06.04 21:27:00 -
[329] - Quote
Luzy Reha wrote:Can someone tell me why there is no gate activation sound ? and why I cant copy paste login information to launcher from notebook or whenever from where
I would add it as an option in the NEW SOUND CUSTOMIZATION overview Settings ... or whatever... |

Maximus Aerelius
PROPHET OF ENIGMA
100
|
Posted - 2013.06.04 21:30:00 -
[330] - Quote
Luzy Reha wrote:and why I cant copy paste login information to launcher from notebook or whenever from where
This has always been like this. This isn't Odyssey related and I think it's for security reasons. My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |
|

Jack Miton
Aperture Harmonics K162
1944
|
Posted - 2013.06.04 21:33:00 -
[331] - Quote
CCP Eterne wrote:Max Goldwing wrote:Anomalies cant be ignored, only signatures. This is intended. care to explain why? it is extremely annoying. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS strain SELKURK
2
|
Posted - 2013.06.04 21:37:00 -
[332] - Quote
System: GPU ATI Radeon 5870 1GB GDDR5 DX11
CPU INTEL i960 i7-960 @ 3.2 GHz
Problems: I actually LOST skill points in a variety of ships including frigates, destroyers, cruisers and didnt get any BC skills except Caldari.
Running 3 accts at same time and everything is running slowly (not using 3rd party software, alt -tabbing to ctrl all 3 accts)
Getting disconnected frequently
Game 'hangs up' frequently then jumps ahead to catch up to where i should be in space.
Had 80-100% Time Dilation at times ( I usually dont have Time Dilation issues, except near Jita and im near Rens right now).
|

Crowesnest
Light Of Dominion
0
|
Posted - 2013.06.04 21:40:00 -
[333] - Quote
I may have missed this in the patch notes but I'm noticing that several BPOs have changed the bill of materials. I am now seeing a section of Extra Materials where it didn't exist prior to the patch. In the case of Armgeddon BPO some of the items are nearly double what is listed in the material section. If you were going to increase the amount of materials required in the BPOs why did you need to have the same items in the extra material list and then have it larger than the original requirements. Could this be a bug or are you really doubling the amount of material required to build these ships? |

Aijle Mijleroff
Infernal laboratory Infernal Octopus
24
|
Posted - 2013.06.04 21:47:00 -
[334] - Quote
http://clip2net.com/clip/m117948/1370381908-clip-29kb.jpg where client settings for window snap distance? |

AAtlas
Aggrivated Assault
0
|
Posted - 2013.06.04 21:48:00 -
[335] - Quote
The warp sound effect will get stuck on
how to cause it: warp to anything and alt+tab while in warp e.g alt tab to media player.
if you remain alt+tabbed until the warp ends in game and then switch back to the eve client the warp sound effect will be suck on. if you alt+tab back into eve before the warp ends then it will not happen.
i'm using a PC running win7 OS |

Mike theBuilder
Hedion University Amarr Empire
0
|
Posted - 2013.06.04 21:48:00 -
[336] - Quote
Still having problems with the launcher not being able to complete the updates to 100%. Wrote about this problem also before Odyssey-launch here Havent found any fix for it yet, or even any indication that CCP know about this and are working on it, now i continue manually starting .exe
Quote:My launcher gets stuck at this stage:
(3/4): APPLYING EVE_ONLINE_548234-548234_WIN.PATCH: 100.0% |

Tessle Aesis
DECIMA LEGIO Yulai Federation
5
|
Posted - 2013.06.04 21:50:00 -
[337] - Quote
Lursider Ter wrote:Another low FPS here :
AmD radeon HD 4870 1Gb Intel Core I5 + 2x4 Gb memmory Windows 7 x64
Maldiro Selkurk wrote:System: GPU ATI Radeon 5870 1GB GDDR5 DX11
CPU INTEL i960 i7-960 @ 3.2 GHz
Problems: I actually LOST skill points in a variety of ships including frigates, destroyers, cruisers and didnt get any BC skills except Caldari.
Running 3 accts at same time and everything is running slowly (not using 3rd party software, alt -tabbing to ctrl all 3 accts)
Getting disconnected frequently
Game 'hangs up' frequently then jumps ahead to catch up to where i should be in space.
Had 80-100% Time Dilation at times ( I usually dont have Time Dilation issues, except near Jita and im near Rens right now).
so it's not only for some nVidia PC like mine to play at 4 fps with Odyssey... |

Gabriel Darkefyre
Gradient Electus Matari
55
|
Posted - 2013.06.04 21:51:00 -
[338] - Quote
Crowesnest wrote:I may have missed this in the patch notes but I'm noticing that several BPOs have changed the bill of materials. I am now seeing a section of Extra Materials where it didn't exist prior to the patch. In the case of Armgeddon BPO some of the items are nearly double what is listed in the material section. If you were going to increase the amount of materials required in the BPOs why did you need to have the same items in the extra material list and then have it larger than the original requirements. Could this be a bug or are you really doubling the amount of material required to build these ships?
Intended change. This was to avoid the possibility of people buying up / building the old Tier 1 Battleships before the Patch and refining them for a lot more Minerals than went into their build after the patch.
|

Cat Murdoch
Federal Navy Academy Gallente Federation
2
|
Posted - 2013.06.04 21:55:00 -
[339] - Quote
Oraac Ensor wrote:AraniFyr wrote:I go to log in last night 0115 my time mountain time 45 minutes prior to the scheduled downtime... By my reckoning, 0115 Mountain Time is 0815 GMT - 15 minutes into the scheduled downtime. If it was winter, you'd be right. But Mountain Time is now on Daylight Saving, so only 6 hours behind GMT at the moment, rather than 7. :)
|

Crowesnest
Light Of Dominion
0
|
Posted - 2013.06.04 21:56:00 -
[340] - Quote
Gabriel Darkefyre wrote:Crowesnest wrote:I may have missed this in the patch notes but I'm noticing that several BPOs have changed the bill of materials. I am now seeing a section of Extra Materials where it didn't exist prior to the patch. In the case of Armgeddon BPO some of the items are nearly double what is listed in the material section. If you were going to increase the amount of materials required in the BPOs why did you need to have the same items in the extra material list and then have it larger than the original requirements. Could this be a bug or are you really doubling the amount of material required to build these ships? Intended change. This was to avoid the possibility of people buying up / building the old Tier 1 Battleships before the Patch and refining them for a lot more Minerals than went into their build after the patch.
So they really are increasing the amount of material to build these ships? |
|

BleedingAngl
Twist The Rusty Knife
7
|
Posted - 2013.06.04 22:00:00 -
[341] - Quote
Jafsper wrote:Mangala Solaris wrote:Will be bug reporting this when & if I can reproduce it, but very randomly when i jump into a system my overview will not populate and neither will brackets.
Changing overview tabs and the like doesn't fix it, only jumping out of the system does so. Same issue, had it happen twice. But it is very random. Been flying around all morning and only had it happen twice on two different accounts.
Had it myself a number of times tonight, highly frustrating |

Cat Murdoch
Federal Navy Academy Gallente Federation
2
|
Posted - 2013.06.04 22:02:00 -
[342] - Quote
As a couple of other people have reported (sorry, lost track of where those posts were in this thread :/ ), I'm seeing a reappearance of the "camera zoom state" forgetfulness we saw a few years back, which got fixed.
I generally like to fly around with the camera zoomed out quite a long way, and before Odyssey was rolled out, the system would remember the zoom state when I docked and then undocked. Now, though, when I undock, the camera is zoomed right in again (zoom state at default level), and I have to zoom out again each time I undock.
|

Galen Kamari
Pelican. Cult of War
2
|
Posted - 2013.06.04 22:09:00 -
[343] - Quote
The Leadership certificate chain has been broken, specifically Battlespace Technician and its dependencies as it in turn depends on the Battlecruisers skill.
(Yes, I know most people won't care, but it's still an issue...) |

Roan Pico
I- T I E -I 24eme Legion Etrangere
3
|
Posted - 2013.06.04 22:13:00 -
[344] - Quote
Low fps here too, my system is really at the lowest end but it worked acceptable in most cases before Odyssey.
System: AthlonXP 3700+ (1x 2,21 Ghz) 2 GB RAM Gainward GTS450 (1024mb) Windows XP Home SP3 (32-bit)
@1600x1200 lowest details, ressource cache on, trails and GPU particles off:
Before Odyssey (show all brackets): 120-150 fps in station /// 50-80 fps in small fleets (~10 ships), in warp and quiet space /// 15-30 fps on Amarr undock, in small scale fights...
After Odyssey (standard brackets and overview, just reinstalled today): 15-25 fps in station /// 5-15 fps in quiet space, warping /// ??? fps in combat situations, i didnt test - im not insane :D Changing resolution to 1024x768 didnt make any performance change.
Will do a petition tomorrow, gotta get a nap.
Hope you can squeeze out a bit more until i can finally get a new rig 07 |- T I E -|-áMature players wanted for lowsec FW life.
Recruitment thread:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=3133879#post3133879 |

Maximus Aerelius
PROPHET OF ENIGMA
102
|
Posted - 2013.06.04 22:27:00 -
[345] - Quote
* ISSUE\FEATURE FEEDBACK *
When I warp to a Bookmark the "Warping to X" no longer shows even though it does for warping to Stargates. Please bring this back so I don't stress I'm going to the wrong place.
EDIT: Well this is now working on my Main (This guy) but wasn't on my alt or on my other account. Weird! The only difference is that my Main has been logged off and on and my Main Alt hasn't.
EDIT: Still on my Main and now it's not showing when I warp to Stargates....WTF! lol. *FaceDesk* My Feature\Idea:-á Fast Character Switching "XP Stylee"
Here's my tear jar > |_| < Fill 'er up! |

TotensBurntCorpse
Miners of Moria Corp
1
|
Posted - 2013.06.04 22:35:00 -
[346] - Quote
where did the GOLEM go ? |

Sung Lie
Crepuscular
2
|
Posted - 2013.06.04 22:36:00 -
[347] - Quote
When I change ships in a POS, the probe scanner wont refresh its results and I can't refresh them manually due to having no probelauncher with probes fitted. So I either have to login an scanning alt which I can warp to fleeting up or I jump in the desired ship and either have to log out and log in again or leave the system/wormhole and re-enter it to have the probe scanner results in the list...woah, nice mechanic |

ashley Eoner
176
|
Posted - 2013.06.04 22:37:00 -
[348] - Quote
My e4400 machine now gets terrible frame rates in an asteroid field all by itself when set to high quality. Before the patch it would run multiple clients in highquality without an issue. Seems to run alright on the lowest settings.
E4400 OCed (2.7ghz) 1066 OC FSB 4GB ddr3 HD6450 1GB SATA 7200 primary system drive XP pro corp 32 bit 1280x1024
My e7200 machine is unable to apply the patch and gets stuck at 2.5% or so and doesn't move. All other machines applied the patch fine.
E7200 OCed 3.6ghz 1600 FSB 4GB ddr2 HD5770 1GB Sata primary win7 pro 64 bit 1920x1200 and 1920x1080
Performance is unknown as the patcher will not apply the update. |

Sydious
The Drunken Empire Fatal Ascension
11
|
Posted - 2013.06.04 22:42:00 -
[349] - Quote
One client install insists on using tracking camera even if the setting is not enabled.
Clearing cache, settings, running repair did not fix. |

Commander Candypants
Tribal Liberation Force Minmatar Republic
0
|
Posted - 2013.06.04 22:53:00 -
[350] - Quote
amazing expansion ,, absolutely stoked with how everything went and is going great job CCP
Just one small thing
at the data/relic sites that I have been too, every single one the sound effect and music is completely broken , at one point I was getting just static feedback . all my sounds where borked but went back to normal as soon as I left each site
pretty minor ,otherwise 10/10 guys <3  |
|

Queotzcatl
Mirai Yume The Dark Nation
0
|
Posted - 2013.06.04 22:56:00 -
[351] - Quote
Babylon Resurrection wrote:I started Incursion after new Odyssey patch today with TVP general discussion was, amongst other, the subtle new Audio alert sound pretty low in level it would have latter lead to a 4B Vindicator loss ... Anyone during Tower bash is accostumed to go make a fast coffe raising the volume of the speaker to ear if some Alarm, rings, or a Bio... Well, everybody in Incursion knows its risky... Different scenario for an Afk miner, ppl could be reading or playing Nintendo while the Ship alarm should alert in case of any Aggro.... assuming it works... I would propose some MAJOR changes to the Alarm system setting and sounds... 1st. let people choose whichever ringtone to its own alarm, pre odyssey one was GOOD and Audible 2nd will it be quite or loud, and assign a volume shift bar to it, a bit more customizeable than it is now... 3rd Add an Anti-ship Alarm like the luftwaffe Old Siren sound to those choosable, an alarm you SURE you **** in your pants when you ear it.... and one that wont cause your cat to **** on your keyboards also if possible after he ear it... just to make sure everyone is happy 4th refund those assholes who mighty exposed their butts to the naked eye of the Dubmaster who redesigned the Audio sounds of Eve whilst going against Cannibal Sansha's with a broken Alarm system losing their ships in the search of glory and Bugs 5th Whilst at it, complete the RADAR system for the noobs, add some more buttons to overview setting with sounds library link... ADD sounds to it, make it cope with the Overview settings, let THEM TALK for Christ sake!! exemple... I want to ear the Walkyrie Interlude when a Wardec'd guy pop up in my scan range... How would that be like.... possible???? extend it to various fields of the overview, like.. All NPC, or All BLACKLISTED... and add a Volume bar, a tiny mixer... a scrap radio knob.... A proximity activation range bar.... God Bless you 
You are a Noob! You dont go Bio whilst doing an INcursion Site.... even ther CCP could give you back some reimbursment... its a pity you coulod not ear an Alert sound... its a so obviously important thing you dont mind they would have taken off or changed dramatically ( in your case XD ) |

Callic Veratar
Power of the Phoenix
372
|
Posted - 2013.06.04 22:56:00 -
[352] - Quote
I seem to be unable to clear weapon groups by removing a module in the fitting window. The "are you sure you want to clear the group" dialog doesn't actually clear the group. DirectX 11, it's not rocket appliance! |

Declan Storm
InovaMining
4
|
Posted - 2013.06.04 22:56:00 -
[353] - Quote
Steve Ronuken wrote:Lunataria wrote:i can no longer fly my orca on one of my other accounts as it requires ore industrial 3, which it didn't before And have you actually tried flying it, or just looked at the prereqs? Because the prereqs don't matter, if you have the top level skills injected.
You can still fly the Orca, but you are not getting all of the attributes of the ship/Industrial Command Ship bonus (Full Boost Bonus & Cargo Bonus), as you need Ore Industrial Ship to lvl 3 (This skills is part of the Primary).
CCP need to explain, which is the extend, that the "If you can fly it now, you can fly it latter" dialog covers, because this is only half a ship that I was flying before (Also what is the deal with the Secondary and Tertiary skills, I was expecting lvl 5 Advance Spaceship Command for Ma Freighter! :[ ).
All this being Said...Ore Industrial lvl 3 is only a >15hrs training requierment, but an explanation on the above will be nice. |

Ned Black
Driders
63
|
Posted - 2013.06.04 23:04:00 -
[354] - Quote
It seems as if there is a delay of a few seconds while switching crystals, but during these seconds it is still possible to shoot. but doing so seems to mess the reload up sometimes.
I experienced this in my L4 Legion. To reproduce
1. Load up a set of crystals, in my case Scorch crystals. 2. Switch to Multifrequency crystals 3. Before the switch is complete press the fire button 4. Old crystal is still used 5. Open up reload menu. The Multifrequency crystals are now missing from that menu
Workaround Reload to another set of crystals and really wait for them to finish reloading. After doing this the Multifrequencies seems to appear in the reload list again. |

Chris Winter
Zephyr Corp V.A.S.T.
121
|
Posted - 2013.06.04 23:04:00 -
[355] - Quote
Declan Storm wrote:[ You can still fly the Orca, but you are not getting all of the attributes of the ship/Industrial Command Ship bonus (Full Boost Bonus & Cargo Bonus), as you need Ore Industrial Ship to lvl 3 (This skills is part of the Primary). This should not be the case. If it is, it's a bug. |

Anti-social Tendencies
School of Applied Knowledge Caldari State
22
|
Posted - 2013.06.04 23:04:00 -
[356] - Quote
CCP Falcon wrote:EVE Online: Odyssey has been successfully deployed on Tranquility on June 4th, 2013.
Known issues:
Switching ships in a Ship Maintenance Array with the scanner window open removes all anomalies and makes it impossible to get them back. - Being worked on and will be fixed.
I have this problem on a PC.
I could have sworn that I saw this bug reported in the test server feedback. For a WH Corp, this is a huge problem and if I'm correct that this WAS reported in the test server feedback, I'm more than a little disappointed that Odyssey was released with this problem.
Granted, your weekend was a bit busy..... "Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE |

Dierdra Vaal
Koshaku Gentlemen's Agreement
256
|
Posted - 2013.06.04 23:15:00 -
[357] - Quote
Issue:
The scanner window does not remember the state the 'Show anomalies' toggle is in. Every time you open the scanner window it is toggled on, even if you toggled it off.
Also, not sure if this should go in features or issues: I can't find a way to disable the scan upon undocking, or at least to hide cosmic anomalies from the in-space results of the scan sweep.
Veto #205 * * * Director Emeritus at EVE University * * * CSM1 delegate, CSM3 chairman and CSM5 vice-chairman |

Fon SaiHoc
University of Caille Gallente Federation
2
|
Posted - 2013.06.04 23:21:00 -
[358] - Quote
"Fly before patch, fly after patch"
My main ship for nearly a year has been the NH, now 4 new skills have been created and included and necessary skills and ic ant fly it. So not only i have several command shipd that i could fly before and cant fly now, but most of all the ship i most use for nearly a year, its a dead piece of metal in the station.
Is this going to be solved and will i be allowed to fly the ships i could fly before?
Thank you
Fon |

GothicNightmare
Frontier Explorer's League Sadistica Alliance
0
|
Posted - 2013.06.04 23:29:00 -
[359] - Quote
PC user
could use an overview setting to show anoms when they are scanned instead of spinning the ship to see them. "ignore result" is not making the scanned anom go away, it stays on screen massive lag when doing 'show info' on characters/ships/modules
|

Fon SaiHoc
University of Caille Gallente Federation
2
|
Posted - 2013.06.04 23:33:00 -
[360] - Quote
Fon SaiHoc wrote:"Fly before patch, fly after patch"
My main ship for nearly a year has been the NH, now 4 new skills have been created and included and necessary skills and ic ant fly it. So not only i have several command shipd that i could fly before and cant fly now, but most of all the ship i most use for nearly a year, its a dead piece of metal in the station.
Is this going to be solved and will i be allowed to fly the ships i could fly before?
Thank you
Fon
Still waiting for a solution so that i can undock and check the new features of this patch.
For the time being, the only new feature i have found is... not being allowed to undock and fly my ship.
Thank you,
Fon |
|

Rubicon Lafisques
All About Eve
0
|
Posted - 2013.06.04 23:38:00 -
[361] - Quote
Windows 7, 64 bit system - Core i3 processor, Graphics - HD 3000
I am experiencing a total blank screen for any of my characters in space - if docked they are fine, if I launch nothing. |

Queotzcatl
Mirai Yume The Dark Nation
0
|
Posted - 2013.06.04 23:47:00 -
[362] - Quote
Queotzcatl wrote:[quote=Babylon Resurrection]I started Incursion after new Odyssey patch today with TVP general discussion was, amongst other, the subtle new Audio alert sound pretty low in level I would propose some MAJOR changes to the Alarm system setting and sounds... 1st. let people choose whichever ringtone to its own alarm, pre odyssey one was GOOD and Audible 2nd will it be quite or loud, and assign a volume shift bar to it, a bit more customizeable than it is now... 3rd Add an Anti-ship Alarm like the luftwaffe Old Siren sound to those choosable, an alarm you SURE you **** in your pants https://forums.eveonline.com/default.aspx?g=posts&t=243625&find=unread
Miter ORIGIN SYSTEMS Posted - 2007.04.13 17:00:00 - [10]
Once upon a time, if you unpacked sounds in the proper directory structure, the files were used instead of the files in the .stuff files.
For example, I preferred the more metalic computer voice (Stephen Hawking, up a few tonic steps), in general, and it was actually quite useful on a machine running two clients allowing you to know which client hand just completed a skill (new voice on one, old school voice on the other).
Other people needed to get rid of the reverberating warp sound because it would disturb people sleeping... and made that sound go silient while leaving other sounds alone (by replacing the warp sound files with files that were silent.)
There was a .stuff explorer (exStuff Explorer -- provided by CCP, IIRC, on this very site, also IIRC), but I never was able to locate a .stuff repackager. So, for me, the ablility to change sounds hasn't worked since about the time they started checking if the .exe was modified... I know this this because I run on a dual processor rig and was setting the affinity flag inside the .exe for which processor to run on (which supposedly would reduce lockups....) Then one day a patch came and the 'affinity-set' exctuable was flagged as 'bad' (checksum at startup failed) and the sound changes no longer worked.
It's not clear if they do a checksum on the .stuffs. If they do not, and you found a repackager for them, you could perhaps achieve your desired changes to certain sounds. To me, it seemed like they would, so I never pursued it furhter.
|

Feit Marrok
Trans Secunda Nulli Secunda
0
|
Posted - 2013.06.04 23:49:00 -
[363] - Quote
Each time I undock, camera is zoomed in on my ship.
Also, when closing down the star map, camera is zoomed in on my ship.
I can also confirm that the overview doesn't always load. Have happened twice so far today. |

neh4pres
ASTARTES CORP Hashashin Cartel
8
|
Posted - 2013.06.05 00:13:00 -
[364] - Quote
regional gates dont seem to be using their radius as 0 KM. instead it is using the singularity that is the gates bracket as 0 KM. this makes it possible to bump into the gate while trying to jump. and put my 2 KM above gate bookmark at something like 20KM away on my overview |

Poison Alice
Fat Dragon Mining Co.
2
|
Posted - 2013.06.05 00:14:00 -
[365] - Quote
dunno if anyone has reported this
i experience large fps drop when changing crystals on mega pulses, form 160 it goes to like 10, only for instant the crystal is changed
great patch ccp, really love new stuff .... and for the love of kittens, return undock button to former position plz :) |

Oraac Ensor
School of Applied Knowledge Caldari State
221
|
Posted - 2013.06.05 00:26:00 -
[366] - Quote
Cat Murdoch wrote:Oraac Ensor wrote:AraniFyr wrote:I go to log in last night 0115 my time mountain time 45 minutes prior to the scheduled downtime... By my reckoning, 0115 Mountain Time is 0815 GMT - 15 minutes into the scheduled downtime. If it was winter, you'd be right. But Mountain Time is now on Daylight Saving, so only 6 hours behind GMT at the moment, rather than 7. :) Ah, I stand corrected. I had no idea my American cousins also had this absurdity thrust upon them. |

Agent Shade
Republic University Minmatar Republic
0
|
Posted - 2013.06.05 00:38:00 -
[367] - Quote
I am unable to start any capital rig invention job. I get the following message:
Production Job Will Fail - "Capital Semiconductor Memory Cell I Blueprint" can not be invented, there is no chance of it succeeding. |

Dark808bb
Ministry of War Amarr Empire
0
|
Posted - 2013.06.05 00:48:00 -
[368] - Quote
Hi I had all the cruiser skills trained to 3, and BC to V before the 4th.
I logged on today with only minmitar and amarr BC at V and no gallente or caldari BC V book.
my caldari and gallente cruiser skills have the same exact SP at level 2 (isnt that odd?). Also my frigate skills are at lvl 4 with the same number of SP. I never trained any but Amar frigate to lvl 4.
I hope this can be resolved i put alot of training into this. |

Chris Winter
Zephyr Corp V.A.S.T.
122
|
Posted - 2013.06.05 01:01:00 -
[369] - Quote
Fon SaiHoc wrote:Fon SaiHoc wrote:"Fly before patch, fly after patch"
My main ship for nearly a year has been the NH, now 4 new skills have been created and included and necessary skills and ic ant fly it. So not only i have several command shipd that i could fly before and cant fly now, but most of all the ship i most use for nearly a year, its a dead piece of metal in the station.
Is this going to be solved and will i be allowed to fly the ships i could fly before?
Thank you
Fon Still waiting for a solution so that i can undock and check the new features of this patch. For the time being, the only new feature i have found is... not being allowed to undock and fly my ship. Thank you, Fon Ignore the prerequisites window.
If you have CS and caldari BC5, you can fly the ship.
If the game won't let you and you've tried it, file a bug. |

Amyrynth Zargathen
Robber Barons
0
|
Posted - 2013.06.05 01:02:00 -
[370] - Quote
- When reducing the width of a chat channel to the minimum, ALL text that has been received overlays itself and flashes until another line of text is added. This drops my display rate from roughly 60 FPS to 35 FPS. It used to do this in Retribution only when there wasn't enough text in the channel to fill the narrow vertical channel of text with and without the scroll bar further reducing the width of the chat channel; the new difference is that this happens regardless of how much text has previously been recorded in the channel's text field. Clarifying picture: http://i.imgur.com/T3thbLQ.png
- Loading a conversation with a mission agent now takes a bit longer - 3 to 5 seconds. |
|

Xeraphi
The Gun Runners
7
|
Posted - 2013.06.05 01:04:00 -
[371] - Quote
There's no way to turn off the jarring broken blinking of the new target death animation. This makes the game unplayable for me because I can't look at the screen during combat. Target lock used to just drop when the targets died now it blinks like a broken fluorescent light. You can't fight with your eyes closed, unlike jumping through a gate. |

Delen Ormand
Center for Advanced Studies Gallente Federation
119
|
Posted - 2013.06.05 01:07:00 -
[372] - Quote
Haven't managed to play too much today, but there were few times I undocked and didn't get a 3d view of ship, space etc - it was all just black (although all the overview, buttons and whatnot showed up). If I did something else that took up the whole screen, like use the map or PI interface, it was fixed when I exited that fullscreen thing.
:edit::
xp x64, HD5670 (yeah, I know :P ) |

Bloodpetal
Sal's Waste Management and Pod Disposal The Mockers AO
1271
|
Posted - 2013.06.05 01:16:00 -
[373] - Quote
o/
We don't see an "incoming" gate flash. So when we're being all 3vil pirates on the gate we can't tell if the new person in local is someone that came in from our gate, or another gate in system...
Please tell me this isn't working as intended and will be fixed.
Thanks! Where I am. |

Roark Mcbride
Imperial Academy Amarr Empire
0
|
Posted - 2013.06.05 01:22:00 -
[374] - Quote
when doing any of the tutorials and they say use the Civilian Model of this or that it is never in the item hangar or in ships cargo hold I have had to train skills to use them even for industry training |

Zakara Sinistra
Darkness Calls
0
|
Posted - 2013.06.05 01:30:00 -
[375] - Quote
I can't seem to get graphics to load on more than one client at a time. Whichever one loads first works well and I can see everything but on the other one I just get the "space" background and planets without any stations/ships/structures loading. On the second client I do get ship and station lights appearing though. and on the third client also.
|

Sturmwolke
417
|
Posted - 2013.06.05 01:36:00 -
[376] - Quote
Sturmwolke wrote:DL seeems to be hanging at "(2/4): CREATING EVE_ONLINE_540656-548234_WIN.PATCH 15.0%" (for the last hour). Launcher build 2.1.545736. EVE_Online_540656-548234_win.zip.download is at 131MB in the main CCP program folder. Killed the launcher, it resumed DL but hung at the same 15%. This non-verbose UI message is telling me nothing about the status of the DL or what's the issue. You need a BETTER STATUS messaging for DLs. Edit: Screw the launcher. DLing via the RELIABLE method - http://cdn1.eveonline.com/548234/EVE_Online_540656-548234_win.zip Remember this?
After extracting the zip file (yes, I DLed the patch file manually), I can guess what that dingbat launcher is doing. It's trying to extract the .patch file from an INCOMPLETE and BROKEN download. There's no other explanation for it for not showing a DL progresss status.
Please fix this crap.
|

TomNewDelhi
The 21st Exploratory Division The Corcu Loigde Alliance
2
|
Posted - 2013.06.05 01:44:00 -
[377] - Quote
Why is it that I'm in a fleet and am supplying support that when i click on one of my targeted fleet mates I get some stupid pop up window that i have to click ok, that says this can only be done by the fleet head or some such crap???? We decided to stop as it delayed support functions so bad it put chars at risk... |

Bowbndr
The Chive The Methodical Alliance
3
|
Posted - 2013.06.05 01:48:00 -
[378] - Quote
i want to know why you are making it worthless to upgrade Null sec systems anymore and are we going to get compensated for the wasted isk now?
for as long as i have been playing the while point of upgrading your indy side of a system was that you got hidden grav sites you could mine in. now all one has to do is jump in and they apear on a regular scan? this negates the main idea behind having these sites for the most part.
and while i kind of like the idea of moving ice fields, again you have ruined the idea by having it pop up on on a normal system scan and not have to scan the thing down. i understand this to a point for hs against the botters but you havent help the null sec side of things and infact i think you have actualy hurt it. |

Dracotec
Virus Corp The Predictables
0
|
Posted - 2013.06.05 01:52:00 -
[379] - Quote
CCP Falcon wrote:EVE Online: Odyssey has been successfully deployed on Tranquility on June 4th, 2013. Undocking to completely black space on some graphics cards - Please post details with your graphics card here and file a bug report so we can investigate this further
Been fighting with this one all day GeForce GT 520 Win XP & GeForce GTX 440 Win 7 XP client set to performance, Win 7 client set to performance and quality Tried clearing cache on both systems, sometimes docking and undocking fixes it. Warping trough a gate sometimes fixes it but you cant move your camera when it does. |

Dakka Skjem
Dragon Clan Nulli Secunda
0
|
Posted - 2013.06.05 01:55:00 -
[380] - Quote
Hacking boni are borked on at least the Cheetah, Loki and Proteus. Instead of +10 virus strength per skill level we get a flat +10, and hacking high level containers is basically impossible unless you get really _really_ lucky. |
|

Oraac Ensor
School of Applied Knowledge Caldari State
221
|
Posted - 2013.06.05 02:02:00 -
[381] - Quote
Declan Storm wrote:Steve Ronuken wrote:Lunataria wrote:i can no longer fly my orca on one of my other accounts as it requires ore industrial 3, which it didn't before And have you actually tried flying it, or just looked at the prereqs? Because the prereqs don't matter, if you have the top level skills injected. You can still fly the Orca, but you are not getting all of the attributes of the ship/Industrial Command Ship bonus (Full Boost Bonus & Cargo Bonus), as you need Ore Industrial Ship to lvl 3 (This skills is part of the Primary). CCP need to explain, which is the extend, that the "If you can fly it now, you can fly it latter" dialog covers, because this is only half a ship that I was flying before (Also what is the deal with the Secondary and Tertiary skills, I was expecting lvl 5 Advance Spaceship Command for Ma Freighter! :[ ). All this being Said...Ore Industrial lvl 3 is only a >15hrs training requierment, but an explanation on the above will be nice. If you can fly the Orca you must have the Industrial Command Ship skill and if you have the skill you will get the bonuses related to it.
How many times does this have to be said? Did you read this thread before posting in it? Did you read the DevBlogs and umpteen previous threads that have discussed this ad nauseam? |

Oraac Ensor
School of Applied Knowledge Caldari State
221
|
Posted - 2013.06.05 02:04:00 -
[382] - Quote
Fon SaiHoc wrote:"Fly before patch, fly after patch"
My main ship for nearly a year has been the NH, now 4 new skills have been created and included and necessary skills and ic ant fly it. So not only i have several command shipd that i could fly before and cant fly now, but most of all the ship i most use for nearly a year, its a dead piece of metal in the station.
Is this going to be solved and will i be allowed to fly the ships i could fly before?
Thank you
Fon Oraac Ensor wrote: You can fly everything you could fly previously. Ffs - how many times does that have to be said? Read the DevBlogs (and all the replies to the posts asking similar questions in this very thread).
Fon SaiHoc wrote:Still waiting for a solution so that i can undock and check the new features of this patch.
For the time being, the only new feature i have found is... not being allowed to undock and fly my ship.
Thank you,
Fon Have you actually tried to fly the ship?
|

JTK Fotheringham
Infinity Engine Sleeping Dragons
64
|
Posted - 2013.06.05 02:06:00 -
[383] - Quote
Dear CCP,
Page 19 on patch day - so this is probably in the mix already... but you did ask for bugs to be reported.
Active scanning stops working when you change ships.
There seems to be at least two bugs.
1) I log on, jump in a covops, and run away to buy the new modules - I then weep at the 34 day skill train to get a T2 module. I return to my wormhole system and turn on the scanning thing for the first time. I see one Grav site (now an anomaly - our miners love you!) and 3 other sigs. I manage to probe down the sigs - all are bookmarked in corp from earlier, so it's all good. I swap ships to go kill rats at a LADAR site - a drake. My overview still has the sigs highlighted, but the Grav site anom has vanished. I can get a right click dialogue on the sigs, which includes allowing my to warp to, bookmark and so on.
But, here's the bug - when I try to actually perform any interaction on the sig, I get a "Communication with probe(s) failed" error message. It seems like the bit of code that resets my ships on-board scanner isn't working. That's bug one.
2) So, I switch back to my covops, and launch probes again. I can now find the same three sigs from before, but there is still absolutely no sign anywhere of the Grav site anomaly. I've tried check and unchecking the "Show Anomalies" box, but to no avail. The on-board scanner does reset when I leave the system and return.
I guess the problem here is again to do with the code that resets the scanner when you change sessions. It would be nice if whatever happens when you change systems also happens when you change ships.
The dwellers in HS might be happy with this (they don't really ever use different ships anyway - so why would they notice?), but for WH dwellers this is really far from acceptable. A fix for this would make my day, like a Portuguese... 
/JTK |

Zakara Sinistra
Darkness Calls
0
|
Posted - 2013.06.05 02:22:00 -
[384] - Quote
Zakara Sinistra wrote:I can't seem to get graphics to load on more than one client at a time. Whichever one loads first works well and I can see everything but on the other one I just get the "space" background and planets without any stations/ships/structures loading. On the second client I do get ship and station lights appearing though. and on the third client also.
figured it is when i have to move one client to a diff monitor it does not render the textures for the ships and stations and the inside of the station but everything else renders liek stars and planets and the environment all non static objects dont render basicly |

Alundil
Seniors Clan Get Off My Lawn
209
|
Posted - 2013.06.05 02:37:00 -
[385] - Quote
:/ oh wth - the IGB + Forum ate my post.
I am not happy with the scanning changes and there are numerous bugs in the system as it currently stands. I'm not typing all of that again though.
Filter categories are a bit off Scanning window UI is BAD (BAD) - lost functionality System Sweep scan is unreliable and almost useless in a WH system as it can't be run again without jumping in/out (this is not a flippantly done thing in w-space).
Please try and resolve these as quickly as possible. |

Arronicus
Chromeria WHY so Seri0Us
657
|
Posted - 2013.06.05 03:02:00 -
[386] - Quote
When I open the solar system map for scan probing, I am unable to see any of my probes. The system shows up properly, with bookmarks, celestials, and everything, however my probes do not show up at all on the map. When I hold the mouse over a probe in the list of probes on my scanner, it shows the name of the probe on the solar system view, so I can see that the probes ARE actually there, but I cannot see them, and as such, cannot move them. They're fully functional, just completely invisible, and no arrows to move them with, either. Relogged 3 times, I'm running a completely fresh client. COMPLETELY fresh. Cleared cache and everything.
AMD Radeon 6870 Graphics card w/ most up to date drivers Intel i7 920 12gigs ram |

raging star
Nefarious. Disavowed.
7
|
Posted - 2013.06.05 03:04:00 -
[387] - Quote
CCP Eterne wrote:yafes han wrote:"Players having the Destroyers or Battlecruisers skill trained, but with no Racial Frigate or Racial Cruiser skill at least level 3 will have their skill points for both of the skills moved into a the skill point allocation pool."
Doesn't this mean we should get unallocated skill points for BC & dest skills of which we didn't trained racial cru & racial dest skills ?
I got 50000 unallocated skill points, some people got 100000. I guess there is a problem here. No, we gave out 50k unallocated skill points for the DDoS downtime. People with 100k haven't spent the skillpoints they also received for last week's outage. The reimbursed skillpoints for Battlecruiser and Destroyer skills are only if you have NO frigate or cruiser skills trained to the appropriate levels. If you have even 1 racial skill trained to those levels, you do not get reimbursed.
I used to be able to fly all command ships, now i can't and my alt was able to fly an archon and now he can't. what happen to fly it before and still being able to fly it? when can be expect a fix? and yes i try using the ships and the msg error saying i don't have the skill to fly it       |

sytaqe violacea
RUNS Industry Ex Cinere Scriptor
0
|
Posted - 2013.06.05 03:31:00 -
[388] - Quote
Problem: I can't see the sphere which shows a probe's scan range on the solar system map. It was seem before Odyssey. Other function about probes work completely. Just it is invisible. Screenshot: http://imgur.com/bkiQ4Y2
My setting: MacBook Pro 15-inch, 2.53-áGHz, Mid 2009 NVIDIA GeForce 9400M 256 MB OS X 10.8.3 |

Jerusalem Black
Republic Military School Minmatar Republic
0
|
Posted - 2013.06.05 03:49:00 -
[389] - Quote
may have already been posted but cant be assed readin 20 pages...
The probe scanner window distance to sig is bugged.
Map view and scanner overlay is showing a sig at 50au. The probe scanner window is show the same sig at 7.89 au.
I assume the probe scanner window is not updating the distance from the first time it does the calculation. (my ship has moved location within the system since then)
edit. removed nasty comment about testing before release  |

Tasha Saisima
State War Academy Caldari State
32
|
Posted - 2013.06.05 03:50:00 -
[390] - Quote
Poison Alice wrote:dunno if anyone has reported this
i experience large fps drop when changing crystals on mega pulses, form 160 it goes to like 10, only for instant the crystal is changed
great patch ccp, really love new stuff .... and for the love of kittens, return undock button to former position plz :)
this has happened before, and fixed before, so hopefully it will get fixed
|
|

SeriousCallers Only
House Of Serenity. Unprovoked Aggression
0
|
Posted - 2013.06.05 04:04:00 -
[391] - Quote
I've not been able to log in since the patch went live, Launcher does not download patch - stuck on verifying client 0.0%. If i log in through the Bin file - i download the launcher again and the get stuck on verifying client 0.0%. If i use the repair tool either through the launcher or bin file I get the same error both ways "error: unpack requires a string argument of length 4"
I have even tried to d/load the the eve client again but i get "Archive extraction failed: 3" - when i download the installer manually i get the same error.
I dont know what else to try to get eve working again ... HELP PLEASE!!!
I have also attempted every stage above with Kaspersky pure 2 turned off - just in case! |

Sans Sonic Leon
EVE University Ivy League
6
|
Posted - 2013.06.05 04:20:00 -
[392] - Quote
-After I jumped a gate, the distorted Space stays. I had to restart the client to fix it.
-The Warning sounds for the Shield, Armor, Structure, and Capacitor are very low. I can barely hear them in middle of battle. Not sure if others have that issue. |

Inepsa1987
51
|
Posted - 2013.06.05 04:34:00 -
[393] - Quote
Getting a black screen on undock randomly. can see overview and redock no problem. After docking a few times the problem resolves itself. Then shows back up
ATI Radeon HD 5750 Spaceship Pilot. |

moters
Hole in the head ind.
0
|
Posted - 2013.06.05 04:45:00 -
[394] - Quote
Some ships i can fly have incomplete skills i can fly the ship but missing some skills that should be filled up. Such as gallente hac Energry grid upgrades is not fully filled in and i could fly hacs before. It shows green i can fly.Is this intented? same thing on destroyers for never really trained that one But i can still fly my battleship but destroyers is at level 2. |

Destination SkillQueue
Are We There Yet
5132
|
Posted - 2013.06.05 04:45:00 -
[395] - Quote
I've encountred a hacking site, that has spawned 0 hacking containers, so they can't be despawned. |

scimichar
Republic Military School Minmatar Republic
17
|
Posted - 2013.06.05 04:48:00 -
[396] - Quote
I can't see my scimi/sythe model. Tried resetting the cache.
AMD Radeon HD 6800 1024MB
|

Rindle Vulge
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.05 04:56:00 -
[397] - Quote
2 Accounts and no api keys work. Evemon has been reinstalled / cache & settings cleared , for both evemon and eve and yet cannot get either account api's to work.
I even made new api keys. |

hobag Bear
DayZero
0
|
Posted - 2013.06.05 04:57:00 -
[398] - Quote
[spoiler]Babylon Resurrection wrote:I started Incursion after new Odyssey patch today with TVP general discussion was, amongst other, the subtle new Audio alert sound pretty low in level it would have latter lead to a 4B Vindicator loss ... Anyone during Tower bash is accostumed to go make a fast coffe raising the volume of the speaker to ear if some Alarm, rings, or a Bio... Well, everybody in Incursion knows its risky... Different scenario for an Afk miner, ppl could be reading or playing Nintendo while the Ship alarm should alert in case of any Aggro.... assuming it works... [/spoiler]
[spoiler]hobag Bear wrote:Question, since I don't seem to be able to find this information. Do the warning sounds (cap/shield/armor/hull too low) have their own separate volume setting somewhere? If not, which volume setting are they tied to? Pre-Odyssey, with my volume set-up, they were loud enough to hear from across the room. Post-Odyssey, I can barely hear them at all.
Edit: tl;dr: Damage Alert volume changed. [/spoiler]
[spoiler]Yonis Kador wrote:Out of the blue, a new damage notification sound just began on my primary client. With every decrease in armor, 80,79,78,77 a blee-bleep sound is audible. That can't be intentional. If every mission is going to require listening to 1000 blee-bleeps, wow, talk about a decrease in the quality of that experience. A low-cap or low-armor warning is one thing, but this is just ridiculous. (The annoyance is actually what caused me to stop playing and post now.) YK [/spoiler]
While there are far more major and pressing bugs (the several game-breaking WH ones, gatefire, etc), I'm going to be selfish and repost these two smaller bugs, since they are fairly annoying to me.
1. The volume of the Damage Alerts has been /significantly/ reduced and I can find no way to undo this. 2. I can confirm Yonis's report of unnecessary and distracting "bleep-bloops" upon taking armor damage.
Edit: Christ, what are the spoiler tags on this forum. |

Tamoyo Hoshi
GeneSia-IRC Interstellar Online Network
0
|
Posted - 2013.06.05 04:58:00 -
[399] - Quote
One of my corp offices lost all contents of its hangars.
Could it be related to the new patch?
|

Taizemi Cyosira
School of Applied Knowledge Caldari State
1
|
Posted - 2013.06.05 05:00:00 -
[400] - Quote
Oh look, the same problem with the updater still exists...
Workaround of direct-launching the exe.exe file is no longer valid due to the perpetual "incompatible version".
I have a feeling it has to do with the fact that I don't have eve installed in the C: drive and because CCP does not give the option to redirect, the launcher updates nothing and thus bugs out and crashes.
Previously running the repair tool, now 10 times, we'll see if it actually goes through this time...prob not. |
|

Kael StarFly
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.06.05 05:04:00 -
[401] - Quote
So far I'm loving the changes! Great work CCP!
I have come across one issue that I'm not sure is intended or a bug. The problem is, when I create a custom filter for scanning (I.e., data / relic) then the filter doesn't work until the range gets down to 2 AU. In other words, I can create a filter for data & relic sites but it will still show all results UNTIL I get the scan down to 2 AU. After that the scan will report NO results if the site is not a data / relic site. The same applies to any other filter that I create.
If this is working as intended I understand the logic to some extent (although for me it makes the filters pointless because by the time I get down to 2 AU I can identify anyway; I thought the whole purpose of a filter was to keep me from having to scan down things I wasn't interested in. It's actually easier for me to scan with NO filters on due to this bug/feature). Even if it is intended, it's confusing because there's easy way to tell whether I've narrowed down the scan improperly or the site is of a type that doesn't match my filter. The only way to know is to change the filter to "Show all" and see if the item I was scanning now shows up.
Again, this means that it's easier for me to scan with no filters at all.
It seems to me that a better way to do it would be to display a message saying that you've discovered the site does not match your filter, or something to that effect. |

Beggins
Paragon Fury Tactical Narcotics Team
0
|
Posted - 2013.06.05 05:15:00 -
[402] - Quote
I had issues with the update and was forced to reinstall now im getting an extraction error. Archive Extraction Error: 1003. Is what im getting. Please help wanna play.
Play on PC with Windows 7 |

Jack Miton
Aperture Harmonics K162
1951
|
Posted - 2013.06.05 05:18:00 -
[403] - Quote
Kael StarFly wrote:I have come across one issue that I'm not sure is intended or a bug. The problem is, when I create a custom filter for scanning (I.e., data / relic) then the filter doesn't work until the range gets down to 2 AU. In other words, I can create a filter for data & relic sites but it will still show all results UNTIL I get the scan down to 2 AU. After that the scan will report NO results if the site is not a data / relic site. The same applies to any other filter that I createt. This is working exactly like it used to. Untill you ID the sig, it won't get filtered. |

Aineko Macx
Royal Amarr Institute Amarr Empire
259
|
Posted - 2013.06.05 05:32:00 -
[404] - Quote
Occasionally, pressing the wallet icon in the Neocom won't open the wallet window. |

frdbrlw1988
Sucker Punch. Double Tap.
0
|
Posted - 2013.06.05 05:56:00 -
[405] - Quote
When i try and change the subsystems on my tech 3 cruiser in my pos, i get this message: you can't fit subsystems in space. so i thought this was going to be added?, is there something i am doing wrong? |

Mattie Silks
House of Mirrors
6
|
Posted - 2013.06.05 05:58:00 -
[406] - Quote
If you could fly it, you can fly it. The only ships that should be having potential issues are some Caldari ones as they had a bug that will be fixed first DT after the patch. If you have something that you can't actually board, you should petition/bug it. If you have something you can board, but you can't undock, you should make sure the fitting slots haven't changed and that you're not over-fit for the new ship (some ships lost slots, which means if you had them fit, you have to remove them before you can undock). |

Mattie Silks
House of Mirrors
6
|
Posted - 2013.06.05 05:59:00 -
[407] - Quote
moters wrote:Some ships i can fly have incomplete skills i can fly the ship but missing some skills that should be filled up. Such as gallente hac Energry grid upgrades is not fully filled in and i could fly hacs before. It shows green i can fly.Is this intented? same thing on destroyers for never really trained that one But i can still fly my battleship but destroyers is at level 2.
They are not filling up skills for free. You can still fly the ships despite the missing skills, so long as you have the top-level skills already. This is part of the 'if you could fly it, you can fly it' part of the patch. |

Pterya
Forsaken Regret
1
|
Posted - 2013.06.05 06:00:00 -
[408] - Quote
Problem 1 Dual Monitors both cant load CQ, first one to finish loads fine, other stops but i can hear myself walking around... each client is set to a separate card
Problem 2 Clients no longer retake focus, if i open firefox, eve client will no longer take focus, I have to minimize firefox to see the client. I use Fixed Window
Problem 3 randomly either one or both clients load black nothingness, its random, can be after gate jump, logging in, docking... it just happens.
Intel Q6600 2x GTX 460 (314.22 drivers) 4gb ram ingame settings med to high |

Galatea Galilei
Profoundly Inquisitive Exploration
30
|
Posted - 2013.06.05 06:01:00 -
[409] - Quote
Loot cans from data/relic sites are failing to appear on the overview, and they're too small (and moving) to effectively click on in space. The hacking minigame is great but nearly all the site's loot goes to waste (they expire way too quick, too). |

Kael StarFly
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.06.05 06:03:00 -
[410] - Quote
Jack Miton wrote:Kael StarFly wrote:I have come across one issue that I'm not sure is intended or a bug. The problem is, when I create a custom filter for scanning (I.e., data / relic) then the filter doesn't work until the range gets down to 2 AU. In other words, I can create a filter for data & relic sites but it will still show all results UNTIL I get the scan down to 2 AU. After that the scan will report NO results if the site is not a data / relic site. The same applies to any other filter that I createt. This is working exactly like it used to. Untill you ID the sig, it won't get filtered.
Hmm thanks for letting me know that. I'm very new to the game (well, returning player, but gone so long that I'm very much a newb). I'm going to create a feature request about this "problem". It explains why I was having so much trouble scanning down sites before the expansion.
Now that I know the problem was the filter then I feel silly for not thinking of it before. However, I looked online and asked in help channels about my trouble scanning sites and I was told that my skills just weren't good enough. I saw plenty of other new players asking the same question and the answer was always the same: Skills aren't good enough. I even saw posts from experienced players telling new players to not try to scan mag / radar sites because they were too hard to find. I never heard anyone mention the filter. I don't recall it being mentioned in the exploration tutorial either, and now that I've turned the filter off I can scan anything without any trouble. Bummer.
Anyway, I know now so it's all good, but it would definitely be nice for us new players if we got a message saying that the result disappeared due to a filter instead of just saying "no results found." |
|

Hades Moonbeam
Enlightened Industries Test Alliance Please Ignore
0
|
Posted - 2013.06.05 06:05:00 -
[411] - Quote
This toon has the correct Caldari BC stat to V but I cant undock any caldari BC with error: "Operation of Naga requires the skills Caldari Battlecruiser : Level 1"
GG
:/ |

Kael StarFly
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.06.05 06:05:00 -
[412] - Quote
Galatea Galilei wrote:Loot cans from data/relic sites are failing to appear on the overview, and they're too small (and moving) to effectively click on in space. The hacking minigame is great but nearly all the site's loot goes to waste (they expire way too quick, too).
The cans for data / relic sites can be added to your overview. It's under "Entity > Scanner Container". Not exactly intuitive. I found it by mousing over a can in space.
I agree that loot disappears too quickly. I've heard that they did that to encourage co-op exploration but I hope they re-think it. I like the mini game, but I usually hunt for data / relic sites when I'm tired or short on time--e.g., the times I DON'T feel like forming a fleet. Reducing my loot because I prefer to play solo is quite disappointing. |

Bubanni
ElitistOps Pandemic Legion
699
|
Posted - 2013.06.05 06:10:00 -
[413] - Quote
I noticed 2 bugs so far.
1: When I drag items across the the screen, like moving the modules from f1 to f8... the camra moves, this also happens in station when moving items...
2: sometimes when I start a warp, I notice the tunnel effect from the new stargate jump. for a fraction of a second. think I noticed it about 4 times already, might have happened more often, but I don't recall Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759
Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |

Trinity Griffin
Imperial Academy Amarr Empire
1
|
Posted - 2013.06.05 06:38:00 -
[414] - Quote
Quite like most of the new changes, more stuff to learn is always good.
One thing I am having an issue with the background colours on the scan results. Can we get an option to darken or change or remove the background colour so I don't have to squint to read the results? Getting an issue with eye strain. |

Yonis Kador
KADORCORP
304
|
Posted - 2013.06.05 06:38:00 -
[415] - Quote
hobag Bear wrote:Yonis Kador wrote:Out of the blue, a new damage notification sound just began on my primary client. With every decrease in armor, 80,79,78,77 a blee-bleep sound is audible. That can't be intentional. If every mission is going to require listening to 1000 blee-bleeps, wow, talk about a decrease in the quality of that experience. A low-cap or low-armor warning is one thing, but this is just ridiculous. (The annoyance is actually what caused me to stop playing and post now.) YK While there are far more major and pressing bugs (the several game-breaking WH ones, gatefire, etc), I'm going to be selfish and repost these two smaller bugs, since they are fairly annoying to me. 1. The volume of the Damage Alerts has been /significantly/ reduced and I can find no way to undo this. 2. I can confirm Yonis's report of unnecessary and distracting "bleep-bloops" upon taking armor damage.
I've had that blank overview glitch a few more times but it isn't so bad now that I figured out that I can "jump through gate" or "autopilot" from my assets or a bookmark and once I enter another system it resets. When it happens though, space is all distorted, convex or concave (whichever) and I can't see other players even though they can see me.
And yep I agree that the useful alerts (low cap, low shields, low armor - the omg you're about to die alerts) are super low. With headphones on I practically can't hear those at all. The only sound I can hear (exceptionally well btw) is the relentless, nonstop, once per second, over and over and over, sound of my ship taking armor damage. (And Gods forbid should my armor get too low because then the annoying lil sucker gets faster and faster and even louder. aaggh!) As this Amarr dude flies Amarr ships and always armor tanks, this is super annoying. There's no alert until shields get low (so congrats Caldari, you're safe) but once you get past the low shield mark its an unnecessary bloop-a-thon that's really offputting. It's digital water-torture for the Amarr race.
It's going to take a week to fully investigate all the changes that rolled out with Odyssey. I'll have more feedback at some point. I'm going to scan down anomalies tomorrow. But for now, this minor complaint is a major annoyance. I can't get past it. Even when I'm listening to music, it's all I hear.
Bloop. Please. Bloop. make. Bloop. it. Bloop. stop. Bloop. Bloop. Bloop!
YK "He who fights and runs away lives to fight another day." |

KIller Wabbit
The Scope Gallente Federation
373
|
Posted - 2013.06.05 06:51:00 -
[416] - Quote
CCP Falcon wrote:EVE Online: Odyssey has been successfully deployed on Tranquility on June 4th, 2013.
Known issues: Undocking to completely black space on some graphics cards - Please post details with your graphics card here and file a bug report so we can investigate this further Low frame rate on some graphics cards - Please post details with your graphics card here and file a bug report so we can investigate this further
This.
NVIDIA GeForce 8800 GT
Give us an option to turn off the jump animation... sickening after the 10th time
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|

Yanu zantal
EVE University Ivy League
0
|
Posted - 2013.06.05 06:58:00 -
[417] - Quote
Stargate jump animations are sickening, especially while traveling more than a gate or two. Need an option to disable it.
The animations also perform poorly, stuttering irregularly, on a 3 GHz quad i7 pc and NVidia GTX video card, and with all graphics options turned to minumum.
The dumbing down of probing/scanning and the fail re-design of the scanning window has trashed veteran players who explore, in favor of noobs. R.I.P.
The target icons flashing when that ship dies, is badly distracting in the middle of a fight, and totally unneeded. Need an option to disable it.
|

Aessoroz
Nohbdy.
0
|
Posted - 2013.06.05 06:58:00 -
[418] - Quote
Me and my corpmates have ALOT of ships that undock from Jita appear as "Unpiloted". Wartargets show up as blank neutral unpiloted ships when they should be red. Just sit on the undock and you'll see 1 or two ships every minute undock in this condition. They can be blue, neutral,red,etc. Seems to be very persistent with war targets for some reason. |

Kaivaja
State War Academy Caldari State
32
|
Posted - 2013.06.05 07:15:00 -
[419] - Quote
TheKount Udan wrote:I am having trouble downloading the patch. It is stuck at 10.7%. PC A friend of mine had this issue. It got fixed when he rebooted his PC. |

KIller Wabbit
The Scope Gallente Federation
373
|
Posted - 2013.06.05 07:18:00 -
[420] - Quote
CCP karkur wrote:Crowesnest wrote:I'm seeing a problem where I cannot use the drone launch buttons on the overview screen. Actually it appears that all of those buttons don't seem to work.
Also is there a way to disable the auto-focus? I get sea sick when I click on a drone. The launch drones thing is a bug, and we will patch it soon. To disable the tracking camera, press C on your keyboard 
I keep turning tracking off and every time I undock the @^%!@$%!* thing turns back on. Cache has been dumped.
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|
|

Djana Libra
The Black Ops S2N Citizens
224
|
Posted - 2013.06.05 07:19:00 -
[421] - Quote
Everytime i open the scanner window camera tracking automatically enables, dno if this is intended or not but i keep pressing C to turn it back off. |

Josef Djugashvilis
Acme Mining Corporation
1251
|
Posted - 2013.06.05 07:23:00 -
[422] - Quote
Sometimes all the pre-set and my personal overview settings disappear.
All of them. Ships, gates, stations, etc. Can be a bit awkward really.
A re-log seems to fix it, then rinse and repeat when needed. This is not a signature. |

disasteur
Tellcomtec Gold
194
|
Posted - 2013.06.05 07:32:00 -
[423] - Quote
Dear CCP,
after reassessing the update called oddyssy i cam to the following conclusion...
1. your timed icebelts will screw the entire eve population 2. the implementing of new tech 2 materials at the same time as the update is beyond stupidity 3. your gate jump is way over the top and seriously anoying 4. the autoscan...... WTF??? please atleast let me turn that damn thing off 5. do you really hate highsec dwellers so much?
this is ofc my personal opinion feel free to p*ss on me..
thank u for listening. |

Kaivaja
State War Academy Caldari State
32
|
Posted - 2013.06.05 07:41:00 -
[424] - Quote
"Official patch notes" wrote:Instant recall also happens automatically when your ship jumps or docks and when your probes in-space timer runs out. This feature is not quite working. I lost 3 sets of probes yesterday because instant recall didn't happen when probes expired. It seems to me that this feature works if you haven't done anything to the predefined pattern. But if you have alt-dragged to change the overlap, recalled one or more probes manually etc etc, the instant recall fails silently. If this behavior is intended, it should have been documented in the patch notes. |

Thyralon G'zer
Republic University Minmatar Republic
0
|
Posted - 2013.06.05 07:43:00 -
[425] - Quote
Galatea Galilei wrote:Loot cans from data/relic sites are failing to appear on the overview, and they're too small (and moving) to effectively click on in space. The hacking minigame is great but nearly all the site's loot goes to waste (they expire way too quick, too).
+1 - these damn things are way to small, way to short-lived and cant be seen on overview. What was wrong with the one container? |

Myriad Blaze
54
|
Posted - 2013.06.05 07:44:00 -
[426] - Quote
Not sure if this is an oversight or intended:
Ishukune Scorpion is a pre-Odyssey variant.
|

Maeram Agathon
Brave Newbies Inc. Brave Collective
0
|
Posted - 2013.06.05 07:46:00 -
[427] - Quote
Thyralon G'zer wrote:Galatea Galilei wrote:Loot cans from data/relic sites are failing to appear on the overview, and they're too small (and moving) to effectively click on in space. The hacking minigame is great but nearly all the site's loot goes to waste (they expire way too quick, too). +1 - these damn things are way to small, way to short-lived and cant be seen on overview. What was wrong with the one container?
Not only that, but my loot for the day has been drastically less profitable. The cans that I get seem to have junk in them, regardless of which kind I grab. |

Elijah bailey Eistiras
TIPIAKS
1
|
Posted - 2013.06.05 07:47:00 -
[428] - Quote
HI! :( lot of problems here! Black screen when i dedocked we leave in OLD MAN STAR and black screen at dedock is not a really funny thing..... I'm waiting about the patch and thx for your work ...... |

Terrorfrodo
Renegade Hobbits for Mordor
481
|
Posted - 2013.06.05 07:58:00 -
[429] - Quote
I have issues with the launcher:
1. It does not remember my usernames. I have to type in the username every time. 2. I have to type in my character name now too every time I have a new IP (which is every day)
So instead of only having to type in the password, I now have to type in username AND password AND character name every single time I log in. That is super-annoying!
Of course I will not use the launcher anymore and start by directly calling the exefile.exe. Not sure if this was the intended outcome though  . |

James Amril-Kesh
4S Corporation RAZOR Alliance
5431
|
Posted - 2013.06.05 08:03:00 -
[430] - Quote
New overview bug:
Sometimes some ships are appearing empty and without standings after jumps or undocks. I've also seen it reported that you can't activate weapons on them. I wish I had more details for you but like all of the other overview bugs it's pretty intermittent. Seriously though, we didn't need more overview bugs introduced while you still haven't fixed the other ones. -áMy (mostly boring) Youtube channel. |
|

Yoshi Ikuzo
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.06.05 08:06:00 -
[431] - Quote
[quote=CCP Falcon] Known issues: The generic battlecruiser and destroyer skills are still visible when showing all skills - Disable "show all skills" on the character sheet. /quote] Astronautic Engineering is also still visible, even though it does not do anything.
|

Singulis Pacifica
Pator Tech School Minmatar Republic
152
|
Posted - 2013.06.05 08:21:00 -
[432] - Quote
This is an issue for the players that ship courier contracts around.
Journal, contracts tab: Courier contracts that have been completed/delivered are still mentioned in the "In progress - accepted by" section. And that makes looking for the ones you still have to deliver quite tedious. |

Tastykle
Blue Republic RvB - BLUE Republic
13
|
Posted - 2013.06.05 08:39:00 -
[433] - Quote
Opening the star map freezes my pc, sometimes locks up on loading, sometimes loads and locks up after a few seconds. Only thing i can do is reset pc with reset button.
Only happens with star map not system map, seems only happens in space not when docked.
Anyone got this issue?
System specs: 2x intel quad xeon ati 7770 win 7 |

Eryn Velasquez
44
|
Posted - 2013.06.05 08:52:00 -
[434] - Quote
Some small graphical issues:
- as reported earlier, sometimes the background is black - no stars, no stations, nothing - overview-window minimized into the neocom-bar two times without action from me, also the chat windows - jumped to a customs-office, could'nt move the camera - frozen - after jumping into the next system, it was working again
PC 1: Win 7/64 SP1 Phenom Quad, 8GB Radeon 6000 series, newest drivers
PC 2: Win 7/64 SP1 intel Core2 duo, 8GB Radeon 5000 series, newest drivers
had absolutely no problems before Odyssey.
....................................
Keep up the great work CCP 
GÇ£A man's freedom consists in his being able to do whatever he wills, but that he should not, by any human power, be forced to do what is against his will.GÇ¥-áGÇò Jean-Jacques Rousseau-á |

w Drei
Viziam Amarr Empire
6
|
Posted - 2013.06.05 09:25:00 -
[435] - Quote
Please remove that new delay on popup tooltips (when hovering route system squares or hovering modules, etc). It wasn't any in Retribution and is very annoying |

Archa4 Badasaz
Viziam Amarr Empire
42
|
Posted - 2013.06.05 09:28:00 -
[436] - Quote
Can provide some information about this two issues: Undocking to completely black space on some graphics cards: Happened to me few times. I was scanning extensively, possible has to do something with using the solar system map. Wjen you have black screen, open the map and then close it - everything should be back.
Low frame rate on some graphics cards: Had this issue only with one station in system adjacent to Motsu (cannot remember which one). After warping to another station the problem resolved by itself.
I'm using laptop, with NVidia GT130M Graphics card and Windows XP. |

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
132
|
Posted - 2013.06.05 09:40:00 -
[437] - Quote
http://clip2net.com/s/5b1yTf
Not sure if this is intended, but this problem started since you updated station environments. Is there really a need to update pretty much static picture 400 times/sec? There was similar issue with SC2 when it 1st released, result was several fried video cards. |

Czeris
Wildly Inappropriate Goonswarm Federation
57
|
Posted - 2013.06.05 09:42:00 -
[438] - Quote
In the last 30 minutes of exploration I've found two of the new Data/Relic sites that would not despawn. They could be scanned down, no one was there when I arrived, yet there were no cans at all. Either they're not despawning or they're spawning without cans. Thanks! |

Thaliya Dejar
SCHWARZSCHILD. Initiative Mercenaries
3
|
Posted - 2013.06.05 09:43:00 -
[439] - Quote
Some of the new Relic and Data sites are not despawning when they-¦re done.. |

Beatrice Khamsi
Red Frog Freight Red-Frog
29
|
Posted - 2013.06.05 09:59:00 -
[440] - Quote
Is there any chance to fix broken contracts view? It shows all contracts, despite settings selected, also showing finished contract as expired, which complicates things even harder and is making lives of many people even more difficult (traders, haulers etc)
|
|

Peter Tjordenskiold
89
|
Posted - 2013.06.05 10:38:00 -
[441] - Quote
Mini professions hacking:
It seems that riggs don't work longer. |

Gaspod TWD
Gas-Light-Industries Angel Causalities Demolition Crew
11
|
Posted - 2013.06.05 10:41:00 -
[442] - Quote
Hylomar wrote:Concerning new modules production : I tried to produce a Survey Probe Launcher II BPC by inventing a Survey Probe Launcher I BPC, but I get the followingmessage : "Survey Probe Launcher I Blueprint" can not be invented, there is no chance of it succeeding.".
The patchnote state :
The Survey Probe Launcher has been added. [...] Tech II BPCs can be invented.
Am I missing something?
I'm getting this as well. |

Steijn
Quay Industries CAStabouts
327
|
Posted - 2013.06.05 10:42:00 -
[443] - Quote
Terrorfrodo wrote:I have issues with the launcher: 1. It does not remember my usernames. I have to type in the username every time. 2. I have to type in my character name now too every time I have a new IP (which is every day) So instead of only having to type in the password, I now have to type in username AND password AND character name every single time I log in. That is super-annoying! Of course I will not use the launcher anymore and start by directly calling the exefile.exe. Not sure if this was the intended outcome though 
username problem is solved by setting the launcher NOT to auto-close, then once all your usernames have been entered it will remember them and you can turn auto-close back on. |

Petra Evening
Mindstar Technology Fatal Ascension
0
|
Posted - 2013.06.05 10:50:00 -
[444] - Quote
I'm getting extremely bad graphics performance and in general the client is very slow responding to anything. At least it starts up 
And the winning combination is:
MacBook Pro Windows XP Pro SP 2 NVidia GeForce 8600 GT |

Anakus
BRAB0 The Volition Cult
6
|
Posted - 2013.06.05 10:59:00 -
[445] - Quote
Gaspod TWD wrote:Hylomar wrote:Concerning new modules production : I tried to produce a Survey Probe Launcher II BPC by inventing a Survey Probe Launcher I BPC, but I get the followingmessage : "Survey Probe Launcher I Blueprint" can not be invented, there is no chance of it succeeding.".
The patchnote state :
The Survey Probe Launcher has been added. [...] Tech II BPCs can be invented.
Am I missing something? I'm getting this as well.
Me too |

Blue Harrier
142
|
Posted - 2013.06.05 11:09:00 -
[446] - Quote
This only applies to anyone trying to launch Eve using the launcher and finding when clicking the desktop icon the launcher does not do anything.
Starting point; All computers running Windows 8. Successful update completed on my main games PC and working fine. Game client files copied to my Laptop over the network using cabled CAT5 connection. Game refuses to load and run using the launcher when launched on the laptop.
Fault finally traced; During the file copy from the PC to the laptop it seems some files for the launcher were not copied, this seems to be because Windows 8 deems them to be system files and should not be copied.
The file and folder layout of a working copy of the Launcher should be; \appdata \cache \Microsoft.VC90.CRT launcher
However in my case the folders \appdata and \Microsoft.VC90.CRT were missing.
Running the repair.exe program sort of fixes the problem but in a roundabout way, what it does is download an old version of the launcher and deletes the new version. Now when you try starting the launcher the now old launcher downloads the latest version and deletes the old version restoring all the missing folders and files needed to run correctly.
I have not discovered a simple fix for this other than running the repair program and letting it do its thing, I suppose you could just copy the missing folders over using a flash drive but it seems a defeatist way to achieve it.
BTW if the repair program ends with and error message donGÇÖt worry just check the launcher folder for loads of files if they are there than you have the old version of the launcher, just run it and it should download the latest version and restore everything back to working again. Good luck.
"You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982. |

Acilius Galerius Julil
Trigger Finger Mining Corp
0
|
Posted - 2013.06.05 11:17:00 -
[447] - Quote
black screen when undocking geforce 7900GS |

Daniel Whateley
29
|
Posted - 2013.06.05 11:18:00 -
[448] - Quote
Didn't include the battleship re-balances ? please put that in there, i was trying to look for the slot layout changes and cant find it. |
|

CCP RedDawn
C C P C C P Alliance
339

|
Posted - 2013.06.05 11:21:00 -
[449] - Quote
Thaliya Dejar wrote:Some of the new Relic and Data sites are not despawning when they-¦re done..
This is a known issue and we are working on it now. Thanks for raising this up. Team Prototyping Rocks |
|

Rykah
Space Paramedics Reciprocal Aegis
0
|
Posted - 2013.06.05 11:33:00 -
[450] - Quote
sytaqe violacea wrote:Problem: I can't see the sphere which shows a probe's scan range on the solar system map. It was visible before Odyssey. Other function about probes work completely. Just it is invisible. Screenshot: http://imgur.com/bkiQ4Y2My setting: MacBook Pro 15-inch, 2.53-áGHz, Mid 2009 NVIDIA GeForce 9400M 256 MB OS X 10.8.3
I'm seeing this issue too - same specs, although I see it with the discrete 9600GT card active too.
I saw this in Parallels before Odyssey (and everything else runs like a charm in Parallels) and now it's in the Mac client too, so I wonder if there's an OpenGLism going on here? |
|

Vladya Blade
Hedion University Amarr Empire
0
|
Posted - 2013.06.05 11:36:00 -
[451] - Quote
after odyssey 1.0.1 i am unable to log in via launcher --> says invalid username/password ; however i am able to log in just fine via exe file within bin directory
interesting... :) any trick to do it as usual in launcher? |

Korben Steel
Cybernetic Life Form Node
4
|
Posted - 2013.06.05 11:39:00 -
[452] - Quote
Vladya Blade wrote:after odyssey 1.0.1 i am unable to log in via launcher --> says invalid username/password ; however i am able to log in just fine via exe file within bin directory
interesting... :) any trick to do it as usual in launcher?
same here
- Life is not a problem to be solved, but a reality to be experienced. |

Aiko Hanomaa
State War Academy Caldari State
20
|
Posted - 2013.06.05 11:39:00 -
[453] - Quote
Vladya Blade wrote:after odyssey 1.0.1 i am unable to log in via launcher --> says invalid username/password ; however i am able to log in just fine via exe file within bin directory
interesting... :) any trick to do it as usual in launcher?
Same here. Launcher and website don't work. Exefile lets me in.
And still getting 3.9 fps. |

Balrog Dominum
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.06.05 11:40:00 -
[454] - Quote
Me, same problem with login at launcher, same at https://secure.eveonline.com/ log in have error response |

scotayne hawkins
Merchants Trade Consortium The Last Chancers.
2
|
Posted - 2013.06.05 11:41:00 -
[455] - Quote
EVE Online: Odyssey has been successfully deployed on Tranquility on June 4th, 2013.
Known issues: Undocking to completely black space on some graphics cards - Please post details with your graphics card here and file a bug report so we can investigate this further Low frame rate on some graphics cards - Please post details with your graphics card here and file a bug report so we can investigate this further
geforce 8600gt 512mb
FPS 3.6 in w space
at a POS was laggy for 5min plus had to reboot FPS never even displayed did'nt realise FPS was capable of a minus figure..lol |

Scath Bererund
Mindware Industries
0
|
Posted - 2013.06.05 11:44:00 -
[456] - Quote
also cant log in to the game or at the website |

Max Goldwing
Homeworld Republic The East India Co.
9
|
Posted - 2013.06.05 11:45:00 -
[457] - Quote
Quote:Removed the unused GÇÿSell This ItemGÇÖ and GÇÿCreate ContractGÇÖ menu options when right-clicking on an item in a Corporate Hangar Array or Personal Hangar Array Hmm, those options are now gone from station hangers and corp assets also, so in effect you cant sell corp assets without dragging them to personal hanger ? |

Benny Ohu
Chaotic Tranquility Casoff
1120
|
Posted - 2013.06.05 11:46:00 -
[458] - Quote
Vladya Blade wrote:after odyssey 1.0.1 i am unable to log in via launcher --> says invalid username/password ; however i am able to log in just fine via exe file within bin directory
interesting... :) any trick to do it as usual in launcher?
launcher wrote:Sorry, but an error occured while processing your request.
Error code: 350E8E3C-B1DD-46FA-887B-CF8F67D12A6C |

Julian Thul
Die Blutherzen
0
|
Posted - 2013.06.05 11:47:00 -
[459] - Quote
Scath Bererund wrote:also cant log in to the game or at the website
I wasn't able to log in either, not even the forums, but now it seems to be working, i am logging into the game using the launcher and it's responding |

Swiftstrike1
Interfector INC. Fade 2 Black
35
|
Posted - 2013.06.05 11:49:00 -
[460] - Quote
Immediately after the deployment of Odyssey 1.0.1 my accounts are unable to login via the launcher or via the website.
EDIT: able to successfully log in to the client via "EVE Directory/bin/ExeFile.exe". |
|

Korben Steel
Cybernetic Life Form Node
4
|
Posted - 2013.06.05 11:49:00 -
[461] - Quote
Julian Thul wrote:Scath Bererund wrote:also cant log in to the game or at the website I wasn't able to log in either, not even the forums, but now it seems to be working, i am logging into the game using the launcher and it's responding
right, launcher is back at work - Life is not a problem to be solved, but a reality to be experienced. |

Lors Dornick
Kallisti Industries Solar Assault Fleet
547
|
Posted - 2013.06.05 11:57:00 -
[462] - Quote
Had initial issue (just post 1.0.1) where I got "bad credentials passed from launcher" (or something)
Just clicking connect 2.3 times solved the issue.
I'd guess that it was a bit of startup lag from the SSO.
CCP Eterne: Silly player, ALL devs are evil. CCP Fozzie: When Veritas describes a programming challenge as "very hard" I tend to believe him.
|

Aeryen Sun
The Flying Killers S2N Citizens
0
|
Posted - 2013.06.05 11:58:00 -
[463] - Quote
Hey guys, look my new Graphic style ! Such a nice color, just that i cant see **** anymore 
http://img4web.com/view/NZ5SLT
Some1 got an idea what i can do appart from waiting for a fix?^^ |

Aelius Antoninus
Brave Newbies Inc. Brave Collective
0
|
Posted - 2013.06.05 11:59:00 -
[464] - Quote
Had trained battlecruiser to 5 on my alt but now none of my racial battlecruisers t have any skill points and my history shows my battlecruiser was never trained...confused |

Shilalasar
Dead Sky Inc.
13
|
Posted - 2013.06.05 12:01:00 -
[465] - Quote
Overview not clickable after a jump. Could switch tabs but no sorting or targeting worked. Happened once after gatejump and once after WH jump. Relogging fixed it.
Data/relic sites despawn almost instantly if you cloak in them. Phone rang, I cloaked up and the site was already gone by the time I had grabbed the phone.
Probes appear at the strangest places after launch. I guess they save the position in the last system you pulled them in and are displayed there then. Really annoying if you go from a 160AU to a 14AU system and you have to find the probes way outside. |

Aiko Hanomaa
State War Academy Caldari State
20
|
Posted - 2013.06.05 12:06:00 -
[466] - Quote
Aeryen Sun wrote:Hey guys, look my new Graphic style ! Such a nice color, just that i cant see **** anymore http://img4web.com/view/NZ5SLTSome1 got an idea what i can do appart from waiting for a fix?^^
Reduce the shader settings to "medium", or roll back to the previous WHQL driver.
|
|

CCP karkur
C C P C C P Alliance
2296

|
Posted - 2013.06.05 12:08:00 -
[467] - Quote
BleedingAngl wrote:Jafsper wrote:Mangala Solaris wrote:Will be bug reporting this when & if I can reproduce it, but very randomly when i jump into a system my overview will not populate and neither will brackets.
Changing overview tabs and the like doesn't fix it, only jumping out of the system does so. Same issue, had it happen twice. But it is very random. Been flying around all morning and only had it happen twice on two different accounts. Had it myself a number of times tonight, highly frustrating Should be fixed in today's patch ... please let us know if you continue to have problems with it! CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

Aeryen Sun
The Flying Killers S2N Citizens
0
|
Posted - 2013.06.05 12:09:00 -
[468] - Quote
Aiko Hanomaa wrote:Aeryen Sun wrote:Hey guys, look my new Graphic style ! Such a nice color, just that i cant see **** anymore http://img4web.com/view/NZ5SLTSome1 got an idea what i can do appart from waiting for a fix?^^ Reduce the shader settings to "medium", or roll back to the previous WHQL driver.
I love you !  |
|

CCP karkur
C C P C C P Alliance
2296

|
Posted - 2013.06.05 12:09:00 -
[469] - Quote
StevieTopSiders wrote:I can't turn the tracking camera off, and I'm getting really dizzy. The box is unchecked in my d-scan window, yet I nontheless get whipped around by the client. Clicking and unclicking the box does not help. The tracking camera is not only used by the d-scan. To toggle it off in space, press C on your keyboard (or change the settings in the "Selected Item" window) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

5par7icus
Tactical Munitions Sev3rance
4
|
Posted - 2013.06.05 12:11:00 -
[470] - Quote
last night i lost the ability to pan and zoom the camera even after system jumps, i could still use the overview and windows but had no control over the camera, i docked up and undocked and my screen was black, i still had icons for objects (planets, stations etc) but still couldn't move the camera, i logged off and went to bed.
i try logging on today and get the following message "The authentication token provided by the launcher is of an invalid format. Please try again or contact EVE customer support." so i give up on the launcher again and use the exefile to launch eve, this works fine so far.
i haven't had any problems today yet but its only a matter of time WTF CCP why did you have to go and do (insert latest c*ck up here) bad form!! |
|

TenTen Artakian
Hellenic Minerals Co
1
|
Posted - 2013.06.05 12:11:00 -
[471] - Quote
cannot update the launcher. anyone got any idea why ??? |
|

CCP karkur
C C P C C P Alliance
2296

|
Posted - 2013.06.05 12:14:00 -
[472] - Quote
Quindaster wrote:With this new navigation wheel impossible to bookmark different objects like Offices, and many other.
Only gates and planets possible to bookmark. Could you please specify what the "many other" should have that option? Thanks  CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|
|

CCP karkur
C C P C C P Alliance
2296

|
Posted - 2013.06.05 12:18:00 -
[473] - Quote
TomNewDelhi wrote:Why is it that I'm in a fleet and am supplying support that when i click on one of my targeted fleet mates I get some stupid pop up window that i have to click ok, that says this can only be done by the fleet head or some such crap???? We decided to stop as it delayed support functions so bad it put chars at risk... Could you give me more info on that... what is it that you have to confirm there? CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

TenTen Artakian
Hellenic Minerals Co
1
|
Posted - 2013.06.05 12:20:00 -
[474] - Quote
WHY CANT UPDATE THE LAUNCHERRRRRRRR??????????????????? |

Inepsa1987
51
|
Posted - 2013.06.05 12:21:00 -
[475] - Quote
Any fix for the random black screen on undock? Spaceship Pilot. |

Kaivaja
State War Academy Caldari State
32
|
Posted - 2013.06.05 12:22:00 -
[476] - Quote
CCP karkur wrote:TomNewDelhi wrote:Why is it that I'm in a fleet and am supplying support that when i click on one of my targeted fleet mates I get some stupid pop up window that i have to click ok, that says this can only be done by the fleet head or some such crap???? We decided to stop as it delayed support functions so bad it put chars at risk... Could you give me more info on that... what is it that you have to confirm there? I can't give info but I can make an educated guess: he had fleet member locked for remote support (like RR). He selected the locked target and wanted to activate his remote help module by pressing F1, but he pressed 1 instead, which is bound to tag command. And he got error message saying that you have to be in command position to be able to use tags.
|

WarpToMe AtZero
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.05 12:32:00 -
[477] - Quote
Incoming gate flashes do not show up.
Also gate activation sounds do not play when someone exits or enters the system
This is kind of important for a scout.
CCP are you looking into this?
I asked about 10 pages ago probably after the DEVs went to bed. |

Beatrice Khamsi
Red Frog Freight Red-Frog
29
|
Posted - 2013.06.05 12:36:00 -
[478] - Quote
New patch, the contracts bug is still not solved:
It shows all contracts, despite settings selected, also showing finished contract as expired, which complicates things even harder and is making lives of many people even more difficult (traders, haulers etc)
|

TenTen Artakian
Hellenic Minerals Co
1
|
Posted - 2013.06.05 12:36:00 -
[479] - Quote
i hate ******* updates... |

TenTen Artakian
Hellenic Minerals Co
1
|
Posted - 2013.06.05 12:39:00 -
[480] - Quote
i cant update the launcher and my repair tool doesnt work.when i open the launcher it say that i must close the process .eve.exe ??? when i try to run the repair it says that the eve.exe it is ruunning..and i must close it.
anyone know what i have to do ????     |
|

TenTen Artakian
Hellenic Minerals Co
1
|
Posted - 2013.06.05 12:41:00 -
[481] - Quote
i fix it my self !!!!
thanks for nothing ... _!_      |

Ydnari
Estrale Frontiers Project Wildfire
203
|
Posted - 2013.06.05 12:56:00 -
[482] - Quote
From 1.0.1 notes: " Removed the unused GÇÿSell This ItemGÇÖ and GÇÿCreate ContractGÇÖ menu options when right-clicking on an item in a Corporate Hangar Array or Personal Hangar Array"
Problem is you've applied this to station-based corp divisions too, so I can no longer create contracts to courier or itemexchange/auction things from corp division hangars by right clicking selected stacks.
Put this back! -- |

Isbariya
The Dancer. Initiative Mercenaries
50
|
Posted - 2013.06.05 12:59:00 -
[483] - Quote
Kaivaja wrote:CCP karkur wrote:TomNewDelhi wrote:Why is it that I'm in a fleet and am supplying support that when i click on one of my targeted fleet mates I get some stupid pop up window that i have to click ok, that says this can only be done by the fleet head or some such crap???? We decided to stop as it delayed support functions so bad it put chars at risk... Could you give me more info on that... what is it that you have to confirm there? I can't give info but I can make an educated guess: he had fleet member locked for remote support (like RR). He selected the locked target and wanted to activate his remote help module by pressing F1, but he pressed 1 instead, which is bound to tag command. And he got error message saying that you have to be in command position to be able to use tags.
I can confirm this. I have different commands/modules bound to the keys 1-9 which confronted with the new bound tagging system. My old keybindings were still the same but were bound twice now. As the tagging was bound latter it automaticly used those, therefore I tagged instead of using a module ir targeting. Solution was to delete the new bindings for tagging and rebinding my old ones as they did not work after only deleting the tagging commands ( although still bound). |

Namod Demitrius
Valient Stallions
0
|
Posted - 2013.06.05 13:06:00 -
[484] - Quote
As I posted in the feedback thread: I don't mind the expansion...the only major issue I have is with the new Shield / Armor / Hull alarms and the "I'm being shot" bubble sound. First of all they are WAY TOO QUIET! Second why did you change them from the way they were? They worked, and worked well.
If you think this is a better alarm system, at least give it enough volume to punch through the mass sound of 35-40 ships shooting, a bunch of idiots on voice comms, and background noise in your computer room / hidey hole. Come to think of it, isn't those alarms suppose to be internal sounds (inside your head / pod)? Shouldn't they be louder than external sounds (aka ships go boom, and weapons fire)?
Running incursions multi-box is amazingly rough now as there is no damage warnings, or if there was it was so quiet it got lost in the 7x 1400mm "quieter turret effects" arty pieces going off. |

Tessle Aesis
DECIMA LEGIO Yulai Federation
5
|
Posted - 2013.06.05 13:07:00 -
[485] - Quote
scotayne hawkins wrote:EVE Online: Odyssey has been successfully deployed on Tranquility on June 4th, 2013.
Known issues: Undocking to completely black space on some graphics cards - Please post details with your graphics card here and file a bug report so we can investigate this further Low frame rate on some graphics cards - Please post details with your graphics card here and file a bug report so we can investigate this further
geforce 8600gt 512mb
FPS 3.6 in w space
at a POS was laggy for 5min plus had to reboot FPS never even displayed did'nt realise FPS was capable of a minus figure..lol
we are a lot with this problem, and it's not a nvidia exclusive, players with AMD had this issue as well, fps 3 to 4 and high CPU usage, it was noticed Yesterday with Odyssey deployed, and it is still here after patch 1.0.1 ... low graphic performance that lags all the game, unplayable.
i've noticed and reported the problem here in the forum, can't open a ticket ingame due to the lag cause by the problem. unfortunately for me i've got the problem on both office and home PCs, different configuration, same problem.
Office PC: Win7 64bit Home SP1, i3-3225 (iGPU disabled), 8Gb RAM, SSD830 128Gb, nVidia Sparkle GTX650Ti, driver 314.22 Home PC: Win7 64bit Pro SP1, i5-2550K (iGPU disabled), 8Gb RAM, SSD840PRO 240Gb, nVidia Gigabyte GTX570OC, driver 314.22
all worked fine until Odyssey, all other games/Steam work perfectly |

Lord Haur
Grim Determination Nulli Secunda
105
|
Posted - 2013.06.05 13:13:00 -
[486] - Quote
Right clicking shipmodel in station doesn't work anymore. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5433
|
Posted - 2013.06.05 13:24:00 -
[487] - Quote
Lord Haur wrote:Right clicking shipmodel in station doesn't work anymore. Confirmed. -áMy (mostly boring) Youtube channel. |

Rengerel en Distel
Amarr Science and Industry
1553
|
Posted - 2013.06.05 13:37:00 -
[488] - Quote
New signatures still don't show up on the scanner list until you do something to make the list repopulate ( change filter, click show anomalies).
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Adam1337
Pentag Blade Curatores Veritatis Alliance
9
|
Posted - 2013.06.05 13:38:00 -
[489] - Quote
1. I can no longer right click for sub menus in station, nor within the items window, right click would appear to have been disabled completely whilst in station, I/we are lucky to have a POS so I can still switch ships, I am guessing that this is a "rare" client issue, not affecting everyone.
2. I have experienced completely black space,
GPU Nvidia GeForce 460 GTX Windows 7 (64) Phenom II x4 955 3.2 Ghz
In order to further test issue 1. I will clear cache, if that fails I will uninstall and reinstall client, if that fails please expect a slightly whinging and potentially bitchy petition and forum post, as for the Graphics issue is a pain, but so long as I can see the overview is a disappointment rather than a complete disaster.
 |

Scurvy Rickett
Royal Marines
0
|
Posted - 2013.06.05 13:44:00 -
[490] - Quote
I've also posted in the feedback thread , as i couldn't find out from the Devs in help chat if this is intended or not:
The column sizes in the anomaly results window are fixed. Is this intended? if so can you resize them so that Distance doesn't take up so much space (its double what it needs to be) and at least add that wasted space to the Type column.
I know they get larger when you increase the size of the scanner window but for those that don't have the screen estate, it's unworkable.
Thanks
|
|

Alicina Goodbody
Posique Corp
1
|
Posted - 2013.06.05 13:45:00 -
[491] - Quote
Cannot get right click menu on a ship docked in hangar.
PC win7 |

blazegryph
Corpy Hooves
12
|
Posted - 2013.06.05 13:54:00 -
[492] - Quote
Issues:
1)Right Click menu on the ship model in hangar is broken, not working anymore. So to repair, change drones or whatever i have to rightclick on the ship icon inside the 'ship hangar window' ...Not fun CCP
2)Camera begins zoomed to the ship when undocking, regardless of the last distance it was set... the old bug is back |

Derath Ellecon
Washburne Holdings Situation: Normal
1416
|
Posted - 2013.06.05 14:02:00 -
[493] - Quote
One new issue today. Sounds like I am warping long after I go out of warp. essentially im stuck in warp sound |

Warde Guildencrantz
TunDraGon Drunk 'n' Disorderly
712
|
Posted - 2013.06.05 14:05:00 -
[494] - Quote
oh, you also said the scorp has 110 scanres on the patch notes. it doesnt. It has 75 still. Please fix it. |

Myrkala
Royal Robot Ponies Happy Cartel
65
|
Posted - 2013.06.05 14:16:00 -
[495] - Quote
Right Click Ship model in station doesn't work anymore.
It's a hassle finding the right ship in your hangar if you have a lot of ships and you need to repair modules, drones, ship hull ect. |

NEONOVUS
Saablast Followers
440
|
Posted - 2013.06.05 14:17:00 -
[496] - Quote
Scan probes will bounce to random locations it seems when using pinpoint. Including at one point somewhere far outside the solar system (3+ diameters) |

Phext
SIGBUS
9
|
Posted - 2013.06.05 14:31:00 -
[497] - Quote
Derath Ellecon wrote:One new issue today. Sounds like I am warping long after I go out of warp. essentially im stuck in warp sound
Usually this happens if alt-tabbing while in warp. Disable/Re-Enable sound to fix. |

Rengerel en Distel
Amarr Science and Industry
1558
|
Posted - 2013.06.05 14:32:00 -
[498] - Quote
Still get the ship change bug in WH space sometimes, resulting in an empty list.
Signatures don't autopopulate the list when they appear. You have to change filters or click the show anomalies button to make it update.
If you've scanned down one signature, you can't get the others back in the list at all without probing them all down again.
When you change ships, you keep your list, so if you don't have all the sites after probing, they don't get them either.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Sans Sonic Leon
EVE University Ivy League
6
|
Posted - 2013.06.05 14:35:00 -
[499] - Quote
Namod Demitrius wrote:As I posted in the feedback thread: I don't mind the expansion...the only major issue I have is with the new Shield / Armor / Hull alarms and the "I'm being shot" bubble sound. First of all they are WAY TOO QUIET! Second why did you change them from the way they were? They worked, and worked well.
If you think this is a better alarm system, at least give it enough volume to punch through the mass sound of 35-40 ships shooting, a bunch of idiots on voice comms, and background noise in your computer room / hidey hole. Come to think of it, isn't those alarms suppose to be internal sounds (inside your head / pod)? Shouldn't they be louder than external sounds (aka ships go boom, and weapons fire)?
Running incursions multi-box is amazingly rough now as there is no damage warnings, or if there was it was so quiet it got lost in the 7x 1400mm "quieter turret effects" arty pieces going off.
I agree, way too quiet!!!! I thought I was the only one with this issue. |

Robin Robot
Exiled Kings Enlightened Violence
0
|
Posted - 2013.06.05 14:43:00 -
[500] - Quote
Windows 7 (bug is from the server side) With Covert Ops trained to 4, meta 0 analyzers, achaelogy and hacking 3, my viruses have a strength of 30, instead of the expected 40. |
|

Xordan
Luv You Long Time
1
|
Posted - 2013.06.05 14:57:00 -
[501] - Quote
I have a few points:
1. i cant ignore the instant scans from my scanning, ie the sites that are 100% all the time without probes out. these sites are always there and makes it annoying when there is quite a few.
2. the damage warning sounds are far to quiet... i had my volume up and zoomed out to get it to work as it used to and then i took a gate and lost my hearing for 30 seconds... balance these sounds please... people that dont use these sounds have them disabled, so please allow those who use them to actually use them.
3. why are any mining sites instant scans now as per point 1. you add new features and make scanning easier and yet you remove all challenge with grav sites and yet ladar sites still need to be scanned.
4. if you wanted there to be more mining why allow for miners in low, null and WH to be found without any effort and ganked easily. you have just made every grav site as useful as a belt.. i have enjoy this as the ganker, but i would not look forward to being the miner. yesterday whilst in the cloak after jumping i was able to find 3 miners in a annom warp to the annom.. re position and gank them without much effort at all.
5. as per point 4 and 5 why have you made grav sites too easy to find and therefore making them easily found in high sec and mined within hours and yet in WHs you have made mining a daring sport that can be warped too and attacked within 10 seconds of someone entering your WH for the first time with a bomber. |

WarpToMe AtZero
Native Freshfood Minmatar Republic
1
|
Posted - 2013.06.05 15:04:00 -
[502] - Quote
Robin Robot wrote:Windows 7 (bug is from the server side) With Covert Ops trained to 4, meta 0 analyzers, achaelogy and hacking 3, my viruses have a strength of 30, instead of the expected 60. It seems all ships with a strength bonus just add a +10 flat role bonus.
The patch notes say +10 bonus to your Data and Relic Analyzer Strength.
In game ship description says...
Covert Ops Skill Bonus: 20% reduced CPU need for Cloaking Devices per level 10% increase to scan strength of probes per level 10% reduction to survey probe flight time per level +10 Virus Strength to Relic and Data Analyzers
It does not say per level
So this is the way it is suppose to be.
|

Akademics
Dreddit Test Alliance Please Ignore
1
|
Posted - 2013.06.05 15:09:00 -
[503] - Quote
Thanks for fixing the skill bugs. |

Sedilis
Lead Farmers Kill It With Fire
88
|
Posted - 2013.06.05 15:21:00 -
[504] - Quote
There is no longer an option to create a contract on behalf of your corporation.
Looks like you removed it from CHAs at POS but also removed it from station offices by mistake. |

Robin Robot
Exiled Kings Enlightened Violence
0
|
Posted - 2013.06.05 15:21:00 -
[505] - Quote
WarpToMe AtZero wrote:Robin Robot wrote:Windows 7 (bug is from the server side) With Covert Ops trained to 4, meta 0 analyzers, achaelogy and hacking 3, my viruses have a strength of 30, instead of the expected 60. It seems all ships with a strength bonus just add a +10 flat role bonus. The patch notes say +10 bonus to your Data and Relic Analyzer Strength. In game ship description says... Covert Ops Skill Bonus: 20% reduced CPU need for Cloaking Devices per level 10% increase to scan strength of probes per level 10% reduction to survey probe flight time per level +10 Virus Strength to Relic and Data AnalyzersIt does not say per levelSo this is the way it is suppose to be. But it should be a ship bonus instead of a shill bonus. Check out the magnate description, it says "Role bonus: +5 virus strength". CCP always puts a flat bonus under "Role Bonus". Since this is right under the covert ops skill, without even a spacer, one would think it would be per level as is all other bonuses. So, either the description needs to be changed to "Role Bonus" and high level sites are luck based, or the bonus needs to be changed to grant +10 per level. |

scotayne hawkins
Merchants Trade Consortium The Last Chancers.
2
|
Posted - 2013.06.05 15:30:00 -
[506] - Quote
Robin Robot wrote:WarpToMe AtZero wrote:Robin Robot wrote:Windows 7 (bug is from the server side) With Covert Ops trained to 4, meta 0 analyzers, achaelogy and hacking 3, my viruses have a strength of 30, instead of the expected 60. It seems all ships with a strength bonus just add a +10 flat role bonus. The patch notes say +10 bonus to your Data and Relic Analyzer Strength. In game ship description says... Covert Ops Skill Bonus: 20% reduced CPU need for Cloaking Devices per level 10% increase to scan strength of probes per level 10% reduction to survey probe flight time per level +10 Virus Strength to Relic and Data AnalyzersIt does not say per levelSo this is the way it is suppose to be. But it should be a ship bonus instead of a shill bonus. Check out the magnate description, it says "Role bonus: +5 virus strength". CCP always puts a flat bonus under "Role Bonus". Since this is right under the covert ops skill, without even a spacer, one would think it would be per level like the other bonuses in this description. So, either the description needs to be changed to "Role Bonus" and high level sites are luck based, or the bonus needs to be changed to grant +10 per level.
seriously we got guys that can't log in due to graphic errors, stuff promised in patch that has'nt arrived ie w-space still no t3 assemble options (ps thanks for the repackage) and your whinning like a high sec bear about a spelling mistake. wind your neck in and and lets get things that actually effect the game and its future sorted first. |
|

CCP karkur
C C P C C P Alliance
2296

|
Posted - 2013.06.05 15:35:00 -
[507] - Quote
We have fixed the bug where the menu is missing on the ship in your hangar, and hope to get that fix to you soon :) CCP karkur | User Interface Programmer | Team Pony Express | @CCP karkur |
|

pmchem
GoonWaffe Goonswarm Federation
521
|
Posted - 2013.06.05 16:00:00 -
[508] - Quote
right clicking on myself and doing "view member details" to see titles, roles etc -- I actually have to click on "view member details" twice before the window shows up. @pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |

pmchem
GoonWaffe Goonswarm Federation
521
|
Posted - 2013.06.05 16:03:00 -
[509] - Quote
I observed a weird visual glitch last night when looking at the list of people docked in station. the topmost person in list did not display properly as far as standings, corp/portrait etc or whatever is supposed to be displayed go. it had his name and a kind of white dot (NOT part of his name) to the far right of it.
sorry no screenshot, just going through my head of glitches I've observed. @pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |

Equto
Imperium Technologies Get Off My Lawn
21
|
Posted - 2013.06.05 16:10:00 -
[510] - Quote
The new scanner window is awesome but I can't now move my columns to show more information anymore
Also ignoring sites seems to have no effect |
|

pmchem
GoonWaffe Goonswarm Federation
521
|
Posted - 2013.06.05 16:17:00 -
[511] - Quote
alliancemate got a visual bug while undocking with others undocking at the same time, quotes from reporter below:
" Its shows ships with nobody in it so just empty ships flying around." "screen and overview" "when you click on that empty ship it doesn-¦t show the pilot either" @pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |

No Alibi
Shadow Brokers
29
|
Posted - 2013.06.05 16:22:00 -
[512] - Quote
Can't fly anymore. Double click in space to change direction does not work. Neither does turning.
 I fly by the seat of my pants, No wonder my-áass is always on fire! |

Sentamon
1009
|
Posted - 2013.06.05 16:23:00 -
[513] - Quote
Random lockups when jumping stargates in map [F10] mode.
Loading bar ends up stuck at around 40% and forced to kill process through task-manager.
~ Professional Forum Alt -á~ |

No Alibi
Shadow Brokers
29
|
Posted - 2013.06.05 16:27:00 -
[514] - Quote
Are we gonna have to re-enter our user name EVERY time?? Launcher lost all saved name too. . Did all the "clearing" stuff already. Worked fine yesterday....... I fly by the seat of my pants, No wonder my-áass is always on fire! |

wilkins1950
Redhogs Circle-Of-Two
10
|
Posted - 2013.06.05 16:29:00 -
[515] - Quote
getting a black screen on undock how ever only seems to trigger when i undock for the second time using a NVIDIA GeForce gtx 560 Ti Three things about me,
1. I hate Feroxes 2. Caldari FTW 3. NEVER ignore the frigates EVER!!! |

pmchem
GoonWaffe Goonswarm Federation
521
|
Posted - 2013.06.05 16:33:00 -
[516] - Quote
I had a weird resizing bug last night in my skilltrain queue. I had char window and opened skill train window, which is merged (2 tabs) with char sheet window. the list of skills on the left was very narrow, while the queue on the right column was very wide. resizing to something sane, tabbing to char sheet, and tabbing back to skill train window -- the narrow list of skills was back. never observed this until odyssey. @pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |

disasteur
Tellcomtec Gold
196
|
Posted - 2013.06.05 16:49:00 -
[517] - Quote
opening a wreck is causing my screen to freeze for a sec, same goes for empty the loot to cargo...and maybe a stupid question.. why does the wrecks needs to blink three times b4 it disapears? does it.... add something to the game?? |
|

CCP SoniClover
C C P C C P Alliance
363

|
Posted - 2013.06.05 16:50:00 -
[518] - Quote
Anakus wrote:Gaspod TWD wrote:Hylomar wrote:Concerning new modules production : I tried to produce a Survey Probe Launcher II BPC by inventing a Survey Probe Launcher I BPC, but I get the followingmessage : "Survey Probe Launcher I Blueprint" can not be invented, there is no chance of it succeeding.".
The patchnote state :
The Survey Probe Launcher has been added. [...] Tech II BPCs can be invented.
Am I missing something? I'm getting this as well. Me too
This is a defect that has been fixed. Should be ok after the patch tomorrow. |
|

Skex Relbore
Space Exploitation Inc Get Off My Lawn
264
|
Posted - 2013.06.05 16:54:00 -
[519] - Quote
What did ya'll do to the client? A client with minimum graphics settings used to take right around 500mb of ram. Post Odyssey the same client is taking over 600mb. That's a pretty massive increase in resource usage.
Odyssey is looking more and more unfriendly for multi-client applications. Incarna admittedly was worse (pretty much doubled the ram usage of the client) but this is a worrisome trend. At this point a stripped down minimal setting client is using just as many system resources as a full on max setting client did pre-incarna, for a game that most people fly by the overview tab alone.
It's also irritating that these increases are never communicated in advance so people may be able to prepare (hardware or mentally) for the new normal. A 20% increase in resource requirements is fairly substantial and one would think would be worthy of a mention. |

handige harrie
Hedion University Amarr Empire
67
|
Posted - 2013.06.05 16:57:00 -
[520] - Quote
I don't know if it's an issue or not, but if you jump into a new system with the scan window open, you instantly get scan results instead of having to wait till the scan is done. Baddest poster ever |
|

KIller Wabbit
The Scope Gallente Federation
379
|
Posted - 2013.06.05 16:59:00 -
[521] - Quote
Confirming that black screen on undocking can be cleared with switch to Map and back. Yeah, I can play again, but not PvP
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|

GeneralDisturbed
GoonWaffe Goonswarm Federation
183
|
Posted - 2013.06.05 17:12:00 -
[522] - Quote
I found two problems while probing last night, one a definite bug, one maybe just CCP "Working as intended".
The first problem I encountered is that the game still eats my probes when the timer for probes in space runs out. I was told after the patch that this had been removed, but that could have just been someone who read the notes wrong. So this might or night not be a bug, but either way when the timer runs out it destroys probes instead of auto-recalling them.
The second, and one I know is a bug, is the probe AU Scan strength size slider gets stuck. What I mean by this is that normally when you left-click on the probe AU scan size in the mapscreen, it will let you quickly resize how large an area they scan. Example 2AU, 4AU, etc... sometimes I get a bug where clicking on their scan size and attempting to change the AU that way, causes all the probes to be moved as well, as if I'm holding down ALT while clicking them. To be specific, instead of the Scan Size AU around the probes all being enlarged or reduced when I click on it and move, sometimes it will move -all- the probes instead, as if I have alt held down, while at the same time enlarging the scan au size. I've found the only way to fix this is to manually select all the probes in the probe window, and right-click on them and manually set the probe au scan size. Then for whatever reason it will now allow me to resize them by clicking on them in the space/map window as normal.
Also had one instance where me hitting deploy probes caused them to randomly all appear deployed halfway across the system nowhere near me, but we were in massive TIDI at that point so it could have just been them getting lagged out and it only did it once all night. |

sytaqe violacea
RUNS Industry Ex Cinere Scriptor
1
|
Posted - 2013.06.05 17:17:00 -
[523] - Quote
I discovered T2Cyclone in my asset. Actually it is Sleipnir. http://imgur.com/ec6Y8Xq
I have never noticed such a phenomenon until now. Did it exist before Odyssey? |

Snuskpelle
Imperial Academy Amarr Empire
7
|
Posted - 2013.06.05 17:26:00 -
[524] - Quote
Probing does not work anymore on the mac client! Lots of people posting in Mac forum.
There are no spheres around the probes anymore. impossible to positions and resize the probes in space! |

Huang Mo
Tianxia Inc
33
|
Posted - 2013.06.05 17:27:00 -
[525] - Quote
Patch notes:
Quote:Removed the unused GÇÿSell This ItemGÇÖ and GÇÿCreate ContractGÇÖ menu options when right-clicking on an item in a Corporate Hangar Array or Personal Hangar Array This seems to have hit the station corporation hangar as well, which is probably unintended. It is still possible to create corp contracts, but you have to go through the Contract window, check "Create contract on behalf of ..." and then select the division.
See also #501 |

Snuskpelle
Imperial Academy Amarr Empire
7
|
Posted - 2013.06.05 17:28:00 -
[526] - Quote
Snuskpelle wrote:Probing does not work anymore on the mac client! Lots of people posting in Mac forum.
There are no spheres around the probes anymore. impossible to positions and resize the probes in space!
Post with screenshot: https://forums.eveonline.com/default.aspx?g=posts&m=3148845#post3148845 |

Domino Artan
GoonWaffe Goonswarm Federation
2
|
Posted - 2013.06.05 17:39:00 -
[527] - Quote
Myrkala wrote:Right Click Ship model in station doesn't work anymore.
It's a hassle finding the right ship in your hangar if you have a lot of ships and you need to repair modules, drones, ship hull ect.
How do you leave your ship to clone jump? I'm stuck. |

disasteur
Tellcomtec Gold
196
|
Posted - 2013.06.05 17:55:00 -
[528] - Quote
Domino Artan wrote:Myrkala wrote:Right Click Ship model in station doesn't work anymore.
It's a hassle finding the right ship in your hangar if you have a lot of ships and you need to repair modules, drones, ship hull ect. How do you leave your ship to clone jump? I'm stuck. edit:: worked it out, when you are in Captain's Quarters view you can leave ship.
ships hangar. right mouse click on active ship, option leave ship... doesnt seem to hard.... |

corben kenpachi
Brutor Tribe Minmatar Republic
0
|
Posted - 2013.06.05 18:06:00 -
[529] - Quote
Before the this week i had bc to 5, now i look at eve hq and i only have ammar and caldari BC to 5 and min and gal are missing. WTF? |

disasteur
Tellcomtec Gold
196
|
Posted - 2013.06.05 18:07:00 -
[530] - Quote
Skex Relbore wrote:What did ya'll do to the client? A client with minimum graphics settings used to take right around 500mb of ram. Post Odyssey the same client is taking over 600mb. That's a pretty massive increase in resource usage.
Odyssey is looking more and more unfriendly for multi-client applications. Incarna admittedly was worse (pretty much doubled the ram usage of the client) but this is a worrisome trend. At this point a stripped down minimal setting client is using just as many system resources as a full on max setting client did pre-incarna, for a game that most people fly by the overview tab alone.
It's also irritating that these increases are never communicated in advance so people may be able to prepare (hardware or mentally) for the new normal. A 20% increase in resource requirements is fairly substantial and one would think would be worthy of a mention.
good question now lets c if we get an answer :) |
|

Chris Winter
Zephyr Corp V.A.S.T.
123
|
Posted - 2013.06.05 18:08:00 -
[531] - Quote
corben kenpachi wrote:Before the this week i had bc to 5, now i look at eve hq and i only have ammar and caldari BC to 5 and min and gal are missing. WTF? Did you have minmatar and gallente cruiser to 3 or more? |

Teh Minez0r
Legion of Mars
1
|
Posted - 2013.06.05 18:12:00 -
[532] - Quote
Getting two short lags when jumping through stargates (FPS drop from 60 [vsync on] to 30 twice). |

No Alibi
Shadow Brokers
29
|
Posted - 2013.06.05 18:20:00 -
[533] - Quote
Domino Artan wrote:Myrkala wrote:Right Click Ship model in station doesn't work anymore.
It's a hassle finding the right ship in your hangar if you have a lot of ships and you need to repair modules, drones, ship hull ect. How do you leave your ship to clone jump? I'm stuck. edit:: worked it out, when you are in Captain's Quarters view you can leave ship. You still can right click the highlighted ship in your hanger to leave ship also. I fly by the seat of my pants, No wonder my-áass is always on fire! |

Max Goldwing
Homeworld Republic The East India Co.
10
|
Posted - 2013.06.05 18:22:00 -
[534] - Quote
If you select the next gate as soon as possible after the overview is loaded and click "warp and jump" it will instead align to the gate you just used, and keep the one you selected highlighted in the overview. But if you again click "warp and jump" it will still align to the previous gate, you have to wait a second after overview loads before selecting a new gate (or probaly selecting any warpable object) |

Naga Tokiba
Deep Core Mining Inc. Caldari State
18
|
Posted - 2013.06.05 18:51:00 -
[535] - Quote
I have experienced once, when undocking, that Space was black. No stars, no nebulas, no station, only sentry guns. Could not see my own ship. After docking and undocking again, Space was normal with all stuff visible. |

FloppieTheBanjoClown
New Eden Asteroid Preservation Society
3000
|
Posted - 2013.06.05 18:54:00 -
[536] - Quote
This might have been fixed, but last night when I launched probes half the time they'd appear outside the system and I'd have to zoom out to find them. Also I really want to deploy the formation WHERE I AM because I frequently want to do a tight scan on the planet I'm at. Founding member of the Belligerent Undesirables movement. |

Emiko P'eng
49
|
Posted - 2013.06.05 19:17:00 -
[537] - Quote
After a quick search.
I think this is a new bug!
After doing 2 missions on my alt.
' Adoodyam Ghassis 9.98 (Connections 4 raises your effective standing from 9.99) Excellent '
Notice agent Adoodyam Ghassis status after applying Connection 4 is now lower than his raw agent status!
This could be either:
- Different criteria are being applied to the decimal rounding of the Raw & Skill Boosted Score?
- It is a Genuine negative application of the Connection Skill to the Agent Status?
|

Poseidon Machariel
Corp nr. 57214857
0
|
Posted - 2013.06.05 19:19:00 -
[538] - Quote
can't align to the sigs/annos ... bug or feature? |

James Amril-Kesh
4S Corporation RAZOR Alliance
5440
|
Posted - 2013.06.05 19:26:00 -
[539] - Quote
Well, regarding the jump drive/jump bridge/titan bridge sounds:
You've just replaced one excessively loud sound with another. The sound that's like when you blow air over the top of a bottle except much deeper? Yeah, when you have several ships jumping at once that gets extremely loud. Please fix this ASAP. -áMy (mostly boring) Youtube channel. |

Rossi Tenmar
Decadence. RAZOR Alliance
1
|
Posted - 2013.06.05 19:30:00 -
[540] - Quote
Please give us back the option to create Corp Contracts out of the corp hangar. The way we have to do it now is more than annoying.
thx |
|

James Amril-Kesh
4S Corporation RAZOR Alliance
5440
|
Posted - 2013.06.05 19:35:00 -
[541] - Quote
Rossi Tenmar wrote:Please give us back the option to create Corp Contracts out of the corp hangar. The way we have to do it now is more than annoying.
thx I saw CCP Karkur in help chat earlier and I believe she confirmed that this was a bug. It should be fixed relatively soon. -áMy (mostly boring) Youtube channel. |

Pator Campus Slave
Pator Tech School Minmatar Republic
32
|
Posted - 2013.06.05 19:57:00 -
[542] - Quote
I have an issue with Odyssey and it might have happened before Odyssey unbeknownst to me, which is that sites are spawning in Jita. Please remove Jita from spawning stuff like you have with asteroid belts and PI, it's for trading (and burning monuments) |
|

CCP Habakuk
C C P C C P Alliance
671

|
Posted - 2013.06.05 20:18:00 -
[543] - Quote
James Amril-Kesh wrote:Rossi Tenmar wrote:Please give us back the option to create Corp Contracts out of the corp hangar. The way we have to do it now is more than annoying.
thx I saw CCP Karkur in help chat earlier and I believe she confirmed that this was a bug. It should be fixed relatively soon.
Yes, this is a bug (yeah, partially my fault ) and I have already tested the fix for it. It should come to Tranquility soon (hopefully next downtime). CCP Habakuk | EVE Quality Assurance | Team Gridlock | Team Five 0 Bug reporting | Mass Testing |
|
|

CCP Habakuk
C C P C C P Alliance
671

|
Posted - 2013.06.05 20:21:00 -
[544] - Quote
For those with extremely low fps: Are you somehow preventing the client from writing combat log files to disk? This might explain your issues. Please do not restrict the client in this way. CCP Habakuk | EVE Quality Assurance | Team Gridlock | Team Five 0 Bug reporting | Mass Testing |
|

Bangkok ladyboy
Native Freshfood Minmatar Republic
0
|
Posted - 2013.06.05 20:26:00 -
[545] - Quote
My AEON Sitter (that could also use all fittings except remote armor repper and energy transfer)
can no longer sit in an AEON !
thats right im now 45 days away from using a ship i could use before PATCH !
DAMNIT ! |

Lursider
Res Publica
0
|
Posted - 2013.06.05 20:28:00 -
[546] - Quote
yup, I was preventing eve writing on my SSD (you know why ...).
I removed this restriction and now everything work fine !!!!
by the way, is there a way to stop this perpetual writing ? |

Gabriel Darkefyre
Gradient Electus Matari
55
|
Posted - 2013.06.05 20:31:00 -
[547] - Quote
CCP Habakuk wrote:James Amril-Kesh wrote:Rossi Tenmar wrote:Please give us back the option to create Corp Contracts out of the corp hangar. The way we have to do it now is more than annoying.
thx I saw CCP Karkur in help chat earlier and I believe she confirmed that this was a bug. It should be fixed relatively soon. Yes, this is a bug (yeah, partially my fault  ) and I have already tested the fix for it. It should come to Tranquility soon (hopefully next downtime).
Also seems to be a related issue with creating Corporation Sell Orders from Corporation Hangers. |

Roan Pico
I- T I E -I 24eme Legion Etrangere
3
|
Posted - 2013.06.05 20:33:00 -
[548] - Quote
CCP Habakuk wrote:For those with extremely low fps: Are you somehow preventing the client from writing combat log files to disk? This might explain your issues. Please do not restrict the client in this way.
I'm not aware of any restrictions, i didn't set any (wouldn't know how^^). Just reinstalled my System on patch day and got not much more on disk than eve right now.
How can we check if writing combat logs works fine? |- T I E -|-áMature players wanted for lowsec FW life.
Recruitment thread:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=3133879#post3133879 |

Kyria Stenory
ICE is Coming to EVE Goonswarm Federation
5
|
Posted - 2013.06.05 20:34:00 -
[549] - Quote
Please, move the "traffic control" before we jump into that ******* laggy tunnel that sometime make the client freeze / crash... It's really annoying... |
|

CCP Habakuk
C C P C C P Alliance
672

|
Posted - 2013.06.05 20:40:00 -
[550] - Quote
Roan Pico wrote:CCP Habakuk wrote:For those with extremely low fps: Are you somehow preventing the client from writing combat log files to disk? This might explain your issues. Please do not restrict the client in this way. I'm not aware of any restrictions, i didn't set any (wouldn't know how^^). Just reinstalled my System on patch day and got not much more on disk than eve right now. How can we check if writing combat logs works fine?
You are very likely not affected by this, if you have not done anything on purpose. Please send a bug report from within the client (press F12) and I'll have a look at your logs to go sure. CCP Habakuk | EVE Quality Assurance | Team Gridlock | Team Five 0 Bug reporting | Mass Testing |
|
|

Maximus Andendare
Future Corps Sleeper Social Club
253
|
Posted - 2013.06.05 20:44:00 -
[551] - Quote
CCP Habakuk wrote:James Amril-Kesh wrote:Rossi Tenmar wrote:Please give us back the option to create Corp Contracts out of the corp hangar. The way we have to do it now is more than annoying.
thx I saw CCP Karkur in help chat earlier and I believe she confirmed that this was a bug. It should be fixed relatively soon. Yes, this is a bug (yeah, partially my fault  ) and I have already tested the fix for it. It should come to Tranquility soon (hopefully next downtime). Actually, can you make it possible to do anything station-related from containers in the item hangar? It's annoying having to transfer minerals, BPOs, items, etc. into the item hangar for services when the items are clearly located in the station.
|

Aiko Hanomaa
State War Academy Caldari State
20
|
Posted - 2013.06.05 20:54:00 -
[552] - Quote
CCP Habakuk wrote:For those with extremely low fps: Are you somehow preventing the client from writing combat log files to disk? This might explain your issues. Please do not restrict the client in this way.
I did, and allowing write access to the log directory solved the problem. Thank you.
Now, how do I prevent the client from abusing my drive with its logs? Is there any way to disable logging, or do I have to use a RAM disk? |

Fon SaiHoc
University of Caille Gallente Federation
2
|
Posted - 2013.06.05 20:55:00 -
[553] - Quote
Oraac Ensor wrote:Fon SaiHoc wrote:"Fly before patch, fly after patch"
My main ship for nearly a year has been the NH, now 4 new skills have been created and included and necessary skills and ic ant fly it. So not only i have several command shipd that i could fly before and cant fly now, but most of all the ship i most use for nearly a year, its a dead piece of metal in the station.
Is this going to be solved and will i be allowed to fly the ships i could fly before?
Thank you
Fon Oraac Ensor wrote: You can fly everything you could fly previously. Ffs - how many times does that have to be said? Read the DevBlogs (and all the replies to the posts asking similar questions in this very thread). Fon SaiHoc wrote:Still waiting for a solution so that i can undock and check the new features of this patch.
For the time being, the only new feature i have found is... not being allowed to undock and fly my ship.
Thank you,
Fon Have you actually tried to fly the ship?
Can i fly it inside the station? Do i not say in my post that i am not allowed to undock? So, after reading again, the answer would be "Yes, it is true that i cant fly the ship"
Thank you for trying to help.
Cheers, Fon |

Karash Amerius
Sutoka
93
|
Posted - 2013.06.05 21:06:00 -
[554] - Quote
Not sure if this has been reported, but on one of my characters I have maxed torp + caldari bs skills. Shows 30km range but the torps do not reach target. They don't even reach 20km really. Anyone else see this?
This is with T1 ammo. Karash Amerius Operative, Sutoka |

Karash Amerius
Sutoka
93
|
Posted - 2013.06.05 21:06:00 -
[555] - Quote
Pilgrim has a poly showing when cloaked also. Karash Amerius Operative, Sutoka |

scotayne hawkins
Merchants Trade Consortium The Last Chancers.
2
|
Posted - 2013.06.05 21:23:00 -
[556] - Quote
CCP Habakuk wrote:For those with extremely low fps: Are you somehow preventing the client from writing combat log files to disk? This might explain your issues. Please do not restrict the client in this way.
trying to put my machine back to its orignal status then my tech guy thats remoted in atm will test but mine is disabled, i'll update once tested |

Cup1dStunt
24th Imperial Crusade Amarr Empire
8
|
Posted - 2013.06.05 21:30:00 -
[557] - Quote
I sometimes get black screen when undocking (video card: hd7750), but switching to solar system map and back brings back the picture.
When exporting patch, the file dialog didn't open in the normal place (where other launchers would look for patches), also the import patch didn't work in my launcher - it truncated the previously exported patch file to zero length.
|

Roan Pico
I- T I E -I 24eme Legion Etrangere
3
|
Posted - 2013.06.05 21:37:00 -
[558] - Quote
CCP Habakuk wrote:Roan Pico wrote:CCP Habakuk wrote:For those with extremely low fps: Are you somehow preventing the client from writing combat log files to disk? This might explain your issues. Please do not restrict the client in this way. I'm not aware of any restrictions, i didn't set any (wouldn't know how^^). Just reinstalled my System on patch day and got not much more on disk than eve right now. How can we check if writing combat logs works fine? You are very likely not affected by this, if you have not done anything on purpose. Please send a bug report from within the client (press F12) and I'll have a look at your logs to go sure.
Just checked "my files/EVE/" and saw some folders were write protected, made them all writeable. FPS in warp went from 15 up to around 30-75 after this (heavily fluctuating with lots of small lags, but its a significant improvement).
FPS_instation_nostationenvironment_mindetails_1600x1200_intervalimmediate:
http://postimg.org/image/lwmcet7a9/
To file the petition, what logs exactly do you need? (filed one with DXdiag logs yesterday on my alt, its still open afaik).
|- T I E -|-áMature players wanted for lowsec FW life.
Recruitment thread:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=3133879#post3133879 |

Tessle Aesis
DECIMA LEGIO Yulai Federation
5
|
Posted - 2013.06.05 21:38:00 -
[559] - Quote
Lursider wrote:yup, I was preventing eve writing on my SSD (you know why ...).
I removed this restriction and now everything work fine !!!!
by the way, is there a way to stop this perpetual writing ?
WTF ?
i've also blocked EVE to write some cache directories, just because i take care of my SSD... I've also one 1Tb HDD
1) CCP could you please STOP this perpetual and stupid write, 2) or LET US CHOOSE the PATH where to store the cache?!
I'm about to let again EVE to write in my SSD, if it was the problem with the poor performance 4 FPS, i'll be very angry, with you CCP of course.
I will not play a game which will seriously degrade mt SSD840 PRO 240Gb performance! so do something about this, 1 or 2. |
|

CCP Habakuk
C C P C C P Alliance
672

|
Posted - 2013.06.05 21:41:00 -
[560] - Quote
Roan Pico wrote:Just checked "my files/EVE/" and saw some folders were write protected, made them all writeable. FPS in warp went from 15 up to around 30-75 after this (heavily fluctuating with lots of small lags, but its a significant improvement). FPS_instation_nostationenvironment_mindetails_1600x1200_intervalimmediate: http://postimg.org/image/lwmcet7a9/To file the petition, what logs exactly do you need? (filed one with DXdiag logs yesterday on my alt, its still open afaik).
The logs get attached automatically when filing a bug report from the client (F12 and then "Report bug"). They are unfortunately not added automatically to petitions. CCP Habakuk | EVE Quality Assurance | Team Gridlock | Team Five 0 Bug reporting | Mass Testing |
|
|
|

CCP Habakuk
C C P C C P Alliance
672

|
Posted - 2013.06.05 21:50:00 -
[561] - Quote
Tessle Aesis wrote:Lursider wrote:yup, I was preventing eve writing on my SSD (you know why ...).
I removed this restriction and now everything work fine !!!!
by the way, is there a way to stop this perpetual writing ? WTF ? i've also blocked EVE to write some cache directories, just because i take care of my SSD... I've also one 1Tb HDD 1) CCP could you please STOP this perpetual and stupid write, 2) or LET US CHOOSE the PATH where to store the cache?! I'm about to let again EVE to write in my SSD, if it was the problem with the poor performance 4 FPS, i'll be very angry, with you CCP of course. I will not play a game which will seriously degrade mt SSD840 PRO 240Gb performance! so do something about this, 1 or 2.
I cannot give you an official answer at the moment, but maybe following workaround might help you: For 2) you can redirect the logs to a folder on your HDD by using a symlink. This is also not really officially supported (as far as I can tell), but it seems to work and I cannot see any drawbacks so far (I am sure, that anybody will correct me on this). CCP Habakuk | EVE Quality Assurance | Team Gridlock | Team Five 0 Bug reporting | Mass Testing |
|

Pirate's Bunny
Restyled.
0
|
Posted - 2013.06.05 21:57:00 -
[562] - Quote
Quote:
User Interface
Removed the unused GÇÿSell This ItemGÇÖ and GÇÿCreate ContractGÇÖ menu options when right-clicking on an item in a Corporate Hangar Array or Personal Hangar Array
Another fail! Who told you it is unused? We put with that option over 2000 contracts per month. How shall we do that now? With the funneh crappy Contracts page? That would take 5 times longer. A corp hangar in a station has to have that, since you might want to sell stuff for your corporation or put stuff on contract for your corporation, on large numbers is otherwise useless, so put it immediately back, please. Ever thought about jita stations and people putting stuff there for their corp???
 |

bucktooth
Ghost Data Eych Four Eks Zero Ahr
42
|
Posted - 2013.06.05 21:58:00 -
[563] - Quote
Getting FPS problems with NVIDA GeForce GTX 460M
C'mon your supposed to be in partnership with NVIDA!
Bug report submitted |

Chris Winter
Zephyr Corp V.A.S.T.
123
|
Posted - 2013.06.05 21:59:00 -
[564] - Quote
Pirate's Bunny wrote:Quote:
User Interface
Removed the unused GÇÿSell This ItemGÇÖ and GÇÿCreate ContractGÇÖ menu options when right-clicking on an item in a Corporate Hangar Array or Personal Hangar Array
Another fail! Who told you it is unused? We put with that option over 2000 contracts per month. How shall we do that now? With the funneh crappy Contracts page? That would take 5 times longer. A corp hangar in a station has to have that, since you might want to sell stuff for your corporation or put stuff on contract for your corporation, on large numbers is otherwise useless, so put it immediately back, please. Ever thought about jita stations and people putting stuff there for their corp???  It says corp hangar array/personal hangar array (POS modules), not station corp hangars. |

Tessle Aesis
DECIMA LEGIO Yulai Federation
5
|
Posted - 2013.06.05 22:01:00 -
[565] - Quote
CCP Habakuk wrote:Tessle Aesis wrote:Lursider wrote:yup, I was preventing eve writing on my SSD (you know why ...).
I removed this restriction and now everything work fine !!!!
by the way, is there a way to stop this perpetual writing ? WTF ? i've also blocked EVE to write some cache directories, just because i take care of my SSD... I've also one 1Tb HDD 1) CCP could you please STOP this perpetual and stupid write, 2) or LET US CHOOSE the PATH where to store the cache?! I'm about to let again EVE to write in my SSD, if it was the problem with the poor performance 4 FPS, i'll be very angry, with you CCP of course. I will not play a game which will seriously degrade mt SSD840 PRO 240Gb performance! so do something about this, 1 or 2. I cannot give you an official answer at the moment, but maybe following workaround might help you: For 2) you can redirect the logs to a folder on your HDD by using a symlink. This is also not really officially supported (as far as I can tell), but it seems to work and I cannot see any drawbacks so far (I am sure, that anybody will correct me on this).
Thank you for the notice.
i've allowed EVE to have access again to the folder "Documents\EVE\logs" , and just in case to the directory "C:\Users\XXX\AppData\Local\CCP\EVE\c_program_files_(x86)_ccp_eve_tranquility\cache\Pictures\Characters" too and it really worked: NOW EVE RUNS WELL at the right FPS and with normal CPU usage...
but i've not bought a Samsung SSD840 PRO 240Mb to let it went degraded by tons of useless (for me they are useless) log files... sorry but no. I've, like many other SSD users, an HDD too where for example i've set all System, User and IE Tempfiles, also pagefile is on the HDD (it never went used at all).
let us decide if we want to to store these files like cache characters avatars and logs, or in any case at least let the user, your customer, to decide the path where to have those logs and cache stored, in this manner SSD users can prevent SSD degrade by setting these junk to the HDD.
Please do it, and thank you. |

Pirate's Bunny
Restyled.
0
|
Posted - 2013.06.05 22:03:00 -
[566] - Quote
Chris Winter wrote:Pirate's Bunny wrote:Quote:
User Interface
Removed the unused GÇÿSell This ItemGÇÖ and GÇÿCreate ContractGÇÖ menu options when right-clicking on an item in a Corporate Hangar Array or Personal Hangar Array
Another fail! Who told you it is unused? We put with that option over 2000 contracts per month. How shall we do that now? With the funneh crappy Contracts page? That would take 5 times longer. A corp hangar in a station has to have that, since you might want to sell stuff for your corporation or put stuff on contract for your corporation, on large numbers is otherwise useless, so put it immediately back, please. Ever thought about jita stations and people putting stuff there for their corp???  It says corp hangar array/personal hangar array (POS modules), not station corp hangars.
Tried it? doesn't work :P So they bugged it or didn't make a difference |

scotayne hawkins
Merchants Trade Consortium The Last Chancers.
2
|
Posted - 2013.06.05 22:06:00 -
[567] - Quote
scotayne hawkins wrote:CCP Habakuk wrote:For those with extremely low fps: Are you somehow preventing the client from writing combat log files to disk? This might explain your issues. Please do not restrict the client in this way. trying to put my machine back to its orignal status then my tech guy thats remoted in atm will test but mine is disabled, i'll update once tested
ok its all back to normal. logs was already ticked from the fresh install fps is still 0.4, overcloaking graphics card also had no effect to increasing fps.
graphics card cpu is running at 3% pc cpu is running at 60-70% RAM is running at 20-25%
|

Somerset Mahm
Cognitive Distortion
166
|
Posted - 2013.06.05 22:12:00 -
[568] - Quote
CCP Habakuk wrote:James Amril-Kesh wrote:Rossi Tenmar wrote:Please give us back the option to create Corp Contracts out of the corp hangar. The way we have to do it now is more than annoying.
thx I saw CCP Karkur in help chat earlier and I believe she confirmed that this was a bug. It should be fixed relatively soon. Yes, this is a bug (yeah, partially my fault  ) and I have already tested the fix for it. It should come to Tranquility soon (hopefully next downtime).
You need an integration test for this one, it got broken in the 2010.12.01 optional patch too :P SOMER Blink Microlotteries that finish in minutes! Running for over 2 years :) |

Tessle Aesis
DECIMA LEGIO Yulai Federation
5
|
Posted - 2013.06.05 22:14:00 -
[569] - Quote
scotayne hawkins wrote:scotayne hawkins wrote:CCP Habakuk wrote:For those with extremely low fps: Are you somehow preventing the client from writing combat log files to disk? This might explain your issues. Please do not restrict the client in this way. trying to put my machine back to its orignal status then my tech guy thats remoted in atm will test but mine is disabled, i'll update once tested ok its all back to normal. logs was already ticked from the fresh install fps is still 0.4, overcloaking graphics card also had no effect to increasing fps. graphics card cpu is running at 3% pc cpu is running at 60-70% RAM is running at 20-25%
>>> https://forums.eveonline.com/default.aspx?g=posts&m=3152194#post3152194
I dubt fresh installs delete the folders in object, maybe detele the files yes, but you should be sure to have this folder deleted to go manually change security to restore default status so EVE can write again.
the folder is: Documents\EVE\logs
if you don't know how to proceed to restore access to EVE through security menu, then unistall EVE, delete Documents\EVE folder and proceed to install again, it should work
CCP please be aware SSD users are very disappointed! |

Brandon Boyd
State Services
0
|
Posted - 2013.06.05 22:14:00 -
[570] - Quote
Aijle Mijleroff wrote:http://clip2net.com/clip/m117948/1370381908-clip-29kb.jpg where client settings for window snap distance? 
Please at least allow us to set windows to not snap at all instead of making it the biggest default distance. There are already way to many windows open on my UI and not beeing able to set them up properly without them sticking to the neighbouring window and resizing in the process is absolutly horrible. |
|

Schmell
Russian Thunder Squad Darkness of Despair
34
|
Posted - 2013.06.05 22:21:00 -
[571] - Quote
Some times when i click jump to the next gate of my destination, my ship is pulling back and jumping into previous gate. First i thought it was me clicking the wrong gate, but then i double checked it - it really happens.
Background is still dropping white sometimes (Gefore gtk 550ti) |

tolptila Parsons
Merchants Trade Consortium The Last Chancers.
4
|
Posted - 2013.06.05 22:25:00 -
[572] - Quote
Tessle Aesis wrote:scotayne hawkins wrote:scotayne hawkins wrote:CCP Habakuk wrote:For those with extremely low fps: Are you somehow preventing the client from writing combat log files to disk? This might explain your issues. Please do not restrict the client in this way. trying to put my machine back to its orignal status then my tech guy thats remoted in atm will test but mine is disabled, i'll update once tested ok its all back to normal. logs was already ticked from the fresh install fps is still 0.4, overcloaking graphics card also had no effect to increasing fps. graphics card cpu is running at 3% pc cpu is running at 60-70% RAM is running at 20-25% >>> https://forums.eveonline.com/default.aspx?g=posts&m=3152194#post3152194I dubt fresh installs delete the folders in object, maybe detele the files yes, but you should be sure to have this folder deleted or you have to go manually change security to restore default access status so EVE can write again. the folder is: Documents\EVE\logs if you don't know how to proceed to restore access to EVE through security menu, then unistall EVE, delete Documents\EVE folder and proceed to install again, it should work CCP please be aware SSD users are very disappointed!
All i did for scotayne hawkins was drag his log file onto his desktop so eve regenerated a new log file his FPS was at 30-40 fps which he seemed happy with.
|

Tessle Aesis
DECIMA LEGIO Yulai Federation
5
|
Posted - 2013.06.05 22:36:00 -
[573] - Quote
tolptila Parsons wrote:Tessle Aesis wrote:scotayne hawkins wrote:scotayne hawkins wrote:CCP Habakuk wrote:For those with extremely low fps: Are you somehow preventing the client from writing combat log files to disk? This might explain your issues. Please do not restrict the client in this way. trying to put my machine back to its orignal status then my tech guy thats remoted in atm will test but mine is disabled, i'll update once tested ok its all back to normal. logs was already ticked from the fresh install fps is still 0.4, overcloaking graphics card also had no effect to increasing fps. graphics card cpu is running at 3% pc cpu is running at 60-70% RAM is running at 20-25% >>> https://forums.eveonline.com/default.aspx?g=posts&m=3152194#post3152194I dubt fresh installs delete the folders in object, maybe detele the files yes, but you should be sure to have this folder deleted or you have to go manually change security to restore default access status so EVE can write again. the folder is: Documents\EVE\logs if you don't know how to proceed to restore access to EVE through security menu, then unistall EVE, delete Documents\EVE folder and proceed to install again, it should work CCP please be aware SSD users are very disappointed! All i did for scotayne hawkins was drag his log file onto his desktop so eve regenerated a new log file his FPS was at 30-40 fps which he seemed happy with.
yes it could work in such cases, the way to prohibite EVE to write files in that folders are more than 1 and different, in general manually deleting the folder in object Always work |

Josef Djugashvilis
Acme Mining Corporation
1254
|
Posted - 2013.06.05 22:39:00 -
[574] - Quote
Tessle Aesis wrote:CCP Habakuk wrote:Tessle Aesis wrote:Lursider wrote:yup, I was preventing eve writing on my SSD (you know why ...).
I removed this restriction and now everything work fine !!!!
by the way, is there a way to stop this perpetual writing ? WTF ? i've also blocked EVE to write some cache directories, just because i take care of my SSD... I've also one 1Tb HDD 1) CCP could you please STOP this perpetual and stupid write, 2) or LET US CHOOSE the PATH where to store the cache?! I'm about to let again EVE to write in my SSD, if it was the problem with the poor performance 4 FPS, i'll be very angry, with you CCP of course. I will not play a game which will seriously degrade mt SSD840 PRO 240Gb performance! so do something about this, 1 or 2. I cannot give you an official answer at the moment, but maybe following workaround might help you: For 2) you can redirect the logs to a folder on your HDD by using a symlink. This is also not really officially supported (as far as I can tell), but it seems to work and I cannot see any drawbacks so far (I am sure, that anybody will correct me on this). Thank you for the notice. i've allowed EVE to have access again to the folder "Documents\EVE\logs" , and just in case to the directory "C:\Users\XXX\AppData\Local\CCP\EVE\c_program_files_(x86)_ccp_eve_tranquility\cache\Pictures\Characters" too and it really worked: NOW EVE RUNS WELL at the right FPS and with normal CPU usage... but i've not bought a Samsung SSD840 PRO 240Mb to let it went degraded by tons of useless (for me they are useless) log files... sorry but no. I've, like many other SSD users, an HDD too where for example i've set all System, User and IE Tempfiles, also pagefile is on the HDD (it never went used at all). let us decide if we want to to store these files like cache characters avatars and logs, or in any case at least let the user, your customer, to decide the path where to have those logs and cache stored, in this manner SSD users can prevent SSD degrade by setting these junk to the HDD. Please do it, and thank you.
I would probably agree with the above if I understood any of it. This is not a signature. |

Roan Pico
I- T I E -I 24eme Legion Etrangere
3
|
Posted - 2013.06.05 22:46:00 -
[575] - Quote
CCP Habakuk wrote:Roan Pico wrote:Just checked "my files/EVE/" and saw some folders were write protected, made them all writeable. FPS in warp went from 15 up to around 30-75 after this (heavily fluctuating with lots of small lags, but its a significant improvement). FPS_instation_nostationenvironment_mindetails_1600x1200_intervalimmediate: http://postimg.org/image/lwmcet7a9/To file the petition, what logs exactly do you need? (filed one with DXdiag logs yesterday on my alt, its still open afaik). The logs get attached automatically when filing a bug report from the client (F12 and then "Report bug"). They are unfortunately not added automatically to petitions.
Ah misread O.o Just sent the bug report...
now comes the nuts part: while filing the report and flying around for logserver input my fps went up to 130 on minimum details in space, 300+ in station... later tested on everything maxed, HDR on etc... 60 fps in space on a single core 2,1 ghz machine, 2 GB ram and a GTS450 1GB ? I mean, my system is at the lower end of the minimum system requirements and i had massive issues till the past 30 minutes... i simply dont get how i'm able to max everything now where i had to set everything to minimum in the past (since incarna i think). Any explanation on that? |- T I E -|-áMature players wanted for lowsec FW life.
Recruitment thread:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=3133879#post3133879 |

pmchem
GoonWaffe Goonswarm Federation
521
|
Posted - 2013.06.05 23:50:00 -
[576] - Quote
here's the weird in station bug with display of people docked:
http://s10.postimg.org/qj2rsj8pl/stapic.png @pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |

MjrPayne
Caldari Provisions Caldari State
0
|
Posted - 2013.06.05 23:58:00 -
[577] - Quote
Just got home from vacation and was excited to check out new content. I cant seem to login. Nothing has changed on my pc from the time I left for vacation. Everything was working up until then. Thank you in advance. error message below.
Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong. |

Roan Pico
I- T I E -I 24eme Legion Etrangere
3
|
Posted - 2013.06.06 00:01:00 -
[578] - Quote
MjrPayne wrote:Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong.
Try checking this one -> https://forums.eveonline.com/default.aspx?g=posts&m=3078205#post3078205 |- T I E -|-áMature players wanted for lowsec FW life.
Recruitment thread:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=3133879#post3133879 |

Regan Rotineque
Rl'yeh Interstellar Ltd. Mildly Sober
96
|
Posted - 2013.06.06 00:12:00 -
[579] - Quote
I cannot right click on my ship while docked
I use this to open hangers, eject etc.....
Is this a bug or a "change" ?
|

Sans Sonic Leon
EVE University Ivy League
8
|
Posted - 2013.06.06 00:27:00 -
[580] - Quote
When fleeting with a corp mate, their icon in local is still the green one instead of purple. It is solved after we jump to another system. |
|

MjrPayne
Caldari Provisions Caldari State
0
|
Posted - 2013.06.06 00:31:00 -
[581] - Quote
MjrPayne wrote:Just got home from vacation and was excited to check out new content. I cant seem to login. Nothing has changed on my pc from the time I left for vacation. Everything was working up until then. Thank you in advance. error message below.
Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong.
I guess ill just cancel sub till this is sorted. worked fine before. not paying for something that isn't working as intended. Sucks I need to be more computer literate to play this game it seems. |

Alain Colcer
Agiolet Security and Logistics
73
|
Posted - 2013.06.06 00:32:00 -
[582] - Quote
There is no longer any setting to activate the visual "session timer" indicator on the upper left corner.
Its not in patch notes either. |

Sinq Arnolles
Center for Advanced Studies Gallente Federation
9
|
Posted - 2013.06.06 00:52:00 -
[583] - Quote
No longer any create contract button on the right click menu in corp hangars or in the corporations asset windows. |

Anderton Faln
GoonWaffe Goonswarm Federation
8
|
Posted - 2013.06.06 01:16:00 -
[584] - Quote
Hey all,
I've tried my best to search through this thread, but it's pretty long. My apologies if it has already been reported.
There's been a long standing issue with corporate courier contracts where if you have more than 100 contracts in progress, you will only be able to deliver the last 100 accepted via the right click > deliver courier contract menu. For example, if you accept 120 contracts, you will not be able to deliver the first 20 accepted until you deliver at least 20 other contracts that you've already accepted after those initial 20. The right click > find contract option does not work either. Both options give you a message that the character does not have access to the contract or it cannot be found or etc. When you are using multiple characters to move large numbers of courier contracts to different systems, this can be a hassle.
As of the Odyssey, this issue seems to have manifested itself in a weird way. Now, when you accept more than 100 contracts over some time period, the same thing happens, but those contracts that get 'stuck' and cannot be delivered by the right click menu whatsoever, as above. They can be completed via the courier menu system (My Contracts, complete button) but this new bug is causing significant issues for our organization. This has happened both times I've made courier contract runs since the expansion hit, but I'm unsure as to the exact step to reproduce.
I realize that this is probably a corner case for the number of people that operate in this kind of scale in EVE, but what we do affects a large number of people waiting for their courier contracts.
If this could be addressed, it would be greatly appreciated. |

Chris Winter
Zephyr Corp V.A.S.T.
124
|
Posted - 2013.06.06 01:18:00 -
[585] - Quote
Fun fact: You can move your user data folder to another drive.
All of you complaining that log files are being written to your SSD instead of an HDD should probably have put your user folder on the HDD instead. |

Dawn Harbinger
Corp 54 Curatores Veritatis Alliance
12
|
Posted - 2013.06.06 01:27:00 -
[586] - Quote
One of the new hackable ruins in the "regional sansha data fortress" (I think that's the name) is located inside the ruined station and it's impossible to get close enough to hack it.
Maybe I just couldn't figure it out but I tried for awhile. Thx! |

Wibla
Tactical Narcotics Team
139
|
Posted - 2013.06.06 01:29:00 -
[587] - Quote
Fun fact about contracts: You' can no longer make them out of a corp hangar in station (right-click menu on a selected object no longer has the option) Edit: Okay, this is being fixed, cool.
Fun fact about SSDs, re: above post, it doesn't really matter unless your SSD is literally filled with data and has no TRIM support. SSDs handle small random IOPS heaps better than a regular HDD anyways. |

commander aze
Sub--Zero S0UTHERN C0MF0RT
13
|
Posted - 2013.06.06 02:19:00 -
[588] - Quote
can no longer right click ship in hanger... |

Tulok Delunn
ALFA Mining Inc
0
|
Posted - 2013.06.06 02:21:00 -
[589] - Quote
When I have my blockade runners within 2000m of each other they now cause each other to decloak. A change was made sometime ago that cloaked ships would not cause each other to decloak. Has this been changed back or is it a bug? Did not see anything listed about this being changed back. |

aetherguy881
Malformed Entity C.L.O.N.E.
18
|
Posted - 2013.06.06 02:41:00 -
[590] - Quote
System overlay blocks the acceleration gate icon in space for FW plexes (I am assuming other warp-able acceleration gates with beacons on them).
You can no longer right-click your ship in hangar to repair/leave/etc.
I've heard that the Navy Arbitrator returns the T1 version from the blueprint as well as the faction variant upon job comletion. |
|

Yonis Kador
KADORCORP
304
|
Posted - 2013.06.06 03:22:00 -
[591] - Quote
Schmell wrote:Some times when i click jump to the next gate of my destination, my ship is pulling back and jumping into previous gate. First i thought it was me clicking the wrong gate, but then i double checked it - it really happens.
I can confirm that this happened to me yesterday also. I was so confused about what was happening, I didn't want to be the first person to report it. But when I'd jump into a system, Id arrive 15km from the next gate I needed to jump through. It took 2 or 3 jumps for me to realize that I think I was going in circles and jumping through the same gate. When you're on a long trip, you know the routine: select the next gate and click the jump button. When you have to start navigating 15km to the next gate something's amiss. It happened 2-3 times and then no issues since.
And I too have now been plagued by the black screen of death. I played all day yesterday and didn't see this bug once. Then tonight it happened and I finally saw what its about. Black screen, but the overview, planet, station, belt icons, etc. are still visible. I redocked and it reset. Then about 30 mins later it happened again. I redocked and undocked at least 5 times and it did not reset then. I had to restart the client (and the computer just to be sure.) And so far, so good.
PC Dell, Windows 7 NVIDIA Geforce 210 (latest drivers)
YK "He who fights and runs away lives to fight another day." |

James Amril-Kesh
4S Corporation RAZOR Alliance
5445
|
Posted - 2013.06.06 04:02:00 -
[592] - Quote
I've been hearing a lot of reports in the Help chat that people are no longer able to board freighters after the expansion due to them not having Advanced Spaceship Command 5. -áMy (mostly boring) Youtube channel. |

Toshiro Ozuwara
Association of Commonwealth Enterprises Test Alliance Please Ignore
24
|
Posted - 2013.06.06 07:49:00 -
[593] - Quote
So I am in hisec, I undock from a station and it tells me I am aligning to a system in Delve.
http://i.imgur.com/MFx7vnt.png
Well done CCP. |

Hannott Thanos
Notorious Legion
569
|
Posted - 2013.06.06 07:56:00 -
[594] - Quote
Tessle Aesis wrote:
Thank you for the notice.
i've allowed EVE to have access again to the folder "Documents\EVE\logs" , and just in case to the directory "C:\Users\XXX\AppData\Local\CCP\EVE\c_program_files_(x86)_ccp_eve_tranquility\cache\Pictures\Characters" too and it really worked: NOW EVE RUNS WELL at the right FPS and with normal CPU usage...
but i've not bought a Samsung SSD840 PRO 240Mb to let it went degraded by tons of useless (for me they are useless) log files... sorry but no. I've, like many other SSD users, an HDD too where for example i've set all System, User and IE Tempfiles, also pagefile is on the HDD (it never went used at all).
let us decide if we want to to store these files like cache characters avatars and logs, or in any case at least let the user, your customer, to decide the path where to have those logs and cache stored, in this manner SSD users can prevent SSD degrade by setting these junk to the HDD.
Please do it, and thank you.
Looks like someone is heavily underestimating the durability of an SSD and heavily overestimating how much data EVE is writing compared to the OS and everything else in general.
Chill out bro |

Hulasikali Walla
Never Mind the Bollocks
22
|
Posted - 2013.06.06 08:14:00 -
[595] - Quote
I've got an issue with the "probe scanner" Tab since yesterday ( was working fine on tuesday ). The probe move up and down, and not stopping You can see it there on the top left --> https://www.youtube.com/watch?v=gGH6qxlZl94 Anyone knows how to stop that ?? |

Max Goldwing
Homeworld Republic The East India Co.
10
|
Posted - 2013.06.06 09:04:00 -
[596] - Quote
Undocking seems to be faster than a session change. So if you dock, change ship/reload/offload cargo and click undock, it will run trough the undock sequence and then throw an error message due to session timer being active, and you have to click again. |

Lavititcus
Dark Nexxus S I L E N T.
0
|
Posted - 2013.06.06 09:04:00 -
[597] - Quote
I have an issue now that, after about the 2nd or 3rd time I undock, the spacescape will not load. After a session change, say jumping a gate, it will return. Catch is, i cannot change camera angles. Tried clearing cache. Only fix for now is to relog. Only thing i see after undocking in this state is the bracket profile. Station environ loads fine, but can't see anything in space. |

thowlimer
Roprocor Ltd
4
|
Posted - 2013.06.06 09:35:00 -
[598] - Quote
Brandon Boyd wrote:Aijle Mijleroff wrote:http://clip2net.com/clip/m117948/1370381908-clip-29kb.jpg where client settings for window snap distance?  Please at least allow us to set windows to not snap at all instead of making it the biggest default distance. There are already way to many windows open on my UI and not beeing able to set them up properly without them sticking to the neighbouring window and resizing in the process is absolutly horrible.
Was just abouyt to say check your Esc menu, but then i went and checked and it looks like the option to set snap distance(or set it to do not snap at all) has somehow vanished, either that or i am truly getting old ...
So since i still have my old behaviour, that is my windows do not snap, the setting must clearly still be in there somewhere but where do you actually set it now ?
Thowlimer |

Justin Ackaris
Order of the Shadow The Revenant Order
13
|
Posted - 2013.06.06 09:48:00 -
[599] - Quote
My update stalled at 3/4 Applying the patch at 100%.
I've tried the repair tool through the launcher (fail), the repair tool direct from the game directory (with and without anti-virus (fail) and modifying the common.ini file to show the previous EVE version (fail).
Any suggestions to help me out before I resort to a complete client download from scratch? |

BrutalButFair
Happy Endings. The Retirement Club
72
|
Posted - 2013.06.06 10:00:00 -
[600] - Quote
oh all those little things :)
- Tracking option stuck until i press c in space - Zooming out in space and then dock/undock doesn't keep my ship zoomed out but resets it to a default so i have to zoom out again (which is annoying when done 10 - Undcking takes way to long. Undocking as it is should be optional.
that's it for now |
|

Tessle Aesis
DECIMA LEGIO Yulai Federation
5
|
Posted - 2013.06.06 11:06:00 -
[601] - Quote
LOW-FPS WORKAROUD - SOLVED
according on what CCP Habakuk said about this issue affecting mainly SSD users:
CCP Habakuk wrote:For those with extremely low fps: Are you somehow preventing the client from writing combat log files to disk? This might explain your issues. Please do not restrict the client in this way.
and the solution (workaround) with Symlink:
CCP Habakuk wrote:Tessle Aesis wrote:Lursider wrote:yup, I was preventing eve writing on my SSD (you know why ...).
I removed this restriction and now everything work fine !!!!
by the way, is there a way to stop this perpetual writing ? WTF ? i've also blocked EVE to write some cache directories, just because i take care of my SSD... I've also one 1Tb HDD 1) CCP could you please STOP this perpetual and stupid write, 2) or LET US CHOOSE the PATH where to store the cache?! I'm about to let again EVE to write in my SSD, if it was the problem with the poor performance 4 FPS, i'll be very angry, with you CCP of course. I will not play a game which will seriously degrade mt SSD840 PRO 240Gb performance! so do something about this, 1 or 2. I cannot give you an official answer at the moment, but maybe following workaround might help you: For 2) you can redirect the logs to a folder on your HDD by using a symlink. This is also not really officially supported (as far as I can tell), but it seems to work and I cannot see any drawbacks so far (I am sure, that anybody will correct me on this).
I've created a post in the Forum Issues, Workarounds & Localization at this link
https://forums.eveonline.com/default.aspx?g=posts&m=3155285
where I explain how to create a Symlink (to address EVE logs and characters cache to an HDD or a RAMDRIVE) and get your SSD gratefull
and ty again to CCP Abakuk |

Roan Pico
I- T I E -I 24eme Legion Etrangere
3
|
Posted - 2013.06.06 11:23:00 -
[602] - Quote
Roan Pico wrote: [...] now comes the nuts part: while filing the report and flying around for logserver input my fps went up to 130 on minimum details in space, 300+ in station... later tested on everything maxed, HDR on etc... 60 fps in space on a single core 2,1 ghz machine, 2 GB ram and a GTS450 1GB ? I mean, my system is at the lower end of the minimum system requirements and i had massive issues till the past 30 minutes... i simply dont get how i'm able to max everything now where i had to set everything to minimum in the past (since incarna i think). Any explanation on that?
Alright, just narrowd it down to *drum roll* Teamspeak 3. Connecting to a TS3 server drops my fps down to constantly 5-15 again (from 50-60+ !) with heavy lags... this wasn't the case before Odyssey, TS3 didnt cause any noticable effects on performance back than.
Can anyone having fps issues and a more up-to-date Hardware check this and post results please? |- T I E -|-áMature players wanted for lowsec FW life.
Recruitment thread:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=3133879#post3133879 |

coolzero
Mortis Angelus WHY so Seri0Us
76
|
Posted - 2013.06.06 11:32:00 -
[603] - Quote
Yonis Kador wrote:Schmell wrote:Some times when i click jump to the next gate of my destination, my ship is pulling back and jumping into previous gate. First i thought it was me clicking the wrong gate, but then i double checked it - it really happens. I can confirm that this happened to me yesterday also. I was so confused about what was happening, I didn't want to be the first person to report it. But when I'd jump into a system, Id arrive 15km from the next gate I needed to jump through. It took 2 or 3 jumps for me to realize that I think I was going in circles and jumping through the same gate. When you're on a long trip, you know the routine: select the next gate and click the jump button. When you have to start navigating 15km to the next gate something's amiss. It happened 2-3 times and then no issues since. And I too have now been plagued by the black screen of death. I played all day yesterday and didn't see this bug once. Then tonight it happened and I finally saw what its about. Black screen, but the overview, planet, station, belt icons, etc. are still visible. I redocked and it reset. Then about 30 mins later it happened again. I redocked and undocked at least 5 times and it did not reset then. I had to restart the client (and the computer just to be sure.) And so far, so good. PC Dell, Windows 7 NVIDIA Geforce 210 (latest drivers) YK
i agrea...CCP should do something about all the crap they leave behind and use a single folder(where ever you installed eve on) to store it all up in...want a clean eve install delete the eve folder and be done but atm if you check your documents folder for eve = ton of crap...if you look into the APPDATA folder there is even more and i mean a whole lot more of crap
CCP needs to handle the crap collecting better there is to much of it (i use treesize free and check yourself the size eve folders use.) |

Phext
SIGBUS
10
|
Posted - 2013.06.06 11:45:00 -
[604] - Quote
coolzero wrote: i agrea...CCP should do something about all the crap they leave behind and use a single folder(where ever you installed eve on) to store it all up in...
Profiles, Appdata, My Documents etc. are exactly where user specific data must be stored. These folders are there for a reason. It doesn't make much sense to store user data in product installation directories. |

Beatrice Khamsi
Red Frog Freight Red-Frog
29
|
Posted - 2013.06.06 11:56:00 -
[605] - Quote
2nd post-Odyssey patch and contracts are still not fixed. Can anyone at least confirm that's a bug and will be resolved soon?
|

Jaskey
0beron Construct AL3XAND3R.
0
|
Posted - 2013.06.06 12:06:00 -
[606] - Quote
Justin Ackaris wrote:My update stalled at 3/4 Applying the patch at 100%.
I've tried the repair tool through the launcher (fail), the repair tool direct from the game directory (with and without anti-virus (fail) and modifying the common.ini file to show the previous EVE version (fail).
Any suggestions to help me out before I resort to a complete client download from scratch?
Same here. |

Hyper Visor
The Scope Gallente Federation
0
|
Posted - 2013.06.06 12:27:00 -
[607] - Quote
I remember watching the Fanfest feed and hearing the woops from the crowd, when the new jump effect was shown. For me, I didn't really like the "thunder cloud" look, didn't really seem like space to me.
After a few hours of jumping through gate after gate, I can totally understand some of the issues people are having. It wouldn't be half bad if the effect wasn't all juddery. The standard warp effect doesn't stutter, so why should this be any different?!
I completely support the concept of removing loading bars, 100%. And this does in way give you a sense that you're moving between two systems, and I like that.
But make it optional, scalable, and subtle. Some of the things I love about EVE are it's subtleties.
Also, if this is causing migraines, and potentially epileptic fits, then I would say CCP has a duty of care to their player base to look at changing the effect as a priority. |

Crowesnest
Light Of Dominion
2
|
Posted - 2013.06.06 13:20:00 -
[608] - Quote
I have found that sometimes after going through a gate or leaving a station, I can't zoom in or out, can't change the direction that I am looking or basically change the view at all. Usually docking and then undocking fixes the problem. |

Crowesnest
Light Of Dominion
2
|
Posted - 2013.06.06 13:36:00 -
[609] - Quote
There is still an issue with the launching of drones from the "selected items window". If you have 2 folders containing different drones and you select the 2nd folder and click the launch icon, it launches the drones in the 1st folder. Another problem is that if you select the folder of the launched folders and click return, then only one drone returns not all of the drones. |

Mardante Soliest
Realm of the Forgotten
4
|
Posted - 2013.06.06 14:00:00 -
[610] - Quote
Mouseover tips on the sidepanel don`t work for me. Normally I could just hover my mouse over the wallet to see how much isk I got, but now it`s not working.
On my laptop (Core2Duo with Intel Gfxcard) I had a black screen after undocking. I could see the icons in space and click on them, but I couldn`t use the mouse to turn the view. After docking and undocking again it worked.
Also sometimes the [Ctrl] + left or right mouse click won`t work. (on my laptop but also on my main pc i7, 5850) |
|

James Amril-Kesh
4S Corporation RAZOR Alliance
5461
|
Posted - 2013.06.06 14:06:00 -
[611] - Quote
Alright, where to begin?
- Damnation textures or shaders still bugged (BR# 160049)
- Bracket/overview issue showing empty ships not fixed or even acknowledged (BR# 160762)
- Portions of the jump drive/jump bridge sound are still extremely loud (BR# 160761)
- Some stargates are still backwards from how they were before on TQ (BR# 159704) including the Amarr System gates, the Caldari System gates, and the Caldari Border gates. There are probably other types as well that are backwards.
-áMy (mostly boring) Youtube channel. |

Shrak
Little Willies The Kings Bastards
0
|
Posted - 2013.06.06 14:16:00 -
[612] - Quote
When I undock from station I see only black screen instead of space.
I need to open map and close map again to get system to load.
this does not happen all the time but happens none the less. I have not tried it after DT today but happened 2 times before DT to day and few times yesterday.
I am running multiple accounts and maybe this is the factor not sure.
I have PC client.
Best Regards |

Brandon Boyd
State Services
0
|
Posted - 2013.06.06 14:46:00 -
[613] - Quote
thowlimer wrote:Brandon Boyd wrote:Aijle Mijleroff wrote:http://clip2net.com/clip/m117948/1370381908-clip-29kb.jpg where client settings for window snap distance?  Please at least allow us to set windows to not snap at all instead of making it the biggest default distance. There are already way to many windows open on my UI and not beeing able to set them up properly without them sticking to the neighbouring window and resizing in the process is absolutly horrible. Was just abouyt to say check your Esc menu, but then i went and checked and it looks like the option to set snap distance(or set it to do not snap at all) has somehow vanished, either that or i am truly getting old ... So since i still have my old behaviour, that is my windows do not snap, the setting must clearly still be in there somewhere but where do you actually set it now ? Thowlimer
No Idea but snap to 10 is the absolute worst. I have always used snap at 3 and I much rather have them not snap at all than jump 10 pixels all over the place. Amazing how such small a thing can be irritating.. |

Akturous
Immortalis Inc. Shadow Cartel
144
|
Posted - 2013.06.06 14:51:00 -
[614] - Quote
Tracking camera is now really sloooooowww which makes it next to useless, it was perfect before, stop ruining things. Vote Item Heck One for CSM8 |

Thrusting Motion
Di-Tron Heavy Industries Test Alliance Please Ignore
4
|
Posted - 2013.06.06 14:58:00 -
[615] - Quote
Some issues I've had so far is
* jumping through a JB leaves you zoomed in when you've entered the new system (seriously, who plays this game zoomed in?) *all combat sites in fountain are the drone site Independence (!) *switching overview bugs out and stops working without a session change *cannot right click ships in hangar
*the new mini-game in relic and data sites is a poor design choice, it makes the game even slower and more boring. Not a bug but I'm having major issues with whomever at ccp though this was fun.
Thanks for the probe presets though, I like it a lot.
PC, win 7. |

KBRacer
Tree Of Heaven
1
|
Posted - 2013.06.06 14:59:00 -
[616] - Quote
I realy like the new expansion but the camera is rotaing way TOO MUCH. When i do missions and click on enemy targets with my mouse the view is constantly rotating. And in missions this happens like for every enemy + can. So basicly the view does not stand still at all! quite irretating to be quite frank and i will not do missions any more until ccp has changed that into a more enjoiable pattern (e.g. rotate the camera only if the new selected item is not present in the current screen (from the current viewpoint or e.g. rotate the camera only when i warp to another location). at the moment this is good awful.
Please change this feature so that the camera is NOT rotating every time when i do select something.
everything else is perfect. i realy like the new overly. good job ccp. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5461
|
Posted - 2013.06.06 15:00:00 -
[617] - Quote
James Amril-Kesh wrote:Alright, where to begin?
- Damnation textures or shaders still bugged (BR# 160049)
- Bracket/overview issue showing empty ships not fixed or even acknowledged (BR# 160762)
- Portions of the jump drive/jump bridge sound are still extremely loud (BR# 160761)
- Some stargates are still backwards from how they were before on TQ (BR# 159704) including the Amarr System gates, the Caldari System gates, and the Caldari Border gates. There are probably other types as well that are backwards.
Well here's progress: the first two have been attached to defects. -áMy (mostly boring) Youtube channel. |

Phext
SIGBUS
10
|
Posted - 2013.06.06 15:10:00 -
[618] - Quote
KBRacer wrote:I realy like the new expansion but the camera is rotaing way TOO MUCH. When i do missions and click on enemy targets with my mouse the view is constantly rotating.
Switch off "Tracking Camera". Check the the menu next to "Selected Item" window. Pressing "C" should have the same effect. The scanner has it's own option to track selection. You need to disable the tracking cam there too.
|

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
731
|
Posted - 2013.06.06 15:34:00 -
[619] - Quote
When you are in your CQ the button still says "enter captains quarters" instead of enter hanger... If a job is worth doing, it's worth doing right.
On a related note, do you guys at CCP have a opening for a quality control manager because i think i would be great for the job  3 years 6 expansions: incursions, the venture, 3 BCGÇÖs and 3 destroyers... Is this all you are capable of CCP? |

Kiha Aridian
School of Applied Knowledge Caldari State
0
|
Posted - 2013.06.06 15:59:00 -
[620] - Quote
Not sure this is the right place to report but the bugs.eveonline.com won't let me report there.
WIth the release of 1.0.2 this morning I can no longer see my mining laser beams. I can see others but not mine (CU Vapor particle and I am in a venture)
|
|

Phext
SIGBUS
10
|
Posted - 2013.06.06 16:06:00 -
[621] - Quote
Rek Seven wrote:On a related note, do you guys at CCP have a opening for a quality control manager because i think i would be great for the job 
http://www.ccpgames.com/en/jobs/job-details.aspx?jobid=437
SCNR |

Laendra
Wildly Inappropriate Goonswarm Federation
6
|
Posted - 2013.06.06 16:23:00 -
[622] - Quote
So, why is it that the Capital Rig Blueprints have times that are 15x the length of the Large Rig Blueprints, while Large is double Medium and Medium is approx double Small? Someone get too slap-happy with the "0" key and add one too many? |

Laendra
Wildly Inappropriate Goonswarm Federation
6
|
Posted - 2013.06.06 16:25:00 -
[623] - Quote
KBRacer wrote:I realy like the new expansion but the camera is rotaing way TOO MUCH. When i do missions and click on enemy targets with my mouse the view is constantly rotating. And in missions this happens like for every enemy + can. So basicly the view does not stand still at all! quite irretating to be quite frank and i will not do missions any more until ccp has changed that into a more enjoiable pattern (e.g. rotate the camera only if the new selected item is not present in the current screen (from the current viewpoint or e.g. rotate the camera only when i warp to another location). at the moment this is good awful.
Please change this feature so that the camera is NOT rotating every time when i do select something.
everything else is perfect. i realy like the new overly. good job ccp.
Just disable camera tracking from your Overview Selected Item
|

Laendra
Wildly Inappropriate Goonswarm Federation
6
|
Posted - 2013.06.06 16:31:00 -
[624] - Quote
Hyper Visor wrote:I remember watching the Fanfest feed and hearing the woops from the crowd, when the new jump effect was shown. For me, I didn't really like the "thunder cloud" look, didn't really seem like space to me.
After a few hours of jumping through gate after gate, I can totally understand some of the issues people are having. It wouldn't be half bad if the effect wasn't all juddery. The standard warp effect doesn't stutter, so why should this be any different?!
I completely support the concept of removing loading bars, 100%. And this does in way give you a sense that you're moving between two systems, and I like that.
But make it optional, scalable, and subtle. Some of the things I love about EVE are it's subtleties.
Also, if this is causing migraines, and potentially epileptic fits, then I would say CCP has a duty of care to their player base to look at changing the effect as a priority.
I kind of like the effect of the way they once did the Warp effect in Star Trek, where you seem to kind of stretch out thinner, much like i imagine you would do if you were passing into the event horizon of a black hole, and at the end of the warp, you stretch back in reverse...but I realize that this probably isn't doable with the limitations that we have.
What I would rather see, compared to what we now have, is stars whizzing by at fantastic speeds, while the star of the solar system you are jumping to gets bigger and bigger in the center of your screen, until you arrive in system at the size that it is normally. Could also show the star from the system you are jumping out of show smaller and smaller until it is just a point, based on how far you are away from it. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5461
|
Posted - 2013.06.06 16:32:00 -
[625] - Quote
Guristas Murky Ruins relic site apparently still has a proximity-detonating floating debris that's still active and blowing **** up. Is this intentional or was the site overlooked? -áMy (mostly boring) Youtube channel. |

Myszka Bura
Razor Industries
30
|
Posted - 2013.06.06 16:38:00 -
[626] - Quote
My ICE modules are disappearing, I have to reload the slots at random moments.
IMAGE <- look at the fitting hi slots and at gui below |

Atomic Option
Taggart Transdimensional Virtue of Selfishness
58
|
Posted - 2013.06.06 17:07:00 -
[627] - Quote
I've been using the new radial menu and have noticed two errors with it. I'm using Rclick as my radial menu button.
- When you open the menu before an option becomes available and hover the mouse over the option you want, the option doesn't become selected after it activates unless you move the mouse.
Maybe I just have steady hands, but this has frequently caused me to miss starting an action. Example:
- While still in warp, open the radial menu on an object and hover the mouse over 'align' and keep still.
- after warp ends the 'align' panel becomes available, but not activated.
- releasing the mouse at this point closes the menu without causing an align.
- moving the mouse activates the panel as normal
- When close to a very large object with a small collision box, the radial menu makes "approach" available when the ship can only "align".
I never really got why there's a difference between approach and align as they are identical ideas. Are they separate for technical reasons to do with the ship knowing to stop itself when arriving at off-grid objects?
Anyway I was recently trying to fly to the center of a sun and found that while inside the sun (at 0km, but still hundreds of thousands of km from the actual center) the radial menu for the sun displays approach instead of align. This prevents me from using the radial menu to fly towards the center. If I use the keyboard align shortcut and click on the sun I can fly towards it as normal.
|

the12b
Trojan Legion Fidelas Constans
0
|
Posted - 2013.06.06 17:10:00 -
[628] - Quote
null sec forsakens vindi nerf
i find that it is not fair , a lot of us invested billions and risk them daily to get ticks with about 10-15 mils higher than a 700 million HAM tengu . I think the tracking enhancer nerf was more than enough. I hope ccp removes the frigates from forsakens |

Lord Haur
Grim Determination Nulli Secunda
107
|
Posted - 2013.06.06 18:17:00 -
[629] - Quote
the12b wrote:null sec forsakens vindi nerf
i find that it is not fair , a lot of us invested billions and risk them daily to get ticks with about 10-15 mils higher than a 700 million HAM tengu . I think the tracking enhancer nerf was more than enough. I hope ccp removes the frigates from forsakens Intended. See http://community.eveonline.com/news/dev-blogs/resource-shakeup-blog/#Anom for details. |

Cheng Zhou
D'Tank Industries
0
|
Posted - 2013.06.06 19:32:00 -
[630] - Quote
Skill split broke certificates... |
|

Reddkuest
The Nevernudes Enemy-Fleet
0
|
Posted - 2013.06.06 20:01:00 -
[631] - Quote
Thyralon G'zer wrote:Since the update it seems that the COSMOS containers in the labyrinth at Aphi / Araz / Kador do NOT respawn as they used to. Before the update, the containers refilled every 20min or so ... now, since about 17:50, no new items have spawned.
Is this intended? I haven't found any evidence of such change in the logs ... but might have missed it. Looks like it is all the COSMOS plexes that are affected. They only seem to respawn once every 24 hours at DT, which is totally screwing up the whole purpose of the COSMOS plexes in the first place.
Also, it seems that the aforementioned COSMOS relic cans now mostly drops PI materials and very rarely any Sleeper Datasheet/parts (I am assuming Talocan and others are also affected) used in the whole range of COSMOS BPC.
It needs to be fixed or the whole COSMOS missions/storylines and associated BPC/storyline modules, as a game feature, are effectively dead...
|

Steijn
Quay Industries CAStabouts
328
|
Posted - 2013.06.06 20:10:00 -
[632] - Quote
CCP Falcon wrote:Undocking to completely black space on some graphics cards - Please post details with your graphics card here and file a bug report so we can investigate this further
Ive just had this problem for the very first time but think ive found out why, I was scanning earlier and closed the scanner whilst the scanner probe map screen was showing. I then closed the scanner probe map by pressing F10, not by the button on the scanner display. Then after docking, changing ships and undocking, i got the black screen.
Ive since tried to replicate this black screen, and seem to be able to do it at will by doing the above. |

s3ven
New Dawn Corporation Circle-Of-Two
0
|
Posted - 2013.06.06 20:15:00 -
[633] - Quote
Does refitting T3's @ pos work now? and if so how ? because I dont get a susbsystem choice when right-clicking my Tengu in ship maint. |

Faylia Vheroki
Republic University Minmatar Republic
0
|
Posted - 2013.06.06 21:01:00 -
[634] - Quote
Hello,
My character La Passoire was able to fly the Nighthawk (Caldari Command Ship). She is not able to fly it anymore.
I am missing the skills:
- Caldari Destroyer level III (Probably normal, just a level 3 destroyer skill so low training time)
- Armored Warfare V
- Information Warfare V
- Siege Warfare V
- Skirmish Warfare V
Is it intentional that [things] Warfare were not upgraded to level V if necessary?
Best regards, Faylia |

Steijn
Quay Industries CAStabouts
328
|
Posted - 2013.06.06 21:02:00 -
[635] - Quote
Faylia Vheroki wrote:Hello, My character La Passoire was able to fly the Nighthawk (Caldari Command Ship). She is not able to fly it anymore. I am missing the skills:
- Caldari Destroyer level III (Probably normal, just a level 3 destroyer skill so low training time)
- Armored Warfare V
- Information Warfare V
- Siege Warfare V
- Skirmish Warfare V
Is it intentional that [things] Warfare were not upgraded to level V if necessary? Best regards, Faylia
you should still be able to fly it, have you tried boarding it? |

Rhyarkh
Commando Aeternitas
3
|
Posted - 2013.06.06 21:45:00 -
[636] - Quote
I don't know if this issue/bug appeared with Odyssey but since it's the first time I notice it, I think it might be Odyssey related.
The more drones are in a group the more time it takes until the right click context menu opens/appears. The context menu of a group with just 1 drone opens faster than one with 5 drones in it. It takes about 1 second (sometimes maybe a bit more) until it opens the right click context menu.
Has anybody else this issue, too? |

s3ven
New Dawn Corporation Circle-Of-Two
0
|
Posted - 2013.06.06 22:05:00 -
[637] - Quote
Rhyarkh wrote:I don't know if this issue/bug appeared with Odyssey but since it's the first time I notice it, I think it might be Odyssey related.
The more drones are in a group the more time it takes until the right click context menu opens/appears. The context menu of a group with just 1 drone opens faster than one with 5 drones in it. It takes about 1 second (sometimes maybe a bit more) until it opens the right click context menu.
Has anybody else this issue, too?
Yes I noticed the same problem - so fix it CCP its a drag ! |

Detes cald
Sacred Templar Knights Claimed.
0
|
Posted - 2013.06.06 22:59:00 -
[638] - Quote
I noticed in the probe scanner menu that we can see the anomalies sites .. etc .. when right click and press ignore nothing happens ... or sometimes the preset filtering dont work ...
dont know exactly whats the devs want to do but anyone can confirm that !? |

Elizze Scoggins
Cut-throat Imperial Economic Agenda
3
|
Posted - 2013.06.06 23:33:00 -
[639] - Quote
The sign in on the game launcher should ideally allow account passwords to be pasted in..............I can't be the only one who is annoyed by having to type in very long random passwords multiple time?
Can somebody please look at this - security is obviously important I'd humbly suggest.
Thanks |

Shuin Pa
Ministry of War Amarr Empire
12
|
Posted - 2013.06.07 03:15:00 -
[640] - Quote
Black screen on undock
Bug report: 161197
Graphics card: AMD Radeon HD 6750
Using dual monitors 2 clients One screen is standard def with DVI 1 screen is HDMI
Happens on both clients and is very random
Happening close to 70% of undocks. DSCAN is my friend
Thank you,
Pa
((Bring back the DSP)) |
|

Oraac Ensor
School of Applied Knowledge Caldari State
224
|
Posted - 2013.06.07 03:17:00 -
[641] - Quote
James Amril-Kesh wrote: Some stargates are still backwards from how they were before on TQ (BR# 159704) including the Amarr System gates, the Caldari System gates, and the Caldari Border gates. There are probably other types as well that are backwards.
Every gate I've used so far has been like this. Amarr, Caldari and Gallente space - haven't been into Minmatar space since Odyssey. I'm glad someone else has noticed, I thought I was going nuts. |

Satene Ylatch
Legion of Lemmings V0RTEX.
0
|
Posted - 2013.06.07 06:50:00 -
[642] - Quote
PI. This may have been going on for a while but when I install a harvesting program the program output drops WAY down. Sometimes as much as 50%. Is there a reason for this or is it a bug?
|

GeeBee
Paragon Fury Tactical Narcotics Team
23
|
Posted - 2013.06.07 07:52:00 -
[643] - Quote
So this happened to me http://imgur.com/sNkYdkX
it looks like the fleet window code latched onto the scanner overlay code somehow and went spasmsauce. I instantly relogged to fix it, but had to take this SS for proof of lolwtf.
oh yea also please fix the new pilotless neutral bug, its worse than the old you dont have an alliance bug.
Also getting complaints of FPS drops from corp members with nvidia cards with 560 and a 670, but not had any issues on my ATI 6970(and no i'm not an ATI fanboy i just alternate which brand i buy for sake of it) |

Tessle Aesis
DECIMA LEGIO Yulai Federation
7
|
Posted - 2013.06.07 09:51:00 -
[644] - Quote
GeeBee wrote:Also getting complaints of FPS drops from corp members with nvidia cards with 560 and a 670, but not had any issues on my ATI 6970(and no i'm not an ATI fanboy i just alternate which brand i buy for sake of it)
with FPS drop check if this is the case (solution): https://forums.eveonline.com/default.aspx?g=posts&m=3155383#post3155383
else for nVidia users they should not use latest driver 320.18 beacuse it's a buggy driver, rollback to 314.22 (those are working fine with my GTX650Ti and my GTX570OC, while with 320.18 i, like many others, got lots of problems with many games) and it should fix, if they have still graphic issue with Odyssey try to set Shaders to Medium until CCP/nVidia find a solution. |
|

CCP RedDawn
C C P C C P Alliance
340

|
Posted - 2013.06.07 10:02:00 -
[645] - Quote
James Amril-Kesh wrote:Guristas Murky Ruins relic site apparently still has a proximity-detonating floating debris that's still active and blowing **** up. Is this intentional or was the site overlooked?
I chased this up and it's by design as this is a COSMOS site that includes Relic containers. It was a Magnetometric site before Odyssey and should be a Relic site now. Team Prototyping Rocks |
|

Sentient Blade
Walk It Off
958
|
Posted - 2013.06.07 10:40:00 -
[646] - Quote
Reposting from here
I noticed that in the latest version there is a new 'Release Items' button on the offices window, at least while I am sitting in Jita. Now, so far as I know, I have never had an office in Jita, ever, or, so far as I can tell, any of the other locations I apparently have impounded assets.
Here's the message:
"The items from your corporate hangar have been impounded due to the non-payment of bills for the hangar. If you wish to have the items released to you, you must pay for them. The cost is 869,760,355 ISK. Do you accept this fee?"
I check what I have impounded there and the total is the following:
* 1x Small Shield Extender I * Total value: 10,000 ISK.
So not only is the game asking me if I want to pay almost a billion ISK to recover one T1 mod, but it's also not letting me trash it via the impounded assets window.
Meaning, I'm stuck with a button I don't need, in an office I've never had, charging an amount i'm not going to pay, for a module I never wanted in the first place. |

Crystara
Push Industries
0
|
Posted - 2013.06.07 10:41:00 -
[647] - Quote
Quote: Patch Notes Odyssey 1.0.2.
The camera zoom distance you docked with is now once again retained at undocking
that still doesn't work, well sometimes it does, but mostly not |

Steijn
Quay Industries CAStabouts
328
|
Posted - 2013.06.07 10:42:00 -
[648] - Quote
Crystara wrote:Quote: Patch Notes Odyssey 1.0.2.
The camera zoom distance you docked with is now once again retained at undocking that still doesn't work, well sometimes it does, but mostly not
ive found it works every time until you change ships, then it resets itself to close up view. |

Phext
SIGBUS
11
|
Posted - 2013.06.07 10:43:00 -
[649] - Quote
Rhyarkh wrote: The more drones are in a group the more time it takes until the right click context menu opens/appears. The context menu of a group with just 1 drone opens faster than one with 5 drones in it. It takes about 1 second (sometimes maybe a bit more) until it opens the right click context menu.
Has anybody else this issue, too?
Yes. Right click on drone window is unbelievable laggy now. Don't know if it's related to number of groups or member of groups.
Did anyone notice explosion sounds being broken? There was silence instead of kabooom destroying large structures in a ded site yesterday. Just me? |

Blanca Meadow
Science and Trade Institute Caldari State
189
|
Posted - 2013.06.07 11:56:00 -
[650] - Quote
When creating new toon, there is no body visible past selecting race/bloodline (during body customization process).
It's kind of hard to customize body, you can't see...
(Windows 7, nVidia GTX 560)
|
|

Leira Liu
Lynx Squad Tribal Band
0
|
Posted - 2013.06.07 12:28:00 -
[651] - Quote
Not sure if mentioned before but if you link a bpc and then click on that link it is showing as bpo. Caused a bit confusion when linking loot from exploration ;)
Cheers |

Phext
SIGBUS
11
|
Posted - 2013.06.07 12:33:00 -
[652] - Quote
Is this exploitable in contracts?!  Stop vomitgate-online! Make new gatejump effects optional: http://en.wikipedia.org/wiki/Motion_sickness#Simulation_sickness |

Susan Bastanold
AirHogs Zulu People
0
|
Posted - 2013.06.07 13:04:00 -
[653] - Quote
I'm currently stuck in transition from Kor-Azor to Amarr. I was stuck on the new transition screen, but I closed the window and now it won't let me log in. I now have the error message when clicking Enter Game from character select menu that reads: "Connection Lost" "The transport has not yet been connected, or authentication was not successful." |

Spaniolos
AirHogs Zulu People
0
|
Posted - 2013.06.07 13:12:00 -
[654] - Quote
I'm also stuck for 10-15 min already in the middle of the jump from Bhizheba to Amarr! Whines, cries, flames a bit, wants to be back in the normal space flying around!!! |

Hakaru Ishiwara
Republic Military School Minmatar Republic
463
|
Posted - 2013.06.07 14:56:00 -
[655] - Quote
Posted this stuff in feedback, but I believe that this is a problem now....
The gate animation is choppy mid "warp" from system to system in high, low and null-sec class systems from Odyssey 1.0 to the current version 1.0x.
I'm running Windows 7 w/an i7, 12gb of ram and a 560Ti GTX card @ ~1600x1200 using EVE's "performance" setting with just about everything on low for fleet fights.
Ironically, the animation (warp tunnel) experienced via a capital ship jump (much longer distance) on a client that's set up for high quality graphics is excellent. +++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |

wilkins1950
Redhogs Circle-Of-Two
10
|
Posted - 2013.06.07 15:14:00 -
[656] - Quote
Fixed a black screen issue when undocking or jumping through a stargate. was supposed to have been fixed however still getting it just less often than before on a NVIDIA geforce GTX 560ti running win 7 Three things about me,
1. I hate Feroxes 2. Caldari FTW 3. NEVER ignore the frigates EVER!!! |

James Amril-Kesh
4S Corporation RAZOR Alliance
5493
|
Posted - 2013.06.07 15:34:00 -
[657] - Quote
CCP RedDawn wrote:James Amril-Kesh wrote:Guristas Murky Ruins relic site apparently still has a proximity-detonating floating debris that's still active and blowing **** up. Is this intentional or was the site overlooked? I chased this up and it's by design as this is a COSMOS site that includes Relic containers. It was a Magnetometric site before Odyssey and should be a Relic site now. Of course it's by design, you obviously designed it that way. The question is if the damaging debris was supposed to be removed. Given your philosophy of making sure the sites are balanced so that you can bring a ship just for exploration and not also have to fit it for any form of combat, I'd have thought you would remove something like that. The damage from the site is enough to destroy untanked covert ops and exploration frigates. -áMy (mostly boring) Youtube channel. |

bomgara pozorny
State War Academy Caldari State
30
|
Posted - 2013.06.07 16:16:00 -
[658] - Quote
There is problems after Odyssey on Russian Forum Thread: LINK |

Aberadon Blackheart
Southern Deviance Inc.
0
|
Posted - 2013.06.07 16:50:00 -
[659] - Quote
Phext wrote:Rhyarkh wrote: The more drones are in a group the more time it takes until the right click context menu opens/appears. The context menu of a group with just 1 drone opens faster than one with 5 drones in it. It takes about 1 second (sometimes maybe a bit more) until it opens the right click context menu.
Has anybody else this issue, too?
Yes. Right click on drone window is unbelievable laggy now. Don't know if it's related to number of groups or member of groups. Did anyone notice explosion sounds being broken? There was silence instead of kabooom destroying large structures in a ded site yesterday. Just me?
Confirming that right clicking on drone window is very laggy now. It was working fine right before today's DT so I'm guessing it is prolly a bug that got added in with patch Odyssey 1.0.3
HTH, Abe |

JTK Fotheringham
Infinity Engine Sleeping Dragons
64
|
Posted - 2013.06.07 16:50:00 -
[660] - Quote
I started to get the "Black Screen" on undock today - not had the problem since patch day, despite a fair bit of HS docking since then with two accounts. Problem occurs when dual boxing. Will test with solo client.
Also, Black Screen fixes when I jump system via wormhole, but then the camera angle is fixed completely (no zoom, change of angle, or focus on other objects) on my ship.
Specs are perhaps at the lower end of what'll run EVE: Intel Celeron E1400 2GHz Processor Running Vista SP2 3GB RAM GeForce 7050 / nForice 610i GPU.
|
|

Aberadon Blackheart
Southern Deviance Inc.
0
|
Posted - 2013.06.07 16:50:00 -
[661] - Quote
double post |

Thorian Crystal
Bene Gesserit ChapterHouse Sanctuary Pact
23
|
Posted - 2013.06.07 18:09:00 -
[662] - Quote
The new undock button doesn't just take more room, it is also behind local.
Ok this is what happened:
1) CCP moves perfectly positioned undock button to a place, where the button takes much space and makes the station services panel items sheet smaller 2) I need to adjust the station services wider so that I see more items in the item sheet 3) Now the station services panel takes more space in the screen overall 4) I move the station services panel further right 5) I have local chat open in the right side of the screen from top to down 6) When I undock, I search undock-button from where it used to be 7) I notice that the undock-button has moved, of course, it is in the upper right corner now 8) I move mouse accross the huge and wide screen that I have 9) Local chat is in front of the new undock button 10) I need to click on the left edge of the station services panel to bring the undock button visible 11) I get annoyed about this and open a browser 12) I write to CCP some well deserved critical feedback 13) I minimize the browser 14) I press on the undock button expecting it to not work on mouse press but on mouse click 15) The undocking commences as the new undock-button is not a normal button but activates already on mouse press 16) I have reported that earlier, so I don't report it now, but you see it anyway in this list
If CCP had left the undock-button where it was, undocking would be the following:
1) Click undock
What am I paying in this game for? Moving buttons to places where they are more obscured and function differently? |

JTK Fotheringham
Infinity Engine Sleeping Dragons
64
|
Posted - 2013.06.07 19:00:00 -
[663] - Quote
JTK Fotheringham wrote:I started to get the "Black Screen" on undock today - not had the problem since patch day, despite a fair bit of HS docking since then with two accounts. Problem occurs when dual boxing. So, soloing, the problem seems not to occur. Dual Boxing, happens 4 or 5 times out of every 6 undocks. Another Edit: Logging on a second account to scout for me, the problem starts occurring on undock. so in my case, it looks like dual boxing is breaking the graphix engine.
Also, Black Screen fixes when I jump system via wormhole, but then the camera angle is fixed completely (no zoom, change of angle, or focus on other objects) on my ship.
Specs are perhaps at the lower end of what'll run EVE: Intel Celeron E1400 2GHz Processor Running Vista SP2 3GB RAM GeForce 7050 / nForce 610i GPU.
My bug testing was hardly exhaustive. Now experiencing the "Black Screen" each time I undock, with our without a alt account running. First jump after black screening locks my camera. Jumping after locked camera and I get a message teling me I'll be jumping in 200 seconds, and then... wait for it... nothing. Game just locks, mid jump.
Tonight's roaming activity now cancelled. Far to risky, what with this relogging malarky every second undock.
/JTK |

Ohno no Borrox
xX-Crusader-Xx Hegemonous Pandorum
0
|
Posted - 2013.06.07 19:02:00 -
[664] - Quote
All my warning sounds (low cap/shield/armor/structure) are now barely audible. I have messed with all the environment settings and even adjusted my graphic equalizer settings and cans till only just hear them, This happens on 2 different machines
PC |

James Amril-Kesh
4S Corporation RAZOR Alliance
5499
|
Posted - 2013.06.07 19:18:00 -
[665] - Quote
Alright, this issue with overview bugs not loading standings is total BULLSHIT. This needs to be fixed NOW. We've told you about this bug for a really ******* long time yet this expansion only made it WORSE. -áMy (mostly boring) Youtube channel. |

Sassums
Mom 'n' Pop Ammo Shoppe R.E.P.O.
101
|
Posted - 2013.06.07 19:46:00 -
[666] - Quote
Why is it that I STILL cannot reconfigure my T3 in WH space? |

Furoth
Black Avarice
18
|
Posted - 2013.06.07 19:53:00 -
[667] - Quote
- Probe scanner columns are not resizable.
- I'm also experiencing black screen on undock after an undetermined length of play time. (ATI HD 5450 performs well otherwise)
- Aura is shifted to the right side (intentional?). She was much better at center as an all-surrounding voice.
- I can barely hear the alarms for cap, shield, hull, structure.
|

Jim Orland
Furyan Federation Carthage Empires
10
|
Posted - 2013.06.07 20:49:00 -
[668] - Quote
Had an issue today with a wormhole.
The B247 went EOL and the animation and info message changed appropriately. I was sitting on the K162 side. The animation and info message did not change until I left grid and came back. |

Peter Tjordenskiold
89
|
Posted - 2013.06.07 21:10:00 -
[669] - Quote
A overview bug is back.
When ships changing the session they are without pilots on the overview.
To get this bug a fleet has to cause heavy server load.
Severity: Annoying
|

Namasta
Republic University Minmatar Republic
1
|
Posted - 2013.06.07 21:18:00 -
[670] - Quote
before patch i must spend few hours to fly any battlecruiser now i must spend a month CCP wtf ? You steal from 1 to 3 month of my game time. |
|

Thorian Crystal
Bene Gesserit ChapterHouse Sanctuary Pact
23
|
Posted - 2013.06.07 21:39:00 -
[671] - Quote
Ohno no Borrox wrote:All my warning sounds (low cap/shield/armor/structure) are now barely audible. I have messed with all the environment settings and even adjusted my graphic equalizer settings and cans till only just hear them, This happens on 2 different machines
PC
It gets really annoying to hear constant dib... dib... dib... dib... dib... dib..., when I am low shield. I know when I am on low shield. I am armor tanked, anyway. |

KIller Wabbit
The Scope Gallente Federation
379
|
Posted - 2013.06.07 22:44:00 -
[672] - Quote
Did Ice forget to spawn today in NullSec?
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|

Bexar Ying
Unit 479
18
|
Posted - 2013.06.08 03:09:00 -
[673] - Quote
A lot of things don't work anymore.
1. Ship distance when undocking. Works ok for small ships, but, when my Orca unloads, I have to scroll out every time. Same with Industrials. Tonight I had to relog to get a Sigil scrolled out.
2. If I fly a pod somewhere to pick up a ship, the right click menu doesn't have the option to 'Open Cargohold'. I have to use the Neocom button to see the ships. Things are fine if I am not in a pod.
3. Many things seem erratic in their behavior. Overview, even thins as simple as transferring loot to an item hanger.
4. I don't get a preview if I mouse over the 'Wallet' icon, on the Neocom anymore.
What do you people think you are doing? Making the game better, or just harder to play? |

Akturous
Immortalis Inc. Shadow Cartel
146
|
Posted - 2013.06.08 03:12:00 -
[674] - Quote
I have a bug report from when AAR's were introduced informing you of your description error "prototype inferno module" when they were released in retribution.
It still reads "prototype inferno module" in the description, can you fix this and for that matter all my other bug reports. Vote Item Heck One for CSM8 |

Bexar Ying
Unit 479
18
|
Posted - 2013.06.08 03:48:00 -
[675] - Quote
Akturous wrote:I have a bug report from when AAR's were introduced informing you of your description error "prototype inferno module" when they were released in retribution.
It still reads "prototype inferno module" in the description, can you fix this and for that matter all my other bug reports.
I don't really think they are interested in fixing bugs. Especially ones that have been in the game for a while.
I think that the directions the programmers are getting are: "Make the game more GPU intensive. Forget the small stuff. Ignore the players because they whine all the time anyway."
I, for one, have a problem with that.
There is no need to make the players live on the 'bleeding edge'. I wouldn't have been playing for nearly 4 years unless I liked the game. Just don't push me too far with the same old CCP hubris. |

bongpacks
Mudbug Acquisition Of Empire
51
|
Posted - 2013.06.08 04:26:00 -
[676] - Quote
It has just been brought to my attention that I should be getting some audio feedback while hovering over results from the tactical overlay. My volumes are all at clearly audible levels yet I don't hear jack and haven't since odyssey launched. |

Stigman Zuwadza
Repercussus RAZOR Alliance
107
|
Posted - 2013.06.08 05:32:00 -
[677] - Quote
I'm sure I read that you'd fixed needing to re-zoom every time you undock, if not, then you need to.
So, when I zoom out, dock, then undock I have to re-zoom.
Annoying!1!1!1
Maybe its part of your 'adding interaction' campaign!
Just had something freaky happen whilst I was gate transitioning, I appeared to be warping sideways or at least it appeared as though I was looking at the side of the warp tunnel. Also occasionally the screen will just be a single solid greyish greeny color . Its broken and its been broken for a long time and it'll be broken for some time to come. |

Mogg Karaatu
League of Non-Aligned Worlds Nulli Secunda
1
|
Posted - 2013.06.08 05:40:00 -
[678] - Quote
When I deploy a group of drones I have to recall them one at a time. I used to be able to simply recall the entire group. I assume this is a bug. |

Oxigun
Galt Innovations Eve Engineering
28
|
Posted - 2013.06.08 05:57:00 -
[679] - Quote
Ohno no Borrox wrote:All my warning sounds (low cap/shield/armor/structure) are now barely audible. I have messed with all the environment settings and even adjusted my graphic equalizer settings and cans till only just hear them, This happens on 2 different machines
PC
Same here, very hard to hear warning sounds, especially when you're multiboxing. There is also a new annoying sound but I can't find out what it's for. Cap maybe? |

Domino Artan
GoonWaffe Goonswarm Federation
4
|
Posted - 2013.06.08 06:33:00 -
[680] - Quote
Huge thank you to CCP for fixing the zooming issue after a gate jump. You've made me very happy.
My only niggle now is the green screen wipe after the jump but I'm sure you'll get around to that if the bad posting keeps up. |
|

bongpacks
Mudbug Acquisition Of Empire
51
|
Posted - 2013.06.08 07:48:00 -
[681] - Quote
Update on my previous post. If I restart the client I can hear the sounds the signatures make while hovering over them in the sensor overlay, but after my first jump those sounds no longer play. |

Roan Pico
I- T I E -I 24eme Legion Etrangere
3
|
Posted - 2013.06.08 11:50:00 -
[682] - Quote
Roan Pico wrote: Alright, just narrowd it down to *drum roll* Teamspeak 3. Connecting to a TS3 server drops my fps down to constantly 5-15 again (from 50-60+ !) with heavy lags... this wasn't the case before Odyssey, TS3 didnt cause any noticable effects on performance back than.
Can anyone having fps issues and a more up-to-date Hardware check this and post results please?
For those having performance issues while running Eve and Teamspeak3 (version 3.0.10.1):
http://forum.teamspeak.com/showthread.php/88007-High-Cpu-Usage?s=15bee7ab333576f227ce60d1a399b5eb
I tested the older version 3.0.9.2 as recommended in the thread and have no more performance issues running TS3 and EVE.
|- T I E -|-áMature players wanted for lowsec FW life.
Recruitment thread:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=3133879#post3133879 |

War Kitten
Panda McLegion
2110
|
Posted - 2013.06.08 12:02:00 -
[683] - Quote
New issue - Right clicking on drone groups takes over a second for the menu to Launch/Expand to appear.
I'm in an ishtar with several drone groups. I often change drone groups for different sentry range.
When right clicking on the main header "Drones in Bay", the menu does not pop up at all the first click, it merely gives focus to the drone window. A second click brings up the menu to Launch Drones, Collapse, Delete Group.
Right clicking on any user-created subgroup takes over a second for the menu to pop up and leads to me wondering WTF and clicking again - thus closing the window :(
This is happening now, 6/8/2013, 12:00 eve time.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Aberadon Blackheart
Southern Deviance Inc.
0
|
Posted - 2013.06.08 12:10:00 -
[684] - Quote
War Kitten wrote:New issue - Right clicking on drone groups takes over a second for the menu to Launch/Expand to appear.
I'm in an ishtar with several drone groups. I often change drone groups for different sentry range.
When right clicking on the main header "Drones in Bay", the menu does not pop up at all the first click, it merely gives focus to the drone window. A second click brings up the menu to Launch Drones, Collapse, Delete Group.
Right clicking on any user-created subgroup takes over a second for the menu to pop up and leads to me wondering WTF and clicking again - thus closing the window :(
This is happening now, 6/8/2013, 12:00 eve time.
Link |

War Kitten
Panda McLegion
2110
|
Posted - 2013.06.08 12:11:00 -
[685] - Quote
Aberadon Blackheart wrote:War Kitten wrote:New issue - Right clicking on drone groups takes over a second for the menu to Launch/Expand to appear.
I'm in an ishtar with several drone groups. I often change drone groups for different sentry range.
When right clicking on the main header "Drones in Bay", the menu does not pop up at all the first click, it merely gives focus to the drone window. A second click brings up the menu to Launch Drones, Collapse, Delete Group.
Right clicking on any user-created subgroup takes over a second for the menu to pop up and leads to me wondering WTF and clicking again - thus closing the window :(
This is happening now, 6/8/2013, 12:00 eve time. Link
Oh good, its not just me.
Thanks for the link.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Aberadon Blackheart
Southern Deviance Inc.
0
|
Posted - 2013.06.08 12:14:00 -
[686] - Quote
np ... hopefully they'll look into this soon 
Abe |

Shrak
Little Willies The Kings Bastards
0
|
Posted - 2013.06.08 12:38:00 -
[687] - Quote
Shrak wrote:When I undock from station I see only black screen instead of space.
I need to open map and close map again to get system to load.
this does not happen all the time but happens none the less. I have not tried it after DT today but happened 2 times before DT to day and few times yesterday.
I am running multiple accounts and maybe this is the factor not sure.
I have PC client.
Best Regards
I still have this issue and now more often.
Best Regards |

BerekHalfhand
El Bastardos
0
|
Posted - 2013.06.08 12:50:00 -
[688] - Quote
Lucky for some folks, I cant even get logged in. After I launch the client, screen open loads in all the data and stuff then just presents a blank screen.
Can't see my toon's or select anything to log on with. I've tried to drop in a petition but thats not working either. |

Sir HyperChrist
Persnickety Pilots
23
|
Posted - 2013.06.08 13:11:00 -
[689] - Quote
How do I turn off the auto focussing that happens at a pos?
Each time I select a different array the camera changes position. I get dizzy and click the wrong objects and context menus all the time. |

Trigalisk
Reverse Transcription
10
|
Posted - 2013.06.08 13:52:00 -
[690] - Quote
Lowsec relic "Decayed Angel mining Installation" - there's an old description and an incorrect image.
http://i.imgur.com/8GrXrHD.png |
|

Steijn
Quay Industries CAStabouts
328
|
Posted - 2013.06.08 14:34:00 -
[691] - Quote
Sir HyperChrist wrote:How do I turn off the auto focussing that happens at a pos?
Each time I select a different array the camera changes position. I get dizzy and click the wrong objects and context menus all the time.
press C or turn it off from selected item menu |

Nab Daggit
Republic Military School Minmatar Republic
0
|
Posted - 2013.06.08 17:33:00 -
[692] - Quote
I haven't seen the "launch to a black screen" since the latest patch, but I do sometimes launch and not see the buttons to the left of the circle with the shield/armor/cap. |

Jake Centauri
School of Applied Knowledge Caldari State
39
|
Posted - 2013.06.08 18:10:00 -
[693] - Quote
The fleet window and watchlist windows redraw and flash frequently. They did not redraw / flash prior to Odyssey. |

Mardante Soliest
Realm of the Forgotten
5
|
Posted - 2013.06.08 18:18:00 -
[694] - Quote
- Fixed a black screen issue when undocking or jumping through a stargate.
Nope, still happening on my laptop. Core2Duo, Intel gfx, 2Gb ram (2clients running... ) Docking, unload ore, undock within a few seconds after docking... bam.. black screen. Opening and closing the map view does reset the view. |

magikalcoffee
In Your Moms Red Clam DOT
32
|
Posted - 2013.06.08 18:41:00 -
[695] - Quote
ive just lost my alt in eternal gate transition and now cant even log in!! same thing happened to a corp buddy in roughly the same area when he logs in i will double check but where it was it could even be the same gate |

Yonis Kador
KADORCORP
304
|
Posted - 2013.06.08 18:48:00 -
[696] - Quote
I'm sure this is nothing but when I unload the cargo of a noctis into a freight container, the items do not always move. Multiple successive tries of select all + drag and drop still leaves the cargo in the noctis. But if I stack all prior to dragging and dropping, they seem to always go on the first attempt.
YK "He who fights and runs away lives to fight another day." |

Furoth
Black Avarice
19
|
Posted - 2013.06.08 19:11:00 -
[697] - Quote
Also having drone grouping issues. Just 2 groups is all it took in my BS to notice the delay. Even in my noctis with only 1 group I noticed the lag after jumping into a new pocket. Even stranger is how I can right click the groups row, then left click it and right click again and be presented with 2 popup menus.
Something was done with the drone window. Maybe for some future plans. It looks the same but its getting glitchy and laggy. |

Smoking Blunts
ZC Industries Dark Stripes
580
|
Posted - 2013.06.08 20:24:00 -
[698] - Quote
fleet loss of standing bug is worse than ever.
you have managed to change it from if another blue fleet jump into you showing up as no standings in the overview. to fleet members showing up as tengu tengu in the overview as well as other blue fleets showing up in the same format, ship type as name, and ship type as ship type.
for the love of god fix this ****** fleet bug ASAP OMG when can i get a pic here
|

Cancrum Oris Andedare
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.06.08 20:27:00 -
[699] - Quote
Can you guys PLEASE DO SOMETHING ABOUT MAC STEAM USERS NOT BEING ABLE TO LOG IN. Seriously you've left us for days now without the ability to play and we can't even log in! It's eating into our time and you're just ignoring us! |

Alice Katsuko
Terra Incognita Unclaimed.
224
|
Posted - 2013.06.08 20:59:00 -
[700] - Quote
(1) It seems as though the system is somewhat more sensitive to large fleets. Time dilation for traveling fleet of approximately 160 seemed to trigger more often, as did prolonged traffic control messages. Time dilation went down to 36% during warp across an otherwise-empty system.
Also, it seems as though the system traffic control timer is now affected by time dilation. I'm not sure whether it's intentional or not, but it is rather annoying.
(2) Jumping through a titan now causes some piloted ships to appear as unpiloted neutral ships on the overview. |
|

Sans Sonic Leon
EVE University Ivy League
8
|
Posted - 2013.06.08 22:11:00 -
[701] - Quote
Have they looked into the warning sound issues regarding the shield/armor/structure? Tey're WAY TOO LOW!!! I can barely hear them. |

Squidgyness
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.06.08 22:20:00 -
[702] - Quote
Similar to page 31:
* No mining laser beams displayed * Mining laser turrets not displayed * NPC laser beams not displayed
System is an i5, 8GB RAM and AMD HD5770
Squidge |

Sassums
Mom 'n' Pop Ammo Shoppe R.E.P.O.
102
|
Posted - 2013.06.09 00:18:00 -
[703] - Quote
It is completely and utterly unacceptable that Jita STILL has connection and login issues. EVE is what? 10 years old? And you still cannot get a server with enough power to handle the load presented in Jita?
I have a second character on my account logged off in Jita so I can log him in to purchase plex and plex my account. After this expansion I have been unable to load into Jita and head to spend wasted time finding a HS from our WH to go plex my account. |

Geralt Rittersporn
Perkone Caldari State
7
|
Posted - 2013.06.09 01:57:00 -
[704] - Quote
Since odyssey 1.0.3 my client crash all the time. Eve is unplayable.
bug report 161678 |

ISquishWorms
213
|
Posted - 2013.06.09 03:00:00 -
[705] - Quote
Black screen on undock problem still happening.
Sometimes getting Ghosts on overview (ships etc that have left grid remaining on overview). . |

Bexar Ying
Unit 479
19
|
Posted - 2013.06.09 03:55:00 -
[706] - Quote
Black screen on undock.
View isn't even remembered for small ships now.
What next? |

Bexar Ying
Unit 479
19
|
Posted - 2013.06.09 04:05:00 -
[707] - Quote
I'm really starting to believe that this, and all other CCP 'Issues' threads are more about writing your issues on paper, setting them on fire, and watching them fly away. |

v3nd3tt4
Underworld Alts Syndicate
2
|
Posted - 2013.06.09 06:19:00 -
[708] - Quote
Seems the drone info for launched drones are still incorrectly displayed. This was reported in Retribution 1.1 issues thread. It's really weird that no one else has this, and no other acknowledgment about this in patchnotes..
It's a minor issue compared to the lag/delay of right-clicking drones to launch them tbh but for this one not getting fixed yet. Not even after Odyssey been deployed. I wonder if all reported issues are getting read/noted down at all.. Or maybe it's just like what the above poster said..
 |

Texty
State War Academy Caldari State
70
|
Posted - 2013.06.09 07:04:00 -
[709] - Quote
Problem with new "Page up" & "Page down" function.
The "Page up & down" feature seems to function even when those keys have something different mapped to them.
CCP karkur's dev blog said that "if you want to make use of this feature", "you might need to visit the shortcut settings to clear any shortcuts from these keys." I had "Select next/previous target" already mapped to these keys and really didn't want to change them so I decided to give up the "Page up & down" feature and stick with target selecting.
The "Target next/previous" still works fine but at the same time, the "Page up/down" seems to be functioning too, making me have to constantly scroll up or down the overview manually to adjust the view while I am using the Page up & down keys to select targets. Is this behavior by design? Is it now impossible to use those keys for anything other than Page up/down?
Contextual menu irresponsive on drone window.
It takes about 2 to 5 seconds for the menu to pop up after right-clicking on drone window elements.
Right-clicking on other stuff is working fine. "Double-right-clicking" makes the menu pop up faster, but about 2 to 5 seconds after I have successfully executed the desired command, the drone window menu pops up again wherever the mouse cursor happened to be at that moment. |

Steijn
Quay Industries CAStabouts
331
|
Posted - 2013.06.09 10:05:00 -
[710] - Quote
Since your black screen fix, im getting more black screens than I did before you fixed it. |
|

Rhyarkh
Commando Aeternitas
3
|
Posted - 2013.06.09 13:15:00 -
[711] - Quote
Hm, I thought that all Navy Ships require their skill at level 2, but the 4 new Navy Battlecruiser require racial Battlecruiser I instead of II. Is this a bug or a feature? |

Templar Knightsbane
Offensive Upholder Upholders
11
|
Posted - 2013.06.09 21:40:00 -
[712] - Quote
TL,DR - Can't read 36 pages to see if anyone has already posted these issues. OP doesn't show them as far as i could see.
Mac Client -
1. When launching drones there is a severe lag of 1 - 2 seconds which is not nice. (edit - i see a post 2 above exeriencing the same issue so i guess its a known bug)
2. Icons on killmails are not showing. Most are black with some pink at the bottom. I did see some patch notes saying this was getting fixed but still does not show the icons post-patch.
3. Sometimes whilst scanning sigs will dissapear when i downsize the probes even when being extremely accurate to make sure that i have the central probe dead centre on the sig.
4. Client drops sometimes for no apparent reason a lot more than it did before Oddessy.
5. Jita is lag central. Getting in is a pain, but once inside it is very slow to render and slows my clients down considerably, its not a nice experience when going to New Edens main trade hub.
I like most of the changes in Oddessy, and i'm sure these small bugs will be fixed, i just thought i would leave this here to let the dev's know of the issues i am experiencing. The drone issue is by far the worst as launching drones should be instant not waiting 2 seconds each time for the click of the mouse to bring up the launch drones menu option.
Thanks,
Templar |

Bexar Ying
Unit 479
20
|
Posted - 2013.06.09 22:19:00 -
[713] - Quote
Black screen on undock is getting worse for me. 90% of the time I undock now, I get a black screen. Auto-scan still works, though, and is still really annoying. Is there a connection? |

ISquishWorms
213
|
Posted - 2013.06.09 23:32:00 -
[714] - Quote
When jumping systems with solar map open sometimes the client is freezing whilst the jump is in progress and sits at a loading bar. I have to bring up the task menu and kill the client then relog. . |

Bexar Ying
Unit 479
20
|
Posted - 2013.06.10 00:12:00 -
[715] - Quote
Bexar Ying wrote:Black screen on undock is getting worse for me. 90% of the time I undock now, I get a black screen. Auto-scan still works, though, and is still really annoying. Is there a connection?
You know, since I don't have any choice anyway, I'm starting to like the black screen. At least it avoids most of the useless eye candy out there.
|

Crazy Canuck41
Unknown Soldiers Unclaimed.
2
|
Posted - 2013.06.10 00:48:00 -
[716] - Quote
I'm having intermittent black screen issues when undocking on my second character. The screen loads up no problem when docked in station.
Windows 7 GeForce 9800GT |

zoni Ishikela
State War Academy Caldari State
15
|
Posted - 2013.06.10 03:17:00 -
[717] - Quote
War Kitten wrote:New issue - Right clicking on drone groups takes over a second for the menu to Launch/Expand to appear.
I'm in an ishtar with several drone groups. I often change drone groups for different sentry range.
When right clicking on the main header "Drones in Bay", the menu does not pop up at all the first click, it merely gives focus to the drone window. A second click brings up the menu to Launch Drones, Collapse, Delete Group.
Right clicking on any user-created subgroup takes over a second for the menu to pop up and leads to me wondering WTF and clicking again - thus closing the window :(
This is happening now, 6/8/2013, 12:00 eve time.
Reposting here from the feedback thread:
The delay is very noticeable with any option I tried in the drone menu on right-click, and the delay is just as long when using a repeated command (such as, launch drone, salvage, engage, etc..)
There is no delay when using the keyboard shortcuts to engage or recall drones so it seems to be tied to the menu itself, not the drone command mechanisms.
Z. |

Bexar Ying
Unit 479
20
|
Posted - 2013.06.10 03:38:00 -
[718] - Quote
zoni Ishikela wrote:War Kitten wrote:New issue - Right clicking on drone groups takes over a second for the menu to Launch/Expand to appear.
I'm in an ishtar with several drone groups. I often change drone groups for different sentry range.
When right clicking on the main header "Drones in Bay", the menu does not pop up at all the first click, it merely gives focus to the drone window. A second click brings up the menu to Launch Drones, Collapse, Delete Group.
Right clicking on any user-created subgroup takes over a second for the menu to pop up and leads to me wondering WTF and clicking again - thus closing the window :(
This is happening now, 6/8/2013, 12:00 eve time. Reposting here from the feedback thread: The delay is very noticeable with any option I tried in the drone menu on right-click, and the delay is just as long when using a repeated command (such as, launch drone, salvage, engage, etc..) There is no delay when using the keyboard shortcuts to engage or recall drones so it seems to be tied to the menu itself, not the drone command mechanisms. Z.
Thank you for coming up with a solution to a problem that CCP obviously isn't interested in.
|

Jake Warbird
Republic Military School Minmatar Republic
2796
|
Posted - 2013.06.10 04:07:00 -
[719] - Quote
Confirming at the time of posting :
.) Black screens while undocking. .) Drone launch delay. .) Socket close errors a lot.
No hurry, but please do fix these. |

Bexar Ying
Unit 479
20
|
Posted - 2013.06.10 04:50:00 -
[720] - Quote
Now I have lost control of the camera. It won't scroll out.
What's next?
@CCP, if you want ANYONE to play this game, there more than a few things you need to look at. Or you can just let the Dust bunnies take over New Eden. Sounds like you spent more time on them than Eve players. |
|

disasteur
Tellcomtec Gold
203
|
Posted - 2013.06.10 05:24:00 -
[721] - Quote
CCP
it is time for you to take responsibility, and act upon so many complaints, you have created a LAG monster, where every action feels like a session change.
Most people talk about the same things, by now you should have categorized all the issue's, and should respond to this, leaving people hanging without any answers is verry rude, and it shows no respect to your customers. |

Oraac Ensor
School of Applied Knowledge Caldari State
228
|
Posted - 2013.06.10 06:59:00 -
[722] - Quote
Oraac Ensor wrote:James Amril-Kesh wrote: Some stargates are still backwards from how they were before on TQ (BR# 159704) including the Amarr System gates, the Caldari System gates, and the Caldari Border gates. There are probably other types as well that are backwards.
Every gate I've used so far has been like this. Amarr, Caldari and Gallente space - haven't been into Minmatar space since Odyssey. I'm glad someone else has noticed, I thought I was going nuts. Most of the Gallente gates I've used recently now have their correct (i.e. as before) orientation. |

Furoth
Black Avarice
20
|
Posted - 2013.06.10 09:17:00 -
[723] - Quote
I'm sometimes getting a greyscreen during gate jumps. About 1 in 20 and utterly random, sometimes 2 back to back and then perfectly normal for 30 jumps. I've also had 2 jumps where the clouds in the jump anim arent quite rendered properly or fully, it's odd looking and very difficult to describe. Even had a wierd semi-sideways view angle during one of these. |

Claire Raynor
NovaGear Limitless Inc.
151
|
Posted - 2013.06.10 09:37:00 -
[724] - Quote
Issue loading the game on multiple clients.
2 computers - i7 (16GBRAM) and i5 (8GBRAM). SATA disk drives (Much space free). One runs a GTX650 - the other runs an HD 6950. These cards on't have MASSIVE space - 2 GB max. i7 Will have WMP running. Computers will have booted up and done nothing before playing EVE. Steam will be running on i7. Synergi is running as server on i5 and the client is the i7. Drop Box is running on i7. Computers will have been left for a while (10-15 mins) before I do anything with them.
First client will always load fine. Second clients get stuck - I load to Captain's quarters - and the flashing "Loading" text stops flashing after a while - can click to go to Hanger - all other buttons, icons, UI do nothing - In hanger everything is OK - but graphics might be corrupt in terms of the ship textures missing - can not go back to the CQ without the "Loading" text stopping flashing and the CQ fails to load again.
Use Case: I fire up all clients 2 and 3 respectivly on each machine. Clients Sitting at Potrait screen. I position clients to correct windows for the logged on character. All screens now have the correct borderless window on the client Portrait screen on their respective monitors. I then click all the portraits in quick succession to start the game.
Result: 1 of the clients on each computer will load correctly The others may, or may not, load up. Mode of failure is that the flashing "Loading" text stops flashing and the client fails to load up completely - no error message - can only click enter hanger button - often then have missing graphics elements.
Variations: Tried from EXE file - Tried from Launcher. Same results.
Work Around: Launch one client Leaving that one client to fully load to game. Then leave a "Bit of time" (few seconds) extra before firing up, (clicking on portrait), of next client. Must do nothing!!! whilst second/third client is loading - untill fully loaded. I.E. Must not click notifications - must not try to shortcut key open Cargo Hold - hanger Floor - etc. Must wait till client fully loaded. Or else it seems like it will fail. Leave a Bit of time extra Fire up final client.
The game is solid once all screens are fully loaded.
This happened once before after Incarna (not Incarna - but an update soon after Incarna) and just got fixed at some point. Was able to follow the use case without incident before the latest update.
I don't consider this a big issue at all. And assume it is because you put some new assets in the game and it's pushed my older cards over their limit. . . Limit in terms of the drivers loading all game assets on launch for multiple clients.
Cheers |

disasteur
Tellcomtec Gold
203
|
Posted - 2013.06.10 11:09:00 -
[725] - Quote
with all the issue's going on right now this is what u come up with today?
========================================================
Patch notes For EVE Online: Odyssey 1.0.4 To be released on Monday, June 10th 2013
FIXES
Hacking GÇó Scattering of containers now happens properly anywhere, in any direction, in the hemisphere occupied by the player that hacked the container.
|

War Kitten
Panda McLegion
2112
|
Posted - 2013.06.10 11:31:00 -
[726] - Quote
Bexar Ying wrote:zoni Ishikela wrote:War Kitten wrote:New issue - Right clicking on drone groups takes over a second for the menu to Launch/Expand to appear.
I'm in an ishtar with several drone groups. I often change drone groups for different sentry range.
When right clicking on the main header "Drones in Bay", the menu does not pop up at all the first click, it merely gives focus to the drone window. A second click brings up the menu to Launch Drones, Collapse, Delete Group.
Right clicking on any user-created subgroup takes over a second for the menu to pop up and leads to me wondering WTF and clicking again - thus closing the window :(
This is happening now, 6/8/2013, 12:00 eve time. Reposting here from the feedback thread: The delay is very noticeable with any option I tried in the drone menu on right-click, and the delay is just as long when using a repeated command (such as, launch drone, salvage, engage, etc..) There is no delay when using the keyboard shortcuts to engage or recall drones so it seems to be tied to the menu itself, not the drone command mechanisms. Z. Thank you for coming up with a solution to a problem that CCP obviously isn't interested in.
What solution? There is no hotkey for "launch drones' - you still have to wait for the right click to catch up and display the menu.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

War Kitten
Panda McLegion
2112
|
Posted - 2013.06.10 11:34:00 -
[727] - Quote
disasteur wrote:with all the issue's going on right now this is what u come up with today?
========================================================
Patch notes For EVE Online: Odyssey 1.0.4 To be released on Monday, June 10th 2013
FIXES
Hacking GÇó Scattering of containers now happens properly anywhere, in any direction, in the hemisphere occupied by the player that hacked the container.
Oh goodie, the obnoxious looting mechanic is now properly more obnoxious.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Phext
SIGBUS
12
|
Posted - 2013.06.10 12:41:00 -
[728] - Quote
Yay! Let's see if I'll manage to match the hacking-loot-spew-pattern with the jumpgate-puke-spew-pattern on my monitor. Stop vomitgate-online! Make new gatejump effects optional: http://en.wikipedia.org/wiki/Motion_sickness#Simulation_sickness |

Titan Ace
United Nomadic Navy Consortium Collective
0
|
Posted - 2013.06.10 13:20:00 -
[729] - Quote
This has probably already been mentioned but I'm not reading through 37 pages of issues, so. Each time there is a patch the launcher forgets all cached user names. After each patch I need to accept the enduser licence - for each character I login. Opening the launcher and clicking one of the links, ie; patch note link ,sometimes freezes my computer, longest was the last of close to 2 mins. |

Sol Gemini
State Protectorate Caldari State
14
|
Posted - 2013.06.10 13:36:00 -
[730] - Quote
I continue to have camera zoom issues when undocking.
I have installed the patch that addressed this issue, and the problem partially continues.
I am able to undock several times using various ships with the zoom setting properly holding. Then for no apparent reason, I undock and my zoom is set at maximum magnification.
Unfortunately, I have not been able to determine a pattern for this behavior.
I am also having issues with the combat warning sounds, low cap, shields, armor, etc. (The traditional sounds.)
The volume for these warnings is so low that I am barely able to hear them. In fact, in combat, I do not hear them.
I am using an ATI Mobility Radeon HD 4650 Video Card on a computer running Windows 7 Professional. (64 Bit.) |
|

Sigma Epsilon
Viperfleet Inc. Transmission Lost
6
|
Posted - 2013.06.10 13:59:00 -
[731] - Quote
Just my two cents.
- Black screen in HS warptunnels,and stuttering view,the old one was better for our health - Random disconnects,never had those in these amounts - Bring back the old WH jump animation and sounds, the new ones plain suck and create confusion - Bring back exploration as it was, what we have now is for the consoles - Remove the idiotic alarms when taking some damage
Thnx for all the great stuff you did right :) |

blazegryph
Corpy Hooves
12
|
Posted - 2013.06.10 14:14:00 -
[732] - Quote
New issues:
*Black screen after undocking is still there, and the trick of opening the map does NOT always works.
*Zoom keeps on resseting to zero after undocking.
*Sometimes the jumpgate tunnel animation is not there, but replaced by a whole gray screen |

T's little helper
Federal Navy Academy Gallente Federation
16
|
Posted - 2013.06.10 14:33:00 -
[733] - Quote
After todays patch - Still getting random black screens on undocking. Been able to fix it with two F10 as before. GTX660, if it matters. |

disasteur
Tellcomtec Gold
204
|
Posted - 2013.06.10 15:04:00 -
[734] - Quote
blazegryph wrote:New issues:
*Black screen after undocking is still there, and the trick of opening the map does NOT always works.
*Zoom keeps on resseting to zero after undocking.
*Sometimes the jumpgate tunnel animation is not there, but replaced by a whole gray screen
you can also dock again... that works for sure..
however CCP it is stupid to say that u have fixed this issue when u clearly have NOT |

pmchem
GoonWaffe Goonswarm Federation
522
|
Posted - 2013.06.10 16:04:00 -
[735] - Quote
Bug report:
Client: Windows 7/8 x64
Timeline: bug present in Odyssey. Bug existed in Retribution, perhaps earlier.
Description: upon first login, sometimes characters in "local" list will not have proper +5/+10 friendly standings displayed.
Example: character is in an alliance (CONDI / GSF), and when logging in sometimes characters in _other_ alliances (like SMA, GENTS, etc), whose alliances have +5 or +10 standings to our alliance, display with no colortag (ie "neutral") in local list.
Workaround: if you minimize the "local" window to menubar, and then reopen it, the correct standings colortags are displayed.
Reproduction: I am unsure if this is 100% reproducible upon logging in. It seems to happen inconsistently, but it does happen for many, many people. Not just me.
Severity: this is a serious gameplay issue which confuses players and causes ships to get blown up by people who should be friendly.
@pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |

Oraac Ensor
School of Applied Knowledge Caldari State
230
|
Posted - 2013.06.10 16:12:00 -
[736] - Quote
I keep hearing a sound that makes me think I have a ferret loose in my pod. What's that all about? |

Bexar Ying
Unit 479
23
|
Posted - 2013.06.10 17:13:00 -
[737] - Quote
War Kitten wrote: Thank you for coming up with a solution to a problem that CCP obviously isn't interested in.
What solution? There is no hotkey for "launch drones' - you still have to wait for the right click to catch up and display the menu. [/quote]
Sorry. I should have checked.
|

Bexar Ying
Unit 479
24
|
Posted - 2013.06.10 17:24:00 -
[738] - Quote
War Kitten wrote:Bexar Ying wrote:zoni Ishikela wrote:War Kitten wrote:New issue - Right clicking on drone groups takes over a second for the menu to Launch/Expand to appear.
I'm in an ishtar with several drone groups. I often change drone groups for different sentry range.
When right clicking on the main header "Drones in Bay", the menu does not pop up at all the first click, it merely gives focus to the drone window. A second click brings up the menu to Launch Drones, Collapse, Delete Group.
Right clicking on any user-created subgroup takes over a second for the menu to pop up and leads to me wondering WTF and clicking again - thus closing the window :(
This is happening now, 6/8/2013, 12:00 eve time. Reposting here from the feedback thread: The delay is very noticeable with any option I tried in the drone menu on right-click, and the delay is just as long when using a repeated command (such as, launch drone, salvage, engage, etc..) There is no delay when using the keyboard shortcuts to engage or recall drones so it seems to be tied to the menu itself, not the drone command mechanisms. Z. Thank you for coming up with a solution to a problem that CCP obviously isn't interested in. What solution? There is no hotkey for "launch drones' - you still have to wait for the right click to catch up and display the menu.
I'm sorry. I should have checked first. |

Steijn
Quay Industries CAStabouts
333
|
Posted - 2013.06.10 18:17:00 -
[739] - Quote
Right ive done some more playing with the black screen problem.........
if the scanner map is set to system before been closed, then there is a very good chance that a black screen occurs when you undock. Im not sure about jumping as ive not had a BS from jumping yet.
....cure for this is obviously to close the scanner when the scanner map is set to star not system.
....however, im now finding that undocking from certain stations seems to reset the scanner map from stars to system, hence causing a black screen to reappear. So you can dock with it set to stars, but then undocking for some stupid reason has reset it to system.
I have yet to be able to undock without a black screen when the scanner map is deliberately set to stars.
|

Alicina Goodbody
Posique Corp
2
|
Posted - 2013.06.10 20:42:00 -
[740] - Quote
Accessing all the POS structure hangars while in the bubble is a terrific UI improvement!
BUT. not being able to access the Blue Prints in the aforementioned structures negates its usefulness.
 |
|

Bexar Ying
Unit 479
24
|
Posted - 2013.06.10 20:45:00 -
[741] - Quote
The darkness is spreading.
I started a mission and undocked to a black screen. Then I noticed I couldn't scroll the camera outwards from my ship. So I relogged.
When I tried to finish the mission, the icons for targetted items had black centers, but there weren't any other problems.
I decided to log off after that one mission and check back in a few days to see if anything constructive has been done.
My system is a 6 year old Dell with an Nividia GeForce 210, running Windoze 7. I have a better graphics card, but it won't fit into the computer. |

Eric Darmazaf
Magnum Research Insidious Consequences
2
|
Posted - 2013.06.10 21:56:00 -
[742] - Quote
Drone right click launch menu still lags.
Also getting crazy lag while running incursions over time (esp when two or more fleets are on grid). |

Eric Darmazaf
Magnum Research Insidious Consequences
2
|
Posted - 2013.06.10 21:59:00 -
[743] - Quote
disasteur wrote:CCP
it is time for you to take responsibility, and act upon so many complaints, you have created a LAG monster, where every action feels like a session change.
Most people talk about the same things, by now you should have categorized all the issue's, and should respond to this, leaving people hanging without any answers is verry rude, and it shows no respect to your customers.
This^ |

Bexar Ying
Unit 479
24
|
Posted - 2013.06.10 23:16:00 -
[744] - Quote
disasteur wrote:CCP
it is time for you to take responsibility, and act upon so many complaints, you have created a LAG monster, where every action feels like a session change.
Most people talk about the same things, by now you should have categorized all the issue's, and should respond to this, leaving people hanging without any answers is verry rude, and it shows no respect to your customers.
I third this^
|

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
628
|
Posted - 2013.06.10 23:42:00 -
[745] - Quote
Issue:
EvE Clients are taking 30 - 40% more memory to run (big deal on laptops w/ fixed memory sizes, and I'm maxed already at 8 Gbs).
Bug-report:
None - it's been reported in multiple other threads already. HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |

gonoree
Void and Co. Ltd.
0
|
Posted - 2013.06.10 23:55:00 -
[746] - Quote
Same problems as others mentioned: black screen when I undock a ship, erratic camera zooms (in and out), lag and also noticed that this update puts more stress on my machine .
P.S. : Running the game on a HP Compaq dc5750 , GeForce 8400 GS video card, OS: Win 7 32 bit. |

Mickyeyes
StarFleet Enterprises Red Alliance
0
|
Posted - 2013.06.11 00:22:00 -
[747] - Quote
I train command ships to level 5 but now after the Odyssey i dont even have the skill book |

Bexar Ying
Unit 479
25
|
Posted - 2013.06.11 00:57:00 -
[748] - Quote
Am I becoming a community spokesman in a thread that isn't even being watched by the devs?
Certainly not my choice.
If the devs are all on holiday because of a well turned out upgrade, someone else at CCP needs to take a look at this thread. Either that, or lock it. |

Urgg Boolean
Center for Advanced Studies Gallente Federation
346
|
Posted - 2013.06.11 01:21:00 -
[749] - Quote
1) Drone left-click-to-launch is still very laggy -- the kind of lag that makes you die. IF this was fixed with this morning's patch, then it may not have been fixed for all of us.
2) scatter from relics and data sites - I'm not sure this is working properly even though it was stated that it was fixed. Some baubles come right my boat and are easy to grab. But others go directly away from me and are way out of range before I can mini-tractor them in.
ALso, the sound effects are hit and miss - about 50%. I can't consistently get audio feedback to know that I can suck up another bauble.
I do like the new flexibility with scanning probes system - it's better than it was with Odyssey 1.0 - either that or I just discovered features that I was unaware of before ... either way - it's wotks better now. |

Himitsu vanya
Arhicorp
0
|
Posted - 2013.06.11 01:35:00 -
[750] - Quote
For me, there is only one issue - broken animation of warp tunnel. I talking about usual warp (gate to gate, gate to station, point to point, ect), NOT about gate jumps. Sometimes animation working normally, sometimes not. Rather not. Especially in Minmatar and gallente space. Here video about it. It's old video, but we have same bug again - http://www.youtube.com/watch?v=fQy-2jN4t-Q&hd=1 |
|

KIller Wabbit
The Scope Gallente Federation
379
|
Posted - 2013.06.11 02:21:00 -
[751] - Quote
Different video bug - had seen it before: Jump through gate. Presented with a semi-zoomed in view of my ship. Display controls are locked out, can't change zoom level or orientation. As with black screen - bringing up map display and then exiting fixes the issue.
Also - still seeing random black screens as well.
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|

Bexar Ying
Unit 479
25
|
Posted - 2013.06.11 02:48:00 -
[752] - Quote
At this point there has been NO Dev interaction since 2013.06.07 10:02.
It makes me wonder. |

disasteur
Tellcomtec Gold
206
|
Posted - 2013.06.11 05:30:00 -
[753] - Quote
Bexar Ying wrote:At this point there has been NO Dev interaction since 2013.06.07 10:02.
It makes me wonder.
they probably think that if they dont read the rants and complaints.. they simply dont excist
and where is the CSM in all this? they should represent the view of the players, or did they had a hand in all this to? |

KIller Wabbit
The Scope Gallente Federation
379
|
Posted - 2013.06.11 06:18:00 -
[754] - Quote
disasteur wrote:Bexar Ying wrote:At this point there has been NO Dev interaction since 2013.06.07 10:02.
It makes me wonder. they probably think that if they dont read the rants and complaints.. they simply dont excist and where is the CSM in all this? they should represent the view of the players, or did they had a hand in all this to?
In several different forums the CSM has stated that the issues are minor. They are happy.
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|

disasteur
Tellcomtec Gold
206
|
Posted - 2013.06.11 06:23:00 -
[755] - Quote
KIller Wabbit wrote:disasteur wrote:Bexar Ying wrote:At this point there has been NO Dev interaction since 2013.06.07 10:02.
It makes me wonder. they probably think that if they dont read the rants and complaints.. they simply dont excist and where is the CSM in all this? they should represent the view of the players, or did they had a hand in all this to? In several different forums the CSM has stated that the issues are minor. They are happy.
yes but they should be in this thread and say what they have to say, where its gonna be read by the people they should suport.
CSM is a useless band of....... fill in the dots
the problems are far from minor |

Furoth
Black Avarice
20
|
Posted - 2013.06.11 07:25:00 -
[756] - Quote
Alicina Goodbody wrote:Accessing all the POS structure hangars while in the bubble is a terrific UI improvement! BUT. not being able to access the Blue Prints in the aforementioned structures negates its usefulness. 
^ This.. A hundred times this.
And to add, it seems odd that i can start a job in my pos with a blueprint from a nearby station but not if the blueprint is in the pos itself.
I can't wait for the day when pos modules are merged into one structure and i dont have to run 15 jumps over to move 250k trit across 2500m just to make something.
|

Quintaar Syes-Khilorn
Brutor Tribe Minmatar Republic
2
|
Posted - 2013.06.11 08:24:00 -
[757] - Quote
Oi.
Tried to find a good tread for this, but gave up - so here's to nothing.
ORCA pilot here. I STILL WANT MY SP IN MINING BARGES BACK! No, it is NOT a useful skill for me. I do not mine, I haul and give the bonus to others. It was a stupid prerequisite, which got deleted, great, but I now have a level V skill which I do NOT NEED: I want that month of training back. Not a plex, not the money - my hard earned SP, which is now wasted. |

ViggenZ
Thou shalt not kill Exiled Ones
0
|
Posted - 2013.06.11 09:06:00 -
[758] - Quote
Issue: Signature Duplicates not showing correctly Clinet: PC
The issue is hard to replicate since it requires certain situation while scanning down a signature with core/combat probes. Prior to Odyssey, one fo the cases scanner would show a signature duplicate when too small probe range was selected and the sig itself would be at the edge of probe formation. Usually the correct one of duplcated sigs would be the one further away from the center of probe formation. After Odyssey patch, so far I did not encountered a duplicated signature anymore, and as I live in a C5 wormhole, scanning is something I (and my corpmates) do on regular basis - at least 100-200 signatures daily, depending on a chain/s.
What did we notice is a strange behaviour is some cases:
- when scanning a signature to 100% and also having another one showing up on scanner, current range of probes with 17-23% strenght, centering formation on that 2nd signature would result with sig dissapearing. Increasing formation range 1 step is showing signature on other side of formation. Shouldnt this sig be duplicate in a first place ?
- when probing center of the system in diamond formation at 8 AU, having 20% signal at edge of formation with no celastial "behind" it, setting formation to 4 AU and centering, results sig dissapearing. Increasing range back to 8AU without movig it pops the signature in totally different place... Shouldnt this sig be duplicate in a first place? (like the used to do prior to Odysse)
Have anyone seen a duplicated signature after Odyssey? |

E'lyna Mis Dimaloun
Imperial Dreams Curatores Veritatis Alliance
21
|
Posted - 2013.06.11 10:42:00 -
[759] - Quote
After the latest patch i encountered a new bug:
endless jump tunnel. You jump, enter the gray tunnel, and the animation loops. Permanently.
Only way to fix it is logoff. No idea what happens to my character in local during that time. Encountered it twice yesterday. Also, black screen still hasn't been fixed. |

ISquishWorms
213
|
Posted - 2013.06.11 11:06:00 -
[760] - Quote
KIller Wabbit wrote:disasteur wrote:Bexar Ying wrote:At this point there has been NO Dev interaction since 2013.06.07 10:02.
It makes me wonder. they probably think that if they dont read the rants and complaints.. they simply dont excist and where is the CSM in all this? they should represent the view of the players, or did they had a hand in all this to? In several different forums the CSM has stated that the issues are minor. They are happy.
Good to see that they are posting where it matters.  . |
|

Rommiee
Mercury Inc.
618
|
Posted - 2013.06.11 11:59:00 -
[761] - Quote
It looks like this CSM is going to be even worse than the last one. They were completely worthless and ineffectual, but that is fine by CCP, as it causes less issues for them.
ISquishWorms wrote:KIller Wabbit wrote:disasteur wrote:Bexar Ying wrote:At this point there has been NO Dev interaction since 2013.06.07 10:02.
It makes me wonder. they probably think that if they dont read the rants and complaints.. they simply dont excist and where is the CSM in all this? they should represent the view of the players, or did they had a hand in all this to? In several different forums the CSM has stated that the issues are minor. They are happy. Good to see that they are posting where it matters. 
|

Titan Ace
United Nomadic Navy Consortium Collective
0
|
Posted - 2013.06.11 12:03:00 -
[762] - Quote
Yay, all cached user names gone "AGAIN" from launcher.. Launcher settings keep reverting to default - launcher won't auto close after client start, despite having set this option each time there is the smallest patch. Open launcher - enter username & password, enter - validate client - client is ready - the end (play button greyed out). Tried 3 times 3 times same result. 4th time the charm. Launcher settings keep reverting to default - launcher won't auto close after client start, despite having set this option each time there is the smallest patch. Launcher appearing multiple times in task manager (that's quite a bit of memory used up for no benefit) |

Alicina Goodbody
Posique Corp
3
|
Posted - 2013.06.11 13:29:00 -
[763] - Quote
Titan Ace wrote:Yay, all cached user names gone "AGAIN" from launcher.. Launcher settings keep reverting to default - launcher won't auto close after client start, despite having set this option each time there is the smallest patch. Open launcher - enter username & password, enter - validate client - client is ready - the end (play button greyed out). Tried 3 times 3 times same result. 4th time the charm. Launcher settings keep reverting to default - launcher won't auto close after client start, despite having set this option each time there is the smallest patch. Launcher appearing multiple times in task manager (that's quite a bit of memory used up for no benefit)
Do you have some very aggressive anti virus software running? CCP does break rules writing into the the /Programs directory so it is not your fault, but check if CCP is being prevented from breaking the rules. |

Kahdmazu
Delta Fight Club
1
|
Posted - 2013.06.11 14:13:00 -
[764] - Quote
Hello.
I experienced the following nasty problems:
1. "Look up on targets" effect burns my GPU, increasing lag-
2. no way to deactivate the windscreen wiper and the ballons (signatures) on my openspace rendering. The "hide sensor overlay" flag resets itself undocking and doesn't remove the windscreen wiper effect: I don't want pay for an arcade game and these new effects are slowing down my client. PvPers need to be competitive and your effects, useful for explorers only, limit my enjoy for this game.
Kahdmazu
|

Witchking Angmar
Perkele.
39
|
Posted - 2013.06.11 15:18:00 -
[765] - Quote
Holding mouse on the systems on one's route no longer instantly shows the tooltip. Must be a bug because no-one is this bad at UI design. |

Titan Ace
United Nomadic Navy Consortium Collective
0
|
Posted - 2013.06.11 15:54:00 -
[766] - Quote
Alicina Goodbody wrote:Titan Ace wrote:Yay, all cached user names gone "AGAIN" from launcher.. Launcher settings keep reverting to default - launcher won't auto close after client start, despite having set this option each time there is the smallest patch. Open launcher - enter username & password, enter - validate client - client is ready - the end (play button greyed out). Tried 3 times 3 times same result. 4th time the charm. Launcher settings keep reverting to default - launcher won't auto close after client start, despite having set this option each time there is the smallest patch. Launcher appearing multiple times in task manager (that's quite a bit of memory used up for no benefit) Do you have some very aggressive anti virus software running? CCP does break rules writing into the the /Programs directory so it is not your fault, but check if CCP is being prevented from breaking the rules. Not my AV but; Yeah I found the culprit, manually edited the file as it for some reason rewrites to CCP defaults after each launcher start.
Quote:DefaultSettings: Settings: CloseLauncherAfterStartingClient: true DeletePatches: true Language: en SendLogs: true StartInSafeMode: false KeepSeeding: false TorrentConnectionTimeout: 90 IgnoreResumeTimestamps: false DisableHashChecks: false MinListenPort: 6811 MaxListenPort: 6959 UploadSlots: 8 MaxConnections: 16 DownloadThrottling: 0 UploadThrottling: 10 NumberOfDownloadThreads: 5
DefaultSettings: Settings: CloseLauncherAfterStartingClient: - was by default resetting to false.. I'll wait till the next patch and see if it resets again.. I'm hoping, not
|

Fishbone
Eternity INC. Goonswarm Federation
3
|
Posted - 2013.06.11 16:47:00 -
[767] - Quote
Any Idea when the Scanning Overview will be fixed? Cosmic Anomalies cannot be ignored. And you clear them, warp to a new site, and they all come back in the list. Quite annoying when you are out ratting, and have a particular anom you are only wanting to do, then have to go back through the entire list to find the want you want. |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
628
|
Posted - 2013.06.11 17:41:00 -
[768] - Quote
Infinite Force wrote:Issue:
EvE Clients are taking 30 - 40% more memory to run (big deal on laptops w/ fixed memory sizes, and I'm maxed already at 8 Gbs).
Bug-report:
None - it's been reported in multiple other threads already.
I kind of figured out my issue, so I need to ask --
WHY does having sound enabled need to take nearly 150 MBs of additional client memory space ???
My normally 700 MB clients (already excessive if you ask me) run between 800 & 850 MBs with sound enabled.
What gives!?!?!?
I love the sounds and need them on occasion, but really?? HROLT CEO Live Free; Die Proud
Hammer Mineral Compression - The only way to go! |

Templar Knightsbane
Offensive Upholder Upholders
12
|
Posted - 2013.06.11 17:59:00 -
[769] - Quote
Nice job on the patch today!!!
Launching drones has no lag again!!!
+1 CCP
Also no black screen on undock yet!!!
Thanking you kindly,
Templar |

Stigman Zuwadza
Repercussus RAZOR Alliance
112
|
Posted - 2013.06.11 19:19:00 -
[770] - Quote
This is not specific to the Odyssey update but this is an active issues thread so I'll post here.
Recently (could be the last couple of months) I have noticed an increased occurrence of my decimal point appearing at the end (or after where it should be) of the prices I'm entering for orders.
Its happening too often now for it to be me somehow making a typo, its almost as if the typematic rate has been somehow adjusted or its when (maybe) the market screens are updating, it looses focus for a moment, but then this doesn't explain why it appears at the end of my price.
Something is ****** somewhere!
Now, couple this problem with the fact warning messages seem to be totally borked and meaningless. I'm not sure why I get a warning (for example) that my price is +/- 455462346546345563% different from the region price when the item has sold solidly for 4m for a year or more.
The warning messages seem so arbitrary and their occurrence doesn't appear to match whats actually going on, thus I tend to take little note of them as there are so many now they've become a nuisance.
You need to look into this problem, I know (from observation) there has been a higher frequency of typos over the last few months, this is costing people dearly.
Fly safe. o7 Its broken and its been broken for a long time and it'll be broken for some time to come. |
|

Velocifero
Unforeseen Consequences. The Unthinkables
13
|
Posted - 2013.06.12 00:00:00 -
[771] - Quote
While trhe star-jump effect is very cool, and makes the whole of new eden feel much more integrated and emersive. I think there a few issues still.
Many of the stargate models are not centred on the starting point of the tunnel effect, meaning when you spool up effect is done, the screen jolts to align correctly with the tunnel. It does not seem to be consistent with any particular racial gate or size. It is something that affects many gates of all types.
Perhaps there is an easy fix for this which would make the stargates the best they can possibly be... |

Tass Caffington
North Brigade
0
|
Posted - 2013.06.12 00:24:00 -
[772] - Quote
Hi pilots,
I have an issue regarding the overview. When I use the radial menu on objects in the overview it does not update correctly, i.e. when I'm at a station and I have ships in the overview and activate the warp to gate with the radial menu on a specific gate, all the ships are not deleted from the overview but they are greyed out.
Using the overview in the traditional fashion works very well and as expected, though. 
Any idea on this pretty nasty thing, which populates the overview with heaps of greyed out ship entries
fly deadly, Tass.
btw, this is on an iMac, OS X 10.7.5 See you in hell...
\m/ |

Oraac Ensor
School of Applied Knowledge Caldari State
234
|
Posted - 2013.06.12 00:56:00 -
[773] - Quote
Tass Caffington wrote:Hi pilots, I have an issue regarding the overview. When I use the radial menu on objects in the overviewit does not update correctly, i.e. when I'm at a station and I have ships in the overview and activate the warp to gate with the radial menu on a specific gate, all the ships are not deleted from the overview but they are greyed out. Using the overview in the traditional fashion works very well and as expected, though.  Any idea on this pretty nasty thing, which populates the overview with heaps of greyed out ship entries  fly deadly, Tass. btw, this is on an iMac, OS X 10.7.5 I think this is probably due to the overview freezing (by design) when there is any sort of mouse activity in it. The ship info stays but is greyed out because they are no longer on grid. |

MaRU2760 133
Veerhouven Ventures
43
|
Posted - 2013.06.12 01:23:00 -
[774] - Quote
Maybe this is a new one.
I got disconnected, for about the 5th time today. Brought the lancher up from minimized and pressed play. No joy.
Closed the launcher and re-opened it. It says Tranquility is on line with 27,000 players. But it doesn't give me the option to enter Login data. The text boxes aren't there.
Aside from that, are all of those 27,000 players always online? That would be a ggod way for CCP to make people think there are more players on line than there actually are.
Conspiracy theory? Could be, but I have absolutely no trust in anyone who does, or ever has worked for CCP. |

Socks Mcgee
State War Academy Caldari State
0
|
Posted - 2013.06.12 01:35:00 -
[775] - Quote
MaRU2760 133 wrote:Maybe this is a new one.
I got disconnected, for about the 5th time today. Brought the lancher up from minimized and pressed play. No joy.
Closed the launcher and re-opened it. It says Tranquility is on line with 27,000 players. But it doesn't give me the option to enter Login data. The text boxes aren't there.
Aside from that, are all of those 27,000 players always online? That would be a ggod way for CCP to make people think there are more players on line than there actually are.
Conspiracy theory? Could be, but I have absolutely no trust in anyone who does, or ever has worked for CCP.
I was having the same issue, but it appears the login server is back. I had that issue with both the launcher and forum. |

MaRU2760 133
Veerhouven Ventures
43
|
Posted - 2013.06.12 01:56:00 -
[776] - Quote
Socks Mcgee wrote:MaRU2760 133 wrote:Maybe this is a new one.
I got disconnected, for about the 5th time today. Brought the lancher up from minimized and pressed play. No joy.
Closed the launcher and re-opened it. It says Tranquility is on line with 27,000 players. But it doesn't give me the option to enter Login data. The text boxes aren't there.
Aside from that, are all of those 27,000 players always online? That would be a ggod way for CCP to make people think there are more players on line than there actually are.
Conspiracy theory? Could be, but I have absolutely no trust in anyone who does, or ever has worked for CCP. I was having the same issue, but it appears the login server is back. I had that issue with both the launcher and forum.
TYVM. Checking to see if it works for me now. :)
|

SlickReed
Scionian Solutions
0
|
Posted - 2013.06.12 02:44:00 -
[777] - Quote
Thank you for letting us know and all your hard work. |

NinjaTurtle
Noir. Noir. Mercenary Group
36
|
Posted - 2013.06.12 03:40:00 -
[778] - Quote
Check the server rack There might be another Blade on fire Co-host and editor of Declarations of War Podcast http://declarationsofwar.com [Noir.] Director http://noirmercs.com Twitter- @schertt |

MaRU2760 133
Veerhouven Ventures
43
|
Posted - 2013.06.12 05:46:00 -
[779] - Quote
Still getting blacked out icons for targets. I use the icons to set targeting priorities.
In other words, I consider this to be a bad thing. |

coolzero
Mortis Angelus WHY so Seri0Us
76
|
Posted - 2013.06.12 08:08:00 -
[780] - Quote
issue: no hacking/relics site spawning in drone space
ttraveled many many systems now in drone space but i have yet to find ANY RELIC/DATA SITES
please fix |
|

Khom Morn
Imperial Academy Amarr Empire
0
|
Posted - 2013.06.12 09:12:00 -
[781] - Quote
I've been flying around with the scanner window open and the new sensor overlay on. Oftentimes I see cosmic anomalies and signatures on the overlay (looks nice, btw), but the scanner (tuned to "show all", with anomalies ticked on) shows nothing (and nothing filtered-out either).
Also, the emission scope sharpener rig's description ( as well as that of its blueprint) still says it boosts "analyzer" modules. I guess it should say "relic analyzer" (in contrast to the memetic algorithm bank rig, right)?
How does the new hacking mechanism affect the Epic Arc mission "The Breakout", btw.? |

George Gouillot
Eleutherian Guard Villore Accords
3
|
Posted - 2013.06.12 12:13:00 -
[782] - Quote
E'lyna Mis Dimaloun wrote:After the latest patch i encountered a new bug:
endless jump tunnel. You jump, enter the gray tunnel, and the animation loops. Permanently.
Only way to fix it is logoff. No idea what happens to my character in local during that time. Encountered it twice yesterday. Also, black screen still hasn't been fixed.
4 times since Odyssey - and logging does not always help, 2 times I was able to relog only after some hours (was surprised being still alive in a low sec system) |

Kaivaja
State War Academy Caldari State
33
|
Posted - 2013.06.12 15:29:00 -
[783] - Quote
After 1.0.5 patch the probes seem to return to the ship automatically when they would expire. However, you seem to lose probes if they are out when downtime starts. Bug or feature? |

Tass Caffington
North Brigade
0
|
Posted - 2013.06.12 15:35:00 -
[784] - Quote
Oraac Ensor wrote:Tass Caffington wrote:Hi pilots, I have an issue regarding the overview. When I use the radial menu on objects in the overviewit does not update correctly, i.e. when I'm at a station and I have ships in the overview and activate the warp to gate with the radial menu on a specific gate, all the ships are not deleted from the overview but they are greyed out. Using the overview in the traditional fashion works very well and as expected, though.  Any idea on this pretty nasty thing, which populates the overview with heaps of greyed out ship entries  fly deadly, Tass. btw, this is on an iMac, OS X 10.7.5 I think this is probably due to the overview freezing (by design) when there is any sort of mouse activity in it. The ship info stays but is greyed out because they are no longer on grid.
Sounds reasonable. So, do I simply have to wait for a fix or is there any solution/workaround?
See you in hell...
\m/ |

Axl Borlara
T.R.I.A.D
65
|
Posted - 2013.06.12 16:20:00 -
[785] - Quote
The new persistant navigation statuses (which are great!) are temporarily visible even when the action isn't happening.
For example, you warp to someone and click orbit as you land, but before you leave warp. The 'Orbiting' status is visible for a while but isn't actually happening. It disappears again once it realizes you can't orbit because you are still in warp, but by that time you may reasonably think you are orbiting when you are in fact sat still. The status should not appear until you really are doing it, rather than just attempting to.
It's a similar situation to having to spam ctrl-click to lock, or spam to warp your pod away etc. You don't know which attempt will work, or when it fails, at which point you are meant to click/try again. So you just spam it until it happens. |

MaRU2760 133
Veerhouven Ventures
44
|
Posted - 2013.06.12 19:18:00 -
[786] - Quote
What's up with the disconnects? My ISP is rock solid.
To put it plainly, are you having problems with your servers, or will this be an on-going issue? |

MaRU2760 133
Veerhouven Ventures
44
|
Posted - 2013.06.13 03:37:00 -
[787] - Quote
And why do I have to click on an object that is already targetted four times in order to change the focus to it? |

bongpacks
Mudbug Acquisition Of Empire
51
|
Posted - 2013.06.13 05:44:00 -
[788] - Quote
For some reason I can't look at ships that are in my fleet, I click the look icon but nothing happens. When I launch probes they don't appear anywhere near my ship on the solar system map even though they are on my overview, right beside me. When going anywhere that requires more than a couple jumps I get the gray screen some jumps, others I appear to be sideways in the jump tunnel, others look all glitchy and the "clouds" look like confetti of some description.
Sometimes when I jump into a new system my signatures in the scanner window do not update until I un-select and re-select show anomalies. Sometimes the single probe visible in a formation isn't the center probe, sometimes I can see all the probes with their arrows for moving them. Is there supposed to be some kind of undocking animation or is it really supposed to just be me staring at my ship in station for 4-5 seconds before it's magically in space? This is all for now. |

Xintri Ra'Virr
Yamaguchi-Gumi
13
|
Posted - 2013.06.13 07:40:00 -
[789] - Quote
Issues I've found recently:
- Sound get stuck (hang) when dualboxing.
When I warp on 1st account and then alt+tab to second char I still hear warping sound even when char on 1st account finished warping long time ago. Sound presist forever - very annoying. That applies to any king of sounds.
- Huge Gates have now 40km jumping radius, and 70km landing radius (when you jump through you can land 70km off gate) - Is that stealth nerf or intended?
- 4/10 and 5/10 DED Plexes very rarely spawn in lowsec, but spawn a few times in a row in same hisec solar system. Again stealth nerf or intended?
- Random Eve client DC's when useing TS3 communicator. When im not on TS3 all seems to be fine. Both worked before Odyssey.
|

Celia Therone
University of Caille Gallente Federation
19
|
Posted - 2013.06.13 10:10:00 -
[790] - Quote
Issue 1: Target list working intermittently When you click on the target list to, for example, switch to a new active target the mouse arrow sometimes bounces an inch down the screen for a split second then back up again and the target that you clicked on is not selected. What I think is happening is that Eve is trying to display a radial menu but it doesn't have room at the top of the screen so it bounces your cursor down until you have room to display the entire radial menu with the cursor in the center. However by that time you've already released the mouse button so it doesn't bother to actually draw the radial menu but it has taken your click to be below the target (because it moved the cursor so the mouseup event is now in the wrong place) so it doesn't select the new target.
This happens enough that I've started using the overview to select targets.
Issue 2: Socket closed errors These are back for me, several times a day. It is possibly connected to a poor wifi signal on my end (I believe that this was a symptom of the last time there were lots of socket closed errors for people and you changed something to make the client more tolerant of them however I wasn't using wifi then so it didn't affect me.)
Issue 3: Processor meltdown I'm sitting in station, with a fixed station background, no-one talking in local and eve in the background (fixed windowed mode) and Eve is using between 42% and 55% CPU. I change to window mode and CPU use is 26% to 53% in the background. I minimize window mode (or go full screen mode and alt-tab out and CPU use drops to 25% to 36%. Pretty sure that something is awry in optimization land when drawing a static background burns 20% of your CPU.
I then disabled Eve audio and CPU consumption in windowed mode dropped from 26%-53% to 19%-27%(!) Before I disabled audio I had music level zero and world level zero so I was listening to UI Sounds and UI Speech (of which there was none because I'm sitting in the station with Eve backgrounded and thus doing no UI.)
Issue 4: Drone window GUI Several times since Odyssey the dronen window has gone through periods of being achingly slow (right click to lunch drones and the right click menu button takes four or five seconds to display.) Furthermore on a couple of occasions the drone health bars for drones in space have not drawn correctly (only one of the three health bars has appeared or a long red 'damage bar' has drawn across all drone health bars and off the right side of the drone box), or drew really slowly (like one drone's health bars draws every ten seconds even though all five drones are out and fighting according to the overview.)
Issue 5: Sticky Camera On about four occasions the camera has stuck centered on my ship. Zoom in/out doesn't work. Mousing around doesn't change it. Using C to focus on objects you click on doesn't work. Docking and un-docking does fix it. I believe it may have to do with jumping through stargates.
|
|

Sextus Blake
Imperial Academy Amarr Empire
0
|
Posted - 2013.06.13 12:12:00 -
[791] - Quote
Basic Battlespace Technician Certificate requires the removed Battlecruisers skill. |

Velarra
237
|
Posted - 2013.06.13 13:24:00 -
[792] - Quote
Getting biologically sick due to forced camera panning/movement during gate jump animation. |

Phext
SIGBUS
13
|
Posted - 2013.06.13 14:39:00 -
[793] - Quote
They don't seem to care about that or at least don't have any plan to change that. They didn't reply to anyone mentioning that problem. Neither in issues nor in feedback thread or Features & Ideas subforum. :/ Stop vomitgate-online! Make new gatejump effects optional: http://en.wikipedia.org/wiki/Motion_sickness#Simulation_sickness |

Lucas Quaan
Sniggerdly Pandemic Legion
59
|
Posted - 2013.06.13 15:07:00 -
[794] - Quote
Blackscreen on any char undocking or logging in while in space. Stations seem to work fine. Rather annoying, tbh |

Yonis Kador
KADORCORP
309
|
Posted - 2013.06.13 16:44:00 -
[795] - Quote
CCP Sisyphus wrote:Wading into a can of worms I'm sure, but here goes.
We ARE looking at this and considering what we can do. The back end system used by the client has changed which makes a "turn off" not a real proposition. We are looking at ways to reduce the nausea reaction some players are experiencing through other means.
It would be helpful if we got feedback about what in particular during the jump sequence is causing the most difficulty
I am sorry for those adversely affected,.
https://forums.eveonline.com/default.aspx?g=posts&m=3168761#post3168761 "He who fights and runs away lives to fight another day." |

Hulasikali Walla
Never Mind the Bollocks
25
|
Posted - 2013.06.13 17:57:00 -
[796] - Quote
No more "sensor overlay " since today, was working perfect yesterday .
Bug report done |

Kaivaja
State War Academy Caldari State
33
|
Posted - 2013.06.13 19:47:00 -
[797] - Quote
If I'm creating a new bookmark or editing an existing bookmark and paste something to the bookmark name using ctrl-V, the whole text gets automatically selected. This is horrible, since I typically continue typing the finalize the bookmark name. As I type the next character the selected text gets wiped out. Please remove the autoselection after ctrl-V and leave the cursor and focus in the correct spot. |

Oxigun
Galt Innovations Eve Engineering
28
|
Posted - 2013.06.13 21:01:00 -
[798] - Quote
The UI sounds are still not working properly. There is a drr-drr-drr sound that is very annoying, don't know what it's supposed to be for and the alerts for shield/armor/hull are still too low for any decent multi-client user to hear... |

Oraac Ensor
School of Applied Knowledge Caldari State
239
|
Posted - 2013.06.13 21:34:00 -
[799] - Quote
Oxigun wrote:The UI sounds are still not working properly. There is a drr-drr-drr sound that is very annoying, don't know what it's supposed to be for and the alerts for shield/armor/hull are still too low for any decent multi-client user to hear... Or even a single client user . |

Akturous
Immortalis Inc. Shadow Cartel
146
|
Posted - 2013.06.14 08:36:00 -
[800] - Quote
The last patch ruined the pseudo deep space probe feature of the scanner. Before it showed you the distance certainty under distance, instead of the actual distance. This could be used to work out what the signature was before probing.
Gief back please. Vote Item Heck One for CSM8 |
|

Tass Caffington
North Brigade
0
|
Posted - 2013.06.14 11:05:00 -
[801] - Quote
After the most recent patch the overview still hangs when using the radial menu. Ships which left the grid are still listed in the overview and stay there greyed out. This remains untill I hit ESC twice or hitting another nav-key (e. g. align-to) or jumping through a gate. The overview works perfect when using shortcuts or the selected item buttons.
So, as long as the 'Radial Menu' text is displayed in the HUD the overview is populated with off-grid ships. This renders the radial menu completely useless although I'd really like to use it.
Any comments/suggestions on this? CCP?
fly space, Tass. See you in hell...
\m/ |

Robert Parr
Iron Tiger T3 Industries
1
|
Posted - 2013.06.14 13:49:00 -
[802] - Quote
Not sure if this is the correct place but, please consider two requests:
1) Can you please fix the selected window for drones....when you click the button for "engage target" or "return to drone bay" only one drone will respond. The sub-menus and hot keys still work but prefer to use the selected window. Have submitted a petetion (over a week ago) and still no response.
2) Please, please, pretty please can you map a shortcut key for 'open cargo' on the selected item window? It's so damn annoying when salvaging to have to click the wreck, click the open cargo button, then click another wreck, then click open cargo, then back to another wreck...it would be so much easier to just click on the wreck and then push a hot key...you've simplified launching and deploying probes...is it possible to make life a little nicer for the lowly salvager??????
Thank you for your consideration. |

MaRU2760 133
Veerhouven Ventures
44
|
Posted - 2013.06.14 18:04:00 -
[803] - Quote
Bexar Ying wrote:At this point there has been NO Dev interaction since 2013.06.07 10:02.
It makes me wonder.
Still no posts from devs.
Are they even reading this or are we wasting our time? |

Celia Therone
University of Caille Gallente Federation
19
|
Posted - 2013.06.15 03:04:00 -
[804] - Quote
Robert Parr wrote:2) Please, please, pretty please can you map a shortcut key for 'open cargo' on the selected item window? It's so damn annoying when salvaging to have to click the wreck, click the open cargo button, then click another wreck, then click open cargo, then back to another wreck...it would be so much easier to just click on the wreck and then push a hot key...you've simplified launching and deploying probes...is it possible to make life a little nicer for the lowly salvager?????? You know that you can double click on a wreck in the overview to open its cargo?
However if you double click on two or more wrecks in quick succession then it will only open one/some of them and forget that you clicked on the others. So looting several wrecks goes double click-pause-double click-pause. If you have movement on the overview then it's even worse and you have to do double click-wiggle mouse to prevent overview update during pause-double click-wiggle mouse like a ******-double click-etc.
It would be very, very nice if (for example) alt-singe click on a wreck looted everything in that wreck automatically and if the client queued alt-clicks so that it didn't forget them if you click too quickly. Not only would this make the UI seem more responsive and professional it would also relieve some of my RSI pain. |

bongpacks
Mudbug Acquisition Of Empire
51
|
Posted - 2013.06.15 06:09:00 -
[805] - Quote
Ok so we can ignore single anomalies now on the scanner results that's great. Still when I jump into a new system sometimes I have to untick and re-tick show anomalies before I see any results at all even for cosmic signatures, this also works in reverse like if I have show anoms unticked I'd have to re-tick it and untick it again to see any results. Also I've noticed if I log off with show anomalies unticked, when I log on the results are showing anomalies and I have to tick and then untick show anomalies again to hide them. Probes still don't appear anywhere near your ship on the solar system map when deployed, not sure if this is a feature or what but I know I used to be able to pop outside my wormhole, launch probes and hit scan so I could ignore that signature quickly without having to move probes around.
I noticed the OP hasn't been updated in quite some time even though the reported issues just keep flooding in, People seem to give you (CCP) a lot of credit for shaping up after all the problems with the nex store and WiS but I just don't see it. You still rush to get out content that isn't ready, that nobody asked for and that test server feedback SCREAMS is bugged and not fit for TQ but you roll it out anyways. More of the same I say, you may post a little more frequently in the forums but that's about it. Lots of threads asking for our assessment of your product and after about 5-7 pages you stop seeing any blue, almost like you're overwhelmed with the sheer amount of bad you've released to the public. Anyways that's just my $1.05, carry on.
OH wait, before I end this rant there's a bug/oversight that's been around for a while now that's been bugging me. Used to when you hovered over a d-scanner result that was too long to display in the column width, you would get a tooltip showing the complete result much in the way the overview currently works, please fix that. That is all. |

bongpacks
Mudbug Acquisition Of Empire
51
|
Posted - 2013.06.15 09:13:00 -
[806] - Quote
Also if you're going to let us see the signatures in system and even their relative location, why should those results not persist in the scanner window after the first scan? Seems kind of stupid to know all the sigs and their general location but once you do a single probe scan you have to then use the spread formation to see them all again. |

bongpacks
Mudbug Acquisition Of Empire
51
|
Posted - 2013.06.15 09:21:00 -
[807] - Quote
New bug, I just ignored 4 results yet it says 0 filtered / 1 ignored, can't seem to unignore the other three signatures. Two wormholes, a data site and a relic site. I'm in an empty system so the chances of a relic site, data site and a wormhole all despawning within 10 minutes of each other is pretty are pretty low. |

Witchking Angmar
Perkele.
39
|
Posted - 2013.06.15 12:15:00 -
[808] - Quote
Scanner now only shows one decimal of signal strength.
Launching single probes is impossible.
The show anomalies checkbox is now remembered, but it doesn't work and anomalies are often shown despite the setting.
Launching probes by activating the launcher places probes in seemingly random places and sometimes with varying radii.
When scanning, the probe number, status and size only show intermittently.
New damage alerts are more useless than nipples on a breastplate. I'd like to know when my ship enters armor or hull for instance, but i don't need the thing screaming at me for an hour when i have a bit of red in my hull and no way to repair. Once again you people clearly slap crap features on the UI without ever spending time with the thing yourselves. Assuming you wish to cling onto this terrible new feature, a good compromise might be allowing the user to switch back to the old working model. |

KIller Wabbit
The Scope Gallente Federation
379
|
Posted - 2013.06.15 18:02:00 -
[809] - Quote
New bug - after jumping several gates I end up with a constant white noise sound layered on top of other sounds. If I disable and then enable sound in the ESC setup menu's it stops (so bug, not feature).
And yes, the Dev's have abandoned us for the summer.
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|

Hakaru Ishiwara
Republic Military School Minmatar Republic
469
|
Posted - 2013.06.15 18:30:00 -
[810] - Quote
The People and Places window no longer remembers its state of open / closed between client - server sessions.
How to repeat:
1) Open the People and Places window.
2) Log off or quit the client with the P&P window open.
3) Log back into the same account and the P&P window has disappeared.
If this was done for server load / performance reasons, then please say so. Otherwise, please return this previously working recollection of window state. +++++++ I have never shed a tear for a fellow EVE player until now. Mark GÇ£SeleeneGÇ¥ Heard's Blog Honoring Sean "Vile Rat" Smith. |
|

Hairpins Blueprint
Dark Intruders Command Apocalypse Now.
9
|
Posted - 2013.06.15 19:15:00 -
[811] - Quote
Clouds on some anomalies are so bright that i can't see tactical or anything in the coud : | please remove it it wasnt like that before there were only few dark clouds areoud wrecks. anomaly is Sansha Forsaken rally point.
it make ratting such a pain for my eye's now.... insted of fun : | it's like looking on the sun and sun glases does not help it ^^ |

styx chaa'el
W3-3
2
|
Posted - 2013.06.16 00:26:00 -
[812] - Quote
why isnt the launcher working?
i keep getting an eve offline message?
00:26 eve time 15/6/13. |

SilentDark
10
|
Posted - 2013.06.16 00:48:00 -
[813] - Quote
Same, EvE launcher says client is offline but it isn't - i was logged in with an alt at the time.....
Cant log in at all now with any toon...
Please fix!! |

Ilkahn
DisturbedGamers. Tribal Band
28
|
Posted - 2013.06.16 01:34:00 -
[814] - Quote
SilentDark wrote:Same, EvE launcher says client is offline but it isn't - i was logged in with an alt at the time.....
Cant log in at all now with any toon...
Please fix!!
Agreed, this is getting very old. Prior to the launcher things were much better. Come on CCP, enough already this is hogwash. just get rid of the stupid launcher. Yes, it's pretty. Past that, it's not worth crap.
You are making me play freaking Arma for gods sakes. Have some mercy on me and FIX EVE! |

seth Hendar
I love you miners
89
|
Posted - 2013.06.16 11:42:00 -
[815] - Quote
MaRU2760 133 wrote:Bexar Ying wrote:At this point there has been NO Dev interaction since 2013.06.07 10:02.
It makes me wonder. Still no posts from devs. Are they even reading this or are we wasting our time? maybe it is taime to reming them what the player base is able to do, a riot might be the only way, since they clearly don't listen.
all this is being reported for month on the odyssey feedback, and they ignore us.... |

Hairpins Blueprint
Dark Intruders Command Apocalypse Now.
11
|
Posted - 2013.06.16 12:17:00 -
[816] - Quote
About The anomalies and the White wall, i sended a petition like a week ago and no reply : (
soo, i am dropin the Screenshot here. and plese some dev see it becouse this issue is real pain in the ass :' |
New Anomaly!!
[IMG]http://img594.imageshack.us/img594/6733/v5h.png[/IMG]
other one, can't eaven see tactical
http://imageshack.us/photo/my-images/690/1vz.png/
OLD look
[IMG]http://img853.imageshack.us/img853/2639/lvn2.jpg[/IMG]
White wall BUG!
in station https://dl.dropboxusercontent.com/u/61630729/graphic_glithes.png
on anomalies [IMG]http://img577.imageshack.us/img577/9907/3r6.png[/IMG]
I must say i love this game, i play it 5 years, loot of chabges are awsome part of the are half good half bad. and some of the should been done. becouse fixing thing that aren't broken and make them broken kinda fleel bad.
this fleet like a person is giving away new awsome boots for free on the street and than, flip a trashcan soo every one dmg the new shoes and fall over, and the guy say, hey i gave you new stuff so F off haha ..... and i feel like ccp devs are doing something like that :'|
please fix those bugs and don't make old players suspend account becouse of some trivial things like those
|

Siresa Talesi
Center for Advanced Studies Gallente Federation
11
|
Posted - 2013.06.16 16:29:00 -
[817] - Quote
A few new issues I've encountered in the past couple of days:
Icon for Acolyte I drone not displaying properly in inventory - shows a blank yellow square instead (other drones appear ok, not sure if this is a universal problem, or just my client).
The drones window occasionally disappears and reappears while drones are being launched.
Inventory window does not stay open in hangar - It used to be that if my inventory was open, and I undocked, then entered the station again, the inventory window would still be open, right where I left it. Now, if I leave the station and return, the window is closed and must be opened again. |

pmchem
GoonWaffe Goonswarm Federation
524
|
Posted - 2013.06.16 23:02:00 -
[818] - Quote
bug: can't hover over various parts of the UI to get information anymore (like wallet balance) unless EVE window has focus. regression from retribution. @pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |

E'lyna Mis Dimaloun
Imperial Dreams Curatores Veritatis Alliance
21
|
Posted - 2013.06.18 09:33:00 -
[819] - Quote
BUG: Every 5-10 Jumps the Tactical Overlay turns itself off automatically. Please fix it. |

Xylorn Hasher
Sumiyoshi-Kai
112
|
Posted - 2013.06.18 09:38:00 -
[820] - Quote
KIller Wabbit wrote:New bug - after jumping several gates I end up with a constant white noise sound layered on top of other sounds. If I disable and then enable sound in the ESC setup menu's it stops (so bug, not feature).
And yes, the Dev's have abandoned us for the summer.
CCP FIX DANG SOUND! All my posts are made shortly after Marihuana-áconsumption. |
|

disasteur
Tellcomtec Gold
208
|
Posted - 2013.06.18 12:20:00 -
[821] - Quote
new bug, way to many unexpected DT's  |

Buddhatva Samyaksambod
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.06.19 11:57:00 -
[822] - Quote
After installation, it did not start OS Win8 Nvidia GTX 670 Hope solve this soon Thanks |

ZoraTestra
Caldari Provisions Caldari State
30
|
Posted - 2013.06.19 12:56:00 -
[823] - Quote
Black screen on undocking not resolved. Happens every time/every client.
Docking/undocking and being in station generally, is a lagfest nightmare, especially for multi-client use, unlike Retribution.
What amazes me is as buggy as Odyssey is, these bugs were obvious on SISI before the launch of Odyssey. |

Tiregn
Anvil Capital Trading
34
|
Posted - 2013.06.19 14:02:00 -
[824] - Quote
Can you please stop having the launcher forget all settings (username/auto play) every time you update? Or at least explain why you have to do it that way?
Thanks :) |

seth Hendar
I love you miners
94
|
Posted - 2013.06.19 14:28:00 -
[825] - Quote
ZoraTestra wrote:Black screen on undocking not resolved. Happens every time/every client.
Docking/undocking and being in station generally, is a lagfest nightmare, especially for multi-client use, unlike Retribution.
What amazes me is as buggy as Odyssey is, these bugs were obvious on SISI before the launch of Odyssey. of course they were.
as always, bugs have been raised, design issues have been raised and CCP ignored them, rushed in production, then ignore the feedback, and jumped in the next patch, see: https://forums.eveonline.com/default.aspx?g=posts&t=250079. |

Oraac Ensor
School of Applied Knowledge Caldari State
245
|
Posted - 2013.06.19 17:03:00 -
[826] - Quote
Once again, the patch installation fails because it can't update the launcher, the repair tool says all launcher files are missing and it can't install them afresh.
Yet I have a working launcher!!!
This is just too bizarre for words. |

MaRU2760 133
Veerhouven Ventures
45
|
Posted - 2013.06.19 19:33:00 -
[827] - Quote
Still nothing from the Devs. I think this thread is dead and they forgot to lock it.
But, anyway, the issue with camera distance to ships undocking is NOT fixed.
For instance, when I dock a Bestower with the camera set to a usable range, then undock immediately, it comes out with the camera at extreme closeup range. |

Pepper Candy
The Scope Gallente Federation
2
|
Posted - 2013.06.20 11:20:00 -
[828] - Quote
posting here as i cant seem to get the answers elsewhere
1 - Corp divisions - Cant seem to find the tab to allow editing of the corp hanger tabs, corp wallet tabs. This used to be under the corporation, home tab, edit divisions button. All i can currently find is a edit details button which only allows for corp logo to be changed, tax rate etc.
2 - Sound on gate activation removed from grid ? So in the past i could sit above a gate and have the sound to the client turned on, when the gate activated, i could hear it. It used to be as long as you were on the same grid, you could hear the gate activation on incoming jumps. Outgoing jumps were alot quieter.
Now, even sat 10km from a gate, there is no gate activation sound, i dont even see any gate activation animation.
If i myself go through the gate, i hear the old gate activation sound np, just not when other people use the gate. Is this an intended part of the patching or is this a bug, i am unable to get a responce elsewhere about it.
Thanks. |

Dumas Athos
Brutor Tribe Minmatar Republic
4
|
Posted - 2013.06.20 11:40:00 -
[829] - Quote
Pepper Candy wrote:posting here as i cant seem to get the answers elsewhere
1 - Corp divisions - Cant seem to find the tab to allow editing of the corp hanger tabs, corp wallet tabs. This used to be under the corporation, home tab, edit divisions button. All i can currently find is a edit details button which only allows for corp logo to be changed, tax rate etc.
2 - Sound on gate activation removed from grid ? So in the past i could sit above a gate and have the sound to the client turned on, when the gate activated, i could hear it. It used to be as long as you were on the same grid, you could hear the gate activation on incoming jumps. Outgoing jumps were alot quieter.
Now, even sat 10km from a gate, there is no gate activation sound, i dont even see any gate activation animation.
If i myself go through the gate, i hear the old gate activation sound np, just not when other people use the gate. Is this an intended part of the patching or is this a bug, i am unable to get a responce elsewhere about it.
Thanks.
You on the corp details tab or on the default (bulletins)? It's still there for me (details tab - Divisions) |

Souxie Alduin
Anarchy in the Eve
75
|
Posted - 2013.06.20 13:15:00 -
[830] - Quote
Halp! I can't turn off the tracking camera after the 1.0.9 patch. It's bloody annoying! |
|

Zeda Hinken
State War Academy Caldari State
0
|
Posted - 2013.06.20 14:45:00 -
[831] - Quote
I can play, launcher do nothing after username and password...  If put a wrong password, launcher display "wrong..."  Help ! |

Binkii Enat
The Evocati
0
|
Posted - 2013.06.20 15:56:00 -
[832] - Quote
OK, I have had enough now. I have tried everything, including sending CCP 2 tickets about this and they have not bothered to respond. I cannot install the new client "archive extraction failed: 3." I have re installed windows, updated all my drivers, I have enough space on my hard drive, I have even tried installing on my partitioned drive, OH, and if you think this is an issue with my hardware, I have also tried installing on my laptop and still the same issue. I have tried installing via the offline files, 'the exe and the 2 other files that go with it. still cannot play the game. I have a full year paid subscription, I have not been able to play for over 3 days now. Can someone please send me a solution to this issue. I have searched the forums and found others with the same issue, but all the fixes mentioned do not work. please help. |

Tiregn
Anvil Capital Trading
34
|
Posted - 2013.06.21 00:38:00 -
[833] - Quote
Tiregn wrote:Can you please stop having the launcher forget all settings (username/auto play) every time you update? Or at least explain why you have to do it that way?
Thanks :)
This happened again today. It's always a 6mb new build. Is this not supposed to be happening to me? Has to be the 6th or 7th time at least since the initial patch. |

Aizen RIfter
Thunderwaffe Goonswarm Federation
3
|
Posted - 2013.06.21 22:28:00 -
[834] - Quote
Binkii Enat wrote:OK, I have had enough now. I have tried everything, including sending CCP 2 tickets about this and they have not bothered to respond. Support queue seems a bit backed up. I have a ticket in for like the last 8 days with no response. Give it time :)
|

LaserzPewPew
Origin. Black Legion.
10
|
Posted - 2013.06.21 23:55:00 -
[835] - Quote
From the solar system map mode, anomalies cannot be warped to. Previous to patch, you could warp to them. Anomalies are intended to be warped to, fix this.
For hunters like me, the solar system map mode is the best point to dscan from for a variety of reasons. This unintentional change impacts all hunters in a way that is not intended.
Please fix this. |

skorrnn
Herp Inc
0
|
Posted - 2013.06.22 17:51:00 -
[836] - Quote
I try to install new expansion and part (3/4): applying EVE_ONLINE_469969-558834_WIN.PATCH has stopped at 13.2% and has not moved in over an hour.
I have no other programs running. Please advise. |

Kyjen Geashi
University of Caille Gallente Federation
0
|
Posted - 2013.06.23 00:28:00 -
[837] - Quote
Ok i have been trying to reinstall EVE and i can't get it to install at all
Archive extraction failed: 3. message comes up |

Maybelater Headache
Republic University Minmatar Republic
55
|
Posted - 2013.06.23 18:38:00 -
[838] - Quote
CCP should have called this expansion "The Final Chapter"
Just saying. |

poppeteer
Pator Tech School Minmatar Republic
21
|
Posted - 2013.06.24 06:00:00 -
[839] - Quote
Existing drone right click menus are disappearing on the final lock of a new target. |

Mogg Karaatu
League of Non-Aligned Worlds Nulli Secunda
1
|
Posted - 2013.06.24 14:58:00 -
[840] - Quote
I haven't had any issues with Odyssey until today. Woke up this morning, turned on the computer, tried to log into Eve through the Launcher. The launcher immediately goes into "off-line mode," giving me the message "You are seeing this because no connection could be made to the content server or something went wrong while loading the online content." I am given the option to restart the launcher, but this does not fix the problem. I just get the same situation. The launcher also reports "Tranquility server: Status unknown."
Please advise |
|

No Alibi
Shadow Brokers
29
|
Posted - 2013.06.24 15:07:00 -
[841] - Quote
Tiregn wrote:Can you please stop having the launcher forget all settings (username/auto play) every time you update? Or at least explain why you have to do it that way?
Thanks :) THIS!!! I fly by the seat of my pants, No wonder my-áass is always on fire! |

jimbolina
State War Academy Caldari State
5
|
Posted - 2013.06.24 21:06:00 -
[842] - Quote
Binkii Enat wrote:OK, I have had enough now. I have tried everything, including sending CCP 2 tickets about this and they have not bothered to respond. I cannot install the new client "archive extraction failed: 3." I have re installed windows, updated all my drivers, I have enough space on my hard drive, I have even tried installing on my partitioned drive, OH, and if you think this is an issue with my hardware, I have also tried installing on my laptop and still the same issue. I have tried installing via the offline files, 'the exe and the 2 other files that go with it. still cannot play the game. I have a full year paid subscription, I have not been able to play for over 3 days now. Can someone please send me a solution to this issue. I have searched the forums and found others with the same issue, but all the fixes mentioned do not work. please help.
i think your problem is internet connection. Try to replace your modem/router.
I had same problem, any archive downloaded from net couldn't be extracted. At the end my modem/router was faulty, after i replaced modem, everything worked like a charm |

Tore Vest
317
|
Posted - 2013.06.24 21:28:00 -
[843] - Quote
Ok... Launcher says it's downloading launcher update... but doing nothing... Cant log inn... Whos idea was it to use this crap launcher ? No troll. |

KIller Wabbit
The Scope Gallente Federation
379
|
Posted - 2013.06.24 21:33:00 -
[844] - Quote
Two installs - one Steam and one vanilla. When I run side-by-side repairs to update these installs it is amazing who different they are.
But to the point - about every other time a patch is put out one the installs repair session will fail. Re-running fixes the fails.
Another anomaly - one install will repair in a minute or so. The other will require 10 to 15 minutes to complete.
Really stable releases CCP...
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|

Tore Vest
317
|
Posted - 2013.06.24 21:45:00 -
[845] - Quote
Good... I can lauch EVE in .. CCP/EVE/bin/Exefile.exe... bypassing that horrible launcher.  No troll. |

xXxFireAngelxXx
Terminus Trade Federation
2
|
Posted - 2013.06.24 22:16:00 -
[846] - Quote
Yup, had to do the same as Tore Vest |

Tiregn
Anvil Capital Trading
35
|
Posted - 2013.06.24 23:42:00 -
[847] - Quote
Tiregn wrote:Tiregn wrote:Can you please stop having the launcher forget all settings (username/auto play) every time you update? Or at least explain why you have to do it that way?
Thanks :) This happened again today. It's always a 6mb new build. Is this not supposed to be happening to me? Has to be the 6th or 7th time at least since the initial patch.
And again. |

Lucia Ferragano
Nigerian Money Transfers Inc.
0
|
Posted - 2013.06.25 12:04:00 -
[848] - Quote
Me too! |

Belshazzar Babylon
Republic Military School Minmatar Republic
102
|
Posted - 2013.06.25 16:08:00 -
[849] - Quote
What is going on! The ExeFile.exe won't start the game. Just says incompatible protocol. prompts me to download the patch again. Apply the patch. nothing changes. At the launcher screen it just sits at 1/4 Validating Client File. Just sits there at 0%.
Can't use Launcher can't use ExeFile.exe what is going on???? |

Mira Stargazer
Epic Warfare
30
|
Posted - 2013.06.25 16:16:00 -
[850] - Quote
Finally thought I got past these launcher problems. But today I was again met with the no connection, and the only option to restart launcher (as always with no success).
But wait, EveMon tells me Tranquility is online! So I run the exefile, and of course Tranquility is up, the launcher just doesn't notice. The client updates and... yes, the launcher is updated... but my shortcut to the launcher is not working, I have to create a new one, and all my accounts are again forgotten.
And how comes EveMon can tell me Tranquility is online, but not CCP's own launcher!?
*sigh*  I have feelings, I can smile - and murder while! |
|

Juniper Weatherwax
Industrial Waste Removal Services
0
|
Posted - 2013.06.26 09:41:00 -
[851] - Quote
Sure miss the Windows 'Snap To' ability. One of my chars still has the little 'Snap To' arrows, but the other character does not. I am attempting to set up IsBoxer with just two characters and its a bit difficult. Sorting the overview is a bit tricky as well, no, its absurdly stupid trying to get two overviews to give the same information at the same time.
Im not sure, but jumping through a gate seems to randomize one setting each time, but I have no idea what setting untill I notice something that worked a moment ago, no longer works now. How can one character have Snap To enforced and the other Not? Makes no sense. I cannot turn it off on the one that has it on, and I cannot turn it on on the one that has it off. FTLOP. ( For the love of Peat).
|

Kyjen Geashi
University of Caille Gallente Federation
0
|
Posted - 2013.06.26 13:59:00 -
[852] - Quote
I have business internet and i play alot of other games that need more space on the hard drive i know that my system is not the problem becouse i exceed the hardware limits so what gives is CCP even reading the forums are you guys even looking in on how to fix it or do you even care.
Oh and if you care then tell us the players that line your pocket book with our money so you guys can live in the lap of lucury that your working on it and will keep us the players informed.
that way you CCP will not loos you players US the people.
Oh I forgot there is some thing else we the players can walk away from EVE and never look back and do you know what that means you loos our money witch sucks for you the guys at CCP. |

panterus29
Blame The Bunny The Dark Nation
12
|
Posted - 2013.06.26 15:41:00 -
[853] - Quote
I've noticed that when navigating in missions/sites that when I shift camera angles (click-drag) that the ship seems to get the idea I'm double clicking in space, so when I set it to keep range on a target and shift views to look around i wind up floating off into space. It's kind of a hassle and really slows me down when I'm having to slow down and turn back around to get to anything, and its happening quite often.
I'm not sure if its the setting you have coded or the new identifiers of what the ship is currently doing but something got screwy there, heheh.
edit: also seems like when I double click in space those clicks can be kinda slow so maybe has something to do with it |

Shnaekel
Valiant Reborn
0
|
Posted - 2013.06.26 21:03:00 -
[854] - Quote
I know I'm probably beating a dead horse, but I can't even get my Eve to detect my graphics card at all.
Here's what I'm using:
Nvidia GeForce GTX 660, Driver 320.18 Windows 7, 64bit
Any input would be greatly appreciated |

Siresa Talesi
Center for Advanced Studies Gallente Federation
15
|
Posted - 2013.06.27 22:35:00 -
[855] - Quote
Siresa Talesi wrote:A few new issues I've encountered in the past couple of days:
Icon for Acolyte I drone not displaying properly in inventory - shows a blank yellow square instead (other drones appear ok, not sure if this is a universal problem, or just my client).
The drones window occasionally disappears and reappears while drones are being launched.
Inventory window does not stay open in hangar - It used to be that if my inventory was open, and I undocked, then entered the station again, the inventory window would still be open, right where I left it. Now, if I leave the station and return, the window is closed and must be opened again.
These are all still active. The disappearing drone window is the most annoying, although the inventory problem is a close second. |

MaRU2760 133
Veerhouven Ventures
51
|
Posted - 2013.06.28 14:49:00 -
[856] - Quote
I'm still getting a black ball in the center of some targets that I lock. Is anyone else having this problem? |

MaRU2760 133
Veerhouven Ventures
51
|
Posted - 2013.06.29 12:27:00 -
[857] - Quote
Sorry, all, but my trusty 6 year old Dell went fins up a few days ago, so this is the only way I can interact with the game until the rest of the parts come in.
One of the things that bothers me about the Oddessy expansion is that the issues I have been having with it are not consistent.
If I undock a large ship, the camera will always be at close range. With smaller ships, sometimes the camera remembers the range, sometimes it doesn't.
The black ball appears on locked targets infrequently, but it does still happen.
There are a few other things that aren't important enough to mention, but that is partly because I use as little of the user interface as possible. Basically, I don't want to find out what will happen if I try something new.
Now I would like to address one of many old but still irritating problems. You will see why in a minute.
Stacking. I mine a lot, and put the ore in an Orca. I like to stack it before I move it out of the Fleet hanger. The problem is that, if I have more than a few pieces of ore in the hold, I have to stack it twice, to get it fully stacked.
I have the same problem with stacking things in a station hanger, except a little more aggravating. I select all and select stack and nothing obvious happens. Nothing at all. So I click on an item in the hanger and select Stack again. Some times I don't even have to select Stack in order to get a partial stack. So I really don't know whether it just took a while for Eve to figure out what it was going to do, or if the stacking was triggered by left clicking one of the items.
The important thing about this is that I mentioned it to CCP more than a year ago, and actually got a response. They said that they make more mony from developing new shiney stuff than they do from fixing things.
So I asked them what is going to happen to the game when everything is shiney, but more than half of the in game functionality is broken in some way, and they don't have any plans to fix it?
I really believe that, if I worked at CCP and had any say in the matter, I would assign at least one programmer to do nothing else except go back through the code and start fixing things.
I've been a programmer. I know that I would be seriously demoralized if, no matter how well my part worked out, I knew that the program was going to be broken at the time of release, and would stay that way |

pmchem
GoonWaffe Goonswarm Federation
532
|
Posted - 2013.06.29 17:31:00 -
[858] - Quote
I have an issue:
most of the bugreports in this thread are terrible and useless, providing little to no info to help CCP fix the problem. @pmchem on twitter || GARPA || Goonswarm Economic Warfare Cabal |

Kyjen Geashi
University of Caille Gallente Federation
0
|
Posted - 2013.06.29 18:38:00 -
[859] - Quote
well I can't even install the game and that is not my systems problem it is CCPs problem i have money on this game and if this keeps going on I may as well not spend my money this way. |
|

ISD Ezwal
ISD Community Communications Liaisons
338

|
Posted - 2013.06.29 21:43:00 -
[860] - Quote
I have removed some trolling.
The rules:
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
ISD Ezwal Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
|
|

Lyza Kimbo
Cat Scratch Fever
20
|
Posted - 2013.06.30 17:21:00 -
[861] - Quote
ISD Ezwal wrote:I have removed some trolling. The rules:5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
Because leaving us with unresolved issues and not even a response, for weeks on end, just promotes a wonderful sense of community, you're right! Oh, those naughty trolls, how dare they?!?
Now let's all hold hands and sing "We Are The World" :) :) :)
|

Chayne3 Samford
Red Sun Industries Renegade Alliance
0
|
Posted - 2013.06.30 19:47:00 -
[862] - Quote
i just sold 2 items one was 6million tritanium and the other was 200mm autocannon's tech 2's and it should be 33million because the autocannon's were 2mil and the tritanium was 31mil and neither transaction has shown up in the wallet and i dont have the money for either of them |

KIller Wabbit
The Scope Gallente Federation
379
|
Posted - 2013.06.30 22:27:00 -
[863] - Quote
Ice spawn probing bug - when site spawns it does not show up on the automated prove scanner half the time. Have to change the filter in order for it to pop up on the scan. e.g. Filter -> Show All, Filter -> Structures, Filter -> Show all
Just happened to have an ice site spawn and appear on view, then noticed it never showed up on scanner, even after session change of docking/undocking.
So if you have been wondering why ice doesn't spawn every 4 hours like it should - be sure to kick the @!^!* scanner before blaming bad spawn code.
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|

seth Hendar
I love you miners
97
|
Posted - 2013.07.01 12:56:00 -
[864] - Quote
ISD Ezwal wrote:I have removed some trolling. The rules:5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote. oh look, an ISD.
maybe some answers........ yeah, of course not.
keep removing posts, always better than giving answer to the player base anyway....
awesome community management we have here...... |

Criss Daco
EVE-RO Fidelas Constans
1
|
Posted - 2013.07.02 18:02:00 -
[865] - Quote
After today's update I am having problems with scanned signatures. For example: I'm scanning an wh entrance in nullsec, i pinpoint the sig at 100 %, warp to it but the wormhole is not there, I can't see it on the overview (all tab), I can't see it around my ship at all, but on the Probe scanner window the signature is active and it shows that I am 2 km from the wh entrance. I re-logged, changed my graphic content from settings "Quality" to " Performance" but nothing has changed, scanned the sig again and it's the same. I am using Windows 8 on a Toshiba laptop, I7 CPU, GPU AMD Radeon 7670 M. Sisters Core Scanner probes with Sisters Expanded probe launcher.
|

Krystyn
Serenity Rising LLC Ishuk-Raata Enforcement Directive
117
|
Posted - 2013.07.03 11:02:00 -
[866] - Quote
CCP TomB wrote:GoffyDude Davaham wrote:My undock button is gone. Also, What happened to all the SP I spent training to BC V? I didn't make it, but I thought I would at least get those points back... PC client. It got moved to the station service panel.
WHY!!!!!!
|

Huang Mo
Tianxia Inc
65
|
Posted - 2013.07.03 14:37:00 -
[867] - Quote
Since the 564012 build I have been unable to split stacks while filing courier contracts.
Steps to reproduce:
1. Make sure you have a stack of items in your hangar. A stack of 2 veldspar will do 2. Open "Contracts" 3. Select "Create Contract" 4. Select "Courier", select "Private", fill out "Name" (eg. "Red Frog Freight") 5. Press "Next" 6. Right-click the stack and select "Split Stack" 7. Enter "1" in the "Set Quantity" popup 8. Select "Ok"
Now nothing happens. The stack stays as before instead of being split into two
|

Huang Mo
Tianxia Inc
65
|
Posted - 2013.07.03 14:40:00 -
[868] - Quote
Since today (*) the in-game bug reporting tool have been removed
Steps to reproduce
1). Press F12
In the pop-up window no option for bug reporting is present.
*) I used it yesterday on the 564012 build. I have received no new updates but still it is gone. |

seth Hendar
I love you miners
99
|
Posted - 2013.07.03 15:51:00 -
[869] - Quote
Huang Mo wrote:Since today (*) the in-game bug reporting tool have been removed
Steps to reproduce
1). Press F12
In the pop-up window no option for bug reporting is present.
*) I used it yesterday on the 564012 build. I have received no new updates since then but still it is gone. probably best way CCP found to come up with "yeah, no more bugs in EVE " |

Aberadon Blackheart
Southern Deviance Inc.
1
|
Posted - 2013.07.03 23:21:00 -
[870] - Quote
Huang Mo wrote:Since today (*) the in-game bug reporting tool have been removed
Steps to reproduce
1). Press F12
In the pop-up window no option for bug reporting is present.
*) I used it yesterday on the 564012 build. I have received no new updates since then but still it is gone.
Here you go; check this out.
Blog about bug reporting changes. |
|

Huang Mo
Tianxia Inc
65
|
Posted - 2013.07.04 01:42:00 -
[871] - Quote
Aberadon Blackheart wrote:Here you go; check this out Dev blogs trails patches by hours
Steps to reproduce:
1). Apply patch at 14:20 2). Notice something is missing 3). Look for patch notes/dev blog at 14:30 - none found 4). File bug report at 14:40
Then wait for a while until a dev blog materializes at 17:19
:-) |

Xessej
Darqsyde Exploration Limited Mass - Effect
23
|
Posted - 2013.07.04 12:53:00 -
[872] - Quote
Have not read the entire thread so this may be a repeat.
I'm having an issue selecting my targeted items from the circular icons. Sometimes when I click one it doesn't get selected but the mouse pointer jumps down under it.
Steps 1) target a bunch of stuff (wrecks will do) 2) change primary target by using mouse on the icons until it happens
PC client |

Ussdevilson
Tritanium Industries and Technology Tribal Band
0
|
Posted - 2013.07.06 17:36:00 -
[873] - Quote
i have this problem and i need youre help plz
http://s7.postimg.org/eab3ebwx5/eve_error.gif
i have GeForce GTX 670 |

Celia Therone
University of Caille Gallente Federation
21
|
Posted - 2013.07.06 22:14:00 -
[874] - Quote
Xessej wrote:Have not read the entire thread so this may be a repeat.
I'm having an issue selecting my targeted items from the circular icons. Sometimes when I click one it doesn't get selected but the mouse pointer jumps down under it.
Steps 1) target a bunch of stuff (wrecks will do) 2) change primary target by using mouse on the icons until it happens
PC client I believe that what is happening is that when you click on the target picture Eve tries to open the new circular menu instead of clicking. There is not room for the circular menu at the top of the screen so it moves your cursor down to the center of the circular menu and begins to draw it. By then, however, you have released the mouse button, which is no longer on the target because the cursor was moved so nothing happens. Eve stops drawing the circular menu and moves your cursor back to where it was, having thwarted your action.j
You can check if this is what is happening by left clicking and holding on the circular target rather than click-release on it.
Work around: Hit escape to go to the configuration screen. Select the General Settings tab. In the central column change the "Open Radial Menu With" setting from "Left Mouse Button" to something else (e.g. Extra Mouse Button) that you don't use.
Even after doing this you may notice a performance degradation over pre-patch responsiveness but I have no solution to that. However at least the target list will not be as unusable as it is with radial menus enabled.
|

Peter Tjordenskiold
99
|
Posted - 2013.07.07 13:35:00 -
[875] - Quote
Cycling modules isn't working under heavy load
It was in Z9PP and 3-WE, when we had 10% TiDi and most of us experienced not cycling guns. After a target was gone the gun group was active for at least 3-10 cycles (x times tidi factor) which is frustrating. Even the off period when a gun group is lit red takes at least 3 cycles. |

Makalie
Brutor Tribe Minmatar Republic
9
|
Posted - 2013.07.07 23:06:00 -
[876] - Quote
EDIT: Issue resolved. Payloads were not the correct size.
I am attempting to use the offline installer. I have downloaded the two payload files, which are 2,097,777 kb and 2,097,154 kb, respectively. When I attempt to run the installer executable, (564012), I am able to select a destination, and it attempts to install, but fails and says "Archive Extraction Failed: 3".
The payloads and installer executable are in the same folder. I've tried installing to a sub-folder within the tree containing the payloads, and I have tried installing to a folder located in a completely separate location.
I don't know if it matters, but I am running the installation, and have the installation files located in, a different partition than my windows installation. The file system is NTFS, so I think I have the full payload files, IE no conflicts with downloading due to file size.
C: Partition with my Windows 7 installation has 10 gb free. D: Partition with the installation files and destination directory has 50GB free. I've attempted installation with my anti-virus turned off to no avail.
Are my payload files the right size? What else is causing this? I hope you brought enough ammunition. |

seth Hendar
I love you miners
107
|
Posted - 2013.07.08 09:08:00 -
[877] - Quote
2 solutions:
1- update your nvidia driver to the latest (wich is a beta one i think)
2- reduces "shaders" quality |

Terranid Meester
Tactical Assault and Recon Unit
156
|
Posted - 2013.07.08 14:23:00 -
[878] - Quote
There seems to be a bug in the Tribal Liberation Force lp store, in Hek at the station there were no typhoon fleet issue bp's for sale, yet there were hurricane fleet issue and tempest fleet issue bps.
Also there is an issue of your wallet not updating with the lp store, so if you need 1000000 isk for an item, and you only have 999999 and then sell something [one thing for instance], your wallet doesn't show the updated isk amount in the neocom and therefore the lp store doesn't update [so it shows that you can buy whatever it is you were going to buy for 1000000 isk] even when closed and reopened. You have to relog and then your wallet will be updated so you can buy whatever is in the lp store. |

Mogg Karaatu
League of xX420BLAZEITSWAGGOTXx. Nulli Secunda
1
|
Posted - 2013.07.09 18:35:00 -
[879] - Quote
I used to be able to split stacks by right-clicking on an item from the contract menu when I was choosing items to create a contract. Now, whenever I do this, after I enter the number for the new stack and click ok, nothing happens. The new stack of the smaller size is not created.
I need this option because I play with a disability and I do not have the ability to hold down shift while clicking the mouse. I basically only use the mouse to play the game. Please correct this or advise me if I am doing something wrong
|

Random Ruddick
Pator Tech School Minmatar Republic
0
|
Posted - 2013.07.10 12:14:00 -
[880] - Quote
After yesterday's patch: Eve now crashing with Socket closed error when trying to jump through any startgate.
Also crashes with socket error when trying to dock in station. |
|

Nometh Xergent
Native Freshfood Minmatar Republic
595
|
Posted - 2013.07.11 10:11:00 -
[881] - Quote
Since Odyssey came out my client has acted very strange. I have had 'socket closed' before - but not as frequent as it is now. And i want to tell you, i don't get the 'socked closed' message anymore when its time for EVE to crash.
What happening now is: When i am doing for something, for example a mission. Everything acts fine until suddenly i stop taking damage and i cant do any damage. They are shooting at me, the rats. I can see that. And i'm attacking them but no damage. Chat wont work either under this 'thing'. So i have to restart the client. And yes i have cleared the cache.
Im kind of getting a bit.. frustrated here because this can happen at anytime, and when it happens it happens like 3-4 times in a row. And i don't have any program at all going when i play EVE. And i just signed membership again 6 days ago.
Right now i wonder if i'm going to continue to play next month if this does not get any better.
EDIT: Mac mini mid 2011 - but i have not had this issue before. So it can't be my mac. What was inside those patches? With great responsibility comes great DPS.-á |

Ulduari
Helion Production Labs Mildly Intoxicated
0
|
Posted - 2013.07.11 12:42:00 -
[882] - Quote
Unsure whether this is known or Odyssey related but...
Would it be possible for CCP to alter the position of the solar systems (yes, I think of you as that powerful) Kusomonmon & Ikao
The two systems are almost overlapping on the Star Map making it tricky (to say the least) to bring up the mouse-hover-menu for Kusomonmon. |

Jake Centauri
School of Applied Knowledge Caldari State
42
|
Posted - 2013.07.11 15:19:00 -
[883] - Quote
When docking at stations where a player corporation has an office, the "Unrent Oficce" button gains focus. If you accidentally tap return, you unrent the office. I have already accidentally unrented my office several times alt-tabbing through several accounts.
Please move the Rent/Unrent Office buttons or at least don't give them focus when you dock. |

Oraac Ensor
School of Applied Knowledge Caldari State
263
|
Posted - 2013.07.11 19:00:00 -
[884] - Quote
Ulduari wrote:Unsure whether this is known or Odyssey related but... Would it be possible for CCP to alter the position of the solar systems (yes, I think of you as that powerful) Kusomonmon & Ikao The two systems are almost overlapping on the Star Map making it tricky (to say the least) to bring up the mouse-hover-menu for Kusomonmon. Unflatten the map.
I've never understood why the flattening option even exists. |

Mira Stargazer
Epic Warfare
30
|
Posted - 2013.07.11 21:46:00 -
[885] - Quote
OK, new launcher update to 2.1.569300
Works like a charm on one computer, on the other... not so much.
Start the launcer, update starts. The launcher automatically closes and as soon as it gets up... it-¦s still the old version, and tells me it can't connect to eve server and "restart launcher" option which never works.
1. Please make the launcher update work next time. Please CCP, please! 2. Please take away the "restart launcher" option, since the only thing it leads to is repetition. It never solves anything, just goes to the same state again... I have feelings, I can smile - and murder while! |

unknownpoltroon
Brave Newbies Inc. Brave Collective
2
|
Posted - 2013.07.12 22:52:00 -
[886] - Quote
Mira Stargazer wrote:OK, new launcher update to 2.1.569300
Works like a charm on one computer, on the other... not so much.
Start the launcer, update starts. The launcher automatically closes and as soon as it gets up... it-¦s still the old version, and tells me it can't connect to eve server and "restart launcher" option which never works.
1. Please make the launcher update work next time. Please CCP, please! 2. Please take away the "restart launcher" option, since the only thing it leads to is repetition. It never solves anything, just goes to the same state again...
I appear to be having the same issue. Between yesterday and today, I can no longer connect. I am able to ping server at 87.237.38.200 but the launcher seems to not work. Tried repair tool, nothing. Rebooting and Running it again, to see if there are any changes. |

Kyjen Geashi
University of Caille Gallente Federation
0
|
Posted - 2013.07.14 21:45:00 -
[887] - Quote
so did they fix there installer or not I would like to know. |

Ron Vaughn
Ministry of War Amarr Empire
0
|
Posted - 2013.07.16 21:03:00 -
[888] - Quote
Yes, was wondering the same thing about the installer? I tried the update on the new installer and worked the repair tool but the tool itself had an error so I deleted all the files as well as the program, and tried reinstalling and archive error 3 pops up so I tried installing the offline and still archive error pops up. Could use some help in regards to what I can do to reinstall the program! |

Pat0chan
Fake World
36
|
Posted - 2013.07.17 07:54:00 -
[889] - Quote
I'm sure it's been mention more than once in issues, bug report..... but that might help to have it mention again!
The 'use tracking camera' option is broken!!!
Please fix it! Gives you sea (or space) sickness. I'm on the 'verge of vomitting' each time i salvage a site.
The problem seems to be on PC, Mac.... everywhere. Thanks |

Oraac Ensor
School of Applied Knowledge Caldari State
270
|
Posted - 2013.07.17 21:26:00 -
[890] - Quote
Pat0chan wrote:I'm sure it's been mention more than once in issues, bug report..... Bug reports have been disabled. |
|

Jake Centauri
School of Applied Knowledge Caldari State
42
|
Posted - 2013.07.18 00:11:00 -
[891] - Quote
Can you please move these buttons away from these tabs? This has got to be a bug since no one in their right mind would situate these buttons there and give them focus every time I dock. See attached pics.
Horrible Button Placement 1 Horrible Button Placement 2 |

seth Hendar
I love you miners
140
|
Posted - 2013.07.18 13:38:00 -
[892] - Quote
Oraac Ensor wrote:Pat0chan wrote:I'm sure it's been mention more than once in issues, bug report..... Bug reports have been disabled. wich i find VERY convenient and clever to do after such a crappy extension, this might be one of the more bugged expansion i've seen since i started playing eve  |

Zogor Ultion
Federal Navy Academy Gallente Federation
0
|
Posted - 2013.07.18 15:15:00 -
[893] - Quote
ever since update on July 18 eve will not display on my monitors. I hear it on background but will no show up. it runs just not showing on screen.
worked fine before the launch, July 17th.
|

Gelatine
EverBroke Geeks
41
|
Posted - 2013.07.19 18:09:00 -
[894] - Quote
Had to reinstall EVE while making room for new stuff bought in the steam sale.
Now got launcher issues again - won't launch at all through steam. While that's not really a big issue for me, it will be for anyone who wants to collect the steam cards.
Don't even ask for the cache files because there aren't any and I'm not spending another two days looking for solutions to your problems. |

Achillies Kaeder
RwG Space Conglomerate
0
|
Posted - 2013.07.21 12:18:00 -
[895] - Quote
TheKount Udan wrote:I cant even log in. Its saying "CCP Exe file has stopped working"-PC
I couldn't get in either, at what should've been the the character select screen it just stayed black. I've tried downloading and re-installing except now I get *Archive Failed:1003*. And when I check with winrar it tells me this download files are corrupt for the offline installer. So, now I can't install either online or offline... Idk what to do at this point as I've tried downloading and re-installing 10 times in the past 24 hrs and it fails every time. |

Debir Achen
The Red Circle Inc.
62
|
Posted - 2013.07.22 06:37:00 -
[896] - Quote
Mac: remapped "recall drones to bay" to CTRL-O (and orbit to CTRL-SHIFT-O). This worked pre-Odyssey. Post-Od it only works until I do a session change, at which point I need to reset the hot-key for it to work again. Aren't Caldari supposed to have a large signature? |

Debir Achen
The Red Circle Inc.
63
|
Posted - 2013.07.29 04:49:00 -
[897] - Quote
Mac 10.7: Contracts interface, selecting items. Right click and 'split stack'. Enter a quantity, and click button. Nothing happens. (It used to split the stack and then redraw the entire list box). Aren't Caldari supposed to have a large signature? |

Peter Tjordenskiold
100
|
Posted - 2013.07.29 08:55:00 -
[898] - Quote
Warping from a grid with masses of wrecks (6vdt) causes the client to lockup and crash. |

Gizznitt Malikite
Agony Unleashed Agony Empire
2350
|
Posted - 2013.07.29 18:33:00 -
[899] - Quote
Issue: Faulty Jam Indicator:
Background: When using ewar on a ship, a successfully applied ewar is shown as a solid icon below the target. An unsuccessfully applied EWAR is shown as an opaque icon below the target.
Issue: Normally, ECM Indications work perfectly. However, if your target is receiving Projected ECCM, quite often your jam indicator will show a successful jam, while the target is NOT Jammed. This is easily repeated, is a "minor" issue in the grand scheme of things, but is a major annoyance to frugal ECM pilots (because they think the target is jammed when it is NOT).
Greygal created a video, and submitted a bug report. I thought I'd post this UI bug here, too.
|

loepie
Bendebeukers The Predictables
3
|
Posted - 2013.07.31 12:30:00 -
[900] - Quote
Issue: gate activation sound
Background: whenever another player activates a gate, the gate activation sound is not generated. You can see the gate activation animation, but you can no longer hear the proper sound.
When a player from your system goes Outbound a really really really really REALLY! faint sound can be heared as if a wormhole is collapsing. *but it is not BY FAR the old sounds*
When a player from another system comes inbound to your system, no activation sound can be heard. nothing.
This is on a PC client. tested both live and SISI.
I've made a movie to illustrate things : http://www.youtube.com/watch?v=TfWZCaORXAM
The distance to the gate does not have any effect. The static sound the gate makes CAN be heared This issue is the same on a New Fresh client install on multiple computers |
|

Alta Serifus
Knights of The Appocalypse
0
|
Posted - 2013.08.03 19:45:00 -
[901] - Quote
I just paid for this game again, about a week ago.. And I keep getting this crap with ccp.exe staying minimalized, and not responding.. I have literally tried EVERYTHING suggested.. And I'm seriously thinking about trying to get a refund.. Because I have not got to touvh this damn game I love so much once.. :/ Man.. if you guys could do something about that.. That would make my week.. For real.  |

Myszka Bura
7 Foundations of Progress
30
|
Posted - 2013.08.10 07:19:00 -
[902] - Quote
There's a problem with issuing a courier contract starting from Assets - the Assets never update online - need to be closed and reopened again. Even when there's cargo bolume updated, the contract also takes the previous values.
i.e. I have a 45 Capital Cargo Bays located in Amarr. I want to create 3 contracts: 20, 20 and 5 pcs each for courier.
After making the first one, the second contract shows these items were not updated and tries to contract all 45 pcs (in packs of 20, 5 and 20).
|

Ulduari
Helion Production Labs Mildly Intoxicated
0
|
Posted - 2013.08.11 21:14:00 -
[903] - Quote
Oraac Ensor wrote:Ulduari wrote:Unsure whether this is known or Odyssey related but... Would it be possible for CCP to alter the position of the solar systems (yes, I think of you as that powerful) Kusomonmon & Ikao The two systems are almost overlapping on the Star Map making it tricky (to say the least) to bring up the mouse-hover-menu for Kusomonmon. Unflatten the map. I've never understood why the flattening option even exists.
Thanks - but now that it does exist I still think it makes sense to move the two systems apart. |

Kapali
Mindquad Enterprises
0
|
Posted - 2013.08.12 21:00:00 -
[904] - Quote
I am not able to see any of the exterior station graphics before docking or after un-docking, the outside of the station is absent, it does not load in the 3d viewer via the info pane either.
running on a GTX 260 drivers up to date. tried multiple optimization settings to no effect
edit: fixed, re installed client multiple times |

Adaahh Gee
Rock jockeyz
87
|
Posted - 2013.08.14 17:19:00 -
[905] - Quote
I have noticed a problem with available killrights showing in the overview window. Even when set with the icon and background colour to show, they still do not unless you enter "overview settings" and tick/untick the setting a couple of times. after a few moments they appear with correct background and icon in overview.
The new "occupation" of bounty hunting is very tough when you have to highlight everything that lands on grid to see if it has the target icon showing. |

DeMichael Crimson
Republic University Minmatar Republic
10212
|
Posted - 2013.08.16 00:03:00 -
[906] - Quote
Not gonna read through this whole thread to see if this small issue has been mentioned before.
When anchoring containers, can't see the anchor icon below the container.
DMC
|

Balder Verdandi
Czerka. WHY so Seri0Us
173
|
Posted - 2013.08.18 09:14:00 -
[907] - Quote
I've a couple of issues since Odyssey has come out .....
1. Saved fittings won't open up properly.
I'll hit Alt-F to open the fittings window, then click browse to see my saved fittings. Some of them come up, others don't, and if I switch between one fit that does open to one that doesn't, then switch back to the fit that opened, it won't view it now. This also happens with corp saved fittings.
2. Contracts and splitting stacks.
I can't seem to get a stack of items to split when I try to contract them. I'll create the contract, goto the items I want to contract, then try to split them and it acts like it did ..... but it doesn't.
I thought it was a bit odd, but since its not really affecting gameplay in a drastic way and I have a workaround (except the stack splitting) it's okay ............... for now.
Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
|

John Fearing
Industrial Research and Mining In Umbra Mortis
5
|
Posted - 2013.08.24 18:28:00 -
[908] - Quote
Odyssey of the Networker. Drop sockets are continuing to plague the newest expansion. Playing uninterrupted...this is our Odyssey. Please fix networking issues. |

Optimo Sebiestor
Bondage Goat Zombie Strictly Unprofessional
175
|
Posted - 2013.08.27 12:25:00 -
[909] - Quote
The auto lockback is fubar... It keeps locking back when still at 0 targets. I hear others report this as well? |

Doctor Nakajima
Matari Watch
0
|
Posted - 2013.08.31 07:04:00 -
[910] - Quote
Not sure if this has being notticed before but:
By chance I looked at Drake prerequisites and found out I should not be able to fly it as Caldari Destroyers has to be lvl III and I only had lvl I. But the odd thing is that I fly it all the time. |
|

IceDe4d
Kath's Menagerie
1
|
Posted - 2013.09.01 12:07:00 -
[911] - Quote
what about this ******* fitting window bug? I cant see any fitts on my second accound and i cleared catch allready and send a bug report i hope it will be fixxed with the next patch. |

Killzool
Eve One Club
0
|
Posted - 2013.09.05 11:19:00 -
[912] - Quote
Please fix:
Ship zoom error, when jumping gates.
Example: Any ship, I jump a gate, then jump again, and sometimes, the zoom of the ship will reset to "real close", when I had it "a little distant"
So I have to keep unzooming after jump.
|

Stop Looking
Universal Trading Conglomerate
1
|
Posted - 2013.09.06 18:34:00 -
[913] - Quote
Juniper Weatherwax wrote:Sure miss the Windows 'Snap To' ability. One of my chars still has the little 'Snap To' arrows, but the other character does not. I am attempting to set up IsBoxer with just two characters and its a bit difficult. Sorting the overview is a bit tricky as well, no, its absurdly stupid trying to get two overviews to give the same information at the same time.
Im not sure, but jumping through a gate seems to randomize one setting each time, but I have no idea what setting untill I notice something that worked a moment ago, no longer works now. How can one character have Snap To enforced and the other Not? Makes no sense. I cannot turn it off on the one that has it on, and I cannot turn it on on the one that has it off. FTLOP. ( For the love of Peat).
https://forums.eveonline.com/default.aspx?g=posts&m=3350719#post3350719
Still not even adressed |
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