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Thread Statistics | Show CCP posts - 2 post(s) |

Rek Seven
Probe Patrol Polarized.
769
|
Posted - 2013.07.08 16:13:00 -
[271] - Quote
Mr Kidd wrote:
Darren, the "no pew to pve" statement is directly caused by you guys moving into the least populated areas of space. In lower classes where almost every other wh is occupied, we do. Being connected to a hs means...
Yeah guys use your brains like Mr Kid. Stop moving into C6 wormholes and maybe they will become more populated. Also, i know your chain never connects to HS but let me tell you of the thrill of killing day-tripping drake. 
What now? |

Darren Fox
NorCorp Enterprise No Holes Barred
19
|
Posted - 2013.07.08 16:37:00 -
[272] - Quote
I would say that 4 years without any major content added to w-space is a fairly long time. Sure, w-space may be one of the more "well-balanced" (for the lack of a better term) areas in the game, but it still has gone quite stale. Where is the "unknown"? Everything is navigated, mapped and analyzed down to an art. Now, what is wrong with asking CCP to add some more "unknown", stir up the anthill, pour some honey on the ground and watch ants, bees or even dinosaurs come for it.
New and exciting > old and stale
Both at Fanfest and in posts, CCP Seagull and Fozzie have painted a picture of exploration, the unknown, creating new gates etc. Fozzie has even caught on to the idea of moonless w-systems added. If we as a players show an interest in it, discuss it, critique it there is a good chance it might be added down the road, and be well-balanced.
Since I, and a lot of others, prefer pvp to pve I think it is important to send the message that whatever is done, conflict drivers should be at the forefront. Don't give out a bucket of bland icecream to everyone. Make it awesome, rare and let us all fight for it, in small groups or large groups. |

Robert Morningstar
Morningstar Excavations LTD Business Alliance of Manufacturers and Miners
0
|
Posted - 2013.07.08 20:30:00 -
[273] - Quote
I would also add that all w-space is the best pi so that would replace the moon goo incentive, if you want to initiate pvp start knocking down custom offices. |

Cipreh
Anomalous Existence
475
|
Posted - 2013.07.08 20:39:00 -
[274] - Quote
I would like to point something out to those who are complaining about the "lack of conflict" or saying "pvp is dead in wspace!"
The only thing holding you back is you. Quit complaining, waiting for fights to be handed to you on a silver platter. Go out, scan, scout, and roll your statics, there are plenty of targets to be had, and lots of fun fights, as well as ganks, ransoms, and all sorts of awesome PLAYER generated content.
http://eve-kill.net/?a=corp_detail&crp_id=319757
We are a C2 corp, and we've killed almost 350 billion isk, IN WSPACE, since we formed five months ago. Suck it up, buy a covops scanner frig, and get out there, the fights will happen.
Get off your asses and play the game. Blog: http://lostwithoutlocal.blogspot.com Twitter: @Cipreh I am also available on Skype, details available upon request. Feel free to contact me via any of the above methods,or in-game. |

Quinn Corvez
DEEP-SPACE CO-OP LTD Polarized.
33
|
Posted - 2013.07.08 20:40:00 -
[275] - Quote
Robert Morningstar wrote:I would also add that all w-space is the best pi so that would replace the moon goo incentive, if you want to initiate pvp start knocking down custom offices.
Sounds good in theory but when you consider that POCOs are worth about the same a a single BC, it's not worth fielding a fleet for.
Do POCOs even drop loot? |

VegasMirage
EVE Corporation 987654321-POP The Marmite Collective
550
|
Posted - 2013.07.08 20:45:00 -
[276] - Quote
MadbaM wrote:Quinn Corvez wrote:Huh?
I don't understand what point you are trying to make. Maybe you misread my post? Give it a second read mate. There is no need for a quick reply either, give yourself some time to think first. drivel...meaningful PVP as your average slumber party pillow fight. ...more drivel... with a threat.
when you try and make "meaningful PVP" is when you lost Eve
no more games... it's real this time!!! |

Nix Anteris
Bite Me inc Bitten.
89
|
Posted - 2013.07.08 20:48:00 -
[277] - Quote
Darren Fox wrote:I would say that 4 years without any major content added to w-space is a fairly long time. Asked at fanfest - the response was "we're on the list", and we all know, the list is long.
VegasMirage wrote:when you try and make "meaningful PVP" is when you lost Eve There's not much more meaningless than what you do, and you're definitely not winning anything. |

VegasMirage
EVE Corporation 987654321-POP The Marmite Collective
550
|
Posted - 2013.07.08 20:52:00 -
[278] - Quote
Nix Anteris wrote:VegasMirage wrote:when you try and make "meaningful PVP" is when you lost Eve There's not much more meaningless than what you do, and you're definitely not winning anything.
Only 1 thing keeps me subscribed and its nerd raging pastebins or soundclouds from neckbeards like you. People who think they're relevant or want to have "meaningful pvp".
The ONLY thing that's meaningless to me is when you don't get the kill. Proly something that happens to you lot daily and the source of your teen angst threadnaught you've created here. no more games... it's real this time!!! |

Nix Anteris
Bite Me inc Bitten.
89
|
Posted - 2013.07.08 20:54:00 -
[279] - Quote
VegasMirage wrote:the source of your teen angst threadnaught you've created here. You mean this thing you have to join in on because you're getting no attention elsewhere.
Your "look at me I'm a douche" shenanigans were boring years ago. |

VegasMirage
EVE Corporation 987654321-POP The Marmite Collective
550
|
Posted - 2013.07.08 20:57:00 -
[280] - Quote
Nix Anteris wrote:VegasMirage wrote:Only 1 thing keeps me subscribed and its nerd raging pastebins or soundclouds from neckbeards like you. People who think they're relevant or want to have "meaningful pvp". I thought it was your lack of friends, job and life.
I lol'd
+1 for showing us your butthurt from when WE Dirty Sanchez'd your fail alliance Narwhals Ate My Duck. Years of hate bro let it build.
Like I said, your tears fuel my subscriptions. Now, that's meaningful. no more games... it's real this time!!! |

Quinn Corvez
DEEP-SPACE CO-OP LTD Polarized.
33
|
Posted - 2013.07.08 21:07:00 -
[281] - Quote
No need for personal insults here guys. |

Randy Wray
Pathfinders. The Marmite Collective
27
|
Posted - 2013.07.08 21:08:00 -
[282] - Quote
You could say pvp in Eve is extraordinarily meaningfull in the MMO genre because if you blow up someones ship you either waste their time or money, most of the time both. If you care about your time then you care if your ship gets blown up.
From this perspective what marmite does is the most meaningfull activity in eve because all we do is blow up people's ships and you cant really argue we're not doing well, for example we have destroyed 150billion vs test alliance please ignore. In other words several thousand dollars in plex money, how could you argue this isn't meaningfull? |

Cipreh
Anomalous Existence
475
|
Posted - 2013.07.08 21:11:00 -
[283] - Quote
Quinn Corvez wrote:
@ Cipreh welcome to the conversation but generally most people agree that low end wormholes (c2s in particular) are working fine so we're not really talking about that, as far as I can tell.
I've been following the thread pretty closely, but there's very little more to say. I think that there's some underlying issues with the dynamics of w-space, in regards to permanent residence, since, as was said about fifteen times before now, they weren't originally designed for what we're doing in them. This is one of the subjects I spoke a lot about during my CSM run, and to be honest, there's more issue with the mentality of people living in w-space, then the mechanics at this point.
You cannot force people to fight you, no matter how badly so many people wish they could. There's a vast number of people are so risk adverse, that they refuse to engage if there's even a slight chance that it might not come out in their favor, or are so very quick to scream blob. But of course, that's alright if they're on the other side of that blob and manage to get some juicy kills. Right?
I can't think of any w-space organization that isn't guilty of this.
The issue doesn't lie with w-space, it lies with the natural progression of these organizations within wormholes, and the structure, and mechanics of the game, and human nature itself. There's better security in greater numbers, and as an organization, you're less likely to lose if you've got the numerical advantage. (Barring certain rare situations.) Once you've reached a certain "critical mass", or even a certain level of recognition, it becomes far less likely that smaller groups are even going to try to engage you, because no one wants to fight a battle that they're fully aware they've got no chance of winning.
And so it's now CCP's fault that this 30 man corp won't fight your 20 man T3 fleet.
For meaningful change to happen, there would need a radical shift in the mindset of EVERYONE, and that's just not going to happen barring intervention from CCP. The people are the problem, not the game. Blog: http://lostwithoutlocal.blogspot.com Twitter: @Cipreh I am also available on Skype, details available upon request. Feel free to contact me via any of the above methods,or in-game. |

El Geo
Pathfinders. The Marmite Collective
117
|
Posted - 2013.07.08 21:11:00 -
[284] - Quote
The day dullbears realize that sov is only relevant to dullbears will be a good day for eve.
Players don't need to be in your alliance to rat in the space you pay for, good job on being so relevant  path-+find-+er (pthfndr, p+๑th-)n. 1. One that discovers a new course or way, especially through or into unexplored regions.
http://www.youtube.com/user/EvEPathfinders/videos?view=0 |

Onomerous
Shockwave Innovations Surely You're Joking
188
|
Posted - 2013.07.08 21:25:00 -
[285] - Quote
Cipreh wrote:The people are the problem, not the game.
That's what I say about pretty much every economic system (well, not game but you get the idea)!!!!
I agree with your human nature perspective and agree 100%... but: If a game doesn't take into account human nature then is that not a problem with the game? The game is played by humans so human nature is bound to happen. Not necessarily arguing but rather pointing out something obvious which many people do not seem to see. |

Cipreh
Anomalous Existence
476
|
Posted - 2013.07.08 21:30:00 -
[286] - Quote
Onomerous wrote:Cipreh wrote:The people are the problem, not the game. That's what I say about pretty much every economic system (well, not game but you get the idea)!!!! I agree with your human nature perspective and agree 100%... but: If a game doesn't take into account human nature then is that not a problem with the game? The game is played by humans so human nature is bound to happen. Not necessarily arguing but rather pointing out something obvious which many people do not seem to see.
That's where the underlying issues with the dynamics of w-space, in regards to permanent habitation come into effect. I mentioned that in my post above as well. I don't know how to fix it, but I think it's something worth looking more closely at. Blog: http://lostwithoutlocal.blogspot.com Twitter: @Cipreh I am also available on Skype, details available upon request. Feel free to contact me via any of the above methods,or in-game. |

VegasMirage
EVE Corporation 987654321-POP The Marmite Collective
553
|
Posted - 2013.07.08 21:33:00 -
[287] - Quote
Onomerous wrote:Cipreh wrote:The people are the problem, not the game. That's what I say about pretty much every economic system (well, not game but you get the idea)!!!! I agree with your human nature perspective and agree 100%... but: If a game doesn't take into account human nature then is that not a problem with the game? The game is played by humans so human nature is bound to happen. Not necessarily arguing but rather pointing out something obvious which many people do not seem to see.
people like Nix Anteris are the real problem... thinks he's relevant online, trusts his in game corpies more than his rl friends
thinks his in-game Ally leader (who proly delivers pizza for Dominos) is somebody to look up to... meaningful.
no more games... it's real this time!!! |

Rek Seven
Probe Patrol Polarized.
770
|
Posted - 2013.07.08 23:01:00 -
[288] - Quote
Cipreh wrote: For meaningful change to happen, there would need a radical shift in the mindset of EVERYONE, and that's just not going to happen barring intervention from CCP. The people are the problem, not the game.
Aren't you contradicting yourself a bit?
You say that wormholes where not designed to support what we currently do in Wormhole space which is clearly a design failure on CCPs part if that is the case. They could have easily made wormholes less inhabitable by having less moons and no PI.
You admit that the need for some alliances to grow big, blue and batphone each other is just human nature but you think humans being humans is the problem?
In a perfect world we might all make some silent agreement to not do the stuff that creates the perceived problem but this is not a perfect word, in fact it's not even a real world. EVE is a virtual reality with rules created solely by CCP, and we simply operate within the boundary CCP have created.
If some people think that every thing is fine in wormhole space, they are entitled to that opinion but if some people think there is a problem, the only people that can make a change is CCP... Should this change happen? I don't know but that's what we are trying to find out in this thread.
Maybe the SMA not dropping loot was CCP change solution to growing wormhole population but by doing this, they took a pretty big conflict driver from us ("us" in general, not the alliance I'm in).
What now? |

Winthorp
Van Diemen's Demise Northern Coalition.
145
|
Posted - 2013.07.08 23:05:00 -
[289] - Quote
VegasMirage wrote:Onomerous wrote:Cipreh wrote:The people are the problem, not the game. That's what I say about pretty much every economic system (well, not game but you get the idea)!!!! I agree with your human nature perspective and agree 100%... but: If a game doesn't take into account human nature then is that not a problem with the game? The game is played by humans so human nature is bound to happen. Not necessarily arguing but rather pointing out something obvious which many people do not seem to see. people like Nix Anteris are the real problem... thinks he's relevant online, trusts his in game corpies more than his rl friends thinks his in-game Ally leader (who proly delivers pizza for Dominos) is somebody to look up to... meaningful.
You need to go back to camping Jita undock so you can feel more special mmk. |

Jack Miton
Semper Ubi Sub Ubi
2117
|
Posted - 2013.07.09 00:11:00 -
[290] - Quote
VegasMirage wrote:people like Nix Anteris are the real problem... thinks he's relevant online, trusts his in game corpies more than his rl friends thinks his in-game Ally leader (who proly delivers pizza for Dominos) is somebody to look up to... meaningful. Damn nix, you got SERVED!!! By a highsec station monkey none the less >_< |

VegasMirage
EVE Corporation 987654321-POP The Marmite Collective
560
|
Posted - 2013.07.09 00:38:00 -
[291] - Quote
Jack Miton wrote:VegasMirage wrote:people like Nix Anteris are the real problem... thinks he's relevant online, trusts his in game corpies more than his rl friends thinks his in-game Ally leader (who proly delivers pizza for Dominos) is somebody to look up to... meaningful. Damn nix, you got SERVED!!! By a highsec station monkey none the less >_<
I see you've gotten worse at this game. "Oh, look I'm in a t3 fleet!" \o/
"Jack Miton Syndrome", when a man-child has grandiose self-perception issues about his role in an online MMO and confusingly applies in game interactions to his real life successes, like multi-boxing a capital fleet while running sleepers in a C5 and earning billions of space credits. "I am good because I can do these things".
YOU are the problem in wormholes space. Risk adverse (blobby gang bangs from your kb), pos sitter who rarely pvps. Why are you on this thread at all when you are the problem? no more games... it's real this time!!! |

agent thirteen
EVE Corporation 987654321-POP The Marmite Collective
1
|
Posted - 2013.07.09 00:50:00 -
[292] - Quote
I refuse to be spoken as if I were a station monkey I mean we all know that were are gate monkeys |

Winthorp
Van Diemen's Demise Northern Coalition.
146
|
Posted - 2013.07.09 00:54:00 -
[293] - Quote
agent thirteen wrote:I refuse to be spoken as if I were a station monkey I mean we all know that were are gate monkeys 
The kids grow up too fast, cute. |

VegasMirage
EVE Corporation 987654321-POP The Marmite Collective
561
|
Posted - 2013.07.09 00:58:00 -
[294] - Quote
Winthorp wrote:agent thirteen wrote:I refuse to be spoken as if I were a station monkey I mean we all know that were are gate monkeys  The kids grow up too fast, cute.
I see you too have the "Jack Miton Syndrome", hope you get well soon. no more games... it's real this time!!! |

agent thirteen
EVE Corporation 987654321-POP The Marmite Collective
1
|
Posted - 2013.07.09 01:10:00 -
[295] - Quote
perhaps 1 day ill be good enough to camp the wormhole gates as well as you guys do |

Jack Miton
Semper Ubi Sub Ubi
2117
|
Posted - 2013.07.09 02:40:00 -
[296] - Quote
VegasMirage wrote:Jack Miton wrote:VegasMirage wrote:people like Nix Anteris are the real problem... thinks he's relevant online, trusts his in game corpies more than his rl friends thinks his in-game Ally leader (who proly delivers pizza for Dominos) is somebody to look up to... meaningful. Damn nix, you got SERVED!!! By a highsec station monkey none the less >_< I see you've gotten worse at this game. "Oh, look I'm in a t3 fleet!" \o/ "Jack Miton Syndrome", when a man-child has grandiose self-perception issues about his role in an online MMO and confusingly applies in game interactions to his real life successes, like multi-boxing a capital fleet while running sleepers in a C5 and earning billions of space credits then saying "I am good because I can do these things". YOU are the problem in wormholes space. Risk adverse (blobby gang bangs from your kb), pos sitter who rarely pvps. Why are you on this thread at all when you are the problem? you could at least do a cursory bit of research before posting, but ok ;) also not really sure why youre bringing up eve and rl as if they had any relevance on each other *shrug* |

VegasMirage
EVE Corporation 987654321-POP The Marmite Collective
562
|
Posted - 2013.07.09 05:53:00 -
[297] - Quote
Jack Miton wrote:VegasMirage wrote:Jack Miton wrote:VegasMirage wrote:people like Nix Anteris are the real problem... thinks he's relevant online, trusts his in game corpies more than his rl friends thinks his in-game Ally leader (who proly delivers pizza for Dominos) is somebody to look up to... meaningful. Damn nix, you got SERVED!!! By a highsec station monkey none the less >_< I see you've gotten worse at this game. "Oh, look I'm in a t3 fleet!" \o/ "Jack Miton Syndrome", when a man-child has grandiose self-perception issues about his role in an online MMO and confusingly applies in game interactions to his real life successes, like multi-boxing a capital fleet while running sleepers in a C5 and earning billions of space credits then saying "I am good because I can do these things". YOU are the problem in wormholes space. Risk adverse (blobby gang bangs from your kb), pos sitter who rarely pvps. Why are you on this thread at all when you are the problem? you could at least do a cursory bit of research before posting, but ok ;) also not really sure why youre bringing up eve and rl as if they had any relevance on each other *shrug*
I think better to message you in game, we can work it out.
Let the neckbeards have their discussion in peace... why wormholes are boring. no more games... it's real this time!!! |

Xolve
Sniggerdly Pandemic Legion
1553
|
Posted - 2013.07.09 06:25:00 -
[298] - Quote
I hear this is a thread about warm holes... Inappropriate signature removed. Navigator. |

Nix Anteris
Bite Me inc Bitten.
92
|
Posted - 2013.07.09 06:52:00 -
[299] - Quote
Xolve wrote:I hear this is a thread about warm holes... Seems mostly about people complaining that the high class warm holes have been ruined by large gangs. |

Q 5
Royal Amarr Institute Amarr Empire
102
|
Posted - 2013.07.09 07:06:00 -
[300] - Quote
Scratches head...a reason to fight, I thought pvp was all the reason too fight purely for the fun?
Did I miss the point of pvp?
Things to fight for (reasons),
1. WH gas.
2. Sleepers stuff.
3. Great PI.
4. Great mining opportunity.
5. Not letting your POS die.
6. Not letting someone get between you and your pewpews.
7. Not letting another monkey move into your part of the forest.
What else reason do you want, if your not happy with WH life make a move into a low sec / 0.0 and you'll never be lonely again.
When you moved to WH space you did this knowing that there's no SOV, you can still take all that pewpew isk and move out to 0.0 rent a system (preferably one bordering an enemies space with low sec as a neighbors and you will get allllllll the reason in the eve universe to fight. |
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