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Jennai
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Posted - 2005.12.18 23:37:00 -
[151]
there's no automatic offensive action when someone is flagged, you'll still have to manually target them and send your drones when you notice they've started flashing red.
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Deka Ekato
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Posted - 2005.12.19 11:55:00 -
[152]
Oh, boy. I never knew I had touched upon a delicate subject. If I have offended any one, "I appologise". All I can say now is that it will be harder for all to trust others. Looks like the ante went up with RMR. PS. Please belive me when I say that I too do not want a totally easy, (carebear) sort of game. I just thought I should speak up about this sort of baiting.
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Avon
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Posted - 2005.12.19 11:57:00 -
[153]
Originally by: Deka Ekato I just thought I should speak up about this sort of baiting.
Some people have put a lot of effort in to turning this in to almost an art form. I like to think of them as the "Master Baiters" of Eve. ______________________________________________
The Battleships is not and should not be a solo pwnmobile - Oveur |

Deka Ekato
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Posted - 2005.12.19 12:03:00 -
[154]
Originally by: Avon
Originally by: Deka Ekato I just thought I should speak up about this sort of baiting.
Some people have put a lot of effort in to turning this in to almost an art form. I like to think of them as the "Master Baiters" of Eve.
ROTFLMAO !!!!
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Wild Ice
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Posted - 2005.12.19 12:07:00 -
[155]
Originally by: Amasera a new player convo'd me and asked if he could take the containers marked with my corps tag, i was mining, it was all rat loot, and i don't have time to get it in the time between 2 cycles(i'm mining with a cruiser, don't have the barge skills yet, so i'm doing 60 sec cycles). so i let the poor guy have it.
i didn't have any weapons except my donres (which were killing the rats) but i called them back cause i wasn't sure if they would attack or not.
I still warn people who want to collect loot i left, that if they come across a corp mate, he may shoot first ask questions later
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Macro Slasher
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Posted - 2005.12.19 12:09:00 -
[156]
It's all good tactics. Pvp game and all. No one FORCES you to act retarded and fall into traps. And you ARE able to counter-trap as well. Boy I've had fun in the last couple days 
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Chauncer
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Posted - 2005.12.19 13:38:00 -
[157]
There's another element here. Ice mining in a .9 system when an indy comes in accompanied by a battlecruiser, both in the same corp. Indy steals the ice causing the flag for both pilots and the BC wastes both barges. That is an exploit IMHO. The only person intended to be flagged is the thief, not an escort armed to the teeth. It changes the whole mining experience. You're gonna need an armed escort to mine in safe space? That's just BS. Flame me if you want but not everyone plays for the PvP experience. |

Binary Mind
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Posted - 2005.12.19 13:59:00 -
[158]
I don't really see the exploit..
I was taking someone else can yesterday and a giant popup message appeared warning me what could happen
if someone (noob or vet) pushes on every stupid butto without reading the message they actually deserve to die.
especially noobs, as they are still in the learning process they should read everything very carefully.
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Prothos
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Posted - 2005.12.19 14:59:00 -
[159]
only change i can see the needs to be done is put a timer on the can. After say 30mins the can come public proberty. this will make it a pain for the gankers and give the low scum of the earth ore thiefs a possible chance to still ore. This change will also allow players who so choose the option to clean up cans left a roid belts by someone not interested in looting.
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Kahn Moquil
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Posted - 2005.12.19 15:32:00 -
[160]
To all the people who think it's so uber lame to bait people with cans, have you ever considered that you can bait the baiters? Have your corpmates sit on the other side of the gate, grab a ship that the omgwtfebil pirates think they can take out, loot the can, have your corpmates jump in and kill them?
You've always had to the tools to prevent ore theft, but you wanted them 'improved'. Now you have the tools to prevent baiters. I suggest you use those tools in stead of asking for an 'improvement' again, you knever know what you're going to get.
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Kan3r Blaze
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Posted - 2005.12.19 17:12:00 -
[161]
Originally by: Chauncer There's another element here. Ice mining in a .9 system when an indy comes in accompanied by a battlecruiser, both in the same corp. Indy steals the ice causing the flag for both pilots and the BC wastes both barges. That is an exploit IMHO. The only person intended to be flagged is the thief, not an escort armed to the teeth. It changes the whole mining experience. You're gonna need an armed escort to mine in safe space? That's just BS. Flame me if you want but not everyone plays for the PvP experience.
You should be ok actually. When someone takes stuff from your can and gets flagged, their gang or corp mates cannot attack. The only ones who can attack are gang or corp mates of the person who owns the can.
You would till have to watch out for people thieving in Battleship's though....but at least you'd only have to be worrying about fighting one hostile, and you could potentially have your whole corp on your side.
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Summersnow
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Posted - 2005.12.19 17:40:00 -
[162]
Originally by: Kahn Moquil To all the people who think it's so uber lame to bait people with cans, have you ever considered that you can bait the baiters?
Have you ever considered that the baiters already thought of this and only dump there bait in newbi areas where the people do not have the resources to handle a full tanked t2 equipped battleship before his full rack of warpstabs gets him out of danger?
The core complaint isn't about the flagging, its about the innapropriate behavior of a few people who are exploiting this game mechanic to grief new players.
They want to try this out in 0.5, 0.6 space cool ebans.
Right outside the 1.0 newbi spawn point? not cool.
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Kahn Moquil
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Posted - 2005.12.19 18:23:00 -
[163]
Originally by: Summersnow
Originally by: Kahn Moquil To all the people who think it's so uber lame to bait people with cans, have you ever considered that you can bait the baiters?
Have you ever considered that the baiters already thought of this and only dump there bait in newbi areas where the people do not have the resources to handle a full tanked t2 equipped battleship before his full rack of warpstabs gets him out of danger?
The core complaint isn't about the flagging, its about the innapropriate behavior of a few people who are exploiting this game mechanic to grief new players.
They want to try this out in 0.5, 0.6 space cool ebans.
Right outside the 1.0 newbi spawn point? not cool.
So a newbie loses a couple of 100k worth of mods, if even that much. Takes a day to get back, even in an ibis. They should count their blessings and be happy that they learned a valuable lesson at low cost.
Plus, I doubt this game has so many griefers that we'll see anyone gank newbies in starter systems a week from now. There's no profit in it, hardly any fun after the novelty wears off, and I can already imagine the noobcorp chats having this issue brought up about once every 10 minutes.
And nothing's stopping you from going into starter systems and bait the baiters yourself, and drive them out. I mean, you do think they're bad for the game right? Try doing something about it in stead of being all brave on the forums.
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Haeloic
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Posted - 2005.12.19 20:09:00 -
[164]
Can flagging doesn't need to be further changed. Everyone who has a problem with it will get used to it. For those trying to bait people into taking stuff...they'll get bored as less people fall for the trick and maybe head to low sec to die.
The only annoying part is all the cans everywhere...but that too will fade to a degree. What won't fade is the lag tens of thousands of cans create when dropped en masse around a gate.
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Jennai
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Posted - 2005.12.19 20:29:00 -
[165]
Originally by: Kahn Moquil Plus, I doubt this game has so many griefers that we'll see anyone gank newbies in starter systems a week from now. There's no profit in it, hardly any fun after the novelty wears off, and I can already imagine the noobcorp chats having this issue brought up about once every 10 minutes.
there's no profit in macro hunting either, but I think people are going to keep doing that. with the new industry/science skills, you can play station manager while sitting in the belt watching macro miners. it's a lot like fishing - pretty boring on its own, but kinda fun if you can do something else at the same time to fill the dead time.
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Kahn Moquil
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Posted - 2005.12.19 21:11:00 -
[166]
macro miners drop loot, ibises usually don't
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Rooman Black
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Posted - 2005.12.19 21:31:00 -
[167]
Edited by: Rooman Black on 19/12/2005 21:36:13
Originally by: Chauncer There's another element here. Ice mining in a .9 system when an indy comes in accompanied by a battlecruiser, both in the same corp. Indy steals the ice causing the flag for both pilots and the BC wastes both barges. That is an exploit IMHO. The only person intended to be flagged is the thief, not an escort armed to the teeth. It changes the whole mining experience. You're gonna need an armed escort to mine in safe space? That's just BS. Flame me if you want but not everyone plays for the PvP experience.
But before they could just wander up and steal your stuff and you could do nothing. They can only fire on you if you fire on them first. So the ultimate choice is yours, for you if you don't fight back nothing has changed other than you have a new option open to you.
In fact when you think about it before they didn't need the escourt, now they do so stealing is not as easy to engage in in the first place.
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