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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Ranger 1
Ranger Corp
127
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Posted - 2011.10.27 16:36:00 -
[61] - Quote
Buzzmong wrote:Oh, so that's pretty much confirmation that the new BC's are turret slot heavy then?
*sigh*
I was so hoping they'd be limited to 5 or 6 to differentiate them more from BS's in a more obvious way rather than just having a PG/CPU limit imposed upon them.
I assume you mean other than being hella fast and paper thin... To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
Nova Fox
Novafox Shipyards
156
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Posted - 2011.10.27 16:36:00 -
[62] - Quote
SFM Hobb3s wrote:Pattern Clarc wrote:CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado? Given our military alliance with the gallente it would be undiplomatic of me to choose favourites. None the less we expect these two ships to be more than a match for there caldari and amarr counter parts. XD o/ Pattern. Not sure If I ever thanked you for adding my ship to your collection, but if on some slim chance mine ends up being the Naga, I propose we have a duel! =) Deviant art - Intrepid class
errr thats more of a concord ship than anything. |
Ranger 1
Ranger Corp
127
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Posted - 2011.10.27 16:38:00 -
[63] - Quote
Nova Fox wrote:SFM Hobb3s wrote:Pattern Clarc wrote:CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado? Given our military alliance with the gallente it would be undiplomatic of me to choose favourites. None the less we expect these two ships to be more than a match for there caldari and amarr counter parts. XD o/ Pattern. Not sure If I ever thanked you for adding my ship to your collection, but if on some slim chance mine ends up being the Naga, I propose we have a duel! =) Deviant art - Intrepid class errr thats more of a concord ship than anything.
Agreed. If they ever redesign Concord ships I'd vote for that style. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
Roime
Blue Republic RvB - BLUE Republic
3
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Posted - 2011.10.27 16:41:00 -
[64] - Quote
Both ship designs presented so far are sizzlingly sexyful and suit their intended role perfectly
I had BC V and Large Blaster Spec IV in my plan already, but they get a new meaning now <3
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Crazy KSK
Tsunami Cartel Dark Solar Empire
6
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Posted - 2011.10.27 16:45:00 -
[65] - Quote
Jill Antaris wrote:Well it doesn't really look like gallente, I would have loved the Aquilon hull ingame.
I think the talos is neither gallente nor pretty and dear ccp do not put that web bonus on there DO NOT! that bonus is much too powerful for such a cheap and expendable ship and should be reserved for ships much more expensive
also I think it would just be out of balance to give only this ship a bonus to e-war that essentially allows it to negate all the negative offensive bonuses of its ship class (bad tracking of large guns) which is supposed to balance the ship over battleships
further I think those ships should get their own class and not be battle cruisers they will be referred to tier 3 battle cruisers other ways anyway rather then battle cruisers |
Ranger 1
Ranger Corp
127
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Posted - 2011.10.27 16:47:00 -
[66] - Quote
David Xavier wrote:CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado? I don't want to be negative but It will die a horrible death while trying to get into blaster range. Also your drawing looks a thousand times better than the presented ship. Ur art guys should have used this
It's going to boil down to two things (set up variations aside).
1: Did the Talos warp in on top of the Tornado? If yes, the win goes to the Talos. 2: Is the Tornado fast enough to keep outside of the Talos web range. If yes, win goes to Tornado.
I looked at that other ship you linked earlier. It does indeed look very Gallante, but it does so by taking the least appealing aspects of Gallante design. So if you like the melted lumpy look it's a classic.
The Talos takes some of the best (and most underused) aspects of Gallante design (typified by the Megathron) and slims it up to make it visually exemplify speed and an "in your face" attitude.
Overall I'm very pleased with it. I will also enjoy popping them with a stealth bomber immensely. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
Kumq uat
Mercurialis Inc. RAZOR Alliance
26
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Posted - 2011.10.27 16:47:00 -
[67] - Quote
I came |
Kaaletram Lothyrawir
Ignus Astrum The Veyr Collective
3
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Posted - 2011.10.27 16:51:00 -
[68] - Quote
I like the concept, I am not so sure about the nose of the ship...but all in all looks to be a welcome addition to the gallente family
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Princess Bride
Corripe Cervisiam Trade Consortium
0
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Posted - 2011.10.27 16:54:00 -
[69] - Quote
I am not a fan of the looks of this ship. It looks like it has engines bolted on sideways to the top of the hull and the nose reminds me of a paper airplane.
Loved the Tornado. Do not love the Talos.
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Vincent Gaines
Macabre Votum Morsus Mihi
8
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Posted - 2011.10.27 16:57:00 -
[70] - Quote
Orisa Medeem wrote:Jill Antaris wrote:Well it doesn't really look like gallente, I would have loved the Aquilon hull ingame. The parts that don't look so gallente'ish are in fact similar to the megathron hull, both with the "in your face" gamestile.
I like the front. Makes me want to say "don't get up all up in my grille, yo" or some other type of urban colloquialism. |
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Ranger 1
Ranger Corp
127
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Posted - 2011.10.27 16:59:00 -
[71] - Quote
Princess Bride wrote:I am not a fan of the looks of this ship. It looks like it has engines bolted on sideways to the top of the hull and the nose reminds me of a paper airplane.
Loved the Tornado. Do not love the Talos.
I'm guessing you are talking about the weapons mounts? I kind of expected them to be a bit over sized on some of these ships to accommodate the Large weapons.
The nose is reminiscent of a sleek version of a Megathron bow. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
Jada Maroo
Mysterium Astrometrics BRABODEN
356
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Posted - 2011.10.27 17:02:00 -
[72] - Quote
Largo Coronet wrote:
You're assuming individual players are paying for the ships and not our alliance which is rich with Tech and throws away isk like it's ****.
This is true. But you all have the numbers to do it in Thrashers too. You just want to hunt in bigger and badder ships don't you? |
Callic Veratar
Power of the Phoenix
38
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Posted - 2011.10.27 17:03:00 -
[73] - Quote
The design reminds me of the Proteus a bit (with a CPU Efficiency Gate and Hybrid Propulsion Armature). |
Ranger 1
Ranger Corp
127
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Posted - 2011.10.27 17:11:00 -
[74] - Quote
Now if only we could get a frigate or destroyer variant designed along the lines of the Firbolg it would elevate gallante ship design to a sort of neo-classic retro style.
Power and speed personified. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
Digital Gaidin
Manetheren Rising
1
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Posted - 2011.10.27 17:22:00 -
[75] - Quote
Nova Fox wrote:SFM Hobb3s wrote:Pattern Clarc wrote:CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado? Given our military alliance with the gallente it would be undiplomatic of me to choose favourites. None the less we expect these two ships to be more than a match for there caldari and amarr counter parts. XD o/ Pattern. Not sure If I ever thanked you for adding my ship to your collection, but if on some slim chance mine ends up being the Naga, I propose we have a duel! =) Deviant art - Intrepid class errr thats more of a concord ship than anything. Actually, its a Wyvern flying backwards...
Turn it around so the large end is the front, and its a mini-wyvern style ship... If a missile boat, that could be a pretty cool design! |
Andreus Ixiris
Mixed Metaphor
124
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Posted - 2011.10.27 17:31:00 -
[76] - Quote
I'm billing CCP for the removal of drool stains from my clothes.
Do. Want. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |
El'Niaga
Republic Military School Minmatar Republic
44
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Posted - 2011.10.27 17:42:00 -
[77] - Quote
ShadowFire15 wrote:\0/ the amarr one is next. i cant wait to see what it looks like.
Oracle
Maybe that one :)
Looks like a heavy gunship :)
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Mors Sanctitatis
Death of Virtue MeatSausage EXPRESS
5
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Posted - 2011.10.27 17:42:00 -
[78] - Quote
The original design has MUCH better proportion. The remake has made it look too chunky and turned the overall shape into a blob.
The front isn't as defined, and the same with the rear of the ship. The nose is now too fat, the extra engines nacelles (four instead of two on the original) make the rear end too fat and heavy. The additional front mounting hardpoints are overdone, making the nose flat and pug-like (a horrible thing) compared to the original.
Please fix it. You followed the Tornado's original intent much more precisely. Do the same for the Talos. |
Iohet Nolafew
Star Frontiers BricK sQuAD.
9
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Posted - 2011.10.27 17:46:00 -
[79] - Quote
Looks very much like the Navy ships from Escape Velocity |
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Chribba
Otherworld Enterprises Otherworld Empire
657
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Posted - 2011.10.27 17:55:00 -
[80] - Quote
Hmmm...
ninja edit/getting forum ganked ftl.
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Camios
Sebiestor Tribe Minmatar Republic
5
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Posted - 2011.10.27 17:56:00 -
[81] - Quote
Reminds me a bit of the Vaygr battlecruiser in homeworld 2. Nice.
But the real meat will be in the devblog that describes their stats and their role. |
Trainwreck McGee
Ghost Ship Inc.
86
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Posted - 2011.10.27 17:56:00 -
[82] - Quote
NERD BONER CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool |
Pak Narhoo
Knights of Kador
43
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Posted - 2011.10.27 18:05:00 -
[83] - Quote
I love the wire rendering! More!
Doing some stuff myself in 3D with C4D. I'm just wondering what happened to all the triangles? I'm used to see tri's in game models, how come you are able to work so "clean" now? |
Xercodo
Xovoni Directorate Not Usually Killing Everyone.
121
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Posted - 2011.10.27 18:09:00 -
[84] - Quote
Camios wrote:Reminds me a bit of the Vaygr battlecruiser in homeworld 2. Nice.
But the real meat will be in the devblog that describes their stats and their role.
reminds me more of the hiigaran destroyer The Drake is a Lie |
Silath Slyver Silverpine
Federal Navy Academy Gallente Federation
3
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Posted - 2011.10.27 18:09:00 -
[85] - Quote
It's not a giant blue blob of poo! Wewt! That's more like what Gallente design should be ;)
Interested to see the Amarr and Caldari designs in the future as well! |
Phantomania
Alien Ship Builders Caedite Eos
0
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Posted - 2011.10.27 18:18:00 -
[86] - Quote
I hope-
Caldari Naga
or
Caldari Naga
but I still believe this will be the Oracle, as its the winner of the second contest!
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Kassasis Dakkstromri
Four Horsemen of the Apocalypse
67
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Posted - 2011.10.27 18:18:00 -
[87] - Quote
Ugly as a Frog...
As such I fully expect the Caldari one to look like a Squid |
Ranger 1
Ranger Corp
128
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Posted - 2011.10.27 18:25:00 -
[88] - Quote
Mors Sanctitatis wrote:The original design has MUCH better proportion. The remake has made it look too chunky and turned the overall shape into a blob.
The front isn't as defined, and the same with the rear of the ship. The nose is now too fat, the extra engines nacelles (four instead of two on the original) make the rear end too fat and heavy. The additional front mounting hardpoints are overdone, making the nose flat and pug-like (a horrible thing) compared to the original.
Please fix it. You followed the Tornado's original intent much more precisely. Do the same for the Talos.
The original design was also a very lightly armed destroyer/surveillance vessel.
The front logically would have to be thickened to support the over sized gun mounts (the original model had no hard points on the nose section). Thicker does not mean "pug-like". The same goes for the more powerful look of the rear and losing the (admittedly nice) wingy bits back there on the original.
For a design that took a fast Destroyer and scaled it up to a fast Battle Cruiser with over sized guns, I'd say the changes look pretty logical. Perhaps they should make it a point to emphasis that it is "based on" the original design, but scaled up to better fit it's role in game. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
Anna Lynne Larson
Black Sail Anarchists
5
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Posted - 2011.10.27 18:48:00 -
[89] - Quote
Ranger 1 wrote:Mors Sanctitatis wrote:The original design has MUCH better proportion. The remake has made it look too chunky and turned the overall shape into a blob.
The front isn't as defined, and the same with the rear of the ship. The nose is now too fat, the extra engines nacelles (four instead of two on the original) make the rear end too fat and heavy. The additional front mounting hardpoints are overdone, making the nose flat and pug-like (a horrible thing) compared to the original.
Please fix it. You followed the Tornado's original intent much more precisely. Do the same for the Talos. The original design was also a very lightly armed destroyer/surveillance vessel. The front logically would have to be thickened to support the over sized gun mounts (the original model had no hard points on the nose section). Thicker does not mean "pug-like". The same goes for the more powerful look of the rear and losing the (admittedly nice) wingy bits back there on the original. For a design that took a fast Destroyer and scaled it up to a fast Battle Cruiser with over sized guns, I'd say the changes look pretty logical. Perhaps they should make it a point to emphasis that it is "based on" the original design, but scaled up to better fit it's role in game.
Agreed. ON that note, I have to ask (if it hasn't been asked already): The contest rules (which I went over after the statement that they were borrowing this design) said that any design submitted was the express property of the entrant as long as they followed the guidelines, so did you guys contact lobaud and ask him to let you base the design off of it?
Also does this mean the 2nd and 3rd place winners/the second CCP-run contest are all meaningless? |
Tiger's Spirit
Troll Hunters INC.
5
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Posted - 2011.10.27 18:53:00 -
[90] - Quote
[+] Talos [+|n] bcLargeHybridTurretCPUNeedBonus [+|n] bcLargeHybridTurretCapacitorNeedBonus [+|n] bcLargeHybridTurretPowerNeedBonus [+|n] leadershipCpuBonus [+|n] massFactor [+|n] shipHybridDamageBonusBC2 [+|n] shipStasisWebSpeedFactorBonusBC1 [+] agility: 0.56 [+] armorEmDamageResonance: 0.5 [+] armorExplosiveDamageResonance: 0.9 [+] armorHP: 2272.0 [+] armorKineticDamageResonance: 0.65 [+] armorThermalDamageResonance: 0.65 [+] armorUniformity: 0.75 [+] baseWarpSpeed: 1.0 [+] bcLargeTurretCPU: 0.5 [+] bcLargeTurretCap: 0.5 [+] bcLargeTurretPower: 0.05 [+] capacitorCapacity: 3100.0 [+] capacity: 600.0 [+] cpuLoad: 0 [+] cpuOutput: 400.0 [+] damage: 0 [+] droneBandwidth: 25.0 [+] droneCapacity: 25.0 [+] emDamageResonance: 1.0 [+] explosiveDamageResonance: 1.0 [+] fwLpKill: 200.0 [+] gfxBoosterID: 394.0 [+] heatAttenuationHi: 0.76 [+] heatAttenuationLow: 0.76 [+] heatAttenuationMed: 0.71 [+] heatCapacityHi: 100.0 [+] heatCapacityLow: 100.0 [+] heatCapacityMed: 100.0 [+] heatDissipationRateHi: 0.01 [+] heatDissipationRateLow: 0.01 [+] heatDissipationRateMed: 0.01 [+] heatGenerationMultiplier: 0.65 [+] hiSlots: 8.0 [+] hp: 2597.0 [+] kineticDamageResonance: 1.0 [+] launcherSlotsLeft: 0 [+] lowSlots: 5.0 [+] mainColor: 16777215.0 [+] mass: 12000000.0 [+] maxDirectionalVelocity: 2000.0 [+] maxLockedTargets: 7.0 [+] maxPassengers: 450.0 [+] maxTargetRange: 70000.0 [+] maxVelocity: 210.0 [+] medSlots: 4.0 [+] minTargetVelDmgMultiplier: 0.25 [+] powerLoad: 0 [+] powerOutput: 1150.0 [+] powerToSpeed: 1.0 [+] propulsionGraphicID: 394.0 [+] rechargeRate: 775000.0 [+] requiredSkill1: 3332.0 [+] requiredSkill1Level: 3.0 [+] requiredSkill2: 12099.0 [+] requiredSkill2Level: 3.0 [+] rigSize: 2.0 [+] rigSlots: 3.0 [+] scanGravimetricStrength: 0 [+] scanLadarStrength: 0 [+] scanMagnetometricStrength: 20.0 [+] scanRadarStrength: 0 [+] scanResolution: 230.0 [+] scanSpeed: 5500.0 [+] shieldCapacity: 2111.0 [+] shieldEmDamageResonance: 1.0 [+] shieldExplosiveDamageResonance: 0.5 [+] shieldKineticDamageResonance: 0.6 [+] shieldRechargeRate: 1400000.0 [+] shieldThermalDamageResonance: 0.8 [+] shieldUniformity: 0.75 [+] shipBonusBC1: 10.0 [+] shipBonusBC2: 5.0 [+] signatureRadius: 200.0 [+] structureUniformity: 0.75 [+] techLevel: 1.0 [+] thermalDamageResonance: 1.0 [+] turretSlotsLeft: 8.0 [+] typeColorScheme: 11331.0 [+] uniformity: 1.0 [+] upgradeCapacity: 400.0 [+] upgradeSlotsLeft: 3.0 [+] volume: 270000.0 [+] warpCapacitorNeed: 8.13e-07 [+] warpFactor: 0 |
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