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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Guard
C C P C C P Alliance
505

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Posted - 2011.10.27 15:21:00 -
[1] - Quote
We were going to put the blog out tomorrow...but why wait? Your favorite Community team brings you more news of another player created masterpiece jumping into the game in the upcoming Winter Expansion.
I can't wait to get into my very own Talos. How about you?  CCP Guard | EVE Community Developer |
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Harold Tuphlos
Broski Enterprises Elite Space Guild
24
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Posted - 2011.10.27 15:22:00 -
[2] - Quote
first
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Simvastatin Montelukast
SACHEN. Mean Coalition
4
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Posted - 2011.10.27 15:22:00 -
[3] - Quote
Looks cool |

Ugly Boy Woman
0
|
Posted - 2011.10.27 15:22:00 -
[4] - Quote
Third, actually 
Large Blaster Specialization to V, anyone? |

DeadDuck
Cutting Edge Incorporated RAZOR Alliance
2
|
Posted - 2011.10.27 15:24:00 -
[5] - Quote
AWESOME !!! |

Hiram Alexander
Capital Enrichment Services
54
|
Posted - 2011.10.27 15:24:00 -
[6] - Quote
It's looking great :)
I'd love to see a more colourful render, like the Minmatar had, but it's looking nice... You can do a blog tomorrow about the new Crow ;))) |

Efraya
DEEP-SPACE CO-OP LTD Narwhals Ate My Duck
26
|
Posted - 2011.10.27 15:25:00 -
[7] - Quote
Looks really good. Nice to see player ships being incorporated in the game.
WSpace; Best space. |

Mecinia Lua
Galactic Express Intrepid Crossing
11
|
Posted - 2011.10.27 15:26:00 -
[8] - Quote
Looks nice, lot of good artwork in those contests that could still be used. |

Two step
Aperture Harmonics K162
356
|
Posted - 2011.10.27 15:26:00 -
[9] - Quote
You guys need to show the pics from behind, I don't like the nose of the ship... CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog What does CSM 6 do? |

ChromeStriker
The Shadow's clutch
14
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Posted - 2011.10.27 15:27:00 -
[10] - Quote
weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
- Nulla Curas |
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Grideris
Fleet Coordination Command Fleet Coordination Coalition
34
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Posted - 2011.10.27 15:29:00 -
[11] - Quote
I endorse this ship. I'll take three.
I'm giving it my money, why isn't it doing anything? |

Viscount Hood
Gallivanting Travel Company Band of Wanderers
5
|
Posted - 2011.10.27 15:32:00 -
[12] - Quote
in the first page at least |

Andski
GoonWaffe Goonswarm Federation
475
|
Posted - 2011.10.27 15:32:00 -
[13] - Quote
can't wait to take these to the ice belts |

Pattern Clarc
Aperture Harmonics
204
|
Posted - 2011.10.27 15:32:00 -
[14] - Quote
Looks good, I count only seven hard points though... D: Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

RiotRick
Black-Sun Pitch Black Legion
2
|
Posted - 2011.10.27 15:34:00 -
[15] - Quote
I think my pod will encounter a lot of explosions in this ship ;)
I like the look of this ship. looks like a gallente version of the zealot. |

Jada Maroo
Mysterium Astrometrics BRABODEN
356
|
Posted - 2011.10.27 15:35:00 -
[16] - Quote
I approve. You may continue to release more. |
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CCP Guard
C C P C C P Alliance
505

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Posted - 2011.10.27 15:35:00 -
[17] - Quote
Pattern Clarc wrote:Looks good, I count only seven hard points though... D:
How do you think it will fare against your Tornado?  CCP Guard | EVE Community Developer |
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Camulos
Kojima Exports
2
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Posted - 2011.10.27 15:35:00 -
[18] - Quote
Dat Ship....
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Cunane Jeran
17
|
Posted - 2011.10.27 15:36:00 -
[19] - Quote
Well dang that is a pretty ship. And its a blaster boat.
Time to start training Large Hybrid 5
I'm not going to be flying anything else for a while after that graces Tranq. |

Valhallas
The Scope Gallente Federation
7
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Posted - 2011.10.27 15:36:00 -
[20] - Quote
Should have called it Gankos
"Gankos - The last word in suicide ganking - coming soon" |
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Largo Coronet
GoonWaffe Goonswarm Federation
23
|
Posted - 2011.10.27 15:37:00 -
[21] - Quote
A sight that will soon make ice miners quiver in terror. |

Hiram Alexander
Capital Enrichment Services
54
|
Posted - 2011.10.27 15:37:00 -
[22] - Quote
Pattern Clarc wrote:Looks good, I count only seven hard points though... D: Judging by the bottom picture, I suspect there's another at the top (middle) rear of the ship, and another invisibly beneath.
What I'm wondering about, is the size of the guns themselves - the ones near the front look too little (to my eyes) to be Large turrets... |

Mallikanth
L V B Industries
20
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Posted - 2011.10.27 15:38:00 -
[23] - Quote
I like! In fact I like both ships so far....Looking good CCP. Believe in what they do, not what they say.
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Daren Knol
The Scope Gallente Federation
0
|
Posted - 2011.10.27 15:39:00 -
[24] - Quote
Oh, so pretty. I invest and endorse this ship. As commader would say, "This is my favorite ship in Eve." |

Mecinia Lua
Galactic Express Intrepid Crossing
11
|
Posted - 2011.10.27 15:41:00 -
[25] - Quote
Looks good :) |

Jada Maroo
Mysterium Astrometrics BRABODEN
356
|
Posted - 2011.10.27 15:41:00 -
[26] - Quote
Largo Coronet wrote:A sight that will soon make ice miners quiver in terror.
Well, assuming the gankers are stupid and don't just use 10m worth of a few neo-Thrashers instead of a 50m isk battlecruiser. |

Entity
X-Factor Industries Synthetic Existence
33
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Posted - 2011.10.27 15:42:00 -
[27] - Quote
Sexy ship GòªGûæGûæGûæGûæGûæGûæGòæGûæGûæGûæGòöGòùGûæGòæGûæGòæGûæGòöGòùGûæGòªGòæGûæGòöGòùGòöGòªGòùGòöGòù GòæGûæGòöGòùGòöGòùGòöGòúGûæGòöGòùGòáGûæGûæGòáGûæGòáGòùGòáGò¥GûæGòæGòáGûæGòáGò¥GòæGòæGòæGòÜGòù Gò¬GòÉGòÜGò¥GòæGûæGòÜGò¥GûæGòÜGò¥GòæGûæGûæGòÜGò¥GòæGòæGòÜGò¥GûæGò¬GòÜGò¥GòÜGò¥GòæGûæGòæGòÜGò¥ Got Item? | [topic=6504]EVE API?[/topic] | [topic=6501]Cache?[/topic] |

Harold Tuphlos
Broski Enterprises Elite Space Guild
24
|
Posted - 2011.10.27 15:44:00 -
[28] - Quote
Jada Maroo wrote:Largo Coronet wrote:A sight that will soon make ice miners quiver in terror. Well, assuming the gankers are stupid and don't just use 10m worth of a few neo-Thrashers instead of a 50m isk battlecruiser.
I hear those thrashers can do 1200 dps? |

Jada Maroo
Mysterium Astrometrics BRABODEN
356
|
Posted - 2011.10.27 15:45:00 -
[29] - Quote
Harold Tuphlos wrote:Jada Maroo wrote:Largo Coronet wrote:A sight that will soon make ice miners quiver in terror. Well, assuming the gankers are stupid and don't just use 10m worth of a few neo-Thrashers instead of a 50m isk battlecruiser. I hear those thrashers can do 1200 dps?
Keyword: few. Few implies more than one. As in multiple. As in not one.
Three neo-Thrashers can output about 1500 DPS and hit a cruiser size ship a lot better. |

Callic Veratar
Power of the Phoenix
38
|
Posted - 2011.10.27 15:46:00 -
[30] - Quote
Jada Maroo wrote:Largo Coronet wrote:A sight that will soon make ice miners quiver in terror. Well, assuming the gankers are stupid and don't just use 10m worth of a few neo-Thrashers instead of a 50m isk battlecruiser.
You assume he's hunting Mackinaws and not Orcas. |
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Jill Antaris
Imperial Academy Amarr Empire
15
|
Posted - 2011.10.27 15:47:00 -
[31] - Quote
Well it doesn't really look like gallente, I would have loved the Aquilon hull ingame.  |

Stelianos
Mythos Military Solutions
0
|
Posted - 2011.10.27 15:47:00 -
[32] - Quote
That is a pretty ship. How big's the drone bay, I wonder? |

Pattern Clarc
Aperture Harmonics
204
|
Posted - 2011.10.27 15:48:00 -
[33] - Quote
CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado?  Given our military alliance with the gallente it would be undiplomatic of me to choose favourites. None the less we expect these two ships to be more than a match for there caldari and amarr counter parts. XD Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Callic Veratar
Power of the Phoenix
38
|
Posted - 2011.10.27 15:48:00 -
[34] - Quote
Jill Antaris wrote:Well it doesn't really look like gallente, I would have loved the Aquilon hull ingame. 
The Aquilon looks neat, but closer to a deformed Brutix than a new ship. Maybe if they introduce new models for T2 ships? |

Damien White
Sonnenlegion Smacked Alliance
1
|
Posted - 2011.10.27 15:50:00 -
[35] - Quote
CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado? 
With the leaked Stats?
Anyway, wanna fly now! |

Andrea Griffin
44
|
Posted - 2011.10.27 15:55:00 -
[36] - Quote
Absolutely gorgeous. I am loving the new hulls. It's not you guys who need to repair what has been broken, it's us. CCP Wrangler |

Solhild
Republic Military School Minmatar Republic
40
|
Posted - 2011.10.27 15:56:00 -
[37] - Quote
Lovely  |

Harold Tuphlos
Broski Enterprises Elite Space Guild
24
|
Posted - 2011.10.27 15:57:00 -
[38] - Quote
Actually at all lvl5 do 402 dps unrigged, so three would do 1200, but that is misleading as more people results in less than the total possible effective dps since everybody will not shoot simultaneously. It also ignores the fact that people are harder to find than isk is. So yeah thrashers are more cost effective, but the new bc's will be used when ganking solo, or large targets.
And yes, I'm theory-crafting with 10% of the facts. |

Orisa Medeem
Hedion University Amarr Empire
2
|
Posted - 2011.10.27 16:00:00 -
[39] - Quote
Jill Antaris wrote:Well it doesn't really look like gallente, I would have loved the Aquilon hull ingame. 
The parts that don't look so gallente'ish are in fact similar to the megathron hull, both with the "in your face" gamestile. :sand: -áover -á:awesome: |

Largo Coronet
GoonWaffe Goonswarm Federation
23
|
Posted - 2011.10.27 16:01:00 -
[40] - Quote
Jada Maroo wrote:Harold Tuphlos wrote:Jada Maroo wrote:Largo Coronet wrote:A sight that will soon make ice miners quiver in terror. Well, assuming the gankers are stupid and don't just use 10m worth of a few neo-Thrashers instead of a 50m isk battlecruiser. I hear those thrashers can do 1200 dps? Keyword: few. Few implies more than one. As in multiple. As in not one.Three neo-Thrashers can output about 1500 DPS and hit a cruiser size ship a lot better. You're assuming individual players are paying for the ships and not our alliance which is rich with Tech and throws away isk like it's ****.
|
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Shadowsword
The Rough Riders Ares Protectiva
44
|
Posted - 2011.10.27 16:02:00 -
[41] - Quote
The ship look beautiful.
However, I'm not happy about the web bonus, because that will pigeon-hole the ship to a blasterboat role. Every other new BC look like they will be effective whetever the range, if you fit them as snipers or brawlers, so why limit the talos to close range? It should have a single 10% damage bonus, imho.
PS: please unstick some of the older dev blogs. Too many stickies defeat the point of them being stickies in the first place. |

Dalton Vanadis
Miranda United F0RCEFUL ENTRY
414
|
Posted - 2011.10.27 16:04:00 -
[42] - Quote
I'm pleased with your offering. You may continue to bring me more.
But seriously, shiny ship, and I can't wait to see the amarr and caldari models as well. When is it going to be on SiSi and/or TQ so I can play with it, this foreplay can only last so long... Please say mid-November at latest  |

Knug LiDi
N00bFleeT Numquam Ambulare Solus
4
|
Posted - 2011.10.27 16:06:00 -
[43] - Quote
Dalton Vanadis wrote: this foreplay can only last so long... ]
I hear there's a cream that can help with that problem
If only we could fall into a woman's arms
without falling into her hands |

Dalton Vanadis
Miranda United F0RCEFUL ENTRY
414
|
Posted - 2011.10.27 16:07:00 -
[44] - Quote
Largo Coronet wrote:Jada Maroo wrote:Harold Tuphlos wrote:Jada Maroo wrote:Largo Coronet wrote:A sight that will soon make ice miners quiver in terror. Well, assuming the gankers are stupid and don't just use 10m worth of a few neo-Thrashers instead of a 50m isk battlecruiser. I hear those thrashers can do 1200 dps? Keyword: few. Few implies more than one. As in multiple. As in not one.Three neo-Thrashers can output about 1500 DPS and hit a cruiser size ship a lot better. You're assuming individual players are paying for the ships and not our alliance which is rich with Tech and throws away isk like it's ****.
Oh goons, what would we do without your reckless financial abandon making for such hilarious stories of ganking. I simply request you make a hilarious video (preferably not like the weird commie crap Mittens put out). |

Dalton Vanadis
Miranda United F0RCEFUL ENTRY
414
|
Posted - 2011.10.27 16:09:00 -
[45] - Quote
Knug LiDi wrote:Dalton Vanadis wrote: this foreplay can only last so long... ] I hear there's a cream that can help with that problem Well considering its been two weeks, I think it's more, there's a hospital ward for that, at this point. |

Mekia Buelle
University of Caille Gallente Federation
7
|
Posted - 2011.10.27 16:09:00 -
[46] - Quote
The ship design is really nice but i was looking forward to seen the actual painted version  |

Bagehi
Association of Commonwealth Enterprises Important Internet Spaceship League
11
|
Posted - 2011.10.27 16:10:00 -
[47] - Quote
This ship will cause many tears. |

Vincent Athena
V.I.C.E. The Lostboys
106
|
Posted - 2011.10.27 16:20:00 -
[48] - Quote
Anyone else notice this little tidbit?
"especially with the hybrid rebalancing kicking in at the time of its birth."
Dev confirmation that the hybrid rebalance is coming this winter. Up to now, its just been coming Soon. CCP employees should never proclaim a feature to be awesome. Only subscribers should. Subscribers can never answer a question posed to CCP. Only CCP can. |

Stan Kirby
Risky eXplosion Death or Glory
0
|
Posted - 2011.10.27 16:21:00 -
[49] - Quote
We want devblog about hybrid rebalance first ! Ships and other stuff - later !  |

Yvan Ratamnim
Phoenix Evolved Part Duo
17
|
Posted - 2011.10.27 16:22:00 -
[50] - Quote
lol these damn BC3's are gonna force me to train large weapons 5 on sooo many races lol
a small more nimble vindicator... IM EXCITED |
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Raid'En
Apprentice Innovations
81
|
Posted - 2011.10.27 16:23:00 -
[51] - Quote
Vincent Athena wrote:Anyone else notice this little tidbit?
"especially with the hybrid rebalancing kicking in at the time of its birth."
Dev confirmation that the hybrid rebalance is coming this winter. Up to now, its just been coming Soon. everything listed on the winter 2011 ministe feature page is for winter. some are written as coming soon, because they don't have blog yet. |

Duchess Starbuckington
Starbuckington Manor
9
|
Posted - 2011.10.27 16:23:00 -
[52] - Quote
Dear CCP,
You owe me a new pair of pants. |

Mecinia Lua
Galactic Express Intrepid Crossing
11
|
Posted - 2011.10.27 16:24:00 -
[53] - Quote
Stelianos wrote:That is a pretty ship. How big's the drone bay, I wonder?
If leaked document is correct 25. Which is better than the other nation's heavy hitters :) |

SkyMeetFire
Volition Cult The Volition Cult
2
|
Posted - 2011.10.27 16:25:00 -
[54] - Quote
Please please please tell me then the Amarr one is the Mentor design! Seriously the far and away favorite for me in the contests. |

SFM Hobb3s
Vanguard Frontiers Intrepid Crossing
2
|
Posted - 2011.10.27 16:27:00 -
[55] - Quote
Pattern Clarc wrote:CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado?  Given our military alliance with the gallente it would be undiplomatic of me to choose favourites. None the less we expect these two ships to be more than a match for there caldari and amarr counter parts. XD
o/ Pattern. Not sure If I ever thanked you for adding my ship to your collection, but if on some slim chance mine ends up being the Naga, I propose we have a duel! =)
Deviant art - Intrepid class |

xXx Vice
Alas Icaro The Jagged Alliance
0
|
Posted - 2011.10.27 16:29:00 -
[56] - Quote
Looks sexy. I can't wait to pilot this ship this and the tornado. |

Adrian Dixon
The Scope Gallente Federation
4
|
Posted - 2011.10.27 16:31:00 -
[57] - Quote
Cant wait! The ship looks great I like the small changes the Dev's have made. |

Buzzmong
Aliastra Gallente Federation
0
|
Posted - 2011.10.27 16:31:00 -
[58] - Quote
Oh, so that's pretty much confirmation that the new BC's are turret slot heavy then?
*sigh*
I was so hoping they'd be limited to 5 or 6 to differentiate them more from BS's in a more obvious way rather than just having a PG/CPU limit imposed upon them. |

ShadowFire15
BOAE INC BricK sQuAD.
30
|
Posted - 2011.10.27 16:33:00 -
[59] - Quote
\0/ the amarr one is next. i cant wait to see what it looks like. I'm pro faction spawn |

David Xavier
The Scope Gallente Federation
9
|
Posted - 2011.10.27 16:35:00 -
[60] - Quote
CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado? 
I don't want to be negative but It will die a horrible death while trying to get into blaster range. Also your drawing looks a thousand times better than the presented ship.
Naru-Kami rings a bell ? Ur art guys should have used that. |
|

Ranger 1
Ranger Corp
127
|
Posted - 2011.10.27 16:36:00 -
[61] - Quote
Buzzmong wrote:Oh, so that's pretty much confirmation that the new BC's are turret slot heavy then?
*sigh*
I was so hoping they'd be limited to 5 or 6 to differentiate them more from BS's in a more obvious way rather than just having a PG/CPU limit imposed upon them.
I assume you mean other than being hella fast and paper thin... To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Nova Fox
Novafox Shipyards
156
|
Posted - 2011.10.27 16:36:00 -
[62] - Quote
SFM Hobb3s wrote:Pattern Clarc wrote:CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado?  Given our military alliance with the gallente it would be undiplomatic of me to choose favourites. None the less we expect these two ships to be more than a match for there caldari and amarr counter parts. XD o/ Pattern. Not sure If I ever thanked you for adding my ship to your collection, but if on some slim chance mine ends up being the Naga, I propose we have a duel! =) Deviant art - Intrepid class
errr thats more of a concord ship than anything. |

Ranger 1
Ranger Corp
127
|
Posted - 2011.10.27 16:38:00 -
[63] - Quote
Nova Fox wrote:SFM Hobb3s wrote:Pattern Clarc wrote:CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado?  Given our military alliance with the gallente it would be undiplomatic of me to choose favourites. None the less we expect these two ships to be more than a match for there caldari and amarr counter parts. XD o/ Pattern. Not sure If I ever thanked you for adding my ship to your collection, but if on some slim chance mine ends up being the Naga, I propose we have a duel! =) Deviant art - Intrepid class errr thats more of a concord ship than anything.
Agreed. If they ever redesign Concord ships I'd vote for that style. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Roime
Blue Republic RvB - BLUE Republic
3
|
Posted - 2011.10.27 16:41:00 -
[64] - Quote
Both ship designs presented so far are sizzlingly sexyful and suit their intended role perfectly
I had BC V and Large Blaster Spec IV in my plan already, but they get a new meaning now <3
|

Crazy KSK
Tsunami Cartel Dark Solar Empire
6
|
Posted - 2011.10.27 16:45:00 -
[65] - Quote
Jill Antaris wrote:Well it doesn't really look like gallente, I would have loved the Aquilon hull ingame. 
I think the talos is neither gallente nor pretty and dear ccp do not put that web bonus on there DO NOT! that bonus is much too powerful for such a cheap and expendable ship and should be reserved for ships much more expensive
also I think it would just be out of balance to give only this ship a bonus to e-war that essentially allows it to negate all the negative offensive bonuses of its ship class (bad tracking of large guns) which is supposed to balance the ship over battleships
further I think those ships should get their own class and not be battle cruisers they will be referred to tier 3 battle cruisers other ways anyway rather then battle cruisers |

Ranger 1
Ranger Corp
127
|
Posted - 2011.10.27 16:47:00 -
[66] - Quote
David Xavier wrote:CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado?  I don't want to be negative but It will die a horrible death while trying to get into blaster range. Also your drawing looks a thousand times better than the presented ship. Ur art guys should have used this
It's going to boil down to two things (set up variations aside).
1: Did the Talos warp in on top of the Tornado? If yes, the win goes to the Talos. 2: Is the Tornado fast enough to keep outside of the Talos web range. If yes, win goes to Tornado.
I looked at that other ship you linked earlier. It does indeed look very Gallante, but it does so by taking the least appealing aspects of Gallante design. So if you like the melted lumpy look it's a classic.
The Talos takes some of the best (and most underused) aspects of Gallante design (typified by the Megathron) and slims it up to make it visually exemplify speed and an "in your face" attitude.
Overall I'm very pleased with it. I will also enjoy popping them with a stealth bomber immensely.  To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Kumq uat
Mercurialis Inc. RAZOR Alliance
26
|
Posted - 2011.10.27 16:47:00 -
[67] - Quote
I came |

Kaaletram Lothyrawir
Ignus Astrum The Veyr Collective
3
|
Posted - 2011.10.27 16:51:00 -
[68] - Quote
I like the concept, I am not so sure about the nose of the ship...but all in all looks to be a welcome addition to the gallente family
|

Princess Bride
Corripe Cervisiam Trade Consortium
0
|
Posted - 2011.10.27 16:54:00 -
[69] - Quote
I am not a fan of the looks of this ship. It looks like it has engines bolted on sideways to the top of the hull and the nose reminds me of a paper airplane.
Loved the Tornado. Do not love the Talos.
|

Vincent Gaines
Macabre Votum Morsus Mihi
8
|
Posted - 2011.10.27 16:57:00 -
[70] - Quote
Orisa Medeem wrote:Jill Antaris wrote:Well it doesn't really look like gallente, I would have loved the Aquilon hull ingame.  The parts that don't look so gallente'ish are in fact similar to the megathron hull, both with the "in your face" gamestile.
I like the front. Makes me want to say "don't get up all up in my grille, yo" or some other type of urban colloquialism. |
|

Ranger 1
Ranger Corp
127
|
Posted - 2011.10.27 16:59:00 -
[71] - Quote
Princess Bride wrote:I am not a fan of the looks of this ship. It looks like it has engines bolted on sideways to the top of the hull and the nose reminds me of a paper airplane.
Loved the Tornado. Do not love the Talos.
I'm guessing you are talking about the weapons mounts? I kind of expected them to be a bit over sized on some of these ships to accommodate the Large weapons.
The nose is reminiscent of a sleek version of a Megathron bow. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Jada Maroo
Mysterium Astrometrics BRABODEN
356
|
Posted - 2011.10.27 17:02:00 -
[72] - Quote
Largo Coronet wrote:
You're assuming individual players are paying for the ships and not our alliance which is rich with Tech and throws away isk like it's ****.
This is true. But you all have the numbers to do it in Thrashers too. You just want to hunt in bigger and badder ships don't you?  |

Callic Veratar
Power of the Phoenix
38
|
Posted - 2011.10.27 17:03:00 -
[73] - Quote
The design reminds me of the Proteus a bit (with a CPU Efficiency Gate and Hybrid Propulsion Armature). |

Ranger 1
Ranger Corp
127
|
Posted - 2011.10.27 17:11:00 -
[74] - Quote
Now if only we could get a frigate or destroyer variant designed along the lines of the Firbolg it would elevate gallante ship design to a sort of neo-classic retro style.
Power and speed personified. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Digital Gaidin
Manetheren Rising
1
|
Posted - 2011.10.27 17:22:00 -
[75] - Quote
Nova Fox wrote:SFM Hobb3s wrote:Pattern Clarc wrote:CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado?  Given our military alliance with the gallente it would be undiplomatic of me to choose favourites. None the less we expect these two ships to be more than a match for there caldari and amarr counter parts. XD o/ Pattern. Not sure If I ever thanked you for adding my ship to your collection, but if on some slim chance mine ends up being the Naga, I propose we have a duel! =) Deviant art - Intrepid class errr thats more of a concord ship than anything. Actually, its a Wyvern flying backwards... 
Turn it around so the large end is the front, and its a mini-wyvern style ship... If a missile boat, that could be a pretty cool design! |

Andreus Ixiris
Mixed Metaphor
124
|
Posted - 2011.10.27 17:31:00 -
[76] - Quote
I'm billing CCP for the removal of drool stains from my clothes.
Do. Want. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |

El'Niaga
Republic Military School Minmatar Republic
44
|
Posted - 2011.10.27 17:42:00 -
[77] - Quote
ShadowFire15 wrote:\0/ the amarr one is next. i cant wait to see what it looks like.
Oracle
Maybe that one :)
Looks like a heavy gunship :)
|

Mors Sanctitatis
Death of Virtue MeatSausage EXPRESS
5
|
Posted - 2011.10.27 17:42:00 -
[78] - Quote
The original design has MUCH better proportion. The remake has made it look too chunky and turned the overall shape into a blob.
The front isn't as defined, and the same with the rear of the ship. The nose is now too fat, the extra engines nacelles (four instead of two on the original) make the rear end too fat and heavy. The additional front mounting hardpoints are overdone, making the nose flat and pug-like (a horrible thing) compared to the original.
Please fix it. You followed the Tornado's original intent much more precisely. Do the same for the Talos. |

Iohet Nolafew
Star Frontiers BricK sQuAD.
9
|
Posted - 2011.10.27 17:46:00 -
[79] - Quote
Looks very much like the Navy ships from Escape Velocity |
|

Chribba
Otherworld Enterprises Otherworld Empire
657
|
Posted - 2011.10.27 17:55:00 -
[80] - Quote
Hmmm...
ninja edit/getting forum ganked ftl.
|
|
|

Camios
Sebiestor Tribe Minmatar Republic
5
|
Posted - 2011.10.27 17:56:00 -
[81] - Quote
Reminds me a bit of the Vaygr battlecruiser in homeworld 2. Nice.
But the real meat will be in the devblog that describes their stats and their role. |

Trainwreck McGee
Ghost Ship Inc.
86
|
Posted - 2011.10.27 17:56:00 -
[82] - Quote
NERD BONER CCP Trainwreck - Weekend Custodial Engineer / CCP Necrogoats foot stool |

Pak Narhoo
Knights of Kador
43
|
Posted - 2011.10.27 18:05:00 -
[83] - Quote
I love the wire rendering! More!
Doing some stuff myself in 3D with C4D. I'm just wondering what happened to all the triangles? I'm used to see tri's in game models, how come you are able to work so "clean" now? |

Xercodo
Xovoni Directorate Not Usually Killing Everyone.
121
|
Posted - 2011.10.27 18:09:00 -
[84] - Quote
Camios wrote:Reminds me a bit of the Vaygr battlecruiser in homeworld 2. Nice.
But the real meat will be in the devblog that describes their stats and their role.
reminds me more of the hiigaran destroyer The Drake is a Lie |

Silath Slyver Silverpine
Federal Navy Academy Gallente Federation
3
|
Posted - 2011.10.27 18:09:00 -
[85] - Quote
It's not a giant blue blob of poo! Wewt! That's more like what Gallente design should be ;)
Interested to see the Amarr and Caldari designs in the future as well! |

Phantomania
Alien Ship Builders Caedite Eos
0
|
Posted - 2011.10.27 18:18:00 -
[86] - Quote
I hope-
Caldari Naga
or
Caldari Naga
but I still believe this will be the Oracle, as its the winner of the second contest!
 |

Kassasis Dakkstromri
Four Horsemen of the Apocalypse
67
|
Posted - 2011.10.27 18:18:00 -
[87] - Quote
Ugly as a Frog...
As such I fully expect the Caldari one to look like a Squid  |

Ranger 1
Ranger Corp
128
|
Posted - 2011.10.27 18:25:00 -
[88] - Quote
Mors Sanctitatis wrote:The original design has MUCH better proportion. The remake has made it look too chunky and turned the overall shape into a blob.
The front isn't as defined, and the same with the rear of the ship. The nose is now too fat, the extra engines nacelles (four instead of two on the original) make the rear end too fat and heavy. The additional front mounting hardpoints are overdone, making the nose flat and pug-like (a horrible thing) compared to the original.
Please fix it. You followed the Tornado's original intent much more precisely. Do the same for the Talos.
The original design was also a very lightly armed destroyer/surveillance vessel.
The front logically would have to be thickened to support the over sized gun mounts (the original model had no hard points on the nose section). Thicker does not mean "pug-like". The same goes for the more powerful look of the rear and losing the (admittedly nice) wingy bits back there on the original.
For a design that took a fast Destroyer and scaled it up to a fast Battle Cruiser with over sized guns, I'd say the changes look pretty logical. Perhaps they should make it a point to emphasis that it is "based on" the original design, but scaled up to better fit it's role in game. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Anna Lynne Larson
Black Sail Anarchists
5
|
Posted - 2011.10.27 18:48:00 -
[89] - Quote
Ranger 1 wrote:Mors Sanctitatis wrote:The original design has MUCH better proportion. The remake has made it look too chunky and turned the overall shape into a blob.
The front isn't as defined, and the same with the rear of the ship. The nose is now too fat, the extra engines nacelles (four instead of two on the original) make the rear end too fat and heavy. The additional front mounting hardpoints are overdone, making the nose flat and pug-like (a horrible thing) compared to the original.
Please fix it. You followed the Tornado's original intent much more precisely. Do the same for the Talos. The original design was also a very lightly armed destroyer/surveillance vessel. The front logically would have to be thickened to support the over sized gun mounts (the original model had no hard points on the nose section). Thicker does not mean "pug-like".  The same goes for the more powerful look of the rear and losing the (admittedly nice) wingy bits back there on the original. For a design that took a fast Destroyer and scaled it up to a fast Battle Cruiser with over sized guns, I'd say the changes look pretty logical. Perhaps they should make it a point to emphasis that it is "based on" the original design, but scaled up to better fit it's role in game.
Agreed. ON that note, I have to ask (if it hasn't been asked already): The contest rules (which I went over after the statement that they were borrowing this design) said that any design submitted was the express property of the entrant as long as they followed the guidelines, so did you guys contact lobaud and ask him to let you base the design off of it?
Also does this mean the 2nd and 3rd place winners/the second CCP-run contest are all meaningless? |

Tiger's Spirit
Troll Hunters INC.
5
|
Posted - 2011.10.27 18:53:00 -
[90] - Quote
[+] Talos [+|n] bcLargeHybridTurretCPUNeedBonus [+|n] bcLargeHybridTurretCapacitorNeedBonus [+|n] bcLargeHybridTurretPowerNeedBonus [+|n] leadershipCpuBonus [+|n] massFactor [+|n] shipHybridDamageBonusBC2 [+|n] shipStasisWebSpeedFactorBonusBC1 [+] agility: 0.56 [+] armorEmDamageResonance: 0.5 [+] armorExplosiveDamageResonance: 0.9 [+] armorHP: 2272.0 [+] armorKineticDamageResonance: 0.65 [+] armorThermalDamageResonance: 0.65 [+] armorUniformity: 0.75 [+] baseWarpSpeed: 1.0 [+] bcLargeTurretCPU: 0.5 [+] bcLargeTurretCap: 0.5 [+] bcLargeTurretPower: 0.05 [+] capacitorCapacity: 3100.0 [+] capacity: 600.0 [+] cpuLoad: 0 [+] cpuOutput: 400.0 [+] damage: 0 [+] droneBandwidth: 25.0 [+] droneCapacity: 25.0 [+] emDamageResonance: 1.0 [+] explosiveDamageResonance: 1.0 [+] fwLpKill: 200.0 [+] gfxBoosterID: 394.0 [+] heatAttenuationHi: 0.76 [+] heatAttenuationLow: 0.76 [+] heatAttenuationMed: 0.71 [+] heatCapacityHi: 100.0 [+] heatCapacityLow: 100.0 [+] heatCapacityMed: 100.0 [+] heatDissipationRateHi: 0.01 [+] heatDissipationRateLow: 0.01 [+] heatDissipationRateMed: 0.01 [+] heatGenerationMultiplier: 0.65 [+] hiSlots: 8.0 [+] hp: 2597.0 [+] kineticDamageResonance: 1.0 [+] launcherSlotsLeft: 0 [+] lowSlots: 5.0 [+] mainColor: 16777215.0 [+] mass: 12000000.0 [+] maxDirectionalVelocity: 2000.0 [+] maxLockedTargets: 7.0 [+] maxPassengers: 450.0 [+] maxTargetRange: 70000.0 [+] maxVelocity: 210.0 [+] medSlots: 4.0 [+] minTargetVelDmgMultiplier: 0.25 [+] powerLoad: 0 [+] powerOutput: 1150.0 [+] powerToSpeed: 1.0 [+] propulsionGraphicID: 394.0 [+] rechargeRate: 775000.0 [+] requiredSkill1: 3332.0 [+] requiredSkill1Level: 3.0 [+] requiredSkill2: 12099.0 [+] requiredSkill2Level: 3.0 [+] rigSize: 2.0 [+] rigSlots: 3.0 [+] scanGravimetricStrength: 0 [+] scanLadarStrength: 0 [+] scanMagnetometricStrength: 20.0 [+] scanRadarStrength: 0 [+] scanResolution: 230.0 [+] scanSpeed: 5500.0 [+] shieldCapacity: 2111.0 [+] shieldEmDamageResonance: 1.0 [+] shieldExplosiveDamageResonance: 0.5 [+] shieldKineticDamageResonance: 0.6 [+] shieldRechargeRate: 1400000.0 [+] shieldThermalDamageResonance: 0.8 [+] shieldUniformity: 0.75 [+] shipBonusBC1: 10.0 [+] shipBonusBC2: 5.0 [+] signatureRadius: 200.0 [+] structureUniformity: 0.75 [+] techLevel: 1.0 [+] thermalDamageResonance: 1.0 [+] turretSlotsLeft: 8.0 [+] typeColorScheme: 11331.0 [+] uniformity: 1.0 [+] upgradeCapacity: 400.0 [+] upgradeSlotsLeft: 3.0 [+] volume: 270000.0 [+] warpCapacitorNeed: 8.13e-07 [+] warpFactor: 0 |
|

Fon Revedhort
Monks of War DarkSide.
16
|
Posted - 2011.10.27 18:54:00 -
[91] - Quote
CCP, do you remember yourlself nerfing 90% webs back then?
Do you recall your words?
"basically, the fight is over once anyone gets into a webrange".
Ok, you've replaced the old unltimate web with an ultimate scrambler, which - guess what - brings an end to a fight just as effectively as the 90% web before. Moreover, now you decide it's a good ideat to...
... give a 90% web to a ship which is basically free.
So 90% aren't overpowered anymore. huh? What's changed?
I for one can't come up with anything rather than suppose you're:
a) cluesless b) trolling c) both of the above 2008, CCP Zulu(park): "command ships are fine as is" 2011, CCP Greyscale: "is the Nighthawk actually underpowered?" Nice progress, guys. |

Fon Revedhort
Monks of War DarkSide.
16
|
Posted - 2011.10.27 18:54:00 -
[92] - Quote
CCP, do you remember yourlself nerfing 90% webs back then?
Do you recall your words?
"basically, the fight is over once anyone gets into a webrange".
Ok, you've replaced the old unltimate web with an ultimate scrambler, which - guess what - brings an end to a fight just as effectively as the 90% web before. Moreover, now you decide it's a good ideat to...
... give a 90% web to a ship which is basically free.
So 90% aren't overpowered anymore. huh? What's changed?
I for one can't come up with anything rather than suppose you're:
a) cluesless b) trolling c) both of the above 2008, CCP Zulu(park): "command ships are fine as is" 2011, CCP Greyscale: "is the Nighthawk actually underpowered?" Nice progress, guys. |

Princess Bride
Corripe Cervisiam Trade Consortium
0
|
Posted - 2011.10.27 19:02:00 -
[93] - Quote
Ranger 1 wrote: For a design that took a fast Destroyer and scaled it up to a fast Battle Cruiser with over sized guns, I'd say the changes look pretty logical.
For me, design logic does not equate to design beauty. It may "make sense" to have 5 large barrels lashed sideways to the top of the hull to accommodate the oversized weapon turrets. But that does not make it look pretty. It's like welding three fifty gallon drums to the roof of a Ferrari because of the increased fuel capacity necessitated by the larger engine...then saying it still looks good because it's logical.
Or makes "cents". They could rename it "Sixty-five Dollars". I count 4 rolls of quarters and 5 rolls of dimes melded into the model. |

Anna Lynne Larson
Black Sail Anarchists
5
|
Posted - 2011.10.27 19:10:00 -
[94] - Quote
Tiger's Spirit wrote:[+] Talos [+|n] bcLargeHybridTurretCPUNeedBonus [+|n] bcLargeHybridTurretCapacitorNeedBonus [+|n] bcLargeHybridTurretPowerNeedBonus [+|n] leadershipCpuBonus [+|n] massFactor [+|n] shipHybridDamageBonusBC2 [+|n] shipStasisWebSpeedFactorBonusBC1 [+] agility: 0.56 [+] armorEmDamageResonance: 0.5 [+] armorExplosiveDamageResonance: 0.9 [+] armorHP: 2272.0 [+] armorKineticDamageResonance: 0.65 [+] armorThermalDamageResonance: 0.65 [+] armorUniformity: 0.75 [+] baseWarpSpeed: 1.0 [+] bcLargeTurretCPU: 0.5 [+] bcLargeTurretCap: 0.5 [+] bcLargeTurretPower: 0.05 [+] capacitorCapacity: 3100.0 [+] capacity: 600.0 [+] cpuLoad: 0 [+] cpuOutput: 400.0 [+] damage: 0 [+] droneBandwidth: 25.0 [+] droneCapacity: 25.0 [+] emDamageResonance: 1.0 [+] explosiveDamageResonance: 1.0 [+] fwLpKill: 200.0 [+] gfxBoosterID: 394.0 [+] heatAttenuationHi: 0.76 [+] heatAttenuationLow: 0.76 [+] heatAttenuationMed: 0.71 [+] heatCapacityHi: 100.0 [+] heatCapacityLow: 100.0 [+] heatCapacityMed: 100.0 [+] heatDissipationRateHi: 0.01 [+] heatDissipationRateLow: 0.01 [+] heatDissipationRateMed: 0.01 [+] heatGenerationMultiplier: 0.65 [+] hiSlots: 8.0 [+] hp: 2597.0 [+] kineticDamageResonance: 1.0 [+] launcherSlotsLeft: 0 [+] lowSlots: 5.0 [+] mainColor: 16777215.0 [+] mass: 12000000.0 [+] maxDirectionalVelocity: 2000.0 [+] maxLockedTargets: 7.0 [+] maxPassengers: 450.0 [+] maxTargetRange: 70000.0 [+] maxVelocity: 210.0 [+] medSlots: 4.0 [+] minTargetVelDmgMultiplier: 0.25 [+] powerLoad: 0 [+] powerOutput: 1150.0 [+] powerToSpeed: 1.0 [+] propulsionGraphicID: 394.0 [+] rechargeRate: 775000.0 [+] requiredSkill1: 3332.0 [+] requiredSkill1Level: 3.0 [+] requiredSkill2: 12099.0 [+] requiredSkill2Level: 3.0 [+] rigSize: 2.0 [+] rigSlots: 3.0 [+] scanGravimetricStrength: 0 [+] scanLadarStrength: 0 [+] scanMagnetometricStrength: 20.0 [+] scanRadarStrength: 0 [+] scanResolution: 230.0 [+] scanSpeed: 5500.0 [+] shieldCapacity: 2111.0 [+] shieldEmDamageResonance: 1.0 [+] shieldExplosiveDamageResonance: 0.5 [+] shieldKineticDamageResonance: 0.6 [+] shieldRechargeRate: 1400000.0 [+] shieldThermalDamageResonance: 0.8 [+] shieldUniformity: 0.75 [+] shipBonusBC1: 10.0 [+] shipBonusBC2: 5.0 [+] signatureRadius: 200.0 [+] structureUniformity: 0.75 [+] techLevel: 1.0 [+] thermalDamageResonance: 1.0 [+] turretSlotsLeft: 8.0 [+] typeColorScheme: 11331.0 [+] uniformity: 1.0 [+] upgradeCapacity: 400.0 [+] upgradeSlotsLeft: 3.0 [+] volume: 270000.0 [+] warpCapacitorNeed: 8.13e-07 [+] warpFactor: 0
Or for players who don't want to translate;
Gallente - Talos Skills required: Gallente Cruiser III, Battlecruisers II
Bonuses: Role Bonus: 50% reduction to Large Hybrid Turret CPU requirements 50% reduction to Large Hybrid Turret cap usage 95% reduction to Large Hybrid Turret powergrid requirements
Battlecruisers skill bonus: 10% bonus to velocity factor of Stasis Webifiers per level 5% increase to Large Hybrid Turret damage per level
Shield HP: 2111.0 Resistances: EM/Ex/K/T 0/50/40/20 Armor HP: 2272.0 Resistances: EM/Ex/K/T 50/10/35/35 Structure HP: 2597.0 (of course, it's a Gallente ship) Resistances: 0/0/0/0
Capacitor: 3100GJ Cargohold: 600m3 Drone Bandwidth: 25Mbit/s Drone Bay: 25m3 Max Locked targets: 7 Max Lock range: 70km Max Velocity: 210m/s Magnetometric Sensor strength: 20 Scan resolution: 230 Sig radius: 200
CPU: 400tf Powergrid: 1150mW High slots: 8.0 Turret Slots: 8.0 Medium slots: 4.0 Low slots: 5.0 400 Calibration and 3 rig slots |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
76
|
Posted - 2011.10.27 19:12:00 -
[95] - Quote
Princess Bride wrote:Ranger 1 wrote: For a design that took a fast Destroyer and scaled it up to a fast Battle Cruiser with over sized guns, I'd say the changes look pretty logical.
For me, design logic does not equate to design beauty. It may "make sense" to have 5 large barrels lashed sideways to the top of the hull to accommodate the oversized weapon turrets. But that does not make it look pretty. It's like welding three fifty gallon drums to the hood of a Ferrari because of the increased fuel capacity necessitated by the larger engine...then saying it still looks good because it makes sense. Or makes "cents". They could rename it "Sixty-five Dollars". I count 4 rolls of quarters and 5 rolls of dimes melded into the model. Ret-¦rded car analogies are ret-¦rded.
Why not mount a minigun on that Ferrari? |

Akrasjel Lanate
Naquatech Conglomerate
146
|
Posted - 2011.10.27 19:17:00 -
[96] - Quote
CCP Guard wrote:We were going to put the blog out tomorrow...but why wait? Your favorite Community team brings you more news of another player created masterpiece jumping into the game in the upcoming Winter Expansion. I can't wait to get into my very own Talos. How about you? 
It's beautiful.  |

Hentes Zsemle
EVE Corporation 21123151
2
|
Posted - 2011.10.27 19:20:00 -
[97] - Quote
I like the design, and don't care how much it resembles the "original" design. Im satisfied ccp didn't choose the spacefish. As with all gallente ships, people will either love or hate how they look.
However, if the hybrid changes harvested from the test server data dump are going to be final, this ship is going to be useless for anything but ganking and station camping...just like the current blasterboats. |

Seamus Donohue
8
|
Posted - 2011.10.27 19:27:00 -
[98] - Quote
I have a question on the naming convention.
Given that Talos seems to be depicted as a winged creature and that Caldari ships tend to be bird-named, why was it decided to name the Gallente battlecruiser Talos and the Caldari battlecruiser Naga? I would have thought the appropriate naming convention would have been the reverse. Survivor of Teskanen. -áFan of John Rourke.
I have video tutorials for EVE Online on my YouTube channel: http://www.youtube.com/user/SeamusDonohueEVE |

TorTorden
NorCorp Enterprise No Holes Barred
1
|
Posted - 2011.10.27 19:29:00 -
[99] - Quote
Day 1, winter expansion. Day 3, HulkaGeddon |

Lucilia Mercapone
Hedion University Amarr Empire
0
|
Posted - 2011.10.27 19:29:00 -
[100] - Quote
Looks great, sounds great can't wait!
Finally a great Patch to look forward too.
BC 5 ... check All cruiser to 3+ ... check
large weapon specs to 4 ... damn only 3/8 better work on a new skillplan . |
|

fenistil
1st. Legion HUN Reloaded
0
|
Posted - 2011.10.27 19:36:00 -
[101] - Quote
Quote:in your face glass cannon
Again? When is gallente going to gain some versitality? |

Princess Bride
Corripe Cervisiam Trade Consortium
0
|
Posted - 2011.10.27 19:39:00 -
[102] - Quote
Razin wrote:Princess Bride wrote:Ranger 1 wrote: For a design that took a fast Destroyer and scaled it up to a fast Battle Cruiser with over sized guns, I'd say the changes look pretty logical.
For me, design logic does not equate to design beauty. It may "make sense" to have 5 large barrels lashed sideways to the top of the hull to accommodate the oversized weapon turrets. But that does not make it look pretty. It's like welding three fifty gallon drums to the hood of a Ferrari because of the increased fuel capacity necessitated by the larger engine...then saying it still looks good because it makes sense. Or makes "cents". They could rename it "Sixty-five Dollars". I count 4 rolls of quarters and 5 rolls of dimes melded into the model. Ret-¦rded car analogies are ret-¦rded. Why not mount a minigun on that Ferrari?
A Ferrari with a minigun would look better than this paper airplane with barrels strapped to it. And if you don't like car analogies, why make another car analogy? Hyprocrite's reply is hypocritical. |

Gogela
Freeport Exploration
90
|
Posted - 2011.10.27 19:43:00 -
[103] - Quote
TorTorden wrote:Day 1, winter expansion. Day 3, HulkaGeddon


This ship looks sweet. Nice work CCP All GëíGêçGëí Ships | Many Odd GëíGêçGëí Items (+Drones) | <-- Links to showInfo in-game |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
76
|
Posted - 2011.10.27 19:45:00 -
[104] - Quote
Princess Bride wrote:
A Ferrari with a minigun would look better than this paper airplane with barrels strapped to it. And if you don't like car analogies, why make another car analogy? Hyprocrite's reply is hypocritical.
It was part of my comment on your car analogy. And damn right the minigun would look good on that Ferrari, barrel-like housing for the turret hardpoint notwithstanding.
As to the Talos hull form-factor: it's a single-hull Megathron. |

Adunh Slavy
Ammatar Trade Syndicate
58
|
Posted - 2011.10.27 19:47:00 -
[105] - Quote
Very nice, that looks like a war machine. As all ships should |

Ethino
Ministry of War Amarr Empire
0
|
Posted - 2011.10.27 19:55:00 -
[106] - Quote
Talos
Battlecruiser Skill Bonus: 5% bonus to Large Hybrid Turret damage and 10% bonus to the velocity factor of stasis webifiers per level.
95% reduction in the powergrid need of Large Hybrid Turrets 50% reduction in the CPU need of Large Hybrid Turrets 50% reduction in the capacitor need of Large Energy Turrets
AMIRIGHT ?!!?!?!      |

Palovana
Inner Fire Inc.
14
|
Posted - 2011.10.27 20:18:00 -
[107] - Quote
TorTorden wrote:Day 1, winter expansion. Day 3, HulkaGeddon
Day 2, ??? Patch Day most likely. (sorry, had to do it)
Ship is OK looking but everyone knows Gallente women are prettier than their ships.
Eagerly awaiting the next 2. Your stuff goes here. |

Bobbith
No Fish EVE Trade Alliance
0
|
Posted - 2011.10.27 20:19:00 -
[108] - Quote
This right here, pretty nice, keep it up CCP |

Majuan Shuo
Sons Of 0din Fatal Ascension
0
|
Posted - 2011.10.27 20:36:00 -
[109] - Quote
Sexy ship is sexy. But will it blend...
other ships? "I believe the Winter expansion needs to be a huge success, and so they are giving us ice cream, and cake, and ice cream cake, and pizza, and hookers, and blow, an pizza. Any and everything they think players want and they can do by winter, they will stuff into this expansion." |

Kandreath
De Re Metallica Epsilon Shimmy Alliance
4
|
Posted - 2011.10.27 20:39:00 -
[110] - Quote
Valhallas wrote:Should have called it Gankos
"Gankos - The last word in suicide ganking - coming soon"
I'm no fighter... but I can imagine the fight going one of two ways (1). Alpha annihilates all targets. - The End (2). Alpha annihilates all but a few targets - time to run!
When will we see them on SISI? - Are they there now? |
|

Nova Fox
Novafox Shipyards
156
|
Posted - 2011.10.27 20:45:00 -
[111] - Quote
You do realize that all baster ships are a bit more agile and less massive now right? And that blaster range has been addressed.
And secondly both drawings of are of the same ship, I dont see why you're comparing oranges to oranges. |

Deviana Sevidon
Jades Falcon Guards
59
|
Posted - 2011.10.27 20:47:00 -
[112] - Quote
Ugly Boy Woman wrote:Third, actually  Large Blaster Specialization to V, anyone?
Yup. |

Jon Hellguard
X-COM
0
|
Posted - 2011.10.27 20:54:00 -
[113] - Quote
I'm all glad you'll introduce "GAMEPLAY CHANGING STUFF" in the next expansion agian.
But really, please finish up establishments sometime soon - or give us some extra apocrypha-kind of expansions too! |

GeeShizzle MacCloud
12
|
Posted - 2011.10.27 20:59:00 -
[114] - Quote
as much as i do like the new talos i was kinda hoping it was gonna be this one!
even so it looks kinda similar-ish
i can see a modified version of this being a very likely contender for the amarr Oracle!
although my personal preference is this one Though it looks more like a battleship.
i reeeeeeeeaaaaalllly like this for the caldari Naga... u really HAVE to look at that 1 close up! its very caldari! and very lush!
ohh btw get rid of the web bonus on the Talos... all your doing is throwing yet another gal ship into the overflowing basket of lowsec-only gallente gank ships!
Gallente need a viable fleet pvp ship. |

Dalton Vanadis
Miranda United F0RCEFUL ENTRY
418
|
Posted - 2011.10.27 21:15:00 -
[115] - Quote
I'm liking the "broken" model way more than the "omega" model. And we'll see how the amarr one turns out... Hope it's good |

Ciar Meara
Virtus Vindice
204
|
Posted - 2011.10.27 21:19:00 -
[116] - Quote
I like both ships, they share a similar quality, they both look kinda like their race design philosophies , and yet slightly off, as if influenced by new tech/ideas.
I hope some nice story elements can be incorporated into their launch, some common tech, based on capacitor and or hull advances. Anyway I am more curious about the Oracle I really hope it is going to be the Mentor model, or perhaps another awesome looking ship... and so far nobody has any idea what the Caldari one will look like! - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Dalton Vanadis
Miranda United F0RCEFUL ENTRY
418
|
Posted - 2011.10.27 21:25:00 -
[117] - Quote
GeeShizzle MacCloud wrote:as much as i do like the new talos i was kinda hoping it was gonna be this one! even so it looks kinda similar-ish i can see a modified version of this being a very likely contender for the amarr Oracle! although my personal preference is this one Though it looks more like a battleship. i reeeeeeeeaaaaalllly like this for the caldari Naga... u really HAVE to look at that 1 close up! its very caldari! and very lush! ohh btw get rid of the web bonus on the Talos... all your doing is throwing yet another gal ship into the overflowing basket of lowsec-only gallente gank ships! Gallente need a viable fleet pvp ship.
Yeah, I really like that second amarr model, that's one sexy looking ship.
That Caldari one looks more cruiser sized than BC size, but it oculd be tweaked to be one sexy naga... |

Dalton Vanadis
Miranda United F0RCEFUL ENTRY
418
|
Posted - 2011.10.27 21:27:00 -
[118] - Quote
Ciar Meara wrote:I like both ships, they share a similar quality, they both look kinda like their race design philosophies , and yet slightly off, as if influenced by new tech/ideas.
I hope some nice story elements can be incorporated into their launch, some common tech, based on capacitor and or hull advances. Anyway I am more curious about the Oracle I really hope it is going to be the Mentor model, or perhaps another awesome looking ship... and so far nobody has any idea what the Caldari one will look like!
They're slowly revamping ship models to follow that design philosophy, starting with the T3's, then the scorp and the maller.
Personally, I would love CCP to get a lot of money so they can do a full out second Trinity for FiS... But this and the promise of a second apocrypha are higher up on the wishlist... |

Demon Azrakel
Defiant.. Narwhals Ate My Duck
45
|
Posted - 2011.10.27 21:52:00 -
[119] - Quote
Between this, the moros changes, and blaster changes, I have a massive hardon... Perfect Hybrid Skills FTW... |

Burhtun
Pacific Mining and Manufacturing Co-operative Nox Draconum
0
|
Posted - 2011.10.27 21:54:00 -
[120] - Quote
I agree with whoever said that the CCP modifications harmed the original ship design. But the original design doesn't even look EVE-like... more reminiscent of submarines and fighter planes. |
|

Vedje
Deep Core Mining Inc. Caldari State
2
|
Posted - 2011.10.27 21:59:00 -
[121] - Quote
Finally something new Hybrids might become useful, and we get new toys to play with
But i do wonder what Naga will look like :)
|

Razin
The xDEATHx Squadron Legion of xXDEATHXx
76
|
Posted - 2011.10.27 22:07:00 -
[122] - Quote
Nova Fox wrote:You do realize that all baster ships are a bit more agile and less massive now right? And that blaster range has been addressed.
And secondly both drawings of are of the same ship, I dont see why you're comparing oranges to oranges. Where do you get this information? A new data export has become available?
|

Razin
The xDEATHx Squadron Legion of xXDEATHXx
76
|
Posted - 2011.10.27 22:09:00 -
[123] - Quote
GeeShizzle MacCloud wrote:as much as i do like the new talos i was kinda hoping it was gonna be this one! even so it looks kinda similar-ish i can see a modified version of this being a very likely contender for the amarr Oracle! although my personal preference is this one Though it looks more like a battleship. i reeeeeeeeaaaaalllly like this for the caldari Naga... u really HAVE to look at that 1 close up! its very caldari! and very lush! ohh btw get rid of the web bonus on the Talos... all your doing is throwing yet another gal ship into the overflowing basket of lowsec-only gallente gank ships! Gallente need a viable fleet pvp ship. Totally agree on that last one for the Naga! |

Atlas Oracle
Colossus Enterprises
0
|
Posted - 2011.10.27 22:19:00 -
[124] - Quote
very secksi |

Byrinkaikin
Immortalis Mortis Angelus Mayhem.
0
|
Posted - 2011.10.27 22:23:00 -
[125] - Quote
I saw this and....
"I jizzed in my pants"
|

Mintrolio
Royal Amarr Institute Amarr Empire
20
|
Posted - 2011.10.27 22:45:00 -
[126] - Quote
Two step wrote:You guys need to show the pics from behind, I don't like the nose of the ship...
i agree. i think many may prefer it from behind.
|

Kalot Sakaar
CragCO
1
|
Posted - 2011.10.27 22:50:00 -
[127] - Quote
I just don't know, it will have to be tested. But even with the web bonus i just think this will be too susceptible to kiting as it lacks sufficient mid slots to shield tank; and armor tanking will make it just like the rest of the blaster boats, simply not able to close the distance. Maybe the hybrid fix will deal with this but my confidence is low. I think it really needs one more mid slot to equal it out with the other ships. As CCP mentions already "in the right situations," well those right situations are so difficult to achieve that everyone just goes with the more flexible and thus better ships. Thus a universe full of drakes and hurricanes.
Why does the Caldari ship get the flexibility to put long range hybrids, blasters, AND Torps? How about a Gallente ship that actually has some flexibility also to do some long range work if desired?
And what is up with this rumor that there are changes to gang links coming? I hope they are not getting nerfed after all the time I've put into training them....that would probably lead to a potential rage quit. Big tears. |

Imawuss
United Atheist League
2
|
Posted - 2011.10.27 22:56:00 -
[128] - Quote
Looks good, naru would have been preffered. But a blaster boat with the sig of a BC and tank of a cruiser with dps of a battleship does seem like an interesting idea, but i think it will fail. This will become primary first everytime in fleet fights and will melt fast, in single combat well it will be interesting, will the BS dps pop the other guy before your cruiser tank fails..? guess we shall see.
Without knowing any details i would say this will die more than it kills as a blaster boat and have very little surviability, But As a nano-sniper i think it will do much better, and use the web bonuse and drones for any interceptors/frigs that get too close. |

Alaskan Hunter
Senex Legio Get Off My Lawn
1
|
Posted - 2011.10.27 23:02:00 -
[129] - Quote
Meh,
The back half of the ship looks perfect. The front pillar thing on the nose not so much. Not to mention the front doesn't speak Gallente to me with all the sharp edges. Gallente are usually very organic looking and I don't feel that with this one. At any rate I'm sure it will be a fine ship and look forward to flying it.
Thanks CCP for adding new content. Makes me very happy:)
Now lets see the other two!!!! |

Louis deGuerre
Malevolence. Void Alliance
54
|
Posted - 2011.10.27 23:27:00 -
[130] - Quote
Slightly at odds with the Gallente design philosophy but very sexy !!!  FIRE FRIENDSHIP TORPEDOES ! |
|

Nyla Skin
Pew Pew Corp Behold.
14
|
Posted - 2011.10.27 23:33:00 -
[131] - Quote
Louis deGuerre wrote:Slightly at odds with the Gallente design philosophy but very sexy !!! 
Yes, it doesn't look all that much gallente, but Ill accept it. Getting new ships is great in itself.
Not sure about combination of glass tank and blasters  |

Written Word
Dreddit Test Alliance Please Ignore
71
|
Posted - 2011.10.27 23:33:00 -
[132] - Quote
I, for one, welcome my new Talos overlords |

Sakaane Eionell
Intaki Liberation Front
13
|
Posted - 2011.10.27 23:43:00 -
[133] - Quote
I usually prefer Amarr hulls, but Gallente ones come a close second. Even so, not digging this one. Its overall shape reminds me of a Thorax with Caldari overtones, especially from the top and behind.
EVE already has too many space weewees flying around. Would have much preferred a slimmed-down version of something like this or this.
Oh well. Bring on Amarr! Sakaane
- Solitary Pilot | @ILFCorp | @Sakaane - |

Havegun Willtravel
Mobile Alcohol Processing Units
2
|
Posted - 2011.10.28 00:00:00 -
[134] - Quote
Very nice work to everyone. Looks gorgeous.
My exotic dancers await their new ride with great anticipation. |

Zo'ha
Techno Miners
0
|
Posted - 2011.10.28 00:31:00 -
[135] - Quote
hmm, these new ships make my loins moist for the drop booster market |

Misanth
RABBLE RABBLE RABBLE Limitless Inc.
181
|
Posted - 2011.10.28 01:36:00 -
[136] - Quote
Ugly Boy Woman wrote:Third, actually  Large Blaster Specialization to V, anyone?
Soon on four accounts. I don't get the hybrid whiners.. but hey, a boost to that and this boat.. sure, I'll take whatever you do to make me even more powerful.  this is a signature |

Dare Devel
Perkone Caldari State
2
|
Posted - 2011.10.28 05:49:00 -
[137] - Quote
Nova Fox wrote:You do realize that all baster ships are a bit more agile and less massive now right? And that blaster range has been addressed.
And secondly both drawings of are of the same ship, I dont see why you're comparing oranges to oranges.
Can anyone confirm this please?
|

bloomeh
Ghost Militia BricK sQuAD.
0
|
Posted - 2011.10.28 06:03:00 -
[138] - Quote
Personaly I would rather see a range bonus, of say 10% per level, to scram / disrupt. The scram range bonus would give the blasters a better chance of getting into range without screwing frigs and AFs who tackle it (they should be able to tackle it safely). It would also give their rails more chance of getting shots off at long range while keeping it tackled. This would keep them from infringing on Minmatar web range rolls.
On that note, I think the Tornado should have a web range bonus if the Talos has an e-war range bonus. This would allow the Minmatar to be able to kite others with its superior speed and agility. How it should be.
DonGÇÖt ask me how this would translate over to the Caldari and Amarr ones. I donGÇÖt use them enough to theory craft them fairly.
|

Draahk Chimera
Interstellar eXodus
8
|
Posted - 2011.10.28 06:43:00 -
[139] - Quote
Dare Devel wrote:Nova Fox wrote:You do realize that all baster ships are a bit more agile and less massive now right? And that blaster range has been addressed.
And secondly both drawings of are of the same ship, I dont see why you're comparing oranges to oranges. Can anyone confirm this please?
I can't confirm anything, I don't work at CCP and if I did I would be gagged :) However there is a so-called "leaked document" (that for all I know might be scribbled together by a 14-year old Goon member) with some interresting reading. If it's true and if they don't change it before the expansion here's the results from a quick read:
Gallante and Serpentis ships: + agility, + max speed (10 meters per second across the board). Caldari hybrid ships: +agility
Railguns: -CPU need, -Power need, -Cap need, +damage mod Blasters: -CPU need, -Cap need, +tracking [IMG]http://i155.photobucket.com/albums/s302/nattravn/EVE/draakhchimeranaglfar.png[/IMG] |

Tiger's Spirit
Troll Hunters INC.
5
|
Posted - 2011.10.28 07:25:00 -
[140] - Quote
Palovana wrote:TorTorden wrote:Day 1, winter expansion. Day 3, HulkaGeddon Day 2, ???
FIX day patch number 1.0.001 to 1.1
|
|

Jill Antaris
Imperial Academy Amarr Empire
16
|
Posted - 2011.10.28 07:42:00 -
[141] - Quote
Fon Revedhort wrote:So 90% aren't overpowered anymore. huh? What's changed?
CCP actually played her own game and realized that the blaster vents had a good point 3 years ago?
But hey they still didn't catch up to the concept that a close range ship actually need some sort of bigger tank/ehp than the long range ones that use kitting, making the Talos actually the 2. worse, only toped by the naga that doesn't looks useful for anything beyond super sized sniper hac with 425mm rails so far. |

El'Niaga
Republic Military School Minmatar Republic
44
|
Posted - 2011.10.28 07:54:00 -
[142] - Quote
I think the Talos is a good pairing.
Now they just need a larger hull than the Celestis to have Remote Sensor Dampening bonuses and you could see Gallente fleets shine. |

Cron Moonvexor
The Scope Gallente Federation
0
|
Posted - 2011.10.28 08:11:00 -
[143] - Quote
Quote:CCP actually played her own game and realized that the blaster vents had a good point 3 years ago?
Let us wait the expansion on TQ and see who is who. I hope that theese attributes that we have on Sisi are not final, and they will be improved (or balanced ? =) ) on the upcoming masstests.
I'm very happy that CCP paid attention to gallente's problems. But oh my brain! - More tracking for blasters, less pg reqiurements for them - is good, but main problem is still here - inbalance between gall's speed and fire range. Simple example - brutix vs hurricane: 1st can't do anything (except a bit drone damage) to kite'ing cane, which have higher speed and longer range. The same with Mega and Tempest.
In my view this has one good solution: a bonus to range of stasis web for brutix (and other blaster boats) that will make the ranges of web and disruptor equal.
This will not give serious advantage to Brutix especially against another Brutix =) But in case with kite'ing hurricane it will help somehow to go closer (~10km when a huri have a web too, but w/o such bonus), where cold shine of blasters already seen and become a reason of enemy's feet tremor .)
The only negative effect of this bonus is one, imho: it will be more problematic for frig-size tackers to keep such brutix from warpout. But I think it is possible to make this range bonus NOT WORK on frig-size (only on frig-size!).
Please, write your ideas about this, I'm always ready for constructive critics =)
P.S. I wish good luck to CCP in realization of their big plans this winter, and wish they rebalance not a single weapons but a whole ships as integral self-sufficient entity on a battlefield. |

Burhtun
Pacific Mining and Manufacturing Co-operative Nox Draconum
0
|
Posted - 2011.10.28 09:02:00 -
[144] - Quote
paint over http://burhtun.com/bs/talos.jpg |

Archetype 66
Pleasure and Pain Ares Protectiva
3
|
Posted - 2011.10.28 09:10:00 -
[145] - Quote
Wow nice job. I like its nose now :) |

Imryn Xaran
Coherent Light Enterprises
0
|
Posted - 2011.10.28 10:08:00 -
[146] - Quote
Crazy KSK wrote:Jill Antaris wrote:Well it doesn't really look like gallente, I would have loved the Aquilon hull ingame.  I think the talos is neither gallente nor pretty and dear ccp do not put that web bonus on there DO NOT!that bonus is much too powerful for such a cheap and expendable ship and should be reserved for ships much more expensive also I think it would just be out of balance to give only this ship a bonus to e-war that essentially allows it to negate all the negative offensive bonuses of its ship class (bad tracking of large guns) which is supposed to balance the ship over battleships further I think those ships should get their own class and not be battle cruisers they will be referred to tier 3 battle cruisers other ways anyway rather then battle cruisers
These new ships fit the definition of a battlecruiser perfectly. If anything the old ones should be moved into a new class call "Heavy Cruisers" |

Crazy KSK
Tsunami Cartel Dark Solar Empire
6
|
Posted - 2011.10.28 10:12:00 -
[147] - Quote
Cron Moonvexor wrote:Quote:CCP actually played her own game and realized that the blaster vents had a good point 3 years ago? Let us wait the expansion on TQ and see who is who. I hope that theese attributes that we have on Sisi are not final, and they will be improved (or balanced ? =) ) on the upcoming masstests. I'm very happy that CCP paid attention to gallente's problems. But oh my brain! - More tracking for blasters, less pg reqiurements for them - is good, but main problem is still here - inbalance between gall's speed and fire range. Simple example - brutix vs hurricane: 1st can't do anything (except a bit drone damage) to kite'ing cane, which have higher speed and longer range. The same with Mega and Tempest. In my view this has one good solution: a bonus to range of stasis web for brutix (and other blaster boats) that will make the ranges of web and disruptor equal. This will not give serious advantage to Brutix especially against another Brutix =) But in case with kite'ing hurricane it will help somehow to go closer (~10km when a huri have a web too, but w/o such bonus), where cold shine of blasters already seen and become a reason of enemy's feet tremor .) The only negative effect of this bonus is one, imho: it will be more problematic for frig-size tackers to keep such brutix from warpout. But I think it is possible to make this range bonus NOT WORK on frig-size (only on frig-size!). Please, write your ideas about this, I'm always ready for constructive critics =) P.S. I wish good luck to CCP in realization of their big plans this winter, and wish they rebalance not a single weapons but a whole ships as integral self-sufficient entity on a battlefield.
I think either web bonus is a very bad idea the range bonus would leave no reason to fly a loki ever again (for me anyway) and has allways belonged to minmatar the web strength bonus would not stop them from being kited at all its just gonna be overkill on gates making it impossible for every ship that can be locked in time to escape thats why those bonuses should be limited to more expensive ships like the ashimmu and vigilant
what ccp should do is in my eyes easy just buff all gallente hulls to be the fastest by far minmatar should need to use long range webbing ships in their fleet if they want to kite gallente yes they would get rather powerful when used as shield fits BUT just give them the slowest turning rate off all
right now on TQ the brutix is only 145m/s fast while the cane does 165
since I don't like nerf bats id just go and make the brutix go 185
gallente blaster boats should just be unkiteable without a web or two but they should be turning slow enough that a mini ship can just dodge em |

Daedalus Arcova
Havoc Violence and Chaos BricK sQuAD.
5
|
Posted - 2011.10.28 11:00:00 -
[148] - Quote
Dare Devel wrote:Nova Fox wrote:You do realize that all baster ships are a bit more agile and less massive now right? And that blaster range has been addressed.
And secondly both drawings of are of the same ship, I dont see why you're comparing oranges to oranges. Can anyone confirm this please?
Nova Fox is wrong, wrong, wrong.
Blaster boats are getting their speed boosted, their agility nerfed (bigger number = less agile).
Blasters themselves are getting a tracking boost (it's either 20% or 30%). Railguns are getting 10% better volley damage. Most hybrid turrets are getting reduced pg and cpu need, and they're all getting a reduction to capacitor use.
In other words, Gallente hybrid platforms are still underpowered in every combat scenario, except for that tiny niche which only exists in fantasy.
(And no, ganks and docking games are not 'combat') |

Kalot Sakaar
CragCO
2
|
Posted - 2011.10.28 11:20:00 -
[149] - Quote
Daedalus Arcova wrote:Dare Devel wrote:Nova Fox wrote:You do realize that all baster ships are a bit more agile and less massive now right? And that blaster range has been addressed.
And secondly both drawings of are of the same ship, I dont see why you're comparing oranges to oranges. Can anyone confirm this please? Nova Fox is wrong, wrong, wrong. Blaster boats are getting their speed boosted, their agility nerfed (bigger number = less agile). Blasters themselves are getting a tracking boost (it's either 20% or 30%). Railguns are getting 10% better volley damage. Most hybrid turrets are getting reduced pg and cpu need, and they're all getting a reduction to capacitor use. In other words, Gallente hybrid platforms are still underpowered in every combat scenario, except for that tiny niche which only exists in fantasy. (And no, ganks and docking games are not 'combat')
CCP Please tell me these stats are all wrong because this is depressing. The tracking bonus is long overdue but no increase to blaster range? Really? Less agile than the armored pigs already are? Let me see, warp in, even at zero on a fast moving target which is hard to achieve, and then by the time you lock and slowly accelerate the enemy is out of scram/web/gun range. This sucks. Plus when its time to GTFO since blaster boats can't fight aligned well due to range of guns, good luck getting out with a slow align time with this worse agility. Plus in orbit the increase in speed will be negated by the inability to hold the orbit due to worse agility. |

Nur AlHuda
Callide Vulpis Curatores Veritatis Alliance
1
|
Posted - 2011.10.28 11:28:00 -
[150] - Quote
So the Tornado was first in contest and was selected as the new t3 bc.
This was second place for gallente ship http://baranha.deviantart.com/art/Naru-Kami-Final-179403464 and its totaly different from the one in devblog however both were in same competition? Just trying to make sense out of it. |
|

Cron Moonvexor
The Scope Gallente Federation
0
|
Posted - 2011.10.28 11:35:00 -
[151] - Quote
Daedalus Arcova wrote: In other words, Gallente hybrid platforms are still underpowered in every combat scenario, except for that tiny niche which only exists in fantasy.
+1. Sad but true Wait, on the other side - very small number of pilots fly gallente ==> Gallente ships stays some kind of Exclusive xD
Ok, I agree w/ Crazy KSK that web range bonus will lead to overposted with on-gate-kills KBs. Then I see 3 another ways (more or less bad): - balancing the sensor dampening technology (to give no chance for that Hurri to shoot Brut at distance >10km) [rather good way] - balancing speeds of gallente-s [so-so] - increasing the range of blasters [the worst scenario]
Some more thoughts? ) |

Mersault
Angels of Alina Stardust Underground
37
|
Posted - 2011.10.28 12:19:00 -
[152] - Quote
I am really liking what I can see of this design :)
|

Crazy KSK
Tsunami Cartel Dark Solar Empire
6
|
Posted - 2011.10.28 12:29:00 -
[153] - Quote
Cron Moonvexor wrote: Ok, I agree w/ Crazy KSK that web range bonus will lead to overposted with on-gate-kills KBs. Then I see 3 another ways (more or less bad): - balancing the sensor dampening technology (to give no chance for that Hurri to shoot Brut at distance >10km) [rather good way] - balancing speeds of gallente-s [so-so] - increasing the range of blasters [the worst scenario]
Some more thoughts? )
id love sensor damps to get buffed (long overdue as well) but to make them useful on brutixes which has only 1 slot to spare they would have to be extremely powerful.... i.e. one damp -> under 10km targeting range
I think the only way is to make gallente the fastest race increasing the range of blasters would just make them obsolete and another kind of auto cannons
PS: pls ccp give the new 4 'BCs' their own class =( |

Zey Nadar
Aliastra Gallente Federation
14
|
Posted - 2011.10.28 12:40:00 -
[154] - Quote
Naru-Kami would have made an awesome battleship. |

Integra Arkanheld
Andorra Paradis Fiscal
0
|
Posted - 2011.10.28 13:08:00 -
[155] - Quote
TorTorden wrote:Day 1, winter expansion. Day 3, HulkaGeddon
It seems that a new re-balancing of empire will be needed. PVP in empire should be only during wars, and not all the time with suicide attacks. Soon we might see FreighteraGeddon. |

Cron Moonvexor
The Scope Gallente Federation
1
|
Posted - 2011.10.28 13:33:00 -
[156] - Quote
Zey Nadar wrote:Naru-Kami would have made an awesome battleship.
He have another project Fujin - http://baranha.deviantart.com/art/FUJIN-FINAL-181896594 this one more exotic ^^ |

VaL Iscariot
The Concilium Enterprises Spectrum Alliance
0
|
Posted - 2011.10.28 13:38:00 -
[157] - Quote
Blaster haters gonna hate.
We all know EVE is a solo pvp game, but there are those few underhanded types that fly with other people or (Empress forbid) alts that use these things known as "Skirmish Links." Even worse, use dirty tricks like "Overload" to increase the range of "Warp Scrambler" and "Stasis Webifiers"even further. These dasterdly tools shut down Microwarp Drives in a heart beat, slow it down to over half its cruising speed, and stop the loved by all Hurricane from kiting the brutish Brutix and weak and stupid Megathron. There have even been reports of, the so called, Rokh using said tactics! Curse those Gallente and Caldari scum! How dare the mighty Hurricane be brought low by such a noobish tactic! We're all well aware that the Hurricane is the only ship to fly in EVE and all other tactics are...
NULL and VOID 
:trollface: |

Ishtanchuk Fazmarai
58
|
Posted - 2011.10.28 13:41:00 -
[158] - Quote
It better cost quite more than the current average suicide ganker...  So... no affordable NEx store... no full-fledged Incarna... no casual content... no solo content... no PvE content...-á
Why should I keep paying to play this game? |

Narjack
CragCO
0
|
Posted - 2011.10.28 13:43:00 -
[159] - Quote
I can't wait to hear the Gallente tears as this ship gets owned in fight after fight. How does CCP figure that a paper thin short range brawler is going to work? Lets see, Talos coming at me with MWD on and massive sig radius. Push fire on my weapons and keep burning away from him. Pop. He'll never get get to turn the webs/guns on because he'll already be primary and never close the distance in time. Yes, this ship will have some use at gate camps, in big blobs, and ganking. Great. Yawn. So do other more survivable Gallente ships now. OH, sure, you'll get a warp in by a cloaky now and then. It will happen to some, but hard to do if the kiting ships are always burning if they are doing it right.
When will CCP figure out that a short range brawler should be a shield tanked fast ship with very high resists. That works. Armor tanked ships need range, which is why Amarr does well with their lasers. But hey, I'm excited because these things will be on a lot of killmails as the victim until they get tired of dying and stop getting flown much like the rest of the broken Gallente line.
For the historical perspective, battlecruisers are supposed to be heavily armed but lightly armored. At the battle of Jutland a British Admiral forgot this fact and tried brawling his BC's versus the German main fleet and literally got them popped. Lightly tanked battlecruisers must fight at distance, hit fast and move or get destroyed. This Gallente ship will go the way of the HMS Invincible.
|

Bhaal Chinnian
Hedion University Amarr Empire
0
|
Posted - 2011.10.28 14:03:00 -
[160] - Quote
Although I applaud the CCP artists 'effort' at implementing the original artists work, it falls short. Burhtuns' paintover is more of a credit to the original design.
Also, when looking at the stats of the Talos , why would anyone use these ships as 'in yo face' brawlers despite the relatively minor changes to blasters(blasters==spaceshotguns)? Their usage would be better served as snipers(with rails, of course.) |
|

Bob Niac
Degenerate Corp Territorial Claim Unit
5
|
Posted - 2011.10.28 14:06:00 -
[161] - Quote
a blaster platform? I dunno.. Rather have railboat with an RoF and falloff bonus myself.
Also.. Why dont rails have em and explosive as primary damage on certain amm? For instance antimatter slugs should do exp/therm due to the nature of the substance. Plutonium could probably have an EM damage over time stat. These would be "soft" payloads because they do not have kinetic damage. I <3 Logistics. Proud pilot of all 4 logi cruisers and my shiny Archon [deceased.] Also a Chimera which may or may not be horrible. |

Benjamin Hamburg
Kernel of War Goonswarm Federation
1
|
Posted - 2011.10.28 14:07:00 -
[162] - Quote
Daedalus Arcova wrote:Dare Devel wrote:Nova Fox wrote:You do realize that all baster ships are a bit more agile and less massive now right? And that blaster range has been addressed.
And secondly both drawings of are of the same ship, I dont see why you're comparing oranges to oranges. Can anyone confirm this please? Nova Fox is wrong, wrong, wrong. Blaster boats are getting slightly better speed, and are becoming slightly less agile (bigger number = less agile). Blasters themselves are getting a tracking boost (it's either 20% or 30%). Railguns are getting 10% better volley damage. Most hybrid turrets are getting reduced pg and cpu need, and they're all getting a reduction to capacitor use. The changes on the Chaos build are welcome, but they still don't go far enough to address blasters' critical flaw - their lack of versatility. Blasters still have no answer to ubiquitous Minmatar kiting tactics in skirmishes (even on the edge of web range), and rails are still outdone by pulse lasers with Scorch in full-on fleet slugfests. Until blasters get better damage projection and rails get better DPS (a 10% buff just isn't enough), the weaknesses in hybrids still don't come close to compensating for Gallente hybrid platforms' fragility, sluggishness, resist profile and fat-ass signatures. The defining concept of Gallente boats - their up close and personal facemelting potential - just doesn't have a real application in modern PVP. Unless CCP buffs hybrids further, or starts from scratch with a whole new Gallente combat philosophy that actually works, Gallente blaster boats will still be underpowered in every combat scenario* except for a tiny niche which only exists in fantasy. *ganks and docking games are not 'combat'
Completly disagree.
The usual flaw of Galente was'nt only in Hybrid gun.
First of all, armor tanking a ship who also have the worst range one of the worst base speed were completly off track. Now, CCP added speed, give a damage boost and tracking boost. What does this mean, is that if you are an intelligent person you'll fit tracking enhancer or scripted tracking computer w/optimal script. Why? Cause you have engouh DPS anyway and with tracking bonus, Hybrid become on top of best tracking gun. Blaster will have better tracking than autocannon, so the **ONLY** issue can be settled with some TE or scripted TC.
After wich you need to stop fitting of 3 armor rig and realize that 1 armor rig with 2 other (damage mod or whatever) are what could keep Gallente engough rapid to catch unexpected kitting vessel. Having tried that in PVP, I can confirm it's working and we are forced to believe it would be better with promised change.
|

stoicfaux
338
|
Posted - 2011.10.28 14:20:00 -
[163] - Quote
Nice looking ship, but I almost wish they would swap the Thorax and Talos models. Battleship sized blasters on a Thorax hull would really emphasize the "in your face" aspect...
Tinfoil. It should be at the top of everyone's food pyramid.
|

VaL Iscariot
The Concilium Enterprises Spectrum Alliance
0
|
Posted - 2011.10.28 14:26:00 -
[164] - Quote
AUTOCANNONS ARE BEST!
How did Megathron and Armageddon do more damage? WHY YOU DO MORE DAMAGE MEGAGEDDONTHRON!? |

CaldeteisX
Aurora Polaris The Babylon Consortium
16
|
Posted - 2011.10.28 14:40:00 -
[165] - Quote
There was an issue with parsing this post's BBCode |

Gods Coldblood
The Ankou Raiden.
16
|
Posted - 2011.10.28 14:43:00 -
[166] - Quote
Much love for this CCP!!! I really like how its design fits in with the megathron class - Pure Sexyah!!!  My Youtube EVE Online PVP channel: BOOM |

Tanya Powers
Science and Trade Institute Caldari State
64
|
Posted - 2011.10.28 14:48:00 -
[167] - Quote
Anna Lynne Larson wrote:Tiger's Spirit wrote:[+] Talos [+|n] bcLargeHybridTurretCPUNeedBonus [+|n] bcLargeHybridTurretCapacitorNeedBonus [+|n] bcLargeHybridTurretPowerNeedBonus [+|n] leadershipCpuBonus [+|n] massFactor [+|n] shipHybridDamageBonusBC2 [+|n] shipStasisWebSpeedFactorBonusBC1 [+] agility: 0.56 [+] armorEmDamageResonance: 0.5 [+] armorExplosiveDamageResonance: 0.9 [+] armorHP: 2272.0 [+] armorKineticDamageResonance: 0.65 [+] armorThermalDamageResonance: 0.65 [+] armorUniformity: 0.75 [+] baseWarpSpeed: 1.0 [+] bcLargeTurretCPU: 0.5 [+] bcLargeTurretCap: 0.5 [+] bcLargeTurretPower: 0.05 [+] capacitorCapacity: 3100.0 [+] capacity: 600.0 [+] cpuLoad: 0 [+] cpuOutput: 400.0 [+] damage: 0 [+] droneBandwidth: 25.0 [+] droneCapacity: 25.0 [+] emDamageResonance: 1.0 [+] explosiveDamageResonance: 1.0 [+] fwLpKill: 200.0 [+] gfxBoosterID: 394.0 [+] heatAttenuationHi: 0.76 [+] heatAttenuationLow: 0.76 [+] heatAttenuationMed: 0.71 [+] heatCapacityHi: 100.0 [+] heatCapacityLow: 100.0 [+] heatCapacityMed: 100.0 [+] heatDissipationRateHi: 0.01 [+] heatDissipationRateLow: 0.01 [+] heatDissipationRateMed: 0.01 [+] heatGenerationMultiplier: 0.65 [+] hiSlots: 8.0 [+] hp: 2597.0 [+] kineticDamageResonance: 1.0 [+] launcherSlotsLeft: 0 [+] lowSlots: 5.0 [+] mainColor: 16777215.0 [+] mass: 12000000.0 [+] maxDirectionalVelocity: 2000.0 [+] maxLockedTargets: 7.0 [+] maxPassengers: 450.0 [+] maxTargetRange: 70000.0 [+] maxVelocity: 210.0 [+] medSlots: 4.0 [+] minTargetVelDmgMultiplier: 0.25 [+] powerLoad: 0 [+] powerOutput: 1150.0 [+] powerToSpeed: 1.0 [+] propulsionGraphicID: 394.0 [+] rechargeRate: 775000.0 [+] requiredSkill1: 3332.0 [+] requiredSkill1Level: 3.0 [+] requiredSkill2: 12099.0 [+] requiredSkill2Level: 3.0 [+] rigSize: 2.0 [+] rigSlots: 3.0 [+] scanGravimetricStrength: 0 [+] scanLadarStrength: 0 [+] scanMagnetometricStrength: 20.0 [+] scanRadarStrength: 0 [+] scanResolution: 230.0 [+] scanSpeed: 5500.0 [+] shieldCapacity: 2111.0 [+] shieldEmDamageResonance: 1.0 [+] shieldExplosiveDamageResonance: 0.5 [+] shieldKineticDamageResonance: 0.6 [+] shieldRechargeRate: 1400000.0 [+] shieldThermalDamageResonance: 0.8 [+] shieldUniformity: 0.75 [+] shipBonusBC1: 10.0 [+] shipBonusBC2: 5.0 [+] signatureRadius: 200.0 [+] structureUniformity: 0.75 [+] techLevel: 1.0 [+] thermalDamageResonance: 1.0 [+] turretSlotsLeft: 8.0 [+] typeColorScheme: 11331.0 [+] uniformity: 1.0 [+] upgradeCapacity: 400.0 [+] upgradeSlotsLeft: 3.0 [+] volume: 270000.0 [+] warpCapacitorNeed: 8.13e-07 [+] warpFactor: 0 Or for players who don't want to translate; Gallente - Talos Skills required: Gallente Cruiser III, Battlecruisers II Bonuses: Role Bonus: 50% reduction to Large Hybrid Turret CPU requirements 50% reduction to Large Hybrid Turret cap usage 95% reduction to Large Hybrid Turret powergrid requirements Battlecruisers skill bonus: 10% bonus to velocity factor of Stasis Webifiers per level 5% increase to Large Hybrid Turret damage per level Shield HP: 2111.0 Resistances: EM/Ex/K/T 0/50/40/20 Armor HP: 2272.0 Resistances: EM/Ex/K/T 50/10/35/35 Structure HP: 2597.0 (of course, it's a Gallente ship) Resistances: 0/0/0/0 Capacitor: 3100GJ Cargohold: 600m3 Drone Bandwidth: 25Mbit/s Drone Bay: 25m3 Max Locked targets: 7 Max Lock range: 70km Max Velocity: 210m/s Magnetometric Sensor strength: 20 Scan resolution: 230 Sig radius: 200 CPU: 400tf Powergrid: 1150mW High slots: 8.0 Turret Slots: 8.0 Medium slots: 4.0 Low slots: 5.0 400 Calibration and 3 rig slots
"IF" blaster changes announced on "that" sheet are kept, T2 ammo gets rid of tracking penalty, that stuff should most probably turn around 1K dps without implants/boosters, now at lvl5 BC the web bonus is 87% speed reduction and that is sweet to make his blasters work properly.
Will it fit rails with T2 short ammo instead of blasters, that deserves another thread.
Was afraid of getting another space potato but I admit you guys owned me on this one, looks great. |

Zuteh
Infinite Improbability Inc RAZOR Alliance
4
|
Posted - 2011.10.28 14:57:00 -
[168] - Quote
It's got too much sharp edges, needs more curves and to be more front heavy. The Firbolg is a good example of what it should look like. |

Tanya Powers
Science and Trade Institute Caldari State
64
|
Posted - 2011.10.28 15:00:00 -
[169] - Quote
Benjamin Hamburg wrote:Completly disagree.
The usual flaw of Galente was'nt only in Hybrid gun.
First of all, armor tanking a ship who also have the worst range one of the worst base speed were completly off track. Now, CCP added speed, give a damage boost and tracking boost. What does this mean, is that if you are an intelligent person you'll fit tracking enhancer or scripted tracking computer w/optimal script. Why? Cause you have engouh DPS anyway and with tracking bonus, Hybrid become on top of best tracking gun. Blaster will have better tracking than autocannon, so the **ONLY** issue can be settled with some TE or scripted TC.
After wich you need to stop fitting of 3 armor rig and realize that 1 armor rig with 2 other (damage mod or whatever) are what could keep Gallente engough rapid to catch unexpected kitting vessel. Having tried that in PVP, I can confirm it's working and we are forced to believe it would be better with promised change.
Interesting opinion, however I disagree on some specific point.
1 explo rigg = 1free slot for dmg mod = 1st penalty
Then you have to choose another armor rigg (trimark) 2nd penalty or leave your 1600 RT -third penalty
You can take your plate away but you'll get easily alpha by 2 arty canes
You can even do both but since stacking penalty are less severe than stacking bonus penalty, the use of at least 2 armor riggs and 1 plate shouldn't make it too much brick but shield buffers will still be better, witch for gallente is not very "RP"
|

Juil
Phoenix Industries Pty. Ltd.
30
|
Posted - 2011.10.28 15:57:00 -
[170] - Quote
Not.. certain I like it seems to 'square' but eh.. On the Hybrid / Rail vs Blaster.. gotta wonder if those saying things will be 'fine' have ever bothered playing a Blaster Boat.. because the people stating that unless range or speed changes come in are 100% correct.
And the intresting thing will be do these truely fit in the 'Battlecruiser' Role.. a Traditional Battlecruiser was designed to be able to Outgun anything it couldn't outrun (Cruisers and Below) and Outrun anything it couldn't outgun (Larger vessels) Historically so far CCP is on the right track with these new ships in the fact that they have the ability to mount guns of the same level as a Battleship, their armor is apparently not as good.. and their speed is better.. Where as the existing battlecruisers are really just heavy cruisers.
We'll see come winter.. |
|

Nova Fox
Novafox Shipyards
160
|
Posted - 2011.10.28 16:07:00 -
[171] - Quote
GeeShizzle MacCloud wrote:as much as i do like the new talos i was kinda hoping it was gonna be this one! even so it looks kinda similar-ish i can see a modified version of this being a very likely contender for the amarr Oracle! although my personal preference is this one Though it looks more like a battleship. i reeeeeeeeaaaaalllly like this for the caldari Naga... u really HAVE to look at that 1 close up! its very caldari! and very lush! ohh btw get rid of the web bonus on the Talos... all your doing is throwing yet another gal ship into the overflowing basket of lowsec-only gallente gank ships! Gallente need a viable fleet pvp ship.
The eve online facebook winner likely the amarrian one
http://www.rpgownage.com/wp-content/uploads/2011/04/194739.jpg |

Blind Furry
Brutor Tribe Minmatar Republic
1
|
Posted - 2011.10.28 16:10:00 -
[172] - Quote
I must say the design is very sexy.
I don't know about the ships performance as is unless ccp is planning on us shoehorning a 100mn ab on it to close in on targets with a mwd the sig will be fairly massive and I would expect to be dead b4 I can close to combat range.
Would be kinda sexy to have even a specialy web for this ship longer range, lower speed reduction if script loaded without script higher speed reduction at normal web ranges
Look forward to testing it on sisi b4 it goes live (I hope) |

MeBiatch
Republic University Minmatar Republic
68
|
Posted - 2011.10.28 16:11:00 -
[173] - Quote
I HAVE TO SAY THAT I AM EXTREAMLY DISAPOINTED WIHT CCP CHOICE TO DO A WEBBER VELOCITY BONUS INSTEAD OF A FALL OFF BONUS...
UNFORTUANTLY CCP IS TAKING THE EASY ROUTE AND IF THIS IS A SIGN OF THE HYBRID BOOST THEN ALOT OF GALLENTE SHIPS WILL LOOSE A BONUS WHEN NOT USING BLASTERS...
A FALL OFF BONUS WOULD ATLEAST BE USEFULL TO BOTH BLASTERS AND RAILS... |

impli
Krautz and Yankees
3
|
Posted - 2011.10.28 16:28:00 -
[174] - Quote
Ugly Boy Woman wrote:Third, actually  Large Blaster Specialization to V, anyone?
Yes, and BC V .. :D this will be very very very cool boat :D
|

Vertisce Soritenshi
SHADOW WARD Tragedy.
128
|
Posted - 2011.10.28 16:31:00 -
[175] - Quote
Very nice indeed...I may need to be training up some Gallente skills just a bit.
MeBiatch wrote:I HAVE TO SAY THAT I AM EXTREAMLY DISAPOINTED WIHT CCP CHOICE TO DO A WEBBER VELOCITY BONUS INSTEAD OF A FALL OFF BONUS...
UNFORTUANTLY CCP IS TAKING THE EASY ROUTE AND IF THIS IS A SIGN OF THE HYBRID BOOST THEN ALOT OF GALLENTE SHIPS WILL LOOSE A BONUS WHEN NOT USING BLASTERS...
A FALL OFF BONUS WOULD ATLEAST BE USEFULL TO BOTH BLASTERS AND RAILS...
Do you realize you look like a turd when you type in all caps? Is there any reason to type in all caps? Are you afraid nobody will read what you say without typing in all caps? Caps button stuck? Maybe the text is too small for you to read without using caps? Forget your meds this morning? Hyperactive? Spastic? Whatever it is...there is help. Seek it. Support our boobies!-áLINKY! |

Ranger 1
Ranger Corp
132
|
Posted - 2011.10.28 16:34:00 -
[176] - Quote
Rails should actually work very well on this ship, with the web bonus serving as frigate defense (supplemented by it's drones).
I think that we will see both Blaster and Rail fits commonly, although it will take awhile for people to get out of their Blaster fetishes. 
There will certainly be times when the web/blaster combo will be highly effective, either in conjuction with plenty of EW (but not so much in conjuction with remote repping), or in hot drop or gank situations where you can be sure to be right on top of your opponent immediately and need maximum firepower on target quickly.
But for your average fleet engagement you will be much better served by rails. In this case use the web to pin frigates trying to hold you down and kill them with rails and drones. Use your speed to keep range and keep transversal up, warp out the moment you take damage.
In both cases (other than very long range) a flight of light EW drones may be a very attractive tactic as well as they tend to be somewhat disproportionately effective.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

MeBiatch
Republic University Minmatar Republic
68
|
Posted - 2011.10.28 16:59:00 -
[177] - Quote
Vertisce Soritenshi wrote:Very nice indeed...I may need to be training up some Gallente skills just a bit. MeBiatch wrote:I HAVE TO SAY THAT I AM EXTREAMLY DISAPOINTED WIHT CCP CHOICE TO DO A WEBBER VELOCITY BONUS INSTEAD OF A FALL OFF BONUS...
UNFORTUANTLY CCP IS TAKING THE EASY ROUTE AND IF THIS IS A SIGN OF THE HYBRID BOOST THEN ALOT OF GALLENTE SHIPS WILL LOOSE A BONUS WHEN NOT USING BLASTERS...
A FALL OFF BONUS WOULD ATLEAST BE USEFULL TO BOTH BLASTERS AND RAILS... Do you realize you look like a turd when you type in all caps? Is there any reason to type in all caps? Are you afraid nobody will read what you say without typing in all caps? Caps button stuck? Maybe the text is too small for you to read without using caps? Forget your meds this morning? Hyperactive? Spastic? Whatever it is...there is help. Seek it.
**** caps was stuck on... thanks for the flame burger though tastes good.... |

Phantomania
Alien Ship Builders Caedite Eos
0
|
Posted - 2011.10.28 18:00:00 -
[178] - Quote
Just to remind all, CCP Devs have quite clearly stated that the stats that are floating around are from Sisi for ongoing testing and will most likely not be the stats on finished models.
So no need to get upset..........yet!  |

Insane Randomness
Perkone Caldari State
4
|
Posted - 2011.10.28 18:23:00 -
[179] - Quote
Jill Antaris wrote:Well it doesn't really look like gallente, I would have loved the Aquilon hull ingame. 
THIS. Like for the next dominix hull. Damn thats all I'd fly. |

Crazy KSK
Tsunami Cartel Dark Solar Empire
6
|
Posted - 2011.10.28 18:39:00 -
[180] - Quote
Phantomania wrote:Just to remind all, CCP Devs have quite clearly stated that the stats that are floating around are from Sisi for ongoing testing and will most likely not be the stats on finished models. So no need to get upset..........yet! 
could you please link some of those clear statements ? all ive seen so far is a confirmation that it is indeed official data but not final
also its not sisi its chaos they took that from , a non public testing server |
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
4
|
Posted - 2011.10.28 19:40:00 -
[181] - Quote
MeBiatch wrote:I HAVE TO SAY THAT I AM EXTREAMLY DISAPOINTED WIHT CCP CHOICE TO DO A WEBBER VELOCITY BONUS INSTEAD OF A FALL OFF BONUS...
UNFORTUANTLY CCP IS TAKING THE EASY ROUTE AND IF THIS IS A SIGN OF THE HYBRID BOOST THEN ALOT OF GALLENTE SHIPS WILL LOOSE A BONUS WHEN NOT USING BLASTERS...
A FALL OFF BONUS WOULD ATLEAST BE USEFULL TO BOTH BLASTERS AND RAILS... Wouldn't that just make it a slower tornado with a smaller engagement window? |

MeBiatch
Republic University Minmatar Republic
69
|
Posted - 2011.10.28 19:53:00 -
[182] - Quote
Tyberius Franklin wrote:MeBiatch wrote:I HAVE TO SAY THAT I AM EXTREAMLY DISAPOINTED WIHT CCP CHOICE TO DO A WEBBER VELOCITY BONUS INSTEAD OF A FALL OFF BONUS...
UNFORTUANTLY CCP IS TAKING THE EASY ROUTE AND IF THIS IS A SIGN OF THE HYBRID BOOST THEN ALOT OF GALLENTE SHIPS WILL LOOSE A BONUS WHEN NOT USING BLASTERS...
A FALL OFF BONUS WOULD ATLEAST BE USEFULL TO BOTH BLASTERS AND RAILS... Wouldn't that just make it a slower tornado with a smaller engagement window?
true enough... plus rails have low falloff so an increase to it might have been presumptious of me...
a bonus i have been complemplating is a reduction in the mass addition of propulsion mods... which would make gal ships fitted with mwd or ab faster and more agile... |

Tyberius Franklin
Federal Navy Academy Gallente Federation
4
|
Posted - 2011.10.28 20:05:00 -
[183] - Quote
MeBiatch wrote: true enough... plus rails have low falloff so an increase to it might have been presumptious of me...
a bonus i have been complemplating is a reduction in the mass addition of propulsion mods... which would make gal ships fitted with mwd or ab faster and more agile...
CCP seems to be pushing Gallente further into 2 opposite niche fighting styles, super long range or 0 range. that being the case there are not alot of weapon bonuses that will apply well to both. Your suggestion of an agility affecting bonus seems much more useful to the intended nature of the ship. I'd gladly go with that. |

Phantomania
Alien Ship Builders Caedite Eos
0
|
Posted - 2011.10.28 20:08:00 -
[184] - Quote
Crazy KSK wrote:Phantomania wrote:Just to remind all, CCP Devs have quite clearly stated that the stats that are floating around are from Sisi for ongoing testing and will most likely not be the stats on finished models. So no need to get upset..........yet!  could you please link some of those clear statements ? all ive seen so far is a confirmation that it is indeed official data but not final also its not sisi its chaos they took that from , a non public testing server
"...Why..so..Serious..?..."  |

Ranzabar
Ranzabar's Salvage and Protection Services Inc.
4
|
Posted - 2011.10.28 23:36:00 -
[185] - Quote
See, now that's what we're talking about. |

Pr1ncess Alia
Perkone Caldari State
41
|
Posted - 2011.10.29 01:31:00 -
[186] - Quote
Tyberius Franklin wrote:MeBiatch wrote: true enough... plus rails have low falloff so an increase to it might have been presumptious of me...
a bonus i have been complemplating is a reduction in the mass addition of propulsion mods... which would make gal ships fitted with mwd or ab faster and more agile...
CCP seems to be pushing Gallente further into 2 opposite niche fighting styles, super long range or 0 range. that being the case there are not alot of weapon bonuses that will apply well to both. Your suggestion of an agility affecting bonus seems much more useful to the intended nature of the ship. I'd gladly go with that.
I get the feeling most Gallente pilots just wish they were Minmatar.
My suggestion, do what everyone else does and cross train if you don't like the role Gal ships fill.
The webber bonus is going to be devastating and I'm looking forward to it. It will assist in breaking away from losing fights to ships that could otherwise keep you pinned down and conversely it will keep ships dying to you under your thumb where they otherwise might have escaped. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
5
|
Posted - 2011.10.29 01:54:00 -
[187] - Quote
Pr1ncess Alia wrote:Tyberius Franklin wrote:MeBiatch wrote: true enough... plus rails have low falloff so an increase to it might have been presumptious of me...
a bonus i have been complemplating is a reduction in the mass addition of propulsion mods... which would make gal ships fitted with mwd or ab faster and more agile...
CCP seems to be pushing Gallente further into 2 opposite niche fighting styles, super long range or 0 range. that being the case there are not alot of weapon bonuses that will apply well to both. Your suggestion of an agility affecting bonus seems much more useful to the intended nature of the ship. I'd gladly go with that. I get the feeling most Gallente pilots just wish they were Minmatar. My suggestion, do what everyone else does and cross train if you don't like the role Gal ships fill. The webber bonus is going to be devastating and I'm looking forward to it. It will assist in breaking away from losing fights to ships that could otherwise keep you pinned down and conversely it will keep ships dying to you under your thumb where they otherwise might have escaped. There really isn't much reason to wish you were flying Gallente. The versatility of energy and projectile weapons in comparison to hybrids, combined with the drawbacks of the platforms makes sure that there are very few scenarios in which thees truly niche weapons systems can shine, and even then the tide can easily turn against you. What has been seen of the blaster buff may make them deadly enough to be actually desired in their effective combat window, but it won't make them more desirable outside those isolated conditions. |

Pr1ncess Alia
Perkone Caldari State
42
|
Posted - 2011.10.29 02:28:00 -
[188] - Quote
Tyberius Franklin wrote:There really isn't much reason to wish you were flying Gallente. The versatility of energy and projectile weapons in comparison to hybrids, combined with the drawbacks of the platforms makes sure that there are very few scenarios in which thees truly niche weapons systems can shine, and even then the tide can easily turn against you. What has been seen of the blaster buff may make them deadly enough to be actually desired in their effective combat window, but it won't make them more desirable outside those isolated conditions.
Your speaking from opinion. There is a role. Like I said, if you don't appreciate the role which you so obviously don't then train up another ship.
What is your proposed alternative? Making all the turrets the same? HOW FUN!  I don't want to play Vanilla Online and I don't think anyone else who understands this game does either.
Fly what ships fit the combat roles you enjoy but don't cry that gallente can't do what amarr or caldari or minnie can do. Each have their niche and each niche has a counter.
Even without the hybrid changes coming, I know plenty of pilots that absolutely pwn with blasters and non-frig rails are the only weap sys that absolutely require a boost. We are getting a welcome boost to both.
You complain that they are crap 'outside of those isolated conditions' as if 'absolutely pwning and raping faces' inside of those isolated conditions should be dismissed. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
5
|
Posted - 2011.10.29 02:53:00 -
[189] - Quote
Pr1ncess Alia wrote:Tyberius Franklin wrote:There really isn't much reason to wish you were flying Gallente. The versatility of energy and projectile weapons in comparison to hybrids, combined with the drawbacks of the platforms makes sure that there are very few scenarios in which thees truly niche weapons systems can shine, and even then the tide can easily turn against you. What has been seen of the blaster buff may make them deadly enough to be actually desired in their effective combat window, but it won't make them more desirable outside those isolated conditions. Your speaking from opinion. There is a role. Like I said, if you don't appreciate the role which you so obviously don't then train up another ship. I said there was a role as well, just one that you are less likely to be in given the comparative limitations. Also I'll thank you not to make any further assumptions about my preferred style of play.
Pr1ncess Alia wrote:What is your proposed alternative? Making all the turrets the same? HOW FUN! I don't want to play Vanilla Online and I don't think anyone else who understands this game does either. I'd rather the other weapons be more niche in one way or another to give more of a rock paper scissors feel. That way blasters can remain as is but still be more desirable because the chances of them working to your advantage increases. That way the weapons become MORE distinct, not less.
Pr1ncess Alia wrote:Fly what ships fit the combat roles you enjoy but don't cry that gallente can't do what amarr or caldari or minnie can do. Each have their niche and each niche has a counter. The niche with blasters is range. Both of the other turreted weapons systems have greater engagement envelopes. This is a fact. It's also a fact that the other weapons systems are not terribly weak inside the blaster engagement range. This has nothing to do with preference.
Pr1ncess Alia wrote:Even without the hybrid changes coming, I know plenty of pilots that absolutely pwn with blasters and non-frig rails are the only weap sys that absolutely require a boost. We are getting a welcome boost to both.
You complain that they are crap 'outside of those isolated conditions' as if 'absolutely pwning and raping faces' inside of those isolated conditions should be dismissed. Blaster changes as seen so far make them better within their window. They do not expand it. And lets be clear about something: I do believe that blasters need to be a bit better in their niche to be more generally worthwhile, but I never said they were "crap." Infact I stated that there were cases where the shine, or to be more clear, where they are the weapon of choice. Those are just fewer, or maybe less likely is more appropriate, than the other weapons systems. |

bloomeh
Ghost Militia BricK sQuAD.
0
|
Posted - 2011.10.29 03:01:00 -
[190] - Quote
Pr1ncess Alia wrote:Your speaking from opinion. There is a role. Like I said, if you don't appreciate the role which you so obviously don't then train up another ship. What is your proposed alternative? Making all the turrets the same? HOW FUN! I don't want to play Vanilla Online and I don't think anyone else who understands this game does either.Fly what ships fit the combat roles you enjoy but don't cry that gallente can't do what amarr or caldari or minnie can do. Each have their niche and each niche has a counter. Even without the hybrid changes coming, I know plenty of pilots that absolutely pwn with blasters and non-frig rails are the only weap sys that absolutely require a boost. We are getting a welcome boost to both. You complain that they are crap 'outside of those isolated conditions' as if 'absolutely pwning and raping faces' inside of those isolated conditions should be dismissed.
QFT |
|

Mrchafe
Harmless.
0
|
Posted - 2011.10.29 03:42:00 -
[191] - Quote
Wtb fleets of them. Can't wait |

Maul555
Nuts and Vindictive Remix Technologies
8
|
Posted - 2011.10.29 04:27:00 -
[192] - Quote
ooooh yes, daddy likes! Skill queue updated. |

Venkul Mul
Vikramaditya
2
|
Posted - 2011.10.29 08:38:00 -
[193] - Quote
Kalot Sakaar wrote:Daedalus Arcova wrote:Dare Devel wrote:Nova Fox wrote:You do realize that all baster ships are a bit more agile and less massive now right? And that blaster range has been addressed.
And secondly both drawings of are of the same ship, I dont see why you're comparing oranges to oranges. Can anyone confirm this please? Nova Fox is wrong, wrong, wrong. Blaster boats are getting their speed boosted, their agility nerfed (bigger number = less agile). Blasters themselves are getting a tracking boost (it's either 20% or 30%). Railguns are getting 10% better volley damage. Most hybrid turrets are getting reduced pg and cpu need, and they're all getting a reduction to capacitor use. In other words, Gallente hybrid platforms are still underpowered in every combat scenario, except for that tiny niche which only exists in fantasy. (And no, ganks and docking games are not 'combat') CCP Please tell me these stats are all wrong because this is depressing. The tracking bonus is long overdue but no increase to blaster range? Really? Less agile than the armored pigs already are? Let me see, warp in, even at zero on a fast moving target which is hard to achieve, and then by the time you lock and slowly accelerate the enemy is out of scram/web/gun range. This sucks. Plus when its time to GTFO since blaster boats can't fight aligned well due to range of guns, good luck getting out with a slow align time with this worse agility. Plus in orbit the increase in speed will be negated by the inability to hold the orbit due to worse agility.
So essentially the blasterboat that is being enhanced is the Ferox'? /Facepalm |

Mag's
the united Negative Ten.
1034
|
Posted - 2011.10.29 08:40:00 -
[194] - Quote
Well I looked and thought, 'man, that's ugly'. Each to there own I guess. 
It may of course look a lot better when completed, we'll see. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Junky Juke
Delta Division.
6
|
Posted - 2011.10.29 09:16:00 -
[195] - Quote
I hate the nose of this ship. Personaly, I prefer the Seraphim model. More stylish, lighter. |

Tierere
The Corporation of Noble Sentiments
0
|
Posted - 2011.10.29 10:16:00 -
[196] - Quote
There not joking when they say... "The Talos excels as an GÇ£in your face glass cannonGÇ¥" " Think of it as a smaller, more expendable Vindicator"
and with the stats as quoted Shield HP: 2111.0 Resistances: EM/Ex/K/T 0/50/40/20 Armor HP: 2272.0 Resistances: EM/Ex/K/T 50/10/35/35 Structure HP: 2597.0 (of course, it's a Gallente ship)
Tell me those stat's aren't right, that's only half HP of the Brutix and that last's about 2 secs once it's been primaried. There wont even be time to cycle those guns once, before coming home in your pod.
Think of it as a larger, more expensive Catalyst
|

Gabriel Karade
Noir. Noir. Mercenary Group
1
|
Posted - 2011.10.29 10:32:00 -
[197] - Quote
Fon Revedhort wrote: So 90% webs aren't overpowered anymore. huh? What's changed?
In my personal opinion they never were, even back in the days when AB's and tracking disrupters were crappy. These days all the tools are available to get under large turret tracking, plus it never made sense that the only good blaster platforms were the absurdly expensive ones.
Not that I'm saying the Talos will be good/awesome/crappy, far too early to tell...
War-Machine |

Mag's
the united Negative Ten.
1034
|
Posted - 2011.10.29 11:02:00 -
[198] - Quote
Junky Juke wrote:I hate the nose of this ship. Yea the more I look at it, the more I hate it. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mariner6
EVE University Ivy League
1
|
Posted - 2011.10.29 11:19:00 -
[199] - Quote
Tierere wrote:There not joking when they say... "The Talos excels as an GÇ£in your face glass cannonGÇ¥" " Think of it as a smaller, more expendable Vindicator"
and with the stats as quoted Shield HP: 2111.0 Resistances: EM/Ex/K/T 0/50/40/20 Armor HP: 2272.0 Resistances: EM/Ex/K/T 50/10/35/35 Structure HP: 2597.0 (of course, it's a Gallente ship)
Tell me those stat's aren't right, that's only half HP of the Brutix and that last's about 2 secs once it's been primaried. There wont even be time to cycle those guns once, before coming home in your pod.
Think of it as a larger, more expensive Catalyst
That Catalyst comparison may not be too far off the mark... basically echo's many of the previous comments about the flawed concept of a paper thin, armored brawler with point blank blasters. Just wait till the Talos hits the MWD to close the distance...battleship fodder. Just doesn't make sense CCP. The Vindicator is successful because it can tank its way into the fight and once it gets there, then its finally game on. Maybe with rails this will be effective, but then your second bonus, like most Gallente ships, becomes a purely defensive tool against enemy drones and frigs perhaps. Better to just fly the Tornado and enjoy both bonuses to effect your primary target.
Well at least CCP didn't give this ship the dreaded 7.5% armor repair bonus.
Maybe if they had given a range bonus to the web that might have been better? Perhaps give the Brutix a range bonus just to warp scramblers and as a pair they could effectively counter kiter's? Probably not though, Brutix is too slow and with the potential loss of yet more agility to Gallente ships, well....
Eitherway, I guess I'm excited about the new stuff but I'm really hoping there will be more thought put into this and would like to see some CCP thoughts on this thread.
CCP will hopefully come out with a DEV Blog about their plans for Hybrids to help remove some of the speculation too. But kind of scary that there is no indication of improvement to range, unless that has been captured via an ammo improvement. I just think CCP needs to fix more than Hybrids but look holistically at how they should complement the ships they are on. The fact that they are comparing a paper thin brawler and a Vindicator just because it has a web bonus worries me that they just don't get it... |

VaL Iscariot
The Concilium Enterprises Spectrum Alliance
2
|
Posted - 2011.10.29 14:21:00 -
[200] - Quote
Pr1ncess Alia wrote:Tyberius Franklin wrote:There really isn't much reason to wish you were flying Gallente. The versatility of energy and projectile weapons in comparison to hybrids, combined with the drawbacks of the platforms makes sure that there are very few scenarios in which thees truly niche weapons systems can shine, and even then the tide can easily turn against you. What has been seen of the blaster buff may make them deadly enough to be actually desired in their effective combat window, but it won't make them more desirable outside those isolated conditions. Your speaking from opinion. There is a role. Like I said, if you don't appreciate the role which you so obviously don't then train up another ship. What is your proposed alternative? Making all the turrets the same? HOW FUN! I don't want to play Vanilla Online and I don't think anyone else who understands this game does either.Fly what ships fit the combat roles you enjoy but don't cry that gallente can't do what amarr or caldari or minnie can do. Each have their niche and each niche has a counter. Even without the hybrid changes coming, I know plenty of pilots that absolutely pwn with blasters and non-frig rails are the only weap sys that absolutely require a boost. We are getting a welcome boost to both. You complain that they are crap 'outside of those isolated conditions' as if 'absolutely pwning and raping faces' inside of those isolated conditions should be dismissed.
|
|

Gazmin VanBurin
Garoun Investment Bank Gallente Federation
0
|
Posted - 2011.10.29 15:08:00 -
[201] - Quote
Allot of people are complaining about the Talos's web bonus, but I think the main reason they gave it a web bonus is that they wanted to help its tracking without making it another mega, or making the bonus same as the caldari blaster fit one. The amarr ships is also suposidly getting a tracking bonus, so most of them are getting help with making their over sized guns more useful. it may be better if they only gave it a 5% bonus rather than a 10% tho.
Other than that love the ship, as a pure gallent pilot im looking forward to it. |

Crazy KSK
Tsunami Cartel Dark Solar Empire
6
|
Posted - 2011.10.29 15:31:00 -
[202] - Quote
Gazmin VanBurin wrote:Allot of people are complaining about the Talos's web bonus, but I think the main reason they gave it a web bonus is that they wanted to help its tracking without making it another mega, or making the bonus same as the caldari blaster fit one. The amarr ships is also suposidly getting a tracking bonus, so most of them are getting help with making their over sized guns more useful. it may be better if they only gave it a 5% bonus rather than a 10% tho.
Other than that love the ship, as a pure gallent pilot im looking forward to it.
I think that bonus is too much of the good since it makes that talos able to even kill frigates if it gets in range
I think it should get a ROF bonus as its second bonus to boost its dps into the viable spectrum since it probably arrives at its target in halve armor and then has to catch up |

Tanya Powers
Science and Trade Institute Caldari State
71
|
Posted - 2011.10.29 15:48:00 -
[203] - Quote
Crazy KSK wrote:I think that bonus is too much of the good since it makes that talos able to even kill frigates if it gets in range (and not dies before that)
Why would you get in to his web range?
1- you know his weapon system can't track **** "haha you're going to die in a fireball in 5mn, the time my buddy log and make those 5 jumps to kill you"
2-because some fit scrams in to their frigs
3-because some are used to "wtf is just a wallente he can't harm you !!"
Quote:I think it should get a ROF bonus as its second bonus to boost its dps into the viable spectrum since it probably arrives at its target in halve armor and then has to catch up
Since Gallente are the closest range weapon system by far over 300% disadvantage, have the slowest hulls supporting those once fitted and for the range envelope, can't let the mwd on all day long to catch whatever.
The web bonus is long due to blasters, all blasters and not just Talos.
You can still kite them or CHOOSE to come in to web range with your ubber autocanons
You can still kite them or burn them with your lasers before they get close to you or maintain distance while burning them
You can still "shoot from there" with your Torps
You can also think you're better than everyone and every one should play like YOU want and and whine because of some bonus when you're not supposed to fight in that range
What do you choose?
I choose to wait and see if it really comes out with that bonus, and yes if it does your travels will be a nightmare at gates so what, didn't every one told you Eve is harsh and about ships destruction?
|

Gazmin VanBurin
Garoun Investment Bank Gallente Federation
0
|
Posted - 2011.10.29 15:51:00 -
[204] - Quote
Crazy KSK wrote: I think that bonus is too much of the good since it makes that talos able to even kill frigates if it gets in range (and not dies before that)
I think it should get a ROF bonus as its second bonus to boost its dps into the viable spectrum since it probably arrives at its target in halve armor and then has to catch up
it dose enough dps, it dosent need a ROF bonus, tho I do think 90% webs is a bit much we they will likely be able to fit 2 of those webs. maybe a reduction to a 5% bonus to webs would be better.
|

Tanya Powers
Science and Trade Institute Caldari State
71
|
Posted - 2011.10.29 16:02:00 -
[205] - Quote
Gazmin VanBurin wrote:Crazy KSK wrote: I think that bonus is too much of the good since it makes that talos able to even kill frigates if it gets in range (and not dies before that)
I think it should get a ROF bonus as its second bonus to boost its dps into the viable spectrum since it probably arrives at its target in halve armor and then has to catch up
it dose enough dps, it dosent need a ROF bonus, tho I do think 90% webs is a bit much we they will likely be able to fit 2 of those webs. maybe a reduction to a 5% bonus to webs would be better.
When you largest weapon system means you shoot FROM OVER 45km, you have nothing to do under 15km range of those, if you choose to do so you must pay the consequences.
The web bonus helps for sure but it's long overdue, no weapon system should come under 15km of any blaster ship without getting face melted before he can open his window to show his finger to the blaster pilot.
Kite it or die in, this is what everyone daring to get in to blaster range should have in mind and not the present situation every one knows.
Let the whiners whine, fracking ship isn't even there they're already crying full oceans...jesus. |

Omnipharious
Aliastra Gallente Federation
0
|
Posted - 2011.10.29 16:33:00 -
[206] - Quote
I love my Proteus!, and I'm sure that I'll love the TALOS even more! This ship looks Awesome. Does anyone know what skills are going to be required to fly this Magnificent Beauty of a Beast? |

Crazy KSK
Tsunami Cartel Dark Solar Empire
6
|
Posted - 2011.10.29 16:53:00 -
[207] - Quote
exactly! thats why I think the web bonus is bad on the talos, anyone is just gonna kite it till gallente gets to be the fastest race a web bonus like this is wasted since it will never get into range to use it |

David Xavier
The Scope Gallente Federation
11
|
Posted - 2011.10.29 16:55:00 -
[208] - Quote
To be honest l would rather like to see a tracking bonus or agility or speed (as resists are out of the question) instead of the +5% damage to large hybrid turrets.
On a side note, even after the 100th view it still looks like a brick with a wedge glued on the front of it. But hey you managed to make a ship that looks even worse than the asymmetric atrocities like the thorax and that is quite a feat ! |

Omnipharious
Aliastra Gallente Federation
0
|
Posted - 2011.10.29 16:58:00 -
[209] - Quote
Anna Lynne Larson wrote:Tiger's Spirit wrote:[+] Talos [+|n] bcLargeHybridTurretCPUNeedBonus [+|n] bcLargeHybridTurretCapacitorNeedBonus [+|n] bcLargeHybridTurretPowerNeedBonus [+|n] leadershipCpuBonus [+|n] massFactor [+|n] shipHybridDamageBonusBC2 [+|n] shipStasisWebSpeedFactorBonusBC1 [+] agility: 0.56 [+] armorEmDamageResonance: 0.5 [+] armorExplosiveDamageResonance: 0.9 [+] armorHP: 2272.0 [+] armorKineticDamageResonance: 0.65 [+] armorThermalDamageResonance: 0.65 [+] armorUniformity: 0.75 [+] baseWarpSpeed: 1.0 [+] bcLargeTurretCPU: 0.5 [+] bcLargeTurretCap: 0.5 [+] bcLargeTurretPower: 0.05 [+] capacitorCapacity: 3100.0 [+] capacity: 600.0 [+] cpuLoad: 0 [+] cpuOutput: 400.0 [+] damage: 0 [+] droneBandwidth: 25.0 [+] droneCapacity: 25.0 [+] emDamageResonance: 1.0 [+] explosiveDamageResonance: 1.0 [+] fwLpKill: 200.0 [+] gfxBoosterID: 394.0 [+] heatAttenuationHi: 0.76 [+] heatAttenuationLow: 0.76 [+] heatAttenuationMed: 0.71 [+] heatCapacityHi: 100.0 [+] heatCapacityLow: 100.0 [+] heatCapacityMed: 100.0 [+] heatDissipationRateHi: 0.01 [+] heatDissipationRateLow: 0.01 [+] heatDissipationRateMed: 0.01 [+] heatGenerationMultiplier: 0.65 [+] hiSlots: 8.0 [+] hp: 2597.0 [+] kineticDamageResonance: 1.0 [+] launcherSlotsLeft: 0 [+] lowSlots: 5.0 [+] mainColor: 16777215.0 [+] mass: 12000000.0 [+] maxDirectionalVelocity: 2000.0 [+] maxLockedTargets: 7.0 [+] maxPassengers: 450.0 [+] maxTargetRange: 70000.0 [+] maxVelocity: 210.0 [+] medSlots: 4.0 [+] minTargetVelDmgMultiplier: 0.25 [+] powerLoad: 0 [+] powerOutput: 1150.0 [+] powerToSpeed: 1.0 [+] propulsionGraphicID: 394.0 [+] rechargeRate: 775000.0 [+] requiredSkill1: 3332.0 [+] requiredSkill1Level: 3.0 [+] requiredSkill2: 12099.0 [+] requiredSkill2Level: 3.0 [+] rigSize: 2.0 [+] rigSlots: 3.0 [+] scanGravimetricStrength: 0 [+] scanLadarStrength: 0 [+] scanMagnetometricStrength: 20.0 [+] scanRadarStrength: 0 [+] scanResolution: 230.0 [+] scanSpeed: 5500.0 [+] shieldCapacity: 2111.0 [+] shieldEmDamageResonance: 1.0 [+] shieldExplosiveDamageResonance: 0.5 [+] shieldKineticDamageResonance: 0.6 [+] shieldRechargeRate: 1400000.0 [+] shieldThermalDamageResonance: 0.8 [+] shieldUniformity: 0.75 [+] shipBonusBC1: 10.0 [+] shipBonusBC2: 5.0 [+] signatureRadius: 200.0 [+] structureUniformity: 0.75 [+] techLevel: 1.0 [+] thermalDamageResonance: 1.0 [+] turretSlotsLeft: 8.0 [+] typeColorScheme: 11331.0 [+] uniformity: 1.0 [+] upgradeCapacity: 400.0 [+] upgradeSlotsLeft: 3.0 [+] volume: 270000.0 [+] warpCapacitorNeed: 8.13e-07 [+] warpFactor: 0 Or for players who don't want to translate; Gallente - Talos Skills required: Gallente Cruiser III, Battlecruisers II Bonuses: Role Bonus: 50% reduction to Large Hybrid Turret CPU requirements 50% reduction to Large Hybrid Turret cap usage 95% reduction to Large Hybrid Turret powergrid requirements Battlecruisers skill bonus: 10% bonus to velocity factor of Stasis Webifiers per level 5% increase to Large Hybrid Turret damage per level Shield HP: 2111.0 Resistances: EM/Ex/K/T 0/50/40/20 Armor HP: 2272.0 Resistances: EM/Ex/K/T 50/10/35/35 Structure HP: 2597.0 (of course, it's a Gallente ship) Resistances: 0/0/0/0 Capacitor: 3100GJ Cargohold: 600m3 Drone Bandwidth: 25Mbit/s Drone Bay: 25m3 Max Locked targets: 7 Max Lock range: 70km Max Velocity: 210m/s Magnetometric Sensor strength: 20 Scan resolution: 230 Sig radius: 200 CPU: 400tf Powergrid: 1150mW High slots: 8.0 Turret Slots: 8.0 Medium slots: 4.0 Low slots: 5.0 400 Calibration and 3 rig slots
If those are the only skills required. Then that's GREAT! It took me over 30 days to get into the Proteus. LOL:-) |

Omnipharious
Aliastra Gallente Federation
0
|
Posted - 2011.10.29 17:01:00 -
[210] - Quote
Crazy KSK wrote:exactly! thats why I think the web bonus is bad on the talos, anyone is just gonna kite it till gallente gets to be the fastest race a web bonus like this is wasted since it will never get into range to use it
I agree, that web bonus should be used on something else... |
|

ariel jade
Terran Colonial Guard
0
|
Posted - 2011.10.29 18:10:00 -
[211] - Quote
I haven't looked at what the specs for the Talos area but just from the design drawing on it, the front end of the ship looks like crap.
|

Haseo Antares
Production N Destruction INC. Blue Moon Alliance
2
|
Posted - 2011.10.29 18:39:00 -
[212] - Quote
Duchess Starbuckington wrote:Dear CCP,
You owe me a new pair of pants.
They owe me a new pair aswell. Unfortunately these pants were of the $1000 variety : /. I say we file a joint petition. |

Anna Lynne Larson
Black Sail Anarchists
6
|
Posted - 2011.10.29 19:23:00 -
[213] - Quote
Personally I'd rather have the Talos have an optimal range bonus of like, 7.5-10% instead of the web bonus. That'd make for some fun times. |

Jill Antaris
Imperial Academy Amarr Empire
16
|
Posted - 2011.10.29 23:02:00 -
[214] - Quote
Crazy KSK wrote:I think that bonus is too much of the good since it makes that talos able to even kill frigates if it gets in range (and not dies before that)
BS sized blasters where not able to project serious dps against frigs sub 5km in the pre QR area in a tracking bonused mega. This was ages before the introduction of mwd stopping scrams and the ab buff. What made blaster pilots this devastating was the deeper knowledge of the delayed slow down effects, using the full force of a 90% web her advantage to put you in a preferable position(what wasn't sub 5km against undersized stuff) and forcing stuff into peak dps situations against anybody that was less familiar with this scenario(what where pre QR nearly 90% of your targets). If you think the 90% web will give you the upper hand against a frig pilot that know what he does you are wrong, since he will avoid your web range our use undershooting after the slowdown to get and stay close.
Crazy KSK wrote:I think it should get a ROF bonus as its second bonus to boost its dps into the viable spectrum since it probably arrives at its target in halve armor and then has to catch up
Except you would even outgank tachyon fittings with rails and a powerful web can easily add a lot more than just 33% to your projected DPS on the target for a skilled close range pilot by giving him a greater level of range and transversal control at point blank. What the Talon is missing atm is a extra med and a more balanced EHP that considers point blank use and the level of durability it takes to become a effective ship at this ranges. |

Crazy KSK
Tsunami Cartel Dark Solar Empire
7
|
Posted - 2011.10.30 00:15:00 -
[215] - Quote
Jill Antaris wrote:..............
okay that with the ROF bonus might be a bit too much (even though the moros gets one lol) and it might have been true that the web strength was the key to the power of blaster ships back then but right now the main problem is that blaster ships are too slow to catch up or even get into web range of anything that wants to kite them, so every bonus is better than that web bonus, since it will never be in range to use it also in a situation where it did catch its target, its gonna be game over for the target ship, which I guess is my main point anyway why give such a cheap ship a bonus that is on one hand very strong and on the other useless?
also in its intended roll which is I guess killing bigger ships than itself the web bonus is also of little use since your target is not gonna outrun you anyway |

Pattern Clarc
Aperture Harmonics
211
|
Posted - 2011.10.30 00:54:00 -
[216] - Quote
The division between gallente pilots on how to fix gallente is fascinating to watch. Split 3 ways on what a fixed state would be, with almost infinite variations on how to achieve it.
On a seperate note, current stats suggest that these things will have half the sig radius of battlecruisers, and will be substaincially faster than most cruisers...
Hold me.
In that context the talos web bonus makes a lot of sense. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |

Jill Antaris
Imperial Academy Amarr Empire
16
|
Posted - 2011.10.30 01:07:00 -
[217] - Quote
Crazy KSK wrote:Jill Antaris wrote:.............. okay that with the ROF bonus might be a bit too much (even though the moros gets one lol) and it might have been true that the web strength was the key to the power of blaster ships back then but right now the main problem is that blaster ships are too slow to catch up or even get into web range of anything that wants to kite them, so every bonus is better than that web bonus, since it will never be in range to use it also in a situation where it did catch its target, its gonna be game over for the target ship, which I guess is my main point anyway why give such a cheap ship a bonus that is on one hand very strong and on the other useless? also in its intended roll which is I guess killing bigger ships than itself the web bonus is also of little use since your target is not gonna outrun you anyway
The speed difference was a lot larger back in the days, raging from 2-8 times the km/s that your hull did. However the key tactics of maximizing the transversal if you can't do damage and minimizing them if you can put blaster pvpers in a actually very strong position in this fights. They did know how to force the target into situation where they take damage(given that fleshed out nano fittings where next to immune against any non forced approach of gun, missile or drone use) and minimize the damage they have to take outside of it.
While blaster ships are generally to slow today, they are not build around catching targets by raw speed in general fittings but surprise, experience and tactical awareness of the situation. If you think you can overcome a target by just catching it(even with a 90% web) you lack experience in close range pvp, since the dps advantage isn't this high to score the kill if you don't end up in a superior position after getting into this range against a skilled ac or laser user.
The bonus is extreme strong in skilled hands(that used it as a superior tool to control a target) and small gang/solo pvp where blaster pvp once dominated the field while it is fairly pointless in bigger scenarios or without superior player skill. I think this is the right direction to go for blaster pvp overall, giving it back the power and functionality(in skilled hands) at close range in his niche without making it a general concept for pvp itself.
|

Jill Antaris
Imperial Academy Amarr Empire
16
|
Posted - 2011.10.30 01:32:00 -
[218] - Quote
Pattern Clarc wrote:The division between gallente pilots on how to fix gallente is fascinating to watch. Split 3 ways on what a fixed state would be, with almost infinite variations on how to achieve it.
What else you would expect from a weapon system and tactical approach being basically dead for quite some years now? Most people simply stating the lack of versatility of the combat style and weapon itself today, and I can't blame them for this. The more radical counterpoint that you see from time to time coming up are from the people that learned the way how her tool works the hard way(death or glory).
Blaster pvp is high skilled close range pvp in motion and produced some of the most dedicated pilots, that can easy adept this principles to other styles(like nano), using her superior awareness of the situation to her advantage and appealing the concepts to minimize transversal and maxing out the damage output into some sort of med range peak dps gank. What this people actually miss is her close range option, giving them the same advantage as nano fittings(range and transversal control, what they use to take down her target) in close range combat. |

Malsia Vaille
Combat Pigs
0
|
Posted - 2011.10.30 03:02:00 -
[219] - Quote
Wow, that looks great. I want one! |

Joelleaveek
Center for Advanced Studies Gallente Federation
8
|
Posted - 2011.10.30 03:06:00 -
[220] - Quote
I'm throwing money at my monitor and nothing is happening!!!! |
|

Machti Nutako
Internet Spaceships Incorporated
0
|
Posted - 2011.10.30 08:18:00 -
[221] - Quote
What are the new raven and such skins? Everyone I know has been talking about them, and i really want to know, but i can't seem to find them anywhere on the forums |

Phantomania
Alien Ship Builders Caedite Eos
0
|
Posted - 2011.10.30 08:28:00 -
[222] - Quote
Machti Nutako wrote:What are the new raven and such skins? Everyone I know has been talking about them, and i really want to know, but i can't seem to find them anywhere on the forums
The new skins/models have not been revealed yet, just a hint that it's
coming in the "vinter" expansion!
|

Imryn Xaran
Coherent Light Enterprises
0
|
Posted - 2011.10.30 11:41:00 -
[223] - Quote
Mariner6 wrote:Tierere wrote:There not joking when they say... "The Talos excels as an GÇ£in your face glass cannonGÇ¥" " Think of it as a smaller, more expendable Vindicator"
and with the stats as quoted Shield HP: 2111.0 Resistances: EM/Ex/K/T 0/50/40/20 Armor HP: 2272.0 Resistances: EM/Ex/K/T 50/10/35/35 Structure HP: 2597.0 (of course, it's a Gallente ship)
Tell me those stat's aren't right, that's only half HP of the Brutix and that last's about 2 secs once it's been primaried. There wont even be time to cycle those guns once, before coming home in your pod.
Think of it as a larger, more expensive Catalyst
That Catalyst comparison may not be too far off the mark... basically echo's many of the previous comments about the flawed concept of a paper thin, armored brawler with point blank blasters. Just wait till the Talos hits the MWD to close the distance...battleship fodder. Just doesn't make sense CCP.
If you are trying to close with a BS in one of these new BC's then you deserve what you get. BS are the counter for these ships, and will own them hard. These ships should be running from BS's and only trying to close with ships their own size or smaller.
Many people here are making the mistake of thinking BS guns equals BS toughness. It doesn't (and definately shouldn't imo) and the successful use of these ships will rely on avoiding exposing them to heavy dps at any range. Hit and run will be the name of the game, and choosing the right fights under the right circumstances.
The people who don't learn to fly these things right will lose a lot of these ships, and then whine that they are under-powered (or more probably under-tanked)
The people who learn to fly them right will own and then everyone else will be whining that they are OP.
Hopefully CCP will ignore both groups |

Den Sethos
The Scope Gallente Federation
1
|
Posted - 2011.10.30 12:00:00 -
[224] - Quote
Think of those new ships as WW2 tank-destroyers: a very powerful cannon for their size, with weak armour. The goal is to one-shoot their adversaries. If they get hit, they are toast. |

Mariner6
EVE University Ivy League
1
|
Posted - 2011.10.30 13:31:00 -
[225] - Quote
Imryn Xaran wrote:Mariner6 wrote:Tierere wrote:There not joking when they say... "The Talos excels as an GÇ£in your face glass cannonGÇ¥" " Think of it as a smaller, more expendable Vindicator"
and with the stats as quoted Shield HP: 2111.0 Resistances: EM/Ex/K/T 0/50/40/20 Armor HP: 2272.0 Resistances: EM/Ex/K/T 50/10/35/35 Structure HP: 2597.0 (of course, it's a Gallente ship)
Tell me those stat's aren't right, that's only half HP of the Brutix and that last's about 2 secs once it's been primaried. There wont even be time to cycle those guns once, before coming home in your pod.
Think of it as a larger, more expensive Catalyst
That Catalyst comparison may not be too far off the mark... basically echo's many of the previous comments about the flawed concept of a paper thin, armored brawler with point blank blasters. Just wait till the Talos hits the MWD to close the distance...battleship fodder. Just doesn't make sense CCP. If you are trying to close with a BS in one of these new BC's then you deserve what you get. BS are the counter for these ships, and will own them hard. These ships should be running from BS's and only trying to close with ships their own size or smaller. Many people here are making the mistake of thinking BS guns equals BS toughness. It doesn't (and definately shouldn't imo) and the successful use of these ships will rely on avoiding exposing them to heavy dps at any range. Hit and run will be the name of the game, and choosing the right fights under the right circumstances. The people who don't learn to fly these things right will lose a lot of these ships, and then whine that they are under-powered (or more probably under-tanked) The people who learn to fly them right will own and then everyone else will be whining that they are OP. Hopefully CCP will ignore both groups
I essentially agree with most of your points. These ships should be "running" from BS by kiting them and using superior speed and transversal and sig radius to dish out DPS on a BS while mitigating their own. BS sized weapons means they will absolutely be able to dish it to BS's. And three of the ship models being designed will do this well. To think that just because some BS's show up on grid that these ships should warp away would make this ship worthless in most fleet fights, or are you just thinking about this ship being used in small venues only?
You state the case very well... "avoiding exposing them to heavy dps at any range." I agree with you 100%. Now how do you do that with a ship that can only engage within point blank? Never engage anything but the solitary 1 or 2 enemy ships? What tackle a Hurricane and hope that your BS sized guns will apply damage to him quickly enough before your weak tank fails? Add just one more enemy ship to the mix and you'll be dead. To get in close means you yourself will be pointed and held. IF there are only a few enemy in system, perhaps this will work but most other cases the Talos will get popped. Other than 1v1 as soon as his friends jump into system the Talos is done. However, the other ships I can see being very willing to take into some of the heaviest fleet actions by fighting at optimal and mitigating damage w/ distance. If primaried, no problem, warp away because I'm outside point range and maybe fighting aligned. Not an option for the Talos if it wants to apply DPS. So you are 100% right, and this is the very reason why you see so very few blaster boats flying right now compared to their more versatile, flexible brothers. I love in your face fighting, but except for very specific cases these ships aren't a good option for most engagements. And when flying around looking for a fight, and I want to fight, I'll sit and do too much of nothing waiting for the perfect fight. I'm absolutely willing to push the envelope and die trying, but it has to have some reasonable chance of success.
So in summary I agree with you 100%, if you don't fly them right you will lose. That means not bringing the Talos in close in the majority of situations.... which means why fly it as then its just sitting there in space watching other ships apply DPS? If CCP still wants the Talos to be in close fighter then it will need tank. If no tank, then it needs range. The Vindicator is a great ship because it has the tank to survive the in close fight. This ship doesn't. That simple |

Mariner6
EVE University Ivy League
1
|
Posted - 2011.10.30 13:43:00 -
[226] - Quote
Den Sethos wrote:Think of those new ships as WW2 tank-destroyers: a very powerful cannon for their size, with weak armour. The goal is to one-shoot their adversaries. If they get hit, they are toast.
Sure. And tank destroyers had superior range gained by the heavier gun. This heavier gun was so large that it could not fit in a turret so the tank destroyer had only a very small ability to adjust deflection and elevation. The lack of a turret gave it a low profile and thus more survivable (think sig radius.) Also heavily angled and strong frontal armor. Weak armor elsewhere. But they were slow and used primarily in the defense utilizing ambush tactics. It used terrain and camouflage to achieve this. No real comparison in EVE unless there was a way to use things like asteroid belts to hide in and use for cover, but that mechanic does not exist. In close tank destroyers were tank meat as they would be out maneuvered. Once again, the point of failure of the Talos. Its not an alpha ship, its a dps ship. But its in a alpha hull. Give it tank or give it range or it will fail. |

Crazy KSK
Tsunami Cartel Dark Solar Empire
7
|
Posted - 2011.10.30 13:51:00 -
[227] - Quote
I think the talos can be made viable in its close range in your face roll but it need a lot more speed so it can not be kited at all and a lot more dps so it can kill its targets before its tank fails (I think all blaster boats lack significantly in both those points) or yes give it a better tank but that would have to be a lot better and would make it OP compared to the other tier 3 BCs |

Mariner6
EVE University Ivy League
1
|
Posted - 2011.10.30 15:58:00 -
[228] - Quote
Crazy KSK wrote:I think the talos can be made viable in its close range in your face roll but it need a lot more speed so it can not be kited at all and a lot more dps so it can kill its targets before its tank fails (I think all blaster boats lack significantly in both those points) or yes give it a better tank but that would have to be a lot better and would make it OP compared to the other tier 3 BCs and OP with a rail fit as well
oh and there we go again if it would get more dps it would out dps all other long range ships with a rail fit
If CCP still want's the Talos to be an in close killer then I'm thinking the answer would be a paradigm shift and add 3 mids and drop 2 lows. This would allow it to shield tank and still mount prop mod, scram, and web. The rest for shield tank. Lows would be for damage control and weapons upgrades. MIght need to lower sig radius a bit so that with the shield tank the sig radius wouldn't be out of control. Finally a slight modification to base stats to prefer shield tanking. I know this is totally opposite of the Gallente normal armor tank ideal, but this might work.
This would allow the ship to maintain speed/agility for getting in range, it would still need a sufficient buff to shield numbers to give it sufficient tank to survive a bit, and would make it even more viable when supported by shield logi since the repair is instant vice delayed which is key for an in close brawler. I'm sure I'm about to get flame sprayed by angry responses but just an idea.
|

ariel jade
Terran Colonial Guard
1
|
Posted - 2011.10.30 19:33:00 -
[229] - Quote
Omnipharious wrote:Crazy KSK wrote:exactly! thats why I think the web bonus is bad on the talos, anyone is just gonna kite it till gallente gets to be the fastest race a web bonus like this is wasted since it will never get into range to use it I agree, that web bonus should be used on something else...
True with Gallente ships are slower and they have issues with trying to play the catch up game, but if you make yourself the intended target those faster ships come to you and then you web them. Still on a how I don't bother with webs myself.
|

Naomi Wildfire
Spricer Raiden.
20
|
Posted - 2011.10.30 20:16:00 -
[230] - Quote
dunno, i find the general shape unfitting and dislike it, it doesnt look as smooth as the rest of the gallentes and reminds me more to the caldari cerberus.
Also Blaster Spec V .. 14D left, lets give it a try |
|

Rek Seven
Zandathorn Industries
24
|
Posted - 2011.10.31 11:11:00 -
[231] - Quote
I don't think this BC looks like a Gallente ship at all. Too many flat faces and sharp edges.
Glad i decided to stop training for Gallente ships a long time ago... Tornado her i come  |

Cron Moonvexor
The Scope Gallente Federation
2
|
Posted - 2011.10.31 12:58:00 -
[232] - Quote
Maybe it's nothing new for the majority nevertheless I'll write some of my thoughts about... SPEED. Speed advantage of TALOS over the Hurricane. Just numbers: 210m\s 1st and 165m\s 2nd. O_O . If we do some math, we get: avg Talos speed = 210*1.25*6,36= 1669.5 m\s (1st multiplier - navigation skill L5 bonus, 2nd - mwd boost with acceler. control skill L5 effect) or = 210*1.25*9.05= 2375.6 m\s (when mwd on Talos is overheated) --- btw, You can check those multipliers in eft ^_^ ---
simlar digits for hurricane: 1311 and 1864 m\s.
So it's clear that Talos himself can kite hurri while dealing him damage in range of warp disruptor like Mega do 8)
That's all for now Now I should go search the Maximum Velocity of Tornado xD |

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
1
|
Posted - 2011.10.31 13:04:00 -
[233] - Quote
David Xavier wrote:CCP Guard wrote:Pattern Clarc wrote:Looks good, I count only seven hard points though... D: How do you think it will fare against your Tornado?  I don't want to be negative but It will die a horrible death while trying to get into blaster range. Also your drawing looks a thousand times better than the presented ship. Ur art guys should have used The Aquilon instead of enlarging a destroyer model
I just hope that it works fine with the new Railguns |

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
1
|
Posted - 2011.10.31 13:07:00 -
[234] - Quote
ariel jade wrote:Omnipharious wrote:Crazy KSK wrote:exactly! thats why I think the web bonus is bad on the talos, anyone is just gonna kite it till gallente gets to be the fastest race a web bonus like this is wasted since it will never get into range to use it I agree, that web bonus should be used on something else... True with Gallente ships are slower and they have issues with trying to play the catch up game, but if you make yourself the intended target those faster ships come to you and then you web them. Still on a how I don't bother with webs myself.
That is why dumpenning come in hand... anyway... it is more like a defense against snipers... but will do the job... |

Alx Warlord
SUPERNOVA SOCIETY Tribal Conclave
1
|
Posted - 2011.10.31 13:24:00 -
[235] - Quote
Mariner6 wrote:Den Sethos wrote:Think of those new ships as WW2 tank-destroyers: a very powerful cannon for their size, with weak armour. The goal is to one-shoot their adversaries. If they get hit, they are toast. Sure. And tank destroyers had superior range gained by the heavier gun. This heavier gun was so large that it could not fit in a turret so the tank destroyer had only a very small ability to adjust deflection and elevation. The lack of a turret gave it a low profile and thus more survivable (think sig radius.) Also heavily angled and strong frontal armor. Weak armor elsewhere. But they were slow and used primarily in the defense utilizing ambush tactics. It used terrain and camouflage to achieve this. No real comparison in EVE unless there was a way to use things like asteroid belts to hide in and use for cover, but that mechanic does not exist. In close tank destroyers were tank meat as they would be out maneuvered. Once again, the point of failure of the Talos. Its not an alpha ship, its a dps ship. But its in a alpha hull. Give it tank or give it range or it will fail.
It still can use Railguns.... and if i'm correct... the new fix should give blasters bigger Alpha damage and Railguns more DPS so it would be a good ship to
1 - DPS at long ranges using Sensor dampeners (Range + Cover like Tank destroyers) 2 - Instant-kill smaller ships at close range using blasters and tracking bonus but it would need tankability.
keeping in mind that minmatar is the opposite ( artillery gives good alpha to instant kill and autocannons gives good DPS ) |

Nick Bison
Bison Industrial Inc Thundering Herd
1
|
Posted - 2011.10.31 19:34:00 -
[236] - Quote
Machti Nutako wrote:What are the new raven and such skins? Everyone I know has been talking about them, and i really want to know, but i can't seem to find them anywhere on the forums
Caldari trying to hijack a Gallente ship thread ...  |

Vertisce Soritenshi
SHADOW WARD
135
|
Posted - 2011.10.31 21:21:00 -
[237] - Quote
Machti Nutako wrote:What are the new raven and such skins? Everyone I know has been talking about them, and i really want to know, but i can't seem to find them anywhere on the forums Raven reskin what? Seriously? Anybody got a link to this info? I seem to have missed anything regarding a Raven reskin that I have been praying for so long for. I hope it looks epic... Support our boobies!-áLINKY! |

Machti Nutako
Internet Spaceships Incorporated
0
|
Posted - 2011.11.01 00:15:00 -
[238] - Quote
Crazy KSK wrote:I think the talos can be made viable in its close range in your face roll but it need a lot more speed so it can not be kited at all and a lot more dps so it can kill its targets before its tank fails (I think all blaster boats lack significantly in both those points) or yes give it a better tank but that would have to be a lot better and would make it OP compared to the other tier 3 BCs and OP with a rail fit as well
oh and there we go again if it would get more dps it would out dps all other long range ships with a rail fit
i agree with this completely. CCP should increase its tank to at least match the brutix, otherwise nobody is gonna actually use this ship. Id be pointless if its close range and has that little armor. Right now, i think it would be a good shield ship because of the advantage to epic dps. BUT, since its gallente it should be able to armor tank significantly better and be able to get its web bonus right. (With more speed) Since it has so little hp, i would not be getting this. I really recommend that since this is still in the developing stage, that it at least match up with the brutix tank-wise or maybe even exceed without reaching the dominix. Otherwise it really isn't worth it to be a more expensive catalyst. |

Machti Nutako
Internet Spaceships Incorporated
0
|
Posted - 2011.11.01 00:17:00 -
[239] - Quote
Nick Bison wrote:Machti Nutako wrote:What are the new raven and such skins? Everyone I know has been talking about them, and i really want to know, but i can't seem to find them anywhere on the forums Caldari trying to hijack a Gallente ship thread ... 
im actually gallente. I don't like caldari that much :P just was what first came to mind. |

Phantomania
Alien Ship Builders Caedite Eos
0
|
Posted - 2011.11.01 19:02:00 -
[240] - Quote
Caldari Naga- Official
Amarr Oracle- Official |
|

Adamus Gerrard
House of Gerrard
0
|
Posted - 2011.11.02 01:32:00 -
[241] - Quote
Here's my two cents. I see the tornado. Why is it lookin' somewhat like a backwards Myrmidon? And how is it different than fillin' up a Myrm's top slots with 720's? All DPS and no tank is any top-heavy BC. I don't see the sense in slightly expanding on this principle, as anyone can under-tank any ship for more DPS... |

Schmell
Russian Thunder Squad Against ALL Authorities
2
|
Posted - 2011.11.02 08:40:00 -
[242] - Quote
So, according to latest chaos dump, they took away its web bonus for a tracking bonus. Cheap glass cannon megathron with no cpu to fit neutrons anyone? 
And all tier 3 bcs got their hp and fitting nerfed. All except minmatar one are stripped of sweet bonuses |

Jill Antaris
Imperial Academy Amarr Empire
19
|
Posted - 2011.11.02 14:03:00 -
[243] - Quote
Schmell wrote:So, according to latest chaos dump, they took away its web bonus for a tracking bonus. Cheap glass cannon megathron with no cpu to fit neutrons anyone?  And all tier 3 bcs got their hp and fitting nerfed. All except minmatar one are stripped of sweet bonuses
Seen this. Not really sure what you hope to archive CCP, but you basically striped it off it's only feature making it another gallente ship that is vastly outclassed by his counterparts(except the naga) and not worth flying on TQ.
Btw, the changes to the Oracle are also pretty bad, turning the design that focused on range, speed and kitting without out ganking the harbinger into a damage + cap bonus design won't work since the BS can do this miles better. Heck it can't even relay on speed anymore with the new speed and mass values given that it loses tons of speed by fitting a armor buffer. |

Rek Seven
Zandathorn Industries
24
|
Posted - 2011.11.02 16:30:00 -
[244] - Quote
Now that IGÇÖve seen all the new BCGÇÖs i can safely say i think the Talos is the worst looking ship. I really hope they tweak it to make it look more GÇ£GallenteGÇ¥.
The Amarr ship on the other hand looks awesome and may even be the best looking ship in the game. Nice work. |

Machti Nutako
Internet Spaceships Incorporated
0
|
Posted - 2011.11.02 22:49:00 -
[245] - Quote
Schmell wrote:So, according to latest chaos dump, they took away its web bonus for a tracking bonus. Cheap glass cannon megathron with no cpu to fit neutrons anyone?  And all tier 3 bcs got their hp and fitting nerfed. All except minmatar one are stripped of sweet bonuses
So instead of taking player advice, being give the talos better speed for its web bonus, and give it more ehp, ccp did the opposite? What is wrong? Player advice is the best advice IMO, and now im set on NOT getting a talos. |

Junky Juke
Delta Division.
7
|
Posted - 2011.11.03 09:15:00 -
[246] - Quote
Fact: CCP has transcendental problems with Gallente race, they seem to constantly prevent Gallente community's requests and they have the presumption to solve all the Gal's issues on their own. AGAIN.
Hope: CCP will cut that orrible outgrowth out of Talos' nose, CCP will give it more speed, CCP will give it more armor HP, Talos will be a GALLENTE ship 
Beware guys, Talos is going to become the worst of the four BC's, you are still in time... |

David Xavier
The Scope Gallente Federation
16
|
Posted - 2011.11.03 10:16:00 -
[247] - Quote
Seeing the 2nd part of the art blog they don't give a damn about our request to do something with the freaking NOSE of the ship (that wedge has to go or make it shorter, thicker and more roundish)
Texturing it will not help.
Whoever is responsible for the decision of using that model should be dipped into a barrel of rotten tomatoes. |

White Flow
School of Applied Knowledge Caldari State
2
|
Posted - 2011.11.03 10:22:00 -
[248] - Quote
Love it, very SXY!!!!
Can't wait to see the finished Ship!!!!
 |

Tanya Powers
Science and Trade Institute Caldari State
103
|
Posted - 2011.11.03 10:53:00 -
[249] - Quote
Naomi Wildfire wrote:Also Blaster Spec V .. 14D left, lets give it a try
You should spend that time training something useful 
Just an advice 
|

Junky Juke
Delta Division.
7
|
Posted - 2011.11.03 11:08:00 -
[250] - Quote
David Xavier wrote:Seeing the 2nd part of the art blog they don't give a damn about our request to do something with the freaking NOSE of the ship (that wedge has to go or make it shorter, thicker and more roundish) Texturing it will not help.
They will not listen to us, they're Amarr fans, they like to see us uncomfortable in our ships, still did you not understand?  Anyway I will use that wedge to cut off their hands, so they will not do such a disaster in the next ship design phase 
David Xavier wrote: Whoever is responsible for the decision of using that model should be dipped into a barrel of rotten tomatoes.
And eat them one by one 
I can't understand why they changed the so sexy Seraphim's design to this shame.  |
|

Elistea
Seedless Inc Shadow of xXDEATHXx
2
|
Posted - 2011.11.03 11:13:00 -
[251] - Quote
Wow it rly looks next gen and badass.
Dont get me wrong i LOVE this model however it does'nt fit current Gallente ship concept.
Typical gallente ship has massive front end and gets thinner in the tail section (Erebus,Dominix, Brutix)
But still there is no way i cant love look of this thing:) |

Rek Seven
Zandathorn Industries
24
|
Posted - 2011.11.03 11:58:00 -
[252] - Quote
Junky Juke wrote:Fact: CCP has transcendental problems with Gallente race, they seem to constantly prevent Gallente community's requests and they have the presumption to solve all the Gal's issues on their own. AGAIN. Hope: CCP will cut that orrible outgrowth out of Talos' nose, CCP will give it more speed, CCP will give it more armor HP, Talos will be a GALLENTE ship  Beware guys, Talos is going to become the worst of the four BC's, you are still in time...
Why would it need more EHP? It's supposed to be a BC that can deal BS damage. If you want a ship with BS dps and a BS tank, get a BS.
CCP just need to make sure it does with damage considering it's range limit.
|

Mekhana
Spiritus Draconis
277
|
Posted - 2011.11.03 13:09:00 -
[253] - Quote
You took away the web bonus?
Really, CCP?
Now I'll never use this ship. |

Duchess Starbuckington
Starbuckington Manor
10
|
Posted - 2011.11.03 16:25:00 -
[254] - Quote
CCP, let me just ask - Is it some kind of explicit goal for your design team to have the entire playerbase flying Minmatar and Amarr?
The Oracle and Tornado are already looking like blob-friendly pwnmobiles, then the Talos gets pre-nerfed and the Naga... don't even get me started on that pile of fail. |

Tanya Powers
Science and Trade Institute Caldari State
106
|
Posted - 2011.11.03 17:31:00 -
[255] - Quote
Duchess Starbuckington wrote:CCP, let me just ask - Is it some kind of explicit goal for your design team to have the entire playerbase flying Minmatar and Amarr?
The Oracle and Tornado are already looking like blob-friendly pwnmobiles, then the Talos gets pre-nerfed and the Naga... don't even get me started on that pile of fail.
Well the way I see it we'll have another unpleasant hard to fit low dps slow Gallente brick ship just good for gank with meta guns.
Amarr/Minmatar will continue the domination at each possible role/situation, Caldari will have the Drake Mark II with weak tank but spiting torps over 60km with a very nice ROF.
Nothing is official so all we can do is spec on with actual information but the obvious projectiles buff tends to make me believe that at the end of all this hybrids and ships using them will be at the same point has today. I like and trust CCP Tallest ability to figure what's going wrong and how to fix it but not sure at all he will be able to. |

Imawuss
United Atheist League
12
|
Posted - 2011.11.03 22:58:00 -
[256] - Quote
Den Sethos wrote:Think of those new ships as WW2 tank-destroyers: a very powerful cannon for their size, with weak armour. The goal is to one-shoot their adversaries. If they get hit, they are toast.
Except they wont one-shot anything. Cruiser size and below will use their speed/sig tank to take this out before it kills them (maybe this will be able to take out cruiser with that tracking bonus), BS's will own them because of their superior tank with the same DPS. Maybe the talos could go up against another BC but thats about it.
Honestly these BC's scream mobil sniper platform, yet we all know how rails perform in sniping. Tornado and Oracle Will be vastly superior. Paper thin tank on a close range brawler... save your time and just autodestruct on undock. |

Chance Harper
Northen Star Corporation
0
|
Posted - 2011.11.04 13:25:00 -
[257] - Quote
well idk what issue you guys have with the design of the ship. Design is question of taste, some like it, some not. Point is, the ship will do its job the way it is meant. Btw, the amarr ship looks way worse.. looks like a frig. |

Cal Kashuken
State War Academy Caldari State
0
|
Posted - 2011.11.04 13:29:00 -
[258] - Quote
Hahaha the Talos is going to suck hard like the rest of fail Gallente |

David Xavier
The Scope Gallente Federation
18
|
Posted - 2011.11.04 16:36:00 -
[259] - Quote
Chance Harper wrote:well idk what issue you guys have with the design of the ship. Design is question of taste, some like it, some not. Point is, the ship will do its job the way it is meant. Btw, the amarr ship looks way worse.. looks like a frig.
The original model the Talos was based on looks good and fitting for an ORE destroyer it was intended to.
Now if you look at the other Gallente ships they are about the curves, while the stern of the Talos looks good, the nose of the ship looks like barrels nailed on top a board whose end was cut down in a 30 degree incline.
|

David Xavier
The Scope Gallente Federation
18
|
Posted - 2011.11.04 16:44:00 -
[260] - Quote
David Xavier wrote:Chance Harper wrote:well idk what issue you guys have with the design of the ship. Design is question of taste, some like it, some not. Point is, the ship will do its job the way it is meant. Btw, the amarr ship looks way worse.. looks like a frig. The original model the Talos was based on looks good and fitting for an ORE destroyer it was intended to. Now if you look at the other Gallente ships they are about the curves, while the stern of the Talos looks good, the nose of the ship looks like half barrels nailed to the top a board whose end was cut down in a 30 degree incline.
|
|

Charles Edisson
Isk Incorporated
2
|
Posted - 2011.11.04 21:24:00 -
[261] - Quote
Just tried this on the test server and all I can say is this ship looks nice but it's a pile of ****.
Too slow to get near anything. F all tank, not enough range, . This might not be 100% the ships fault, quite possibly still the gun problem that the Hybrid guns, (read blasters) are still ****.
And what the hell is is with having a build cost of 45-46M isk. are you taking the **** with that build cost.
So in summary a typical Galle ship. these will not be used in 0.0 in their current format. (Appart from replacing Supers in Sov grind).
I really don't think evan a 100% bonus to damage would even make these worth while flying. |

Miang Sun
University of Caille Gallente Federation
0
|
Posted - 2011.11.04 21:53:00 -
[262] - Quote
This thing needs to be capable to jump bridge on its own to a scrammed and webbed target. It's the only way it will have any use. |

Miang Sun
University of Caille Gallente Federation
0
|
Posted - 2011.11.04 21:55:00 -
[263] - Quote
stupid forums dp |

Mariner6
EVE University Ivy League
15
|
Posted - 2011.11.04 22:22:00 -
[264] - Quote
Miang Sun wrote:This thing needs to be capable to jump bridge on its own to a scrammed and webbed target. It's the only way it will have any use.
That's pretty damn funny. What's even more amusing is the difference in tone between reading this post and the Tornado and Oracle post. Over there, everyone is happy for the most part. Yet another kick ass awesome ship! Yay Lazors! etc etc.
Over here..... not so much. I think the most interesting post was when CCP even admitted to how fun it was to fly the Talos prior to taking the web bonus away.....hmmmm. We might want to also. |

Ikarus Gaul
Eiffel Integrated
45
|
Posted - 2011.11.05 07:13:00 -
[265] - Quote
This ship will be rarely flown unless something radically changes ... Gallente doctrine for blaster platforms is completely at odds with battlefield realities. Same goes for Caldari doctrine for rails.
The fact that the original blog announcing the Tornado mentions that the general doctrine for the tier 3 battlecruisers will be to maintain range and transversal speed to minimize damage, and the fact that blasters don't have the range to conform to this premise/doctrine, guarantees the failure of the Gallente variant.
The only things that can save the Talos are:
- a holistic change to blasters and the related platforms that makes them more viable
- an exception for the Talos to have a decent tank to allow it to engage at range without the range/transversal mitigation its peers will have
- an "X factor" like the web (even if it isn't the web) that helps it maintain the range
Hell, it probably requires all of the above... |

Tiger's Spirit
Troll Hunters INC.
19
|
Posted - 2011.11.05 10:22:00 -
[266] - Quote
No more web bonus for Talos. No more 25m3 drone bay for Talos. But they got more tracking!!! Why when they can't reach enemies with their ridiculous firerange ??? LOL This is the masterful example of the incompetence.
|

Deviana Sevidon
Jades Falcon Guards
70
|
Posted - 2011.11.05 11:45:00 -
[267] - Quote
If Blasters had at the very least more damage, so that a Blaster pilot can be sure he will kill a target once he has it in web and blaster range, then blaster ships might have a place. |

Infininte escher
Aliastra Gallente Federation
0
|
Posted - 2011.11.05 12:23:00 -
[268] - Quote
what about letting the talos fit a larger afterburner compaired to the rest would make the range less of a problem without beating the min's natural speed as it's a modified speed |

Charles Edisson
Isk Incorporated
2
|
Posted - 2011.11.05 14:14:00 -
[269] - Quote
Dont be silly, it's a galle ship. It's nieche is to look pretty when it dies. |

Tanya Powers
Science and Trade Institute Caldari State
121
|
Posted - 2011.11.05 16:32:00 -
[270] - Quote
Charles Edisson wrote:Dont be silly, it's a galle ship. It's nieche is to look pretty when it dies.
More or less like this yes  |
|

Cornette
Solar Revenue Service TAXU
4
|
Posted - 2011.11.05 18:00:00 -
[271] - Quote
Charles Edisson wrote:Dont be silly, it's a galle ship. It's nieche is to look pretty when it dies.
This made me  |

Tanya Powers
Science and Trade Institute Caldari State
123
|
Posted - 2011.11.05 22:40:00 -
[272] - Quote
Well has it stands on SISI right now Talos is total crap.
Armor tank makes another brick, just another cause we didn't had enough.
DPS is ..... what is dps already?
Speed meh
maneuvrability meh
Tank meh
Shield tanked makes it a lot more agile, keeps a good top speed without being something extraordinary, aloud the use of 2 TE's and 2MFS's in lows with 1 DCII or another TE/MFS at your wish making the thin tank even worst, but you have some dps...
Ammo used: faction antimater for close range and lol NULL because it's better than faction iron....VOID you avoid it, has usual.
T2 ammo needs you CCP to give it some love, more than that that you love it really hard if you want that stuff to be worthy some day.
Because Tornado is another fracking pownmobile ready to come out, skirmish has snipe has gank has pos blah blah, this ship is just better at everything.
Thx so much for this hybrids rebalance  |

Keen Fallsword
Billionaires Club C0VEN
2
|
Posted - 2011.11.06 01:49:00 -
[273] - Quote
CCP yours incompetence is killing me .... Good that I didn't give my credit card no# to CCP payments lol...
What are you doing there ? Not so much PPL has left the game ? Well... You are on good way to ruin it to game over .
All hands to hybrids!!! or ppl will get pissed.. Talos sucks and I may ask WTF is this ?? Tourist SHIP? Yacht ? ...
PS. Good that I subscribed only for one month... |

ViperLok
ExoGeni Incorporated
0
|
Posted - 2011.11.06 02:33:00 -
[274] - Quote
The Talos is perfect, If anything It needs a speed nerf. So I can keep killing Gallente ships in my Hulk. |

Tanya Powers
Science and Trade Institute Caldari State
126
|
Posted - 2011.11.06 05:12:00 -
[275] - Quote
you guys should test on SISI the sniper Tornado 1400, sniper/brawler Tornado 800, has most rusty ships, just perfect killing machine 
Talos atm is very meh, either in tank or dps. didn't tested with the web bonus but obviously doesn't need, can't get in range before it's blown anyway.
The diemost s I've crossed are still diemost, maybe with more pg but still diemost, while the zealot ... nice ship for sure. |

Rip Minner
ARMITAGE Logistics Salvage and Industries
9
|
Posted - 2011.11.06 09:38:00 -
[276] - Quote
This ship is Pre-Nerfed becouse Hybirds will still suck even after the Hybird changes.
How about you give use a fun ship at least based off Drones. Thoughs are at least always fun and are the most used Gallente ships. Ya mainly becouse Hybirds suck but at least drones are fun still.
Ideal time and feel free to tell me I'm crazy after you read it all and think about how it would work.
Talos
While not endowed with any High slot weapon systems though's guys over at Creo Dron have out done them selfs this time. They have learned how to fit the Carriers uniq drone hardwired subsystem routins onto a Battle Cruiser at the cost of any other weapon system. And pushed the envolope of what mite be considered safe with drone AI.
Developer: Creo Dron
Role Bonus: 99% reduction in warfare Link module CPU needs. Can use 1 Warfare Link module.
Battlecruiser Skill bonus: +25 Drone Bandwidth and +50 Drone Bay per level. 10% increase to drone hitpoints and damage dealt by drones per level.
Speical Weapon System Bonus: 99.7% Reduction in Drone Control Unit 1 module CPU and Powergrid needs.
6 high slots 5 med slots 6 low slots
Drone Bandwidth 125m3 Drone Bay 375m3
And what ever cpu/powergride is needed or fair same for the mid's and low's.
But I realy think 6 highs is just right. It lets you fit max dps with a warfare link or you have to start giving up warfare link and dps for other high slot mods and it also forces you to give up high slot mods for more drone range. i.e. if you want to snip with Senterys you have to start feeding drone link augmentors into high slots lowering the amound of dps you can do not counting the Omnidrectionals tracking links eating up mids.
Max level Drone Bandwidth 250m3 Drone Bay 625m3
That will let you field 10 heavys or senterys. You can check EFT for the dps of a Dominx riged with 2x SDA is 538 for Garde 2's or double it for this ship at 1076. But keep in mind that's max dmg and drone rigs lower cpu so 2xSDA rigs pluse drone modes should turn you into a glass cannon.
And with out any SDA's your looking at around 450 dps or double it for this ship at 900.
I realy think the dps is on par with the other ships and one full flight of drones is 250m3 and it's your only weapon so the 625m3 drone bay is not that big.
And the Cargo hold needs to be halved as you will need to carry no ammo but to make it fair we need to lower the amount of cap boosters in there.
Ok thats just a ruff ideal for a fun Teir 3 BC. Reather then the Pre-Nerfted Hybird ship thats comeing are way. |

Tanya Powers
Science and Trade Institute Caldari State
129
|
Posted - 2011.11.06 12:10:00 -
[277] - Quote
Rip Minner wrote:This ship is Pre-Nerfed becouse Hybirds will still suck even after the Hybird changes.
How about you give use a fun ship at least based off Drones. Thoughs are at least always fun and are the most used Gallente ships. Ya mainly becouse Hybirds suck but at least drones are fun still.
Ideal time and feel free to tell me I'm crazy after you read it all and think about how it would work.
Talos
While not endowed with any High slot weapon systems though's guys over at Creo Dron have out done them selfs this time. They have learned how to fit the Carriers uniq drone hardwired subsystem routins onto a Battle Cruiser at the cost of any other weapon system. And pushed the envolope of what mite be considered safe with drone AI.
Developer: Creo Dron
Role Bonus: 99% reduction in warfare Link module CPU needs. Can use 1 Warfare Link module.
Battlecruiser Skill bonus: +25 Drone Bandwidth and +50 Drone Bay per level. 10% increase to drone hitpoints and damage dealt by drones per level.
Speical Weapon System Bonus: 99.7% Reduction in Drone Control Unit 1 module CPU and Powergrid needs.
6 high slots 5 med slots 6 low slots
Drone Bandwidth 125m3 Drone Bay 375m3
And what ever cpu/powergride is needed or fair same for the mid's and low's.
But I realy think 6 highs is just right. It lets you fit max dps with a warfare link or you have to start giving up warfare link and dps for other high slot mods and it also forces you to give up high slot mods for more drone range. i.e. if you want to snip with Senterys you have to start feeding drone link augmentors into high slots lowering the amound of dps you can do not counting the Omnidrectionals tracking links eating up mids.
Max level Drone Bandwidth 250m3 Drone Bay 625m3
That will let you field 10 heavys or senterys. You can check EFT for the dps of a Dominx riged with 2x SDA is 538 for Garde 2's or double it for this ship at 1076. But keep in mind that's max dmg and drone rigs lower cpu so 2xSDA rigs pluse drone modes should turn you into a glass cannon.
And with out any SDA's your looking at around 450 dps or double it for this ship at 900.
I realy think the dps is on par with the other ships and one full flight of drones is 250m3 and it's your only weapon so the 625m3 drone bay is not that big and it still makes the loss of drones harmfull if it go's on to long or aoe dmg is cleaning the clock on your drones.
And the Cargo hold needs to be halved as you will need to carry no ammo but to make it fair we need to lower the amount of cap boosters in there.
Ok thats just a ruff ideal for a fun Teir 3 BC. Reather then the Pre-Nerfted Hybird ship thats comeing are way.
Well to be honest I'd like to test this setup, the extra drone control unit would just make so fun to use.
The single problem I can see with is the fact that this ship would still be stuck in pve role or very small gang role. Drones can be popped, a single smart bomb or Burst ECM and that's it you have 0dps. While I agree those drone boats are the preferred boat of almost every gallente starter pilot it's just because they don't have that much choice, If I could fit a full 8 cruise launchers on my Hyperion believe me I wouldn't bother with hybrids any more.
Has you just said in another post, CCP will have to comem to the conclusion they just can't keep the shortest range weapon system in the game where everything else has range, dps, dmg selection or/and application. IF they do then they clearly don't give a f++ck about hybrids and balance and just need to keep one race on the bottom so even idiots can have easy killmails. This is exactly where Gallente sub caps stands. |

Rip Minner
ARMITAGE Logistics Salvage and Industries
13
|
Posted - 2011.11.06 12:22:00 -
[278] - Quote
Tanya Powers wrote:Rip Minner wrote:This ship is Pre-Nerfed becouse Hybirds will still suck even after the Hybird changes.
How about you give use a fun ship at least based off Drones. Thoughs are at least always fun and are the most used Gallente ships. Ya mainly becouse Hybirds suck but at least drones are fun still.
Ideal time and feel free to tell me I'm crazy after you read it all and think about how it would work.
Talos
While not endowed with any High slot weapon systems though's guys over at Creo Dron have out done them selfs this time. They have learned how to fit the Carriers uniq drone hardwired subsystem routins onto a Battle Cruiser at the cost of any other weapon system. And pushed the envolope of what mite be considered safe with drone AI.
Developer: Creo Dron
Role Bonus: 99% reduction in warfare Link module CPU needs. Can use 1 Warfare Link module.
Battlecruiser Skill bonus: +25 Drone Bandwidth and +50 Drone Bay per level. 10% increase to drone hitpoints and damage dealt by drones per level.
Speical Weapon System Bonus: 99.7% Reduction in Drone Control Unit 1 module CPU and Powergrid needs.
6 high slots 5 med slots 6 low slots
Drone Bandwidth 125m3 Drone Bay 375m3
And what ever cpu/powergride is needed or fair same for the mid's and low's.
But I realy think 6 highs is just right. It lets you fit max dps with a warfare link or you have to start giving up warfare link and dps for other high slot mods and it also forces you to give up high slot mods for more drone range. i.e. if you want to snip with Senterys you have to start feeding drone link augmentors into high slots lowering the amound of dps you can do not counting the Omnidrectionals tracking links eating up mids.
Max level Drone Bandwidth 250m3 Drone Bay 625m3
That will let you field 10 heavys or senterys. You can check EFT for the dps of a Dominx riged with 2x SDA is 538 for Garde 2's or double it for this ship at 1076. But keep in mind that's max dmg and drone rigs lower cpu so 2xSDA rigs pluse drone modes should turn you into a glass cannon.
And with out any SDA's your looking at around 450 dps or double it for this ship at 900.
I realy think the dps is on par with the other ships and one full flight of drones is 250m3 and it's your only weapon so the 625m3 drone bay is not that big and it still makes the loss of drones harmfull if it go's on to long or aoe dmg is cleaning the clock on your drones.
And the Cargo hold needs to be halved as you will need to carry no ammo but to make it fair we need to lower the amount of cap boosters in there.
Ok thats just a ruff ideal for a fun Teir 3 BC. Reather then the Pre-Nerfted Hybird ship thats comeing are way. Well to be honest I'd like to test this setup, the extra drone control unit would just make so fun to use. The single problem I can see with is the fact that this ship would still be stuck in pve role or very small gang role. Drones can be popped, a single smart bomb or Burst ECM and that's it you have 0dps. While I agree those drone boats are the preferred boat of almost every gallente starter pilot it's just because they don't have that much choice, If I could fit a full 8 cruise launchers on my Hyperion believe me I wouldn't bother with hybrids any more. Has you just said in another post, CCP will have to comem to the conclusion they just can't keep the shortest range weapon system in the game where everything else has range, dps, dmg selection or/and application. IF they do then they clearly don't give a f++ck about hybrids and balance and just need to keep one race on the bottom so even idiots can have easy killmails. This is exactly where Gallente sub caps stands.
Well this is true but even with Hybird set up you get nuted zero dps or cap booster limit number of thoughs with ammo in hanger. same with limited number of drones in bay. But like I said I just think this thing would be way funner to play both in PVE and at least have a fighting shot at pvp too. You would only lose all drones to smart bombs all at once if you droped your drones all in one place. Drop one or two at a time as your moving for pvp for senterys. But hay if people start carrying smart bombs all the time for fighting Talos then I would say thats a job well done.
And at this point I do think they clearly dont give a two ***** and a giggle about Hybirds. But at least were geting Tech 2 ammo's worked on and much needed fitting fixs. And even a small boost to Rails. We have just taken Caldires place as the pve race right now.
Well I mean if you dont count ships like the Valgur for speed pve. |

Infininte escher
Aliastra Gallente Federation
0
|
Posted - 2011.11.06 15:05:00 -
[279] - Quote
hybrid's still suck but i became gallente for the drones, remove most or all high slots make it a sentry specialist able to drop 10 sentry's (in a grouped moded to possibley hold back on lag) |

Tanya Powers
Science and Trade Institute Caldari State
135
|
Posted - 2011.11.06 15:18:00 -
[280] - Quote
Check this out
Just saw it from another thread.  
SISI is going crazy  |
|

Naomi Knight
Imperial Academy Amarr Empire
25
|
Posted - 2011.11.06 21:21:00 -
[281] - Quote
tornado is so broken |

Tiger's Spirit
Troll Hunters INC.
20
|
Posted - 2011.11.06 21:34:00 -
[282] - Quote
ViperLok wrote:The Talos is perfect, If anything It needs a speed nerf. So I can keep killing Gallente ships in my Hulk.
Needs speed nerf ? Check Sisi. CCP created new lol gang modules and i saw on test server again a vagabond which flew over 16k speed. LOL CCP and their logic ? Who understand them ? |

Rip Minner
ARMITAGE Logistics Salvage and Industries
13
|
Posted - 2011.11.06 22:54:00 -
[283] - Quote
Thats just awsome! Winter Expation 2011 Trust in Rust  |

Machti Nutako
Internet Spaceships Incorporated
0
|
Posted - 2011.11.07 04:08:00 -
[284] - Quote
Rip Minner wrote:Thats just awsome! Winter Expation 2011 Trust in Rust 
Im pretty sure its in rust we trust, but that works too  |

Rip Minner
ARMITAGE Logistics Salvage and Industries
15
|
Posted - 2011.11.07 07:06:00 -
[285] - Quote
Machti Nutako wrote:Rip Minner wrote:Thats just awsome! Winter Expation 2011 Trust in Rust  Im pretty sure its in rust we trust, but that works too 
Ya but the time spand has been years now and added to the New useless Hybird BC and the Hybird/Tech 2 ammo changes that looks like it's going to buff Auto Cannons even more then Blasters.
I felt it was time we reworked that saying alittle. |

Gabrielle Rammaninov
19th Star Logistics Elite Space Guild
0
|
Posted - 2011.11.07 07:35:00 -
[286] - Quote
Yeah "awsome" ... at the moment on SISI the Talos has neither drones or web bonus ... that's so logical on a pvp large turret ship... hurray for the whiners. So what's the advantage over a Mega with the same dps, more tank, more med slots, drones and prolly very close price wise. |

Gustav Knuttsen
Billionaires Club C0VEN
1
|
Posted - 2011.11.07 12:50:00 -
[287] - Quote
Gabrielle Rammaninov wrote:Yeah "awsome" ... at the moment on SISI the Talos has neither drones or web bonus ... that's so logical on a pvp large turret ship... hurray for the whiners. So what's the advantage over a Mega with the same dps, more tank, more med slots, drones and prolly very close price wise.
You dont understand !!!! Its tourist ship !!! YACHT !! Dont be idiot gallente are peaceful race we don't need any weapons !
CCP please Nerf Gallente they are OP as Hell we want peace love and unity ! |

Tanya Powers
Science and Trade Institute Caldari State
145
|
Posted - 2011.11.07 18:53:00 -
[288] - Quote
Gustav Knuttsen wrote:Gabrielle Rammaninov wrote:Yeah "awsome" ... at the moment on SISI the Talos has neither drones or web bonus ... that's so logical on a pvp large turret ship... hurray for the whiners. So what's the advantage over a Mega with the same dps, more tank, more med slots, drones and prolly very close price wise. You dont understand !!!! Its tourist ship !!! YACHT !! Dont be idiot gallente are peaceful race we don't need any weapons ! CCP please Nerf Gallente they are OP as Hell we want peace love and unity !
That's why I fly Angel and Minmatar stuff over my first race, I'm a rebel !! 
|

Angeliena
Eye of God Controlled Chaos
1
|
Posted - 2011.11.08 18:03:00 -
[289] - Quote
If you remove the ship's web bonus, then pealse increase the game's base T2 web strength to 75%. |

Red Teufel
Eternity Inc
12
|
Posted - 2011.11.08 18:07:00 -
[290] - Quote
brutix is still better then the talos atm on the sisi server. |
|

Tanya Powers
Science and Trade Institute Caldari State
147
|
Posted - 2011.11.08 22:53:00 -
[291] - Quote
Angeliena wrote:If you remove the ship's web bonus, then pealse increase the game's base T2 web strength to 75%.
Well actually I must agree on the fact that stronger web bonus on this ship would be in direct conflict with the purpose of this ship witch is to hit/melt same size stuff and above.
I've started by thinking this wasn't fair to take it out, but when you think about it the regular web already helps a lot on shooting cruisers but it's the same for every gun type when their purpose is to blow big stuff but be vulnerable against smaller stuff.
Once again if the new changes for guns, reload 5sec, ammo size is kept, then is the ship that needs tweaks to actually have the maneuvrability/bonus to use it's guns properly.
Imho, teh ammo is still in need of changes, too many different ranges when -50, 0, + 35(new) and +60 would be enough for all kind of rails situations, blasters T2 ammo need trcking penalty removed, cap penalty removed and probably some +% dmg on top for long range T2
|

Blind Furry
Brutor Tribe Minmatar Republic
2
|
Posted - 2011.11.11 20:38:00 -
[292] - Quote
I find it interesting that the ship players seem to feel need fixing before it's released has been dropped from the sticky threads but the other 3 that are getting + reviews haven't |

MIrple
Full Bore Inc Tactical Narcotics Team
0
|
Posted - 2011.11.11 20:54:00 -
[293] - Quote
So this is one thing I have not seen said yet to make the Close range Blaster Boat work is to give it a +1 to warp so it makes the kiting ships come in close if they want to pin it down it not they can just warp away. |

Havegun Willtravel
Mobile Alcohol Processing Units
25
|
Posted - 2011.11.12 01:33:00 -
[294] - Quote
Looks like a beautiful ship, one of the best in the gal fleet, but I'm forced to pre-judge it as a failure vs most any target i can think of ( except the Naga which might be worse ).
When AC's, which are supposed to be a close range weapon, can hit at 30+ and Pulse can easily hit out of web and scram range you're just going to DIAF with this ship.
Unless there's a NOS button on the dashboard this will be relegated to level 3's in no time it seems. |

Tanya Powers
Science and Trade Institute Caldari State
399
|
Posted - 2011.11.12 02:15:00 -
[295] - Quote
Blind Furry wrote:I find it interesting that the ship players seem to feel need fixing before it's released has been dropped from the sticky threads but the other 3 that are getting + reviews haven't
Let it drop, seems you didn't understood yet that 3 years and hundreds of pages of players feedback were useless and the new sticky's are mostly...jokes? (hybrids/ammo stuff allente bc)
Come back after the expansion see why it's a loss of our time. I'l receive you with my new Tornado's hugs 
Edit: Because I can ! |

Etyrnyl
Divine Assembly of Forgotten Travelers Peregrine Nation
0
|
Posted - 2011.11.12 04:50:00 -
[296] - Quote
I have been playing on Sisi a bit with the Talos, and have created a fit, which would be all out carnage. Although, this fit does not have much of a tank resistance wise, it dishes out some serious damage.
[High] 8X Netron Blaster II
[Med] 10 MN MWD Stasis Webifier II 2 Large Shield Extenders II's
[Low] 3X Magnetic Field Stabilizer II's 2X Tracking Enhancer II's
Unfortunately, no drones
Using T2 ammo, I get 1150 dps with Void, 822 dps with Null. Ranges are 8774 m with Void, 14.6 km with Null. Falloffs are 9833 m with Void, 24.5 km with Null. Ship speed is 275 m/s without MWD, 1550 m/s with MWD. Eve effective HP are 16,262. Targeting range is 87.5 km, Sig radius is 270. |

Havegun Willtravel
Mobile Alcohol Processing Units
25
|
Posted - 2011.11.12 05:36:00 -
[297] - Quote
[quote=Etyrnyl]I have been playing on Sisi a bit with the Talos, and have created a fit, which would be all out carnage. Although, this fit does not have much of a tank resistance wise, it dishes out some serious damage.
[High] 8X Netron Blaster II
[Med] 10 MN MWD Stasis Webifier II 2 Large Shield Extenders II's
[Low] 3X Magnetic Field Stabilizer II's 2X Tracking Enhancer II's
Using T2 ammo, I get 1150 dps with Void, 822 dps with Null. Ranges are 8774 m with Void, 14.6 km with Null. Falloffs are 9833 m with Void, 24.5 km with Null. Ship speed is 275 m/s without MWD, 1550 m/s with MWD.
It's hard to judge the exact fit in the Win-Nado vid referenced above but it seems to use dual webs so that means it's up close in void range and with the same dual LSE 2 tank as this talos is should melt.
8774+9833 for Void = anything close enough to web or scram you dies ( if you can track it )
14.6 + 24.5 for Null = anything that tries to kite you with a point had better have a good tank.
It's not like this bc gets the usual and semi useless rep bonus or an armor resist bonus so this might turn out to be not so bad after all.
With this kind of dps you can even consider dropping the 3'rd mag stab for something equally useful, OD, Nano Fiber, or an I-Stab.
|

Rip Minner
ARMITAGE Logistics Salvage and Industries
34
|
Posted - 2011.11.12 09:00:00 -
[298] - Quote
Blind Furry wrote:I find it interesting that the ship players seem to feel need fixing before it's released has been dropped from the sticky threads but the other 3 that are getting + reviews haven't
Ya that is kind of funny but I honstly think that the Caldira ship is just as bad off as we are and there post is still stickied.
But that just mite mean that there going to fix the Caldira ship by leting it have some good old missile fun. But were still stuck with Hybirds on Gallente.
But for real the Gallente one would be better off if they just droped the hybird weapons off of it and let it have a massive drone bay and double bandwidth and launch 10 drones at one time.
Edit: But that would probly just reeks to much of Fail Hybird balanceing and after how many years now? |

Ikarus Gaul
Eiffel Integrated
63
|
Posted - 2011.11.12 09:14:00 -
[299] - Quote
Blind Furry wrote:I find it interesting that the ship players seem to feel need fixing before it's released has been dropped from the sticky threads but the other 3 that are getting + reviews haven't
This leaves me with a sense of foreboding ... the bad traits and practices of yore at CCP return, a retreat from the hard choices necessary to achieve game balance?
I hope I'm wrong... |

Tanya Powers
Science and Trade Institute Caldari State
399
|
Posted - 2011.11.12 16:30:00 -
[300] - Quote
Etyrnyl wrote:I have been playing on Sisi a bit with the Talos, and have created a fit, which would be all out carnage. Although, this fit does not have much of a tank resistance wise, it dishes out some serious damage.
[High] 8X Netron Blaster II
[Med] 10 MN MWD Stasis Webifier II 2 Large Shield Extenders II's
[Low] 3X Magnetic Field Stabilizer II's 2X Tracking Enhancer II's
Unfortunately, no drones
Using T2 ammo, I get 1150 dps with Void, 822 dps with Null. Ranges are 8774 m with Void, 14.6 km with Null. Falloffs are 9833 m with Void, 24.5 km with Null. Ship speed is 275 m/s without MWD, 1550 m/s with MWD. Eve effective HP are 16,262. Targeting range is 87.5 km, Sig radius is 270.
Again this is the set up I've tested, what conclusions can you take out of it?
1st a blaster ship meant to ARMOR tank (see shadoo ) has better dmg projection and dps with shield tank
2nd if you want the same dmg projection dps than with shield fit you need at least 9 low slots but still in need at least 3 med slots.
Witch brings me to the simple conclusion, Talos is a pure fail like it is right now on SISI and will be on TQ if it ever gets out there alike.
W8 you can gank miners at 1km...cool stuff  |
|

Havegun Willtravel
Mobile Alcohol Processing Units
25
|
Posted - 2011.11.12 20:49:00 -
[301] - Quote
Brutix is an armor tank ship which is kinda why it's fail. Not enough pg to fit tank and a decent rack of guns. It's win when you go outside the box and sheild tank it with neutrons.
Cane is a gun ship, it can go armor or sheild each with advantages and disadvantages. Talos seems be heading that direction to. There's no doubt it's got issues like all galente do but I'm getting my optimistic about it. ( TBH it needs an armor resist bonus but CCP seems to feel that's Win-Amar's territory. )
Keep experimenting, I bet there's a couple of other win combo's yet to be found. |

Temuken Radzu
Sardaukar Merc Guild General Tso's Alliance
5
|
Posted - 2011.11.14 20:58:00 -
[302] - Quote
newest patch on singularity: Talos got his drone bay back :) dunno if he got better then before |

Tanya Powers
Science and Trade Institute Caldari State
399
|
Posted - 2011.11.14 22:01:00 -
[303] - Quote
Temuken Radzu wrote:newest patch on singularity: Talos got his drone bay back :) dunno if he got better then before
Shield tank, mwd 2 TE's 3 MFS's, all gank, no tank.
Miners terror |

BooooooBeeeeeer
Deep Core Mining Inc. Caldari State
7
|
Posted - 2011.11.15 08:50:00 -
[304] - Quote
Quote:Here is the latest update on these ships:
NAGA
Missile role removed, now focuses as a hybrid platform 10% Torpedo velocity per level swapped for 5% to Large Hybrid Turret damage per level
As pointed out, even with the velocity bonus, torpedoes have a too short of a range to be useful in practical situation with the Naga since it has the lowest mobility of all tier 3 battlecruisers and quite poor defensive options. Aligning this ship into a missile platform would have required a long range option as well, meaning the use of cruise missiles, which created a certain number of issues.
Specializing for a hybrid long range platform made more sense with the Naga role, which is why the damage bonus was appealing, especially when combined with CCP Tallest changes; it also makes more sense regarding Caldari tier philosophy, where highest tech 1 tiers usually are hybrid platforms (Merlin, Moa, Rokh).
TALOS
25m3 dronebay and bandwidth added
Even if quite in opposition with the tier 3 battlecruiser role design, it adds an edge this ship needs over the other variants, especially since the Naga now it does the same damage with Hybrids. So, while we are looking at the blaster situation, we agreed giving the Talos a bit more survability against smaller threats was a good compromise for the time being.
TORNADO
Large Projectile Turret Falloff reduced from 10 to 5% per level
The reason for this reduction was mainly due to the range falloff reaches on autocannons when combined with the proper rigs, Barrage and Tracking Enchancers, dwarfing blasters in the close range department; we will see how the situation evolves and possibly make further changes to compensate.
Also, please note some small powergrid/CPU changes may happen to the tier 3 battlecruisers in the next build.
Drone Bay in Talos, fine, but why give bonus damage Naga hybrids? I do not understand, then what will stand out Talos?
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David Xavier
The Scope Gallente Federation
24
|
Posted - 2011.11.16 09:21:00 -
[305] - Quote
Now a lone frigate may have to pop the drones before blowing the Talos up :) I don't suffer from insanity.. I enjoy it ! |

Tanya Powers
Science and Trade Institute Caldari State
399
|
Posted - 2011.11.16 12:09:00 -
[306] - Quote
David Xavier wrote:Now a lone frigate may have to pop the drones before blowing the Talos up :)
Actually it's useful to (try) jam guys on your logistics, I mean if you manage to stay alive long enough to launch your drones and shoot some stuff, don't worry carrying much ammo anyway, it will die fast but if it's in range he will harm (the 1te 4mfs is my favourite paper think gank tool)
Hi miners 
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Cap Tyrian
Guiding Hand Social Club Dystopia Alliance
5
|
Posted - 2011.11.16 16:41:00 -
[307] - Quote
Look at the euphoria this relevant change created, all these tears of joy from countless gallente pilots thinking, finally someone has understood our needs. |

Havegun Willtravel
Mobile Alcohol Processing Units
25
|
Posted - 2011.11.16 19:14:00 -
[308] - Quote
Can someone post the final sisi stats for the Talos please.
With the sudden change to the Naga I'm wondering what good the Talos is aside from being super sexy. It can't sheild tank anywhere near as well as the Naga and it can't armor tank as well as the Mentor and I'm doubtfull it's as fast as the Tornado.
I've got BC 5 and training Large Hybrid 5 atm, is there any viable bonus that the Talos has that the Nag hasn't gotten also ?
If this is correct https://forums.eveonline.com/default.aspx?g=posts&m=316115 we can add insult to injury with the Talos BPO being the most expensive of the 4 and the build costs also being the highest.
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Coarl
Federal Navy Academy Gallente Federation
2
|
Posted - 2011.11.16 23:24:00 -
[309] - Quote
Fitted the following talos setup:
8x NBCII w/Void
10MN MWDII/Warp disruptor II/WebII/med tapered cap injector (800)
MAR II/DCII/2x Magstab II/400mm RT plate
HCA I/Trimark I/A-Ex pump I
3x warrior II
Gave over 1200dps with 9.5k optimal, 11k falloff...
Tank mods are more for extra lolsurvivability really... was impressed with the damage output though  |

Lucas Quaan
Sniggerdly Pandemic Legion
5
|
Posted - 2011.11.19 15:25:00 -
[310] - Quote
Havegun Willtravel wrote:I've got BC 5 and training Large Hybrid 5 atm, is there any viable bonus that the Talos has that the Nag hasn't gotten also ? Tracking. If you understand why blaster ships work this is a pretty important bonus. |
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Rip Minner
ARMITAGE Logistics Salvage and Industries
34
|
Posted - 2011.11.20 00:47:00 -
[311] - Quote
BooooooBeeeeeer wrote:Quote:Here is the latest update on these ships:
NAGA
Missile role removed, now focuses as a hybrid platform 10% Torpedo velocity per level swapped for 5% to Large Hybrid Turret damage per level
As pointed out, even with the velocity bonus, torpedoes have a too short of a range to be useful in practical situation with the Naga since it has the lowest mobility of all tier 3 battlecruisers and quite poor defensive options. Aligning this ship into a missile platform would have required a long range option as well, meaning the use of cruise missiles, which created a certain number of issues.
Specializing for a hybrid long range platform made more sense with the Naga role, which is why the damage bonus was appealing, especially when combined with CCP Tallest changes; it also makes more sense regarding Caldari tier philosophy, where highest tech 1 tiers usually are hybrid platforms (Merlin, Moa, Rokh).
TALOS
25m3 dronebay and bandwidth added
Even if quite in opposition with the tier 3 battlecruiser role design, it adds an edge this ship needs over the other variants, especially since the Naga now it does the same damage with Hybrids. So, while we are looking at the blaster situation, we agreed giving the Talos a bit more survability against smaller threats was a good compromise for the time being.
TORNADO
Large Projectile Turret Falloff reduced from 10 to 5% per level
The reason for this reduction was mainly due to the range falloff reaches on autocannons when combined with the proper rigs, Barrage and Tracking Enchancers, dwarfing blasters in the close range department; we will see how the situation evolves and possibly make further changes to compensate.
Also, please note some small powergrid/CPU changes may happen to the tier 3 battlecruisers in the next build. Drone Bay in Talos, fine, but why give bonus damage Naga hybrids? I do not understand, then what will stand out Talos?
The only thing that will stand out is that you would have been better off if it was a full on heavy hiting drone carryer. But no you got handed two times the crap. Becouse CCP did not wish to fix BS missiles for Caldari and did not want to give Gallente another Good drone ship so.
And for some god knows why reason thinks a Nage is going to make a good Rail sniper against BS but how is this Fail rail sniper platform to tank the incoming dmg from the BS's there going to be sniping? So ya guys in the CCP balance department thats puff puff pass not puff puff and keep on puffing till Hybirds look like they mite work well some how in your head.
If you dont like the coolaid in the glass cup "Talos" You can now try the coolaid in the plastic cup "Naga".
So if you are one of thoughs special people that like it when CCP pushs 2x the fail Hybird ships out becouse you realy dig them kicking you in the nuts and telling you it's good and you belive them then your realy going to love this expation.
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Esker Sheep
Assisted Homicide Ace of Spades.
3
|
Posted - 2011.11.26 20:13:00 -
[312] - Quote
Imryn Xaran wrote: If you are trying to close with a BS in one of these new BC's then you deserve what you get. BS are the counter for these ships, and will own them hard. These ships should be running from BS's and only trying to close with ships their own size or smaller.
This is what a battlecruiser should be, and how you should play it. It should be able to raid against smaller ships, and disrupt logistics, once the big boys come out to play they should run. |

Stoney Balboa
Delsu Foundation
1
|
Posted - 2011.12.02 16:34:00 -
[313] - Quote
Imho opinion, the Talos is OP. With a balanced fit, it gets up to 1100 dps and 45k ehp. It's also the only tier3 BC with drones, which give it a counter vs frigs. It does have weaknesses, its speed and range, but this does not justify such a dps and tank (and drones). I know that gallente are tradionally droneboats, so it makes kinda sense to give drones to the Talos. But these tier3 BCs are one special concept... capable of dashing out immense dps at the expense of defence. The Talos is not vulnerable enough. It should be made an exception for this ship class and the drones removed. Another acceptable way is to give all the tier3 BCs a dronebay of 25m-¦... Talos can have 50m-¦...
what ya think?...
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Tanya Powers
Science and Trade Institute Caldari State
399
|
Posted - 2011.12.02 17:21:00 -
[314] - Quote
Stoney Balboa wrote:The Talos is not vulnerable enough. It should be made an exception for this ship class and the drones removed. Another acceptable way is to give all the tier3 BCs a dronebay of 25m-¦... Talos can have 50m-¦...
what ya think?...
I think you have no idea what you're talking about.
Other than gank miners, other than gank inty at gates, other than gank at undocks this ship is completely useless.
You know their price atm? -around 60M, put the fit on them and you'll get a worst and more expensive hull than old gank shield Domi
You really don't have a clue what hybrids and ships rebalancing is about...
 |

Stoney Balboa
Delsu Foundation
1
|
Posted - 2011.12.02 18:05:00 -
[315] - Quote
Tanya Powers wrote:Stoney Balboa wrote:The Talos is not vulnerable enough. It should be made an exception for this ship class and the drones removed. Another acceptable way is to give all the tier3 BCs a dronebay of 25m-¦... Talos can have 50m-¦...
what ya think?... I think you have no idea what you're talking about. Other than gank miners, other than gank inty at gates, other than gank at undocks this ship is completely useless. You know their price atm? -around 60M, put the fit on them and you'll get a worst and more expensive hull than old gank shield Domi You really don't have a clue what hybrids and ships rebalancing is about... 
How bout u come up with some facts why this ship is so useless. Saying 'u have no clue' is easy.
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Machti Nutako
Internet Spaceships Incorporated
0
|
Posted - 2011.12.03 07:20:00 -
[316] - Quote
Just got myself a tornado, just gonna have to make some more isk for a talos :) Ive found that Shield nano fitting these bcs is the best way to do it. |
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