Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 .. 12 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Nikolai Nuvolari
|
Posted - 2006.01.01 10:27:00 -
[1]
Lately, I have seen more and more threads questioning and disputing and fighting the FACT that our ships have crews.
Multiple things in the Prime Fiction (which is OFFICIAL), such as Hands of a Killer, Forsaken Ruins, and The Jovian Wet Grave, state clearly that our ships have crews.
Please, please, please, just accept that we have crews. I feel like smashing my head against the wall until I give myself a concussion, just due to the obstinate stupidity that it takes to fight this long and hard against a simple fact, especially when I can't even understand why people find the idea of crews to be so objectionable.
I didn't want to invoke this, but I think I might have to.
Every time you say our ships don't have crews, God kills a kitten. Please, think of the kittens. ----------------------------------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw |

J Valkor
|
Posted - 2006.01.01 10:31:00 -
[2]
http://www.eve-online.com/background/eggers/
Paragraph four would indicate otherwise.
|

Hoshi
|
Posted - 2006.01.01 10:36:00 -
[3]
Originally by: J Valkor http://www.eve-online.com/background/eggers/
Paragraph four would indicate otherwise.
Yes and no, those where early experiments, they say nothing of how it's use these days.
|

Halamdak
|
Posted - 2006.01.01 10:38:00 -
[4]
I always thought that player ships were pod controlled only - no crews. Even though some people might argue the logic in that, how can 1 egg drive a Titan. But maybie it's AI? ... I think some NPC ships are "crew" controlled. But CCP doesn't really speculate; so it could be both. 
|

Drahcir Nasom
|
Posted - 2006.01.01 10:42:00 -
[5]
Who cares if the ships have crews or not, it doesn't affect the game mechanics in any way.
Why all of a sudden has the Intergallactic Summit forum suddenly spilled over into General Discussion?
Drahcir
|

Ashwa
|
Posted - 2006.01.01 10:48:00 -
[6]
Originally by: J Valkor http://www.eve-online.com/background/eggers/
Paragraph four would indicate otherwise.
No, they are reffering to the old captain on the bridge type of starships who gotta use speach and other cumbersome means of communication to issue orders.
nowadays all of this is accomplished by thought. but there is still a large crew to handle out alot of these orders. read more of teh stories and you will get a picture of how it is.
only ships im not sure on is the small frigates and interceptros, because they are so fast and agile the human body unprotected i doubt would survive flying with a pod pilot. They take navigation and maneuvering to the extreme.
|

Darius Shakor
|
Posted - 2006.01.01 10:57:00 -
[7]
Originally by: J Valkor http://www.eve-online.com/background/eggers/
Paragraph four would indicate otherwise.
Actually, reading up on the Caldari-Gallente war chronicles would tell you that the Caldari were using a much smaller class of 'Fighter' ship designed as one man crew ships. Those are most likely the ships it referrs to. (Though I doubt they were fighters as we know them)
After that, the Frigate was born as a counter measure. More weapons, just as fast and much stronger. Frigates have very few crew. I think I remember the old schematic pictures they put up once on the old website in the early retail days saying they can have something like 2-5 crew members. So it is entirely possible that these early fighters flown by the caldari in the war were single man ships. ------
Shakor Clan Information Portal Every man has a devil. You can never rest until you find it. |

space fox
|
Posted - 2006.01.01 11:06:00 -
[8]
Edited by: space fox on 01/01/2006 11:06:54 http://www.eve-online.com/background/potw/14-07-05.asp - larger ships have crews
http://www.eve-online.com/background/potw/aug04.asp
"they simply upgraded their fighters a bit, added some shields and extra weapons and called the new vessels frigates" - frigates are oversized fighters
"Some extra crew was also needed at first, but then the Caldari obtained capsule technology from the Jovians some years later and could again reduce the crew to one on most frigates." - firgates presaumbly by now due to advancments have only a piolt.
(edited to add refernces)
|

Taketa De
|
Posted - 2006.01.01 11:10:00 -
[9]
A lot of pilots also like to keep exotic dancers on their ships = crew. 
|

Icarus Starkiller
|
Posted - 2006.01.01 11:14:00 -
[10]
Modern technelogical advances, micro-nano level nerve integration directly to the neural cells of the limbic brain area, and advanced matter manipulation techniques all allow a ship to be controlled with a high degree of efficiency by a single wetware directive.
I.E. the human brain. At the point of interface, wherever that particular pilot chooses to have it installed (generally at the base of the skull closest to the interface nerve centers), the human body is disconnected from the conscious neural network of the lower body. This is what happens when you dream, taken to the extreme.
Once ensconced in the pod and the interface is established the vessel becomes the body. It's sensors become eyes, ears, touch, and even taste if it comes to that (interfacial preferances vary by pilot). When the ship is damaged the body registers pain and initiates whatever repair proceedures it has available - the autonomous system tackles much of this beyond the conscious attention of the pilot, just as the body responds to physical injury.
Yes, modern technology can enable something as massive as an Apocalypse or Tempest to be crewed by a single wetware control center and everything within the skin of the vessel becomes automated, roboticized, and antiseptic. No humans need die while the pilot escapes in a fully warp capable pod.
It is a very expensive process to build these systems into a ship, but the costs compare with similar construction to put in habitable interior spaces for live crew. Both cost factors balance financially, but in the cost of life the advanced robotic systems are far, far cheaper.
Don't leave home without it, but leave your mortal crew safely behind.
Life is pain...anyone who says differently is selling something. |
|

Deydre
|
Posted - 2006.01.01 11:18:00 -
[11]

There is no crew, otherwise upon ship destruction there would be several pods, not just yours. You think that the crew always dies?
 Deydre |

w0rmy
|
Posted - 2006.01.01 11:24:00 -
[12]
Originally by: Nikolai Nuvolari Lately, I have seen more and more threads questioning and disputing and fighting the FACT that our ships have crews.
Your ship doesnt even realy exist, simple fact.
But if we're talking fiction here, my ships have been modified, so I can fly them by myself without endangering anyone else. It means a hell of a lot more work for me, hence why I suck so bad.
|

space fox
|
Posted - 2006.01.01 11:24:00 -
[13]
Edited by: space fox on 01/01/2006 11:24:30 "There is no crew, otherwise upon ship destruction there would be several pods, not just yours. You think that the crew always dies?" If it makes u feel better you could always belive pod piolts are honerable enoguh not to kill the crew, as such no need to display their pods. And in the case of the amarr certainly, save the slaves or pack extra lasers? escape equipment takes up valuable space!
|

Kamui Shiro
|
Posted - 2006.01.01 11:26:00 -
[14]
To me this debate seems pointless. If you are not a role player, then who cares?
To have or to not have a crew in ships should only matter to Role Players. I role play and i prefer the having a crew part. For frigates and small ships a one man pilot would be enough but for anything bigger, i prefer having a crew. It just seems more logical and more realistic to see it that way. Think of having this big battleship and only 1 guy in an egg piloting it. Why the hell would he need all those lights on the ship's interior? Its just silly... so cruisers, Battleships, anything big have crews, frigates can be a one man show. Only if CCP decides to turn off all those lights on the bigger ships will i think otherwise.
That's how i like to look at things from a Role Play point of view. Every damn space game and sci-fi show had crews in their spaceships. Star Trek, Star Wars, Andromeda, etc. |

Embattle
|
Posted - 2006.01.01 11:26:00 -
[15]
I couldn't give a ****, as long as I'm the one with a pod  ----------- Destroyed: Raven Navy Issue |

w0rmy
|
Posted - 2006.01.01 11:29:00 -
[16]
Originally by: Kamui Shiro Why the hell would he need all those lights on the ship's interior?
Youve never gone out and left a light on?
|

Alex Kynes
|
Posted - 2006.01.01 11:34:00 -
[17]
Big ships (cruisers, battlecruisers, battleships etc.) do have an auxilary crew. Be it humanoid or robotic.
You might be an all mighty captain in total control of your ship but someone still needs to fix that leaking coolant pipe on deck 5. 
My 2 ISKies anyways.
-AK
|

wierchas noobhunter
|
Posted - 2006.01.01 11:37:00 -
[18]
yeah plz can i have crew formed from exotic dancers ?
soar angelic now recruting |

Jon Xylur
|
Posted - 2006.01.01 11:38:00 -
[19]
Ships have crews, witht he expection of frigates and destroyers, which only have a very small crew or no crew at all. Tech 2 ships are deigned for pod pilots only, so they might not have crews at all and replace the crew's areas with more hardpoints/dronebay/armour plating. Not sure if tech2 cruisers and BCs have crew but I know the frigates don't.
|

space fox
|
Posted - 2006.01.01 11:42:00 -
[20]
ti ships above frigates have a crew to fix stuff, tii ships replace the crew with a few buckets of nanobots, allowing more shiny stuff - anyone see any problems?
|
|

Jowen Datloran
|
Posted - 2006.01.01 11:43:00 -
[21]
Edited by: Jowen Datloran on 01/01/2006 11:43:58 Yes, most ships have crews. As the prime fiction states only in a few frigates are you the only one onboard.
People can neglect the prime fiction all they want but that doesn't change that fact. Only shows that they haven't been reading it.
Of course you're the only one in control of the ship as that's what the whole pod technolegy is all about.
And this discussion is ment for this forum because OOC isn't permitted on the summit and it interest a good deal of the player base. I'm only a semi-roleplayer but RP to me is the spice of a game. If you don't like spice you're free to avoid it, and please avoid to post in this thread too.
---------------- Main as main can be |

Fester Addams
|
Posted - 2006.01.01 11:44:00 -
[22]
Its no question that our ships did have crews before the pods were introduced.
The game however is based on the fact that we are pod pilots and the fluff covering the pod's seem to indicate the real benefit of being one is you are able to control your entire ship from the pod with no need for a crew.
Naturally nothing prevents a ship run by a pod to have crews and considering large ships such as BS's and capital ships it seems logical for them to have crews but nothing states conclusively that they actually do or do not.
------------ 20. Is it true all pvpers have carebear alts? Yes, of course. I have so much fun looking up who's alt is who's 
kieron Community Manager, EVE Online |

Amaii Templ
|
Posted - 2006.01.01 11:53:00 -
[23]
Do you build a house that won't be inhabited for a year, and leave the lights on then?
Why don't we just settle it this way: Ships can be crewed or not crewed or psuedo-crewed at the captain's discrecion, depending on roleplay desires.
Not crewed: One wo/man, one pod, one major-ass Rigging job. (Fans of Shadowrun 3rd ed. will understand this.)
Crewed: The pod is the Bridge, and contains both the captain and the bridge crew, in much the same way that on The Next Generation, the bridge of Enterprise was capable of popping off as an escape pod.
Psuedo-crewed: Either the pod is as normal, with the captain issuring orders directly to the peons who don't get pods, or the ONLY crew is the officers, inside the pod, as in "crewed" above.
THERE! Are ya HAPPY now?! You can have it your way, just stop @#^*)@^*@#ing trying to ram your way down everyone else's throat!
|

Darius Shakor
|
Posted - 2006.01.01 11:57:00 -
[24]
Originally by: Deydre

There is no crew, otherwise upon ship destruction there would be several pods, not just yours. You think that the crew always dies?
 Deydre
Only the pilot of the ship (ie the player) is inside a pod. the rest are on foot and doomed.
Read the links above, especially Hands of a Killer. Life is cheep in eve.
Quote: To me this debate seems pointless. If you are not a role player, then who cares?
No offense, but if you don't care then why post here anyway?
Tell you what, go into a thread about PVP tactics/problems and then say 'If you don't pvp, who cares' and do the same thing to those talking about agent missions and mining and POS setups and deadspace complex raiding and industry... get the picture? ------
Shakor Clan Information Portal Every man has a devil. You can never rest until you find it. |

Sakira LeCastantas
|
Posted - 2006.01.01 12:03:00 -
[25]
I want a sexy crew, so I hereby declare I have several sexy humans in my pod. ____________________________________________________
Turbo-Mode
The sig I had before had no hills, hail Justus Imperius |

BrerLapin
|
Posted - 2006.01.01 12:19:00 -
[26]
Sigh then why arent there crew listings why dont crew skills affect your skills etc etc etc. these stories could be pre full pod integration.
The perversity of the Universe tends towards a maximum - O'Toole's Corollary of Finagle's Law |

Discorporation
|
Posted - 2006.01.01 12:27:00 -
[27]
Originally by: BrerLapin Sigh then why arent there crew listings why dont crew skills affect your skills etc etc etc. these stories could be pre full pod integration.
Crews were a planned feature for Kali.
Eve ships have crews. No juryrigged one-man shows, no robotics beyond those already installed.
True fact, live with it.
[Now with MIND BULLETS!]
|

J Valkor
|
Posted - 2006.01.01 12:31:00 -
[28]
If Crews were added to the game then Charisma could take an active role in combat besides only leadership skills.
i.e
Enlightened Leadership (Cha/Int) Every level increases Capaciter and Capaciter boost by 2%. Combat Drilling (Cha/Per) Every level decreases reload times by 10%.
Or something along those lines.
|

Joe
|
Posted - 2006.01.01 12:35:00 -
[29]
Ships have crew, Thousands of them!
Megathron Crew Dominix Crew Thorax Crew
|

Verone
|
Posted - 2006.01.01 12:51:00 -
[30]
Prime fiction states that only the captain of the ship, the "pod pilot" is encased in a pod, slightly oversized from his or her body, and is linked to all critical ship systems through a neural interface known as the "Neocom".
This neural interface is a direct hardwired link between the capsule and the human inside, thereby creating a medium for the pliot to control, through thought, just about every operation in the ship.
The view you see "in game" is the 3rd person view relayed to your neural interface through a Camera drone which orbits your ship. This drone is massively manouverable, more than any type of drone in existance, and has zero signature radius due to it's armor composition, hence it cannot be target locked.
Ships do indeed have a crew. This crew is comprised of normal, un-neural linked humans. They are responsible for the more menial tasks on board such as maintenance, supplies and keeping the ship running.
The pod pilot is the "captain" relaying instruction to the ship's controls through his neural interface, while the crew take care of the more menial tasks.
Battleships, for instance the tempest is a kilometer long, weighs 1.765 million tonnes and crews 6500, including the pod pilot.
Industrials, such as the Badger for instance, is 880m long, crew 150 including the pod pilot, and weigh in at 440,000 tonnes.
Cruisers, the Maller as an example, crews 800, is half a kilometer long and weighs in at 210,000 tonnes.
Some of the smaller frigates, such as the rifter are roughly the size of a boeing 747 and crew just one, the pod pilot, whereas larger frigates like the punisher, crew 3, one of which is the pod pilot, and weigh in at around 3,000 tonnes.
Obviously these figures differ from ship to ship slightly... but all players in game, are indeed encased in a pod, if this wasn't so, ship destruction would mean perma-death, as the mind scan, and transmission process to your new clone is linked DIRECTLY to your capsule.
It's all there in the backstory, and the item database... you just have to pick it out, and read it.

|
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 .. 12 :: one page |
First page | Previous page | Next page | Last page |