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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Kropotkin
Center for Advanced Studies Gallente Federation
14
|
Posted - 2013.10.06 14:22:00 -
[391] - Quote
Vald Tegor wrote:Vincent Athena wrote:On high sec POCOs:
Having a null alliance take them all over and lock everyone out will bad for new players, and casual players. Implying new or casual players are incapable of joining a high sec organization that is capable of holding their own POCO or has blue standings with another entity who does. The M stands for Multiplayer. Agree as to new players, disagree as to casual players. Large organizations can have "cadet" or "academy" niches for new players.
Is not that casual players are "incapable of joining...". Is that such organizations will refuse to allow them to join.
Organizations capable of holding installations must exclude low-intensity players -- players who can play only one hour per day or less. Without such exclusion, management becomes too hard and detection of spies becomes too hard. Only exception could be for long-time-members who started out high-intensity and go into "semi-retirement", perhaps because of real-life constraints.
Organization-based Game must be multiplayer, but multiplayer does not mean organization-based. |
Kropotkin
Center for Advanced Studies Gallente Federation
15
|
Posted - 2013.10.06 15:01:00 -
[392] - Quote
CCP Manifest wrote:Awww man, if an Alliance took over all high sec POCOs they would be amongst the most logistically impressive groups of people of all time and probably be able to publish their work in political, sociological and scientific journals for decades to come. Do you know how many POCOs are in high sec space?
Anyways, part of POCOs is that if they stack their tax rate too high for use, I'd assume another nullec alliance would start getting into the business of owning all POCOs and offer more competitive and realistic taxes. You know, cartel style competition.
Either which way, if and when players do something super crazy with Rubicon designs, we always have the option to patch. Good old Patchy McPatchersson, such a stalwart friend! Why should nullsec alliances seize POCOs for economic purposes? Seizing for griefing purposes seems more likely. Same pattern as harassment of miners, except PI installations cannot run, cannot tank. POCO is immobile, so any attempt by low-intensity players to defend POCO actively will fail to counter-escalation by high-intensity attacker who can simply "maneuver in time" to avoid defenders.
Does it matter, for the low-intensity player -- player who can spend only one hour per day in-Game, with maybe occasional longer blocks of play-time -- whether griefing that makes PI unusable is done by One Big Entity, by several Big Entities or by several hundred medium-sized entities?
You think logistical skills required by single Alliance, to take over all high sec POCOs, would be impressive? How about organization skills needed to form large-enough, skilled-enough, well-equipped-enough army of low-intensity players to defend even one POCO?
Perhaps CCP idea is that low-intensity players should buy extra ISK from CCP with real-world money to hire high-intensity defenders? Seems far-fetched: PI Game-play is not that much fun.
Competition among POCO-owning cartels only works for low-intensity player if cost of relocating to cheaper cartel territory is low. Both cost in ISK and even more cost in playing-time are high for low-intensity player. |
Kropotkin
Center for Advanced Studies Gallente Federation
16
|
Posted - 2013.10.06 18:57:00 -
[393] - Quote
George Wizardry wrote:I know PvP will happen in low and null sec but why destroy high sec for the people who have no interest in the PvP side of things? The Tears Must Flow! |
Vaju Enki
Secular Wisdom
940
|
Posted - 2013.10.06 20:00:00 -
[394] - Quote
raven666wings wrote:Vaju Enki wrote: Thank god you are finally leaving this sandbox mmo-rpg's for second life.
I thought that was what you and your goon friends played. Second Life has indeed the ability of providing a virtual avatar world better than EVE. But it's a realistic virtual avatar world. It's not a 20,000 year in the future fictional one. That's what we want EVE to have.
Im sure you avatar freaks want that, the some way mathematic freaks want the in game calculator upgrated to matlab.
How about this, if you want to play a avatar game go ahead and play one, the some way if you want matlab you should just install it, and not ask CCP to turn EvE Online into that.
EvE is a sandbox mmo-rpg, so if you don't like the genre, don't play it. The Tears Must Flow |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
429
|
Posted - 2013.10.06 23:17:00 -
[395] - Quote
Rhes wrote:Crasniya wrote:Rhes wrote:Crasniya wrote:Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing. Neither one of those things have anything to do with Eve. Incorrect. Both need to be iterated on, alongside balance changes and new ships, in order to compete in an environment where EVE is seeing it's first competitors in years in it's genre and playstyle. DUST needs more representation in the EVE client, and a greater role in the game design. There needs to be a reason for players to interact across New Eden. WiS remains the most important element in selling the combined EVE/DUST/Valkyrie universe. Eve is spaceships.
Eve is a living work of science fiction, there's much more to it than merely space ships. Dumbing down of Eve Online will result in it's destruction... |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
429
|
Posted - 2013.10.06 23:31:00 -
[396] - Quote
chaos666wraith wrote:Greetings meatbags!
What is succeeding at this location? /emote :excitedface:
You could read the thread and find out. Simple really. Dumbing down of Eve Online will result in it's destruction... |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
431
|
Posted - 2013.10.06 23:41:00 -
[397] - Quote
Vaju Enki wrote:raven666wings wrote:Vaju Enki wrote: Thank god you are finally leaving this sandbox mmo-rpg's for second life.
I thought that was what you and your goon friends played. Second Life has indeed the ability of providing a virtual avatar world better than EVE. But it's a realistic virtual avatar world. It's not a 20,000 year in the future fictional one. That's what we want EVE to have. Im sure you avatar freaks want that, the some way mathematic freaks want the in game calculator upgrated to matlab. How about this, if you want to play a avatar game go ahead and play one, the some way if you want matlab you should just install it, and not ask CCP to turn EvE Online into that. EvE is a sandbox mmo-rpg, so if you don't like the genre, don't play it.
Isn't eve more than that though, I think there's room for everyone and every play style, we're all richer for our differences thats why I welcome dust, valkyrie, avatar content and more places to fly in space with more to do. I can't wait for the day we can do it all in just one client and my alliance will have built its own star gate to anoikis. It's visionary and it's brilliant, much more than just spaceships. Dumbing down of Eve Online will result in it's destruction... |
raven666wings
Cyber Chaos Crew
177
|
Posted - 2013.10.06 23:41:00 -
[398] - Quote
Vaju Enki wrote: EvE is a sandbox mmo-rpg, so if you don't like the genre, don't play it.
EVE is more than a sandbox mmorpg, its also a futuristic science-fiction one. Who seems to not like is you and your buddies who would rather play avatars in a realistic setting like Second Life, without the gameplay features that a universe like EVE can offer. |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
431
|
Posted - 2013.10.06 23:55:00 -
[399] - Quote
Kropotkin wrote:George Wizardry wrote:I know PvP will happen in low and null sec but why destroy high sec for the people who have no interest in the PvP side of things? The Tears Must Flow!
High sec was never intended to be perfect safety, it's dystopian, the dangers created by other players exist everywhere. There are degrees of risk but that is not the same as no risk. Dumbing down of Eve Online will result in it's destruction... |
Arduemont
12 pound opinion
2050
|
Posted - 2013.10.07 07:27:00 -
[400] - Quote
Vaju Enki wrote:Arduemont wrote:You guys can call this an expansion all you like, but I will continue to call it what it is. A patch.
This patch looks so underwhelming, worse even than Odyssey which was a waste of resources as is.
Unless there is a surprise announcement doubling the content of this patch, before it's release CCP will be loosing my money. Thank god you are finally leaving this sandbox mmo-rpg's for second life. Crucible, Inferno, Retribution, Odyssey and now Rubicon, the best EvE Online expansions, the game is in it's best shape ever, amayzing work CCP.
Crucible, and Retribution were fantastic expansions. You presume too much.
Here's something else you presumed;
I'm not going to unsub because there is no iteration of Avatar content. I've played Eve for more than three years longer than you, continuous sub, because I enjoy the game as it is. I am going to unsub because the last two expansions have offered me more or less nothing for my money, and because I feel that CCP is assigning Eve a skeleton crew after all their advertising "Eve forever".
So get that into your stupid c*nt head next time you think your being smart, you stupid pretentious prick. "In the age of information, ignorance is a choice." |
|
raven666wings
Cyber Chaos Crew
183
|
Posted - 2013.10.07 10:36:00 -
[401] - Quote
Vaju Enki wrote:avatar freaks, mathematic freaks, pedos, furries, emoters
Guess what brah, I got a solution for ya. Ask CCP to give you and your family a new server called Senility (SN) supported entirely by your subs, where you'll be able to play this old game forever in your calculators. Any possible game development delivered by them besides patches will only hit on TQ, so you're safe from us in SN! |
RAIN Arthie
The Ascended Fleet Intrepid Crossing
118
|
Posted - 2013.10.07 16:24:00 -
[402] - Quote
Rhes wrote:Crasniya wrote:Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing. Neither one of those things have anything to do with Eve.
Not true, walking in stations are broken promisses made by CCP comming up on 2 years ago I belive. Also DUST need work. They need to quit drinking and get to work. |
RAIN Arthie
The Ascended Fleet Intrepid Crossing
118
|
Posted - 2013.10.07 16:43:00 -
[403] - Quote
Only thing I see worth a damn are the sisters of eve ships. Taxing HS planets, most don't pi either becuase it's not worth the time or it takes too long. Most planets in HS are wiped clean anyway. What are we going to "Tax"? That article seems full of crap http://www.eveonline.com/rubicon . We are The Bored. |
Kregan Gadhar
Helion Production Labs Mildly Intoxicated
13
|
Posted - 2013.10.07 17:02:00 -
[404] - Quote
I think at one time these posts were a good thing. Some times CCP seems to listen and other times I think they are doing only what they think they should be doing. I get the impression that unless a big enough group of Eve players stands up, any thing that points out negatives to the changes, gets pushed under the rug. Kind of like filling out the surveys that have been sent out for years now. In one form or another, someone in Eve always gets screwed, only for changes to then be needed, and then it seems to go the way players then wanted it.
You can't make everyone happy, but CCP still can't seem to fix the things that have been broken since I started playing this game and the one thing they seem to be extremely good at is making more bitter vets of the game. Lot of things worth looking at posted in this long discussion, not holding my breath that they are looked at, because in my experience with these guys, they really don't care. |
Capt Starfox
xX-Crusader-Xx Li3 Federation
464
|
Posted - 2013.10.08 01:26:00 -
[405] - Quote
So.. ah.. the tax right now on an NPC Poco is 11% right? So.. when this changes find the Poco's that aren't jacked up in taxes. Corps/alliances WILL want you to use THEIR Poco.. cause.. passive income m'kay? Following this logic.. most Poco's aren't going to have a high tax. In fact, the last article I read about this was in favor of the Highsec players who are into PI will save some isk. I would expect to see 7-8% at most Highsec Pocos, but anything under 11%, or 11% itself for that matter, is fine. Anything above that.. switch planets accordingly. It's not like this **** is hard.. time consuming maybe.. if you get stuck with a high tax and have to switch/abandon planets.. but I don't see it.. because the owner of the Poco wouldn't make money.
There are always exceptions and griefers, but shooting at structures sucks and most evil pirate people aren't going to want to do it. Abandon all hope ye who x up in fleet |
ChromeStriker
The Riot Formation Public Disorder.
594
|
Posted - 2013.10.08 07:13:00 -
[406] - Quote
REALLY REALLY would like a dev blog on these new fangled not a pos player hanger space base things....
pretty please - Nulla Curas |
Aischa Montagne
Blut-Klauen-Clan
2
|
Posted - 2013.10.08 20:17:00 -
[407] - Quote
I like the Idea of capsuleer owned stuff in space. It is our space at last. However I live in High Sec, and I like the relative security and quietness in high sec. Of course there are days where you do not know if you manage back home in one piece or not, but mostly we have quite times. They say it is more save in 0.0 but i think you have more freedom in high sec after all. You pay the price with smaler revenues.
Most of Miners in my area seem to lay their feed high while melting the stones in the nearby asteroid field. They are not interested in "Dockfights", battles or war. They are happy if they are left alone, with a small revenue at the end of the day. I hear rumors now of a change. Codename Rubicon is whispered, to bring that to us.
I wonder what happens to my fellow Trid watching Miners? - Do they get a word in the future upraise? Is someone fighting for this silent workforce? I hear of dreams of guerrilla style warfare. Unpredictable, surprising dangerous! A lot of High sec care-bares are unprepared and unwillingly to learn of consequences. They rather would look for a new relaxed job as station facility managers, cleaning toilets and floors. I have seen that and can show you what will happen on an example Killboard for a infamous ganker I have met. His stories are shocking. The same as the stories I hear from my law and order fighting Capsuleer comrades.
I understand High sec goverment are giving up power, focusing on their Planets. I do not mind that, but I have deep concerns that some will be forgotten in the change and will be lost to us all.
I hope whoever leads this coup has eyes and ears open. I can only be concerned at this point. The rumors are still quite vague.
Thanks for your time! Aischa
|
RAIN Arthie
The Ascended Fleet Intrepid Crossing
123
|
Posted - 2013.10.09 12:42:00 -
[408] - Quote
Trying to control PI in HS. Cute. Only thing worth a damn are the ships. Most planets are wiped clean in HS so exactly what are you going to tax? How about you let cyno's jump farther, or maybe make POS defenses able to connect to your ship, multiplying damage. |
mrSebastian
Enterprise Estonia Northern Coalition.
3
|
Posted - 2013.10.09 12:43:00 -
[409] - Quote
It is great to have another expansion, but i feel as it is missing the point. All the new skins and ships are great, but that is not what creates content in EVE.
None of these new gadgets will actually liven up the Null sec situation. If anything it will make it worst (deployable cyno jammer will make it hard to escalate massive battles and isn't this what EVE is mainly about?) Also giving more income to the high sec in the form of POCOs is making this game even more safe and taking away that already little droplet of new blood that goes to Nullsec. EVE nullsec is stagnating and nothing is being done to fix it. Starting with Sov.
I am looking forward to en expansion where big alliances have to work hard to keep all that space they have conquered and sits empty now. Some sort of guerrilla tactics where a smaller Alliance can severely disrupt and challenge the bigger one.
How about taking off your gloves CCP and giving us a brutal game where your mistakes will get you punished.
RL has too much Health and Safety going on, don't make EVE like that.
Thanks
Seb |
Red Teufel
Mafia Redux Phobia.
228
|
Posted - 2013.10.09 18:09:00 -
[410] - Quote
Please add a scale for carebear tears and a monument that changes based on those levels. :) |
|
Kropotkin
Center for Advanced Studies Gallente Federation
18
|
Posted - 2013.10.10 15:14:00 -
[411] - Quote
Red Teufel wrote:Please add a scale for carebear tears and a monument that changes based on those levels. :) I think what you really want is new Griefer Warrior Faction artifact: Tear Catcher.
Perhaps it could be produced only by HiSec PI? |
Will Harold
Titanomachy Industries
8
|
Posted - 2013.10.11 04:46:00 -
[412] - Quote
Aischa Montagne wrote:I like the Idea of capsuleer owned stuff in space. It is our space at last. However I live in High Sec, and I like the relative security and quietness in high sec. Of course there are days where you do not know if you manage back home in one piece or not, but mostly we have quite times. They say it is more save in 0.0 but i think you have more freedom in high sec after all. You pay the price with smaler revenues.
Most of Miners in my area seem to lay their feed high while melting the stones in the nearby asteroid field. They are not interested in "Dockfights", battles or war. They are happy if they are left alone, with a small revenue at the end of the day. I hear rumors now of a change. Codename Rubicon is whispered, to bring that to us.
I wonder what happens to my fellow Trid watching Miners? - Do they get a word in the future upraise? Is someone fighting for this silent workforce? I hear of dreams of guerrilla style warfare. Unpredictable, surprising dangerous! A lot of High sec care-bares are unprepared and unwillingly to learn of consequences. They rather would look for a new relaxed job as station facility managers, cleaning toilets and floors. I have seen that and can show you what will happen on an example Killboard for a infamous ganker I have met. His stories are shocking. The same as the stories I hear from my law and order fighting Capsuleer comrades.
I understand High sec goverment are giving up power, focusing on their Planets. I do not mind that, but I have deep concerns that some will be forgotten in the change and will be lost to us all.
I hope whoever leads this coup has eyes and ears open. I can only be concerned at this point. The rumors are still quite vague.
Thanks for your time! Aischa
All you have to do is pass around an event and get people on board. Go burn Amarr or something. Hell, I agree with you. Just have to get the thing going.
|
Robert J Niewiadomski
NULLIMPEX INC
4
|
Posted - 2013.10.11 19:21:00 -
[413] - Quote
I am late to the party... Damn! Have one question about an intriguing sentence from CCP Seagull Rubicon article on New Eden future. Here is that sentence:CCP Seagull wrote:(...)Imagine capsuleer corporations, rising in power and capabilities, flying their own colors and using their might to build up whole areas of space. Imagine disrupting what someone else built up, through cunning or force. Imagine profiting from the interstellar-scale industry generated as capsuleers take control of new powerful technologies.(...) and a photo to accompany it: http://web.ccpgamescdn.com/eveonlineassets/expansion/rbc/message-img-1.jpg
In the picture linked above one can see spaceships "mining" something what looks like Customs Office Gantry. I have never built a POCO myself but have seen a video of the process: http://www.youtube.com/watch?v=-wf2VybLQPs (Thanx )
My question is this: will we be using "building lasers" to actually build things in space ourselves? F.E.A.R. stands for False Expectations Assumed Real More gems here: http://www.mannymolecular.com/mind-emotion/42-exploring-fear |
Erotica 1
Krypteia Operations Self Sabatoge
1440
|
Posted - 2013.10.11 19:32:00 -
[414] - Quote
Red Teufel wrote:Please add a scale for carebear tears and a monument that changes based on those levels. :)
I propose a statue of a teddy bear holding a pick axe. Its belly should have a picture of a single trit. He should be standing on a platform that reads something like: Bot Aspirant Bear (we can take a vote on www.minerbumping.com for a better name)
This bear should be perpetually crying. The higher the average poco tax rate, the faster the tears shall flow. If Goons or the New Order gain percentage ownerships of 5, 10, 15% etc, then the tears should progressively get larger up to a maximum size and flow of true crocodile tears.
Pilots who fly near these tears and make contact will experience one of the following in-game effects:
A. Negative security status pilots will automatically have their ships repaired. B. Mining ships will immediately fall apart and go into structure. C. Positive security status pilots will go into half armor. D. New Order pilots (identified by a specific phrase in their bio) will gain a temporary invulnerability. See Bio for isk doubling rules. -áIf you didn't read bio, chances are you helped fund those who did. |
Temba Ronin
259
|
Posted - 2013.10.11 22:40:00 -
[415] - Quote
mrSebastian wrote:It is great to have another expansion, but i feel as it is missing the point. All the new skins and ships are great, but that is not what creates content in EVE.
None of these new gadgets will actually liven up the Null sec situation. If anything it will make it worst (deployable cyno jammer will make it hard to escalate massive battles and isn't this what EVE is mainly about?) Also giving more income to the high sec in the form of POCOs is making this game even more safe and taking away that already little droplet of new blood that goes to Nullsec. EVE nullsec is stagnating and nothing is being done to fix it. Starting with Sov.
I am looking forward to en expansion where big alliances have to work hard to keep all that space they have conquered and sits empty now. Some sort of guerrilla tactics where a smaller Alliance can severely disrupt and challenge the bigger one.
How about taking off your gloves CCP and giving us a brutal game where your mistakes will get you punished.
RL has too much Health and Safety going on, don't make EVE like that.
Thanks
Seb Making big Alliances fight/ work to keep their regions under sov is a great idea. People don't go to Null partially because the little guys can have significant impact not very often. Empowering guerilla tactics would go a long way to making Null the place to be.
How about if you are unchallenged in a region by a sov holder you start to erode the defensives timers of ihubs, bridges, stations, forcefields and etc.. If you hold sov you should be forced to hold it beyond one big epic battle of capital ships.
We should be able to hack pocos and steal the collected taxes, hack into unmanned player owned stations and steal some of the loot/ ships. If no one is around and there is no Concord why not?
We need a forcefield hacking module that disables the field for a brief period like 10 to 20 minutes while sounding the alarm so the sov owner can respond.
Hacking into corp assets/ accounts held in stations should be possible if embezzling and armed robbery are possible in New Eden why not burglary?
The Best Ship In EVE Online Is "Friendship", Power To The Players! |
Robert J Niewiadomski
NULLIMPEX INC
4
|
Posted - 2013.10.11 23:24:00 -
[416] - Quote
Temba Ronin wrote:mrSebastian wrote:It is great to have another expansion, but i feel as it is missing the point. All the new skins and ships are great, but that is not what creates content in EVE.
None of these new gadgets will actually liven up the Null sec situation. If anything it will make it worst (deployable cyno jammer will make it hard to escalate massive battles and isn't this what EVE is mainly about?) Also giving more income to the high sec in the form of POCOs is making this game even more safe and taking away that already little droplet of new blood that goes to Nullsec. EVE nullsec is stagnating and nothing is being done to fix it. Starting with Sov.
I am looking forward to en expansion where big alliances have to work hard to keep all that space they have conquered and sits empty now. Some sort of guerrilla tactics where a smaller Alliance can severely disrupt and challenge the bigger one.
How about taking off your gloves CCP and giving us a brutal game where your mistakes will get you punished.
RL has too much Health and Safety going on, don't make EVE like that.
Thanks
Seb Making big Alliances fight/ work to keep their regions under sov is a great idea. People don't go to Null partially because the little guys can have significant impact not very often. Empowering guerilla tactics would go a long way to making Null the place to be. How about if you are unchallenged in a region by a sov holder you start to erode the defensives timers of ihubs, bridges, stations, forcefields and etc.. If you hold sov you should be forced to hold it beyond one big epic battle of capital ships. We should be able to hack pocos and steal the collected taxes, hack into unmanned player owned stations and steal some of the loot/ ships. If no one is around and there is no Concord why not? We need a forcefield hacking module that disables the field for a brief period like 10 to 20 minutes while sounding the alarm so the sov owner can respond. Hacking into corp assets/ accounts held in stations should be possible if embezzling and armed robbery are possible in New Eden why not burglary? Inside structure "jobs" should be contracted by DUST mercs And not in real time but in RT set 1 hour window only... Appropriate collateral should be required to help them make their job right... F.E.A.R. stands for False Expectations Assumed Real More gems here: http://www.mannymolecular.com/mind-emotion/42-exploring-fear |
Rain6637
Team Evil
1742
|
Posted - 2013.10.12 02:55:00 -
[417] - Quote
an expansion would be something like old structures that I can dock in, dismount, and explore via FPS
for not doing that, shutting down team avatar, adding other metas and labeling them expansions... I'm losing faith.
in the past, the thought of shutting down my subs (and losing access to my girls) has been out of the question, but now the hope for greater things in EVE is nearly gone. it's not so hard to walk away from a game that never managed to change into something more.
EVE may not be dying, it may never die, and that's fine for people who are happy with it in its current form.
what's it going to take?
and why haven't the finnicky right-click menus been fixed (amazon hack).
this situation strikes me as a case of 20% of the people doing 80% of the work, due to the 80% lacking talent or ability. you know, people only interested in clinging onto their jobs and justifying their hours on paper.
I realize talent and skill are hard to come by. but you're a for-profit company, and talented/contributing vs dead weight is a problem that comes with the territory. Rainf1337 on Twitch |
I-RON zeus
The Scope Gallente Federation
0
|
Posted - 2013.10.14 22:41:00 -
[418] - Quote
Currently I feel that mission running in EVE is under looked; with many of the great expansion eve has done over the past few years I feel very little focuses on us mission runners. So IGÇÖve disuse a plane within a local channel that prodmenatley are mission runners and feel that this plan would be a great addition to the eve world; a plane to make mission running effect the security state of system. IGÇÖm a solo level 4 runner and run through mission with my very heavy tank caldaria navy raven and IGÇÖve done allot of mission where agent would ask be to defeat the GÇ£bad guysGÇ¥ so to speak but yet this bring absolutely no change to the eve universe, as this following expansion are going focusing on given eve player more control of eve I feel the is no better time to say this. Mission should be a little like faction warfare where instead of facing real players you face NPC and this would get you to move around system bringing up security status that has follow below capsulers satisfaction, doing missions should feel like youGÇÖre a garden of the EVE universe. |
Alice Doombringer
Dark Angel's Legion Nite's Reign
1
|
Posted - 2013.10.15 17:58:00 -
[419] - Quote
This is prolly said here already few times but I fear that Incursion fleets get pretty homogenous. With the "bastion module" Marauders will get huge advantage on incursions due to no need for logistics. Just put group of Marauders there with bastion modules and they will do the job. Which will be great advantage over normal incursion fleets that requires logistics support.
Only the Caldari marauder Golem would be excluded from this privilegia due to use of missiles. the time it takes for missiles to arrive on target.. on competition cases turrets have already popped the target and leaving missiles always on disadvantage.
Some people of course wants to reply that u can use golems to clear sleeper sites on c4 and do missions and do even pvp if u will... but so can do other marauders. its just missiles being in disadvantage on hisec best isk producer. |
M1k3y Koontz
Thorn Project Surely You're Joking
350
|
Posted - 2013.10.16 01:14:00 -
[420] - Quote
Crasniya wrote:Walking in Stations and DUST 514, both ignored. Again. Thanks for nothing.
Unless we can play blackjack and poker nobody gives a rat's behind about WIS.
Dust needs help though, but Dust has its own expansions. I would NOT integrate it into EVE in a more significant amount that it presently is until it sees further improvements. How much herp could a herp derp derp if a herp derp could herp derp. |
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